ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106728

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000581] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000595] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.004171] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.004258] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.224035] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.224080] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.224103]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.224117]   
[t=00:00:00.224122]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.224128]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.224133]   Use "none" to disable the default log sections.
[t=00:00:00.224139] ============== </Log Sections> ==============

[t=00:00:00.224150] ============== <User Config> ==============
[t=00:00:00.224250]   AllowDeferredMapRendering = 1
[t=00:00:00.224258]   AllowDeferredModelRendering = 1
[t=00:00:00.224263]   AnimationMT = 0
[t=00:00:00.224268]   BumpWaterAnisotropy = 2
[t=00:00:00.224275]   BumpWaterBlurReflection = 1
[t=00:00:00.224279]   BumpWaterDepthBits = 32
[t=00:00:00.224284]   BumpWaterReflection = 2
[t=00:00:00.224289]   BumpWaterTexSizeReflection = 256
[t=00:00:00.224294]   CamFreeScrollSpeed = 50
[t=00:00:00.224298]   CamMode = 1
[t=00:00:00.224310]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.224317]   EdgeMoveDynamic = 0
[t=00:00:00.224321]   EdgeMoveWidth = 0.003
[t=00:00:00.224326]   FPSFOV = 90
[t=00:00:00.224330]   FPSScrollSpeed = 50
[t=00:00:00.224335]   FontSize = 18
[t=00:00:00.224340]   GrassDetail = 0
[t=00:00:00.224344]   GroundDecals = 5
[t=00:00:00.224348]   GroundDetail = 120
[t=00:00:00.224352]   HangTimeout = 30
[t=00:00:00.224357]   HardwareCursor = 1
[t=00:00:00.224362]   InitialNetworkTimeout = 0
[t=00:00:00.224372]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.224379]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.224384]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.224389]   LinkOutgoingBandwidth = 131072
[t=00:00:00.224395]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.224400]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.224404]   MSAALevel = 8
[t=00:00:00.224409]   MaxParticles = 25000
[t=00:00:00.224413]   MaxSounds = 32
[t=00:00:00.224418]   MaximumTransmissionUnit = 0
[t=00:00:00.224428]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.224434]   MiniMapMarker = 0
[t=00:00:00.224439]   MouseDragScrollThreshold = 0
[t=00:00:00.224445]   NetworkLossFactor = 1
[t=00:00:00.224450]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.224455]   OverheadScrollSpeed = 50
[t=00:00:00.224460]   ReconnectTimeout = 0
[t=00:00:00.224464]   RotOverheadScrollSpeed = 50
[t=00:00:00.224469]   RotateLogFiles = 1
[t=00:00:00.224473]   ShadowMapSize = 8192
[t=00:00:00.224478]   Shadows = 1
[t=00:00:00.224482]   ShowClock = 0
[t=00:00:00.224492]   SoftParticles = 2
[t=00:00:00.224498]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.224503]   UnitIconDist = 151
[t=00:00:00.224507]   UpdateBoundingVolumeMT = 0
[t=00:00:00.224512]   UpdateWeaponVectorsMT = 0
[t=00:00:00.224517]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.224521]   UseLuaMemPools = 0
[t=00:00:00.224527]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.224532]   VFSCacheArchiveFiles = 0
[t=00:00:00.224536]   VSync = 0
[t=00:00:00.224541]   Water = 4
[t=00:00:00.224589]   WindowBorderless = 1
[t=00:00:00.224596]   WindowPosY = 0
[t=00:00:00.224600]   XResolutionWindowed = 1920
[t=00:00:00.224605]   YResolutionWindowed = 1080
[t=00:00:00.224610]   snd_volmaster = 1
[t=00:00:00.224619] ============== </User Config> ==============

[t=00:00:00.224625] ============== <User System> ==============
[t=00:00:00.224631]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.224639]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.224657]        Compiler Version: gcc-13.2.0
[t=00:00:00.224693]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.224739]         Hardware Config: AMD Ryzen 5 2600X Six-Core Processor           ; 32692MB RAM, 37556MB pagefile
[t=00:00:00.224748]        Binary Word Size: 64-bit (native)
[t=00:00:00.224754]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.224762]      Physical CPU Cores: 6
[t=00:00:00.224768]       Logical CPU Cores: 12
[t=00:00:00.224780] ============== </User System> ==============

[t=00:00:00.224951] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.224958]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.224963]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.224967]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.224972]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.226065] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.226077] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.232869] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.236293]     Display (EV2335W DisplayPort)=1 modes=29 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.236305]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.236311]         [ 2] 1768x992x24bpp@60Hz
[t=00:00:00.236318]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.236323]         [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.236333]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.236338]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.236344]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.236350]         [12] 1360x768x24bpp@60Hz
[t=00:00:00.236365]         [14] 1280x1024x24bpp@60Hz
[t=00:00:00.236373]         [15] 1280x960x24bpp@60Hz
[t=00:00:00.236377]         [16] 1280x800x24bpp@60Hz
[t=00:00:00.236383]         [17] 1280x768x24bpp@60Hz
[t=00:00:00.236388]         [18] 1280x720x24bpp@60Hz
[t=00:00:00.236393]         [20] 1176x664x24bpp@60Hz
[t=00:00:00.236399]         [22] 1152x864x24bpp@60Hz
[t=00:00:00.236404]         [23] 1024x768x24bpp@60Hz
[t=00:00:00.236410]         [24] 800x600x24bpp@60Hz
[t=00:00:00.236417]         [25] 720x576x24bpp@60Hz
[t=00:00:00.236422]         [26] 720x480x24bpp@60Hz
[t=00:00:00.236432]         [28] 640x480x24bpp@60Hz
[t=00:00:00.482601] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.484373] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.484392] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.522105] [GR::LogVersionInfo]
[t=00:00:00.522123]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.522150]     GL version  : 4.6.0 NVIDIA 537.34
[t=00:00:00.522156]     GL vendor   : NVIDIA Corporation
[t=00:00:00.522161]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:00.522167]     GLSL version: 4.60 NVIDIA
[t=00:00:00.522172]     GLEW version: 2.1.0
[t=00:00:00.522176]     GPU memory  : 8192MB (total) / 5932MB (available)
[t=00:00:00.522193]     SDL swap-int: 1
[t=00:00:00.522200]     SDL driver  : windows
[t=00:00:00.522205]     
[t=00:00:00.522224]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.522243]     GLSL shader support       : 1
[t=00:00:00.522253]     GL4 support               : 1
[t=00:00:00.522260]     FBO extension support     : 1
[t=00:00:00.522279]     NVX GPU mem-info support  : 1
[t=00:00:00.522290]     ATI GPU mem-info support  : 0
[t=00:00:00.522311]     Texture clamping to edge  : 1
[t=00:00:00.522326]     NPOT-texture support      : 1 (1)
[t=00:00:00.522337]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.522349]     texture query-LOD support : 1 (1)
[t=00:00:00.522357]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.522456]     Z-buffer depth            : 32 (-)
[t=00:00:00.522478]     primitive-restart support : 1 (1)
[t=00:00:00.522486]     clip-space control support: 1 (1)
[t=00:00:00.522496]     seamless cube-map support : 1 (1)
[t=00:00:00.522507]     frag-depth layout support : 1 (1)
[t=00:00:00.522515]     persistent maps support   : 1 (1)
[t=00:00:00.522525]     explicit attribs location : 1 (1)
[t=00:00:00.522534]     multi draw indirect       : 1 (-)
[t=00:00:00.522544]     array textures            : 1 (-)
[t=00:00:00.522568]     buffer copy support       : 1 (-)
[t=00:00:00.522576]     indirect draw             : 1 (-)
[t=00:00:00.522586]     base instance             : 1 (-)
[t=00:00:00.522595]     
[t=00:00:00.522605]     max. FBO samples              : 32
[t=00:00:00.522613]     max. FS/program texture slots : 32/192
[t=00:00:00.522622]     max. texture size             : 32768
[t=00:00:00.522633]     max. texture anisotropy level : 16.000000
[t=00:00:00.522644]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.522653]     max. draw-buffers             : 8
