ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring Crash [105.1.1-2457-g8095d30] #106754

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffffff
[t=00:00:00.002134] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.002150] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.007547] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.007916] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.007924] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.028239] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.028267] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.028398]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.028413]   
[t=00:00:00.028416]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.028422]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.028430]   Use "none" to disable the default log sections.
[t=00:00:00.028433] ============== </Log Sections> ==============

[t=00:00:00.028437] ============== <User Config> ==============
[t=00:00:00.028504]   AllowDeferredMapRendering = 1
[t=00:00:00.028510]   AllowDeferredModelRendering = 1
[t=00:00:00.028513]   AnimationMT = 0
[t=00:00:00.028516]   BumpWaterAnisotropy = 2
[t=00:00:00.028520]   BumpWaterBlurReflection = 1
[t=00:00:00.028523]   BumpWaterDepthBits = 32
[t=00:00:00.028531]   BumpWaterReflection = 2
[t=00:00:00.028533]   BumpWaterTexSizeReflection = 256
[t=00:00:00.028537]   CamFreeScrollSpeed = 50
[t=00:00:00.028539]   CamMode = 1
[t=00:00:00.028542]   CamTimeExponent = 4.0
[t=00:00:00.028545]   CamTimeFactor = 1.0
[t=00:00:00.028549]   CubeTexSizeReflection = 256
[t=00:00:00.028552]   CubeTexSizeSpecular = 256
[t=00:00:00.028555]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.028558]   EdgeMoveDynamic = 0
[t=00:00:00.028561]   EdgeMoveWidth = 0.003
[t=00:00:00.028564]   FPSFOV = 90
[t=00:00:00.028569]   FPSScrollSpeed = 50
[t=00:00:00.028573]   FontSize = 18
[t=00:00:00.028576]   Fullscreen = 0
[t=00:00:00.028579]   GrassDetail = 0
[t=00:00:00.028581]   GroundDecals = 5
[t=00:00:00.028584]   GroundDetail = 120
[t=00:00:00.028589]   HangTimeout = 30
[t=00:00:00.028592]   HardwareCursor = 1
[t=00:00:00.028595]   InitialNetworkTimeout = 0
[t=00:00:00.028597]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.028600]   LODScale = 1.000
[t=00:00:00.028603]   LODScaleReflection = 1.000
[t=00:00:00.028610]   LODScaleRefraction = 1.000
[t=00:00:00.028612]   LODScaleShadow = 1.000
[t=00:00:00.028615]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.028620]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.028623]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.028626]   LinkOutgoingBandwidth = 131072
[t=00:00:00.028629]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.028634]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.028637]   MSAALevel = 8
[t=00:00:00.028640]   MaxParticles = 50000
[t=00:00:00.028644]   MaxSounds = 32
[t=00:00:00.028649]   MaximumTransmissionUnit = 0
[t=00:00:00.028652]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.028654]   MiniMapCanFlip = 1
[t=00:00:00.028657]   MiniMapMarker = 0
[t=00:00:00.028660]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.028665]   MouseDragScrollThreshold = 0
[t=00:00:00.028668]   NetworkLossFactor = 1
[t=00:00:00.028670]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.028673]   OverheadScrollSpeed = 50
[t=00:00:00.028693]   ReconnectTimeout = 0
[t=00:00:00.028698]   RotOverheadScrollSpeed = 50
[t=00:00:00.028701]   RotateLogFiles = 1
[t=00:00:00.028703]   ShadowMapSize = 16384
[t=00:00:00.028706]   Shadows = 1
[t=00:00:00.028710]   ShowClock = 0
[t=00:00:00.028712]   ShowPlayerInfo = 0
[t=00:00:00.028715]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.028720]   TeamHighlight = 0
[t=00:00:00.028722]   UnitIconDist = 151
[t=00:00:00.028725]   UpdateBoundingVolumeMT = 0
[t=00:00:00.028728]   UpdateWeaponVectorsMT = 0
[t=00:00:00.028734]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.028738]   UseLuaMemPools = 0
[t=00:00:00.028741]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.028744]   VFSCacheArchiveFiles = 0
[t=00:00:00.028747]   VSync = 0
[t=00:00:00.028749]   Water = 4
[t=00:00:00.028752]   WindowBorderless = 1
[t=00:00:00.028755]   WindowPosY = 0
[t=00:00:00.028758]   XResolutionWindowed = 2560
[t=00:00:00.028761]   YResolutionWindowed = 1440
[t=00:00:00.028770] ============== </User Config> ==============

[t=00:00:00.028775] ============== <User System> ==============
[t=00:00:00.028778]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.028783]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.028786]        Compiler Version: gcc-13.2.0
[t=00:00:00.028817]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.028865]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32548MB RAM, 34596MB pagefile
[t=00:00:00.028870]        Binary Word Size: 64-bit (native)
[t=00:00:00.028876]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.028879]      Physical CPU Cores: 8
[t=00:00:00.028881]       Logical CPU Cores: 16
[t=00:00:00.028884] ============== </User System> ==============

[t=00:00:00.029004] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.029009]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.029012]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.029014]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.029017]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.029705] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.029751] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.034179] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.075620]     Display (Generic PnP Monitor)=1 modes=184 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.075631]         [ 1] 3620x2036x24bpp@144Hz
[t=00:00:00.075635]         [ 9] 2560x1440x24bpp@144Hz
[t=00:00:00.075638]         [17] 1920x1440x24bpp@144Hz
[t=00:00:00.075658]         [25] 1920x1200x24bpp@144Hz
[t=00:00:00.075662]         [33] 1920x1080x24bpp@144Hz
[t=00:00:00.075665]         [41] 1680x1050x24bpp@144Hz
[t=00:00:00.075667]         [49] 1600x1200x24bpp@144Hz
[t=00:00:00.075672]         [57] 1600x1024x24bpp@144Hz
[t=00:00:00.075675]         [65] 1600x900x24bpp@144Hz
[t=00:00:00.075678]         [73] 1440x1080x24bpp@144Hz
[t=00:00:00.075681]         [81] 1366x768x24bpp@144Hz
[t=00:00:00.075683]         [89] 1360x768x24bpp@144Hz
[t=00:00:00.075686]         [97] 1280x1024x24bpp@144Hz
