Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.017548] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.017561] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.022269] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.022384] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.055517] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.065438] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.077249] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.086991] Error: ConfigSource: Error: Can not parse line: 00 Failed rotating the log file [t=00:00:00.101465] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.101521] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.101545] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.101564] [t=00:00:00.101569] Enable or disable log sections using the LogSections configuration key [t=00:00:00.101576] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.101582] Use "none" to disable the default log sections. [t=00:00:00.101587] ============== </Log Sections> ============== [t=00:00:00.101611] ============== <User Config> ============== [t=00:00:00.101768] AdvSky = 0 [t=00:00:00.101776] AllowDeferredMapRendering = 1 [t=00:00:00.101787] AllowDeferredModelRendering = 1 [t=00:00:00.101793] BumpWaterAnisotropy = 2 [t=00:00:00.101799] BumpWaterBlurReflection = 1 [t=00:00:00.101805] BumpWaterDepthBits = 32 [t=00:00:00.101810] BumpWaterReflection = 2 [t=00:00:00.101815] BumpWaterTexSizeReflection = 256 [t=00:00:00.101821] CamFreeScrollSpeed = 50 [t=00:00:00.101827] CamMode = 1 [t=00:00:00.101844] DualScreenMiniMapOnLeft = 1 [t=00:00:00.101853] EdgeMoveDynamic = 0 [t=00:00:00.101860] EdgeMoveWidth = 0.003 [t=00:00:00.101867] FPSFOV = 90 [t=00:00:00.101876] FPSScrollSpeed = 50 [t=00:00:00.101883] FSAA = 1 [t=00:00:00.101890] FontSize = 18 [t=00:00:00.101899] ForceDisableShaders = 0 [t=00:00:00.101906] GrassDetail = 0 [t=00:00:00.101914] GroundDecals = 5 [t=00:00:00.101927] GroundDetail = 120 [t=00:00:00.101935] GroundScarAlphaFade = 1 [t=00:00:00.101951] HangTimeout = 30 [t=00:00:00.101962] HardwareCursor = 1 [t=00:00:00.101969] InitialNetworkTimeout = 0 [t=00:00:00.101977] LinkIncomingMaxPacketRate = 512 [t=00:00:00.101985] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.101993] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.102002] LinkOutgoingBandwidth = 131072 [t=00:00:00.102011] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.102021] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.102028] MSAALevel = 8 [t=00:00:00.102044] MaxParticles = 25000 [t=00:00:00.102053] MaxSounds = 32 [t=00:00:00.102060] MaximumTransmissionUnit = 0 [t=00:00:00.102068] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.102157] MiniMapMarker = 0 [t=00:00:00.102166] MouseDragScrollThreshold = 0 [t=00:00:00.102174] NetworkLossFactor = 1 [t=00:00:00.102183] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.102191] OverheadScrollSpeed = 50 [t=00:00:00.102199] ReconnectTimeout = 0 [t=00:00:00.102207] RotOverheadScrollSpeed = 50 [t=00:00:00.102223] RotateLogFiles = 1 [t=00:00:00.102232] ShadowMapSize = 8192 [t=00:00:00.102240] Shadows = 1 [t=00:00:00.102247] ShowClock = 0 [t=00:00:00.102255] SoftParticles = 2 [t=00:00:00.102262] SplashScreenDir = ./MlumeMT = 0 [t=00:00:00.102272] UnitIconDist = 250 [t=00:00:00.102280] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.102288] UseLuaMemPools = 0 [t=00:00:00.102297] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.102305] VFSCacheArchiveFiles = 0 [t=00:00:00.102312] VSync = 0 [t=00:00:00.102363] Water = 4 [t=00:00:00.102373] XResolution = 2560 [t=00:00:00.102379] YResolution = 1440 [t=00:00:00.102385] snd_volmaster = 5 [t=00:00:00.102398] ============== </User Config> ============== [t=00:00:00.102404] ============== <User System> ============== [t=00:00:00.102411] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.102423] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.102429] Compiler Version: gcc-11.2.0 [t=00:00:00.102489] Operating System: Windows 10 TBA Insider Update (build 22000) [t=00:00:00.102541] Hardware Config: AMD Ryzen 5 2600X Six-Core Processor ; 16316MB RAM, 21692MB pagefile [t=00:00:00.102550] Binary Word Size: 64-bit (native) [t=00:00:00.102556] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.102562] Physical CPU Cores: 6 [t=00:00:00.102567] Logical CPU Cores: 12 [t=00:00:00.102572] ============== </User System> ============== [t=00:00:00.102790] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.102798] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.102804] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.102809] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.102817] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.104317] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.104331] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.119017] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz} [t=00:00:00.135981] Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.136002] [ 1] 3620x2036x24bpp@75Hz [t=00:00:00.136008] [ 4] 2560x1440x24bpp@75Hz [t=00:00:00.136014] [ 7] 1920x1440x24bpp@75Hz [t=00:00:00.136022] [10] 1920x1200x24bpp@75Hz [t=00:00:00.136029] [13] 1920x1080x24bpp@60Hz [t=00:00:00.136037] [19] 1768x992x24bpp@30Hz [t=00:00:00.136042] [22] 1680x1050x24bpp@60Hz [t=00:00:00.136047] [24] 1600x1200x24bpp@75Hz [t=00:00:00.136053] [27] 1600x1024x24bpp@60Hz [t=00:00:00.136063] [29] 1600x900x24bpp@60Hz [t=00:00:00.136069] [31] 1440x1080x24bpp@60Hz [t=00:00:00.136074] [37] 1440x900x24bpp@60Hz [t=00:00:00.136093] [38] 1366x768x24bpp@60Hz [t=00:00:00.136098] [39] 1360x768x24bpp@60Hz [t=00:00:00.136104] [40] 1280x1440x24bpp@60Hz [t=00:00:00.136111] [42] 1280x1024x24bpp@75Hz [t=00:00:00.136118] [44] 1280x960x24bpp@60Hz [t=00:00:00.136123] [45] 1280x800x24bpp@60Hz [t=00:00:00.136128] [46] 1280x768x24bpp@60Hz [t=00:00:00.136133] [47] 1280x720x24bpp@60Hz [t=00:00:00.136143] [50] 1176x664x24bpp@60Hz [t=00:00:00.136151] [53] 