[t=00:00:00.522668]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.522676]     max. uniform buffer-bindings  : 84
[t=00:00:00.522683]     max. uniform block-size       : 64KB
[t=00:00:00.522690]     max. storage buffer-bindings  : 96
[t=00:00:00.522697]     max. storage block-size       : 2047MB
[t=00:00:00.522702]     
[t=00:00:00.522706]     enable AMD-hacks : 0
[t=00:00:00.522711]     compress MIP-maps: 0
[t=00:00:00.522781]     Number of compressed texture formats: 51
[t=00:00:00.522855]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.522919] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.523242] [GR::UpdateGLConfigs]
[t=00:00:00.523291] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.523301] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.523318] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.523331] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.523350] [GR::InitGLState]
[t=00:00:00.523407] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.623601] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.626710] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.627254] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.632280] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.632304] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.632677] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.634617] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.634635] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.634725] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.634792] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.648667] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.649214] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.649770] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.649933] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.663655] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.663672] [VFS] [SpringVFS::ReserveArchives<this=000001ca1829a8b0>]
[t=00:00:00.663753] [VFS] [SpringVFS::AddArchive<this=000001ca1829a8b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.666592] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ca1829a8b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.666605] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.820741] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.821228] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.821352] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.821534] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.821643] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.821848] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.822002] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.822039] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.822551][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.822639][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.822797][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.822842][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.822857][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.822910][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.835465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.835488][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.835519][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "EV2335W (NVIDIA High Definition Audio)"
[t=00:00:00.835528][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.835536][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.835544][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.849560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.851445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ca55f66520(default) context=000001ca176ce750  numChannels=2 frameSize=8
[t=00:00:00.851471][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.851481][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.851488][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.851497][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.851570][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.851616][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.851631][f=-000001] [Sound]   Devices:
[t=00:00:00.857443][f=-000001] [Sound]     [OpenAL Soft on EV2335W (NVIDIA High Definition Audio)]
[t=00:00:00.857461][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.857470][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.857477][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.857510][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.857519][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.858279][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.858293][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.927729][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 313208 MB
[t=00:00:00.930838][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.936900][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.938844][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name _edrush
[t=00:00:01.401622][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Violet Rampart Generator v1.4" (loaded=0 cached=0)
[t=00:00:01.402003][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca1829a8b0>(arName="Violet Rampart Generator v1.4", overwrite=false)] section=1 cached=0
[t=00:00:01.411075][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca1829a8b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.417910][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.418333][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca1829a8b0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.491723][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca1829a8b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.491875][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca1829a8b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.494446][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=00:00:01.494560][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.494659][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart Generator v1.4 (checksum 9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.495200][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.495305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.495392][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.495436][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.047621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=00:00:21.047635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="benbartl2006" string="[Game::Load][lua{Rules,Gaia}={000001a17cb45890,0000000000000000}][locale="C"]"
[t=00:00:21.047751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5991b5c59fa0,(nil)}][locale="C"]"
[t=00:00:21.047858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[Game::Load][lua{Rules,Gaia}={000001cada530210,0000000000000000}][locale="C"]"
[t=00:00:21.142017][f=-000001] Starting to create temporary minimap texture
[t=00:00:21.143170][f=-000001] Temporary minimap texture created, rendered and applied in: 2ms
[t=00:00:21.185176][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.189231][f=-000001] SYNCED.mapgen_modifiedTypeMapSquares loaded in: 0ms
[t=00:00:21.189248][f=-000001] Starting analyze map for blocks textures
[t=00:00:21.301018][f=-000001] SYNCED.mapgen_typeMap loaded in: 111ms
[t=00:00:21.388172][f=-000001] Map analyzed for blocks textures in: 40ms
[t=00:00:21.388198][f=-000001] Map analysis for blocks textures finished - total time: 199ms
[t=00:00:21.412676][f=-000001] Starting generate map texture
[t=00:00:21.413638][f=-000001] Generated blank fullTex in: 1ms
[t=00:00:21.413677][f=-000001] 0 blocks to be drawn with color #1
[t=00:00:21.413690][f=-000001] 11357 blocks to be drawn with color #2
[t=00:00:21.416340][f=-000001] 51548 blocks to be drawn with color #3
[t=00:00:21.428465][f=-000001] Blocks rendered to fullTex in: 15ms
[t=00:00:21.428487][f=-000001] Starting to render SquareTextures
[t=00:00:21.478862][f=-000001] All SquareTextures created and rendered in: 50ms
[t=00:00:21.478903][f=-000001] All SquareTextures applied in: 0ms
[t=00:00:21.480145][f=-000001] Drawing base symbols on minimap texture
[t=00:00:21.480479][f=-000001] Applied minimap texture in: 2ms
[t=00:00:21.480494][f=-000001] Visible map texture generation finished - total time: 68ms
[t=00:00:21.494207][f=-000001] GroundDetail set to 200
[t=00:00:21.496998][f=-000001] Starting to create GG.mapgen SquareTextures
[t=00:00:21.512440][f=-000001] All GG.mapgen SquareTextures created and rendered in: 16ms
[t=00:00:21.512465][f=-000001] Processing finished - total time: 100ms
[t=00:00:39.602021][f=-000001] <_edrush> Allies: I choose: Commanderoo!
[t=00:01:01.093169][f=-000001] LosViewColors set
[t=00:01:44.832044][f=0001310] game_message: Flea is under attack
[t=00:01:50.792615][f=0001489] game_message: Flea is under attack
[t=00:04:52.756317][f=0006948] game_message: Flea is under attack
[t=00:07:31.509463][f=0011711] game_message: Redback is under attack
[t=00:07:36.542276][f=0011861] game_message: Redback is under attack
[t=00:07:41.528507][f=0012011] game_message: Redback is under attack
[t=00:08:46.101052][f=0013949] game_message: Redback is under attack
[t=00:08:51.169793][f=0014100] game_message: Redback is under attack
[t=00:09:15.647734][f=0014835] game_message: Flea is under attack
[t=00:09:37.998774][f=0015505] game_message: Flea is under attack
[t=00:09:44.632940][f=0015704] game_message: Flea is under attack
[t=00:09:57.182256][f=0016081] game_message: Flea is under attack
[t=00:10:03.821448][f=0016280] game_message: Flea is under attack
[t=00:10:23.905714][f=0016883] game_message: Hermit is under attack
[t=00:10:31.419962][f=0017108] game_message: Hermit is under attack
[t=00:10:59.870563][f=0017961] game_message: Recluse is under attack
[t=00:11:31.216953][f=0018902] game_message: Recluse is under attack
[t=00:11:39.450972][f=0019149] game_message: Flea is under attack
[t=00:11:53.714008][f=0019577] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:11:56.451154][f=0019659] game_message: Flea is under attack
[t=00:12:02.636131][f=0019845] game_message: Redback is under attack
[t=00:12:11.051268][f=0020097] game_message: Hermit is under attack
[t=00:12:26.801593][f=0020570] game_message: Hermit is under attack
[t=00:12:54.956317][f=0021414] game_message: Hermit is under attack
[t=00:13:04.621812][f=0021704] game_message: Hermit is under attack
[t=00:13:17.067922][f=0022078] game_message: Hermit is under attack
[t=00:13:22.388260][f=0022237] game_message: Recluse is under attack
[t=00:13:27.891863][f=0022402] game_message: Hermit is under attack
[t=00:13:42.684698][f=0022846] game_message: Weaver is under attack
[t=00:14:07.745393][f=0023598] game_message: Recluse is under attack
[t=00:14:25.815727][f=0024140] game_message: Picket is under attack
[t=00:14:35.194589][f=0024421] game_message: Recluse is under attack
[t=00:14:42.699226][f=0024646] game_message: Recluse is under attack
[t=00:15:04.546143][f=0025302] game_message: Recluse is under attack
[t=00:15:53.629261][f=0026775] game_message: Flea is under attack
[t=00:16:01.326997][f=0027005] game_message: Recluse is under attack
[t=00:16:20.441101][f=0027579] game_message: Redback is under attack
[t=00:16:36.896216][f=0028073] game_message: Recluse is under attack
[t=00:17:18.314963][f=0029315] game_message: Redback is under attack
[t=00:17:30.411832][f=0029678] game_message: Redback is under attack
[t=00:17:36.131672][f=0029849] game_message: Venom is under attack
[t=00:18:22.800760][f=0031249] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:18:29.804337][f=0031460] game_message: Scythe is under attack
[t=00:18:36.514086][f=0031661] game_message: Venom is under attack
[t=00:18:59.399535][f=0032348] game_message: Glaive is under attack
[t=00:19:35.834382][f=0033441] game_message: Glaive is under attack
[t=00:19:41.641088][f=0033615] game_message: Glaive is under attack
[t=00:19:46.814528][f=0033770] game_message: Glaive is under attack
[t=00:19:51.836421][f=0033921] game_message: Glaive is under attack
[t=00:19:56.864364][f=0034071] game_message: Glaive is under attack
[t=00:20:03.342674][f=0034266] game_message: Glaive is under attack
[t=00:20:11.598152][f=0034514] game_message: Caretaker is under attack
[t=00:20:39.354469][f=0035346] game_message: Recluse is under attack
[t=00:20:47.082735][f=0035578] game_message: Recluse is under attack
[t=00:21:47.277699][f=0037383] [Game::ClientReadNet] added new player PLT_mayxi with number 3 to team 0
[t=00:21:47.277723][f=0037383] > SPRINGIE:User PLT_mayxi|striderfunnelweb|5_6|donator_1|False|PLOT|Empire|DE
[t=00:21:53.592326][f=0037572] > SPRINGIE:User PLT_mayxi|striderfunnelweb|5_6|donator_1|False|PLOT|Empire|DE
[t=00:21:55.006740][f=0037615] Connection attempt from PLT_mayxi
[t=00:21:55.006763][f=0037615]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:21:55.006773][f=0037615]  -> Connection established (given id 3)
[t=00:21:55.271237][f=0037623] [Game::ClientReadNet][LOGMSG] sender="PLT_mayxi" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=00:21:55.271274][f=0037623] [Game::ClientReadNet][LOGMSG] sender="PLT_mayxi" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:21:59.678159][f=0037756] game_message: Scythe is under attack
[t=00:22:02.375307][f=0037836] [Game::ClientReadNet][LOGMSG] sender="PLT_mayxi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=00:22:02.706591][f=0037846] [Game::ClientReadNet][LOGMSG] sender="PLT_mayxi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=00:22:04.656352][f=0037906] game_message: Scythe is under attack
