ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #106786

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.009178] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.009197] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.014194] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.014362] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.031617] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031660] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.031694]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.031712]   
[t=00:00:00.031718]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.031726]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.031733]   Use "none" to disable the default log sections.
[t=00:00:00.031739] ============== </Log Sections> ==============

[t=00:00:00.031747] ============== <User Config> ==============
[t=00:00:00.031854]   AllowDeferredMapRendering = 1
[t=00:00:00.031863]   AllowDeferredModelRendering = 1
[t=00:00:00.031869]   BumpWaterAnisotropy = 2
[t=00:00:00.031875]   BumpWaterBlurReflection = 1
[t=00:00:00.031881]   BumpWaterDepthBits = 32
[t=00:00:00.031887]   BumpWaterReflection = 2
[t=00:00:00.031892]   BumpWaterRefraction = 2
[t=00:00:00.031898]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.031904]   CamFreeScrollSpeed = 50
[t=00:00:00.031910]   CamMode = 1
[t=00:00:00.031921]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031952]   EdgeMoveDynamic = 0
[t=00:00:00.031967]   EdgeMoveWidth = 0.003
[t=00:00:00.031973]   FPSFOV = 90
[t=00:00:00.031978]   FPSScrollSpeed = 50
[t=00:00:00.032004]   FontSize = 18
[t=00:00:00.032011]   GrassDetail = 0
[t=00:00:00.032018]   GroundDecals = 5
[t=00:00:00.032025]   GroundDetail = 120
[t=00:00:00.032032]   GroundScarAlphaFade = 1
[t=00:00:00.032037]   HangTimeout = 30
[t=00:00:00.032043]   HardwareCursor = 1
[t=00:00:00.032049]   InitialNetworkTimeout = 0
[t=00:00:00.032063]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.032070]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.032077]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.032083]   LinkOutgoingBandwidth = 131072
[t=00:00:00.032089]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.032096]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.032102]   MSAALevel = 8
[t=00:00:00.032108]   MaxParticles = 25000
[t=00:00:00.032114]   MaxSounds = 32
[t=00:00:00.032120]   MaximumTransmissionUnit = 0
[t=00:00:00.032131]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.032139]   MiniMapMarker = 0
[t=00:00:00.032146]   MouseDragScrollThreshold = 0
[t=00:00:00.032153]   NetworkLossFactor = 1
[t=00:00:00.032160]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.032167]   OverheadScrollSpeed = 50
[t=00:00:00.032173]   ReconnectTimeout = 0
[t=00:00:00.032180]   RotOverheadScrollSpeed = 50
[t=00:00:00.032186]   RotateLogFiles = 1
[t=00:00:00.032193]   ShadowMapSize = 8192
[t=00:00:00.032198]   Shadows = 1
[t=00:00:00.032208]   ShowClock = 0
[t=00:00:00.032215]   SoftParticles = 2
[t=00:00:00.032221]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.032227]   UnitIconDist = 151
[t=00:00:00.032233]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.032240]   UseLuaMemPools = 0
[t=00:00:00.032246]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.032253]   VFSCacheArchiveFiles = 0
[t=00:00:00.032260]   VSync = 0
[t=00:00:00.032266]   Water = 4
[t=00:00:00.032273]   XResolution = 1920
[t=00:00:00.032279]   YResolution = 1080
[t=00:00:00.032333]   snd_volmaster = 31
[t=00:00:00.032351] ============== </User Config> ==============

[t=00:00:00.032360] ============== <User System> ==============
[t=00:00:00.032367]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.032377]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.032389]        Compiler Version: gcc-13.2.0
[t=00:00:00.032427]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.032499]         Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32635MB RAM, 54939MB pagefile
[t=00:00:00.032508]        Binary Word Size: 64-bit (native)
[t=00:00:00.032516]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.032522]      Physical CPU Cores: 6
[t=00:00:00.032528]       Logical CPU Cores: 6
[t=00:00:00.032534] ============== </User System> ==============

[t=00:00:00.032686] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.032693]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.032698]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.032709]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.032715]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.035446] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.035468] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.080078] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.090483]     Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.090500]         [ 1] 3840x2160x24bpp@75Hz
[t=00:00:00.090530]         [ 8] 2715x1527x24bpp@75Hz
[t=00:00:00.090538]         [15] 1920x1080x24bpp@75Hz
[t=00:00:00.090545]         [22] 1768x992x24bpp@30Hz
[t=00:00:00.090552]         [25] 1680x1050x24bpp@60Hz
[t=00:00:00.090558]         [27] 1600x1200x24bpp@60Hz
[t=00:00:00.090567]         [28] 1600x1024x24bpp@60Hz
[t=00:00:00.090587]         [30] 1600x900x24bpp@60Hz
[t=00:00:00.090596]         [32] 1440x1080x24bpp@75Hz
[t=00:00:00.090602]         [39] 1440x900x24bpp@60Hz
[t=00:00:00.090608]         [40] 1366x768x24bpp@60Hz
[t=00:00:00.090614]         [41] 1360x768x24bpp@60Hz
[t=00:00:00.090632]         [42] 1280x1024x24bpp@75Hz
[t=00:00:00.090639]         [44] 1280x960x24bpp@60Hz
[t=00:00:00.090646]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.090652]         [46] 1280x768x24bpp@60Hz
[t=00:00:00.090660]         [47] 1280x720x24bpp@60Hz
[t=00:00:00.090667]         [50] 1176x664x24bpp@60Hz
[t=00:00:00.090674]         [53] 1152x864x24bpp@75Hz
[t=00:00:00.090680]         [54] 1024x768x24bpp@75Hz
[t=00:00:00.090687]         [57] 800x600x24bpp@75Hz
[t=00:00:00.090693]         [61] 720x576x24bpp@50Hz
[t=00:00:00.090705]         [62] 720x480x24bpp@60Hz
[t=00:00:00.090712]         [64] 640x480x24bpp@75Hz
[t=00:00:00.341546] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.342470] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.342488] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.362451] [GR::LogVersionInfo]
[t=00:00:00.362482]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.362490]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.362496]     GL vendor   : NVIDIA Corporation
