Open Chobbyla opened 5 months ago
GameID | GameState File |
---|---|
f1a4576676f0edaeae7fa45d0096282f | ClientGameState-303946861-[6643-6643].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.000518] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000525] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.033054] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.033405] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.033414] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.074506] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.074658] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.075169]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.075215]
[t=00:00:00.075222] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.075229] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.075258] Use "none" to disable the default log sections.
[t=00:00:00.075269] ============== </Log Sections> ==============
[t=00:00:00.075294] ============== <User Config> ==============
[t=00:00:00.075545] AllowDeferredMapRendering = 1
[t=00:00:00.075560] AllowDeferredModelRendering = 1
[t=00:00:00.075565] AnimationMT = 0
[t=00:00:00.075570] BumpWaterAnisotropy = 2
[t=00:00:00.075575] BumpWaterBlurReflection = 1
[t=00:00:00.075580] BumpWaterDepthBits = 32
[t=00:00:00.075584] BumpWaterReflection = 2
[t=00:00:00.075602] BumpWaterTexSizeReflection = 256
[t=00:00:00.075608] CamFreeScrollSpeed = 50
[t=00:00:00.075613] CamMode = 1
[t=00:00:00.075617] CamTimeExponent = 4.0
[t=00:00:00.075621] CamTimeFactor = 1.0
[t=00:00:00.075626] DualScreenMiniMapOnLeft = 1
[t=00:00:00.075631] EdgeMoveDynamic = 0
[t=00:00:00.075635] EdgeMoveWidth = 0.003
[t=00:00:00.075639] FPSFOV = 90
[t=00:00:00.075643] FPSScrollSpeed = 50
[t=00:00:00.075648] FontSize = 18
[t=00:00:00.075652] Fullscreen = 0
[t=00:00:00.075656] GrassDetail = 0
[t=00:00:00.075666] GroundDecals = 5
[t=00:00:00.075671] GroundDetail = 120
[t=00:00:00.075676] HangTimeout = 30
[t=00:00:00.075681] HardwareCursor = 1
[t=00:00:00.075685] InitialNetworkTimeout = 0
[t=00:00:00.075690] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.075695] LODScale = 1.000
[t=00:00:00.075700] LODScaleReflection = 1.000
[t=00:00:00.075704] LODScaleRefraction = 1.000
[t=00:00:00.075710] LODScaleShadow = 1.000
[t=00:00:00.075715] LinkIncomingMaxPacketRate = 512
[t=00:00:00.075725] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.075730] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.075735] LinkOutgoingBandwidth = 131072
[t=00:00:00.075740] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.075745] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.075750] MSAALevel = 8
[t=00:00:00.075754] MaxParticles = 25000
[t=00:00:00.075758] MaxSounds = 32
[t=00:00:00.075763] MaximumTransmissionUnit = 0
[t=00:00:00.075767] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.075777] MiniMapCanFlip = 1
[t=00:00:00.075784] MiniMapMarker = 0
[t=00:00:00.075791] MouseDragCircleCommandThreshold = 25
[t=00:00:00.075798] MouseDragScrollThreshold = 0
[t=00:00:00.075805] NetworkLossFactor = 1
[t=00:00:00.075812] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.075819] OverheadScrollSpeed = 50
[t=00:00:00.075826] ReconnectTimeout = 0
[t=00:00:00.075834] RotOverheadScrollSpeed = 50
[t=00:00:00.075841] RotateLogFiles = 1
[t=00:00:00.075848] ShadowMapSize = 8192
[t=00:00:00.075887] Shadows = 1
[t=00:00:00.075895] ShowClock = 0
[t=00:00:00.075900] ShowPlayerInfo = 0
[t=00:00:00.075905] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.075911] TeamHighlight = 0
[t=00:00:00.075917] UnitIconDist = 151
[t=00:00:00.075924] UpdateBoundingVolumeMT = 0
[t=00:00:00.075930] UpdateWeaponVectorsMT = 0
[t=00:00:00.075938] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.075944] UseLuaMemPools = 0
[t=00:00:00.075951] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.075967] VFSCacheArchiveFiles = 0
[t=00:00:00.075972] VSync = 0
[t=00:00:00.075977] Water = 4
[t=00:00:00.075981] WindowBorderless = 1
[t=00:00:00.075986] WindowPosY = 0
[t=00:00:00.075990] XResolutionWindowed = 2560
[t=00:00:00.075995] YResolutionWindowed = 1440
[t=00:00:00.076000] snd_volmaster = 0
[t=00:00:00.076017] ============== </User Config> ==============
[t=00:00:00.076024] ============== <User System> ==============
[t=00:00:00.076029] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.076042] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.076050] Compiler Version: gcc-13.2.0
[t=00:00:00.076091] Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.076132] Hardware Config: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz; 16225MB RAM, 25441MB pagefile
[t=00:00:00.076139] Binary Word Size: 64-bit (native)
[t=00:00:00.076145] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.076158] Physical CPU Cores: 6