[t=00:00:00.075690]         [105] 1280x960x24bpp@144Hz
[t=00:00:00.075695]         [113] 1280x800x24bpp@144Hz
[t=00:00:00.075697]         [121] 1280x768x24bpp@144Hz
[t=00:00:00.075700]         [129] 1280x720x24bpp@144Hz
[t=00:00:00.075703]         [137] 1152x864x24bpp@144Hz
[t=00:00:00.075705]         [145] 1024x768x24bpp@144Hz
[t=00:00:00.075708]         [153] 800x600x24bpp@144Hz
[t=00:00:00.075711]         [161] 720x576x24bpp@144Hz
[t=00:00:00.075713]         [169] 720x480x24bpp@144Hz
[t=00:00:00.075716]         [177] 640x480x24bpp@144Hz
[t=00:00:00.232727] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.233041] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.233050] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.264209] [GR::LogVersionInfo]
[t=00:00:00.264220]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.264224]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.264227]     GL vendor   : NVIDIA Corporation
[t=00:00:00.264264]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.264267]     GLSL version: 4.60 NVIDIA
[t=00:00:00.264269]     GLEW version: 2.1.0
[t=00:00:00.264272]     GPU memory  : 16376MB (total) / 14401MB (available)
[t=00:00:00.264287]     SDL swap-int: 1
[t=00:00:00.264290]     SDL driver  : windows
[t=00:00:00.264293]     
[t=00:00:00.264296]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.264299]     GLSL shader support       : 1
[t=00:00:00.264302]     GL4 support               : 1
[t=00:00:00.264308]     FBO extension support     : 1
[t=00:00:00.264319]     NVX GPU mem-info support  : 1
[t=00:00:00.264323]     ATI GPU mem-info support  : 0
[t=00:00:00.264331]     Texture clamping to edge  : 1
[t=00:00:00.264335]     NPOT-texture support      : 1 (1)
[t=00:00:00.264340]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.264344]     texture query-LOD support : 1 (1)
[t=00:00:00.264348]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.264352]     Z-buffer depth            : 32 (-)
[t=00:00:00.264358]     primitive-restart support : 1 (1)
[t=00:00:00.264365]     clip-space control support: 1 (1)
[t=00:00:00.264368]     seamless cube-map support : 1 (1)
[t=00:00:00.264372]     frag-depth layout support : 1 (1)
[t=00:00:00.264375]     persistent maps support   : 1 (1)
[t=00:00:00.264378]     explicit attribs location : 1 (1)
[t=00:00:00.264382]     multi draw indirect       : 1 (-)
[t=00:00:00.264386]     array textures            : 1 (-)
[t=00:00:00.264389]     buffer copy support       : 1 (-)
[t=00:00:00.264394]     indirect draw             : 1 (-)
[t=00:00:00.264399]     base instance             : 1 (-)
[t=00:00:00.264402]     
[t=00:00:00.264405]     max. FBO samples              : 32
[t=00:00:00.264408]     max. FS/program texture slots : 32/192
[t=00:00:00.264411]     max. texture size             : 32768
[t=00:00:00.264417]     max. texture anisotropy level : 16.000000
[t=00:00:00.264422]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.264425]     max. draw-buffers             : 8
[t=00:00:00.264427]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.264433]     max. uniform buffer-bindings  : 84
[t=00:00:00.264438]     max. uniform block-size       : 64KB
[t=00:00:00.264440]     max. storage buffer-bindings  : 96
[t=00:00:00.264443]     max. storage block-size       : 2047MB
[t=00:00:00.264446]     
[t=00:00:00.264448]     enable AMD-hacks : 0
[t=00:00:00.264450]     compress MIP-maps: 0
[t=00:00:00.264490]     Number of compressed texture formats: 23
[t=00:00:00.264505]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.264528] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.264686] [GR::UpdateGLConfigs]
[t=00:00:00.264721] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.264727] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.264735] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.264740] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.264742] [GR::InitGLState]
[t=00:00:00.264784] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless)
[t=00:00:00.360830] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.366756] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.367172] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.376857] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.376893] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.377300] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.378580] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.378589] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.378648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.378702] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.393400] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.393772] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.394122] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.394220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.400129] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.400141] [VFS] [SpringVFS::ReserveArchives<this=00000262b58ddac0>]
[t=00:00:00.400189] [VFS] [SpringVFS::AddArchive<this=00000262b58ddac0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.410262] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000262b58ddac0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.410283] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.473059] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.473996] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.474920] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.474921] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.474961] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.474972] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.475342] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.475923] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.475924] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.476010] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.476264][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.476376][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.476466][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.476534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.476540][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.476606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.483909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.483934][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Logitech G533 Gaming Headset)"
