ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106859

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.003566] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.003584] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.006287] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.006404] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.022704] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.022767] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.022788]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.022803]   
[t=00:00:00.022809]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.022815]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.022821]   Use "none" to disable the default log sections.
[t=00:00:00.022844] ============== </Log Sections> ==============

[t=00:00:00.022850] ============== <User Config> ==============
[t=00:00:00.022959]   AllowDeferredMapRendering = 1
[t=00:00:00.022969]   AllowDeferredModelRendering = 1
[t=00:00:00.022974]   AnimationMT = 0
[t=00:00:00.022979]   BumpWaterBlurReflection = 1
[t=00:00:00.022984]   BumpWaterTexSizeReflection = 128
[t=00:00:00.023007]   CamFreeScrollSpeed = 50
[t=00:00:00.023012]   CamMode = 1
[t=00:00:00.023045]   CubeTexSizeReflection = 1
[t=00:00:00.023053]   CubeTexSizeSpecular = 1
[t=00:00:00.023058]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.023063]   EdgeMoveDynamic = 0
[t=00:00:00.023093]   EdgeMoveWidth = 0.003
[t=00:00:00.023099]   FPSFOV = 90
[t=00:00:00.023103]   FPSScrollSpeed = 50
[t=00:00:00.023109]   FontSize = 18
[t=00:00:00.023114]   FullscreenEdgeMove = 0
[t=00:00:00.023119]   GrassDetail = 0
[t=00:00:00.023124]   GroundDecals = 2
[t=00:00:00.023128]   GroundDetail = 90
[t=00:00:00.023133]   HangTimeout = 30
[t=00:00:00.023138]   HardwareCursor = 1
[t=00:00:00.023143]   InitialNetworkTimeout = 0
[t=00:00:00.023148]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.023157]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.023165]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.023170]   LinkOutgoingBandwidth = 262144
[t=00:00:00.023177]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023182]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023187]   MSAALevel = 1
[t=00:00:00.023192]   MaxParticles = 15000
[t=00:00:00.023197]   MaxSounds = 32
[t=00:00:00.023205]   MaximumTransmissionUnit = 0
[t=00:00:00.023210]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.023219]   MiniMapMarker = 0
[t=00:00:00.023226]   MouseDragScrollThreshold = 0
[t=00:00:00.023232]   NetworkLossFactor = 2
[t=00:00:00.023237]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.023244]   OverheadScrollSpeed = 50
[t=00:00:00.023249]   ReconnectTimeout = 0
[t=00:00:00.023253]   RotOverheadScrollSpeed = 50
[t=00:00:00.023258]   RotateLogFiles = 1
[t=00:00:00.023265]   ShadowMapSize = 1024
[t=00:00:00.023270]   Shadows = 1
[t=00:00:00.023274]   ShowClock = 0
[t=00:00:00.023279]   SoftParticles = 2
[t=00:00:00.023290]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.023295]   UnitIconDist = 151
[t=00:00:00.023302]   UpdateBoundingVolumeMT = 0
[t=00:00:00.023307]   UpdateWeaponVectorsMT = 0
[t=00:00:00.023320]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.023328]   UseLuaMemPools = 0
[t=00:00:00.023333]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.023338]   VFSCacheArchiveFiles = 0
[t=00:00:00.023345]   Water = 4
[t=00:00:00.023350]   WindowBorderless = 1
[t=00:00:00.023354]   WindowPosY = 0
[t=00:00:00.023388]   WindowedEdgeMove = 0
[t=00:00:00.023397]   XResolutionWindowed = 1920
[t=00:00:00.023402]   YResolutionWindowed = 1080
[t=00:00:00.023407]   snd_volmaster = 27
[t=00:00:00.023418] ============== </User Config> ==============

[t=00:00:00.023444] ============== <User System> ==============
[t=00:00:00.023449]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.023458]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.023474]        Compiler Version: gcc-13.2.0
[t=00:00:00.023510]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.023557]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.023566]        Binary Word Size: 64-bit (native)
[t=00:00:00.023572]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.023577]      Physical CPU Cores: 6
[t=00:00:00.023582]       Logical CPU Cores: 12
[t=00:00:00.023586] ============== </User System> ==============

[t=00:00:00.023701] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.023708]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.023713]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.023717]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.023721]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.025052] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.025066] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030799] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.050143]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.050161]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.050167]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.050173]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.050178]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.050184]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.050188]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.050193]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.050197]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.050207]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.050212]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.050217]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.050222]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.050230]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.050235]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.050239]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.050245]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.050251]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.050258]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.050264]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.050275]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.050286]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.050293]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.050300]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.050307]         [123] 800x600x24bpp@144Hz
[t=00:00:00.050313]         [130] 720x576x24bpp@144Hz
[t=00:00:00.050320]         [135] 720x480x24bpp@144Hz
[t=00:00:00.050326]         [141] 640x480x24bpp@144Hz
[t=00:00:00.057439]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.057457]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.057477]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057482]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057487]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057491]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057498]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057503]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057508]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057512]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057517]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057521]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057533]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057537]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057542]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057546]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057554]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057559]         [33] 640x480x24bpp@144Hz
[t=00:00:00.057563]         [35] 640x400x24bpp@144Hz