[t=00:00:00.076164] Logical CPU Cores: 12
[t=00:00:00.076170] ============== </User System> ==============
[t=00:00:00.076282] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.076288] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.076292] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.076296] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.076300] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.077228] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.077249] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.083012] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
[t=00:00:00.102685] Display (Dell S2721DGF (HDMI1))=1 modes=181 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.102699] [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.102705] [ 6] 2048x1152x24bpp@165Hz
[t=00:00:00.102711] [11] 1920x1440x24bpp@165Hz
[t=00:00:00.102715] [16] 1920x1200x24bpp@165Hz
[t=00:00:00.102721] [21] 1920x1080x24bpp@165Hz
[t=00:00:00.102726] [32] 1856x1392x24bpp@165Hz
[t=00:00:00.102755] [37] 1792x1344x24bpp@165Hz
[t=00:00:00.102761] [42] 1680x1050x24bpp@165Hz
[t=00:00:00.102766] [47] 1600x1200x24bpp@165Hz
[t=00:00:00.102771] [52] 1600x900x24bpp@165Hz
[t=00:00:00.102775] [57] 1440x900x24bpp@165Hz
[t=00:00:00.102824] [62] 1440x576x24bpp@165Hz
[t=00:00:00.102830] [68] 1440x480x24bpp@165Hz
[t=00:00:00.102835] [75] 1400x1050x24bpp@165Hz
[t=00:00:00.102839] [80] 1366x768x24bpp@165Hz
[t=00:00:00.102843] [85] 1360x768x24bpp@165Hz
[t=00:00:00.102861] [90] 1280x1024x24bpp@165Hz
[t=00:00:00.102866] [96] 1280x960x24bpp@165Hz
[t=00:00:00.102870] [101] 1280x800x24bpp@165Hz
[t=00:00:00.102874] [106] 1280x768x24bpp@165Hz
[t=00:00:00.102879] [111] 1280x720x24bpp@165Hz
[t=00:00:00.102883] [117] 1280x600x24bpp@165Hz
[t=00:00:00.102887] [122] 1152x864x24bpp@165Hz
[t=00:00:00.102892] [128] 1024x768x24bpp@165Hz
[t=00:00:00.102897] [134] 800x600x24bpp@165Hz
[t=00:00:00.102903] [140] 720x576x24bpp@165Hz
[t=00:00:00.102909] [146] 720x480x24bpp@165Hz
[t=00:00:00.102924] [151] 640x480x24bpp@165Hz
[t=00:00:00.102931] [157] 640x400x24bpp@165Hz
[t=00:00:00.349557] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.350071] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.350087] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.479856] [GR::LogVersionInfo]
[t=00:00:00.479915] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.479923] GL version : 4.6.0 Compatibility Profile Context 24.3.1.240312
[t=00:00:00.479928] GL vendor : ATI Technologies Inc.
[t=00:00:00.479933] GL renderer : AMD Radeon RX 6600 XT
[t=00:00:00.479938] GLSL version: 4.60
[t=00:00:00.479943] GLEW version: 2.1.0
[t=00:00:00.479947] GPU memory : 15596MB (total) / 15596MB (available)
[t=00:00:00.479963] SDL swap-int: 0
[t=00:00:00.479968] SDL driver : windows
[t=00:00:00.479972]
[t=00:00:00.479985] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.479991] GLSL shader support : 1
[t=00:00:00.479995] GL4 support : 1
[t=00:00:00.480000] FBO extension support : 1
[t=00:00:00.480013] NVX GPU mem-info support : 0
[t=00:00:00.480020] ATI GPU mem-info support : 1
[t=00:00:00.480030] Texture clamping to edge : 1
[t=00:00:00.480037] NPOT-texture support : 1 (1)
[t=00:00:00.480043] S3TC/DXT1 texture support : 1/0
[t=00:00:00.480056] texture query-LOD support : 1 (1)
[t=00:00:00.480063] MSAA frame-buffer support : 1 (1)
[t=00:00:00.480067] Z-buffer depth : 24 (-)
[t=00:00:00.480076] primitive-restart support : 1 (1)
[t=00:00:00.480081] clip-space control support: 1 (1)
[t=00:00:00.480086] seamless cube-map support : 1 (1)
[t=00:00:00.480092] frag-depth layout support : 1 (1)
[t=00:00:00.480096] persistent maps support : 1 (1)
[t=00:00:00.480102] explicit attribs location : 1 (1)
[t=00:00:00.480107] multi draw indirect : 1 (-)
[t=00:00:00.480119] array textures : 1 (-)
[t=00:00:00.480125] buffer copy support : 1 (-)
[t=00:00:00.480130] indirect draw : 1 (-)
[t=00:00:00.480135] base instance : 1 (-)
[t=00:00:00.480139]
[t=00:00:00.480143] max. FBO samples : 8
[t=00:00:00.480148] max. FS/program texture slots : 32/160
[t=00:00:00.480153] max. texture size : 16384
[t=00:00:00.480160] max. texture anisotropy level : 16.000000
[t=00:00:00.480171] max. vec4 varyings/attributes : 16/32
[t=00:00:00.480176] max. draw-buffers : 8
[t=00:00:00.480181] max. rec. indices/vertices : 536870911/536870911
[t=00:00:00.480186] max. uniform buffer-bindings : 84
[t=00:00:00.480191] max. uniform block-size : 4096KB
[t=00:00:00.480196] max. storage buffer-bindings : 96
[t=00:00:00.480200] max. storage block-size : 2047MB
[t=00:00:00.480205]
[t=00:00:00.480209] enable AMD-hacks : 1
[t=00:00:00.480212] compress MIP-maps: 0
[t=00:00:00.480259] Number of compressed texture formats: 33
[t=00:00:00.480291] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.