[t=00:00:00.483942][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Dell S2716DG (NVIDIA High Definition Audio)"
[t=00:00:00.483947][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.483952][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.483956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.510178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.511941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000262b5a464c0(default) context=00000262f19553f0  numChannels=2 frameSize=8
[t=00:00:00.511959][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.511966][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.511970][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.511976][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.512024][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.512046][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.512056][f=-000001] [Sound]   Devices:
[t=00:00:00.516152][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech G533 Gaming Headset)]
[t=00:00:00.516164][f=-000001] [Sound]     [OpenAL Soft on Dell S2716DG (NVIDIA High Definition Audio)]
[t=00:00:00.516169][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.516175][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.516194][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.516200][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.516754][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.516771][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.576542][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 428835 MB
[t=00:00:00.578064][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.578312][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.597442][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.597530][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.604875][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.657057][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.682987][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.683513][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.690849][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.690945][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.690955][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.690985][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.691095][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.691106][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.691119][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.691129][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.691139][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.691149][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.691161][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.691174][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.691735][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.691872][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.692057][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:00.692069][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:00.692074][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:00.692084][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.692822][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.692988][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.693383][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.694178][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.701466][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.701994][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.704431][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.704728][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.705569][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.705997][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.707117][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.778490][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.779042][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.779052][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.779060][f=-000001] [liblobby] port, 8200
[t=00:00:00.779065][f=-000001] [liblobby] protocol, zks
[t=00:00:00.779072][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.784799][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.786958][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.787903][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.788800][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.789289][f=-000001] [Chotify] Enabled: true
[t=00:00:00.790867][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.796360][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.796549][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.796962][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.798055][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.798636][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.801278][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.804258][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.806298][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.807496][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.808898][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.810614][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.811831][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.817636][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.823230][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.825414][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.832020][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.834374][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.839161][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.844097][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.850501][f=-000001] [Chobby] Using wrapper port: , 65377