[t=00:00:00.292162] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.292726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.292743] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.313973] [GR::LogVersionInfo]
[t=00:00:00.314010]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.314026]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.314032]     GL vendor   : NVIDIA Corporation
[t=00:00:00.314038]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.314044]     GLSL version: 4.60 NVIDIA
[t=00:00:00.314082]     GLEW version: 2.1.0
[t=00:00:00.314088]     GPU memory  : 6144MB (total) / 4920MB (available)
[t=00:00:00.314116]     SDL swap-int: 1
[t=00:00:00.314122]     SDL driver  : windows
[t=00:00:00.314126]     
[t=00:00:00.314131]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.314136]     GLSL shader support       : 1
[t=00:00:00.314141]     GL4 support               : 1
[t=00:00:00.314146]     FBO extension support     : 1
[t=00:00:00.314164]     NVX GPU mem-info support  : 1
[t=00:00:00.314187]     ATI GPU mem-info support  : 0
[t=00:00:00.314205]     Texture clamping to edge  : 1
[t=00:00:00.314220]     NPOT-texture support      : 1 (1)
[t=00:00:00.314230]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.314244]     texture query-LOD support : 1 (1)
[t=00:00:00.314253]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.314261]     Z-buffer depth            : 32 (-)
[t=00:00:00.314271]     primitive-restart support : 1 (1)
[t=00:00:00.314280]     clip-space control support: 1 (1)
[t=00:00:00.314285]     seamless cube-map support : 1 (1)
[t=00:00:00.314296]     frag-depth layout support : 1 (1)
[t=00:00:00.314305]     persistent maps support   : 1 (1)
[t=00:00:00.314310]     explicit attribs location : 1 (1)
[t=00:00:00.314316]     multi draw indirect       : 1 (-)
[t=00:00:00.314323]     array textures            : 1 (-)
[t=00:00:00.314328]     buffer copy support       : 1 (-)
[t=00:00:00.314337]     indirect draw             : 1 (-)
[t=00:00:00.314342]     base instance             : 1 (-)
[t=00:00:00.314348]     
[t=00:00:00.314353]     max. FBO samples              : 32
[t=00:00:00.314365]     max. FS/program texture slots : 32/192
[t=00:00:00.314370]     max. texture size             : 32768
[t=00:00:00.314381]     max. texture anisotropy level : 16.000000
[t=00:00:00.314389]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.314394]     max. draw-buffers             : 8
[t=00:00:00.314400]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.314407]     max. uniform buffer-bindings  : 84
[t=00:00:00.314412]     max. uniform block-size       : 64KB
[t=00:00:00.314421]     max. storage buffer-bindings  : 96
[t=00:00:00.314448]     max. storage block-size       : 2047MB
[t=00:00:00.314453]     
[t=00:00:00.314457]     enable AMD-hacks : 0
[t=00:00:00.314462]     compress MIP-maps: 0
[t=00:00:00.314564]     Number of compressed texture formats: 23
[t=00:00:00.314610]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.314674] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.315107] [GR::UpdateGLConfigs]
[t=00:00:00.315166] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.315184] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.315198] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.315213] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.315220] [GR::InitGLState]
[t=00:00:00.315304] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.402114] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.405472] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.406389] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.414064] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.414114] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.414573] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.415418] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.415436] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.415527] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.415609] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.437473] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.438647] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.441876] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.442356] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.487356] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.487388] [VFS] [SpringVFS::ReserveArchives<this=000001e683e15c30>]
[t=00:00:00.487828] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.490623] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e683e15c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.490648] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.572500] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.572864] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.573039] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.573185] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.573317] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.573385] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.573538] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.573582] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.574316][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.574520][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.574748][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.574774][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.574788][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.574837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.592454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.592475][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.592484][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.592493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.605204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.607442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e6873903a0(default) context=000001e683fc5220  numChannels=2 frameSize=8
[t=00:00:00.607464][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.607474][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.607483][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.607489][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.607565][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.607601][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.607613][f=-000001] [Sound]   Devices:
[t=00:00:00.610859][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.610878][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.610893][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.610902][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.611708][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.611732][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.688160][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 662296 MB
[t=00:00:00.690492][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.691353][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487
[t=00:00:00.692853][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LogicDaemon
[t=00:00:00.937662][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0)
[t=00:00:00.939354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="TandemCraters", overwrite=false)] section=1 cached=0
[t=00:00:00.941341][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.942265][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:01.004554][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:01.005892][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.006090][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.008094][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.019392][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="d158385ca1ca0b7c0c0ad00c233fcff3972b47d4c053bdd087efd47b6230d0aa41d28c467804a18e4d1020ddeb7b9497faa6cdcb6030cf55fc52d7bb405c93c5"
