Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ffffff [t=00:00:00.002134] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.002150] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.007547] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.007916] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.007924] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.028239] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.028267] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.028398] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.028413] [t=00:00:00.028416] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028422] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028430] Use "none" to disable the default log sections. [t=00:00:00.028433] ============== </Log Sections> ============== [t=00:00:00.028437] ============== <User Config> ============== [t=00:00:00.028504] AllowDeferredMapRendering = 1 [t=00:00:00.028510] AllowDeferredModelRendering = 1 [t=00:00:00.028513] AnimationMT = 0 [t=00:00:00.028516] BumpWaterAnisotropy = 2 [t=00:00:00.028520] BumpWaterBlurReflection = 1 [t=00:00:00.028523] BumpWaterDepthBits = 32 [t=00:00:00.028531] BumpWaterReflection = 2 [t=00:00:00.028533] BumpWaterTexSizeReflection = 256 [t=00:00:00.028537] CamFreeScrollSpeed = 50 [t=00:00:00.028539] CamMode = 1 [t=00:00:00.028542] CamTimeExponent = 4.0 [t=00:00:00.028545] CamTimeFactor = 1.0 [t=00:00:00.028549] CubeTexSizeReflection = 256 [t=00:00:00.028552] CubeTexSizeSpecular = 256 [t=00:00:00.028555] DualScreenMiniMapOnLeft = 1 [t=00:00:00.028558] EdgeMoveDynamic = 0 [t=00:00:00.028561] EdgeMoveWidth = 0.003 [t=00:00:00.028564] FPSFOV = 90 [t=00:00:00.028569] FPSScrollSpeed = 50 [t=00:00:00.028573] FontSize = 18 [t=00:00:00.028576] Fullscreen = 0 [t=00:00:00.028579] GrassDetail = 0 [t=00:00:00.028581] GroundDecals = 5 [t=00:00:00.028584] GroundDetail = 120 [t=00:00:00.028589] HangTimeout = 30 [t=00:00:00.028592] HardwareCursor = 1 [t=00:00:00.028595] InitialNetworkTimeout = 0 [t=00:00:00.028597] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.028600] LODScale = 1.000 [t=00:00:00.028603] LODScaleReflection = 1.000 [t=00:00:00.028610] LODScaleRefraction = 1.000 [t=00:00:00.028612] LODScaleShadow = 1.000 [t=00:00:00.028615] LinkIncomingMaxPacketRate = 512 [t=00:00:00.028620] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.028623] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.028626] LinkOutgoingBandwidth = 131072 [t=00:00:00.028629] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.028634] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.028637] MSAALevel = 8 [t=00:00:00.028640] MaxParticles = 50000 [t=00:00:00.028644] MaxSounds = 32 [t=00:00:00.028649] MaximumTransmissionUnit = 0 [t=00:00:00.028652] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.028654] MiniMapCanFlip = 1 [t=00:00:00.028657] MiniMapMarker = 0 [t=00:00:00.028660] MouseDragCircleCommandThreshold = 25 [t=00:00:00.028665] MouseDragScrollThreshold = 0 [t=00:00:00.028668] NetworkLossFactor = 1 [t=00:00:00.028670] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.028673] OverheadScrollSpeed = 50 [t=00:00:00.028693] ReconnectTimeout = 0 [t=00:00:00.028698] RotOverheadScrollSpeed = 50 [t=00:00:00.028701] RotateLogFiles = 1 [t=00:00:00.028703] ShadowMapSize = 16384 [t=00:00:00.028706] Shadows = 1 [t=00:00:00.028710] ShowClock = 0 [t=00:00:00.028712] ShowPlayerInfo = 0 [t=00:00:00.028715] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.028720] TeamHighlight = 0 [t=00:00:00.028722] UnitIconDist = 151 [t=00:00:00.028725] UpdateBoundingVolumeMT = 0 [t=00:00:00.028728] UpdateWeaponVectorsMT = 0 [t=00:00:00.028734] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028738] UseLuaMemPools = 0 [t=00:00:00.028741] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028744] VFSCacheArchiveFiles = 0 [t=00:00:00.028747] VSync = 0 [t=00:00:00.028749] Water = 4 [t=00:00:00.028752] WindowBorderless = 1 [t=00:00:00.028755] WindowPosY = 0 [t=00:00:00.028758] XResolutionWindowed = 2560 [t=00:00:00.028761] YResolutionWindowed = 1440 [t=00:00:00.028770] ============== </User Config> ============== [t=00:00:00.028775] ============== <User System> ============== [t=00:00:00.028778] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.028783] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028786] Compiler Version: gcc-13.2.0 [t=00:00:00.028817] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.028865] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32548MB RAM, 34596MB pagefile [t=00:00:00.028870] Binary Word Size: 64-bit (native) [t=00:00:00.028876] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028879] Physical CPU Cores: 8 [t=00:00:00.028881] Logical CPU Cores: 16 [t=00:00:00.028884] ============== </User System> ============== [t=00:00:00.029004] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029009] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.029012] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.029014] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029017] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.029705] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029751] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034179] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.075620] Display (Generic PnP Monitor)=1 modes=184 