ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #106764

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.017548] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.017561] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.022269] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.022384] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.055517] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.065438] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.077249] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.086991] Error: ConfigSource: Error: Can not parse line: 00
Failed rotating the log file
[t=00:00:00.101465] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.101521] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.101545]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.101564]   
[t=00:00:00.101569]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.101576]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.101582]   Use "none" to disable the default log sections.
[t=00:00:00.101587] ============== </Log Sections> ==============

[t=00:00:00.101611] ============== <User Config> ==============
[t=00:00:00.101768]   AdvSky = 0
[t=00:00:00.101776]   AllowDeferredMapRendering = 1
[t=00:00:00.101787]   AllowDeferredModelRendering = 1
[t=00:00:00.101793]   BumpWaterAnisotropy = 2
[t=00:00:00.101799]   BumpWaterBlurReflection = 1
[t=00:00:00.101805]   BumpWaterDepthBits = 32
[t=00:00:00.101810]   BumpWaterReflection = 2
[t=00:00:00.101815]   BumpWaterTexSizeReflection = 256
[t=00:00:00.101821]   CamFreeScrollSpeed = 50
[t=00:00:00.101827]   CamMode = 1
[t=00:00:00.101844]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.101853]   EdgeMoveDynamic = 0
[t=00:00:00.101860]   EdgeMoveWidth = 0.003
[t=00:00:00.101867]   FPSFOV = 90
[t=00:00:00.101876]   FPSScrollSpeed = 50
[t=00:00:00.101883]   FSAA = 1
[t=00:00:00.101890]   FontSize = 18
[t=00:00:00.101899]   ForceDisableShaders = 0
[t=00:00:00.101906]   GrassDetail = 0
[t=00:00:00.101914]   GroundDecals = 5
[t=00:00:00.101927]   GroundDetail = 120
[t=00:00:00.101935]   GroundScarAlphaFade = 1
[t=00:00:00.101951]   HangTimeout = 30
[t=00:00:00.101962]   HardwareCursor = 1
[t=00:00:00.101969]   InitialNetworkTimeout = 0
[t=00:00:00.101977]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.101985]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.101993]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.102002]   LinkOutgoingBandwidth = 131072
[t=00:00:00.102011]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.102021]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.102028]   MSAALevel = 8
[t=00:00:00.102044]   MaxParticles = 25000
[t=00:00:00.102053]   MaxSounds = 32
[t=00:00:00.102060]   MaximumTransmissionUnit = 0
[t=00:00:00.102068]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.102157]   MiniMapMarker = 0
[t=00:00:00.102166]   MouseDragScrollThreshold = 0
[t=00:00:00.102174]   NetworkLossFactor = 1
[t=00:00:00.102183]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.102191]   OverheadScrollSpeed = 50
[t=00:00:00.102199]   ReconnectTimeout = 0
[t=00:00:00.102207]   RotOverheadScrollSpeed = 50
[t=00:00:00.102223]   RotateLogFiles = 1
[t=00:00:00.102232]   ShadowMapSize = 8192
[t=00:00:00.102240]   Shadows = 1
[t=00:00:00.102247]   ShowClock = 0
[t=00:00:00.102255]   SoftParticles = 2
[t=00:00:00.102262]   SplashScreenDir = ./MlumeMT = 0
[t=00:00:00.102272]   UnitIconDist = 250
[t=00:00:00.102280]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.102288]   UseLuaMemPools = 0
[t=00:00:00.102297]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.102305]   VFSCacheArchiveFiles = 0
[t=00:00:00.102312]   VSync = 0
[t=00:00:00.102363]   Water = 4
[t=00:00:00.102373]   XResolution = 2560
[t=00:00:00.102379]   YResolution = 1440
[t=00:00:00.102385]   snd_volmaster = 5
[t=00:00:00.102398] ============== </User Config> ==============

[t=00:00:00.102404] ============== <User System> ==============
[t=00:00:00.102411]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.102423]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.102429]        Compiler Version: gcc-11.2.0
[t=00:00:00.102489]        Operating System: Windows 10 TBA Insider Update (build 22000)
[t=00:00:00.102541]         Hardware Config: AMD Ryzen 5 2600X Six-Core Processor           ; 16316MB RAM, 21692MB pagefile
[t=00:00:00.102550]        Binary Word Size: 64-bit (native)
[t=00:00:00.102556]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.102562]      Physical CPU Cores: 6
[t=00:00:00.102567]       Logical CPU Cores: 12
[t=00:00:00.102572] ============== </User System> ==============

[t=00:00:00.102790] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.102798]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.102804]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.102809]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.102817]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.104317] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.104331] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.119017] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz}
[t=00:00:00.135981]     Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.136002]         [ 1] 3620x2036x24bpp@75Hz
[t=00:00:00.136008]         [ 4] 2560x1440x24bpp@75Hz
[t=00:00:00.136014]         [ 7] 1920x1440x24bpp@75Hz
[t=00:00:00.136022]         [10] 1920x1200x24bpp@75Hz
[t=00:00:00.136029]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.136037]         [19] 1768x992x24bpp@30Hz
[t=00:00:00.136042]         [22] 1680x1050x24bpp@60Hz
[t=00:00:00.136047]         [24] 1600x1200x24bpp@75Hz
[t=00:00:00.136053]         [27] 1600x1024x24bpp@60Hz
[t=00:00:00.136063]         [29] 1600x900x24bpp@60Hz
[t=00:00:00.136069]         [31] 1440x1080x24bpp@60Hz
[t=00:00:00.136074]         [37] 1440x900x24bpp@60Hz
[t=00:00:00.136093]         [38] 1366x768x24bpp@60Hz
[t=00:00:00.136098]         [39] 1360x768x24bpp@60Hz
[t=00:00:00.136104]         [40] 1280x1440x24bpp@60Hz
[t=00:00:00.136111]         [42] 1280x1024x24bpp@75Hz
[t=00:00:00.136118]         [44] 1280x960x24bpp@60Hz
[t=00:00:00.136123]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.136128]         [46] 1280x768x24bpp@60Hz