1152x864x24bpp@60Hz [t=00:00:00.136157] [54] 1024x768x24bpp@75Hz [t=00:00:00.136162] [57] 800x600x24bpp@75Hz [t=00:00:00.136168] [61] 720x576x24bpp@50Hz [t=00:00:00.136173] [62] 720x480x24bpp@60Hz [t=00:00:00.136182] [64] 640x480x24bpp@75Hz [t=00:00:00.807984] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.809482] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.809527] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.887222] [GR::LogVersionInfo] [t=00:00:00.887289] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.887302] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.887313] GL vendor : NVIDIA Corporation [t=00:00:00.887322] GL renderer : NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2 [t=00:00:00.887331] GLSL version: 4.60 NVIDIA [t=00:00:00.887404] GLEW version: 2.1.0 [t=00:00:00.887428] GPU memory : 8192MB (total) / 4289MB (available) [t=00:00:00.887482] SDL swap-int: 1 [t=00:00:00.887493] SDL driver : windows [t=00:00:00.887503] [t=00:00:00.887513] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.887523] GLSL shader support : 1 [t=00:00:00.887531] GL4 support : 1 [t=00:00:00.887541] FBO extension support : 1 [t=00:00:00.887585] NVX GPU mem-info support : 1 [t=00:00:00.887627] ATI GPU mem-info support : 0 [t=00:00:00.887672] NPOT-texture support : 1 (1) [t=00:00:00.887688] S3TC/DXT1 texture support : 1/1 [t=00:00:00.887699] texture query-LOD support : 1 (1) [t=00:00:00.887710] MSAA frame-buffer support : 1 (1) [t=00:00:00.887718] Z-buffer depth : 32 (-) [t=00:00:00.887748] primitive-restart support : 1 (1) [t=00:00:00.887759] clip-space control support: 1 (1) [t=00:00:00.887770] seamless cube-map support : 1 (1) [t=00:00:00.887778] frag-depth layout support : 1 (1) [t=00:00:00.887806] persistent maps support : 1 (1) [t=00:00:00.887816] explicit attribs location : 1 (1) [t=00:00:00.887827] multi draw indirect : 1 (-) [t=00:00:00.887837] array textures : 1 (-) [t=00:00:00.887847] buffer copy support : 1 (-) [t=00:00:00.887858] indirect draw : 1 (-) [t=00:00:00.887866] base instance : 1 (-) [t=00:00:00.887872] [t=00:00:00.887889] max. FBO samples : 32 [t=00:00:00.887898] max. FS/program texture slots : 32/192 [t=00:00:00.887919] max. texture size : 32768 [t=00:00:00.887954] max. texture anisotropy level : 16.000000 [t=00:00:00.887963] max. vec4 varyings/attributes : 31/16 [t=00:00:00.887971] max. draw-buffers : 8 [t=00:00:00.887978] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.887986] max. uniform buffer-bindings : 84 [t=00:00:00.887994] max. uniform block-size : 64KB [t=00:00:00.888002] max. storage buffer-bindings : 96 [t=00:00:00.888025] max. storage block-size : 2047MB [t=00:00:00.888036] [t=00:00:00.888043] enable AMD-hacks : 0 [t=00:00:00.888049] compress MIP-maps: 0 [t=00:00:00.888131] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.889539] [GR::UpdateGLConfigs] [t=00:00:00.890104] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.890142] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.895452] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.895806] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.895830] [GR::InitGLState] [t=00:00:00.896226] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::exclusive) [t=00:00:01.616292] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.622812] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:01.623922] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.646841] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.646921] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.649718] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.655010] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.655074] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.655570] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.656025] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.675172] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.677003] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.677940] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.678228] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.706241] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [t=00:00:01.706340] [VFS] [SpringVFS::ReserveArchives<this=0000022c6bfec530>] [t=00:00:01.706780] [VFS] [SpringVFS::AddArchive<this=0000022c6bfec530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.713524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022c6bfec530 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.713593] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.880097] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.881272] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.881887] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.882034] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.882465] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.885123] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.885435] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.885554] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.886437][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.886576][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.886835][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.886895][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.886910][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.886973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.898881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.898952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (ARDOR GAMING Blackout)" [t=00:00:01.898968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PHL 328E9F (NVIDIA High Definition Audio)" [t=00:00:01.898992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DFX Speakers (DFX Audio Enhancer)" [t=00:00:01.899002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.920983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.923934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022c6c19afd0(default) context=0000022c6c058a60 