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.075631] [ 1] 3620x2036x24bpp@144Hz [t=00:00:00.075635] [ 9] 2560x1440x24bpp@144Hz [t=00:00:00.075638] [17] 1920x1440x24bpp@144Hz [t=00:00:00.075658] [25] 1920x1200x24bpp@144Hz [t=00:00:00.075662] [33] 1920x1080x24bpp@144Hz [t=00:00:00.075665] [41] 1680x1050x24bpp@144Hz [t=00:00:00.075667] [49] 1600x1200x24bpp@144Hz [t=00:00:00.075672] [57] 1600x1024x24bpp@144Hz [t=00:00:00.075675] [65] 1600x900x24bpp@144Hz [t=00:00:00.075678] [73] 1440x1080x24bpp@144Hz [t=00:00:00.075681] [81] 1366x768x24bpp@144Hz [t=00:00:00.075683] [89] 1360x768x24bpp@144Hz [t=00:00:00.075686] [97] 1280x1024x24bpp@144Hz [t=00:00:00.075690] [105] 1280x960x24bpp@144Hz [t=00:00:00.075695] [113] 1280x800x24bpp@144Hz [t=00:00:00.075697] [121] 1280x768x24bpp@144Hz [t=00:00:00.075700] [129] 1280x720x24bpp@144Hz [t=00:00:00.075703] [137] 1152x864x24bpp@144Hz [t=00:00:00.075705] [145] 1024x768x24bpp@144Hz [t=00:00:00.075708] [153] 800x600x24bpp@144Hz [t=00:00:00.075711] [161] 720x576x24bpp@144Hz [t=00:00:00.075713] [169] 720x480x24bpp@144Hz [t=00:00:00.075716] [177] 640x480x24bpp@144Hz [t=00:00:00.232727] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.233041] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.233050] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.264209] [GR::LogVersionInfo] [t=00:00:00.264220] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.264224] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.264227] GL vendor : NVIDIA Corporation [t=00:00:00.264264] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.264267] GLSL version: 4.60 NVIDIA [t=00:00:00.264269] GLEW version: 2.1.0 [t=00:00:00.264272] GPU memory : 16376MB (total) / 14401MB (available) [t=00:00:00.264287] SDL swap-int: 1 [t=00:00:00.264290] SDL driver : windows [t=00:00:00.264293] [t=00:00:00.264296] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.264299] GLSL shader support : 1 [t=00:00:00.264302] GL4 support : 1 [t=00:00:00.264308] FBO extension support : 1 [t=00:00:00.264319] NVX GPU mem-info support : 1 [t=00:00:00.264323] ATI GPU mem-info support : 0 [t=00:00:00.264331] Texture clamping to edge : 1 [t=00:00:00.264335] NPOT-texture support : 1 (1) [t=00:00:00.264340] S3TC/DXT1 texture support : 1/1 [t=00:00:00.264344] texture query-LOD support : 1 (1) [t=00:00:00.264348] MSAA frame-buffer support : 1 (1) [t=00:00:00.264352] Z-buffer depth : 32 (-) [t=00:00:00.264358] primitive-restart support : 1 (1) [t=00:00:00.264365] clip-space control support: 1 (1) [t=00:00:00.264368] seamless cube-map support : 1 (1) [t=00:00:00.264372] frag-depth layout support : 1 (1) [t=00:00:00.264375] persistent maps support : 1 (1) [t=00:00:00.264378] explicit attribs location : 1 (1) [t=00:00:00.264382] multi draw indirect : 1 (-) [t=00:00:00.264386] array textures : 1 (-) [t=00:00:00.264389] buffer copy support : 1 (-) [t=00:00:00.264394] indirect draw : 1 (-) [t=00:00:00.264399] base instance : 1 (-) [t=00:00:00.264402] [t=00:00:00.264405] max. FBO samples : 32 [t=00:00:00.264408] max. FS/program texture slots : 32/192 [t=00:00:00.264411] max. texture size : 32768 [t=00:00:00.264417] max. texture anisotropy level : 16.000000 [t=00:00:00.264422] max. vec4 varyings/attributes : 31/16 [t=00:00:00.264425] max. draw-buffers : 8 [t=00:00:00.264427] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.264433] max. uniform buffer-bindings : 84 [t=00:00:00.264438] max. uniform block-size : 64KB [t=00:00:00.264440] max. storage buffer-bindings : 96 [t=00:00:00.264443] max. storage block-size : 2047MB [t=00:00:00.264446] [t=00:00:00.264448] enable AMD-hacks : 0 [t=00:00:00.264450] compress MIP-maps: 0 [t=00:00:00.264490] Number of compressed texture formats: 23 [t=00:00:00.264505] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.264528] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.264686] [GR::UpdateGLConfigs] [t=00:00:00.264721] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.264727] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.264735] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.264740] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.264742] [GR::InitGLState] [t=00:00:00.264784] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless) [t=00:00:00.360830] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.366756] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.367172] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.376857] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.376893] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.377300] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.378580] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.378589] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.378648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.378702] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.393400] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.393772] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.394122] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.394220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.400129] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.400141] [VFS] [SpringVFS::ReserveArchives<this=00000262b58ddac0>] [t=00:00:00.400189] [VFS] [SpringVFS::AddArchive<this=00000262b58ddac0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