[t=00:00:01.019539][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.019619][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 13ad5b03144c3854277b8b3b55892f1e4e13f61d3d8d4af0c2817ff246299d43390a5a43befb856dac26c4ffff08b2e4fca34b12c71cbf43850a486873aa397f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.094775][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.094974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.095084][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.095161][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.095232][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.555126][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.555980][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.572378][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.572751][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.573019][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.573264][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.573547][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.589461][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.593600][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.593920][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.594091][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.594558][f=-000001] Input grabbing is enabled!
[t=00:00:15.594641][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.602185][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.602713][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.603154][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.604011][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.604397][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.604734][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.605033][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.605232][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.605436][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.605669][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.605927][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.606099][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.606268][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.606480][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.606669][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.606827][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.607007][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.607340][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.607692][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.607902][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.617118][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.617770][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.618153][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.639199][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.639598][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.640162][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.640401][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.640733][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.641040][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.641298][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.642194][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.642519][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.642988][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.643236][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.643596][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.646934][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.647152][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.647348][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.647692][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.648463][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.648665][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.649122][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.649325][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.649512][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.649719][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.650456][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.650648][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.651139][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.651327][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.651754][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.671969][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.672379][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.803723][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.804274][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.808078][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.808843][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.809099][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.809319][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.810415][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.810600][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.810940][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.811154][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.811443][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.812747][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.813172][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.813421][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.813434][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.813443][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.813534][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.813774][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.814075][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.814372][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.814613][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.815559][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.815702][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.815967][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.816986][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.817253][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.817454][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.817644][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.817872][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.818089][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.818631][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.818875][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.819244][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.819773][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.820286][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.820645][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.820951][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.821190][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.821412][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.821786][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.828606][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.833284][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.833808][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.834275][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.835804][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.836006][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.836324][f=-000001] Mex Placement Initialised with 34 spots.