[t=00:00:00.480325] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.480559] [GR::UpdateGLConfigs]
[t=00:00:00.480589] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.480595] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.480605] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.480615] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.480620] [GR::InitGLState]
[t=00:00:00.480853] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless)
[t=00:00:00.607751] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.617892] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:00.631117] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.631139] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.631481] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.634062] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.634077] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.634128] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.634194] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.648488] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.648814] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.793406] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.793517] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.815820] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms
[t=00:00:00.815841] [VFS] [SpringVFS::ReserveArchives<this=000001673d459710>]
[t=00:00:00.815948] [VFS] [SpringVFS::AddArchive<this=000001673d459710>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.846660] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001673d459710 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.846679] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.923570] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.923839] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.923980] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.924025] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.924080] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.925172] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.926473] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.926529] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.927218][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.927423][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.927603][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
------- TRUNCATED -------
[t=00:16:47.790414][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:16:47.790727][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:16:47.791412][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:16:47.791588][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:16:47.796130][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:16:47.796796][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:16:47.798577][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:16:47.798753][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:16:47.798925][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:16:47.799300][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:16:47.804446][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua>
[t=00:16:47.804978][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:16:47.805209][f=-000001] SetSunLighting
[t=00:16:47.805613][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:16:47.811904][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:16:47.812264][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:16:47.812442][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:16:47.812610][f=-000001] Lua garbage collection rate: 30/s
[t=00:16:47.812625][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:16:47.814857][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:16:47.815107][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:16:47.815279][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:16:47.816280][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:16:47.819447][f=-000001] Writing last game win data
[t=00:16:47.823845][f=-000001] LuaUI v0.3
[t=00:16:47.917157][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:16:47.921215][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus
[t=00:16:47.922183][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret
[t=00:16:47.926596][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus
[t=00:16:47.927296][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret
[t=00:16:48.086647][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:16:48.099652][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 12034, 0.0} allocedSize{int+, int-, ext}={0, 0, 2032854}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Spectating 2v2","startTimestamp":1717020160,"state":"In running battle lobby"}
[t=00:16:48.668950][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:16:48.670172][f=-000001] <Ghost Site> Spectator mode. Widget removed.
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_v2:loaded_spectator"}
[t=00:16:48.672577][f=-000001] SetLobbyButtonEnabled, false
[t=00:16:48.676716][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:16:48.698528][f=-000001] TotalHideLobbyInterface, true
[t=00:16:48.763342][f=-000001] GameID: f1a4576676f0edaeae7fa45d0096282f
[t=00:16:48.763642][f=-000001] > <NewDaddyThelolipriest>yuhh
[t=00:16:48.763653][f=-000001] Connection attempt from Omen
[t=00:16:48.763661][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:16:48.763758][f=-000001] -> Connection established (given id 0)
[t=00:16:48.763767][f=-000001] Connection attempt from NewDaddyThelolipriest
[t=00:16:48.763774][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:16:48.763834][f=-000001] -> Connection established (given id 1)
[t=00:16:48.763862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NewDaddyThelolipriest" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:16:48.763890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NewDaddyThelolipriest" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:16:48.763903][f=-000001] Connection attempt from SiQn3sS
[t=00:16:48.763916][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:16:48.763979][f=-000001] -> Connection established (given id 2)
[t=00:16:48.764000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:16:48.764026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:16:48.764040][f=-000001] Connection attempt from Superyard
[t=00:16:48.764053][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:16:48.764105][f=-000001] -> Connection established (given id 3)
[t=00:16:48.764121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SiQn3sS" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:16:48.764149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SiQn3sS" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:16:48.764175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superyard" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:16:48.764208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superyard" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:16:48.764225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NewDaddyThelolipriest" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:16:48.764245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NewDaddyThelolipriest" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:16:48.764289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SiQn3sS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:16:48.764309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SiQn3sS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:16:48.764321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NewDaddyThelolipriest" string="[Game::Load][lua{Rules,Gaia}={0000024c222d7180,0000000000000000}][locale="C"]"
[t=00:16:48.764494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SiQn3sS" string="[Game::Load][lua{Rules,Gaia}={00000202caaa89c0,0000000000000000}][locale="C"]"
[t=00:16:48.764602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:16:48.764622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:16:48.764664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superyard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:16:48.764689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superyard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:16:48.764919][f=-000001] <NewDaddyThelolipriest> Allies: I choose: Engineer!
[t=00:16:48.765102][f=-000001] <SiQn3sS> Allies: I choose: Engineer!
[t=00:16:48.765208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Game::Load][lua{Rules,Gaia}={000001efb5512e00,0000000000000000}][locale="C"]"
[t=00:16:48.765607][f=-000001] <Omen> Allies: I choose: Engineer!
[t=00:16:48.765649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superyard" string="[Game::Load][lua{Rules,Gaia}={00000211cf9e4410,0000000000000000}][locale="C"]"
[t=00:16:48.766026][f=-000001] <Superyard> Allies: I choose: Strike!