[t=00:22:12.093519][f=0038127] [Game::ClientReadNet][LOGMSG] sender="PLT_mayxi" string="[Game::Load][lua{Rules,Gaia}={000002eb1e70da00,0000000000000000}][locale="C"]"
[t=00:22:59.543305][f=0039552] game_message: Sling is under attack
[t=00:23:30.072268][f=0040468] game_message: Sling is under attack
[t=00:23:56.827534][f=0041271] game_message: Flea is under attack
[t=00:24:08.017840][f=0041606] game_message: Sling is under attack
[t=00:24:13.004763][f=0041756] game_message: Recluse is under attack
[t=00:24:19.879984][f=0041962] game_message: Sling is under attack
[t=00:24:24.898008][f=0042112] game_message: Sling is under attack
[t=00:24:29.872410][f=0042262] game_message: Glaive is under attack
[t=00:24:52.685181][f=0042946] game_message: Crab is under attack
[t=00:24:58.096980][f=0043109] game_message: Crab is under attack
[t=00:25:10.677011][f=0043486] game_message: Crab is under attack
[t=00:25:29.656719][f=0044055] game_message: Scythe is under attack
[t=00:25:37.960236][f=0044304] [Game::ClientReadNet] added new player Godde with number 4 to team 0
[t=00:25:37.960258][f=0044304] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|PLOT|Empire|SE
[t=00:25:41.842179][f=0044420] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|PLOT|Empire|SE
[t=00:25:42.845829][f=0044450] Connection attempt from Godde
[t=00:25:42.845854][f=0044450]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:25:42.845864][f=0044450]  -> Connection established (given id 4)
[t=00:25:43.709712][f=0044476] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=00:25:43.709740][f=0044476] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:25:54.881541][f=0044812] game_message: Nimbus is under attack
[t=00:26:06.179782][f=0045151] game_message: Nimbus is under attack
[t=00:26:13.578186][f=0045372] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=00:26:13.776320][f=0045378] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=00:26:35.093313][f=0046018] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000210a2221ef0,0000000000000000}][locale="C"]"
[t=00:27:10.316259][f=0047075] game_message: Big Bertha is under attack
[t=00:27:15.308433][f=0047225] game_message: Big Bertha is under attack
[t=00:27:20.322384][f=0047375] game_message: Big Bertha is under attack
[t=00:27:25.370126][f=0047527] game_message: Glaive is under attack
[t=00:27:30.579428][f=0047683] game_message: Glaive is under attack
[t=00:27:35.735467][f=0047838] game_message: Sling is under attack
[t=00:27:40.734517][f=0047988] game_message: Sling is under attack
[t=00:27:49.802559][f=0048260] game_message: Sling is under attack
[t=00:27:58.404182][f=0048518] game_message: Hermit is under attack
[t=00:28:05.128428][f=0048720] game_message: Glaive is under attack
[t=00:28:11.027530][f=0048895] <benbartl2006> I think it's nice how he ignored me the whole time
[t=00:28:39.928432][f=0049764] game_message: Hermit is under attack
[t=00:28:44.947577][f=0049914] game_message: Hermit is under attack
[t=00:28:51.397645][f=0050108] game_message: Hermit is under attack
[t=00:28:56.503353][f=0050261] game_message: Hermit is under attack
[t=00:29:07.689670][f=0050596] game_message: Hermit is under attack
[t=00:29:12.645573][f=0050746] game_message: Hermit is under attack
[t=00:29:20.337000][f=0050976] game_message: Hermit is under attack
[t=00:29:32.351609][f=0051336] game_message: Hermit is under attack
[t=00:31:12.588050][f=0054343] game_message: Redback is under attack
[t=00:31:22.176068][f=0054631] game_message: Redback is under attack
[t=00:31:29.138432][f=0054840] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:31:52.358393][f=0055536] game_message: Recluse is under attack
[t=00:32:03.264774][f=0055864] game_message: Blastwing is under attack
[t=00:33:04.579725][f=0057703] game_message: Sling is under attack
[t=00:33:15.132959][f=0058020] game_message: Crab is under attack
[t=00:33:22.108882][f=0058230] game_message: HistidineStar resigned
[t=00:33:24.815807][f=0058310] game_message: Crab is under attack
[t=00:33:35.107244][f=0058619] game_message: Recluse is under attack
[t=00:34:19.582227][f=0059954] game_message: Flea is under attack
[t=00:34:30.093955][f=0060269] game_message: Flea is under attack
[t=00:34:40.126329][f=0060570] game_message: Flea is under attack
[t=00:35:03.720898][f=0061276] [Game::ClientReadNet] added new player TheFlyingFortress with number 5 to team 0
[t=00:35:03.720920][f=0061276] > SPRINGIE:User TheFlyingFortress|turretheavylaser|6_6||False|Anon||??
[t=00:35:04.860147][f=0061311] game_message: Hermit is under attack
[t=00:35:12.039111][f=0061527] game_message: Hermit is under attack
[t=00:35:17.070402][f=0061678] game_message: Crab is under attack
[t=00:35:35.026201][f=0062217] game_message: Crab is under attack
[t=00:35:45.019768][f=0062517] game_message: Crab is under attack
[t=00:35:54.506972][f=0062801] game_message: Flea is under attack
[t=00:36:03.795054][f=0063080] game_message: Recluse is under attack
[t=00:36:10.495407][f=0063281] game_message: HistidineStar has been destroyed!