numChannels=2 frameSize=8 [t=00:00:01.923984][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.924001][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.924011][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.924021][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.924068][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.924140][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.924158][f=-000001] [Sound] Devices: [t=00:00:01.928789][f=-000001] [Sound] [OpenAL Soft on DFX Speakers (DFX Audio Enhancer)] [t=00:00:01.928824][f=-000001] [Sound] [OpenAL Soft on Динамики (ARDOR GAMING Blackout)] [t=00:00:01.928837][f=-000001] [Sound] [OpenAL Soft on PHL 328E9F (NVIDIA High Definition Audio)] [t=00:00:01.928856][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.928869][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.929829][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.929872][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.992157][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 196640 MB [t=00:00:01.995292][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.995322][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.995343][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20231221_160725_Dockside v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:02.149506][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.155599][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.155985][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт). [t=00:00:02.156207][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:02.156231][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.768248][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:05.768427][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.768466][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.768489][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.800778][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.800807][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{5.859, 1.172}, {4.391, 0.878}}ms [t=00:00:05.800837][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.379, 0.379, 0.379, 0.379}, {0.728, 0.728, 0.728, 0.728}}ms [t=00:00:05.800849][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.378, 2.378, 2.378, 2.378}, {1.723, 1.723, 1.723, 1.723}}ms [t=00:00:05.800861][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.103, 0.103, 0.103, 0.103}, {0.406, 0.406, 0.406, 0.406}}ms [t=00:00:05.800873][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.925, 2.925, 2.925, 2.925}, {0.965, 0.965, 0.965, 0.965}}ms [t=00:00:05.800894][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.569, 0.569, 0.569, 0.569}}ms [t=00:00:05.800905][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.800916][f=-000001] [SpringApp::Kill][2] [t=00:00:05.801693][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.817017][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.817050][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.817121][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022c6c058a60 dev=0000022c6c19afd0 [t=00:00:05.817199][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022c6c058a60 dev=0000022c6c19afd0 [t=00:00:05.817215][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022c6c058a60)] [t=00:00:05.817908][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022c6c19afd0)] [t=00:00:05.817953][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.847504][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.848055][f=-000001] [SpringApp::Kill][3] [t=00:00:05.848087][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:05.848099][f=-000001] [SpringApp::Kill][4] font=0000022c4a92e200 [t=00:00:05.848501][f=-000001] [SpringApp::Kill][5] [t=00:00:05.848675][f=-000001] [SpringApp::Kill][6] [t=00:00:05.848689] [SpringApp::Kill][7] [t=00:00:05.848902] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.848916] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.848928] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.848946] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.848961] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.848975] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.848990] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849016] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849032] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.849044] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.849063] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.849081] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.912632] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.912688] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.912699] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.912706] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.912974] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>] [t=00:00:05.912995] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.913014] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.913042] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:05.913061] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000022c4a513680) [t=00:00:05.913171] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.913182] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:05.913198] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.913206] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.913214] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.913221] [VFS] [SpringVFS::DeleteArchives<this=0000022c6bfec530>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.913297] [SpringApp::Kill][8] [t=00:00:05.913309] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.913322] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76d928f10 (joinable=1) [t=00:00:05.913333] [WatchDog::Uninstall][2] [t=00:00:06.105351] [WatchDog::Uninstall][3] [t=00:00:06.105386] [SpringApp::Kill][9]
infolog_full.txt (truncated):