[t=00:00:15.837701][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.841041][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.841816][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.842455][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.843381][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.843914][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.844298][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.844507][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.850158][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.851680][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.854010][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.854294][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.854620][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.856647][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.863637][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.864532][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.865419][f=-000001] SetSunLighting
[t=00:00:15.865960][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.874092][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.875538][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.876575][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.879611][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.880297][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.880762][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.881058][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.881085][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.881664][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.886712][f=-000001] Writing last game win data
[t=00:00:15.895749][f=-000001] LuaUI v0.3
[t=00:00:16.027565][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.090429][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.092805][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.093303][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.093321][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms
[t=00:00:16.117553][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15134, 0.0} allocedSize{int+, int-, ext}={0, 0, 2372809}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0280}
[t=00:00:16.901583][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.117720][f=-000001] GameID: d8b758662d16c139964de4ca7d3bfb83
[t=00:00:17.118172][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.118210][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.118375][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.118431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=13ad5b03144c3854277b8b3b55892f1e4e13f61d3d8d4af0c2817ff246299d43390a5a43befb856dac26c4ffff08b2e4fca34b12c71cbf43850a486873aa397f"
[t=00:00:17.118458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.118478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]"
[t=00:00:17.118498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]"
[t=00:00:17.273198][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.335133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e727133910,0000000000000000}][locale="C"]"
[t=00:00:17.335166][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:19.982552][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:31.750685][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:42.246440][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:03.225974][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:33.229770][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:14.229609][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:50.240830][f=0004153] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:03:01.853492][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:05.229787][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:14.697951][f=0004887] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:14.697996][f=0004887] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:14.698048][f=0004887] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:14.698101][f=0004887] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:14.698129][f=0004887] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:14.698157][f=0004887] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:22.897955][f=0005133] [SpringApp::Kill][1] fromRun=1
[t=00:03:22.897974][f=0005133] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:22.921113][f=0005133]  [async=0] threads=6 tasks=235835 {sum,avg}{exec,wait}time={{5486.069, 0.023}, {13543.993, 0.057}}ms
[t=00:03:22.921177][f=0005133]      thread=1 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1114.848, 0.000, 483.310, 0.024}, {1509.576, 0.000, 18446744027136.000, 0.032}}ms