[t=00:36:10.853343][f=0063292] game_message: Sling is under attack
[t=00:36:22.804476][f=0063650] game_message: Recluse is under attack
[t=00:36:33.883155][f=0063982] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:36:42.402868][f=0064238] game_message: Recluse is under attack
[t=00:36:48.947544][f=0064434] game_message: Blastwing is under attack
[t=00:37:08.163647][f=0065011] game_message: Sparrow is under attack
[t=00:37:13.191825][f=0065161] game_message: Sling is under attack
[t=00:37:35.299093][f=0065825] game_message: Hermit is under attack
[t=00:37:45.503328][f=0066131] game_message: Phantom is under attack
[t=00:38:18.286604][f=0067115] game_message: Hermit is under attack
[t=00:38:32.534372][f=0067542] game_message: Flea is under attack
[t=00:38:45.220726][f=0067923] game_message: Flea is under attack
[t=00:39:00.300177][f=0068375] game_message: Flea is under attack
[t=00:39:30.906593][f=0069293] game_message: Phantom is under attack
[t=00:39:52.672299][f=0069946] game_message: Conjurer is under attack
[t=00:40:08.547576][f=0070422] game_message: Phantom is under attack
[t=00:40:35.809687][f=0071240] game_message: Odin is under attack
[t=00:40:40.941951][f=0071394] game_message: Conjurer is under attack
[t=00:40:49.229212][f=0071643] game_message: Odin is under attack
[t=00:40:57.765551][f=0071899] game_message: Odin is under attack
[t=00:41:03.628478][f=0072075] game_message: Odin is under attack
[t=00:41:09.409366][f=0072248] <_edrush> lol wrong button
[t=00:41:10.699312][f=0072287] game_message: Odin is under attack
[t=00:41:16.201864][f=0072452] game_message: Odin is under attack
[t=00:41:23.263114][f=0072664] game_message: Odin is under attack
[t=00:41:28.681338][f=0072827] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:41:30.080438][f=0072869] game_message: Hermit is under attack
[t=00:42:02.584598][f=0073844] game_message: Hermit is under attack
[t=00:42:04.511705][f=0073902] Error: BlockShot: bad return value, expected boolean
[t=00:42:24.703620][f=0074507] game_message: Phantom is under attack
[t=00:42:31.337251][f=0074706] game_message: Flea is under attack
[t=00:42:36.354060][f=0074857] game_message: Flea is under attack
[t=00:42:49.632418][f=0075255] game_message: Odin is under attack
[t=00:42:56.970984][f=0075475] game_message: Odin is under attack
[t=00:43:02.521973][f=0075642] game_message: Odin is under attack
[t=00:43:07.623501][f=0075795] game_message: Odin is under attack
[t=00:43:12.686268][f=0075947] game_message: Odin is under attack
[t=00:43:17.717652][f=0076097] game_message: Odin is under attack
[t=00:43:35.832065][f=0076640] <benbartl2006> wtf
[t=00:44:29.971847][f=0078265] game_message: Crab is under attack
[t=00:44:38.869965][f=0078532] game_message: Nimbus is under attack
[t=00:46:05.084959][f=0081119] game_message: Trident is under attack
[t=00:47:09.258177][f=0083044] game_message: Harpy is under attack
[t=00:47:17.180548][f=0083282] game_message: Harpy is under attack
[t=00:47:22.182730][f=0083432] game_message: Harpy is under attack
[t=00:47:27.260876][f=0083584] game_message: Harpy is under attack
[t=00:47:33.480350][f=0083771] game_message: Hermit is under attack
[t=00:47:38.500695][f=0083921] game_message: Hermit is under attack
[t=00:47:47.710376][f=0084197] game_message: Harpy is under attack
[t=00:47:54.297724][f=0084395] game_message: Hermit is under attack
[t=00:48:04.908256][f=0084713] game_message: Hermit is under attack
[t=00:48:10.103364][f=0084869] <benbartl2006> You will never kill me because I am killing myself
[t=00:48:36.786129][f=0085669] [Godde] touchée
[t=00:48:39.981934][f=0085765] <benbartl2006> You will never kill me because I am killing myself
[t=00:48:42.029603][f=0085826] <benbartl2006> You will never kill me because I am killing myself
[t=00:48:43.961987][f=0085884] <benbartl2006> You will never kill me because I am killing myself
[t=00:48:55.317042][f=0086225] <_edrush> fine
[t=00:48:59.609270][f=0086355] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:49:11.103463][f=0086698] <benbartl2006> hihi
[t=00:49:19.777487][f=0086959] Spectator Godde left the game:  normal quit
[t=00:49:23.194669][f=0087061] <benbartl2006> i am a lif
[t=00:49:30.295176][f=0087274] game_message: benbartl2006 has been destroyed!
[t=00:49:30.295285][f=0087274] game_message: _edrush wins!
[t=00:49:30.295660][f=0087274] Submitting stats
[t=00:49:30.339711][f=0087274] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:49:30.385104][f=0087277] <autoquit> Autoquit canceled.
[t=00:49:34.967229][f=0087413] [QuitAction] user exited to system
[t=00:49:34.991625][f=0087413] [SpringApp::Kill][1] fromRun=1
[t=00:49:34.991647][f=0087413] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:49:35.018810][f=0087413]  [async=0] threads=6 tasks=7423370 {sum,avg}{exec,wait}time={{212110.422, 0.029}, {633308.438, 0.085}}ms
[t=00:49:35.018862][f=0087413]      thread=1 tasks=1484674 {sum,min,max,avg}{exec,wait}time={{64418.742, 0.000, 2740.990, 0.043}, {5340.656, 0.000, 18446744027136.000, 0.004}}ms
[t=00:49:35.018877][f=0087413]      thread=2 tasks=1484674 {sum,min,max,avg}{exec,wait}time={{46919.191, 0.000, 2740.970, 0.032}, {62747.289, 0.000, 18446744027136.000, 0.042}}ms
[t=00:49:35.018890][f=0087413]      thread=3 tasks=1484674 {sum,min,max,avg}{exec,wait}time={{38781.660, 0.000, 2741.005, 0.026}, {133433.078, 0.000, 18446744027136.000, 0.090}}ms
[t=00:49:35.018909][f=0087413]      thread=4 tasks=1484674 {sum,min,max,avg}{exec,wait}time={{32815.648, 0.000, 2741.004, 0.022}, {204741.641, 0.000, 18446744027136.000, 0.138}}ms
[t=00:49:35.018924][f=0087413]      thread=5 tasks=1484674 {sum,min,max,avg}{exec,wait}time={{29175.189, 0.000, 2741.009, 0.020}, {227045.797, 0.000, 29.617, 0.153}}ms
[t=00:49:35.018937][f=0087413]  [async=1] threads=6 tasks=4880 {sum,avg}{exec,wait}time={{20641.773, 4.230}, {5456883.000, 1118.214}}ms
[t=00:49:35.018957][f=0087413]      thread=1 tasks=975 {sum,min,max,avg}{exec,wait}time={{4107.371, 0.001, 365.187, 4.213}, {1099282.875, 0.066, 4120.862, 1127.470}}ms
[t=00:49:35.018971][f=0087413]      thread=2 tasks=981 {sum,min,max,avg}{exec,wait}time={{4112.224, 0.001, 364.450, 4.192}, {1098594.000, 0.066, 4132.528, 1119.872}}ms
[t=00:49:35.018985][f=0087413]      thread=3 tasks=985 {sum,min,max,avg}{exec,wait}time={{4118.966, 0.001, 365.515, 4.182}, {1088966.625, 0.051, 4135.488, 1105.550}}ms
[t=00:49:35.018997][f=0087413]      thread=4 tasks=963 {sum,min,max,avg}{exec,wait}time={{4199.491, 0.001, 366.001, 4.361}, {1093934.375, 0.016, 4197.042, 1135.965}}ms
[t=00:49:35.019016][f=0087413]      thread=5 tasks=976 {sum,min,max,avg}{exec,wait}time={{4103.721, 0.001, 363.076, 4.205}, {1076105.250, 0.076, 4117.102, 1102.567}}ms
[t=00:49:35.019025][f=0087413] [ThreadPool::SetThreadCount][2] workers=0
[t=00:49:35.019033][f=0087413] [SpringApp::Kill][2]
[t=00:49:35.019085][f=0087413] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:49:35.019095][f=0087413] [Game::KillLua][1] dtor=0 luaUI=000001cb3de3afe0
[t=00:49:35.019133][f=0087413] Start widgetHandler:Shutdown
[t=00:49:35.022604][f=0087413] Shutdown - SaveOrderList Complete
[t=00:49:35.031859][f=0087413] Writing last game win data
[t=00:49:35.037638][f=0087413] Shutdown - SaveConfigData Complete
[t=00:49:35.037658][f=0087413] Shutdown Widget - Chili Highlight
[t=00:49:35.037691][f=0087413] Shutdown Widget - Draw After Chili
[t=00:49:35.037705][f=0087413] Shutdown Widget - API Unit Tracker GL4
[t=00:49:35.037719][f=0087413] Shutdown Widget - EPIC Menu
[t=00:49:35.039016][f=0087413] Shutdown Widget - Depth of Field Shader
[t=00:49:35.039033][f=0087413] Shutdown Widget - Chili Widget Selector
[t=00:49:35.040117][f=0087413] Shutdown Widget - Chili Minimap
[t=00:49:35.040250][f=0087413] Shutdown Widget - Deferred rendering
[t=00:49:35.040263][f=0087413] SSAO: Deferred rendering disabled, disabling.
[t=00:49:35.061016][f=0087413] Shutdown Widget - Deferred rendering
[t=00:49:35.061038][f=0087413] SSAO: Deferred rendering disabled, disabling.
[t=00:49:35.061923][f=0087413] Shutdown Widget - Local Team Colors
[t=00:49:35.061966][f=0087413] Shutdown Widget - Display Keys 2
[t=00:49:35.061992][f=0087413] Shutdown Widget - Save Game Menu
[t=00:49:35.062002][f=0087413] Shutdown Widget - Highlight Model Api GL4
[t=00:49:35.062042][f=0087413] Shutdown Widget - Unit Icons
[t=00:49:35.062134][f=0087413] Shutdown Widget - Noises
[t=00:49:35.062146][f=0087413] Shutdown Widget - HealthBars
[t=00:49:35.063375][f=0087413] Shutdown Widget - Selected Units GL4 2
[t=00:49:35.063399][f=0087413] Shutdown Widget - BuildETA
[t=00:49:35.063421][f=0087413] Shutdown Widget - Win Counter
[t=00:49:35.063432][f=0087413] Shutdown Widget - EndGame APM stats
[t=00:49:35.063444][f=0087413] Shutdown Widget - Modular Comm Info
[t=00:49:35.063455][f=0087413] Shutdown Widget - Stereo3D
[t=00:49:35.063512][f=0087413] Shutdown Widget - State Reverse and Latency
[t=00:49:35.063523][f=0087413] Shutdown Widget - Showeco and Grid Drawer
[t=00:49:35.063539][f=0087413] Shutdown Widget - Point Tracker
[t=00:49:35.063549][f=0087413] Shutdown Widget - Music Player v2
[t=00:49:35.063577][f=0087413] Shutdown Widget - Missile Silo Range
[t=00:49:35.063590][f=0087413] Shutdown Widget - MinimapEvents
[t=00:49:35.063601][f=0087413] Shutdown Widget - Local Widgets Config
[t=00:49:35.063616][f=0087413] Shutdown Widget - Highlight Geos
[t=00:49:35.063630][f=0087413] Shutdown Widget - Grab Input
[t=00:49:35.094089][f=0087413] Input grabbing is disabled!
