Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask f [t=00:00:00.009000] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.009000] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.025001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.042002] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.042002] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.086004] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.087005] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.087005] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.087005] [t=00:00:00.087005] Enable or disable log sections using the LogSections configuration key [t=00:00:00.087005] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.087005] Use "none" to disable the default log sections. [t=00:00:00.087005] ============== </Log Sections> ============== [t=00:00:00.087005] ============== <User Config> ============== [t=00:00:00.087005] AllowDeferredMapRendering = 1 [t=00:00:00.087005] AllowDeferredModelRendering = 1 [t=00:00:00.087005] AnimationMT = 0 [t=00:00:00.087005] BumpWaterDepthBits = 16 [t=00:00:00.087005] BumpWaterReflection = 0 [t=00:00:00.087005] BumpWaterRefraction = 0 [t=00:00:00.087005] BumpWaterShoreWaves = 0 [t=00:00:00.088005] BumpWaterTexSizeReflection = 64 [t=00:00:00.088005] CamFreeScrollSpeed = 50 [t=00:00:00.088005] CamMode = 1 [t=00:00:00.088005] CamTimeExponent = 4.0 [t=00:00:00.088005] CamTimeFactor = 1.0 [t=00:00:00.088005] DualScreenMiniMapOnLeft = 1 [t=00:00:00.088005] EdgeMoveDynamic = 0 [t=00:00:00.088005] EdgeMoveWidth = 0.003 [t=00:00:00.088005] FPSFOV = 90 [t=00:00:00.088005] FPSScrollSpeed = 50 [t=00:00:00.088005] FontSize = 18 [t=00:00:00.088005] GrassDetail = 0 [t=00:00:00.088005] GroundDecals = 2 [t=00:00:00.088005] GroundDetail = 90 [t=00:00:00.088005] HangTimeout = 30 [t=00:00:00.088005] HardwareCursor = 1 [t=00:00:00.088005] InitialNetworkTimeout = 0 [t=00:00:00.088005] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.088005] LODScale = 1.000 [t=00:00:00.088005] LODScaleReflection = 1.000 [t=00:00:00.088005] LODScaleRefraction = 1.000 [t=00:00:00.088005] LODScaleShadow = 1.000 [t=00:00:00.088005] LinkIncomingMaxPacketRate = 512 [t=00:00:00.088005] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.088005] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.088005] LinkOutgoingBandwidth = 131072 [t=00:00:00.088005] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.088005] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.088005] MSAALevel = 4 [t=00:00:00.088005] MaxParticles = 15000 [t=00:00:00.088005] MaxSounds = 32 [t=00:00:00.088005] MaximumTransmissionUnit = 0 [t=00:00:00.088005] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.088005] MiniMapCanFlip = 1 [t=00:00:00.088005] MiniMapMarker = 0 [t=00:00:00.088005] MouseDragCircleCommandThreshold = 25 [t=00:00:00.088005] MouseDragScrollThreshold = 0 [t=00:00:00.088005] NetworkLossFactor = 1 [t=00:00:00.088005] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.088005] OverheadScrollSpeed = 50 [t=00:00:00.088005] ReconnectTimeout = 0 [t=00:00:00.088005] RotOverheadScrollSpeed = 50 [t=00:00:00.088005] RotateLogFiles = 1 [t=00:00:00.088005] ScreenshotCounter = 7 [t=00:00:00.089005] ShadowMapSize = 8192 [t=00:00:00.089005] Shadows = 1 [t=00:00:00.089005] ShowClock = 0 [t=00:00:00.089005] ShowPlayerInfo = 0 [t=00:00:00.089005] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.089005] TeamHighlight = 0 [t=00:00:00.089005] UnitIconDist = 151 [t=00:00:00.089005] UpdateBoundingVolumeMT = 0 [t=00:00:00.089005] UpdateWeaponVectorsMT = 0 [t=00:00:00.089005] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.089005] UseLuaMemPools = 0 [t=00:00:00.089005] VFSCacheArchiveFiles = 0 [t=00:00:00.089005] VSync = 0 [t=00:00:00.089005] Water = 4 [t=00:00:00.089005] WindowPosY = 22 [t=00:00:00.089005] XResolution = 1920 [t=00:00:00.089005] XResolutionWindowed = 1920 [t=00:00:00.089005] YResolution = 1080 [t=00:00:00.089005] YResolutionWindowed = 1018 [t=00:00:00.089005] snd_volbattle = 53 [t=00:00:00.089005] snd_volgeneral = 70 [t=00:00:00.089005] snd_volmaster = 8 [t=00:00:00.089005] snd_volui = 56 [t=00:00:00.089005] snd_volunitreply = 55 [t=00:00:00.089005] ============== </User Config> ============== [t=00:00:00.089005] ============== <User System> ============== [t=00:00:00.089005] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.089005] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.089005] Compiler Version: gcc-13.2.0 [t=00:00:00.090005] Operating System: Windows 7 Business Edition, 64-bit (build 7601, [t=00:00:00.090005] Hardware Config: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz; 16319MB RAM, 22437MB pagefile [t=00:00:00.090005] Binary Word Size: 64-bit (native) [t=00:00:00.090005] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.090005] Physical CPU Cores: 4 [t=00:00:00.090005] Logical CPU Cores: 4 [t=00:00:00.090005] ============== </User System> ============== [t=00:00:00.091005] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.091005] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.091005] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.091005] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.091005] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.094005] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.094005] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.155008] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.691039] Display (荳闊ャ PnP 逶」隕門勣)=1 modes=236 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.691039] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.691039] [17] 1768x992x24bpp@165Hz [t=00:00:00.691039] [33] 