[t=00:16:48.853190][f=-000001] TotalHideLobbyInterface, false
[t=00:16:48.895932][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Spectating 2v2","startTimestamp":1717020160,"state":"In running battle lobby"}
[t=00:16:49.745678][f=0001538] [i18n] Warning: "herosniper.name" is not translated in en
[t=00:16:49.745718][f=0001538] [i18n] Error: No translation found for "herosniper.name"
[t=00:16:49.745768][f=0001538] game_message: Morph complete: Drone -> Hero Phantom
[t=00:16:49.779060][f=0001650] Changed Teams
[t=00:16:50.320874][f=0002850] Changed Teams
[t=00:16:51.648717][f=0004711] [Game::ClientReadNet] added new player RedComet with number 4 to team 0
[t=00:16:51.649148][f=0004712] > SPRINGIE:User RedComet|factorygunship|6_3|donator_1|False|||BR
[t=00:16:52.354954][f=0005347] Submitting stats
[t=00:16:52.358201][f=0005347] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:16:53.268800][f=0006078] [Game::ClientReadNet] added new player coldplay with number 5 to team 0
[t=00:16:53.269808][f=0006079] > SPRINGIE:User coldplay|factoryhover|0_0||False|||CA
[t=00:16:53.576931][f=0006171] > SPRINGIE:User coldplay|factoryhover|0_0||False|||CA
[t=00:16:53.650973][f=0006193] Connection attempt from coldplay
[t=00:16:53.650993][f=0006193] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:16:53.651027][f=0006193] -> Connection established (given id 5)
[t=00:16:53.694458][f=0006204] [Game::ClientReadNet][LOGMSG] sender="coldplay" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:16:53.694513][f=0006204] [Game::ClientReadNet][LOGMSG] sender="coldplay" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:16:54.344587][f=0006354] [Game::ClientReadNet][LOGMSG] sender="coldplay" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:16:54.350022][f=0006358] [Game::ClientReadNet][LOGMSG] sender="coldplay" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:16:55.093437][f=0006477] [Game::ClientReadNet][LOGMSG] sender="coldplay" string="[Game::Load][lua{Rules,Gaia}={0000016871c79b30,0000000000000000}][locale="C"]"
[t=00:16:56.782662][f=0006643] Collecting current game state information.
[t=00:16:56.822482][f=0006643] [DumpState] dumping state (from 6643 to 6643 step 1)
[t=00:16:56.841343][f=0006643] [DumpState] using dump-file "ClientGameState-303946861-[6643-6643].txt"
[t=00:16:56.842048][f=0006643] [CAS::GASCB] Archive file="zerowars_v2.1.7.sd7" cs="67ff1530d6db9cf05241b164477da8485325ff12aa67f5d59173764c9f39e37a347f89aff5266287a79622ee0d5e6fe9570b0cb7081f5ae1b7c4fa3323ce330f"
[t=00:16:56.842137][f=0006643] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:16:56.842388][f=0006643] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:16:56.842467][f=0006643] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:16:56.842528][f=0006643] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:16:56.926019][f=0006643] Sync error for coldplay in frame 6342 (got 9c1db8f0, correct is b67982ee)
[t=00:16:56.926038][f=0006643] Sync error for coldplay in frame 6342 (got 9c1db8f0, correct is b67982ee)
[t=00:16:59.261621][f=0006771] Sync error for coldplay in frame 6743 (got 48aa7db2, correct is 72cc67dd)
[t=00:16:59.261639][f=0006771] Sync error for coldplay in frame 6743 (got 48aa7db2, correct is 72cc67dd)
[t=00:16:59.365647][f=0006776] <autoquit> Autoquit canceled.
