Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000487] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.000497] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.005738] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.005909] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.022807] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.022864] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022891] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022908] [t=00:00:00.022914] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022922] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022929] Use "none" to disable the default log sections. [t=00:00:00.022936] ============== </Log Sections> ============== [t=00:00:00.022944] ============== <User Config> ============== [t=00:00:00.023046] AllowDeferredMapRendering = 1 [t=00:00:00.023054] AllowDeferredModelRendering = 1 [t=00:00:00.023061] BumpWaterAnisotropy = 2 [t=00:00:00.023067] BumpWaterBlurReflection = 1 [t=00:00:00.023074] BumpWaterDepthBits = 32 [t=00:00:00.023080] BumpWaterReflection = 2 [t=00:00:00.023087] BumpWaterRefraction = 2 [t=00:00:00.023094] BumpWaterTexSizeReflection = 1024 [t=00:00:00.023100] CamFreeScrollSpeed = 50 [t=00:00:00.023107] CamMode = 1 [t=00:00:00.023125] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023140] EdgeMoveDynamic = 0 [t=00:00:00.023147] EdgeMoveWidth = 0.003 [t=00:00:00.023153] FPSFOV = 90 [t=00:00:00.023158] FPSScrollSpeed = 50 [t=00:00:00.023164] FontSize = 18 [t=00:00:00.023171] GrassDetail = 0 [t=00:00:00.023176] GroundDecals = 5 [t=00:00:00.023182] GroundDetail = 120 [t=00:00:00.023189] GroundScarAlphaFade = 1 [t=00:00:00.023194] HangTimeout = 30 [t=00:00:00.023200] HardwareCursor = 1 [t=00:00:00.023206] InitialNetworkTimeout = 0 [t=00:00:00.023224] LinkIncomingMaxPacketRate = 512 [t=00:00:00.023231] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.023237] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.023244] LinkOutgoingBandwidth = 131072 [t=00:00:00.023250] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023256] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023262] MSAALevel = 8 [t=00:00:00.023268] MaxParticles = 25000 [t=00:00:00.023273] MaxSounds = 32 [t=00:00:00.023279] MaximumTransmissionUnit = 0 [t=00:00:00.023290] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023296] MiniMapMarker = 0 [t=00:00:00.023303] MouseDragScrollThreshold = 0 [t=00:00:00.023310] NetworkLossFactor = 1 [t=00:00:00.023317] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023323] OverheadScrollSpeed = 50 [t=00:00:00.023329] ReconnectTimeout = 0 [t=00:00:00.023336] RotOverheadScrollSpeed = 50 [t=00:00:00.023342] RotateLogFiles = 1 [t=00:00:00.023348] ShadowMapSize = 8192 [t=00:00:00.023354] Shadows = 1 [t=00:00:00.023364] ShowClock = 0 [t=00:00:00.023371] SoftParticles = 2 [t=00:00:00.023377] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.023383] UnitIconDist = 151 [t=00:00:00.023390] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.023396] UseLuaMemPools = 0 [t=00:00:00.023402] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.023408] VFSCacheArchiveFiles = 0 [t=00:00:00.023415] VSync = 0 [t=00:00:00.023420] Water = 4 [t=00:00:00.023426] XResolution = 1920 [t=00:00:00.023432] YResolution = 1080 [t=00:00:00.023477] snd_volmaster = 31 [t=00:00:00.023502] ============== </User Config> ============== [t=00:00:00.023509] ============== <User System> ============== [t=00:00:00.023516] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.023525] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023539] Compiler Version: gcc-13.2.0 [t=00:00:00.023582] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.023653] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32635MB RAM, 54939MB pagefile [t=00:00:00.023662] Binary Word Size: 64-bit (native) [t=00:00:00.023669] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023676] Physical CPU Cores: 6 [t=00:00:00.023682] Logical CPU Cores: 6 [t=00:00:00.023688] ============== </User System> ============== [t=00:00:00.023821] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023828] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023834] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023853] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023871] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.026539] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026554] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.069975] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} [t=00:00:00.079670] Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.079690] [ 1] 3840x2160x24bpp@75Hz [t=00:00:00.079714] [ 8] 2715x1527x24bpp@75Hz [t=00:00:00.079723] [15] 1920x1080x24bpp@75Hz [t=00:00:00.079729] [22] 1768x992x24bpp@30Hz [t=00:00:00.079736] [25] 1680x1050x24bpp@60Hz [t=00:00:00.079742] [27] 1600x1200x24bpp@60Hz [t=00:00:00.079748] [28] 1600x1024x24bpp@60Hz [t=00:00:00.079754] [30] 1600x900x24bpp@60Hz [t=00:00:00.079761] [32] 1440x1080x24bpp@75Hz [t=00:00:00.079767] [39] 1440x900x24bpp@60Hz [t=00:00:00.079772] [40] 1366x768x24bpp@60Hz [t=00:00:00.079778] [41] 1360x768x24bpp@60Hz [t=00:00:00.079789] [42] 1280x1024x24bpp@75Hz [t=00:00:00.079796] [44] 