1680x1050x24bpp@165Hz [t=00:00:00.691039] [45] 1600x1024x24bpp@165Hz [t=00:00:00.691039] [57] 1600x900x24bpp@165Hz [t=00:00:00.691039] [69] 1440x900x24bpp@165Hz [t=00:00:00.691039] [79] 1366x768x24bpp@165Hz [t=00:00:00.691039] [89] 1360x768x24bpp@165Hz [t=00:00:00.691039] [99] 1280x1024x24bpp@165Hz [t=00:00:00.691039] [111] 1280x960x24bpp@165Hz [t=00:00:00.691039] [121] 1280x800x24bpp@165Hz [t=00:00:00.691039] [131] 1280x768x24bpp@165Hz [t=00:00:00.691039] [141] 1280x720x24bpp@165Hz [t=00:00:00.691039] [155] 1176x664x24bpp@60Hz [t=00:00:00.691039] [161] 1152x864x24bpp@165Hz [t=00:00:00.691039] [171] 1024x768x24bpp@165Hz [t=00:00:00.691039] [185] 800x600x24bpp@165Hz [t=00:00:00.691039] [201] 720x576x24bpp@165Hz [t=00:00:00.691039] [211] 720x480x24bpp@165Hz [t=00:00:00.691039] [223] 640x480x24bpp@165Hz [t=00:00:02.215126] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.216126] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,22> newRes=<1920,1080> [t=00:00:02.216126] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,22> newRes=<1920,1058> [t=00:00:02.440139] [GR::LogVersionInfo] [t=00:00:02.440139] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.440139] GL version : 4.6.0 NVIDIA 473.81 [t=00:00:02.440139] GL vendor : NVIDIA Corporation [t=00:00:02.440139] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [t=00:00:02.440139] GLSL version: 4.60 NVIDIA [t=00:00:02.440139] GLEW version: 2.1.0 [t=00:00:02.440139] GPU memory : 6144MB (total) / 5501MB (available) [t=00:00:02.440139] SDL swap-int: 1 [t=00:00:02.440139] SDL driver : windows [t=00:00:02.440139] [t=00:00:02.440139] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:02.440139] GLSL shader support : 1 [t=00:00:02.440139] GL4 support : 1 [t=00:00:02.440139] FBO extension support : 1 [t=00:00:02.440139] NVX GPU mem-info support : 1 [t=00:00:02.440139] ATI GPU mem-info support : 0 [t=00:00:02.440139] Texture clamping to edge : 1 [t=00:00:02.440139] NPOT-texture support : 1 (1) [t=00:00:02.440139] S3TC/DXT1 texture support : 1/1 [t=00:00:02.440139] texture query-LOD support : 1 (1) [t=00:00:02.440139] MSAA frame-buffer support : 1 (1) [t=00:00:02.440139] Z-buffer depth : 32 (-) [t=00:00:02.440139] primitive-restart support : 1 (1) [t=00:00:02.440139] clip-space control support: 1 (1) [t=00:00:02.440139] seamless cube-map support : 1 (1) [t=00:00:02.440139] frag-depth layout support : 1 (1) [t=00:00:02.440139] persistent maps support : 1 (1) [t=00:00:02.440139] explicit attribs location : 1 (1) [t=00:00:02.440139] multi draw indirect : 1 (-) [t=00:00:02.440139] array textures : 1 (-) [t=00:00:02.440139] buffer copy support : 1 (-) [t=00:00:02.440139] indirect draw : 1 (-) [t=00:00:02.440139] base instance : 1 (-) [t=00:00:02.440139] [t=00:00:02.440139] max. FBO samples : 32 [t=00:00:02.440139] max. FS/program texture slots : 32/192 [t=00:00:02.440139] max. texture size : 32768 [t=00:00:02.440139] max. texture anisotropy level : 16.000000 [t=00:00:02.440139] max. vec4 varyings/attributes : 31/16 [t=00:00:02.440139] max. draw-buffers : 8 [t=00:00:02.440139] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.440139] max. uniform buffer-bindings : 84 [t=00:00:02.440139] max. uniform block-size : 64KB [t=00:00:02.440139] max. storage buffer-bindings : 96 [t=00:00:02.440139] max. storage block-size : 2047MB [t=00:00:02.440139] [t=00:00:02.440139] enable AMD-hacks : 0 [t=00:00:02.440139] compress MIP-maps: 0 [t=00:00:02.440139] Number of compressed texture formats: 51 [t=00:00:02.440139] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:02.440139] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.504143] [GR::UpdateGLConfigs] [t=00:00:02.504143] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.504143] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.507143] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.507143] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.507143] [GR::InitGLState] [t=00:00:02.513143] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:02.669152] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.763158] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 63ms [t=00:00:02.767158] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.918166] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.919167] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.922167] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.967169] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.967169] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.967169] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.967169] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.160180] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.175181] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.239185] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.239185] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.246185] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 86ms [t=00:00:03.246185] [VFS] [SpringVFS::ReserveArchives<this=00000000049426b0>] [t=00:00:03.246185] [VFS] [SpringVFS::AddArchive<this=00000000049426b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.283187] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000049426b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.283187] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.349191] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:03.349191] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.349191] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.349191] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.351191] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.351191] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:03.372192][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.372192][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:03.372192][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.373192][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.373192][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.384193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.400194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.400194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "VG258 (NVIDIA High Definition Audio)" [t=00:00:03.400194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "蝟・少 (Realtek High Definition Audio)" [t=00:00:03.400194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:03.400194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.435196][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.456197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000000038ab9df0(default) context=0000000004987780 numChannels=2 frameSize=8 [t=00:00:03.457197][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.457197][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.457197][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.457197][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.457197][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.457197][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.457197][f=-000001] [Sound] Devices: [t=00:00:03.459197][f=-000001] [Sound] [OpenAL Soft on 蝟・少 (Realtek High Definition Audio)] [t=00:00:03.459197][f=-000001] [Sound] [OpenAL Soft on VG258 (NVIDIA High Definition Audio)] [t=00:00:03.459197][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:03.459197][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.459197][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.461198][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.461198][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.478199][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 46612 MB [t=00:00:03.565203][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:03.566204][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:03.611206][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.611206][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.631207][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:03.816218][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:03.992228][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:03.996228][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:04.001228][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:04.002228][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:04.002228][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:04.002228][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:04.003229][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:04.003229][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:04.003229][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:04.003229][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:04.004229][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:04.004229][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:04.004229][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:04.004229][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:04.007229][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:04.007229][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:04.008229][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:04.009229][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:04.009229][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:04.009229][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:04.013229][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:04.014229][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:04.016229][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:04.020230][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:04.073233][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.075233][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:04.082233][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:04.082233][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:04.084233][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:04.085233][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:04.088233][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:04.185239][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:04.186239][f=-000001] [liblobby] liblobby configuration: [t=00:00:04.186239][f=-000001] [liblobby] serverName, Zero-K [t=00:00:04.186239][f=-000001] [liblobby] port, 8200 [t=00:00:04.186239][f=-000001] [liblobby] protocol, zks [t=00:00:04.186239][f=-000001] [liblobby] address, zero-k.info [t=00:00:04.194239][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:04.197240][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:04.199240][f=-000001] [ChiliFX] Enabled: true [t=00:00:04.200240][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:04.200240][f=-000001] [Chotify] Enabled: true [t=00:00:04.203240][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:04.211240][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:04.211240][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:04.212240][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:04.213241][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:04.214241][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:04.218241][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:04.222241][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:04.225241][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:04.226241][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:04.228241][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:04.231242][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:04.232242][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:04.238242][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:04.243242][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:04.246242][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:04.254243][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:04.256243][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:04.261243][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:04.266244][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:04.268244][f=-000001] [Chobby] Using wrapper port: , 59136 [t=00:00:04.270244][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:04.271244][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:04.272244][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:04.272244][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:04.273244][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:04.274244][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:04.274244][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:04.279244][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:04.282244][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:04.283245][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:04.284245][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:04.285245][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:04.288245][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:04.297245][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:04.301246][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:04.303246][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:04.307246][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:04.317246][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:04.320247][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:04.415252][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:04.422253][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:04.432253][f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:04.449254][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:04.451254][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:04.457255][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:04.461255][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:04.463255][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:04.466255][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:04.469255][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:04.471255][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:04.474255][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:04.477256][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:04.480256][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:04.481256][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> ------- TRUNCATED ------- [t=01:15:54.246488][f=0133199] game_message: Paladin is under attack [t=01:15:59.242773][f=0133349] game_message: Paladin is under attack [t=01:16:19.711944][f=0133963] game_message: Aegis is under attack [t=01:16:35.938872][f=0134450] game_message: Lotus is under attack [t=01:16:44.202345][f=0134698] game_message: Energy Pylon is under attack [t=01:16:50.472704][f=0134886] game_message: Caretaker is under attack [t=01:16:55.533993][f=0135038] game_message: Sling is under attack [t=01:17:00.563281][f=0135189] game_message: Energy Pylon is under attack [t=01:17:05.730576][f=0135344] game_message: Solar Collector is under attack [t=01:17:10.867870][f=0135498] game_message: Likho is under attack [t=01:17:15.873156][f=0135648] game_message: Likho is under attack [t=01:17:20.869442][f=0135798] game_message: Aegis is under attack [t=01:17:45.027824][f=0136522] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24397 [t=01:17:46.076884][f=0136554] game_message: Aegis is under attack [t=01:17:55.132402][f=0136826] game_message: Cloakbot Factory is under attack [t=01:18:00.140688][f=0136976] game_message: Cloakbot Factory is under attack [t=01:18:05.194977][f=0137128] game_message: Wind/Tidal Generator is under attack [t=01:18:56.303901][f=0138661] game_message: Likho is under attack [t=01:19:07.036515][f=0138983] game_message: Likho is under attack [t=01:19:12.170808][f=0139137] game_message: Aegis is under attack [t=01:19:17.159094][f=0139287] game_message: Energy Pylon is under attack [t=01:19:54.691240][f=0140413] game_message: Picket is under attack [t=01:20:01.022602][f=0140577] [Font] Warning: [CFontTexture::LoadWantedGlyphs] Failed to load glyph 128564 after 5 font replacement attempts [t=01:20:13.399310][f=0140974] game_message: Stinger is under attack [t=01:20:49.059350][f=0142044] game_message: Energy Pylon is under attack [t=01:21:03.406170][f=0142474] game_message: Solar Collector is under attack [t=01:21:08.402456][f=0142624] game_message: Solar Collector is under attack [t=01:21:19.695102][f=0142963] game_message: Energy Pylon is under attack [t=01:21:24.712389][f=0143113] game_message: Energy Pylon is under attack [t=01:21:39.962261][f=0143571] game_message: Athena is under attack [t=01:21:45.939603][f=0143750] game_message: Aegis is under attack [t=01:21:51.402916][f=0143914] game_message: Aegis is under attack [t=01:21:56.613214][f=0144070] game_message: Stinger is under attack [t=01:22:02.337541][f=0144242] game_message: Stinger is under attack [t=01:22:19.466521][f=0144756] game_message: Stardust is under attack [t=01:22:24.668818][f=0144912] game_message: Stardust is under attack [t=01:22:27.885002][f=0145008] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk) [t=01:22:29.420090][f=0145054] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk) [t=01:22:54.798542][f=0145816] game_message: Caretaker is under attack [t=01:23:13.564615][f=0146379] game_message: Paladin is under attack [t=01:23:18.726910][f=0146534] game_message: Knight is under attack [t=01:23:23.826202][f=0146687] game_message: Picket is under attack [t=01:23:29.281514][f=0146850] game_message: Aegis is under attack [t=01:23:35.142849][f=0147026] [liblobby] Warning: Duplicate user(MonsieurAnaladin) added to channel (zk) [t=01:23:36.060902][f=0147054] [liblobby] Warning: Duplicate user(MonsieurAnaladin) added to channel (zk) [t=01:23:45.825460][f=0147347] game_message: Paladin is under attack [t=01:24:01.298345][f=0147810] waynelee31622 paused the game [t=01:24:03.981499][f=0147810] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading [t=01:24:03.981499][f=0147810] [SpringApp::Reload][1] [t=01:24:03.981499][f=0147810] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=01:24:04.011501][f=0147810] [async=0] threads=4 tasks=7528908 {sum,avg}{exec,wait}time={{231413.250, 0.031}, {1558792.125, 0.207}}ms [t=01:24:04.011501][f=0147810] thread=1 tasks=2509636 {sum,min,max,avg}{exec,wait}time={{130218.461, 0.000, 235.014, 0.052}, {31767.805, 0.000, 12.001, 0.013}}ms [t=01:24:04.011501][f=0147810] thread=2 tasks=2509636 {sum,min,max,avg}{exec,wait}time={{46906.695, 0.000, 235.014, 0.019}, {759864.438, 0.000, 12.001, 0.303}}ms [t=01:24:04.011501][f=0147810] thread=3 tasks=2509636 {sum,min,max,avg}{exec,wait}time={{54288.094, 0.000, 235.014, 0.022}, {767159.875, 0.000, 14.001, 0.306}}ms [t=01:24:04.011501][f=0147810] [async=1] threads=4 tasks=5315 {sum,avg}{exec,wait}time={{14682.840, 2.763}, {6955020.000, 1308.564}}ms [t=01:24:04.011501][f=0147810] thread=1 tasks=1771 {sum,min,max,avg}{exec,wait}time={{4822.275, 0.000, 993.057, 2.723}, {2298025.250, 0.000, 4834.276, 1297.586}}ms [t=01:24:04.011501][f=0147810] thread=2 tasks=1772 {sum,min,max,avg}{exec,wait}time={{4903.281, 0.000, 994.057, 2.767}, {2316630.500, 1.000, 4909.281, 1307.354}}ms [t=01:24:04.011501][f=0147810] thread=3 tasks=1772 {sum,min,max,avg}{exec,wait}time={{4957.283, 0.000, 971.056, 2.798}, {2340364.000, 0.000, 4975.285, 1320.747}}ms [t=01:24:04.011501][f=0147810] [ThreadPool::SetThreadCount][2] workers=0 [t=01:24:04.011501][f=0147810] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=01:24:04.011501][f=0147810] [ThreadPool::SetThreadCount][2] workers=3 [t=01:24:04.012501][f=0147810] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=01:24:04.012501][f=0147810] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=01:24:04.012501][f=0147810] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=01:24:04.012501][f=0147810] [Threading] Main thread CPU affinity mask set: 0xf [t=01:24:04.012501][f=0147810] [SpringApp::Reload][2] [t=01:24:04.012501][f=0147810] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-28_14-13-20-571_Obsidian_1_105.1.1-2457-g8095d30 BAR105.sdfz" (7629676 bytes) [t=01:24:04.012501][f=0147810] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:24:04.012501][f=0147810] [Game::KillLua][1] dtor=0 luaUI=000000009456aa60 [t=01:24:04.012501][f=0147810] Start widgetHandler:Shutdown [t=01:24:04.015501][f=0147810] Shutdown - SaveOrderList Complete [t=01:24:04.016501][f=0147810] Writing last game win data [t=01:24:04.020501][f=0147810] Shutdown - SaveConfigData Complete [t=01:24:04.020501][f=0147810] Shutdown Widget - Chili Highlight [t=01:24:04.020501][f=0147810] Shutdown Widget - Draw After Chili [t=01:24:04.020501][f=0147810] Shutdown Widget - API Unit Tracker GL4 [t=01:24:04.020501][f=0147810] Shutdown Widget - EPIC Menu [t=01:24:04.022501][f=0147810] Shutdown Widget - Chili Minimap [t=01:24:04.022501][f=0147810] Shutdown Widget - Chili Widget Selector [t=01:24:04.023501][f=0147810] Shutdown Widget - Depth of Field Shader [t=01:24:04.023501][f=0147810] Shutdown Widget - Deferred rendering [t=01:24:04.023501][f=0147810] SSAO: Deferred rendering disabled, disabling. [t=01:24:04.027501][f=0147810] Shutdown Widget - Deferred rendering [t=01:24:04.027501][f=0147810] SSAO: Deferred rendering disabled, disabling. [t=01:24:04.028501][f=0147810] Shutdown Widget - Local Team Colors [t=01:24:04.028501][f=0147810] Shutdown Widget - Display Keys 2 [t=01:24:04.028501][f=0147810] Shutdown Widget - Save Game Menu [t=01:24:04.028501][f=0147810] Shutdown Widget - Highlight Model Api GL4 [t=01:24:04.028501][f=0147810] Shutdown Widget - Unit Icons [t=01:24:04.029502][f=0147810] Shutdown Widget - HealthBars [t=01:24:04.030502][f=0147810] Shutdown Widget - Noises [t=01:24:04.030502][f=0147810] Shutdown Widget - BuildETA [t=01:24:04.030502][f=0147810] Shutdown Widget - Selected Units GL4 2 [t=01:24:04.030502][f=0147810] Shutdown Widget - Outline No Shader [t=01:24:04.030502][f=0147810] Shutdown Widget - Win Counter [t=01:24:04.030502][f=0147810] Shutdown Widget - EndGame APM stats [t=01:24:04.032502][f=0147810] Shutdown Widget - Modular Comm Info [t=01:24:04.032502][f=0147810] Shutdown Widget - State Reverse and Latency [t=01:24:04.032502][f=0147810] Shutdown Widget - Music Player v2 [t=01:24:04.032502][f=0147810] Shutdown Widget - Transport AI [t=01:24:04.032502][f=0147810] Shutdown Widget - Stereo3D [t=01:24:04.032502][f=0147810] Shutdown Widget - Startup Info and Selector [t=01:24:04.032502][f=0147810] Shutdown Widget - Showeco and Grid Drawer [t=01:24:04.032502][f=0147810] Shutdown Widget - Point Tracker [t=01:24:04.032502][f=0147810] Shutdown Widget - Missile Silo Range [t=01:24:04.032502][f=0147810] Shutdown Widget - MinimapEvents [t=01:24:04.032502][f=0147810] Shutdown