[t=00:17:00.250007][f=0006808] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=00:17:00.250037][f=0006808] [SpringApp::Reload][1]
[t=00:17:00.250084][f=0006808] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:17:00.279195][f=0006808] [async=0] threads=6 tasks=155015 {sum,avg}{exec,wait}time={{1923.860, 0.012}, {2966.571, 0.019}}ms
[t=00:17:00.279215][f=0006808] thread=1 tasks=31003 {sum,min,max,avg}{exec,wait}time={{432.337, 0.000, 105.817, 0.014}, {191.362, 0.000, 18446744027136.000, 0.006}}ms
[t=00:17:00.279227][f=0006808] thread=2 tasks=31003 {sum,min,max,avg}{exec,wait}time={{382.325, 0.000, 105.911, 0.012}, {671.546, 0.000, 18446744027136.000, 0.022}}ms
[t=00:17:00.279267][f=0006808] thread=3 tasks=31003 {sum,min,max,avg}{exec,wait}time={{372.676, 0.000, 105.748, 0.012}, {705.212, 0.000, 18446744027136.000, 0.023}}ms
[t=00:17:00.279279][f=0006808] thread=4 tasks=31003 {sum,min,max,avg}{exec,wait}time={{364.996, 0.000, 105.893, 0.012}, {707.359, 0.000, 3.632, 0.023}}ms
[t=00:17:00.279293][f=0006808] thread=5 tasks=31003 {sum,min,max,avg}{exec,wait}time={{371.526, 0.000, 105.821, 0.012}, {691.092, 0.000, 3.778, 0.022}}ms
[t=00:17:00.279322][f=0006808] [async=1] threads=6 tasks=2495 {sum,avg}{exec,wait}time={{17813.582, 7.140}, {4748838.000, 1903.342}}ms
[t=00:17:00.279344][f=0006808] thread=1 tasks=497 {sum,min,max,avg}{exec,wait}time={{3593.144, 0.001, 255.190, 7.230}, {962201.812, 0.048, 3497.228, 1936.020}}ms
[t=00:17:00.279363][f=0006808] thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{3574.506, 0.001, 255.753, 7.207}, {956035.625, 0.059, 3467.898, 1927.491}}ms
[t=00:17:00.279390][f=0006808] thread=3 tasks=501 {sum,min,max,avg}{exec,wait}time={{3552.474, 0.001, 255.735, 7.091}, {941359.188, 0.027, 3458.443, 1878.960}}ms
[t=00:17:00.279413][f=0006808] thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3530.719, 0.001, 255.043, 7.019}, {944589.125, 0.019, 3457.582, 1877.911}}ms
[t=00:17:00.279426][f=0006808] thread=5 tasks=498 {sum,min,max,avg}{exec,wait}time={{3562.739, 0.000, 254.963, 7.154}, {944652.625, 0.828, 3458.473, 1896.893}}ms
[t=00:17:00.279434][f=0006808] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:00.279487][f=0006808] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:17:00.279757][f=0006808] [ThreadPool::SetThreadCount][2] workers=5
[t=00:17:00.280152][f=0006808] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:17:00.280683][f=0006808] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:17:00.280971][f=0006808] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:17:00.281112][f=0006808] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:17:00.281329][f=0006808] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:17:00.281392][f=0006808] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:17:00.281402][f=0006808] [SpringApp::Reload][2]
[t=00:17:00.281414][f=0006808] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-29_22-02-41-456_ZeroWars v2.1_105.1.1-2457-g8095d30 BAR105.sdfz" (200450 bytes)
[t=00:17:00.281451][f=0006808] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:00.281471][f=0006808] [Game::KillLua][1] dtor=0 luaUI=0000016833e1ead0
[t=00:17:00.281519][f=0006808] Start widgetHandler:Shutdown
[t=00:17:00.285094][f=0006808] Shutdown - SaveOrderList Complete
[t=00:17:00.285558][f=0006808] Writing last game win data
[t=00:17:00.290144][f=0006808] Shutdown - SaveConfigData Complete
[t=00:17:00.290165][f=0006808] Shutdown Widget - Chili Highlight
[t=00:17:00.290197][f=0006808] Shutdown Widget - Draw After Chili
[t=00:17:00.290214][f=0006808] Shutdown Widget - API Unit Tracker GL4
[t=00:17:00.290244][f=0006808] Shutdown Widget - EPIC Menu
[t=00:17:00.291323][f=0006808] Shutdown Widget - Chili Minimap
[t=00:17:00.291417][f=0006808] Shutdown Widget - Chili Widget Selector
[t=00:17:00.292385][f=0006808] Shutdown Widget - Depth of Field Shader
[t=00:17:00.292397][f=0006808] Shutdown Widget - Deferred rendering
[t=00:17:00.292406][f=0006808] SSAO: Deferred rendering disabled, disabling.
[t=00:17:00.296471][f=0006808] Shutdown Widget - Deferred rendering
[t=00:17:00.296503][f=0006808] SSAO: Deferred rendering disabled, disabling.
[t=00:17:00.297181][f=0006808] Shutdown Widget - Local Team Colors
[t=00:17:00.297194][f=0006808] Shutdown Widget - Display Keys 2
[t=00:17:00.297213][f=0006808] Shutdown Widget - Save Game Menu
[t=00:17:00.297225][f=0006808] Shutdown Widget - Highlight Model Api GL4
[t=00:17:00.297252][f=0006808] Shutdown Widget - Unit Icons
[t=00:17:00.297276][f=0006808] Shutdown Widget - HealthBars
[t=00:17:00.298306][f=0006808] Shutdown Widget - Noises
[t=00:17:00.298329][f=0006808] Shutdown Widget - BuildETA
[t=00:17:00.298340][f=0006808] Shutdown Widget - Selected Units GL4 2
[t=00:17:00.298350][f=0006808] Shutdown Widget - Win Counter
[t=00:17:00.298358][f=0006808] Shutdown Widget - EndGame APM stats
[t=00:17:00.298367][f=0006808] Shutdown Widget - Modular Comm Info
[t=00:17:00.298375][f=0006808] Shutdown Widget - CameraShake
[t=00:17:00.298383][f=0006808] Shutdown Widget - Chili Economy Panel Default
[t=00:17:00.298476][f=0006808] Shutdown Widget - Chili EndGame Window
[t=00:17:00.298498][f=0006808] Shutdown Widget - Chili Nuke Warning
[t=00:17:00.298509][f=0006808] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:00.298522][f=0006808] Shutdown Widget - Chili Spectator Panels
[t=00:17:00.298530][f=0006808] Shutdown Widget - Context Menu
[t=00:17:00.298538][f=0006808] Shutdown Widget - Darkening
[t=00:17:00.298554][f=0006808] Shutdown Widget - Defense Range Zero-K
[t=00:17:00.298565][f=0006808] Shutdown Widget - Grab Input
[t=00:17:00.298592][f=0006808] Input grabbing is disabled!