.410262] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000262b58ddac0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.410283] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.473059] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.473996] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.474920] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.474921] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.474961] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.474972] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.475342] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.475923] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.475924] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.476010] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.476264][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.476376][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.476466][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.476534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.476540][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.476606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.483909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.483934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Logitech G533 Gaming Headset)" [t=00:00:00.483942][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Dell S2716DG (NVIDIA High Definition Audio)" [t=00:00:00.483947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.483952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Microphone)" [t=00:00:00.483956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.510178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.511941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000262b5a464c0(default) context=00000262f19553f0 numChannels=2 frameSize=8 [t=00:00:00.511959][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.511966][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.511970][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.511976][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.512024][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.512046][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.512056][f=-000001] [Sound] Devices: [t=00:00:00.516152][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G533 Gaming Headset)] [t=00:00:00.516164][f=-000001] [Sound] [OpenAL Soft on Dell S2716DG (NVIDIA High Definition Audio)] [t=00:00:00.516169][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.516175][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.516194][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.516200][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.516754][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.516771][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.576542][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 428835 MB [t=00:00:00.578064][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:00.578312][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:00.597442][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.597530][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.604875][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000262b58ddac0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.657057][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.682987][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.683513][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.690849][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.690945][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.690955][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.690985][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.691095][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.691106][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.691119][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.691129][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.691139][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.691149][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.691161][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.691174][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.691735][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.691872][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.692057][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:00.692069][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:00.692074][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:00.692084][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.692822][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.692988][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.693383][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.694178][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.701466][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.701994][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.704431][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.704728][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.705569][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.705997][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.707117][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.778490][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.779042][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.779052][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.779060][f=-000001] [liblobby] port, 8200 [t=00:00:00.779065][f=-000001] [liblobby] protocol, zks [t=00:00:00.779072][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.784799][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.786958][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.787903][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.788800][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.789289][f=-000001] [Chotify] Enabled: true [t=00:00:00.790867][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.796360][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.796549][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.796962][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.798055][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.798636][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.801278][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.804258][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.806298][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.807496][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.808898][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.810614][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.811831][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.817636][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.823230][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.825414][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.832020][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.834374][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.839161][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.844097][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.850501][f=-000001] [Chobby] Using wrapper port: , 65377 [t=00:00:00.852088][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.852936][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.853544][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.854450][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.854853][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.855262][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.855578][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.860046][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.862543][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.863974][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.864505][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:00.866151][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:00.868646][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:00.876720][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:00.879236][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:00.881466][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:00.884590][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:00.892750][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:00.895198][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:00.901449][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:00.904715][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:00.908285][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:00.910369][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:00.914599][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:00.921251][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:00.924030][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:00.927668][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:00.931891][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:00.934342][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:00.938393][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:00.941177][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:00.944489][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:00.945694][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:00.951180][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:00.954257][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:00.956350][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:00.962367][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:00.965063][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [t=00:00:00.966667][f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [t=00:00:00.968190][f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> ------- TRUNCATED ------- [t=00:04:31.221533][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:04:31.223248][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:04:31.223444][f=-000001] Lua garbage collection rate: 30/s [t=00:04:31.223458][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:04:31.223593][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:04:31.224057][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:04:31.228676][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:04:31.229520][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:04:31.231094][f=-000001] Writing last game win data [t=00:04:31.233355][f=-000001] LuaUI v0.3 [t=00:04:31.336491][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:04:31.985102][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:04:31.985127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:04:31.991925][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:04:31.991946][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:04:32.039038][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:04:32.059685][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:04:32.060405][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ... [t=00:04:32.060763][f=-000001] Skirmish AI <Circuit Test-stable>: Water Damage: 0.000000 [t=00:04:32.061032][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Block Size: 64 [t=00:04:32.061041][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:04:32.064392][f=-000001] Skirmish AI <Circuit Test-stable>: Determining Usable Terrain for all units ... [t=00:04:32.071724][f=-000001] Skirmish AI <Circuit Test-stable>: Map Land Percent: 74.61% [t=00:04:32.071740][f=-000001] Skirmish AI <Circuit Test-stable>: Water is a void: false [t=00:04:32.071760][f=-000001] Skirmish AI <Circuit Test-stable>: Water is harmful: false [t=00:04:32.071766][f=-000001] Skirmish AI <Circuit Test-stable>: Minimum Elevation: -121.69 [t=00:04:32.071770][f=-000001] Skirmish AI <Circuit Test-stable>: Maximum Elevation: 450.55 [t=00:04:32.071779][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 71.954346% of the map. (used by 33 unit-defs) [t=00:04:32.071821][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:04:32.071832][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:04:32.071839][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 17.980957% of the map. (used by 2 unit-defs) [t=00:04:32.071850][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 19.104004% of the map. (used by 1 unit-defs) [t=00:04:32.077482][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 84.05% of the map. (used by 351 unit-defs) [t=00:04:32.078319][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 17.98% of the map. (used by 6 unit-defs) [t=00:04:32.082383][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 67.10% of the map. (used by 32 unit-defs) [t=00:04:32.087182][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 84.97% of the map. (used by 5 unit-defs) [t=00:04:32.092159][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:04:32.096928][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 80.46% of the map. (used by 10 unit-defs) [t=00:04:32.101366][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs) [t=00:04:32.106019][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs) [t=00:04:32.109924][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 66.06% of the map. (used by 3 unit-defs) [t=00:04:32.110948][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 20.10% of the map. (used by 8 unit-defs) [t=00:04:32.114447][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs) [t=00:04:32.150687][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json) [t=00:04:32.157383][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:04:32.164815][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:04:32.170085][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:04:32.175633][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:04:32.180961][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:04:32.186157][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:04:32.192946][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:04:32.259412][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized! [t=00:04:32.259767][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:04:32.259778][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:04:32.259789][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:04:32.259942][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:04:32.262038][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:04:32.279891][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json) [t=00:04:32.280056][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:04:32.281111][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:04:32.281262][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:04:32.281553][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:04:32.282088][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:04:32.282225][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:04:32.284279][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:04:32.293685][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (1) Initialized! [t=00:04:32.293930][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:04:32.293941][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:04:32.293950][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:04:32.294076][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:04:32.296159][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:04:32.314208][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json) [t=00:04:32.314396][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:04:32.315441][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:04:32.315664][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:04:32.315982][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:04:32.316517][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:04:32.316695][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:04:32.318555][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:04:32.324218][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (2) Initialized! [t=00:04:32.324446][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:04:32.324621][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 