Widget - Local Widgets Config [t=01:24:04.032502][f=0147810] Shutdown Widget - Highlight Geos [t=01:24:04.032502][f=0147810] Shutdown Widget - Grab Input [t=01:24:04.032502][f=0147810] Input grabbing is disabled! [t=01:24:04.032502][f=0147810] Shutdown Widget - Defense Range Zero-K [t=01:24:04.033502][f=0147810] Shutdown Widget - Darkening [t=01:24:04.033502][f=0147810] Shutdown Widget - Attack Warning [t=01:24:04.033502][f=0147810] Shutdown Widget - Context Menu [t=01:24:04.033502][f=0147810] Shutdown Widget - Chili Spectator Panels [t=01:24:04.033502][f=0147810] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:24:04.033502][f=0147810] Shutdown Widget - Chili Nuke Warning [t=01:24:04.033502][f=0147810] Shutdown Widget - CameraShake [t=01:24:04.033502][f=0147810] Shutdown Widget - Chili Economy Panel Default [t=01:24:04.033502][f=0147810] Shutdown Widget - Chili EndGame Window [t=01:24:04.033502][f=0147810] Shutdown Widget - Attack AoE [t=01:24:04.033502][f=0147810] Shutdown Widget - Map Edge Extension [t=01:24:04.033502][f=0147810] Shutdown Widget - Selection Send [t=01:24:04.033502][f=0147810] Shutdown Widget - Highlight Unit GL4 v2 [t=01:24:04.033502][f=0147810] Shutdown Widget - LupsManager [t=01:24:04.033502][f=0147810] Shutdown Widget - Receive Units Indicator [t=01:24:04.033502][f=0147810] Shutdown Widget - Newton Firezone [t=01:24:04.033502][f=0147810] Shutdown Widget - Chili Pro Console [t=01:24:04.034502][f=0147810] Shutdown Widget - Persistent Build Height [t=01:24:04.034502][f=0147810] Shutdown Widget - Lasso Terraform GUI [t=01:24:04.034502][f=0147810] Shutdown Widget - Chili Framework [t=01:24:04.034502][f=0147810] Shutdown Widget - Lups [t=01:24:04.035502][f=0147810] Shutdown Widget - Mex Placement Handler [t=01:24:04.035502][f=0147810] Shutdown Widget - Chili Core Selector [t=01:24:04.035502][f=0147810] Shutdown Widget - Custom Markers [t=01:24:04.035502][f=0147810] Shutdown Widget - Select Keys [t=01:24:04.035502][f=0147810] Shutdown Widget - Contrast Adaptive Sharpen [t=01:24:04.035502][f=0147810] Shutdown Widget - Pause Screen [t=01:24:04.036502][f=0147810] Shutdown Widget - Bloom Shader Deferred [t=01:24:04.036502][f=0147810] Shutdown Widget - Color Blindness Correction [t=01:24:04.036502][f=0147810] Shutdown Widget - Layout Handler [t=01:24:04.036502][f=0147810] Shutdown Widget - Text To Speech Control [t=01:24:04.036502][f=0147810] End widgetHandler:Shutdown [t=01:24:04.086505][f=0147810] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 280602454, 0.0} allocedSize{int+, int-, ext}={0, 0, 35226514802}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1371} [t=01:24:04.089505][f=0147810] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:24:04.089505][f=0147810] [Game::KillLua][3] dtor=0 luaRules=000000005fa94130 [t=01:24:04.089505][f=0147810] Start gadgetHandler:Shutdown [t=01:24:04.089505][f=0147810] Shutdown - StartSetup [t=01:24:04.089505][f=0147810] Shutdown - UnitMorph [t=01:24:04.092505][f=0147810] Shutdown - Carrier Drones [t=01:24:04.092505][f=0147810] Shutdown - Missile Silo Controller [t=01:24:04.092505][f=0147810] Shutdown - Modular Comm Info [t=01:24:04.092505][f=0147810] Shutdown - Terrain Texture Handler [t=01:24:04.092505][f=0147810] Shutdown - UnitCloakShield [t=01:24:04.093505][f=0147810] Shutdown - Starlight Handler [t=01:24:04.093505][f=0147810] End gadgetHandler:Shutdown [t=01:24:04.114506][f=0147810] Start gadgetHandler:Shutdown [t=01:24:04.114506][f=0147810] Shutdown - Teleport Throw [t=01:24:04.114506][f=0147810] Shutdown - UnitMorph [t=01:24:04.114506][f=0147810] Shutdown - Commander Skin Renderer [t=01:24:04.117507][f=0147810] Shutdown - Missile fired callins [t=01:24:04.117507][f=0147810] Shutdown - Modular Comm Info [t=01:24:04.117507][f=0147810] Shutdown - Retreat Command [t=01:24:04.117507][f=0147810] Shutdown - Shockwaves [t=01:24:04.117507][f=0147810] Shutdown - Unit tint API [t=01:24:04.118507][f=0147810] Shutdown - Unit glow API [t=01:24:04.118507][f=0147810] Shutdown - UnitCloakShield [t=01:24:04.118507][f=0147810] Shutdown - Lups Cloak FX [t=01:24:04.118507][f=0147810] Shutdown - Lups [t=01:24:04.120507][f=0147810] Shutdown - Lups Shield [t=01:24:04.120507][f=0147810] End gadgetHandler:Shutdown [t=01:24:04.147508][f=0147810] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5055, 0.0} allocedSize{int+, int-, ext}={0, 0, 780634}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1978} [t=01:24:04.148508][f=0147810] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:24:04.148508][f=0147810] [Game::KillLua][4] dtor=0 [t=01:24:04.148508][f=0147810] [Game::KillLua][5] dtor=0 [t=01:24:04.152509][f=0147810] [SpringApp::Reload][3] [t=01:24:04.152509][f=0147810] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:24:04.163509][f=0147810] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:24:04.163509][f=0147810] [Sound] [Sound::UpdateThread][3] #sources=32 #items=123 [t=01:24:04.163509][f=0147810] [Sound] [Sound::UpdateThread][4] ctx=000000003fbbaf20 dev=000000009cfcbaf0 [t=01:24:04.163509][f=0147810] [Sound] [Sound::UpdateThread][5] ctx=000000003fbbaf20 dev=000000009cfcbaf0 [t=01:24:04.163509][f=0147810] [Sound] [Sound::Cleanup][alcDestroyContext(000000003fbbaf20)] [t=01:24:04.163509][f=0147810] [Sound] [Sound::Cleanup][alcCloseDevice(000000009cfcbaf0)] [t=01:24:04.164509][f=0147810] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:24:04.195511][f=0147810] [Sound] [Sound::UpdateThread][6] [t=01:24:04.195511][f=0147810] [SpringApp::Reload][4] [t=01:24:04.195511][f=0147810] [Game::~CGame][1] [t=01:24:04.195511][f=0147810] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:24:04.195511][f=0147810] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:24:04.195511][f=0147810] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:24:04.195511][f=0147810] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:24:04.195511][f=0147810] [Game::KillLua][4] dtor=1 [t=01:24:04.195511][f=0147810] [Game::KillLua][5] dtor=1 [t=01:24:04.195511][f=0147810] [Game::KillMisc][1] [t=01:24:04.195511][f=0147810] [Game::KillMisc][2] [t=01:24:04.195511][f=0147810] [EOH::DestroySkirmishAI(id=0)] [t=01:24:04.215512][f=0147810] [Game::KillMisc][3] [t=01:24:04.215512][f=0147810] [Game::KillRendering][1] [t=01:24:04.219512][f=0147810] [~CRectangleOverlapHandler] 7% overlap reduction [t=01:24:04.266515][f=0147810] [3DOParser::Kill] allocated 1 pieces [t=01:24:04.266515][f=0147810] [S3OParser::Kill] allocated 5542 pieces [t=01:24:04.267515][f=0147810] [AssParser::Kill] allocated 674 pieces [t=01:24:04.303517][f=0147810] [Game::KillInterface][1] [t=01:24:04.304517][f=0147810] [Game::KillInterface][2] [t=01:24:04.304517][f=0147810] [Game::KillSimulation][1] [t=01:24:04.304517][f=0147810] [Game::KillSimulation][2] [t=01:24:04.345520][f=0147810] [CCollisionHandler] dis-/continuous tests: 15/142986999 [t=01:24:04.345520][f=0147810] [Game::KillSimulation][3] [t=01:24:04.346520][f=0147810] [~CPathCache(28x28)] cacheHits=23 hitPercentage=10% numHashColls=0 maxCacheSize=137 [t=01:24:04.346520][f=0147810] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:24:04.347520][f=0147810] [~CPathCache(56x56)] cacheHits=80 hitPercentage=2% numHashColls=0 maxCacheSize=111 [t=01:24:04.347520][f=0147810] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:24:04.347520][f=0147810] [~CRectangleOverlapHandler] 7% overlap reduction [t=01:24:04.376521][f=0147810] [LosHandler::Kill] raycast instance cache-{hits,misses}={205210,355727}; shared=4%; cached=32% [t=01:24:04.381522][f=0147810] [Game::KillSimulation][4] [t=01:24:04.451526][f=0147810] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=01:24:04.451526][f=0147810] [Game::~CGame][2] [t=01:24:04.451526][f=0147810] [Game::~CGame][3] [t=01:24:04.451526][f=0147810] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 6379540 bytes sent 5070257 bytes recv'd [t=01:24:04.461526][f=0147810] Kill: client disconnecting... [t=01:24:04.517529][f=0147810] CloseConnection: client connection closed [t=01:24:04.517529][f=0147810] [SpringApp::Reload][5] [t=01:24:04.517529][f=0147810] [SpringApp::Reload][6] [t=01:24:04.517529][f=0147810] [VFS] [SpringVFS::UnMapArchives<this=00000000049426b0>(reload=1)] (#mod=8184 #map=72 #menu=2885) [t=01:24:04.522530][f=0147810] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=01:24:04.522530][f=0147810] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=01:24:04.522530][f=0147810] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=01:24:04.523530][f=0147810] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=01:24:04.528530][f=0147810] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=01:24:04.528530][f=0147810] [SpringApp::Reload][7] [t=01:24:04.530530][f=0147810] [SpringApp::Reload][8] [t=01:24:04.531530][f=0147810] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [t=01:24:04.531530][f=0147810] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=01:24:04.531530][f=0147810] [WatchDog::RegisterThread] registering controls for thread [audio] [t=01:24:04.531530][f=0147810] [Sound] [Sound::InitThread][1] [t=01:24:04.531530][f=0147810] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=01:24:04.541531][f=0147810] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=01:24:04.541531][f=0147810] [Sound] [Sound::OpenLoopbackDevice] * "0" "VG258 (NVIDIA High Definition Audio)" [t=01:24:04.541531][f=0147810] [Sound] [Sound::OpenLoopbackDevice] * "1" "蝟・少 (Realtek High Definition Audio)" [t=01:24:04.541531][f=0147810] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=01:24:04.541531][f=0147810] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=01:24:04.571533][f=0147810] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=01:24:04.572533][f=0147810] [Sound] [Sound::OpenLoopbackDevice] device=00000000af923af0(default) context=000000003fbba7d0 numChannels=2 frameSize=8 [t=01:24:04.572533][f=0147810] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=01:24:04.572533][f=0147810] [Sound] Vendor: OpenAL Community [t=01:24:04.572533][f=0147810] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=01:24:04.572533][f=0147810] [Sound] Renderer: OpenAL Soft [t=01:24:04.572533][f=0147810] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=01:24:04.572533][f=0147810] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=01:24:04.572533][f=0147810] [Sound] Devices: [t=01:24:04.574533][f=0147810] [Sound] [OpenAL Soft on 蝟・少 (Realtek High Definition Audio)] [t=01:24:04.574533][f=0147810] [Sound] [OpenAL Soft on VG258 (NVIDIA High Definition Audio)] [t=01:24:04.574533][f=0147810] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=01:24:04.574533][f=0147810] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=01:24:04.574533][f=0147810] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=01:24:04.574533][f=0147810] [Sound] EFX Enabled: yes [t=01:24:04.574533][f=0147810] [Sound] [Sound::UpdateThread][2] [t=01:24:04.631536][f=0147810] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [t=01:24:04.631536][f=0147810] [SpringApp::Reload][10] [t=01:24:04.631536][f=-000001] [SpringApp::Reload][11] [t=01:24:04.631536][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=01:24:04.631536][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1 [t=01:24:04.633536][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=01:24:04.633536][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=01:24:04.633536][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000049426b0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=01:24:04.679539][f=-000001] [SpringApp::Reload][12] #script=0 [t=01:24:04.679539][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000003918da40 [t=01:24:04.680539][f=-000001] SetLobbyButtonEnabled, true [t=01:24:04.680539][f=-000001] SetLobbyFullscreenMode, 3, 1920, 1080 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} [t=01:24:04.686539][f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.47999999 [t=01:24:04.762543][f=-000001] [SpringApp::Reload][13] reloadCount=3 [t=01:24:04.763544][f=-000001] TotalHideLobbyInterface, false [t=01:24:07.131679][f=-000001] Quitting... [t=01:24:07.139679][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:24:07.139679][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=01:24:07.167681][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=01:24:07.167681][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.000, 0.333}, {2.000, 0.667}}ms [t=01:24:07.167681][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.000, 1.000, 1.000, 1.000}, {0.000, 0.000, 0.000, 0.000}}ms [t=01:24:07.167681][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=01:24:07.167681][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=01:24:07.167681][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:24:07.167681][f=-000001] [SpringApp::Kill][2] [t=01:24:07.168681][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:24:07.189682][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:24:07.189682][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=01:24:07.190682][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000003fbba7d0 dev=00000000af923af0 [t=01:24:07.190682][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000003fbba7d0 dev=00000000af923af0 [t=01:24:07.190682][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000003fbba7d0)] [t=01:24:07.192682][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000af923af0)] [t=01:24:07.192682][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:24:07.236685][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:24:07.244685][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:24:07.258686][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: 試圖載入格式錯誤的程式。 (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() [t=01:24:07.472698][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 21931150, 0.0} allocedSize{int+, int-, ext}={0, 0, 1600736643}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1284} [t=01:24:07.473699][f=-000001] [SpringApp::Kill][3] [t=01:24:07.473699][f=-000001] [SpringApp::Kill][4] font=00000000046be1c0 [t=01:24:07.476699][f=-000001] [SpringApp::Kill][5] [t=01:24:07.479699][f=-000001] [SpringApp::Kill][6] [t=01:24:07.479699] [SpringApp::Kill][7] [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3040, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1136, 1048576, 1048576}, EBO = {1704, 2097152, 2097152} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {104472, 1048576, 1048576}, EBO = {156708, 2097152, 2097152} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:24:07.479699] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1580, 1048576, 1048576}, EBO = {2370, 2097152, 2097152} [t=01:24:07.862721] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:24:07.862721] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:24:07.862721] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:24:07.862721] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:24:07.863721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>] [t=01:24:07.863721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=0)] #archives[section]=0 #files[section]=0 [t=01:24:07.863721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=1)] #archives[section]=0 #files[section]=0 [t=01:24:07.863721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=2)] #archives[section]=4 #files[section]=437 [t=01:24:07.863721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000000041ae03a0) [t=01:24:07.863721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (00000000042ad8e0) [t=01:24:07.863721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000000042adaf0) [t=01:24:07.864721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000000042ad6d0) [t=01:24:07.864721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=3)] #archives[section]=0 #files[section]=2885 [t=01:24:07.864721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=4)] #archives[section]=0 #files[section]=0 [t=01:24:07.864721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=5)] #archives[section]=1 #files[section]=0 [t=01:24:07.864721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000000041ae09d0) [t=01:24:07.867721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=6)] #archives[section]=1 #files[section]=0 [t=01:24:07.867721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\obsidian_1.5.sd7 (00000000429083d0) [t=01:24:07.867721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:24:07.867721] [VFS] [SpringVFS::DeleteArchives<this=00000000049426b0>(section=8)] #archives[section]=1 #files[section]=0 [t=01:24:07.867721] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000000042ad990) [t=01:24:07.868721] [SpringApp::Kill][8] [t=01:24:07.868721] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:24:07.868721] [WatchDog::Uninstall][1] hangDetectorThread=0000000140857430 (joinable=1) [t=01:24:07.868721] [WatchDog::Uninstall][2] [t=01:24:08.827776] [WatchDog::Uninstall][3] [t=01:24:08.827776] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):