Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.009178] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.009197] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.014194] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.014362] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.031617] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.031660] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.031694] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031712] [t=00:00:00.031718] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031726] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031733] Use "none" to disable the default log sections. [t=00:00:00.031739] ============== </Log Sections> ============== [t=00:00:00.031747] ============== <User Config> ============== [t=00:00:00.031854] AllowDeferredMapRendering = 1 [t=00:00:00.031863] AllowDeferredModelRendering = 1 [t=00:00:00.031869] BumpWaterAnisotropy = 2 [t=00:00:00.031875] BumpWaterBlurReflection = 1 [t=00:00:00.031881] BumpWaterDepthBits = 32 [t=00:00:00.031887] BumpWaterReflection = 2 [t=00:00:00.031892] BumpWaterRefraction = 2 [t=00:00:00.031898] BumpWaterTexSizeReflection = 1024 [t=00:00:00.031904] CamFreeScrollSpeed = 50 [t=00:00:00.031910] CamMode = 1 [t=00:00:00.031921] DualScreenMiniMapOnLeft = 1 [t=00:00:00.031952] EdgeMoveDynamic = 0 [t=00:00:00.031967] EdgeMoveWidth = 0.003 [t=00:00:00.031973] FPSFOV = 90 [t=00:00:00.031978] FPSScrollSpeed = 50 [t=00:00:00.032004] FontSize = 18 [t=00:00:00.032011] GrassDetail = 0 [t=00:00:00.032018] GroundDecals = 5 [t=00:00:00.032025] GroundDetail = 120 [t=00:00:00.032032] GroundScarAlphaFade = 1 [t=00:00:00.032037] HangTimeout = 30 [t=00:00:00.032043] HardwareCursor = 1 [t=00:00:00.032049] InitialNetworkTimeout = 0 [t=00:00:00.032063] LinkIncomingMaxPacketRate = 512 [t=00:00:00.032070] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.032077] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.032083] LinkOutgoingBandwidth = 131072 [t=00:00:00.032089] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.032096] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.032102] MSAALevel = 8 [t=00:00:00.032108] MaxParticles = 25000 [t=00:00:00.032114] MaxSounds = 32 [t=00:00:00.032120] MaximumTransmissionUnit = 0 [t=00:00:00.032131] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.032139] MiniMapMarker = 0 [t=00:00:00.032146] MouseDragScrollThreshold = 0 [t=00:00:00.032153] NetworkLossFactor = 1 [t=00:00:00.032160] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.032167] OverheadScrollSpeed = 50 [t=00:00:00.032173] ReconnectTimeout = 0 [t=00:00:00.032180] RotOverheadScrollSpeed = 50 [t=00:00:00.032186] RotateLogFiles = 1 [t=00:00:00.032193] ShadowMapSize = 8192 [t=00:00:00.032198] Shadows = 1 [t=00:00:00.032208] ShowClock = 0 [t=00:00:00.032215] SoftParticles = 2 [t=00:00:00.032221] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.032227] UnitIconDist = 151 [t=00:00:00.032233] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.032240] UseLuaMemPools = 0 [t=00:00:00.032246] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.032253] VFSCacheArchiveFiles = 0 [t=00:00:00.032260] VSync = 0 [t=00:00:00.032266] Water = 4 [t=00:00:00.032273] XResolution = 1920 [t=00:00:00.032279] YResolution = 1080 [t=00:00:00.032333] snd_volmaster = 31 [t=00:00:00.032351] ============== </User Config> ============== [t=00:00:00.032360] ============== <User System> ============== [t=00:00:00.032367] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.032377] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.032389] Compiler Version: gcc-13.2.0 [t=00:00:00.032427] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.032499] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32635MB RAM, 54939MB pagefile [t=00:00:00.032508] Binary Word Size: 64-bit (native) [t=00:00:00.032516] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.032522] Physical CPU Cores: 6 [t=00:00:00.032528] Logical CPU Cores: 6 [t=00:00:00.032534] ============== </User System> ============== [t=00:00:00.032686] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.032693] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.032698] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.032709] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.032715] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.035446] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.035468] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.080078] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} [t=00:00:00.090483] Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.090500] [ 1] 3840x2160x24bpp@75Hz [t=00:00:00.090530] [ 8] 2715x1527x24bpp@75Hz [t=00:00:00.090538] [15] 1920x1080x24bpp@75Hz [t=00:00:00.090545] [22] 1768x992x24bpp@30Hz [t=00:00:00.090552] [25] 1680x1050x24bpp@60Hz [t=00:00:00.090558] [27] 1600x1200x24bpp@60Hz [t=00:00:00.090567] [28] 1600x1024x24bpp@60Hz [t=00:00:00.090587] [30] 1600x900x24bpp@60Hz [t=00:00:00.090596] [32] 1440x1080x24bpp@75Hz [t=00:00:00.090602] [39] 1440x900x24bpp@60Hz [t=00:00:00.090608] [40] 1366x768x24bpp@60Hz [t=00:00:00.090614] [41] 1360x768x24bpp@60Hz [t=00:00:00.090632] [42] 1280x1024x24bpp@75Hz [t=00:00:00.090639] [44] 1280x960x24bpp@60Hz [t=00:00:00.090646] [45] 1280x800x24bpp@60Hz [t=00:00:00.090652] [46] 1280x768x24bpp@60Hz [t=00:00:00.090660] [47] 1280x720x24bpp@60Hz [t=00:00:00.090667] [50] 1176x664x24bpp@60Hz [t=00:00:00.090674] [53] 1152x864x24bpp@75Hz [t=00:00:00.090680] [54] 1024x768x24bpp@75Hz [t=00:00:00.090687] [57] 800x600x24bpp@75Hz [t=00:00:00.090693] [61] 720x576x24bpp@50Hz [t=00:00:00.090705] [62] 720x480x24bpp@60Hz [t=00:00:00.090712] [64] 640x480x24bpp@75Hz [t=00:00:00.341546] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.342470] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.342488] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.362451] [GR::LogVersionInfo] [t=00:00:00.362482] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.362490] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.362496] GL vendor : NVIDIA Corporation [t=00:00:00.362502] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [t=00:00:00.362508] GLSL version: 4.60 NVIDIA [t=00:00:00.362514] GLEW version: 2.1.0 [t=00:00:00.362519] GPU memory : 6144MB (total) / 3552MB (available) [t=00:00:00.362532] SDL swap-int: 1 [t=00:00:00.362538] SDL driver : windows [t=00:00:00.362543] [t=00:00:00.362549] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.362562] GLSL shader support : 1 [t=00:00:00.362569] GL4 support : 1 [t=00:00:00.362575] FBO extension support : 1 [t=00:00:00.362588] NVX GPU mem-info support : 1 [t=00:00:00.362596] ATI GPU mem-info support : 0 [t=00:00:00.362607] Texture clamping to edge : 1 [t=00:00:00.362616] NPOT-texture support : 1 (1) [t=00:00:00.362624] S3TC/DXT1 texture support : 1/1 [t=00:00:00.362631] texture query-LOD support : 1 (1) [t=00:00:00.362647] MSAA frame-buffer support : 1 (1) [t=00:00:00.362653] Z-buffer depth : 32 (-) [t=00:00:00.362664] primitive-restart support : 1 (1) [t=00:00:00.362670] clip-space control support: 1 (1) [t=00:00:00.362676] seamless cube-map support : 1 (1) [t=00:00:00.362683] frag-depth layout support : 1 (1) [t=00:00:00.362690] persistent maps support : 1 (1) [t=00:00:00.362696] explicit attribs location : 1 (1) [t=00:00:00.362702] multi draw indirect : 1 (-) [t=00:00:00.362710] array textures : 1 (-) [t=00:00:00.362723] buffer copy support : 1 (-) [t=00:00:00.362730] indirect draw : 1 (-) [t=00:00:00.362736] base instance : 1 (-) [t=00:00:00.362741] [t=00:00:00.362746] max. FBO samples : 32 [t=00:00:00.362753] max. FS/program texture slots : 32/192 [t=00:00:00.362759] max. texture size : 32768 [t=00:00:00.362768] max. texture anisotropy level : 16.000000 [t=00:00:00.362774] max. vec4 varyings/attributes : 31/16 [t=00:00:00.362785] max. draw-buffers : 8 [t=00:00:00.362791] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.362797] max. uniform buffer-bindings : 84 [t=00:00:00.362803] max. uniform block-size : 64KB [t=00:00:00.362809] max. storage buffer-bindings : 96 [t=00:00:00.362814] max. storage block-size : 2047MB [t=00:00:00.362820] [t=00:00:00.362825] enable AMD-hacks : 0 [t=00:00:00.362831] compress MIP-maps: 0 [t=00:00:00.362863] Number of compressed texture formats: 51 [t=00:00:00.362925] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.362979] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.363208] [GR::UpdateGLConfigs] [t=00:00:00.363241] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.363250] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.364134] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.364160] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.364168] [GR::InitGLState] [t=00:00:00.364217] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:00.476766] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.481282] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.481757] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.487333] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.487361] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.487711] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.490214] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.490228] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.490320] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.490403] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.495448] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.495892] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.496184] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.496366] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.506290] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.506309] [VFS] [SpringVFS::ReserveArchives<this=000001b46eae8fd0>] [t=00:00:00.506417] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509784] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b46eae8fd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.509818] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.511047] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.511388] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.511538] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.511556] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.511646] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.512245] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.512285] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.512355] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.512689][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.512771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.512907][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.512929][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.512950][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.512992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.549575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.549598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.549625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.549637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altifalantes (2- Razer BlackShark V2 Pro)" [t=00:00:00.549646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "colunas (Realtek High Definition Audio)" [t=00:00:00.549654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.592554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.594893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b46eb94370(default) context=000001b46eab55f0 numChannels=2 frameSize=8 [t=00:00:00.594916][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.594926][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.594934][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.594950][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.595035][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.595068][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.595086][f=-000001] [Sound] Devices: [t=00:00:00.604356][f=-000001] [Sound] [OpenAL Soft on colunas (Realtek High Definition Audio)] [t=00:00:00.604374][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.604384][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:00.604393][f=-000001] [Sound] [OpenAL Soft on Altifalantes (2- Razer BlackShark V2 Pro)] [t=00:00:00.604406][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.604429][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.605149][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.605165][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.619959][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 47146 MB [t=00:00:00.623140][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.624023][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457 [t=00:00:00.627154][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name MarkCesar [t=00:00:00.627215][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.628156][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.628176][f=-000001] [t=00:00:00.628184][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.628208][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.628219][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.628228][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.628237][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.629091][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.629114][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.630015][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.630032][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.630040][f=-000001] [GR::InitGLState] [t=00:00:00.631757][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:00.631774][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms [t=00:00:00.631799][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.631810][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.913327][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Bandit_Plains_v1" (loaded=0 cached=0) [t=00:00:00.913552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Bandit_Plains_v1", overwrite=false)] section=1 cached=0 [t=00:00:00.913992][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.914558][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.914797][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.924482][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.924695][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b46eae8fd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.897199][f=-000001] [CAS::GASCB] Archive file="bandit_plains_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:02.930113][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.930202][f=-000001] Warning: [PreGame::GameDataReceived] Archive Bandit_Plains_v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:07.577353][f=-000001] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=306267ms [t=00:01:07.577386][f=-000001] file="luaui/images/graphs_icon.png" indx=3864 inflSize=16kb readTime=4067ms [t=00:01:07.577418][f=-000001] file="luaui/images/nubtron/buildbotlab.png" indx=3978 inflSize=13kb readTime=4044ms [t=00:01:07.577438][f=-000001] file="luaui/images/startup_info_selector/customcomm.xcf" indx=4052 inflSize=186kb readTime=4023ms [t=00:01:07.577451][f=-000001] file="luaui/images/epicmenu/fingertap.png" indx=3570 inflSize=1kb readTime=4014ms [t=00:01:07.577462][f=-000001] file="luaui/images/lobbyranks/2_1.png" indx=3891 inflSize=136kb readTime=4004ms [t=00:01:07.577472][f=-000001] file="unittextures/zenith_2.dds" indx=8159 inflSize=1365kb readTime=2194ms [t=00:01:07.577489][f=-000001] file="unittextures/pw_estorage_2.dds" indx=7655 inflSize=85kb readTime=2188ms [t=00:01:07.577499][f=-000001] file="unitpics/shieldscout.png" indx=6904 inflSize=11kb readTime=1961ms [t=00:01:07.577508][f=-000001] file="unitpics/obj_artefact.png" indx=6848 inflSize=9kb readTime=1897ms [t=00:01:07.577517][f=-000001] file="unitpics/skin_recon_leopard.png" indx=6922 inflSize=9kb readTime=1888ms [t=00:01:07.578558][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:07.632353][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:07.675166][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:07.675227][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:07.683685][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:01:07.683764][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_16-07-43-412_Bandit_Plains_v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:01:07.683777][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 66839ms [t=00:01:07.684049][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:01:07.721798][f=-000001] forceSingleThreaded, false [t=00:01:07.728111][f=-000001] [CAS::GASCB] Archive file="bandit_plains_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:01:07.728214][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:01:07.728694][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:07.728798][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:07.728879][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:07.743670][f=-000001] [LuaIntro] Searching for new Widgets [t=00:01:07.743687][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:01:07.743817][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:01:07.743907][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:01:07.743991][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:01:07.744099][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:01:07.745185][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:01:07.745762][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:01:07.746310][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:01:07.747127][f=-000001] [LuaIntro] Found new widget "Main" [t=00:01:07.747770][f=-000001] [LuaIntro] Found new widget "Music" [t=00:01:07.748472][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:01:07.748497][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:01:07.749492][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:01:07.752107][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:01:07.755584][f=-000001] [LuaIntro] Loading widget: Main <main.lua> ------- TRUNCATED ------- [t=00:01:26.711189][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:26.711766][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:26.712223][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:26.713874][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:26.714238][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:26.714585][f=-000001] Mex Placement Initialised with 44 spots. [t=00:01:26.726011][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:26.730517][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:26.734136][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:26.735418][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:26.751329][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:26.752132][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:26.752471][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:26.752766][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:26.756096][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:26.761622][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:26.768617][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:26.769116][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:26.780739][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:26.792421][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:26.793392][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:26.794063][f=-000001] SetSunLighting [t=00:01:26.794666][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:26.795176][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:26.795855][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:26.799801][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:26.800257][f=-000001] Lua garbage collection rate: 30/s [t=00:01:26.800307][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:26.802135][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:26.811375][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:26.821032][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:26.823136][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:26.826693][f=-000001] Writing last game win data [t=00:01:26.831800][f=-000001] LuaUI v0.3 [t=00:01:26.971266][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:27.005225][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:27.005288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:27.005885][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:27.005930][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:27.512282][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:01:27.542148][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:01:27.542563][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:01:27.542588][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:01:27.543009][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:01:27.543025][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:01:27.549976][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:01:27.567466][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 91.93% [t=00:01:27.567496][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -173.00 [t=00:01:27.567532][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 641.99 [t=00:01:27.567553][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.593506% of the map. (used by 33 unit-defs) [t=00:01:27.567572][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:27.567595][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:27.567611][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 5.407715% of the map. (used by 2 unit-defs) [t=00:01:27.567627][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 5.517578% of the map. (used by 1 unit-defs) [t=00:01:27.586914][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 80.58% of the map. (used by 351 unit-defs) [t=00:01:27.587344][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 3.48% of the map. (used by 6 unit-defs) [t=00:01:27.595876][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 77.48% of the map. (used by 32 unit-defs) [t=00:01:27.605118][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 81.26% of the map. (used by 5 unit-defs) [t=00:01:27.653869][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:27.664972][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 90.30% of the map. (used by 10 unit-defs) [t=00:01:27.694652][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 90.07% of the map. (used by 4 unit-defs) [t=00:01:27.746686][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 65.64% of the map. (used by 13 unit-defs) [t=00:01:27.755779][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 77.48% of the map. (used by 3 unit-defs) [t=00:01:27.756561][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 3.64% of the map. (used by 8 unit-defs) [t=00:01:27.763989][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 61.94% of the map. (used by 21 unit-defs) [t=00:01:27.832867][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Bandit_Plains_v1.json) [t=00:01:27.833239][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:27.835295][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:27.835754][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:27.836461][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:27.837745][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:27.838114][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:27.849155][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:27.886262][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:01:27.886787][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:27.886813][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 881ms [t=00:01:27.894453][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10051, 0.0} allocedSize{int+, int-, ext}={0, 0, 1813256}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0224} [t=00:01:28.621109][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:29.033880][f=-000001] GameID: 6a525766bfbff307ae44f42824dde557 [t=00:01:29.034366][f=-000001] Connection attempt from MarkCesar [t=00:01:29.034382][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:01:29.034625][f=-000001] -> Connection established (given id 0) [t=00:01:29.034641][f=-000001] > SPRINGIE:User MarkCesar|striderbantha|3_3||False||Dynasty|PT [t=00:01:29.034676][f=-000001] Connection attempt from MarkCesar [t=00:01:29.034692][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:01:29.034720][f=-000001] Player MarkCesar left the game: terminating existing connection [t=00:01:29.034918][f=-000001] -> Connection established (given id 0) [t=00:01:29.034932][f=-000001] Player MarkCesar left the game: timeout [t=00:01:29.034953][f=-000001] User timeout [t=00:01:29.035303][f=-000001] Submitting stats [t=00:01:29.084389][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:29.272573][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:39.134532][f=-000001] <autoquit> Autoquit sending quit command. [t=00:01:39.134556][f=-000001] [QuitAction] user exited to system [t=00:01:39.208655][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:39.208677][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:01:39.227669][f=-000001] [async=0] threads=6 tasks=1695 {sum,avg}{exec,wait}time={{1253.623, 0.740}, {1086.081, 0.641}}ms [t=00:01:39.227710][f=-000001] thread=1 tasks=339 {sum,min,max,avg}{exec,wait}time={{300.829, 0.000, 135.747, 0.887}, {118.884, 0.000, 22.151, 0.351}}ms [t=00:01:39.227725][f=-000001] thread=2 tasks=339 {sum,min,max,avg}{exec,wait}time={{231.697, 0.000, 82.010, 0.683}, {245.940, 0.000, 51.970, 0.725}}ms [t=00:01:39.227739][f=-000001] thread=3 tasks=339 {sum,min,max,avg}{exec,wait}time={{254.471, 0.000, 97.872, 0.751}, {192.109, 0.000, 46.153, 0.567}}ms [t=00:01:39.227753][f=-000001] thread=4 tasks=339 {sum,min,max,avg}{exec,wait}time={{267.924, 0.000, 114.060, 0.790}, {222.203, 0.000, 30.616, 0.655}}ms [t=00:01:39.227772][f=-000001] thread=5 tasks=339 {sum,min,max,avg}{exec,wait}time={{198.703, 0.000, 101.304, 0.586}, {306.946, 0.000, 45.988, 0.905}}ms [t=00:01:39.227784][f=-000001] [async=1] threads=6 tasks=10315 {sum,avg}{exec,wait}time={{365873.656, 35.470}, {179899904.000, 17440.611}}ms [t=00:01:39.227800][f=-000001] thread=1 tasks=2064 {sum,min,max,avg}{exec,wait}time={{72878.086, 0.001, 4067.776, 35.309}, {35381120.000, 0.162, 63235.078, 17142.016}}ms [t=00:01:39.227820][f=-000001] thread=2 tasks=2064 {sum,min,max,avg}{exec,wait}time={{76092.922, 0.001, 4014.789, 36.867}, {38373780.000, 0.711, 64599.516, 18591.947}}ms [t=00:01:39.227835][f=-000001] thread=3 tasks=2062 {sum,min,max,avg}{exec,wait}time={{72522.508, 0.001, 4004.704, 35.171}, {36227152.000, 0.001, 60876.520, 17568.939}}ms [t=00:01:39.227850][f=-000001] thread=4 tasks=2062 {sum,min,max,avg}{exec,wait}time={{72639.102, 0.001, 4024.287, 35.227}, {34402012.000, 0.114, 60785.738, 16683.809}}ms [t=00:01:39.227870][f=-000001] thread=5 tasks=2063 {sum,min,max,avg}{exec,wait}time={{71741.062, 0.001, 4044.806, 34.775}, {35515852.000, 0.029, 60117.008, 17215.633}}ms [t=00:01:39.227881][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:39.227889][f=-000001] [SpringApp::Kill][2] [t=00:01:39.228654][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:39.228672][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001b4f4a013c0 [t=00:01:39.228726][f=-000001] Start widgetHandler:Shutdown [t=00:01:39.231470][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:39.232359][f=-000001] Writing last game win data [t=00:01:39.236543][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:39.236576][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:39.236608][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:39.236619][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:39.236633][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:39.237883][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:39.237914][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:39.238993][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:39.239123][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:39.239137][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:39.387963][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:39.387993][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:39.389760][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:39.389785][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:39.389832][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:39.389880][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:39.390162][f=-000001] Shutdown Widget - Unit Icons [t=00:01:39.390175][f=-000001] Shutdown Widget - Noises [t=00:01:39.390185][f=-000001] Shutdown Widget - HealthBars [t=00:01:39.391402][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:39.391435][f=-000001] Shutdown Widget - BuildETA [t=00:01:39.391451][f=-000001] Shutdown Widget - Win Counter [t=00:01:39.391485][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:39.391506][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:39.391520][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:39.391530][f=-000001] Shutdown Widget - Stereo3D [t=00:01:39.391618][f=-000001] Shutdown Widget - Attack Warning [t=00:01:39.391633][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:39.391644][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:39.391680][f=-000001] Shutdown Widget - Point Tracker [t=00:01:39.391701][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:39.391745][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:39.391758][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:39.391769][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:39.391788][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:39.391801][f=-000001] Shutdown Widget - Grab Input [t=00:01:39.391935][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:39.391970][f=-000001] Shutdown Widget - Darkening [t=00:01:39.392009][f=-000001] Shutdown Widget - Context Menu [t=00:01:39.392023][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:39.392034][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:39.392052][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:39.392066][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:39.392082][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:39.392208][f=-000001] Shutdown Widget - CameraShake [t=00:01:39.392231][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:39.392356][f=-000001] Shutdown Widget - Transport AI [t=00:01:39.392368][f=-000001] Shutdown Widget - Attack AoE [t=00:01:39.392382][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:39.393069][f=-000001] Shutdown Widget - Selection Send [t=00:01:39.393088][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:39.393100][f=-000001] Shutdown Widget - LupsManager [t=00:01:39.393173][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:39.393195][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:39.393212][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:39.393900][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:39.393917][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:39.393928][f=-000001] Shutdown Widget - Lups [t=00:01:39.394313][f=-000001] Shutdown Widget - Chili Framework [t=00:01:39.394331][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:39.394389][f=-000001] Shutdown Widget - Custom Markers [t=00:01:39.394421][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:39.394517][f=-000001] Shutdown Widget - Select Keys [t=00:01:39.394539][f=-000001] Shutdown Widget - Start Boxes [t=00:01:39.394580][f=-000001] Shutdown Widget - Pause Screen [t=00:01:39.394709][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:39.394783][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:39.395100][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:39.395138][f=-000001] Shutdown Widget - Layout Handler [t=00:01:39.395171][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:39.395465][f=-000001] End widgetHandler:Shutdown [t=00:01:39.448788][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4764647, 0.0} allocedSize{int+, int-, ext}={0, 0, 933792226}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0199} [t=00:01:39.451383][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:39.451401][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001b4d1a4a050 [t=00:01:39.451446][f=-000001] Start gadgetHandler:Shutdown [t=00:01:39.451459][f=-000001] Shutdown - StartSetup [t=00:01:39.451470][f=-000001] Shutdown - UnitMorph [t=00:01:39.451482][f=-000001] Shutdown - Carrier Drones [t=00:01:39.451494][f=-000001] Shutdown - Missile Silo Controller [t=00:01:39.451505][f=-000001] Shutdown - Modular Comm Info [t=00:01:39.451521][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:39.451532][f=-000001] Shutdown - UnitCloakShield [t=00:01:39.451543][f=-000001] Shutdown - Starlight Handler [t=00:01:39.451552][f=-000001] End gadgetHandler:Shutdown [t=00:01:39.466993][f=-000001] Start gadgetHandler:Shutdown [t=00:01:39.467017][f=-000001] Shutdown - Teleport Throw [t=00:01:39.467030][f=-000001] Shutdown - UnitMorph [t=00:01:39.467047][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:39.467154][f=-000001] Shutdown - Missile fired callins [t=00:01:39.467181][f=-000001] Shutdown - Modular Comm Info [t=00:01:39.467220][f=-000001] Shutdown - Retreat Command [t=00:01:39.467234][f=-000001] Shutdown - Shockwaves [t=00:01:39.467244][f=-000001] Shutdown - Unit tint API [t=00:01:39.467263][f=-000001] Shutdown - Unit glow API [t=00:01:39.467283][f=-000001] Shutdown - UnitCloakShield [t=00:01:39.467304][f=-000001] Shutdown - Lups Cloak FX [t=00:01:39.467314][f=-000001] Shutdown - Lups [t=00:01:39.467884][f=-000001] Shutdown - Lups Shield [t=00:01:39.467912][f=-000001] End gadgetHandler:Shutdown [t=00:01:39.478604][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0667} [t=00:01:39.479553][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:39.479663][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:39.479674][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:39.486080][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_16-07-43-412_Bandit_Plains_v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (3805 bytes) [t=00:01:39.486178][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:39.489911][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:39.489935][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:39.490082][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001b46eab55f0 dev=000001b46eb94370 [t=00:01:39.490227][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001b46eab55f0 dev=000001b46eb94370 [t=00:01:39.490238][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001b46eab55f0)] [t=00:01:39.491177][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b46eb94370)] [t=00:01:39.491269][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:39.521334][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:39.521954][f=-000001] [Game::~CGame][1] [t=00:01:39.521974][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:39.521983][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:39.521992][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:39.522034][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:39.522066][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:39.522077][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:39.522156][f=-000001] [Game::KillMisc][1] [t=00:01:39.522190][f=-000001] [Game::KillMisc][2] [t=00:01:39.522202][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:39.553944][f=-000001] [Game::KillMisc][3] [t=00:01:39.554064][f=-000001] [Game::KillRendering][1] [t=00:01:39.565233][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:39.604638][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:39.604655][f=-000001] [S3OParser::Kill] allocated 5522 pieces [t=00:01:39.604971][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:39.708837][f=-000001] [Game::KillInterface][1] [t=00:01:39.709406][f=-000001] [Game::KillInterface][2] [t=00:01:39.709965][f=-000001] [Game::KillSimulation][1] [t=00:01:39.710114][f=-000001] [Game::KillSimulation][2] [t=00:01:39.732396][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:39.732419][f=-000001] [Game::KillSimulation][3] [t=00:01:39.734594][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:39.734766][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:39.734862][f=-000001] [~CPathCache(64x64)] cacheHits=130 hitPercentage=53% numHashColls=0 maxCacheSize=117 [t=00:01:39.734913][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:39.735127][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:39.741174][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:39.749453][f=-000001] [Game::KillSimulation][4] [t=00:01:39.839187][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:01:39.839224][f=-000001] [Game::~CGame][2] [t=00:01:39.839233][f=-000001] [Game::~CGame][3] [t=00:01:39.839257][f=-000001] [SpringApp::Kill][3] [t=00:01:39.839463][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 314630 bytes sent in 1293 packets (243.333 bytes/packet) 4629 bytes recv'd in 276 packets (16.772 bytes/packet) {0.001x, 0.358x} relative protocol overhead {up, down} 6 incoming chunks dropped, 1340 outgoing chunks resent 7 incoming chunks processed [t=00:01:39.839531][f=-000001] [SpringApp::Kill][4] font=000001b45153dd00 [t=00:01:39.840806][f=-000001] [SpringApp::Kill][5] [t=00:01:39.846180][f=-000001] [SpringApp::Kill][6] [t=00:01:39.846201] [SpringApp::Kill][7] [t=00:01:39.846270] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.846283] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:39.846294] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:39.846311] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.846323] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:39.846333] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.846349] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.846361] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.846371] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.846382] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.846397] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.846408] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:39.846419] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:39.938309] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.938324] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.938330] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.938337] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8457 [t=00:01:39.938343] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.941698] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>] [t=00:01:39.941714] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:01:39.941733] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001b46ea52ef0) [t=00:01:39.941816] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2709ms [t=00:01:39.941838] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=146ms [t=00:01:39.941847] file="unittextures/cremcom1.dds" indx=7480 inflSize=1365kb readTime=70ms [t=00:01:39.941859] file="unittextures/pw_mine3_1.dds" indx=7670 inflSize=1365kb readTime=50ms [t=00:01:39.941868] file="unittextures/starlight2.dds" indx=7760 inflSize=4096kb readTime=50ms [t=00:01:39.941875] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=45ms [t=00:01:39.941883] file="objects3d/detriment_wreck.s3o" indx=5451 inflSize=444kb readTime=42ms [t=00:01:39.941891] file="unittextures/spherebot2.dds" indx=7750 inflSize=1365kb readTime=37ms [t=00:01:39.941902] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=33ms [t=00:01:39.941910] file="objects3d/pw_gaspowerstation.dae" indx=5664 inflSize=222kb readTime=32ms [t=00:01:39.941918] file="objects3d/strikecom_dead_4.dae" indx=5834 inflSize=1985kb readTime=32ms [t=00:01:39.943827] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=1)] #archives[section]=1 #files[section]=28 [t=00:01:39.943859] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Bandit_plains_v1.sd7 (000001b46eadbbd0) [t=00:01:39.943940] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:39.943952] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001b451119ea0) [t=00:01:39.943990] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001b45111a370) [t=00:01:39.944052] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001b451119b30) [t=00:01:39.944122] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.944133] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.944143] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.944158] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.944167] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.944177] [VFS] [SpringVFS::DeleteArchives<this=000001b46eae8fd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.944340] [SpringApp::Kill][8] [t=00:01:39.944350] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.944364] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64c2380b0 (joinable=1) [t=00:01:39.944370] [WatchDog::Uninstall][2] [t=00:01:40.239505] [WatchDog::Uninstall][3] [t=00:01:40.239520] [SpringApp::Kill][9]
infolog_full.txt (truncated):