[t=00:17:00.298601][f=0006808] Shutdown Widget - Highlight Geos
[t=00:17:00.298611][f=0006808] Shutdown Widget - Local Widgets Config
[t=00:17:00.298622][f=0006808] Shutdown Widget - MinimapEvents
[t=00:17:00.298632][f=0006808] Shutdown Widget - Missile Silo Range
[t=00:17:00.298642][f=0006808] Shutdown Widget - Music Player v2
[t=00:17:00.298694][f=0006808] Shutdown Widget - Point Tracker
[t=00:17:00.298703][f=0006808] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:00.298718][f=0006808] Shutdown Widget - State Reverse and Latency
[t=00:17:00.298727][f=0006808] Shutdown Widget - Stereo3D
[t=00:17:00.298747][f=0006808] Shutdown Widget - Attack AoE
[t=00:17:00.298757][f=0006808] Shutdown Widget - UnitShapes 3
[t=00:17:00.298790][f=0006808] Shutdown Widget - Map Edge Extension
[t=00:17:00.299009][f=0006808] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:00.299020][f=0006808] Shutdown Widget - Selection Send
[t=00:17:00.299030][f=0006808] Shutdown Widget - LupsManager
[t=00:17:00.299054][f=0006808] Shutdown Widget - Heroes Units
[t=00:17:00.299143][f=0006808] Shutdown Widget - Newton Firezone
[t=00:17:00.299157][f=0006808] Shutdown Widget - Chili Pro Console
[t=00:17:00.300548][f=0006808] Shutdown Widget - Persistent Build Height
[t=00:17:00.300561][f=0006808] Shutdown Widget - Lasso Terraform GUI
[t=00:17:00.300570][f=0006808] Shutdown Widget - Chili Framework
[t=00:17:00.300578][f=0006808] Shutdown Widget - Lups
[t=00:17:00.301193][f=0006808] Shutdown Widget - Chili Core Selector
[t=00:17:00.301265][f=0006808] Shutdown Widget - Custom Markers
[t=00:17:00.301280][f=0006808] Shutdown Widget - Mex Placement Handler
[t=00:17:00.301290][f=0006808] Shutdown Widget - Select Keys
[t=00:17:00.301306][f=0006808] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:17:00.301333][f=0006808] Shutdown Widget - Pause Screen
[t=00:17:00.301438][f=0006808] Shutdown Widget - Bloom Shader Deferred
[t=00:17:00.301465][f=0006808] Shutdown Widget - Color Blindness Correction
[t=00:17:00.301490][f=0006808] Shutdown Widget - Layout Handler
[t=00:17:00.301502][f=0006808] Shutdown Widget - Text To Speech Control
[t=00:17:00.301510][f=0006808] End widgetHandler:Shutdown
[t=00:17:00.336551][f=0006808] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3734856, 0.0} allocedSize{int+, int-, ext}={0, 0, 887454936}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068}
[t=00:17:00.337479][f=0006808] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:17:00.337516][f=0006808] [Game::KillLua][3] dtor=0 luaRules=0000016871c79b30
[t=00:17:00.337557][f=0006808] Start gadgetHandler:Shutdown
[t=00:17:00.337568][f=0006808] Shutdown - StartSetup
[t=00:17:00.337576][f=0006808] Shutdown - UnitMorph
[t=00:17:00.338154][f=0006808] Shutdown - Carrier Drones
[t=00:17:00.338170][f=0006808] Shutdown - Missile Silo Controller
[t=00:17:00.338182][f=0006808] Shutdown - Modular Comm Info
[t=00:17:00.338190][f=0006808] Shutdown - Terrain Texture Handler
[t=00:17:00.338215][f=0006808] Shutdown - UnitCloakShield
[t=00:17:00.338370][f=0006808] Shutdown - Starlight Handler
[t=00:17:00.338397][f=0006808] End gadgetHandler:Shutdown
[t=00:17:00.359960][f=0006808] Start gadgetHandler:Shutdown
[t=00:17:00.359979][f=0006808] Shutdown - Teleport Throw
[t=00:17:00.359989][f=0006808] Shutdown - UnitMorph
[t=00:17:00.360001][f=0006808] Shutdown - Commander Skin Renderer
[t=00:17:00.360695][f=0006808] Shutdown - Missile fired callins
[t=00:17:00.360708][f=0006808] Shutdown - Modular Comm Info
[t=00:17:00.360737][f=0006808] Shutdown - Retreat Command
[t=00:17:00.360750][f=0006808] Shutdown - Shockwaves
[t=00:17:00.360761][f=0006808] Shutdown - Unit tint API
[t=00:17:00.360783][f=0006808] Shutdown - Unit glow API
[t=00:17:00.360801][f=0006808] Shutdown - UnitCloakShield
[t=00:17:00.360839][f=0006808] Shutdown - Lups Cloak FX
[t=00:17:00.360882][f=0006808] Shutdown - Lups
[t=00:17:00.361829][f=0006808] Shutdown - Lups Shield
[t=00:17:00.361884][f=0006808] End gadgetHandler:Shutdown
[t=00:17:00.374749][f=0006808] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1168, 0.0} allocedSize{int+, int-, ext}={0, 0, 178040}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=00:17:00.375144][f=0006808] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:00.375204][f=0006808] [Game::KillLua][4] dtor=0
[t=00:17:00.375213][f=0006808] [Game::KillLua][5] dtor=0
[t=00:17:00.380452][f=0006808] [SpringApp::Reload][3]
[t=00:17:00.380464][f=0006808] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:00.394632][f=0006808] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:00.394646][f=0006808] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:17:00.401621][f=0006808] [Sound] [Sound::UpdateThread][4] ctx=0000016727f80890 dev=00000167c3fbd050
[t=00:17:00.401693][f=0006808] [Sound] [Sound::UpdateThread][5] ctx=0000016727f80890 dev=00000167c3fbd050
[t=00:17:00.401702][f=0006808] [Sound] [Sound::Cleanup][alcDestroyContext(0000016727f80890)]
[t=00:17:00.402444][f=0006808] [Sound] [Sound::Cleanup][alcCloseDevice(00000167c3fbd050)]
[t=00:17:00.402548][f=0006808] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:00.432793][f=0006808] [Sound] [Sound::UpdateThread][6]
[t=00:17:00.433241][f=0006808] [SpringApp::Reload][4]
[t=00:17:00.433273][f=0006808] [Game::~CGame][1]
[t=00:17:00.433282][f=0006808] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:00.433289][f=0006808] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:00.433296][f=0006808] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:00.433303][f=0006808] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:00.433310][f=0006808] [Game::KillLua][4] dtor=1
[t=00:17:00.433322][f=0006808] [Game::KillLua][5] dtor=1
[t=00:17:00.433473][f=0006808] [Game::KillMisc][1]
[t=00:17:00.433499][f=0006808] [Game::KillMisc][2]
[t=00:17:00.433645][f=0006808] [Game::KillMisc][3]
[t=00:17:00.433652][f=0006808] [Game::KillRendering][1]