1280x960x24bpp@60Hz [t=00:00:00.079802] [45] 1280x800x24bpp@60Hz [t=00:00:00.079807] [46] 1280x768x24bpp@60Hz [t=00:00:00.079814] [47] 1280x720x24bpp@60Hz [t=00:00:00.079821] [50] 1176x664x24bpp@60Hz [t=00:00:00.079827] [53] 1152x864x24bpp@75Hz [t=00:00:00.079833] [54] 1024x768x24bpp@75Hz [t=00:00:00.079840] [57] 800x600x24bpp@75Hz [t=00:00:00.079846] [61] 720x576x24bpp@50Hz [t=00:00:00.079858] [62] 720x480x24bpp@60Hz [t=00:00:00.079864] [64] 640x480x24bpp@75Hz [t=00:00:00.374657] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.375615] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.375655] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.406476] [GR::LogVersionInfo] [t=00:00:00.406529] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.406537] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.406543] GL vendor : NVIDIA Corporation [t=00:00:00.406549] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [t=00:00:00.406556] GLSL version: 4.60 NVIDIA [t=00:00:00.406562] GLEW version: 2.1.0 [t=00:00:00.406568] GPU memory : 6144MB (total) / 3653MB (available) [t=00:00:00.406612] SDL swap-int: 1 [t=00:00:00.406618] SDL driver : windows [t=00:00:00.406624] [t=00:00:00.406630] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.406644] GLSL shader support : 1 [t=00:00:00.406651] GL4 support : 1 [t=00:00:00.406658] FBO extension support : 1 [t=00:00:00.406715] NVX GPU mem-info support : 1 [t=00:00:00.406737] ATI GPU mem-info support : 0 [t=00:00:00.406757] Texture clamping to edge : 1 [t=00:00:00.406766] NPOT-texture support : 1 (1) [t=00:00:00.406775] S3TC/DXT1 texture support : 1/1 [t=00:00:00.406783] texture query-LOD support : 1 (1) [t=00:00:00.406805] MSAA frame-buffer support : 1 (1) [t=00:00:00.406813] Z-buffer depth : 32 (-) [t=00:00:00.406828] primitive-restart support : 1 (1) [t=00:00:00.406835] clip-space control support: 1 (1) [t=00:00:00.406844] seamless cube-map support : 1 (1) [t=00:00:00.406850] frag-depth layout support : 1 (1) [t=00:00:00.406856] persistent maps support : 1 (1) [t=00:00:00.406862] explicit attribs location : 1 (1) [t=00:00:00.406869] multi draw indirect : 1 (-) [t=00:00:00.406876] array textures : 1 (-) [t=00:00:00.406890] buffer copy support : 1 (-) [t=00:00:00.406898] indirect draw : 1 (-) [t=00:00:00.406904] base instance : 1 (-) [t=00:00:00.406909] [t=00:00:00.406915] max. FBO samples : 32 [t=00:00:00.406921] max. FS/program texture slots : 32/192 [t=00:00:00.406927] max. texture size : 32768 [t=00:00:00.406940] max. texture anisotropy level : 16.000000 [t=00:00:00.406951] max. vec4 varyings/attributes : 31/16 [t=00:00:00.406966] max. draw-buffers : 8 [t=00:00:00.406974] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.406980] max. uniform buffer-bindings : 84 [t=00:00:00.406986] max. uniform block-size : 64KB [t=00:00:00.406992] max. storage buffer-bindings : 96 [t=00:00:00.406998] max. storage block-size : 2047MB [t=00:00:00.407004] [t=00:00:00.407009] enable AMD-hacks : 0 [t=00:00:00.407014] compress MIP-maps: 0 [t=00:00:00.407064] Number of compressed texture formats: 51 [t=00:00:00.407157] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.407217] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.407588] [GR::UpdateGLConfigs] [t=00:00:00.407658] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.407665] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.408776] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.408821] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.408829] [GR::InitGLState] [t=00:00:00.408883] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:00.520238] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.524659] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.525129] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.530835] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.530862] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.531289] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.533664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.533692] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.533768] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.533829] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.539363] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.539870] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.540174] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.540312] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.546696] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=0ms [t=00:00:00.546724] file="modinfo.lua" indx=5161 inflSize=0kb readTime=0ms [t=00:00:00.546732] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms [t=00:00:00.546740] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms [t=00:00:00.546761] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms [t=00:00:00.546769] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms [t=00:00:00.546776] file=".tx/config" indx=3 inflSize=2kb readTime=0ms [t=00:00:00.546783] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms [t=00:00:00.546790] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms [t=00:00:00.546797] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms [t=00:00:00.546809] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms [t=00:00:00.565635] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [t=00:00:00.565662] [VFS] [SpringVFS::ReserveArchives<this=00000250e99f4310>] [t=00:00:00.565761] [VFS] [SpringVFS::AddArchive<this=00000250e99f4310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.568875] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000250e99f4310 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.568904] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.764856] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.765369] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.765690] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.765820] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.766199] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.766679] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.774497] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.774554] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.775231][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.775358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.775688][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.775718][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.775787][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.775866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.809044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.809082][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.809094][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.809184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altifalantes (2- Razer BlackShark V2 Pro)" [t=00:00:00.809198][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "colunas (Realtek High Definition Audio)" [t=00:00:00.809207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.844559][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.846967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000250e9c672d0(default) context=00000250ca28d410 numChannels=2 frameSize=8 [t=00:00:00.847001][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.847016][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.847024][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.847033][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.847066][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.847099][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.847113][f=-000001] [Sound] Devices: [t=00:00:00.856769][f=-000001] [Sound] [OpenAL Soft on colunas (Realtek High Definition Audio)] [t=00:00:00.856790][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.856799][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:00.856808][f=-000001] [Sound] [OpenAL Soft on Altifalantes (2- Razer BlackShark V2 Pro)] [t=00:00:00.856835][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.856855][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.857794][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.857818][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.875371][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 47146 MB [t=00:00:00.878951][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.879888][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457 [t=00:00:00.883195][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name MarkCesar [t=00:00:01.137616][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Bandit_Plains_v1" (loaded=0 cached=0) [t=00:00:01.137950][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250e99f4310>(arName="Bandit_Plains_v1", overwrite=false)] section=1 cached=0 [t=00:00:01.138346][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250e99f4310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.138775][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.139035][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250e99f4310>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.148168][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250e99f4310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.148374][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250e99f4310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.116361][f=-000001] [CAS::GASCB] Archive file="bandit_plains_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:03.148229][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.148384][f=-000001] Warning: [PreGame::GameDataReceived] Archive Bandit_Plains_v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:30.270821][f=-000001] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=419086ms [t=00:01:30.270854][f=-000001] file="luaui/images/graphs_icon.png" indx=3864 inflSize=16kb readTime=4070ms [t=00:01:30.270865][f=-000001] file="luaui/images/nubtron/buildbotlab.png" indx=3978 inflSize=13kb readTime=4045ms [t=00:01:30.270972][f=-000001] file="luaui/images/startup_info_selector/customcomm.xcf" indx=4052 inflSize=186kb readTime=4024ms [t=00:01:30.270987][f=-000001] file="luaui/images/epicmenu/fingertap.png" indx=3570 inflSize=1kb readTime=4015ms [t=00:01:30.270998][f=-000001] file="luaui/images/lobbyranks/2_1.png" indx=3891 inflSize=136kb readTime=4003ms [t=00:01:30.271010][f=-000001] file="unittextures/pw_estorage_2.dds" indx=7655 inflSize=85kb readTime=2190ms [t=00:01:30.271025][f=-000001] file="unittextures/zenith_2.dds" indx=8159 inflSize=1365kb readTime=2187ms [t=00:01:30.271035][f=-000001] file="unitpics/shieldscout.png" indx=6904 inflSize=11kb readTime=1961ms [t=00:01:30.271044][f=-000001] file="unitpics/obj_artefact.png" indx=6848 inflSize=9kb readTime=1898ms [t=00:01:30.271053][f=-000001] file="unitpics/skin_recon_leopard.png" indx=6922 inflSize=9kb readTime=1888ms [t=00:01:30.272004][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:30.315738][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:30.368478][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:30.368566][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:30.369543][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:01:30.369619][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_16-07-43-407_Bandit_Plains_v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:01:30.369637][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89296ms [t=00:01:30.369903][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:01:30.407483][f=-000001] forceSingleThreaded, false [t=00:01:30.414230][f=-000001] [CAS::GASCB] Archive file="bandit_plains_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:01:30.414354][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:01:30.414715][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:30.414812][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:30.414892][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:30.431668][f=-000001] [LuaIntro] Searching for new Widgets [t=00:01:30.431688][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:01:30.431835][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:01:30.431944][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:01:30.432027][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:01:30.432110][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:01:30.433188][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:01:30.433800][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:01:30.434361][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:01:30.435187][f=-000001] [LuaIntro] Found new widget "Main" [t=00:01:30.435840][f=-000001] [LuaIntro] Found new widget "Music" [t=00:01:30.436446][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:01:30.436466][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:01:30.437410][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:01:30.440336][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:01:30.443935][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:01:30.445156][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:01:30.445334][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:01:30.445753][f=-000001] [LoadScreen::Init] single-threaded [t=00:01:30.445779][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:01:30.445909][f=-000001] [Game::Load][1] globalQuit=1 threaded=0 [t=00:01:30.445933][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:01:30.817044][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:01:30.962846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" ------- TRUNCATED ------- [t=00:01:49.374315][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:49.374523][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:49.374728][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:49.375927][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:49.376239][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:49.376510][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:49.376765][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:49.377191][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:49.377608][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:49.399999][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:49.400582][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:49.406899][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:49.407527][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:49.412605][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:49.413307][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:49.413894][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:49.416009][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:49.416408][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:49.416760][f=-000001] Mex Placement Initialised with 44 spots. [t=00:01:49.418349][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:49.418927][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:49.422013][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:49.423165][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:49.425547][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:49.426505][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:49.426858][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:49.427217][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:49.447625][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:49.476573][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:49.484981][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:49.485489][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:49.488502][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:49.497920][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:49.498984][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:49.499824][f=-000001] SetSunLighting [t=00:01:49.502895][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:49.503624][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:49.504207][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:49.507560][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:49.508047][f=-000001] Lua garbage collection rate: 30/s [t=00:01:49.508076][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:49.508422][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:49.509661][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:49.518240][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:49.519768][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:49.523251][f=-000001] Writing last game win data [t=00:01:49.527530][f=-000001] LuaUI v0.3 [t=00:01:49.670765][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:01:49.721238][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:01:49.721440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:49.721776][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:49.721815][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:50.210617][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:01:50.239658][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:01:50.240103][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:01:50.240138][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:01:50.240588][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:01:50.240601][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:01:50.246301][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:01:50.279336][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 91.93% [t=00:01:50.279365][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -173.00 [t=00:01:50.279399][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 641.99 [t=00:01:50.279418][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.593506% of the map. (used by 33 unit-defs) [t=00:01:50.279436][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:50.279456][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:50.279471][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 5.407715% of the map. (used by 2 unit-defs) [t=00:01:50.279486][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 5.517578% of the map. (used by 1 unit-defs) [t=00:01:50.288512][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 80.58% of the map. (used by 351 unit-defs) [t=00:01:50.288954][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 3.48% of the map. (used by 6 unit-defs) [t=00:01:50.297283][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 77.48% of the map. (used by 32 unit-defs) [t=00:01:50.306407][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 81.26% of the map. (used by 5 unit-defs) [t=00:01:50.332519][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:50.344966][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 90.30% of the map. (used by 10 unit-defs) [t=00:01:50.355539][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 90.07% of the map. (used by 4 unit-defs) [t=00:01:50.385075][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 65.64% of the map. (used by 13 unit-defs) [t=00:01:50.394167][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 77.48% of the map. (used by 3 unit-defs) [t=00:01:50.394722][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 3.64% of the map. (used by 8 unit-defs) [t=00:01:50.401155][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 61.94% of the map. (used by 21 unit-defs) [t=00:01:50.479387][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Bandit_Plains_v1.json) [t=00:01:50.493301][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:50.504669][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:50.509172][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:50.516885][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:50.522743][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:50.533351][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:50.547353][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:50.584464][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:01:50.584941][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:50.584956][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 863ms [t=00:01:50.592653][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10134, 0.0} allocedSize{int+, int-, ext}={0, 0, 1817627}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0411} [t=00:01:50.689894][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:50.689930][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:01:50.717329][f=-000001] [async=0] threads=6 tasks=130 {sum,avg}{exec,wait}time={{7220.493, 55.542}, {497.678, 3.828}}ms [t=00:01:50.717355][f=-000001] thread=1 tasks=26 {sum,min,max,avg}{exec,wait}time={{1506.944, 0.000, 1127.445, 57.959}, {15.008, 0.000, 13.677, 0.577}}ms [t=00:01:50.717370][f=-000001] thread=2 tasks=26 {sum,min,max,avg}{exec,wait}time={{1465.361, 0.000, 1127.438, 56.360}, {55.768, 0.000, 9.761, 2.145}}ms [t=00:01:50.717391][f=-000001] thread=3 tasks=26 {sum,min,max,avg}{exec,wait}time={{1421.234, 0.000, 1096.990, 54.663}, {163.706, 0.001, 23.688, 6.296}}ms [t=00:01:50.717406][f=-000001] thread=4 tasks=26 {sum,min,max,avg}{exec,wait}time={{1399.875, 0.000, 1096.985, 53.841}, {175.801, 0.000, 33.183, 6.762}}ms [t=00:01:50.717422][f=-000001] thread=5 tasks=26 {sum,min,max,avg}{exec,wait}time={{1427.079, 0.000, 1097.000, 54.888}, {87.395, 0.001, 22.939, 3.361}}ms [t=00:01:50.717439][f=-000001] [async=1] threads=6 tasks=10315 {sum,avg}{exec,wait}time={{470177.281, 45.582}, {334277152.000, 32406.898}}ms [t=00:01:50.717455][f=-000001] thread=1 tasks=2062 {sum,min,max,avg}{exec,wait}time={{93785.562, 0.000, 4025.669, 45.483}, {64883940.000, 1.200, 83266.453, 31466.508}}ms [t=00:01:50.717471][f=-000001] thread=2 tasks=2063 {sum,min,max,avg}{exec,wait}time={{91055.836, 0.000, 4045.276, 44.138}, {66302376.000, 0.137, 82596.820, 32138.814}}ms [t=00:01:50.717491][f=-000001] thread=3 tasks=2064 {sum,min,max,avg}{exec,wait}time={{94123.109, 0.001, 4070.636, 45.602}, {66040612.000, 1.197, 85714.852, 31996.420}}ms [t=00:01:50.717506][f=-000001] thread=4 tasks=2064 {sum,min,max,avg}{exec,wait}time={{97473.625, 0.000, 4015.684, 47.226}, {69575872.000, 0.211, 87077.539, 33709.242}}ms [t=00:01:50.717521][f=-000001] thread=5 tasks=2062 {sum,min,max,avg}{exec,wait}time={{93739.172, 0.000, 4004.137, 45.460}, {67474336.000, 0.341, 83356.430, 32722.762}}ms [t=00:01:50.717531][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:50.717540][f=-000001] [SpringApp::Kill][2] [t=00:01:50.718365][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:50.718381][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000250baeca030 [t=00:01:50.718436][f=-000001] Start widgetHandler:Shutdown [t=00:01:50.720945][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:50.721602][f=-000001] Writing last game win data [t=00:01:50.725472][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:50.725489][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:50.725514][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:50.725526][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:50.725541][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:50.726744][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:50.726760][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:50.727891][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:50.728010][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:50.728023][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:50.730439][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:50.730453][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:50.731217][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:50.731231][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:50.731254][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:50.731264][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:50.731291][f=-000001] Shutdown Widget - Unit Icons [t=00:01:50.731303][f=-000001] Shutdown Widget - Noises [t=00:01:50.731322][f=-000001] Shutdown Widget - HealthBars [t=00:01:50.733579][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:50.733603][f=-000001] Shutdown Widget - BuildETA [t=00:01:50.733617][f=-000001] Shutdown Widget - Win Counter [t=00:01:50.733629][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:50.734809][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:50.734823][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:50.734834][f=-000001] Shutdown Widget - Stereo3D [t=00:01:50.734859][f=-000001] Shutdown Widget - Attack Warning [t=00:01:50.734873][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:50.734884][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:50.734896][f=-000001] Shutdown Widget - Point Tracker [t=00:01:50.734906][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:50.734918][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:50.734929][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:50.734946][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:50.734963][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:50.734974][f=-000001] Shutdown Widget - Grab Input [t=00:01:50.737130][f=-000001] Input grabbing is disabled! [t=00:01:50.737154][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:50.737167][f=-000001] Shutdown Widget - Darkening [t=00:01:50.737189][f=-000001] Shutdown Widget - Context Menu [t=00:01:50.737200][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:50.737229][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:50.737249][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:50.737263][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:50.737280][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:50.737406][f=-000001] Shutdown Widget - CameraShake [t=00:01:50.737419][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:50.737552][f=-000001] Shutdown Widget - Transport AI [t=00:01:50.737564][f=-000001] Shutdown Widget - Attack AoE [t=00:01:50.737587][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:50.737600][f=-000001] Shutdown Widget - Selection Send [t=00:01:50.737613][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:50.737623][f=-000001] Shutdown Widget - LupsManager [t=00:01:50.737637][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:50.737649][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:50.737661][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:50.737808][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:50.737821][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:50.737831][f=-000001] Shutdown Widget - Lups [t=00:01:50.737886][f=-000001] Shutdown Widget - Chili Framework [t=00:01:50.737897][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:50.737909][f=-000001] Shutdown Widget - Custom Markers [t=00:01:50.737921][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:50.737996][f=-000001] Shutdown Widget - Select Keys [t=00:01:50.738023][f=-000001] Shutdown Widget - Start Boxes [t=00:01:50.738035][f=-000001] Shutdown Widget - Pause Screen [t=00:01:50.738155][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:50.738173][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:50.738186][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:50.738196][f=-000001] Shutdown Widget - Layout Handler [t=00:01:50.738209][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:50.738220][f=-000001] End widgetHandler:Shutdown [t=00:01:50.770195][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4547365, 0.0} allocedSize{int+, int-, ext}={0, 0, 894935446}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0209} [t=00:01:50.770347][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:50.770359][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025156c89c30 [t=00:01:50.770410][f=-000001] Start gadgetHandler:Shutdown [t=00:01:50.770439][f=-000001] Shutdown - StartSetup [t=00:01:50.770450][f=-000001] Shutdown - UnitMorph [t=00:01:50.770463][f=-000001] Shutdown - Carrier Drones [t=00:01:50.770475][f=-000001] Shutdown - Missile Silo Controller [t=00:01:50.770486][f=-000001] Shutdown - Modular Comm Info [t=00:01:50.770496][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:50.770512][f=-000001] Shutdown - UnitCloakShield [t=00:01:50.770523][f=-000001] Shutdown - Starlight Handler [t=00:01:50.770532][f=-000001] End gadgetHandler:Shutdown [t=00:01:50.782391][f=-000001] Start gadgetHandler:Shutdown [t=00:01:50.782411][f=-000001] Shutdown - Teleport Throw [t=00:01:50.782424][f=-000001] Shutdown - UnitMorph [t=00:01:50.782440][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:50.782477][f=-000001] Shutdown - Missile fired callins [t=00:01:50.782490][f=-000001] Shutdown - Modular Comm Info [t=00:01:50.782500][f=-000001] Shutdown - Retreat Command [t=00:01:50.782512][f=-000001] Shutdown - Shockwaves [t=00:01:50.782529][f=-000001] Shutdown - Unit tint API [t=00:01:50.782540][f=-000001] Shutdown - Unit glow API [t=00:01:50.782550][f=-000001] Shutdown - UnitCloakShield [t=00:01:50.782564][f=-000001] Shutdown - Lups Cloak FX [t=00:01:50.782573][f=-000001] Shutdown - Lups [t=00:01:50.782626][f=-000001] Shutdown - Lups Shield [t=00:01:50.782639][f=-000001] End gadgetHandler:Shutdown [t=00:01:50.791223][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:01:50.791351][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:50.791407][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:50.791502][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:50.795505][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_16-07-43-407_Bandit_Plains_v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (2935 bytes) [t=00:01:50.795598][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:50.813199][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:50.813222][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:01:50.813287][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000250ca28d410 dev=00000250e9c672d0 [t=00:01:50.813431][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000250ca28d410 dev=00000250e9c672d0 [t=00:01:50.813443][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000250ca28d410)] [t=00:01:50.814309][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000250e9c672d0)] [t=00:01:50.814379][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:50.840219][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:50.840845][f=-000001] [Game::~CGame][1] [t=00:01:50.840885][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:50.840895][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:50.840905][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:50.840914][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:50.840922][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:50.840931][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:50.841009][f=-000001] [Game::KillMisc][1] [t=00:01:50.841025][f=-000001] [Game::KillMisc][2] [t=00:01:50.841035][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:50.870196][f=-000001] [Game::KillMisc][3] [t=00:01:50.870326][f=-000001] [Game::KillRendering][1] [t=00:01:50.870669][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:51.059347][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:51.059369][f=-000001] [S3OParser::Kill] allocated 5522 pieces [t=00:01:51.059675][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:51.182250][f=-000001] [Game::KillInterface][1] [t=00:01:51.182331][f=-000001] [Game::KillInterface][2] [t=00:01:51.182974][f=-000001] [Game::KillSimulation][1] [t=00:01:51.183133][f=-000001] [Game::KillSimulation][2] [t=00:01:51.207869][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:51.207893][f=-000001] [Game::KillSimulation][3] [t=00:01:51.210003][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:51.210233][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:51.210345][f=-000001] [~CPathCache(64x64)] cacheHits=130 hitPercentage=53% numHashColls=0 maxCacheSize=117 [t=00:01:51.210594][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:51.210777][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:51.238593][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:51.246523][f=-000001] [Game::KillSimulation][4] [t=00:01:51.335871][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:01:51.335907][f=-000001] [Game::~CGame][2] [t=00:01:51.335916][f=-000001] [Game::~CGame][3] [t=00:01:51.336038][f=-000001] [SpringApp::Kill][3] [t=00:01:51.336277][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 330473 bytes sent in 1286 packets (256.977 bytes/packet) 66855 bytes recv'd in 55 packets (1215.545 bytes/packet) {0.001x, 0.005x} relative protocol overhead {up, down} 298 incoming chunks dropped, 2159 outgoing chunks resent 5 incoming chunks processed [t=00:01:51.336384][f=-000001] [SpringApp::Kill][4] font=00000250cbdd3800 [t=00:01:51.337349][f=-000001] [SpringApp::Kill][5] [t=00:01:51.340599][f=-000001] [SpringApp::Kill][6] [t=00:01:51.340617] [SpringApp::Kill][7] [t=00:01:51.341183] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:51.341229] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:51.341243] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:51.341254] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:51.341271] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:51.341283] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:51.341294] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:51.341310] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:51.341321] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:51.341333] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:51.341344] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:51.341361] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:51.341373] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:51.470469] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:51.470487] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:51.470494] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:51.470522] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8457 [t=00:01:51.470529] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:51.473960] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>] [t=00:01:51.473990] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:01:51.474020] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000250e9bf9800) [t=00:01:51.474140] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2297ms [t=00:01:51.474165] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=103ms [t=00:01:51.474175] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=89ms [t=00:01:51.474184] file="unittextures/bcore_abc_2.dds" indx=7356 inflSize=1365kb readTime=48ms [t=00:01:51.474197] file="unittextures/bcore_abc_2.tga" indx=7357 inflSize=1800kb readTime=42ms [t=00:01:51.474206] file="unittextures/aafus1.dds" indx=7283 inflSize=341kb readTime=35ms [t=00:01:51.474213] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=29ms [t=00:01:51.474221] file="unittextures/detriment_2.dds" indx=7495 inflSize=5461kb readTime=29ms [t=00:01:51.474229] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=26ms [t=00:01:51.474237] file="unittextures/starlight.dds" indx=7759 inflSize=4096kb readTime=25ms [t=00:01:51.474249] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=25ms [t=00:01:51.476386] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=1)] #archives[section]=1 #files[section]=28 [t=00:01:51.476403] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Bandit_plains_v1.sd7 (00000250e9b82aa0) [t=00:01:51.476472] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:51.476497] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000250cb9a9be0) [t=00:01:51.476551] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000250cb9aa6e0) [t=00:01:51.476693] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000250cb9aa630) [t=00:01:51.476794] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:51.476820] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:51.476832] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:51.476842] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:51.476851] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:51.476866] [VFS] [SpringVFS::DeleteArchives<this=00000250e99f4310>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:51.477068] [SpringApp::Kill][8] [t=00:01:51.477077] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:51.477085] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64c2380b0 (joinable=1) [t=00:01:51.477091] [WatchDog::Uninstall][2] [t=00:01:52.124694] [WatchDog::Uninstall][3] [t=00:01:52.124711] [SpringApp::Kill][9]
infolog_full.txt (truncated):