[t=00:00:00.362502]     GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[t=00:00:00.362508]     GLSL version: 4.60 NVIDIA
[t=00:00:00.362514]     GLEW version: 2.1.0
[t=00:00:00.362519]     GPU memory  : 6144MB (total) / 3552MB (available)
[t=00:00:00.362532]     SDL swap-int: 1
[t=00:00:00.362538]     SDL driver  : windows
[t=00:00:00.362543]     
[t=00:00:00.362549]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.362562]     GLSL shader support       : 1
[t=00:00:00.362569]     GL4 support               : 1
[t=00:00:00.362575]     FBO extension support     : 1
[t=00:00:00.362588]     NVX GPU mem-info support  : 1
[t=00:00:00.362596]     ATI GPU mem-info support  : 0
[t=00:00:00.362607]     Texture clamping to edge  : 1
[t=00:00:00.362616]     NPOT-texture support      : 1 (1)
[t=00:00:00.362624]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.362631]     texture query-LOD support : 1 (1)
[t=00:00:00.362647]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.362653]     Z-buffer depth            : 32 (-)
[t=00:00:00.362664]     primitive-restart support : 1 (1)
[t=00:00:00.362670]     clip-space control support: 1 (1)
[t=00:00:00.362676]     seamless cube-map support : 1 (1)
[t=00:00:00.362683]     frag-depth layout support : 1 (1)
[t=00:00:00.362690]     persistent maps support   : 1 (1)
[t=00:00:00.362696]     explicit attribs location : 1 (1)
[t=00:00:00.362702]     multi draw indirect       : 1 (-)
[t=00:00:00.362710]     array textures            : 1 (-)
[t=00:00:00.362723]     buffer copy support       : 1 (-)
[t=00:00:00.362730]     indirect draw             : 1 (-)
[t=00:00:00.362736]     base instance             : 1 (-)
[t=00:00:00.362741]     
[t=00:00:00.362746]     max. FBO samples              : 32
[t=00:00:00.362753]     max. FS/program texture slots : 32/192
[t=00:00:00.362759]     max. texture size             : 32768
[t=00:00:00.362768]     max. texture anisotropy level : 16.000000
[t=00:00:00.362774]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.362785]     max. draw-buffers             : 8
[t=00:00:00.362791]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.362797]     max. uniform buffer-bindings  : 84
[t=00:00:00.362803]     max. uniform block-size       : 64KB
[t=00:00:00.362809]     max. storage buffer-bindings  : 96
[t=00:00:00.362814]     max. storage block-size       : 2047MB
[t=00:00:00.362820]     
[t=00:00:00.362825]     enable AMD-hacks : 0
[t=00:00:00.362831]     compress MIP-maps: 0
[t=00:00:00.362863]     Number of compressed texture formats: 51
[t=00:00:00.362925]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.362979] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.363208] [GR::UpdateGLConfigs]
[t=00:00:00.363241] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.363250] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.364134] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.364160] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.364168] [GR::InitGLState]
[t=00:00:00.364217] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.476766] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.481282] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.481757] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.487333] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.487361] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.487711] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.490214] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.490228] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.490320] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.490403] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.495448] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.495892] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.496184] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.496366] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.506290] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.506309] [VFS] [SpringVFS::ReserveArchives<this=000001b46eae8fd0>]
[t=00:00:00.506417] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.509784] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b46eae8fd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.509818] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.511047] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.511388] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.511538] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.511556] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.511646] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.512245] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.512285] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.512355] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.512689][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.512771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.512907][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.512929][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.512950][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.512992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.549575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.549598][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:00.549625][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.549637][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (2- Razer BlackShark V2 Pro)"
[t=00:00:00.549646][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "colunas (Realtek High Definition Audio)"
[t=00:00:00.549654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.592554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.594893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b46eb94370(default) context=000001b46eab55f0  numChannels=2 frameSize=8
[t=00:00:00.594916][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.594926][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.594934][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.594950][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.595035][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.595068][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.595086][f=-000001] [Sound]   Devices:
[t=00:00:00.604356][f=-000001] [Sound]     [OpenAL Soft on colunas (Realtek High Definition Audio)]