[t=00:17:00.434201][f=0006808] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:17:00.450469][f=0006808] [3DOParser::Kill] allocated 1 pieces
[t=00:17:00.450486][f=0006808] [S3OParser::Kill] allocated 5480 pieces
[t=00:17:00.450774][f=0006808] [AssParser::Kill] allocated 674 pieces
[t=00:17:00.461091][f=0006808] [Game::KillInterface][1]
[t=00:17:00.461199][f=0006808] [Game::KillInterface][2]
[t=00:17:00.461443][f=0006808] [Game::KillSimulation][1]
[t=00:17:00.461453][f=0006808] [Game::KillSimulation][2]
[t=00:17:00.485079][f=0006808] [CCollisionHandler] dis-/continuous tests: 0/11120093
[t=00:17:00.485095][f=0006808] [Game::KillSimulation][3]
[t=00:17:00.486836][f=0006808] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:00.486887][f=0006808] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:00.486903][f=0006808] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:00.487037][f=0006808] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:00.487181][f=0006808] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:17:00.489555][f=0006808] [LosHandler::Kill] raycast instance cache-{hits,misses}={955,2227}; shared=2%; cached=28%
[t=00:17:00.493382][f=0006808] [Game::KillSimulation][4]
[t=00:17:00.564839][f=0006808] [CommonDefHandler::KillStatic] 2239 sound-set data items added
[t=00:17:00.564861][f=0006808] [Game::~CGame][2]
[t=00:17:00.564868][f=0006808] [Game::~CGame][3]
[t=00:17:00.564994][f=0006808] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
96379 bytes sent in 571 packets (168.790 bytes/packet)
125651 bytes recv'd in 433 packets (290.187 bytes/packet)
{0.466x, 0.021x} relative protocol overhead {up, down}
234 incoming chunks dropped, 169 outgoing chunks resent
708 incoming chunks processed
[t=00:17:00.565077][f=0006808] [SpringApp::Reload][5]
[t=00:17:00.565109][f=0006808] [SpringApp::Reload][6]
[t=00:17:00.565117][f=0006808] [VFS] [SpringVFS::UnMapArchives<this=000001673d459710>(reload=1)] (#mod=8184 #map=85 #menu=2885)
[t=00:17:00.576791][f=0006808] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:17:00.577089][f=0006808] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:17:00.577381][f=0006808] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:17:00.577468][f=0006808] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:17:00.584287][f=0006808] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
------- TRUNCATED -------
[t=00:19:30.442324][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[t=00:19:30.442524][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[t=00:19:30.442708][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua>
[t=00:19:30.442870][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[t=00:19:30.443037][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[t=00:19:30.443176][f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[t=00:19:30.444946][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[t=00:19:30.445354][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua>
[t=00:19:30.445495][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[t=00:19:30.445630][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[t=00:19:30.449431][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[t=00:19:30.449854][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[t=00:19:30.450032][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua>
[t=00:19:30.450266][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[t=00:19:30.450628][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[t=00:19:30.450793][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[t=00:19:30.450929][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:19:30.451135][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[t=00:19:30.451329][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[t=00:19:30.451878][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[t=00:19:30.452190][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[t=00:19:30.452435][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[t=00:19:30.452795][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua>
[t=00:19:30.453004][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[t=00:19:30.453288][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[t=00:19:30.453460][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[t=00:19:30.453605][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[t=00:19:30.453740][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[t=00:19:30.460814][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[t=00:19:30.461020][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[t=00:19:30.461169][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[t=00:19:30.461400][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua>
[t=00:19:30.461542][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[t=00:19:30.461680][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[t=00:19:30.461911][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[t=00:19:30.462072][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[t=00:19:30.462326][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua>
[t=00:19:30.462531][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[t=00:19:30.462699][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[t=00:19:30.462935][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua>
[t=00:19:30.463104][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[t=00:19:30.463301][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[t=00:19:30.463443][f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[t=00:19:30.463758][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[t=00:19:30.463950][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:19:30.464254][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[t=00:19:30.464458][f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[t=00:19:30.464634][f=-000001] Input grabbing is enabled!