[t=00:49:35.094123][f=0087413] Shutdown Widget - Defense Range Zero-K
[t=00:49:35.094217][f=0087413] Shutdown Widget - Darkening
[t=00:49:35.094262][f=0087413] Shutdown Widget - Context Menu
[t=00:49:35.094274][f=0087413] Shutdown Widget - Chili Spectator Panels
[t=00:49:35.094287][f=0087413] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:49:35.094312][f=0087413] Shutdown Widget - Chili Nuke Warning
[t=00:49:35.094384][f=0087413] Shutdown Widget - Chili EndGame Window
[t=00:49:35.094403][f=0087413] Shutdown Widget - Chili Economy Panel Default
[t=00:49:35.094504][f=0087413] Shutdown Widget - CameraShake
[t=00:49:35.094525][f=0087413] Shutdown Widget - Attack Warning
[t=00:49:35.094539][f=0087413] Shutdown Widget - Startup Info and Selector
[t=00:49:35.094557][f=0087413] Shutdown Widget - Transport AI
[t=00:49:35.094570][f=0087413] Shutdown Widget - Attack AoE
[t=00:49:35.094585][f=0087413] Shutdown Widget - Map Edge Extension
[t=00:49:35.095577][f=0087413] Shutdown Widget - Selection Send
[t=00:49:35.095596][f=0087413] Shutdown Widget - Highlight Unit GL4 v2
[t=00:49:35.095608][f=0087413] Shutdown Widget - LupsManager
[t=00:49:35.095686][f=0087413] Shutdown Widget - Receive Units Indicator
[t=00:49:35.095701][f=0087413] Shutdown Widget - Newton Firezone
[t=00:49:35.095717][f=0087413] Shutdown Widget - Chili Pro Console
[t=00:49:35.101944][f=0087413] Shutdown Widget - Persistent Build Height
[t=00:49:35.101962][f=0087413] Shutdown Widget - Lasso Terraform GUI
[t=00:49:35.101973][f=0087413] Shutdown Widget - Lups
[t=00:49:35.102829][f=0087413] Shutdown Widget - Chili Framework
[t=00:49:35.102859][f=0087413] Shutdown Widget - Mex Placement Handler
[t=00:49:35.102897][f=0087413] Shutdown Widget - Custom Markers
[t=00:49:35.102914][f=0087413] Shutdown Widget - Chili Core Selector
[t=00:49:35.103023][f=0087413] Shutdown Widget - Select Keys
[t=00:49:35.103047][f=0087413] Shutdown Widget - Pause Screen
[t=00:49:35.103162][f=0087413] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:49:35.103205][f=0087413] Shutdown Widget - Bloom Shader Deferred
[t=00:49:35.103451][f=0087413] Shutdown Widget - Text To Speech Control
[t=00:49:35.103479][f=0087413] Shutdown Widget - Layout Handler
[t=00:49:35.103495][f=0087413] Shutdown Widget - Color Blindness Correction
[t=00:49:35.103696][f=0087413] End widgetHandler:Shutdown
[t=00:49:35.159926][f=0087413] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 168192386, 0.0} allocedSize{int+, int-, ext}={0, 0, 19208209962}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076}
[t=00:49:35.164369][f=0087413] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:49:35.164384][f=0087413] [Game::KillLua][3] dtor=0 luaRules=000001cada530210
[t=00:49:35.164427][f=0087413] Start gadgetHandler:Shutdown
[t=00:49:35.164439][f=0087413] Shutdown - StartSetup
[t=00:49:35.164449][f=0087413] Shutdown - UnitMorph
[t=00:49:35.166715][f=0087413] Shutdown - Carrier Drones
[t=00:49:35.166729][f=0087413] Shutdown - Missile Silo Controller
[t=00:49:35.166740][f=0087413] Shutdown - Modular Comm Info
[t=00:49:35.166755][f=0087413] Shutdown - Terrain Texture Handler
[t=00:49:35.166781][f=0087413] Shutdown - UnitCloakShield
[t=00:49:35.167345][f=0087413] Shutdown - Starlight Handler
[t=00:49:35.167399][f=0087413] End gadgetHandler:Shutdown
[t=00:49:35.219462][f=0087413] Start gadgetHandler:Shutdown
[t=00:49:35.219487][f=0087413] Shutdown - Teleport Throw
[t=00:49:35.219500][f=0087413] Shutdown - UnitMorph
[t=00:49:35.219517][f=0087413] Shutdown - Commander Skin Renderer
[t=00:49:35.222352][f=0087413] Shutdown - Missile fired callins
[t=00:49:35.222391][f=0087413] Shutdown - Modular Comm Info
[t=00:49:35.222403][f=0087413] Shutdown - Retreat Command
[t=00:49:35.222416][f=0087413] Shutdown - Shockwaves
[t=00:49:35.222428][f=0087413] Shutdown - Unit tint API
[t=00:49:35.222450][f=0087413] Shutdown - Unit glow API
[t=00:49:35.222472][f=0087413] Shutdown - UnitCloakShield
[t=00:49:35.222499][f=0087413] Shutdown - Draw Base Symbol
[t=00:49:35.223274][f=0087413] Shutdown - Metal Spots Decals
[t=00:49:35.223326][f=0087413] Shutdown - Geo Spots Decals
[t=00:49:35.223363][f=0087413] Shutdown - Lups Cloak FX
[t=00:49:35.223741][f=0087413] Shutdown - Lups
[t=00:49:35.224616][f=0087413] Shutdown - Violet Rampart Texture Generator
[t=00:49:35.230941][f=0087413] GroundDetail set to 120
[t=00:49:35.230971][f=0087413] Shutdown - Lups Shield
[t=00:49:35.231144][f=0087413] End gadgetHandler:Shutdown
[t=00:49:35.259748][f=0087413] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3905, 0.0} allocedSize{int+, int-, ext}={0, 0, 561401}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=00:49:35.277238][f=0087413] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:49:35.277421][f=0087413] [Game::KillLua][4] dtor=0
[t=00:49:35.277434][f=0087413] [Game::KillLua][5] dtor=0
[t=00:49:35.283827][f=0087413] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-28_17-19-36-890_Violet Rampart Generator v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2427867 bytes)
[t=00:49:35.283908][f=0087413] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:49:35.294758][f=0087413] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:49:35.294789][f=0087413] [Sound] [Sound::UpdateThread][3] #sources=32 #items=101
[t=00:49:35.294998][f=0087413] [Sound] [Sound::UpdateThread][4] ctx=000001ca176ce750 dev=000001ca55f66520
[t=00:49:35.295188][f=0087413] [Sound] [Sound::UpdateThread][5] ctx=000001ca176ce750 dev=000001ca55f66520
[t=00:49:35.295199][f=0087413] [Sound] [Sound::Cleanup][alcDestroyContext(000001ca176ce750)]
[t=00:49:35.298920][f=0087413] [Sound] [Sound::Cleanup][alcCloseDevice(000001ca55f66520)]
[t=00:49:35.299582][f=0087413] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:49:35.328156][f=0087413] [Sound] [Sound::UpdateThread][6]