[t=00:00:00.136133]         [47] 1280x720x24bpp@60Hz
[t=00:00:00.136143]         [50] 1176x664x24bpp@60Hz
[t=00:00:00.136151]         [53] 1152x864x24bpp@60Hz
[t=00:00:00.136157]         [54] 1024x768x24bpp@75Hz
[t=00:00:00.136162]         [57] 800x600x24bpp@75Hz
[t=00:00:00.136168]         [61] 720x576x24bpp@50Hz
[t=00:00:00.136173]         [62] 720x480x24bpp@60Hz
[t=00:00:00.136182]         [64] 640x480x24bpp@75Hz
[t=00:00:00.807984] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.809482] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.809527] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.887222] [GR::LogVersionInfo]
[t=00:00:00.887289]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.887302]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.887313]     GL vendor   : NVIDIA Corporation
[t=00:00:00.887322]     GL renderer : NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2
[t=00:00:00.887331]     GLSL version: 4.60 NVIDIA
[t=00:00:00.887404]     GLEW version: 2.1.0
[t=00:00:00.887428]     GPU memory  : 8192MB (total) / 4289MB (available)
[t=00:00:00.887482]     SDL swap-int: 1
[t=00:00:00.887493]     SDL driver  : windows
[t=00:00:00.887503]     
[t=00:00:00.887513]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.887523]     GLSL shader support       : 1
[t=00:00:00.887531]     GL4 support               : 1
[t=00:00:00.887541]     FBO extension support     : 1
[t=00:00:00.887585]     NVX GPU mem-info support  : 1
[t=00:00:00.887627]     ATI GPU mem-info support  : 0
[t=00:00:00.887672]     NPOT-texture support      : 1 (1)
[t=00:00:00.887688]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.887699]     texture query-LOD support : 1 (1)
[t=00:00:00.887710]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.887718]     Z-buffer depth            : 32 (-)
[t=00:00:00.887748]     primitive-restart support : 1 (1)
[t=00:00:00.887759]     clip-space control support: 1 (1)
[t=00:00:00.887770]     seamless cube-map support : 1 (1)
[t=00:00:00.887778]     frag-depth layout support : 1 (1)
[t=00:00:00.887806]     persistent maps support   : 1 (1)
[t=00:00:00.887816]     explicit attribs location : 1 (1)
[t=00:00:00.887827]     multi draw indirect       : 1 (-)
[t=00:00:00.887837]     array textures            : 1 (-)
[t=00:00:00.887847]     buffer copy support       : 1 (-)
[t=00:00:00.887858]     indirect draw             : 1 (-)
[t=00:00:00.887866]     base instance             : 1 (-)
[t=00:00:00.887872]     
[t=00:00:00.887889]     max. FBO samples              : 32
[t=00:00:00.887898]     max. FS/program texture slots : 32/192
[t=00:00:00.887919]     max. texture size             : 32768
[t=00:00:00.887954]     max. texture anisotropy level : 16.000000
[t=00:00:00.887963]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.887971]     max. draw-buffers             : 8
[t=00:00:00.887978]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.887986]     max. uniform buffer-bindings  : 84
[t=00:00:00.887994]     max. uniform block-size       : 64KB
[t=00:00:00.888002]     max. storage buffer-bindings  : 96
[t=00:00:00.888025]     max. storage block-size       : 2047MB
[t=00:00:00.888036]     
[t=00:00:00.888043]     enable AMD-hacks : 0
[t=00:00:00.888049]     compress MIP-maps: 0
[t=00:00:00.888131] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.889539] [GR::UpdateGLConfigs]
[t=00:00:00.890104] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.890142] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.895452] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.895806] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.895830] [GR::InitGLState]
[t=00:00:00.896226] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:01.616292] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.622812] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.623922] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.646841] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.646921] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.649718] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.655010] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.655074] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.655570] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.656025] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.675172] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.677003] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.677940] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.678228] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.706241] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:01.706340] [VFS] [SpringVFS::ReserveArchives<this=0000022c6bfec530>]
[t=00:00:01.706780] [VFS] [SpringVFS::AddArchive<this=0000022c6bfec530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.713524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022c6bfec530 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.713593] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.880097] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.881272] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.881887] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.882034] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.882465] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.885123] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.885435] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.885554] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.886437][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.886576][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.886835][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.886895][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.886910][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.886973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.898881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.898952][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (ARDOR GAMING Blackout)"
[t=00:00:01.898968][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PHL 328E9F (NVIDIA High Definition Audio)"