[t=00:03:22.921195][f=0005133]      thread=2 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1087.668, 0.000, 483.164, 0.023}, {2803.839, 0.000, 18446744027136.000, 0.059}}ms
[t=00:03:22.921233][f=0005133]      thread=3 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1159.367, 0.000, 483.137, 0.025}, {2934.090, 0.000, 8.919, 0.062}}ms
[t=00:03:22.921248][f=0005133]      thread=4 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1044.760, 0.000, 483.128, 0.022}, {3173.446, 0.000, 18446744027136.000, 0.067}}ms
[t=00:03:22.921261][f=0005133]      thread=5 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1079.427, 0.000, 483.179, 0.023}, {3123.042, 0.000, 9.103, 0.066}}ms
[t=00:03:22.921276][f=0005133]  [async=1] threads=6 tasks=3590 {sum,avg}{exec,wait}time={{27080.662, 7.543}, {14801852.000, 4123.079}}ms
[t=00:03:22.921291][f=0005133]      thread=1 tasks=718 {sum,min,max,avg}{exec,wait}time={{5426.675, 0.000, 282.105, 7.558}, {2955261.750, 0.074, 5425.189, 4115.963}}ms
[t=00:03:22.921305][f=0005133]      thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{5398.822, 0.000, 282.053, 7.540}, {2963224.250, 0.248, 5425.419, 4138.582}}ms
[t=00:03:22.921324][f=0005133]      thread=3 tasks=716 {sum,min,max,avg}{exec,wait}time={{5404.117, 0.000, 282.021, 7.548}, {2963079.250, 0.294, 5424.987, 4138.379}}ms
[t=00:03:22.921341][f=0005133]      thread=4 tasks=719 {sum,min,max,avg}{exec,wait}time={{5426.864, 0.000, 282.232, 7.548}, {2966432.000, 0.000, 5425.424, 4125.775}}ms
[t=00:03:22.921355][f=0005133]      thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{5424.186, 0.000, 282.161, 7.523}, {2953854.500, 0.389, 5424.673, 4096.886}}ms
[t=00:03:22.921363][f=0005133] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:22.921389][f=0005133] [SpringApp::Kill][2]
[t=00:03:22.921468][f=0005133] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:22.921476][f=0005133] [Game::KillLua][1] dtor=0 luaUI=000001e738c294a0
[t=00:03:22.921517][f=0005133] Start widgetHandler:Shutdown
[t=00:03:22.925020][f=0005133] Shutdown - SaveOrderList Complete
[t=00:03:22.927024][f=0005133] Writing last game win data
[t=00:03:22.936419][f=0005133] Shutdown - SaveConfigData Complete
[t=00:03:22.936452][f=0005133] Shutdown Widget - Chili Highlight
[t=00:03:22.936499][f=0005133] Shutdown Widget - Draw After Chili
[t=00:03:22.936525][f=0005133] Shutdown Widget - API Unit Tracker GL4
[t=00:03:22.936550][f=0005133] Shutdown Widget - EPIC Menu
[t=00:03:22.938534][f=0005133] Shutdown Widget - Chili Minimap
[t=00:03:22.938704][f=0005133] Shutdown Widget - Chili Widget Selector
[t=00:03:22.939899][f=0005133] Shutdown Widget - Depth of Field Shader
[t=00:03:22.939919][f=0005133] Shutdown Widget - Deferred rendering
[t=00:03:22.939929][f=0005133] SSAO: Deferred rendering disabled, disabling.
[t=00:03:22.944704][f=0005133] Shutdown Widget - Deferred rendering
[t=00:03:22.944727][f=0005133] SSAO: Deferred rendering disabled, disabling.
[t=00:03:22.945900][f=0005133] Shutdown Widget - Local Team Colors
[t=00:03:22.945916][f=0005133] Shutdown Widget - Display Keys 2
[t=00:03:22.945941][f=0005133] Shutdown Widget - Save Game Menu
[t=00:03:22.945950][f=0005133] Shutdown Widget - Highlight Model Api GL4
[t=00:03:22.945992][f=0005133] Shutdown Widget - Unit Icons
[t=00:03:22.946101][f=0005133] Shutdown Widget - HealthBars
[t=00:03:22.947442][f=0005133] Shutdown Widget - Noises
[t=00:03:22.947457][f=0005133] Shutdown Widget - Attrition Counter
[t=00:03:22.947718][f=0005133] Shutdown Widget - Selected Units GL4 2
[t=00:03:22.947756][f=0005133] Shutdown Widget - Chili Chicken Panel
[t=00:03:22.947876][f=0005133] Shutdown Widget - BuildETA
[t=00:03:22.947892][f=0005133] Shutdown Widget - External VR Grid
[t=00:03:22.947901][f=0005133] Shutdown Widget - Win Counter
[t=00:03:22.947935][f=0005133] Shutdown Widget - EndGame APM stats
[t=00:03:22.949141][f=0005133] Shutdown Widget - Modular Comm Info
[t=00:03:22.949156][f=0005133] Shutdown Widget - Reclaim Field Highlight
[t=00:03:22.949176][f=0005133] Shutdown Widget - State Reverse and Latency
[t=00:03:22.949188][f=0005133] Shutdown Widget - Music Player v2
[t=00:03:22.949198][f=0005133] Shutdown Widget - Chili Economy Panel Default
[t=00:03:22.949279][f=0005133] Shutdown Widget - Stereo3D
[t=00:03:22.949343][f=0005133] Shutdown Widget - Chili EndGame Window
[t=00:03:22.949368][f=0005133] Shutdown Widget - Chili Nuke Warning
[t=00:03:22.949382][f=0005133] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:22.949400][f=0005133] Shutdown Widget - Darkening
[t=00:03:22.949418][f=0005133] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:22.949432][f=0005133] Shutdown Widget - Defense Range Zero-K
[t=00:03:22.949453][f=0005133] Shutdown Widget - Grab Input
[t=00:03:22.949584][f=0005133] Input grabbing is disabled!