[t=00:49:35.329001][f=0087413] [Game::~CGame][1]
[t=00:49:35.329060][f=0087413] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:49:35.329071][f=0087413] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:49:35.329081][f=0087413] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:49:35.329088][f=0087413] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:49:35.329095][f=0087413] [Game::KillLua][4] dtor=1
[t=00:49:35.329106][f=0087413] [Game::KillLua][5] dtor=1
[t=00:49:35.329166][f=0087413] [Game::KillMisc][1]
[t=00:49:35.329393][f=0087413] [Game::KillMisc][2]
[t=00:49:35.329678][f=0087413] [Game::KillMisc][3]
[t=00:49:35.329825][f=0087413] [Game::KillRendering][1]
[t=00:49:35.335242][f=0087413] [~CRectangleOverlapHandler] 31% overlap reduction
[t=00:49:35.376633][f=0087413] [3DOParser::Kill] allocated 1 pieces
[t=00:49:35.376659][f=0087413] [S3OParser::Kill] allocated 5518 pieces
[t=00:49:35.377384][f=0087413] [AssParser::Kill] allocated 676 pieces
[t=00:49:35.448129][f=0087413] [Game::KillInterface][1]
[t=00:49:35.448951][f=0087413] [Game::KillInterface][2]
[t=00:49:35.450032][f=0087413] [Game::KillSimulation][1]
[t=00:49:35.450336][f=0087413] [Game::KillSimulation][2]
[t=00:49:35.482315][f=0087413] [CCollisionHandler] dis-/continuous tests: 0/34584578
[t=00:49:35.482345][f=0087413] [Game::KillSimulation][3]
[t=00:49:35.483654][f=0087413] [~CPathCache(48x48)] cacheHits=113 hitPercentage=34% numHashColls=0 maxCacheSize=4
[t=00:49:35.483735][f=0087413] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:49:35.483882][f=0087413] [~CPathCache(96x96)] cacheHits=288 hitPercentage=5% numHashColls=0 maxCacheSize=4
[t=00:49:35.483936][f=0087413] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:49:35.487420][f=0087413] [~CRectangleOverlapHandler] 31% overlap reduction
[t=00:49:35.522901][f=0087413] [LosHandler::Kill] raycast instance cache-{hits,misses}={162472,174054}; shared=4%; cached=44%
[t=00:49:35.535873][f=0087413] [Game::KillSimulation][4]
[t=00:49:35.628809][f=0087413] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:49:35.628850][f=0087413] [Game::~CGame][2]
[t=00:49:35.628857][f=0087413] [Game::~CGame][3]
[t=00:49:35.628892][f=0087413] [SpringApp::Kill][3]
[t=00:49:35.629059][f=0087413] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8645912 bytes sent   in 78964 packets (109.492 bytes/packet)
    4282228 bytes recv'd in 44436 packets (96.368 bytes/packet)
    {0.078x, 0.062x} relative protocol overhead {up, down}
    81598 incoming chunks dropped, 303053 outgoing chunks resent
    45267 incoming chunks processed

[t=00:49:35.629196][f=0087413] [SpringApp::Kill][4] font=000001ca17fc6980
[t=00:49:35.631853][f=0087413] [SpringApp::Kill][5]
[t=00:49:35.639819][f=0087413] [SpringApp::Kill][6]
[t=00:49:35.639942] [SpringApp::Kill][7]
[t=00:49:35.639984] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:35.640019] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2328, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:49:35.640029] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:49:35.640038] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:49:35.640135] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:49:35.640146] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:35.640155] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1584, 1048576, 1048576}, EBO = {2376, 2097152, 2097152}
[t=00:49:35.640173] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {66572, 1048576, 1048576}, EBO = {99858, 2097152, 2097152}
[t=00:49:35.640184] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:49:35.640192] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:35.640201] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:35.640215] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:49:35.640225] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1768, 1048576, 1048576}, EBO = {2652, 2097152, 2097152}
[t=00:49:35.680962] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:49:35.680992] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:49:35.681001] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:49:35.681045] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:49:35.681054] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:49:35.681562] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>]
[t=00:49:35.681578] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:49:35.681590] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ca17fc3440)
[t=00:49:35.684194] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=1)] #archives[section]=1 #files[section]=44
[t=00:49:35.684216] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\violet_rampart_generator_v1.4.sd7 (000001ca55ed3c90)
[t=00:49:35.684938] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:49:35.684951] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ca17fc3180)
[t=00:49:35.685048] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ca17fc30d0)
[t=00:49:35.685171] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ca17fc3020)
[t=00:49:35.685304] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:49:35.685322] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:49:35.685334] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:49:35.685345] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:49:35.685358] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:49:35.685380] [VFS] [SpringVFS::DeleteArchives<this=000001ca1829a8b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:49:35.826000] [SpringApp::Kill][8]
[t=00:49:35.826015] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:49:35.826022] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63d797430 (joinable=1)
[t=00:49:35.826028] [WatchDog::Uninstall][2]
[t=00:49:36.532233] [WatchDog::Uninstall][3]
[t=00:49:36.532249] [SpringApp::Kill][9]