[t=00:00:00.852088][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.852936][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.853544][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.854450][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.854853][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.855262][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.855578][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.860046][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.862543][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.863974][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.864505][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.866151][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.868646][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.876720][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.879236][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.881466][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.884590][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.892750][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.895198][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.901449][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.904715][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.908285][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.910369][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.914599][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.921251][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.924030][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.927668][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.931891][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.934342][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.938393][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.941177][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:00.944489][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:00.945694][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:00.951180][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:00.954257][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:00.956350][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:00.962367][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:00.965063][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:00.966667][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:00.968190][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
------- TRUNCATED -------
[t=00:04:31.221533][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:04:31.223248][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:04:31.223444][f=-000001] Lua garbage collection rate: 30/s
[t=00:04:31.223458][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:04:31.223593][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:04:31.224057][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:04:31.228676][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:04:31.229520][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:04:31.231094][f=-000001] Writing last game win data
[t=00:04:31.233355][f=-000001] LuaUI v0.3
[t=00:04:31.336491][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:04:31.985102][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:04:31.985127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:04:31.991925][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:04:31.991946][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:04:32.039038][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:04:32.059685][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:04:32.060405][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ...
[t=00:04:32.060763][f=-000001] Skirmish AI <Circuit Test-stable>:   Water Damage: 0.000000
[t=00:04:32.061032][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Block Size: 64
[t=00:04:32.061041][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:04:32.064392][f=-000001] Skirmish AI <Circuit Test-stable>:   Determining Usable Terrain for all units ...
[t=00:04:32.071724][f=-000001] Skirmish AI <Circuit Test-stable>:   Map Land Percent: 74.61%
[t=00:04:32.071740][f=-000001] Skirmish AI <Circuit Test-stable>:   Water is a void: false
[t=00:04:32.071760][f=-000001] Skirmish AI <Circuit Test-stable>:   Water is harmful: false
[t=00:04:32.071766][f=-000001] Skirmish AI <Circuit Test-stable>:   Minimum Elevation: -121.69
[t=00:04:32.071770][f=-000001] Skirmish AI <Circuit Test-stable>:   Maximum Elevation: 450.55
[t=00:04:32.071779][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 71.954346% of the map. (used by 33 unit-defs)
[t=00:04:32.071821][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:04:32.071832][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:04:32.071839][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 17.980957% of the map. (used by 2 unit-defs)
[t=00:04:32.071850][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 19.104004% of the map. (used by 1 unit-defs)
[t=00:04:32.077482][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 84.05% of the map. (used by 351 unit-defs)
[t=00:04:32.078319][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 17.98% of the map. (used by 6 unit-defs)
[t=00:04:32.082383][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 67.10% of the map. (used by 32 unit-defs)
[t=00:04:32.087182][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 84.97% of the map. (used by 5 unit-defs)
[t=00:04:32.092159][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:04:32.096928][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 80.46% of the map. (used by 10 unit-defs)
[t=00:04:32.101366][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs)
[t=00:04:32.106019][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs)
[t=00:04:32.109924][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 66.06% of the map. (used by 3 unit-defs)
[t=00:04:32.110948][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 20.10% of the map. (used by 8 unit-defs)
[t=00:04:32.114447][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs)
[t=00:04:32.150687][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json)
[t=00:04:32.157383][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:04:32.164815][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:04:32.170085][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:04:32.175633][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:04:32.180961][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:04:32.186157][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:04:32.192946][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:04:32.259412][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized!
[t=00:04:32.259767][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:04:32.259778][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:04:32.259789][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:04:32.259942][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:04:32.262038][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:04:32.279891][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json)
[t=00:04:32.280056][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:04:32.281111][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:04:32.281262][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:04:32.281553][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:04:32.282088][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:04:32.282225][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:04:32.284279][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:04:32.293685][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (1) Initialized!
[t=00:04:32.293930][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:04:32.293941][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:04:32.293950][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:04:32.294076][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:04:32.296159][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:04:32.314208][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json)
[t=00:04:32.314396][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:04:32.315441][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:04:32.315664][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:04:32.315982][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:04:32.316517][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:04:32.316695][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:04:32.318555][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:04:32.324218][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (2) Initialized!
[t=00:04:32.324446][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:04:32.324621][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 339ms
[t=00:04:32.332247][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9948, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805589}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0187}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1716954112}
[t=00:04:32.700763][f=-000001] SetLobbyButtonEnabled, false
[t=00:04:32.702368][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:04:32.733179][f=-000001] TotalHideLobbyInterface, true
[t=00:04:32.849468][f=-000001] GameID: e0a356661b10f28b0bf8196a6f243cf2
[t=00:04:32.849703][f=-000001] Connection attempt from Grimwulf
[t=00:04:32.849711][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:04:32.849785][f=-000001]  -> Connection established (given id 0)
[t=00:04:32.849817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PreGame::GameDataReceived][map-checksums]
    server=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:04:32.849833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:04:32.849848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:04:32.849861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:04:32.849888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[Game::Load][lua{Rules,Gaia}={0000026432a1d2f0,000002644ef0c6d0}][locale="C"]"
[t=00:04:32.849959][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (2)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 1
[t=00:04:32.849998][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 1, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 2
[t=00:04:32.850037][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (3)" (ID: 2, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 3
[t=00:04:32.850047][f=-000001] Player Grimwulf finished loading and is now ingame
[t=00:04:45.119332][f=-000001] 
[t=00:04:45.119345][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:04:45.119353][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:04:45.119373][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:04:45.119397][f=-000001] 
[t=00:04:45.119402][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:04:45.119455][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:04:45.119462][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:04:45.207403][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:04:58.887811][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:04:58.887831][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:58.915725][f=-000001]  [async=0] threads=8 tasks=15358 {sum,avg}{exec,wait}time={{8248.638, 0.537}, {10825.273, 0.705}}ms