[t=00:00:00.604374][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:00.604384][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.604393][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (2- Razer BlackShark V2 Pro)]
[t=00:00:00.604406][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.604429][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.605149][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.605165][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.619959][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 47146 MB
[t=00:00:00.623140][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.624023][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457
[t=00:00:00.627154][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name MarkCesar
[t=00:00:00.627215][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.628156][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.628176][f=-000001] 
[t=00:00:00.628184][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.628208][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.628219][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.628228][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.628237][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.629091][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.629114][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.630015][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.630032][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.630040][f=-000001] [GR::InitGLState]
[t=00:00:00.631757][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.631774][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[t=00:00:00.631799][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.631810][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.913327][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Bandit_Plains_v1" (loaded=0 cached=0)
[t=00:00:00.913552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Bandit_Plains_v1", overwrite=false)] section=1 cached=0
[t=00:00:00.913992][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.914558][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.914797][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.924482][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.924695][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.897199][f=-000001] [CAS::GASCB] Archive file="bandit_plains_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:02.930113][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.930202][f=-000001] Warning: [PreGame::GameDataReceived] Archive Bandit_Plains_v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:07.577353][f=-000001] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=306267ms
[t=00:01:07.577386][f=-000001]  file="luaui/images/graphs_icon.png" indx=3864 inflSize=16kb readTime=4067ms
[t=00:01:07.577418][f=-000001]  file="luaui/images/nubtron/buildbotlab.png" indx=3978 inflSize=13kb readTime=4044ms
[t=00:01:07.577438][f=-000001]  file="luaui/images/startup_info_selector/customcomm.xcf" indx=4052 inflSize=186kb readTime=4023ms
[t=00:01:07.577451][f=-000001]  file="luaui/images/epicmenu/fingertap.png" indx=3570 inflSize=1kb readTime=4014ms
[t=00:01:07.577462][f=-000001]  file="luaui/images/lobbyranks/2_1.png" indx=3891 inflSize=136kb readTime=4004ms
[t=00:01:07.577472][f=-000001]  file="unittextures/zenith_2.dds" indx=8159 inflSize=1365kb readTime=2194ms
[t=00:01:07.577489][f=-000001]  file="unittextures/pw_estorage_2.dds" indx=7655 inflSize=85kb readTime=2188ms
[t=00:01:07.577499][f=-000001]  file="unitpics/shieldscout.png" indx=6904 inflSize=11kb readTime=1961ms
[t=00:01:07.577508][f=-000001]  file="unitpics/obj_artefact.png" indx=6848 inflSize=9kb readTime=1897ms
[t=00:01:07.577517][f=-000001]  file="unitpics/skin_recon_leopard.png" indx=6922 inflSize=9kb readTime=1888ms
[t=00:01:07.578558][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:01:07.632353][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:01:07.675166][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:01:07.675227][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:07.683685][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:01:07.683764][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_16-07-43-412_Bandit_Plains_v1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:01:07.683777][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 66839ms
[t=00:01:07.684049][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:01:07.721798][f=-000001] forceSingleThreaded, false
[t=00:01:07.728111][f=-000001] [CAS::GASCB] Archive file="bandit_plains_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:01:07.728214][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:01:07.728694][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:01:07.728798][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:01:07.728879][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:01:07.743670][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:01:07.743687][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:01:07.743817][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:01:07.743907][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:01:07.743991][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:01:07.744099][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:01:07.745185][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:01:07.745762][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:01:07.746310][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:01:07.747127][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:01:07.747770][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:01:07.748472][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:01:07.748497][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:01:07.749492][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:01:07.752107][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:01:07.755584][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
------- TRUNCATED -------
[t=00:01:26.711189][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:26.711766][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:26.712223][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:26.713874][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:26.714238][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:26.714585][f=-000001] Mex Placement Initialised with 44 spots.
[t=00:01:26.726011][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:26.730517][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:26.734136][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:26.735418][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:26.751329][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:26.752132][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:26.752471][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:26.752766][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:26.756096][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:26.761622][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:26.768617][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:26.769116][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:26.780739][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:26.792421][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:26.793392][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:26.794063][f=-000001] SetSunLighting
[t=00:01:26.794666][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:26.795176][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:26.795855][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:26.799801][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:26.800257][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:26.800307][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:26.802135][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:26.811375][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:26.821032][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:26.823136][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:26.826693][f=-000001] Writing last game win data
[t=00:01:26.831800][f=-000001] LuaUI v0.3
[t=00:01:26.971266][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:27.005225][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:27.005288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:27.005885][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:27.005930][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:27.512282][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:01:27.542148][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:01:27.542563][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:01:27.542588][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:01:27.543009][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:01:27.543025][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:01:27.549976][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:01:27.567466][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 91.93%
[t=00:01:27.567496][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -173.00
[t=00:01:27.567532][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 641.99
[t=00:01:27.567553][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 89.593506% of the map. (used by 33 unit-defs)
[t=00:01:27.567572][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:27.567595][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:27.567611][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 5.407715% of the map. (used by 2 unit-defs)
[t=00:01:27.567627][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 5.517578% of the map. (used by 1 unit-defs)
[t=00:01:27.586914][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 80.58% of the map. (used by 351 unit-defs)
[t=00:01:27.587344][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 4 Map-Area(s) occupying 3.48% of the map. (used by 6 unit-defs)
[t=00:01:27.595876][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 77.48% of the map. (used by 32 unit-defs)
[t=00:01:27.605118][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 81.26% of the map. (used by 5 unit-defs)
[t=00:01:27.653869][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:27.664972][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 90.30% of the map. (used by 10 unit-defs)
[t=00:01:27.694652][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 90.07% of the map. (used by 4 unit-defs)
[t=00:01:27.746686][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 65.64% of the map. (used by 13 unit-defs)
[t=00:01:27.755779][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 77.48% of the map. (used by 3 unit-defs)
[t=00:01:27.756561][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 4 Map-Area(s) occupying 3.64% of the map. (used by 8 unit-defs)
[t=00:01:27.763989][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 61.94% of the map. (used by 21 unit-defs)
[t=00:01:27.832867][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Bandit_Plains_v1.json)
[t=00:01:27.833239][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:01:27.835295][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:01:27.835754][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:01:27.836461][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:01:27.837745][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:01:27.838114][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:01:27.849155][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:01:27.886262][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:01:27.886787][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:27.886813][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 881ms
[t=00:01:27.894453][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10051, 0.0} allocedSize{int+, int-, ext}={0, 0, 1813256}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0224}
[t=00:01:28.621109][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:29.033880][f=-000001] GameID: 6a525766bfbff307ae44f42824dde557
[t=00:01:29.034366][f=-000001] Connection attempt from MarkCesar
[t=00:01:29.034382][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:01:29.034625][f=-000001]  -> Connection established (given id 0)
[t=00:01:29.034641][f=-000001] > SPRINGIE:User MarkCesar|striderbantha|3_3||False||Dynasty|PT
[t=00:01:29.034676][f=-000001] Connection attempt from MarkCesar
[t=00:01:29.034692][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:01:29.034720][f=-000001] Player MarkCesar left the game:  terminating existing connection
[t=00:01:29.034918][f=-000001]  -> Connection established (given id 0)
[t=00:01:29.034932][f=-000001] Player MarkCesar left the game:  timeout
[t=00:01:29.034953][f=-000001] User timeout
[t=00:01:29.035303][f=-000001] Submitting stats
[t=00:01:29.084389][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:29.272573][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:39.134532][f=-000001] <autoquit> Autoquit sending quit command.
[t=00:01:39.134556][f=-000001] [QuitAction] user exited to system
[t=00:01:39.208655][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:39.208677][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:01:39.227669][f=-000001]  [async=0] threads=6 tasks=1695 {sum,avg}{exec,wait}time={{1253.623, 0.740}, {1086.081, 0.641}}ms
[t=00:01:39.227710][f=-000001]      thread=1 tasks=339 {sum,min,max,avg}{exec,wait}time={{300.829, 0.000, 135.747, 0.887}, {118.884, 0.000, 22.151, 0.351}}ms
[t=00:01:39.227725][f=-000001]      thread=2 tasks=339 {sum,min,max,avg}{exec,wait}time={{231.697, 0.000, 82.010, 0.683}, {245.940, 0.000, 51.970, 0.725}}ms
[t=00:01:39.227739][f=-000001]      thread=3 tasks=339 {sum,min,max,avg}{exec,wait}time={{254.471, 0.000, 97.872, 0.751}, {192.109, 0.000, 46.153, 0.567}}ms
[t=00:01:39.227753][f=-000001]      thread=4 tasks=339 {sum,min,max,avg}{exec,wait}time={{267.924, 0.000, 114.060, 0.790}, {222.203, 0.000, 30.616, 0.655}}ms
[t=00:01:39.227772][f=-000001]      thread=5 tasks=339 {sum,min,max,avg}{exec,wait}time={{198.703, 0.000, 101.304, 0.586}, {306.946, 0.000, 45.988, 0.905}}ms
[t=00:01:39.227784][f=-000001]  [async=1] threads=6 tasks=10315 {sum,avg}{exec,wait}time={{365873.656, 35.470}, {179899904.000, 17440.611}}ms
[t=00:01:39.227800][f=-000001]      thread=1 tasks=2064 {sum,min,max,avg}{exec,wait}time={{72878.086, 0.001, 4067.776, 35.309}, {35381120.000, 0.162, 63235.078, 17142.016}}ms
[t=00:01:39.227820][f=-000001]      thread=2 tasks=2064 {sum,min,max,avg}{exec,wait}time={{76092.922, 0.001, 4014.789, 36.867}, {38373780.000, 0.711, 64599.516, 18591.947}}ms
[t=00:01:39.227835][f=-000001]      thread=3 tasks=2062 {sum,min,max,avg}{exec,wait}time={{72522.508, 0.001, 4004.704, 35.171}, {36227152.000, 0.001, 60876.520, 17568.939}}ms
[t=00:01:39.227850][f=-000001]      thread=4 tasks=2062 {sum,min,max,avg}{exec,wait}time={{72639.102, 0.001, 4024.287, 35.227}, {34402012.000, 0.114, 60785.738, 16683.809}}ms
[t=00:01:39.227870][f=-000001]      thread=5 tasks=2063 {sum,min,max,avg}{exec,wait}time={{71741.062, 0.001, 4044.806, 34.775}, {35515852.000, 0.029, 60117.008, 17215.633}}ms
[t=00:01:39.227881][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:39.227889][f=-000001] [SpringApp::Kill][2]
[t=00:01:39.228654][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:39.228672][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001b4f4a013c0
[t=00:01:39.228726][f=-000001] Start widgetHandler:Shutdown
[t=00:01:39.231470][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:39.232359][f=-000001] Writing last game win data
[t=00:01:39.236543][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:39.236576][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:39.236608][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:39.236619][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:39.236633][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:39.237883][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:39.237914][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:39.238993][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:39.239123][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:39.239137][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:39.387963][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:39.387993][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:39.389760][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:39.389785][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:39.389832][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:39.389880][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:39.390162][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:39.390175][f=-000001] Shutdown Widget - Noises
[t=00:01:39.390185][f=-000001] Shutdown Widget - HealthBars
[t=00:01:39.391402][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:39.391435][f=-000001] Shutdown Widget - BuildETA
[t=00:01:39.391451][f=-000001] Shutdown Widget - Win Counter
[t=00:01:39.391485][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:39.391506][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:39.391520][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:39.391530][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:39.391618][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:39.391633][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:39.391644][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:39.391680][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:39.391701][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:39.391745][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:39.391758][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:39.391769][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:39.391788][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:39.391801][f=-000001] Shutdown Widget - Grab Input
[t=00:01:39.391935][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:39.391970][f=-000001] Shutdown Widget - Darkening
[t=00:01:39.392009][f=-000001] Shutdown Widget - Context Menu
[t=00:01:39.392023][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:39.392034][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:39.392052][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:39.392066][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:39.392082][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:39.392208][f=-000001] Shutdown Widget - CameraShake
[t=00:01:39.392231][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:39.392356][f=-000001] Shutdown Widget - Transport AI
[t=00:01:39.392368][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:39.392382][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:39.393069][f=-000001] Shutdown Widget - Selection Send
[t=00:01:39.393088][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:39.393100][f=-000001] Shutdown Widget - LupsManager
[t=00:01:39.393173][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:39.393195][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:39.393212][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:39.393900][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:39.393917][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:39.393928][f=-000001] Shutdown Widget - Lups
[t=00:01:39.394313][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:39.394331][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:39.394389][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:39.394421][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:39.394517][f=-000001] Shutdown Widget - Select Keys
[t=00:01:39.394539][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:39.394580][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:39.394709][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:39.394783][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:39.395100][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:39.395138][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:39.395171][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:39.395465][f=-000001] End widgetHandler:Shutdown
[t=00:01:39.448788][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4764647, 0.0} allocedSize{int+, int-, ext}={0, 0, 933792226}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0199}
[t=00:01:39.451383][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:39.451401][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001b4d1a4a050
[t=00:01:39.451446][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:39.451459][f=-000001] Shutdown - StartSetup
[t=00:01:39.451470][f=-000001] Shutdown - UnitMorph
[t=00:01:39.451482][f=-000001] Shutdown - Carrier Drones
[t=00:01:39.451494][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:39.451505][f=-000001] Shutdown - Modular Comm Info
[t=00:01:39.451521][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:39.451532][f=-000001] Shutdown - UnitCloakShield
[t=00:01:39.451543][f=-000001] Shutdown - Starlight Handler
[t=00:01:39.451552][f=-000001] End gadgetHandler:Shutdown
[t=00:01:39.466993][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:39.467017][f=-000001] Shutdown - Teleport Throw
[t=00:01:39.467030][f=-000001] Shutdown - UnitMorph
[t=00:01:39.467047][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:39.467154][f=-000001] Shutdown - Missile fired callins
[t=00:01:39.467181][f=-000001] Shutdown - Modular Comm Info
[t=00:01:39.467220][f=-000001] Shutdown - Retreat Command
[t=00:01:39.467234][f=-000001] Shutdown - Shockwaves
[t=00:01:39.467244][f=-000001] Shutdown - Unit tint API
[t=00:01:39.467263][f=-000001] Shutdown - Unit glow API
[t=00:01:39.467283][f=-000001] Shutdown - UnitCloakShield
[t=00:01:39.467304][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:39.467314][f=-000001] Shutdown - Lups
[t=00:01:39.467884][f=-000001] Shutdown - Lups Shield
[t=00:01:39.467912][f=-000001] End gadgetHandler:Shutdown
[t=00:01:39.478604][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0667}
[t=00:01:39.479553][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:39.479663][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:39.479674][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:39.486080][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_16-07-43-412_Bandit_Plains_v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (3805 bytes)
[t=00:01:39.486178][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:39.489911][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:39.489935][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:39.490082][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001b46eab55f0 dev=000001b46eb94370
[t=00:01:39.490227][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001b46eab55f0 dev=000001b46eb94370
[t=00:01:39.490238][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001b46eab55f0)]
[t=00:01:39.491177][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b46eb94370)]
[t=00:01:39.491269][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:39.521334][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:39.521954][f=-000001] [Game::~CGame][1]
[t=00:01:39.521974][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:39.521983][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:39.521992][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:39.522034][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:39.522066][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:39.522077][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:39.522156][f=-000001] [Game::KillMisc][1]
[t=00:01:39.522190][f=-000001] [Game::KillMisc][2]
[t=00:01:39.522202][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:39.553944][f=-000001] [Game::KillMisc][3]
[t=00:01:39.554064][f=-000001] [Game::KillRendering][1]
[t=00:01:39.565233][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:39.604638][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:39.604655][f=-000001] [S3OParser::Kill] allocated 5522 pieces
[t=00:01:39.604971][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:01:39.708837][f=-000001] [Game::KillInterface][1]
[t=00:01:39.709406][f=-000001] [Game::KillInterface][2]
[t=00:01:39.709965][f=-000001] [Game::KillSimulation][1]
[t=00:01:39.710114][f=-000001] [Game::KillSimulation][2]
[t=00:01:39.732396][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:39.732419][f=-000001] [Game::KillSimulation][3]
[t=00:01:39.734594][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:39.734766][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:39.734862][f=-000001] [~CPathCache(64x64)] cacheHits=130 hitPercentage=53% numHashColls=0 maxCacheSize=117
[t=00:01:39.734913][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:39.735127][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:39.741174][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:39.749453][f=-000001] [Game::KillSimulation][4]
[t=00:01:39.839187][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:01:39.839224][f=-000001] [Game::~CGame][2]
[t=00:01:39.839233][f=-000001] [Game::~CGame][3]
[t=00:01:39.839257][f=-000001] [SpringApp::Kill][3]
[t=00:01:39.839463][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    314630 bytes sent   in 1293 packets (243.333 bytes/packet)
    4629 bytes recv'd in 276 packets (16.772 bytes/packet)
    {0.001x, 0.358x} relative protocol overhead {up, down}
    6 incoming chunks dropped, 1340 outgoing chunks resent
    7 incoming chunks processed

[t=00:01:39.839531][f=-000001] [SpringApp::Kill][4] font=000001b45153dd00
[t=00:01:39.840806][f=-000001] [SpringApp::Kill][5]
[t=00:01:39.846180][f=-000001] [SpringApp::Kill][6]
[t=00:01:39.846201] [SpringApp::Kill][7]
[t=00:01:39.846270] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:39.846283] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:39.846294] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:39.846311] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:39.846323] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:39.846333] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:39.846349] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:39.846361] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:39.846371] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:39.846382] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:39.846397] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:39.846408] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:39.846419] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:39.938309] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:39.938324] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:39.938330] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:39.938337] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8457
[t=00:01:39.938343] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:39.941698] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>]
[t=00:01:39.941714] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:01:39.941733] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001b46ea52ef0)
[t=00:01:39.941816] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2709ms
[t=00:01:39.941838]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=146ms
[t=00:01:39.941847]     file="unittextures/cremcom1.dds" indx=7480 inflSize=1365kb readTime=70ms
[t=00:01:39.941859]     file="unittextures/pw_mine3_1.dds" indx=7670 inflSize=1365kb readTime=50ms
[t=00:01:39.941868]     file="unittextures/starlight2.dds" indx=7760 inflSize=4096kb readTime=50ms
[t=00:01:39.941875]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=45ms
[t=00:01:39.941883]     file="objects3d/detriment_wreck.s3o" indx=5451 inflSize=444kb readTime=42ms
[t=00:01:39.941891]     file="unittextures/spherebot2.dds" indx=7750 inflSize=1365kb readTime=37ms
[t=00:01:39.941902]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=33ms
[t=00:01:39.941910]     file="objects3d/pw_gaspowerstation.dae" indx=5664 inflSize=222kb readTime=32ms
[t=00:01:39.941918]     file="objects3d/strikecom_dead_4.dae" indx=5834 inflSize=1985kb readTime=32ms
[t=00:01:39.943827] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=1)] #archives[section]=1 #files[section]=28
[t=00:01:39.943859] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Bandit_plains_v1.sd7 (000001b46eadbbd0)
[t=00:01:39.943940] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:39.943952] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001b451119ea0)
[t=00:01:39.943990] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001b45111a370)
[t=00:01:39.944052] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001b451119b30)
[t=00:01:39.944122] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:39.944133] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:39.944143] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:39.944158] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:39.944167] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:39.944177] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:39.944340] [SpringApp::Kill][8]
[t=00:01:39.944350] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:39.944364] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64c2380b0 (joinable=1)
[t=00:01:39.944370] [WatchDog::Uninstall][2]
[t=00:01:40.239505] [WatchDog::Uninstall][3]
[t=00:01:40.239520] [SpringApp::Kill][9]