[t=00:00:01.898992][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DFX Speakers (DFX Audio Enhancer)"
[t=00:00:01.899002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.920983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.923934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022c6c19afd0(default) context=0000022c6c058a60  numChannels=2 frameSize=8
[t=00:00:01.923984][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.924001][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.924011][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.924021][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.924068][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.924140][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.924158][f=-000001] [Sound]   Devices:
[t=00:00:01.928789][f=-000001] [Sound]     [OpenAL Soft on DFX Speakers (DFX Audio Enhancer)]
[t=00:00:01.928824][f=-000001] [Sound]     [OpenAL Soft on Динамики (ARDOR GAMING Blackout)]
[t=00:00:01.928837][f=-000001] [Sound]     [OpenAL Soft on PHL 328E9F (NVIDIA High Definition Audio)]
[t=00:00:01.928856][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.928869][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.929829][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.929872][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.992157][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 196640 MB
[t=00:00:01.995292][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.995322][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.995343][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20231221_160725_Dockside v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:02.149506][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.155599][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.155985][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт).
[t=00:00:02.156207][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms
[t=00:00:02.156231][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.768248][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.768427][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.768466][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.768489][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:05.800778][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.800807][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{5.859, 1.172}, {4.391, 0.878}}ms
[t=00:00:05.800837][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.379, 0.379, 0.379, 0.379}, {0.728, 0.728, 0.728, 0.728}}ms
[t=00:00:05.800849][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.378, 2.378, 2.378, 2.378}, {1.723, 1.723, 1.723, 1.723}}ms
[t=00:00:05.800861][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.103, 0.103, 0.103, 0.103}, {0.406, 0.406, 0.406, 0.406}}ms
[t=00:00:05.800873][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.925, 2.925, 2.925, 2.925}, {0.965, 0.965, 0.965, 0.965}}ms
[t=00:00:05.800894][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.569, 0.569, 0.569, 0.569}}ms
[t=00:00:05.800905][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.800916][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.801693][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.817017][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.817050][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.817121][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022c6c058a60 dev=0000022c6c19afd0
[t=00:00:05.817199][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022c6c058a60 dev=0000022c6c19afd0
[t=00:00:05.817215][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022c6c058a60)]
[t=00:00:05.817908][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022c6c19afd0)]
[t=00:00:05.817953][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.847504][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.848055][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.848087][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.848099][f=-000001] [SpringApp::Kill][4] font=0000022c4a92e200
[t=00:00:05.848501][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.848675][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.848689] [SpringApp::Kill][7]
[t=00:00:05.848902] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.848916] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.848928] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.848946] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.848961] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.848975] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.848990] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849016] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849032] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.849044] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.849063] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.849081] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.912632] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.912688] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.912699] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.912706] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.912974] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>]
[t=00:00:05.912995] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.913014] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.913042] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:05.913061] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000022c4a513680)
[t=00:00:05.913171] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.913182] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:05.913198] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.913206] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.913214] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.913221] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.913297] [SpringApp::Kill][8]
[t=00:00:05.913309] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.913322] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76d928f10 (joinable=1)
[t=00:00:05.913333] [WatchDog::Uninstall][2]
[t=00:00:06.105351] [WatchDog::Uninstall][3]
[t=00:00:06.105386] [SpringApp::Kill][9]