[t=00:19:30.464697][f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[t=00:19:30.464888][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[t=00:19:30.465043][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua>
[t=00:19:30.465228][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[t=00:19:30.468849][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[t=00:19:30.469380][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[t=00:19:30.469559][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[t=00:19:30.469770][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[t=00:19:30.469947][f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[t=00:19:30.475022][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[t=00:19:30.475213][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[t=00:19:30.475387][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua>
[t=00:19:30.475741][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[t=00:19:30.476001][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[t=00:19:30.491674][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[t=00:19:30.492790][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[t=00:19:30.493039][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[t=00:19:30.493196][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[t=00:19:30.493444][f=-000001] EndGame Graph disabled
[t=00:19:30.508416][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[t=00:19:30.509204][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[t=00:19:30.519325][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[t=00:19:30.519764][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[t=00:19:30.520020][f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[t=00:19:30.520542][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua>
[t=00:19:30.520726][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[t=00:19:30.520892][f=-000001] Loaded widget: Autoquit <autoquit.lua>
[t=00:19:30.521049][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[t=00:19:30.521225][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[t=00:19:30.522002][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[t=00:19:30.522564][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[t=00:19:30.523113][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua>
[t=00:19:30.523269][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[t=00:19:30.539872][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[t=00:19:30.540218][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[t=00:19:30.540392][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua>
[t=00:19:30.540849][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[t=00:19:30.541176][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua>
[t=00:19:30.541380][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[t=00:19:30.634708][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[t=00:19:30.636231][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[t=00:19:30.637090][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[t=00:19:30.637309][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:19:30.637910][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[t=00:19:30.644331][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua>
[t=00:19:30.644532][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[t=00:19:30.644774][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[t=00:19:30.644955][f=-000001] <Stockpiler>: disabled for spectators
[t=00:19:30.645530][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[t=00:19:30.645710][f=-000001] IsIsland, <function>, false
[t=00:19:30.671604][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[t=00:19:30.672037][f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[t=00:19:30.672235][f=-000001] <Building Starter>: disabled for spectators
[t=00:19:30.673009][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[t=00:19:30.673196][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[t=00:19:30.673369][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:19:30.673913][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[t=00:19:30.674096][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[t=00:19:30.674266][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[t=00:19:30.674468][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:19:30.674479][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:19:30.674487][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:19:30.674538][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua>
[t=00:19:30.674726][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[t=00:19:30.674895][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[t=00:19:30.675072][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[t=00:19:30.675687][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[t=00:19:30.675851][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[t=00:19:30.676032][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[t=00:19:30.676205][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[t=00:19:30.676815][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[t=00:19:30.677109][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[t=00:19:30.677472][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[t=00:19:30.677710][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[t=00:19:30.684694][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[t=00:19:30.684955][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[t=00:19:30.711600][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[t=00:19:30.712025][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[t=00:19:30.712373][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[t=00:19:30.713709][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[t=00:19:30.713883][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[t=00:19:30.714117][f=-000001] Mex Placement Initialised with 76 spots.
[t=00:19:30.714953][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[t=00:19:30.715211][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[t=00:19:30.717452][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[t=00:19:30.718152][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:19:30.718572][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:19:30.719419][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:19:30.719613][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:19:30.719781][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:19:30.721833][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:19:30.722668][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:19:30.727617][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:19:30.727813][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:19:30.728152][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:19:30.742458][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua>
[t=00:19:30.743354][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:19:30.743767][f=-000001] SetSunLighting
[t=00:19:30.744463][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:19:30.744778][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:19:30.745114][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:19:30.748148][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:19:30.748333][f=-000001] Lua garbage collection rate: 30/s
[t=00:19:30.748347][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:19:30.748529][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:19:30.748979][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:19:30.755598][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:19:30.756830][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:19:30.760145][f=-000001] Writing last game win data
[t=00:19:30.766112][f=-000001] LuaUI v0.3
[t=00:19:30.896251][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:19:31.124525][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:19:31.137005][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11120, 0.0} allocedSize{int+, int-, ext}={0, 0, 1936161}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0024}
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Une connexion existante a dû être fermée par l’hôte distant.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected