ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #106763

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.018640] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.018654] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.023312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.023411] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.035015] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.050468] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.060381] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.072217] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.081999] Error: ConfigSource: Error: Can not parse line: 00
Failed rotating the log file
[t=00:00:00.096393] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.096460] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.096490]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.096513]   
[t=00:00:00.096527]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.096544]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.096555]   Use "none" to disable the default log sections.
[t=00:00:00.096563] ============== </Log Sections> ==============

[t=00:00:00.096582] ============== <User Config> ==============
[t=00:00:00.096738]   AdvSky = 0
[t=00:00:00.096750]   AllowDeferredMapRendering = 1
[t=00:00:00.096760]   AllowDeferredModelRendering = 1
[t=00:00:00.096770]   BumpWaterAnisotropy = 2
[t=00:00:00.096779]   BumpWaterBlurReflection = 1
[t=00:00:00.096789]   BumpWaterDepthBits = 32
[t=00:00:00.096797]   BumpWaterReflection = 2
[t=00:00:00.096806]   BumpWaterTexSizeReflection = 256
[t=00:00:00.096818]   CamFreeScrollSpeed = 50
[t=00:00:00.096826]   CamMode = 1
[t=00:00:00.096849]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.096860]   EdgeMoveDynamic = 0
[t=00:00:00.096867]   EdgeMoveWidth = 0.003
[t=00:00:00.096874]   FPSFOV = 90
[t=00:00:00.096881]   FPSScrollSpeed = 50
[t=00:00:00.096888]   FSAA = 1
[t=00:00:00.096897]   FontSize = 18
[t=00:00:00.096906]   ForceDisableShaders = 0
[t=00:00:00.096914]   GrassDetail = 0
[t=00:00:00.096921]   GroundDecals = 5
[t=00:00:00.096929]   GroundDetail = 120
[t=00:00:00.096937]   GroundScarAlphaFade = 1
[t=00:00:00.096953]   HangTimeout = 30
[t=00:00:00.096963]   HardwareCursor = 1
[t=00:00:00.096969]   InitialNetworkTimeout = 0
[t=00:00:00.096975]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.096982]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.096989]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.096998]   LinkOutgoingBandwidth = 131072
[t=00:00:00.097007]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.097016]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.097024]   MSAALevel = 8
[t=00:00:00.097041]   MaxParticles = 25000
[t=00:00:00.097049]   MaxSounds = 32
[t=00:00:00.097055]   MaximumTransmissionUnit = 0
[t=00:00:00.097062]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.097069]   MiniMapMarker = 0
[t=00:00:00.097075]   MouseDragScrollThreshold = 0
[t=00:00:00.097081]   NetworkLossFactor = 1
[t=00:00:00.097088]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.097096]   OverheadScrollSpeed = 50
[t=00:00:00.097101]   ReconnectTimeout = 0
[t=00:00:00.097111]   RotOverheadScrollSpeed = 50
[t=00:00:00.097126]   RotateLogFiles = 1
[t=00:00:00.097136]   ShadowMapSize = 8192
[t=00:00:00.097143]   Shadows = 1
[t=00:00:00.097150]   ShowClock = 0
[t=00:00:00.097157]   SoftParticles = 2
[t=00:00:00.097165]   SplashScreenDir = ./MlumeMT = 0
[t=00:00:00.097174]   UnitIconDist = 250
[t=00:00:00.097184]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.097194]   UseLuaMemPools = 0
[t=00:00:00.097201]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.097209]   VFSCacheArchiveFiles = 0
[t=00:00:00.097216]   VSync = 0
[t=00:00:00.097279]   Water = 4
[t=00:00:00.097290]   XResolution = 2560
[t=00:00:00.097297]   YResolution = 1440
[t=00:00:00.097306]   snd_volmaster = 5
[t=00:00:00.097326] ============== </User Config> ==============

[t=00:00:00.097335] ============== <User System> ==============
[t=00:00:00.097347]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.097363]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.097374]        Compiler Version: gcc-11.2.0
[t=00:00:00.097442]        Operating System: Windows 10 TBA Insider Update (build 22000)
[t=00:00:00.097499]         Hardware Config: AMD Ryzen 5 2600X Six-Core Processor           ; 16316MB RAM, 21692MB pagefile
[t=00:00:00.097512]        Binary Word Size: 64-bit (native)
[t=00:00:00.097523]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.097532]      Physical CPU Cores: 6
[t=00:00:00.097539]       Logical CPU Cores: 12
[t=00:00:00.097548] ============== </User System> ==============

[t=00:00:00.097720] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.097731]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.097740]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.097749]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.097759]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.099505] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.099527] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.115956] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz}
[t=00:00:00.133320]     Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.133336]         [ 1] 3620x2036x24bpp@75Hz
[t=00:00:00.133342]         [ 4] 2560x1440x24bpp@75Hz
[t=00:00:00.133351]         [ 7] 1920x1440x24bpp@75Hz
[t=00:00:00.133359]         [10] 1920x1200x24bpp@75Hz
[t=00:00:00.133366]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.133373]         [19] 1768x992x24bpp@30Hz
[t=00:00:00.133379]         [22] 1680x1050x24bpp@60Hz
[t=00:00:00.133384]         [24] 1600x1200x24bpp@75Hz
[t=00:00:00.133391]         [27] 1600x1024x24bpp@60Hz
[t=00:00:00.133403]         [29] 1600x900x24bpp@60Hz
[t=00:00:00.133414]         [31] 1440x1080x24bpp@60Hz
[t=00:00:00.133426]         [37] 1440x900x24bpp@60Hz
[t=00:00:00.133433]         [38] 1366x768x24bpp@60Hz
[t=00:00:00.133439]         [39] 1360x768x24bpp@60Hz
[t=00:00:00.133447]         [40] 1280x1440x24bpp@60Hz
[t=00:00:00.133454]         [42] 1280x1024x24bpp@75Hz
[t=00:00:00.133463]         [44] 1280x960x24bpp@60Hz
[t=00:00:00.133470]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.133477]         [46] 1280x768x24bpp@60Hz
[t=00:00:00.133484]         [47] 1280x720x24bpp@60Hz
[t=00:00:00.133499]         [50] 1176x664x24bpp@60Hz
[t=00:00:00.133509]         [53] 1152x864x24bpp@60Hz
[t=00:00:00.133517]         [54] 1024x768x24bpp@75Hz
[t=00:00:00.133524]         [57] 800x600x24bpp@75Hz
[t=00:00:00.133534]         [61] 720x576x24bpp@50Hz
[t=00:00:00.133541]         [62] 720x480x24bpp@60Hz
[t=00:00:00.133548]         [64] 640x480x24bpp@75Hz
[t=00:00:00.944221] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.945773] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.945814] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.993074] [GR::LogVersionInfo]
[t=00:00:00.993109]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.993122]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.993130]     GL vendor   : NVIDIA Corporation
[t=00:00:00.993138]     GL renderer : NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2
[t=00:00:00.993146]     GLSL version: 4.60 NVIDIA
[t=00:00:00.993208]     GLEW version: 2.1.0
[t=00:00:00.993218]     GPU memory  : 8192MB (total) / 4028MB (available)
[t=00:00:00.993259]     SDL swap-int: 1
[t=00:00:00.993269]     SDL driver  : windows
[t=00:00:00.993279]     
[t=00:00:00.993287]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.993295]     GLSL shader support       : 1
[t=00:00:00.993327]     GL4 support               : 1
[t=00:00:00.993337]     FBO extension support     : 1
[t=00:00:00.993367]     NVX GPU mem-info support  : 1
[t=00:00:00.993404]     ATI GPU mem-info support  : 0
[t=00:00:00.993437]     NPOT-texture support      : 1 (1)
[t=00:00:00.993456]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.993467]     texture query-LOD support : 1 (1)
[t=00:00:00.993475]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.993483]     Z-buffer depth            : 32 (-)
[t=00:00:00.993508]     primitive-restart support : 1 (1)
[t=00:00:00.993523]     clip-space control support: 1 (1)
[t=00:00:00.993532]     seamless cube-map support : 1 (1)
[t=00:00:00.993543]     frag-depth layout support : 1 (1)
[t=00:00:00.993564]     persistent maps support   : 1 (1)
[t=00:00:00.993577]     explicit attribs location : 1 (1)
[t=00:00:00.993587]     multi draw indirect       : 1 (-)
[t=00:00:00.993602]     array textures            : 1 (-)
[t=00:00:00.993615]     buffer copy support       : 1 (-)
[t=00:00:00.993625]     indirect draw             : 1 (-)
[t=00:00:00.993637]     base instance             : 1 (-)
[t=00:00:00.993645]     
[t=00:00:00.993656]     max. FBO samples              : 32
[t=00:00:00.993665]     max. FS/program texture slots : 32/192
[t=00:00:00.993685]     max. texture size             : 32768
[t=00:00:00.993705]     max. texture anisotropy level : 16.000000
[t=00:00:00.993717]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.993726]     max. draw-buffers             : 8
[t=00:00:00.993735]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.993751]     max. uniform buffer-bindings  : 84
[t=00:00:00.993759]     max. uniform block-size       : 64KB
[t=00:00:00.993768]     max. storage buffer-bindings  : 96
[t=00:00:00.993789]     max. storage block-size       : 2047MB
[t=00:00:00.993801]     
[t=00:00:00.993810]     enable AMD-hacks : 0
[t=00:00:00.993818]     compress MIP-maps: 0
[t=00:00:00.993873] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.994829] [GR::UpdateGLConfigs]
[t=00:00:00.995083] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.995120] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.996600] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.996655] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.996665] [GR::InitGLState]
[t=00:00:00.996858] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:01.679922] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.686689] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.687787] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.702121] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.702248] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.704385] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.708835] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.708867] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.708967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.709075] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.724136] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.724896] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.725541] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.725751] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.743685] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:01.743729] [VFS] [SpringVFS::ReserveArchives<this=000002976fce2ea0>]
[t=00:00:01.743975] [VFS] [SpringVFS::AddArchive<this=000002976fce2ea0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.748137] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002976fce2ea0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.748193] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.910705] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.911830] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.912105] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.912116] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.912301] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.912306] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.912827] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.912911] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.913596][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.913734][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.913933][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.914010][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.914112][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.914171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.925270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.925320][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (ARDOR GAMING Blackout)"
[t=00:00:01.925335][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PHL 328E9F (NVIDIA High Definition Audio)"
[t=00:00:01.925350][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DFX Speakers (DFX Audio Enhancer)"
[t=00:00:01.925362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.938531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.941607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002976fd85f20(default) context=000002976fce9ba0  numChannels=2 frameSize=8
[t=00:00:01.941650][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.941667][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.941678][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.941689][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.941729][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.941768][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.941786][f=-000001] [Sound]   Devices:
[t=00:00:01.945466][f=-000001] [Sound]     [OpenAL Soft on DFX Speakers (DFX Audio Enhancer)]
[t=00:00:01.945485][f=-000001] [Sound]     [OpenAL Soft on Динамики (ARDOR GAMING Blackout)]
[t=00:00:01.945494][f=-000001] [Sound]     [OpenAL Soft on PHL 328E9F (NVIDIA High Definition Audio)]
[t=00:00:01.945508][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.945516][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.946453][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.946479][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.020084][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 196640 MB
[t=00:00:02.023204][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.023235][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.023257][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20231221_160725_Dockside v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:02.172518][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.178525][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.178932][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт).
[t=00:00:02.179309][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms
[t=00:00:02.179346][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:04.095603][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:04.095789][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:04.095805][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:04.095844][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:04.137038][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:04.137071][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.339, 0.268}, {0.900, 0.180}}ms
[t=00:00:04.137117][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.250, 0.250, 0.250, 0.250}, {0.164, 0.164, 0.164, 0.164}}ms
[t=00:00:04.137136][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.822, 0.822, 0.822, 0.822}, {0.149, 0.149, 0.149, 0.149}}ms
[t=00:00:04.137153][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.142, 0.142, 0.142, 0.142}}ms
[t=00:00:04.137170][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.091, 0.091, 0.091, 0.091}, {0.124, 0.124, 0.124, 0.124}}ms
[t=00:00:04.137195][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.321, 0.321, 0.321, 0.321}}ms
[t=00:00:04.137213][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:04.137225][f=-000001] [SpringApp::Kill][2]
[t=00:00:04.138056][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:04.140640][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:04.140717][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:04.140907][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002976fce9ba0 dev=000002976fd85f20
[t=00:00:04.140992][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002976fce9ba0 dev=000002976fd85f20
[t=00:00:04.141011][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002976fce9ba0)]
[t=00:00:04.142275][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002976fd85f20)]
[t=00:00:04.142378][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:04.172257][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:04.172773][f=-000001] [SpringApp::Kill][3]
[t=00:00:04.172812][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:04.172823][f=-000001] [SpringApp::Kill][4] font=000002974d75ce80
[t=00:00:04.173102][f=-000001] [SpringApp::Kill][5]
[t=00:00:04.173305][f=-000001] [SpringApp::Kill][6]
[t=00:00:04.173319] [SpringApp::Kill][7]
[t=00:00:04.174812] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.174829] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.174839] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:04.174855] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.174875] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:04.174890] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.174904] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.174925] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.174943] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:04.174957] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.174982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.174998] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.175016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.265319] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:04.265449] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:04.265460] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:04.265469] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:04.265967] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>]
[t=00:00:04.265989] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:04.266006] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:04.266033] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:04.266054] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002974d758c10)
[t=00:00:04.266312] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:04.266330] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:04.266362] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:04.266378] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:04.266390] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:04.266420] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:04.266667] [SpringApp::Kill][8]
[t=00:00:04.266717] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76d928f10 (joinable=1)
[t=00:00:04.266694] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:04.266730] [WatchDog::Uninstall][2]
[t=00:00:05.108015] [WatchDog::Uninstall][3]
[t=00:00:05.108033] [SpringApp::Kill][9]