339ms [t=00:04:32.332247][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9948, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805589}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0187} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1716954112} [t=00:04:32.700763][f=-000001] SetLobbyButtonEnabled, false [t=00:04:32.702368][f=-000001] UpdateInterfacePreset, minimapRight [t=00:04:32.733179][f=-000001] TotalHideLobbyInterface, true [t=00:04:32.849468][f=-000001] GameID: e0a356661b10f28b0bf8196a6f243cf2 [t=00:04:32.849703][f=-000001] Connection attempt from Grimwulf [t=00:04:32.849711][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:04:32.849785][f=-000001] -> Connection established (given id 0) [t=00:04:32.849817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PreGame::GameDataReceived][map-checksums] server=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:04:32.849833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:04:32.849848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:04:32.849861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:04:32.849888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[Game::Load][lua{Rules,Gaia}={0000026432a1d2f0,000002644ef0c6d0}][locale="C"]" [t=00:04:32.849959][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (2)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 1 [t=00:04:32.849998][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 1, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 2 [t=00:04:32.850037][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (3)" (ID: 2, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 3 [t=00:04:32.850047][f=-000001] Player Grimwulf finished loading and is now ingame [t=00:04:45.119332][f=-000001] [t=00:04:45.119345][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:04:45.119353][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:04:45.119373][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:04:45.119397][f=-000001] [t=00:04:45.119402][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:04:45.119455][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:04:45.119462][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:04:45.207403][f=-000001] Epicmenu: Switching to Default camera mode [t=00:04:58.887811][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:04:58.887831][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:58.915725][f=-000001] [async=0] threads=8 tasks=15358 {sum,avg}{exec,wait}time={{8248.638, 0.537}, {10825.273, 0.705}}ms [t=00:04:58.915811][f=-000001] thread=1 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1280.313, 0.000, 566.418, 0.584}, {123.455, 0.000, 4.159, 0.056}}ms [t=00:04:58.915821][f=-000001] thread=2 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1168.431, 0.000, 562.204, 0.533}, {1687.267, 0.000, 32.154, 0.769}}ms [t=00:04:58.915829][f=-000001] thread=3 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1161.584, 0.000, 558.086, 0.529}, {1927.224, 0.000, 30.450, 0.878}}ms [t=00:04:58.915838][f=-000001] thread=4 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1176.000, 0.000, 566.403, 0.536}, {1698.114, 0.000, 33.564, 0.774}}ms [t=00:04:58.915847][f=-000001] thread=5 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1139.483, 0.000, 555.352, 0.519}, {1718.955, 0.000, 37.364, 0.783}}ms [t=00:04:58.915856][f=-000001] thread=6 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1165.942, 0.000, 566.392, 0.531}, {1722.177, 0.000, 30.450, 0.785}}ms [t=00:04:58.915867][f=-000001] thread=7 tasks=2194 {sum,min,max,avg}{exec,wait}time={{1156.885, 0.000, 565.010, 0.527}, {1948.082, 0.000, 36.097, 0.888}}ms [t=00:04:58.915875][f=-000001] [async=1] threads=8 tasks=1933 {sum,avg}{exec,wait}time={{110093.352, 56.955}, {5007167.500, 2590.361}}ms [t=00:04:58.915884][f=-000001] thread=1 tasks=276 {sum,min,max,avg}{exec,wait}time={{15728.444, 0.000, 6164.298, 56.987}, {709750.188, 1.883, 12465.711, 2571.559}}ms [t=00:04:58.915897][f=-000001] thread=2 tasks=276 {sum,min,max,avg}{exec,wait}time={{15732.688, 0.000, 6134.864, 57.002}, {711402.000, 1.828, 12465.728, 2577.543}}ms [t=00:04:58.915906][f=-000001] thread=3 tasks=277 {sum,min,max,avg}{exec,wait}time={{15717.137, 0.000, 9205.305, 56.741}, {727981.688, 1.826, 12466.743, 2628.093}}ms [t=00:04:58.915915][f=-000001] thread=4 tasks=277 {sum,min,max,avg}{exec,wait}time={{15739.645, 0.000, 9254.944, 56.822}, {717721.438, 1.881, 12466.759, 2591.052}}ms [t=00:04:58.915924][f=-000001] thread=5 tasks=275 {sum,min,max,avg}{exec,wait}time={{15724.982, 0.000, 6465.243, 57.182}, {710337.000, 1.883, 12465.800, 2583.044}}ms [t=00:04:58.915933][f=-000001] thread=6 tasks=276 {sum,min,max,avg}{exec,wait}time={{15726.528, 0.000, 6561.690, 56.980}, {712811.125, 1.883, 12472.291, 2582.649}}ms [t=00:04:58.915941][f=-000001] thread=7 tasks=276 {sum,min,max,avg}{exec,wait}time={{15723.924, 0.000, 9645.910, 56.971}, {717164.250, 0.106, 12465.662, 2598.421}}ms [t=00:04:58.915948][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:58.915952][f=-000001] [SpringApp::Kill][2] [t=00:04:58.924590][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:58.924601][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002644f86b330 [t=00:04:58.924646][f=-000001] Start widgetHandler:Shutdown [t=00:04:58.926117][f=-000001] Shutdown - SaveOrderList Complete [t=00:04:58.930187][f=-000001] Writing last game win data [t=00:04:58.932496][f=-000001] Shutdown - SaveConfigData Complete [t=00:04:58.932532][f=-000001] Shutdown Widget - Chili Highlight [t=00:04:58.932563][f=-000001] Shutdown Widget - Draw After Chili [t=00:04:58.932585][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:04:58.932636][f=-000001] Shutdown Widget - EPIC Menu [t=00:04:58.933290][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:04:58.933300][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:04:58.933849][f=-000001] Shutdown Widget - Chili Minimap [t=00:04:58.933915][f=-000001] Shutdown Widget - Deferred rendering [t=00:04:58.933923][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:04:58.945924][f=-000001] Shutdown Widget - Deferred rendering [t=00:04:58.945938][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:04:58.946516][f=-000001] Shutdown Widget - Local Team Colors [t=00:04:58.946526][f=-000001] Shutdown Widget - Display Keys 2 [t=00:04:58.946552][f=-000001] Shutdown Widget - Save Game Menu [t=00:04:58.946560][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:04:58.946582][f=-000001] Shutdown Widget - Unit Icons [t=00:04:58.946590][f=-000001] Shutdown Widget - Noises [t=00:04:58.946604][f=-000001] Shutdown Widget - HealthBars [t=00:04:58.947235][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:04:58.947248][f=-000001] Shutdown Widget - BuildETA [t=00:04:58.947263][f=-000001] Shutdown Widget - Win Counter [t=00:04:58.947273][f=-000001] Shutdown Widget - EndGame APM stats [t=00:04:58.947983][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:04:58.947992][f=-000001] Shutdown Widget - Modular Comm Info [t=00:04:58.947998][f=-000001] Shutdown Widget - Transport AI [t=00:04:58.948009][f=-000001] Shutdown Widget - Stereo3D [t=00:04:58.948043][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:04:58.948052][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:04:58.948141][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:04:58.948150][f=-000001] Shutdown Widget - Point Tracker [t=00:04:58.948164][f=-000001] Shutdown Widget - Music Player v2 [t=00:04:58.948175][f=-000001] Shutdown Widget - Missile Silo Range [t=00:04:58.948189][f=-000001] Shutdown Widget - MinimapEvents [t=00:04:58.948196][f=-000001] Shutdown Widget - Local Widgets Config [t=00:04:58.948207][f=-000001] Shutdown Widget - Highlight Geos [t=00:04:58.948215][f=-000001] Shutdown Widget - Grab Input [t=00:04:58.948227][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:04:58.948237][f=-000001] Shutdown Widget - Darkening [t=00:04:58.948248][f=-000001] Shutdown Widget - Context Menu [t=00:04:58.948256][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:04:58.948267][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:58.948278][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:04:58.948287][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:04:58.948297][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:04:58.948340][f=-000001] Shutdown Widget - CameraShake [t=00:04:58.948348][f=-000001] Shutdown Widget - Attack Warning [t=00:04:58.948360][f=-000001] Shutdown Widget - Attack AoE [t=00:04:58.948370][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:04:58.948433][f=-000001] Shutdown Widget - Map Edge Extension [t=00:04:58.948871][f=-000001] Shutdown Widget - Selection Send [t=00:04:58.948881][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:58.948887][f=-000001] Shutdown Widget - LupsManager [t=00:04:58.948895][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:04:58.948901][f=-000001] Shutdown Widget - Newton Firezone [t=00:04:58.948911][f=-000001] Shutdown Widget - Chili Pro Console [t=00:04:58.952514][f=-000001] Shutdown Widget - Persistent Build Height [t=00:04:58.952525][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:04:58.952532][f=-000001] Shutdown Widget - Lups [t=00:04:58.952797][f=-000001] Shutdown Widget - Chili Framework [t=00:04:58.952807][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:04:58.952831][f=-000001] Shutdown Widget - Custom Markers [t=00:04:58.952843][f=-000001] Shutdown Widget - Chili Core Selector [t=00:04:58.952899][f=-000001] Shutdown Widget - Select Keys [t=00:04:58.952917][f=-000001] Shutdown Widget - Start Boxes [t=00:04:58.952928][f=-000001] Shutdown Widget - Pause Screen [t=00:04:58.953021][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:58.953050][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:04:58.953188][f=-000001] Shutdown Widget - Text To Speech Control [t=00:04:58.953196][f=-000001] Shutdown Widget - Layout Handler [t=00:04:58.953210][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:04:58.953291][f=-000001] End widgetHandler:Shutdown [t=00:04:58.981038][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3135037, 0.0} allocedSize{int+, int-, ext}={0, 0, 850363577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0335} [t=00:04:58.982296][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002644ef0c6d0 [t=00:04:58.987655][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:58.987684][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:58.987703][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000026432a1d2f0 [t=00:04:58.987727][f=-000001] Start gadgetHandler:Shutdown [t=00:04:58.987738][f=-000001] Shutdown - StartSetup [t=00:04:58.987743][f=-000001] Shutdown - UnitMorph [t=00:04:58.987752][f=-000001] Shutdown - Carrier Drones [t=00:04:58.987760][f=-000001] Shutdown - Missile Silo Controller [t=00:04:58.987785][f=-000001] Shutdown - Modular Comm Info [t=00:04:58.987792][f=-000001] Shutdown - Terrain Texture Handler [t=00:04:58.987798][f=-000001] Shutdown - UnitCloakShield [t=00:04:58.987807][f=-000001] Shutdown - Starlight Handler [t=00:04:58.987812][f=-000001] End gadgetHandler:Shutdown [t=00:04:58.995083][f=-000001] Start gadgetHandler:Shutdown [t=00:04:58.995096][f=-000001] Shutdown - Teleport Throw [t=00:04:58.995104][f=-000001] Shutdown - UnitMorph [t=00:04:58.995114][f=-000001] Shutdown - Commander Skin Renderer [t=00:04:58.995212][f=-000001] Shutdown - Missile fired callins [t=00:04:58.995222][f=-000001] Shutdown - Modular Comm Info [t=00:04:58.995228][f=-000001] Shutdown - Retreat Command [t=00:04:58.995253][f=-000001] Shutdown - Shockwaves [t=00:04:58.995270][f=-000001] Shutdown - Unit tint API [t=00:04:58.995303][f=-000001] Shutdown - Unit glow API [t=00:04:58.995318][f=-000001] Shutdown - UnitCloakShield [t=00:04:58.995337][f=-000001] Shutdown - Lups Cloak FX [t=00:04:58.995344][f=-000001] Shutdown - Lups [t=00:04:58.995841][f=-000001] Shutdown - Lups Shield [t=00:04:58.995852][f=-000001] End gadgetHandler:Shutdown [t=00:04:59.000631][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:59.001242][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:59.001295][f=-000001] [Game::KillLua][4] dtor=0 [t=00:04:59.001302][f=-000001] [Game::KillLua][5] dtor=0 [t=00:04:59.006678][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-29_03-41-20-737_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (5944 bytes) [t=00:04:59.006896][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:59.014863][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:59.014881][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:04:59.014918][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000262bfcce530 dev=0000026300e86030 [t=00:04:59.015012][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000262bfcce530 dev=0000026300e86030 [t=00:04:59.015019][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000262bfcce530)] [t=00:04:59.016679][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026300e86030)] [t=00:04:59.016919][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:59.060872][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:04:59.061633][f=-000001] [Game::~CGame][1] [t=00:04:59.061714][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:59.061733][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:59.061744][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:59.061762][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:59.061771][f=-000001] [Game::KillLua][4] dtor=1 [t=00:04:59.061781][f=-000001] [Game::KillLua][5] dtor=1 [t=00:04:59.061864][f=-000001] [Game::KillMisc][1] [t=00:04:59.061872][f=-000001] [Game::KillMisc][2] [t=00:04:59.061880][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:04:59.063723][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:04:59.065978][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:04:59.088175][f=-000001] [Game::KillMisc][3] [t=00:04:59.088245][f=-000001] [Game::KillRendering][1] [t=00:04:59.091548][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:59.130286][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:04:59.130320][f=-000001] [S3OParser::Kill] allocated 5573 pieces [t=00:04:59.130526][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:04:59.170719][f=-000001] [Game::KillInterface][1] [t=00:04:59.170995][f=-000001] [Game::KillInterface][2] [t=00:04:59.171416][f=-000001] [Game::KillSimulation][1] [t=00:04:59.171508][f=-000001] [Game::KillSimulation][2] [t=00:04:59.196630][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/86190 [t=00:04:59.196646][f=-000001] [Game::KillSimulation][3] [t=00:04:59.199080][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:04:59.199261][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:59.199349][f=-000001] [~CPathCache(64x64)] cacheHits=997 hitPercentage=70% numHashColls=0 maxCacheSize=201 [t=00:04:59.199415][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:59.200851][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:59.205771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:04:59.209940][f=-000001] [Game::KillSimulation][4] [t=00:04:59.526497][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:04:59.526573][f=-000001] [Game::~CGame][2] [t=00:04:59.526596][f=-000001] [Game::~CGame][3] [t=00:04:59.535277][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:04:59.537231][f=-000001] SetLobbyFullscreenMode, 1, 2560, 1440 [t=00:04:59.566935][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=00:04:59.695046][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 16252500, 0.0} allocedSize{int+, int-, ext}={0, 0, 2875627400}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0165} [t=00:04:59.696326][f=-000001] [SpringApp::Kill][3] [t=00:04:59.696358][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3347 bytes sent 3851 bytes recv'd Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):