Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.018640] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.018654] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.023312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.023411] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.035015] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.050468] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.060381] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.072217] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.081999] Error: ConfigSource: Error: Can not parse line: 00 Failed rotating the log file [t=00:00:00.096393] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.096460] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.096490] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.096513] [t=00:00:00.096527] Enable or disable log sections using the LogSections configuration key [t=00:00:00.096544] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.096555] Use "none" to disable the default log sections. [t=00:00:00.096563] ============== </Log Sections> ============== [t=00:00:00.096582] ============== <User Config> ============== [t=00:00:00.096738] AdvSky = 0 [t=00:00:00.096750] AllowDeferredMapRendering = 1 [t=00:00:00.096760] AllowDeferredModelRendering = 1 [t=00:00:00.096770] BumpWaterAnisotropy = 2 [t=00:00:00.096779] BumpWaterBlurReflection = 1 [t=00:00:00.096789] BumpWaterDepthBits = 32 [t=00:00:00.096797] BumpWaterReflection = 2 [t=00:00:00.096806] BumpWaterTexSizeReflection = 256 [t=00:00:00.096818] CamFreeScrollSpeed = 50 [t=00:00:00.096826] CamMode = 1 [t=00:00:00.096849] DualScreenMiniMapOnLeft = 1 [t=00:00:00.096860] EdgeMoveDynamic = 0 [t=00:00:00.096867] EdgeMoveWidth = 0.003 [t=00:00:00.096874] FPSFOV = 90 [t=00:00:00.096881] FPSScrollSpeed = 50 [t=00:00:00.096888] FSAA = 1 [t=00:00:00.096897] FontSize = 18 [t=00:00:00.096906] ForceDisableShaders = 0 [t=00:00:00.096914] GrassDetail = 0 [t=00:00:00.096921] GroundDecals = 5 [t=00:00:00.096929] GroundDetail = 120 [t=00:00:00.096937] GroundScarAlphaFade = 1 [t=00:00:00.096953] HangTimeout = 30 [t=00:00:00.096963] HardwareCursor = 1 [t=00:00:00.096969] InitialNetworkTimeout = 0 [t=00:00:00.096975] LinkIncomingMaxPacketRate = 512 [t=00:00:00.096982] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.096989] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.096998] LinkOutgoingBandwidth = 131072 [t=00:00:00.097007] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.097016] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.097024] MSAALevel = 8 [t=00:00:00.097041] MaxParticles = 25000 [t=00:00:00.097049] MaxSounds = 32 [t=00:00:00.097055] MaximumTransmissionUnit = 0 [t=00:00:00.097062] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.097069] MiniMapMarker = 0 [t=00:00:00.097075] MouseDragScrollThreshold = 0 [t=00:00:00.097081] NetworkLossFactor = 1 [t=00:00:00.097088] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.097096] OverheadScrollSpeed = 50 [t=00:00:00.097101] ReconnectTimeout = 0 [t=00:00:00.097111] RotOverheadScrollSpeed = 50 [t=00:00:00.097126] RotateLogFiles = 1 [t=00:00:00.097136] ShadowMapSize = 8192 [t=00:00:00.097143] Shadows = 1 [t=00:00:00.097150] ShowClock = 0 [t=00:00:00.097157] SoftParticles = 2 [t=00:00:00.097165] SplashScreenDir = ./MlumeMT = 0 [t=00:00:00.097174] UnitIconDist = 250 [t=00:00:00.097184] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.097194] UseLuaMemPools = 0 [t=00:00:00.097201] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.097209] VFSCacheArchiveFiles = 0 [t=00:00:00.097216] VSync = 0 [t=00:00:00.097279] Water = 4 [t=00:00:00.097290] XResolution = 2560 [t=00:00:00.097297] YResolution = 1440 [t=00:00:00.097306] snd_volmaster = 5 [t=00:00:00.097326] ============== </User Config> ============== [t=00:00:00.097335] ============== <User System> ============== [t=00:00:00.097347] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.097363] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.097374] Compiler Version: gcc-11.2.0 [t=00:00:00.097442] Operating System: Windows 10 TBA Insider Update (build 22000) [t=00:00:00.097499] Hardware Config: AMD Ryzen 5 2600X Six-Core Processor ; 16316MB RAM, 21692MB pagefile [t=00:00:00.097512] Binary Word Size: 64-bit (native) [t=00:00:00.097523] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.097532] Physical CPU Cores: 6 [t=00:00:00.097539] Logical CPU Cores: 12 [t=00:00:00.097548] ============== </User System> ============== [t=00:00:00.097720] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.097731] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.097740] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.097749] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.097759] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.099505] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.099527] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.115956] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz} [t=00:00:00.133320] Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.133336] [ 1] 3620x2036x24bpp@75Hz [t=00:00:00.133342] [ 4] 2560x1440x24bpp@75Hz [t=00:00:00.133351] [ 7] 1920x1440x24bpp@75Hz [t=00:00:00.133359] [10] 1920x1200x24bpp@75Hz [t=00:00:00.133366] [13] 1920x1080x24bpp@60Hz [t=00:00:00.133373] [19] 1768x992x24bpp@30Hz [t=00:00:00.133379] [22] 1680x1050x24bpp@60Hz [t=00:00:00.133384] [24] 1600x1200x24bpp@75Hz [t=00:00:00.133391] [27] 1600x1024x24bpp@60Hz [t=00:00:00.133403] [29] 1600x900x24bpp@60Hz [t=00:00:00.133414] [31] 1440x1080x24bpp@60Hz [t=00:00:00.133426] [37] 1440x900x24bpp@60Hz [t=00:00:00.133433] [38] 1366x768x24bpp@60Hz [t=00:00:00.133439] [39] 1360x768x24bpp@60Hz [t=00:00:00.133447] [40] 1280x1440x24bpp@60Hz [t=00:00:00.133454] [42] 1280x1024x24bpp@75Hz [t=00:00:00.133463] [44] 1280x960x24bpp@60Hz [t=00:00:00.133470] [45] 1280x800x24bpp@60Hz [t=00:00:00.133477] [46] 1280x768x24bpp@60Hz [t=00:00:00.133484] [47] 1280x720x24bpp@60Hz [t=00:00:00.133499] [50] 1176x664x24bpp@60Hz [t=00:00:00.133509] [53] 1152x864x24bpp@60Hz [t=00:00:00.133517] [54] 1024x768x24bpp@75Hz [t=00:00:00.133524] [57] 800x600x24bpp@75Hz [t=00:00:00.133534] [61] 720x576x24bpp@50Hz [t=00:00:00.133541] [62] 720x480x24bpp@60Hz [t=00:00:00.133548] [64] 640x480x24bpp@75Hz [t=00:00:00.944221] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.945773] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.945814] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.993074] [GR::LogVersionInfo] [t=00:00:00.993109] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.993122] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.993130] GL vendor : NVIDIA Corporation [t=00:00:00.993138] GL renderer : NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2 [t=00:00:00.993146] GLSL version: 4.60 NVIDIA [t=00:00:00.993208] GLEW version: 2.1.0 [t=00:00:00.993218] GPU memory : 8192MB (total) / 4028MB (available) [t=00:00:00.993259] SDL swap-int: 1 [t=00:00:00.993269] SDL driver : windows [t=00:00:00.993279] [t=00:00:00.993287] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.993295] GLSL shader support : 1 [t=00:00:00.993327] GL4 support : 1 [t=00:00:00.993337] FBO extension support : 1 [t=00:00:00.993367] NVX GPU mem-info support : 1 [t=00:00:00.993404] ATI GPU mem-info support : 0 [t=00:00:00.993437] NPOT-texture support : 1 (1) [t=00:00:00.993456] S3TC/DXT1 texture support : 1/1 [t=00:00:00.993467] texture query-LOD support : 1 (1) [t=00:00:00.993475] MSAA frame-buffer support : 1 (1) [t=00:00:00.993483] Z-buffer depth : 32 (-) [t=00:00:00.993508] primitive-restart support : 1 (1) [t=00:00:00.993523] clip-space control support: 1 (1) [t=00:00:00.993532] seamless cube-map support : 1 (1) [t=00:00:00.993543] frag-depth layout support : 1 (1) [t=00:00:00.993564] persistent maps support : 1 (1) [t=00:00:00.993577] explicit attribs location : 1 (1) [t=00:00:00.993587] multi draw indirect : 1 (-) [t=00:00:00.993602] array textures : 1 (-) [t=00:00:00.993615] buffer copy support : 1 (-) [t=00:00:00.993625] indirect draw : 1 (-) [t=00:00:00.993637] base instance : 1 (-) [t=00:00:00.993645] [t=00:00:00.993656] max. FBO samples : 32 [t=00:00:00.993665] max. FS/program texture slots : 32/192 [t=00:00:00.993685] max. texture size : 32768 [t=00:00:00.993705] max. texture anisotropy level : 16.000000 [t=00:00:00.993717] max. vec4 varyings/attributes : 31/16 [t=00:00:00.993726] max. draw-buffers : 8 [t=00:00:00.993735] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.993751] max. uniform buffer-bindings : 84 [t=00:00:00.993759] max. uniform block-size : 64KB [t=00:00:00.993768] max. storage buffer-bindings : 96 [t=00:00:00.993789] max. storage block-size : 2047MB [t=00:00:00.993801] [t=00:00:00.993810] enable AMD-hacks : 0 [t=00:00:00.993818] compress MIP-maps: 0 [t=00:00:00.993873] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.994829] [GR::UpdateGLConfigs] [t=00:00:00.995083] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.995120] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.996600] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.996655] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.996665] [GR::InitGLState] [t=00:00:00.996858] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::exclusive) [t=00:00:01.679922] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.686689] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:01.687787] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.702121] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.702248] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.704385] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.708835] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.708867] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.708967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.709075] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.724136] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.724896] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.725541] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.725751] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.743685] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [t=00:00:01.743729] [VFS] [SpringVFS::ReserveArchives<this=000002976fce2ea0>] [t=00:00:01.743975] [VFS] [SpringVFS::AddArchive<this=000002976fce2ea0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.748137] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002976fce2ea0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.748193] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.910705] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.911830] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.912105] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.912116] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.912301] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.912306] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.912827] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.912911] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.913596][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.913734][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.913933][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.914010][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.914112][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.914171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.925270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.925320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (ARDOR GAMING Blackout)" [t=00:00:01.925335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PHL 328E9F (NVIDIA High Definition Audio)" [t=00:00:01.925350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DFX Speakers (DFX Audio Enhancer)" [t=00:00:01.925362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.938531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.941607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002976fd85f20(default) context=000002976fce9ba0 numChannels=2 frameSize=8 [t=00:00:01.941650][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.941667][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.941678][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.941689][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.941729][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.941768][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.941786][f=-000001] [Sound] Devices: [t=00:00:01.945466][f=-000001] [Sound] [OpenAL Soft on DFX Speakers (DFX Audio Enhancer)] [t=00:00:01.945485][f=-000001] [Sound] [OpenAL Soft on Динамики (ARDOR GAMING Blackout)] [t=00:00:01.945494][f=-000001] [Sound] [OpenAL Soft on PHL 328E9F (NVIDIA High Definition Audio)] [t=00:00:01.945508][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.945516][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.946453][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.946479][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.020084][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 196640 MB [t=00:00:02.023204][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.023235][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.023257][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20231221_160725_Dockside v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:02.172518][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.178525][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.178932][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт). [t=00:00:02.179309][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:02.179346][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:04.095603][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:04.095789][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.095805][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.095844][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:04.137038][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.137071][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.339, 0.268}, {0.900, 0.180}}ms [t=00:00:04.137117][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.250, 0.250, 0.250, 0.250}, {0.164, 0.164, 0.164, 0.164}}ms [t=00:00:04.137136][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.822, 0.822, 0.822, 0.822}, {0.149, 0.149, 0.149, 0.149}}ms [t=00:00:04.137153][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.142, 0.142, 0.142, 0.142}}ms [t=00:00:04.137170][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.091, 0.091, 0.091, 0.091}, {0.124, 0.124, 0.124, 0.124}}ms [t=00:00:04.137195][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.321, 0.321, 0.321, 0.321}}ms [t=00:00:04.137213][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.137225][f=-000001] [SpringApp::Kill][2] [t=00:00:04.138056][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:04.140640][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:04.140717][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:04.140907][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002976fce9ba0 dev=000002976fd85f20 [t=00:00:04.140992][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002976fce9ba0 dev=000002976fd85f20 [t=00:00:04.141011][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002976fce9ba0)] [t=00:00:04.142275][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002976fd85f20)] [t=00:00:04.142378][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:04.172257][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:04.172773][f=-000001] [SpringApp::Kill][3] [t=00:00:04.172812][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:04.172823][f=-000001] [SpringApp::Kill][4] font=000002974d75ce80 [t=00:00:04.173102][f=-000001] [SpringApp::Kill][5] [t=00:00:04.173305][f=-000001] [SpringApp::Kill][6] [t=00:00:04.173319] [SpringApp::Kill][7] [t=00:00:04.174812] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.174829] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.174839] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.174855] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.174875] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.174890] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.174904] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.174925] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.174943] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.174957] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.174982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.174998] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.175016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.265319] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:04.265449] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:04.265460] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:04.265469] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:04.265967] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>] [t=00:00:04.265989] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:04.266006] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:04.266033] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:04.266054] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002974d758c10) [t=00:00:04.266312] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:04.266330] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:04.266362] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:04.266378] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:04.266390] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:04.266420] [VFS] [SpringVFS::DeleteArchives<this=000002976fce2ea0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:04.266667] [SpringApp::Kill][8] [t=00:00:04.266717] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76d928f10 (joinable=1) [t=00:00:04.266694] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.266730] [WatchDog::Uninstall][2] [t=00:00:05.108015] [WatchDog::Uninstall][3] [t=00:00:05.108033] [SpringApp::Kill][9]
infolog_full.txt (truncated):