[t=00:04:58.915811][f=-000001]      thread=1 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1280.313, 0.000, 566.418, 0.584}, {123.455, 0.000, 4.159, 0.056}}ms
[t=00:04:58.915821][f=-000001]      thread=2 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1168.431, 0.000, 562.204, 0.533}, {1687.267, 0.000, 32.154, 0.769}}ms
[t=00:04:58.915829][f=-000001]      thread=3 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1161.584, 0.000, 558.086, 0.529}, {1927.224, 0.000, 30.450, 0.878}}ms
[t=00:04:58.915838][f=-000001]      thread=4 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1176.000, 0.000, 566.403, 0.536}, {1698.114, 0.000, 33.564, 0.774}}ms
[t=00:04:58.915847][f=-000001]      thread=5 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1139.483, 0.000, 555.352, 0.519}, {1718.955, 0.000, 37.364, 0.783}}ms
[t=00:04:58.915856][f=-000001]      thread=6 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1165.942, 0.000, 566.392, 0.531}, {1722.177, 0.000, 30.450, 0.785}}ms
[t=00:04:58.915867][f=-000001]      thread=7 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1156.885, 0.000, 565.010, 0.527}, {1948.082, 0.000, 36.097, 0.888}}ms
[t=00:04:58.915875][f=-000001]  [async=1] threads=8 tasks=1933 {sum,avg}{exec,wait}time={{110093.352, 56.955}, {5007167.500, 2590.361}}ms
[t=00:04:58.915884][f=-000001]      thread=1 tasks=276 {sum,min,max,avg}{exec,wait}time={{15728.444, 0.000, 6164.298, 56.987}, {709750.188, 1.883, 12465.711, 2571.559}}ms
[t=00:04:58.915897][f=-000001]      thread=2 tasks=276 {sum,min,max,avg}{exec,wait}time={{15732.688, 0.000, 6134.864, 57.002}, {711402.000, 1.828, 12465.728, 2577.543}}ms
[t=00:04:58.915906][f=-000001]      thread=3 tasks=277 {sum,min,max,avg}{exec,wait}time={{15717.137, 0.000, 9205.305, 56.741}, {727981.688, 1.826, 12466.743, 2628.093}}ms
[t=00:04:58.915915][f=-000001]      thread=4 tasks=277 {sum,min,max,avg}{exec,wait}time={{15739.645, 0.000, 9254.944, 56.822}, {717721.438, 1.881, 12466.759, 2591.052}}ms
[t=00:04:58.915924][f=-000001]      thread=5 tasks=275 {sum,min,max,avg}{exec,wait}time={{15724.982, 0.000, 6465.243, 57.182}, {710337.000, 1.883, 12465.800, 2583.044}}ms
[t=00:04:58.915933][f=-000001]      thread=6 tasks=276 {sum,min,max,avg}{exec,wait}time={{15726.528, 0.000, 6561.690, 56.980}, {712811.125, 1.883, 12472.291, 2582.649}}ms
[t=00:04:58.915941][f=-000001]      thread=7 tasks=276 {sum,min,max,avg}{exec,wait}time={{15723.924, 0.000, 9645.910, 56.971}, {717164.250, 0.106, 12465.662, 2598.421}}ms
[t=00:04:58.915948][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:58.915952][f=-000001] [SpringApp::Kill][2]
[t=00:04:58.924590][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:58.924601][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002644f86b330
[t=00:04:58.924646][f=-000001] Start widgetHandler:Shutdown
[t=00:04:58.926117][f=-000001] Shutdown - SaveOrderList Complete
[t=00:04:58.930187][f=-000001] Writing last game win data
[t=00:04:58.932496][f=-000001] Shutdown - SaveConfigData Complete
[t=00:04:58.932532][f=-000001] Shutdown Widget - Chili Highlight
[t=00:04:58.932563][f=-000001] Shutdown Widget - Draw After Chili
[t=00:04:58.932585][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:04:58.932636][f=-000001] Shutdown Widget - EPIC Menu
[t=00:04:58.933290][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:04:58.933300][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:04:58.933849][f=-000001] Shutdown Widget - Chili Minimap
[t=00:04:58.933915][f=-000001] Shutdown Widget - Deferred rendering
[t=00:04:58.933923][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:04:58.945924][f=-000001] Shutdown Widget - Deferred rendering
[t=00:04:58.945938][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:04:58.946516][f=-000001] Shutdown Widget - Local Team Colors
[t=00:04:58.946526][f=-000001] Shutdown Widget - Display Keys 2
[t=00:04:58.946552][f=-000001] Shutdown Widget - Save Game Menu
[t=00:04:58.946560][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:04:58.946582][f=-000001] Shutdown Widget - Unit Icons
[t=00:04:58.946590][f=-000001] Shutdown Widget - Noises
[t=00:04:58.946604][f=-000001] Shutdown Widget - HealthBars
[t=00:04:58.947235][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:04:58.947248][f=-000001] Shutdown Widget - BuildETA
[t=00:04:58.947263][f=-000001] Shutdown Widget - Win Counter
[t=00:04:58.947273][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:04:58.947983][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:04:58.947992][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:04:58.947998][f=-000001] Shutdown Widget - Transport AI
[t=00:04:58.948009][f=-000001] Shutdown Widget - Stereo3D
[t=00:04:58.948043][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:04:58.948052][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:04:58.948141][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:58.948150][f=-000001] Shutdown Widget - Point Tracker
[t=00:04:58.948164][f=-000001] Shutdown Widget - Music Player v2
[t=00:04:58.948175][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:04:58.948189][f=-000001] Shutdown Widget - MinimapEvents
[t=00:04:58.948196][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:04:58.948207][f=-000001] Shutdown Widget - Highlight Geos
[t=00:04:58.948215][f=-000001] Shutdown Widget - Grab Input
[t=00:04:58.948227][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:04:58.948237][f=-000001] Shutdown Widget - Darkening
[t=00:04:58.948248][f=-000001] Shutdown Widget - Context Menu
[t=00:04:58.948256][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:04:58.948267][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:58.948278][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:04:58.948287][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:04:58.948297][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:04:58.948340][f=-000001] Shutdown Widget - CameraShake
[t=00:04:58.948348][f=-000001] Shutdown Widget - Attack Warning
[t=00:04:58.948360][f=-000001] Shutdown Widget - Attack AoE
[t=00:04:58.948370][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:04:58.948433][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:04:58.948871][f=-000001] Shutdown Widget - Selection Send
[t=00:04:58.948881][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:58.948887][f=-000001] Shutdown Widget - LupsManager
[t=00:04:58.948895][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:04:58.948901][f=-000001] Shutdown Widget - Newton Firezone
[t=00:04:58.948911][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:04:58.952514][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:04:58.952525][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:04:58.952532][f=-000001] Shutdown Widget - Lups
[t=00:04:58.952797][f=-000001] Shutdown Widget - Chili Framework
[t=00:04:58.952807][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:04:58.952831][f=-000001] Shutdown Widget - Custom Markers
[t=00:04:58.952843][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:04:58.952899][f=-000001] Shutdown Widget - Select Keys
[t=00:04:58.952917][f=-000001] Shutdown Widget - Start Boxes
[t=00:04:58.952928][f=-000001] Shutdown Widget - Pause Screen
[t=00:04:58.953021][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:58.953050][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:04:58.953188][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:04:58.953196][f=-000001] Shutdown Widget - Layout Handler
[t=00:04:58.953210][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:04:58.953291][f=-000001] End widgetHandler:Shutdown
[t=00:04:58.981038][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3135037, 0.0} allocedSize{int+, int-, ext}={0, 0, 850363577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0335}
[t=00:04:58.982296][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002644ef0c6d0
[t=00:04:58.987655][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:58.987684][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:58.987703][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000026432a1d2f0
[t=00:04:58.987727][f=-000001] Start gadgetHandler:Shutdown
[t=00:04:58.987738][f=-000001] Shutdown - StartSetup
[t=00:04:58.987743][f=-000001] Shutdown - UnitMorph
[t=00:04:58.987752][f=-000001] Shutdown - Carrier Drones
[t=00:04:58.987760][f=-000001] Shutdown - Missile Silo Controller
[t=00:04:58.987785][f=-000001] Shutdown - Modular Comm Info
[t=00:04:58.987792][f=-000001] Shutdown - Terrain Texture Handler
[t=00:04:58.987798][f=-000001] Shutdown - UnitCloakShield
[t=00:04:58.987807][f=-000001] Shutdown - Starlight Handler
[t=00:04:58.987812][f=-000001] End gadgetHandler:Shutdown
[t=00:04:58.995083][f=-000001] Start gadgetHandler:Shutdown
[t=00:04:58.995096][f=-000001] Shutdown - Teleport Throw
[t=00:04:58.995104][f=-000001] Shutdown - UnitMorph
[t=00:04:58.995114][f=-000001] Shutdown - Commander Skin Renderer
[t=00:04:58.995212][f=-000001] Shutdown - Missile fired callins
[t=00:04:58.995222][f=-000001] Shutdown - Modular Comm Info
[t=00:04:58.995228][f=-000001] Shutdown - Retreat Command
[t=00:04:58.995253][f=-000001] Shutdown - Shockwaves
[t=00:04:58.995270][f=-000001] Shutdown - Unit tint API
[t=00:04:58.995303][f=-000001] Shutdown - Unit glow API
[t=00:04:58.995318][f=-000001] Shutdown - UnitCloakShield
[t=00:04:58.995337][f=-000001] Shutdown - Lups Cloak FX
[t=00:04:58.995344][f=-000001] Shutdown - Lups
[t=00:04:58.995841][f=-000001] Shutdown - Lups Shield
[t=00:04:58.995852][f=-000001] End gadgetHandler:Shutdown
[t=00:04:59.000631][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:59.001242][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:59.001295][f=-000001] [Game::KillLua][4] dtor=0
[t=00:04:59.001302][f=-000001] [Game::KillLua][5] dtor=0
[t=00:04:59.006678][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-29_03-41-20-737_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (5944 bytes)
[t=00:04:59.006896][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:59.014863][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:59.014881][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:04:59.014918][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000262bfcce530 dev=0000026300e86030
[t=00:04:59.015012][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000262bfcce530 dev=0000026300e86030
[t=00:04:59.015019][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000262bfcce530)]
[t=00:04:59.016679][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026300e86030)]
[t=00:04:59.016919][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:59.060872][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:04:59.061633][f=-000001] [Game::~CGame][1]
[t=00:04:59.061714][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:59.061733][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:59.061744][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:59.061762][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:59.061771][f=-000001] [Game::KillLua][4] dtor=1
[t=00:04:59.061781][f=-000001] [Game::KillLua][5] dtor=1
[t=00:04:59.061864][f=-000001] [Game::KillMisc][1]
[t=00:04:59.061872][f=-000001] [Game::KillMisc][2]
[t=00:04:59.061880][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:04:59.063723][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:04:59.065978][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:59.088175][f=-000001] [Game::KillMisc][3]
[t=00:04:59.088245][f=-000001] [Game::KillRendering][1]
[t=00:04:59.091548][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:59.130286][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:04:59.130320][f=-000001] [S3OParser::Kill] allocated 5573 pieces
[t=00:04:59.130526][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:04:59.170719][f=-000001] [Game::KillInterface][1]
[t=00:04:59.170995][f=-000001] [Game::KillInterface][2]
[t=00:04:59.171416][f=-000001] [Game::KillSimulation][1]
[t=00:04:59.171508][f=-000001] [Game::KillSimulation][2]
[t=00:04:59.196630][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/86190
[t=00:04:59.196646][f=-000001] [Game::KillSimulation][3]
[t=00:04:59.199080][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:04:59.199261][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:59.199349][f=-000001] [~CPathCache(64x64)] cacheHits=997 hitPercentage=70% numHashColls=0 maxCacheSize=201
[t=00:04:59.199415][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:59.200851][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:59.205771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:04:59.209940][f=-000001] [Game::KillSimulation][4]
[t=00:04:59.526497][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:04:59.526573][f=-000001] [Game::~CGame][2]
[t=00:04:59.526596][f=-000001] [Game::~CGame][3]
[t=00:04:59.535277][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:04:59.537231][f=-000001] SetLobbyFullscreenMode, 1, 2560, 1440
[t=00:04:59.566935][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:04:59.695046][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 16252500, 0.0} allocedSize{int+, int-, ext}={0, 0, 2875627400}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0165}
[t=00:04:59.696326][f=-000001] [SpringApp::Kill][3]
[t=00:04:59.696358][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3347 bytes sent  
    3851 bytes recv'd

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected