Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.001083] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001100] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003029] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003176] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018120] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018159] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018182] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018197] [t=00:00:00.018202] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018208] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018214] Use "none" to disable the default log sections. [t=00:00:00.018221] ============== </Log Sections> ============== [t=00:00:00.018227] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.018335] AllowDeferredMapRendering = 1 [t=00:00:00.018344] AllowDeferredModelRendering = 1 [t=00:00:00.018349] AnimationMT = 0 [t=00:00:00.018354] BumpWaterBlurReflection = 1 [t=00:00:00.018360] BumpWaterTexSizeReflection = 128 [t=00:00:00.018367] CamFreeScrollSpeed = 50 [t=00:00:00.018371] CamMode = 1 [t=00:00:00.018376] CubeTexSizeReflection = 1 [t=00:00:00.018383] CubeTexSizeSpecular = 1 [t=00:00:00.018388] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018393] EdgeMoveDynamic = 0 [t=00:00:00.018403] EdgeMoveWidth = 0.003 [t=00:00:00.018408] FPSFOV = 90 [t=00:00:00.018414] FPSScrollSpeed = 50 [t=00:00:00.018418] FontSize = 18 [t=00:00:00.018423] FullscreenEdgeMove = 0 [t=00:00:00.018429] GrassDetail = 0 [t=00:00:00.018434] GroundDecals = 2 [t=00:00:00.018439] GroundDetail = 90 [t=00:00:00.018444] HangTimeout = 30 [t=00:00:00.018449] HardwareCursor = 1 [t=00:00:00.018455] InitialNetworkTimeout = 0 [t=00:00:00.018460] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018469] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018477] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018481] LinkOutgoingBandwidth = 262144 [t=00:00:00.018489] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018497] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018502] MSAALevel = 1 [t=00:00:00.018506] MaxParticles = 15000 [t=00:00:00.018511] MaxSounds = 32 [t=00:00:00.018515] MaximumTransmissionUnit = 0 [t=00:00:00.018522] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018531] MiniMapMarker = 0 [t=00:00:00.018538] MouseDragScrollThreshold = 0 [t=00:00:00.018543] NetworkLossFactor = 2 [t=00:00:00.018549] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018556] OverheadScrollSpeed = 50 [t=00:00:00.018561] ReconnectTimeout = 0 [t=00:00:00.018565] RotOverheadScrollSpeed = 50 [t=00:00:00.018572] RotateLogFiles = 1 [t=00:00:00.018576] ShadowMapSize = 1024 [t=00:00:00.018581] Shadows = 1 [t=00:00:00.018585] ShowClock = 0 [t=00:00:00.018590] SoftParticles = 2 [t=00:00:00.018600] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018605] UnitIconDist = 151 [t=00:00:00.018612] UpdateBoundingVolumeMT = 0 [t=00:00:00.018617] UpdateWeaponVectorsMT = 0 [t=00:00:00.018622] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018627] UseLuaMemPools = 0 [t=00:00:00.018634] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018638] VFSCacheArchiveFiles = 0 [t=00:00:00.018651] Water = 4 [t=00:00:00.018658] WindowBorderless = 1 [t=00:00:00.018662] WindowPosY = 0 [t=00:00:00.018694] WindowedEdgeMove = 0 [t=00:00:00.018703] XResolutionWindowed = 1920 [t=00:00:00.018708] YResolutionWindowed = 1080 [t=00:00:00.018712] snd_volmaster = 27 [t=00:00:00.018723] ============== </User Config> ============== [t=00:00:00.018731] ============== <User System> ============== [t=00:00:00.018736] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018744] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018754] Compiler Version: gcc-13.2.0 [t=00:00:00.018790] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018836] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018846] Binary Word Size: 64-bit (native) [t=00:00:00.018852] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018857] Physical CPU Cores: 6 [t=00:00:00.018861] Logical CPU Cores: 12 [t=00:00:00.018868] ============== </User System> ============== [t=00:00:00.018984] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018992] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018996] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019001] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019005] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020209] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020228] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026312] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042730] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042747] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042754] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042761] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042766] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042771] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042776] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042780] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042785] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042796] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042801] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042806] [50] 1600x900x24bpp@144Hz [t=00:00:00.042811] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042819] [62] 1440x900x24bpp@144Hz [t=00:00:00.042823] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042828] [73] 1366x768x24bpp@144Hz [t=00:00:00.042844] [78] 1360x768x24bpp@144Hz [t=00:00:00.042849] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042854] [89] 1280x960x24bpp@144Hz [t=00:00:00.042860] [94] 1280x800x24bpp@144Hz [t=00:00:00.042868] [99] 1280x768x24bpp@144Hz [t=00:00:00.042875] [104] 1280x720x24bpp@144Hz [t=00:00:00.042880] [111] 1152x864x24bpp@144Hz [t=00:00:00.042884] [116] 1024x768x24bpp@144Hz [t=00:00:00.042889] [123] 800x600x24bpp@144Hz [t=00:00:00.042894] [130] 720x576x24bpp@144Hz [t=00:00:00.042900] [135] 720x480x24bpp@144Hz [t=00:00:00.042905] [141] 640x480x24bpp@144Hz [t=00:00:00.048959] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048976] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048998] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049003] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049008] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049012] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049020] [11] 1366x768x24bpp@144Hz [t=00:00:00.049024] [13] 1360x768x24bpp@144Hz [t=00:00:00.049029] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049033] [17] 1280x960x24bpp@144Hz [t=00:00:00.049038] [19] 1280x800x24bpp@144Hz [t=00:00:00.049042] [21] 1280x768x24bpp@144Hz [t=00:00:00.049082] [23] 1280x720x24bpp@144Hz [t=00:00:00.049091] [25] 1280x600x24bpp@144Hz [t=00:00:00.049098] [27] 1152x864x24bpp@144Hz [t=00:00:00.049104] [29] 1024x768x24bpp@144Hz [t=00:00:00.049110] [31] 800x600x24bpp@144Hz [t=00:00:00.049132] [33] 640x480x24bpp@144Hz [t=00:00:00.049139] [35] 640x400x24bpp@144Hz [t=00:00:00.247707] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.248275] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.248296] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.271923] [GR::LogVersionInfo] [t=00:00:00.271968] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.271978] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.271988] GL vendor : NVIDIA Corporation [t=00:00:00.271995] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.272002] GLSL version: 4.60 NVIDIA [t=00:00:00.272080] GLEW version: 2.1.0 [t=00:00:00.272092] GPU memory : 6144MB (total) / 4808MB (available) [t=00:00:00.272143] SDL swap-int: 1 [t=00:00:00.272157] SDL driver : windows [t=00:00:00.272163] [t=00:00:00.272206] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.272215] GLSL shader support : 1 [t=00:00:00.272220] GL4 support : 1 [t=00:00:00.272227] FBO extension support : 1 [t=00:00:00.272246] NVX GPU mem-info support : 1 [t=00:00:00.272283] ATI GPU mem-info support : 0 [t=00:00:00.272304] Texture clamping to edge : 1 [t=00:00:00.272313] NPOT-texture support : 1 (1) [t=00:00:00.272321] S3TC/DXT1 texture support : 1/1 [t=00:00:00.272328] texture query-LOD support : 1 (1) [t=00:00:00.272335] MSAA frame-buffer support : 1 (1) [t=00:00:00.272342] Z-buffer depth : 32 (-) [t=00:00:00.272359] primitive-restart support : 1 (1) [t=00:00:00.272373] clip-space control support: 1 (1) [t=00:00:00.272383] seamless cube-map support : 1 (1) [t=00:00:00.272403] frag-depth layout support : 1 (1) [t=00:00:00.272413] persistent maps support : 1 (1) [t=00:00:00.272420] explicit attribs location : 1 (1) [t=00:00:00.272429] multi draw indirect : 1 (-) [t=00:00:00.272439] array textures : 1 (-) [t=00:00:00.272454] buffer copy support : 1 (-) [t=00:00:00.272476] indirect draw : 1 (-) [t=00:00:00.272486] base instance : 1 (-) [t=00:00:00.272491] [t=00:00:00.272498] max. FBO samples : 32 [t=00:00:00.272513] max. FS/program texture slots : 32/192 [t=00:00:00.272520] max. texture size : 32768 [t=00:00:00.272539] max. texture anisotropy level : 16.000000 [t=00:00:00.272547] max. vec4 varyings/attributes : 31/16 [t=00:00:00.272552] max. draw-buffers : 8 [t=00:00:00.272559] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.272565] max. uniform buffer-bindings : 84 [t=00:00:00.272571] max. uniform block-size : 64KB [t=00:00:00.272581] max. storage buffer-bindings : 96 [t=00:00:00.272596] max. storage block-size : 2047MB [t=00:00:00.272604] [t=00:00:00.272610] enable AMD-hacks : 0 [t=00:00:00.272618] compress MIP-maps: 0 [t=00:00:00.272735] Number of compressed texture formats: 23 [t=00:00:00.272779] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.272841] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.273164] [GR::UpdateGLConfigs] [t=00:00:00.273216] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.273232] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.273245] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.273254] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.273260] [GR::InitGLState] [t=00:00:00.273321] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.362124] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.365973] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.366574] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.373813] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.373858] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.374332] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.375343] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.375356] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.375414] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.375481] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.391323] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.391811] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.393313] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.393675] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.432436] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.432453] [VFS] [SpringVFS::ReserveArchives<this=0000026217863dd0>] [t=00:00:00.432828] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.434718] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026217863dd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.434731] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.505907] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.506377] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.506463] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.506744] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.506833] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.507073] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.507102] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.507144] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.507530][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.507653][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.507720][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.507738][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.507745][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.507778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.523719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.523737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.523745][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.523753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.538326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.540187][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026253f56f50(default) context=000002625404cd80 numChannels=2 frameSize=8 [t=00:00:00.540206][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.540215][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.540222][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.540228][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.540295][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.540329][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.540340][f=-000001] [Sound] Devices: [t=00:00:00.542858][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.542869][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.542879][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.542886][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.543506][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.543521][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.608557][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 662351 MB [t=00:00:00.610310][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.611150][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.612387][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:00.884064][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Adamantine Mountain 2" (loaded=0 cached=0) [t=00:00:00.884869][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0 [t=00:00:00.887966][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.889260][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.947073][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.948499][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.948667][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.950401][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026217863dd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.960098][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:00.960218][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.960281][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.021375][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.021528][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.021638][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.021702][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.021757][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.871493][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.871699][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.872045][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.872363][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.872552][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.872715][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.872899][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.873053][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.873214][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.873382][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.873630][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.873856][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.874056][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.874243][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.874425][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.874651][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.874813][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.875177][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.875464][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.875697][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.881876][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.882826][f=-000001] Input grabbing is enabled! [t=00:00:15.882846][f=-000001] Input grabbing is enabled! [t=00:00:15.882932][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.883168][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.883379][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.887422][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.904932][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.905424][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.905730][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.905987][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.906213][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.920842][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.921830][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.923116][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.923395][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.923586][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.923808][f=-000001] EndGame Graph disabled [t=00:00:15.937436][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.937885][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.938124][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.938308][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.938516][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.938705][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.939280][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.977792][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.979038][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.979428][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.991457][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.991817][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.992133][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.992428][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.993123][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.993317][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.994123][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.994328][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.994523][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.994884][f=-000001] Initialize [t=00:00:15.995081][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.995334][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.996837][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.997572][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.998460][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.998793][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.999017][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.999560][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.999842][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.128119][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.132003][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.132333][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.153431][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.154042][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.154335][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.155583][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.155810][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.156206][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.156522][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.156938][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.157252][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.157492][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.158317][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.158496][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.158770][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.158783][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.158792][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.158853][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.159060][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.159259][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.159476][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.159689][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.160077][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.161082][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.162047][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.162282][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.162855][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.163174][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.163462][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.163686][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.164022][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.164342][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.164787][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.165281][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.165639][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.165858][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.166110][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.166443][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.170725][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.177356][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.177878][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.178287][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.179051][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.181908][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.182347][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.182796][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.187124][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.187781][f=-000001] Mex Placement Initialised with 39 spots. [t=00:00:16.190172][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.190898][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.192017][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.192497][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.192983][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.193210][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.193406][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.196195][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.199215][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.215449][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.216106][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.219688][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.229876][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.230966][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.231486][f=-000001] SetSunLighting [t=00:00:16.232292][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.232615][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.234396][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.234772][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.234799][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.235113][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.235511][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.239234][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.240840][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.252157][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.259888][f=-000001] Writing last game win data [t=00:00:16.269930][f=-000001] LuaUI v0.3 [t=00:00:16.413311][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.414852][f=-000001] placing 0 unit(s) [t=00:00:16.414890][f=-000001] placing 412 feature(s) [t=00:00:16.420850][f=-000001] placing 0 building(s) [t=00:00:16.421176][f=-000001] Running Springboard Feature Fixer, 4, 416 [t=00:00:16.587478][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.587526][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.587950][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.587989][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.608813][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15067, 0.0} allocedSize{int+, int-, ext}={0, 0, 2369206}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0187} [t=00:00:17.273523][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.480646][f=-000001] GameID: 438f5766ebb98d6e24fc4e958828dddc [t=00:00:17.480960][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.480974][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.481193][f=-000001] -> Connection established (given id 0) [t=00:00:17.481226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:17.481250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.481268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:17.481317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:17.670948][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.671456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002628ccf2820,00000262b61a8ea0}][locale="C"]" [t=00:00:17.671481][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:30.979072][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:42.827805][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:53.166584][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:14.216664][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:44.216899][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:05.329093][f=0002475] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:25.215722][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:12.872060][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:16.216514][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:55.868350][f=0005791] [SpringApp::Kill][1] fromRun=1 [t=00:03:55.868381][f=0005791] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:55.892190][f=0005791] [async=0] threads=6 tasks=184765 {sum,avg}{exec,wait}time={{5287.428, 0.029}, {13399.290, 0.073}}ms [t=00:03:55.892215][f=0005791] thread=1 tasks=36953 {sum,min,max,avg}{exec,wait}time={{1108.781, 0.000, 247.145, 0.030}, {990.004, 0.000, 18446744027136.000, 0.027}}ms [t=00:03:55.892245][f=0005791] thread=2 tasks=36953 {sum,min,max,avg}{exec,wait}time={{1051.423, 0.000, 247.202, 0.028}, {3110.141, 0.000, 18446744027136.000, 0.084}}ms [t=00:03:55.892259][f=0005791] thread=3 tasks=36953 {sum,min,max,avg}{exec,wait}time={{1150.659, 0.000, 247.186, 0.031}, {2996.305, 0.000, 18446744027136.000, 0.081}}ms [t=00:03:55.892270][f=0005791] thread=4 tasks=36953 {sum,min,max,avg}{exec,wait}time={{923.706, 0.000, 247.190, 0.025}, {3220.474, 0.000, 2.384, 0.087}}ms [t=00:03:55.892285][f=0005791] thread=5 tasks=36953 {sum,min,max,avg}{exec,wait}time={{1052.858, 0.000, 247.093, 0.028}, {3082.365, 0.000, 2.662, 0.083}}ms [t=00:03:55.892328][f=0005791] [async=1] threads=6 tasks=3558 {sum,avg}{exec,wait}time={{31010.002, 8.716}, {17158680.000, 4822.563}}ms [t=00:03:55.892345][f=0005791] thread=1 tasks=707 {sum,min,max,avg}{exec,wait}time={{6201.236, 0.000, 511.101, 8.771}, {3435247.250, 0.529, 6219.409, 4858.907}}ms [t=00:03:55.892382][f=0005791] thread=2 tasks=713 {sum,min,max,avg}{exec,wait}time={{6195.638, 0.000, 382.717, 8.690}, {3437095.500, 0.155, 6219.691, 4820.611}}ms [t=00:03:55.892398][f=0005791] thread=3 tasks=716 {sum,min,max,avg}{exec,wait}time={{6194.906, 0.001, 507.931, 8.652}, {3431356.000, 0.271, 6218.941, 4792.396}}ms [t=00:03:55.892410][f=0005791] thread=4 tasks=713 {sum,min,max,avg}{exec,wait}time={{6213.782, 0.000, 507.947, 8.715}, {3426426.750, 0.001, 6219.532, 4805.647}}ms [t=00:03:55.892428][f=0005791] thread=5 tasks=709 {sum,min,max,avg}{exec,wait}time={{6204.441, 0.000, 505.673, 8.751}, {3428554.250, 0.652, 6219.688, 4835.761}}ms [t=00:03:55.892437][f=0005791] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:55.892444][f=0005791] [SpringApp::Kill][2] [t=00:03:55.892489][f=0005791] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:55.892499][f=0005791] [Game::KillLua][1] dtor=0 luaUI=00000262dbddddd0 [t=00:03:55.892534][f=0005791] Start widgetHandler:Shutdown [t=00:03:55.895741][f=0005791] Shutdown - SaveOrderList Complete [t=00:03:55.897657][f=0005791] Writing last game win data [t=00:03:55.908845][f=0005791] Shutdown - SaveConfigData Complete [t=00:03:55.908866][f=0005791] Shutdown Widget - Chili Highlight [t=00:03:55.908882][f=0005791] Shutdown Widget - Draw After Chili [t=00:03:55.908892][f=0005791] Shutdown Widget - API Unit Tracker GL4 [t=00:03:55.908905][f=0005791] Shutdown Widget - EPIC Menu [t=00:03:55.911131][f=0005791] Shutdown Widget - Depth of Field Shader [t=00:03:55.911151][f=0005791] Shutdown Widget - Chili Widget Selector [t=00:03:55.912413][f=0005791] Shutdown Widget - Chili Minimap [t=00:03:55.912545][f=0005791] Shutdown Widget - Deferred rendering [t=00:03:55.912564][f=0005791] SSAO: Deferred rendering disabled, disabling. [t=00:03:55.916570][f=0005791] Shutdown Widget - Deferred rendering [t=00:03:55.916593][f=0005791] SSAO: Deferred rendering disabled, disabling. [t=00:03:55.917753][f=0005791] Shutdown Widget - Local Team Colors [t=00:03:55.917771][f=0005791] Shutdown Widget - Display Keys 2 [t=00:03:55.917793][f=0005791] Shutdown Widget - Save Game Menu [t=00:03:55.917816][f=0005791] Shutdown Widget - Highlight Model Api GL4 [t=00:03:55.917834][f=0005791] Shutdown Widget - Unit Icons [t=00:03:55.917860][f=0005791] Shutdown Widget - Attrition Counter [t=00:03:55.918061][f=0005791] Shutdown Widget - Noises [t=00:03:55.918077][f=0005791] Shutdown Widget - HealthBars [t=00:03:55.919346][f=0005791] Shutdown Widget - BuildETA [t=00:03:55.919363][f=0005791] Shutdown Widget - Chili Chicken Panel [t=00:03:55.919392][f=0005791] Shutdown Widget - Selected Units GL4 2 [t=00:03:55.919413][f=0005791] Shutdown Widget - External VR Grid [t=00:03:55.919426][f=0005791] Shutdown Widget - Win Counter [t=00:03:55.919437][f=0005791] Shutdown Widget - EndGame APM stats [t=00:03:55.920563][f=0005791] Shutdown Widget - Modular Comm Info [t=00:03:55.920578][f=0005791] Shutdown Widget - Transport AI [t=00:03:55.920589][f=0005791] Shutdown Widget - Startup Info and Selector [t=00:03:55.920604][f=0005791] Shutdown Widget - Chili Spectator Panels [t=00:03:55.920619][f=0005791] Shutdown Widget - Point Tracker [t=00:03:55.920631][f=0005791] Shutdown Widget - Missile Silo Range [t=00:03:55.920649][f=0005791] Shutdown Widget - MinimapEvents [t=00:03:55.920663][f=0005791] Shutdown Widget - Attack Warning [t=00:03:55.920677][f=0005791] Shutdown Widget - Local Widgets Config [t=00:03:55.920695][f=0005791] Shutdown Widget - Highlight Geos [t=00:03:55.920707][f=0005791] Shutdown Widget - Context Menu [t=00:03:55.920715][f=0005791] Shutdown Widget - Grab Input [t=00:03:55.922868][f=0005791] Input grabbing is disabled! [t=00:03:55.922898][f=0005791] Shutdown Widget - Defense Range Zero-K [t=00:03:55.922916][f=0005791] Shutdown Widget - Showeco and Grid Drawer [t=00:03:55.922950][f=0005791] Shutdown Widget - Darkening [t=00:03:55.922974][f=0005791] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:55.922998][f=0005791] Shutdown Widget - Chili Nuke Warning [t=00:03:55.923012][f=0005791] Shutdown Widget - Chili EndGame Window [t=00:03:55.923027][f=0005791] Shutdown Widget - Stereo3D [t=00:03:55.923051][f=0005791] Shutdown Widget - Chili Economy Panel Default [t=00:03:55.923178][f=0005791] Shutdown Widget - Music Player v2 [t=00:03:55.923194][f=0005791] Shutdown Widget - State Reverse and Latency [t=00:03:55.923226][f=0005791] Shutdown Widget - Reclaim Field Highlight [t=00:03:55.923239][f=0005791] Shutdown Widget - Attack AoE [t=00:03:55.923251][f=0005791] Shutdown Widget - TeamPlatter [t=00:03:55.923931][f=0005791] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:55.924062][f=0005791] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:55.924078][f=0005791] Shutdown Widget - Selection Send [t=00:03:55.924088][f=0005791] Shutdown Widget - Spotter [t=00:03:55.924116][f=0005791] Shutdown Widget - Global Build Command [t=00:03:55.924273][f=0005791] Shutdown Widget - LupsManager [t=00:03:55.924291][f=0005791] Shutdown Widget - Receive Units Indicator [t=00:03:55.924325][f=0005791] Shutdown Widget - Newton Firezone [t=00:03:55.924336][f=0005791] Shutdown Widget - Chili Pro Console [t=00:03:55.924861][f=0005791] Shutdown Widget - Persistent Build Height [t=00:03:55.924888][f=0005791] Shutdown Widget - Lasso Terraform GUI [t=00:03:55.924900][f=0005791] Shutdown Widget - Lups [t=00:03:55.924972][f=0005791] Shutdown Widget - Chili Framework [t=00:03:55.924987][f=0005791] Shutdown Widget - Custom Markers [t=00:03:55.925000][f=0005791] Shutdown Widget - Chili Core Selector [t=00:03:55.925100][f=0005791] Shutdown Widget - Mex Placement Handler [t=00:03:55.925116][f=0005791] Shutdown Widget - Select Keys [t=00:03:55.925142][f=0005791] Shutdown Widget - Pause Screen [t=00:03:55.925290][f=0005791] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:55.925314][f=0005791] Shutdown Widget - Bloom Shader Deferred [t=00:03:55.925328][f=0005791] Shutdown Widget - Text To Speech Control [t=00:03:55.925338][f=0005791] Shutdown Widget - Layout Handler [t=00:03:55.925354][f=0005791] Shutdown Widget - Color Blindness Correction [t=00:03:55.925367][f=0005791] End widgetHandler:Shutdown [t=00:03:55.989149][f=0005791] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6357456, 0.0} allocedSize{int+, int-, ext}={0, 0, 1413248537}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0537} [t=00:03:55.989407][f=0005791] [Game::KillLua][2] dtor=0 luaGaia=00000262b61a8ea0 [t=00:03:56.003013][f=0005791] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:56.003065][f=0005791] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:56.003103][f=0005791] [Game::KillLua][3] dtor=0 luaRules=000002628ccf2820 [t=00:03:56.003137][f=0005791] Start gadgetHandler:Shutdown [t=00:03:56.003152][f=0005791] Shutdown - StartSetup [t=00:03:56.003195][f=0005791] Shutdown - UnitMorph [t=00:03:56.003397][f=0005791] Shutdown - Carrier Drones [t=00:03:56.003409][f=0005791] Shutdown - Missile Silo Controller [t=00:03:56.003419][f=0005791] Shutdown - Modular Comm Info [t=00:03:56.003427][f=0005791] Shutdown - Terrain Texture Handler [t=00:03:56.003435][f=0005791] Shutdown - UnitCloakShield [t=00:03:56.003555][f=0005791] Shutdown - Starlight Handler [t=00:03:56.003595][f=0005791] End gadgetHandler:Shutdown [t=00:03:56.026891][f=0005791] Start gadgetHandler:Shutdown [t=00:03:56.026928][f=0005791] Shutdown - Teleport Throw [t=00:03:56.026939][f=0005791] Shutdown - UnitMorph [t=00:03:56.026954][f=0005791] Shutdown - Commander Skin Renderer [t=00:03:56.027227][f=0005791] Shutdown - Missile fired callins [t=00:03:56.027242][f=0005791] Shutdown - Modular Comm Info [t=00:03:56.027250][f=0005791] Shutdown - Retreat Command [t=00:03:56.027262][f=0005791] Shutdown - Shockwaves [t=00:03:56.027270][f=0005791] Shutdown - Unit tint API [t=00:03:56.027283][f=0005791] Shutdown - Unit glow API [t=00:03:56.027292][f=0005791] Shutdown - UnitCloakShield [t=00:03:56.027302][f=0005791] Shutdown - Lups Cloak FX [t=00:03:56.027310][f=0005791] Shutdown - Lups [t=00:03:56.027403][f=0005791] Shutdown - Lups Shield [t=00:03:56.027467][f=0005791] End gadgetHandler:Shutdown [t=00:03:56.047447][f=0005791] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 300, 0.0} allocedSize{int+, int-, ext}={0, 0, 43224}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1100} [t=00:03:56.048155][f=0005791] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:56.048225][f=0005791] [Game::KillLua][4] dtor=0 [t=00:03:56.048234][f=0005791] [Game::KillLua][5] dtor=0 [t=00:03:56.077829][f=0005791] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-29_20-25-40-238_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" (83894 bytes) [t=00:03:56.077968][f=0005791] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:56.086950][f=0005791] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:56.086974][f=0005791] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:03:56.087043][f=0005791] [Sound] [Sound::UpdateThread][4] ctx=000002625404cd80 dev=0000026253f56f50 [t=00:03:56.087176][f=0005791] [Sound] [Sound::UpdateThread][5] ctx=000002625404cd80 dev=0000026253f56f50 [t=00:03:56.087187][f=0005791] [Sound] [Sound::Cleanup][alcDestroyContext(000002625404cd80)] [t=00:03:56.089698][f=0005791] [Sound] [Sound::Cleanup][alcCloseDevice(0000026253f56f50)] [t=00:03:56.089976][f=0005791] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:56.117286][f=0005791] [Sound] [Sound::UpdateThread][6] [t=00:03:56.117889][f=0005791] [Game::~CGame][1] [t=00:03:56.117920][f=0005791] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:56.117929][f=0005791] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:56.117936][f=0005791] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:56.117944][f=0005791] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:56.117950][f=0005791] [Game::KillLua][4] dtor=1 [t=00:03:56.117958][f=0005791] [Game::KillLua][5] dtor=1 [t=00:03:56.118339][f=0005791] [Game::KillMisc][1] [t=00:03:56.118350][f=0005791] [Game::KillMisc][2] [t=00:03:56.118940][f=0005791] [Game::KillMisc][3] [t=00:03:56.119060][f=0005791] [Game::KillRendering][1] [t=00:03:56.119416][f=0005791] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:56.136481][f=0005791] [3DOParser::Kill] allocated 1 pieces [t=00:03:56.136527][f=0005791] [S3OParser::Kill] allocated 5522 pieces [t=00:03:56.138483][f=0005791] [AssParser::Kill] allocated 677 pieces [t=00:03:56.187734][f=0005791] [Game::KillInterface][1] [t=00:03:56.187978][f=0005791] [Game::KillInterface][2] [t=00:03:56.188377][f=0005791] [Game::KillSimulation][1] [t=00:03:56.188428][f=0005791] [Game::KillSimulation][2] [t=00:03:56.210854][f=0005791] [CCollisionHandler] dis-/continuous tests: 364/1794315 [t=00:03:56.210877][f=0005791] [Game::KillSimulation][3] [t=00:03:56.211995][f=0005791] [~CPathCache(16x16)] cacheHits=3 hitPercentage=27% numHashColls=0 maxCacheSize=2 [t=00:03:56.212085][f=0005791] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:56.212185][f=0005791] [~CPathCache(32x32)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=2 [t=00:03:56.212249][f=0005791] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:56.212546][f=0005791] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:56.217740][f=0005791] [LosHandler::Kill] raycast instance cache-{hits,misses}={4076,1315}; shared=34%; cached=42% [t=00:03:56.227198][f=0005791] [Game::KillSimulation][4] [t=00:03:56.261988][f=0005791] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:56.262055][f=0005791] [Game::~CGame][2] [t=00:03:56.262063][f=0005791] [Game::~CGame][3] [t=00:03:56.262097][f=0005791] [SpringApp::Kill][3] [t=00:03:56.262425][f=0005791] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 392273 bytes sent in 4333 packets (90.532 bytes/packet) 222667 bytes recv'd in 4881 packets (45.619 bytes/packet) {0.106x, 0.132x} relative protocol overhead {up, down} 14213 incoming chunks dropped, 11675 outgoing chunks resent 4265 incoming chunks processed [t=00:03:56.262686][f=0005791] [SpringApp::Kill][4] font=0000026217724b80 [t=00:03:56.265264][f=0005791] [SpringApp::Kill][5] [t=00:03:56.268442][f=0005791] [SpringApp::Kill][6] [t=00:03:56.268463] [SpringApp::Kill][7] [t=00:03:56.268948] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.268978] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:56.268990] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:56.268999] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:56.269008] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:56.269023] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.269035] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 2097152, 2097152} [t=00:03:56.269044] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18152, 1048576, 1048576}, EBO = {27228, 2097152, 2097152} [t=00:03:56.269057] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:56.269065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.269074] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.269086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:56.269097] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:03:56.368858] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:56.368916] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:56.368932] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:56.368942] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:03:56.368997] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:56.369905] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>] [t=00:03:56.369931] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:56.369944] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000026253e02560) [t=00:03:56.370156] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2190ms [t=00:03:56.370185] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=43ms [t=00:03:56.370195] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=28ms [t=00:03:56.370207] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=27ms [t=00:03:56.370216] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=27ms [t=00:03:56.370233] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms [t=00:03:56.370258] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=24ms [t=00:03:56.370272] file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=21ms [t=00:03:56.370288] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=19ms [t=00:03:56.370302] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=19ms [t=00:03:56.370318] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=19ms [t=00:03:56.372911] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000026253f3d580) [t=00:03:56.373710] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=1)] #archives[section]=1 #files[section]=26 [t=00:03:56.373730] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (0000026254033bf0) [t=00:03:56.373830] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:56.373854] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000026253f3cf50) [t=00:03:56.373943] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026253f3ec30) [t=00:03:56.374018] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000026253f3e1e0) [t=00:03:56.374099] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:56.374113] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:56.374170] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:56.374184] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:56.374203] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:56.374216] [VFS] [SpringVFS::DeleteArchives<this=0000026217863dd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:56.374610] [SpringApp::Kill][8] [t=00:03:56.374622] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:56.374632] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61fe07430 (joinable=1) [t=00:03:56.374641] [WatchDog::Uninstall][2] [t=00:03:57.151736] [WatchDog::Uninstall][3] [t=00:03:57.151782] [SpringApp::Kill][9]
infolog_full.txt (truncated):