[t=00:03:22.949598][f=0005133] Shutdown Widget - Context Menu
[t=00:03:22.949612][f=0005133] Shutdown Widget - Highlight Geos
[t=00:03:22.949624][f=0005133] Shutdown Widget - Local Widgets Config
[t=00:03:22.949637][f=0005133] Shutdown Widget - Attack Warning
[t=00:03:22.949647][f=0005133] Shutdown Widget - MinimapEvents
[t=00:03:22.949661][f=0005133] Shutdown Widget - Missile Silo Range
[t=00:03:22.949678][f=0005133] Shutdown Widget - Point Tracker
[t=00:03:22.949692][f=0005133] Shutdown Widget - Chili Spectator Panels
[t=00:03:22.949705][f=0005133] Shutdown Widget - Startup Info and Selector
[t=00:03:22.949730][f=0005133] Shutdown Widget - Transport AI
[t=00:03:22.949745][f=0005133] Shutdown Widget - Attack AoE
[t=00:03:22.949756][f=0005133] Shutdown Widget - Spotter
[t=00:03:22.949773][f=0005133] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:22.949785][f=0005133] Shutdown Widget - Selection Send
[t=00:03:22.949794][f=0005133] Shutdown Widget - TeamPlatter
[t=00:03:22.950305][f=0005133] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:22.950410][f=0005133] Shutdown Widget - LupsManager
[t=00:03:22.950435][f=0005133] Shutdown Widget - Global Build Command
[t=00:03:22.950645][f=0005133] Shutdown Widget - Newton Firezone
[t=00:03:22.950664][f=0005133] Shutdown Widget - Receive Units Indicator
[t=00:03:22.950681][f=0005133] Shutdown Widget - Chili Pro Console
[t=00:03:22.951180][f=0005133] Shutdown Widget - Persistent Build Height
[t=00:03:22.951197][f=0005133] Shutdown Widget - Lasso Terraform GUI
[t=00:03:22.951206][f=0005133] Shutdown Widget - Chili Framework
[t=00:03:22.951220][f=0005133] Shutdown Widget - Lups
[t=00:03:22.951942][f=0005133] Shutdown Widget - Mex Placement Handler
[t=00:03:22.951986][f=0005133] Shutdown Widget - Chili Core Selector
[t=00:03:22.952082][f=0005133] Shutdown Widget - Custom Markers
[t=00:03:22.952102][f=0005133] Shutdown Widget - Select Keys
[t=00:03:22.952123][f=0005133] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:22.952166][f=0005133] Shutdown Widget - Pause Screen
[t=00:03:22.952293][f=0005133] Shutdown Widget - Bloom Shader Deferred
[t=00:03:22.952495][f=0005133] Shutdown Widget - Color Blindness Correction
[t=00:03:22.952675][f=0005133] Shutdown Widget - Layout Handler
[t=00:03:22.952695][f=0005133] Shutdown Widget - Text To Speech Control
[t=00:03:22.952704][f=0005133] End widgetHandler:Shutdown
[t=00:03:23.026020][f=0005133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9405117, 0.0} allocedSize{int+, int-, ext}={0, 0, 1756719976}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0288}
[t=00:03:23.029615][f=0005133] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:23.029635][f=0005133] [Game::KillLua][3] dtor=0 luaRules=000001e727133910
[t=00:03:23.029679][f=0005133] Start gadgetHandler:Shutdown
[t=00:03:23.029697][f=0005133] Shutdown - StartSetup
[t=00:03:23.029710][f=0005133] Shutdown - UnitMorph
[t=00:03:23.030046][f=0005133] Shutdown - Carrier Drones
[t=00:03:23.030061][f=0005133] Shutdown - Missile Silo Controller
[t=00:03:23.030078][f=0005133] Shutdown - Modular Comm Info
[t=00:03:23.030088][f=0005133] Shutdown - Terrain Texture Handler
[t=00:03:23.030097][f=0005133] Shutdown - UnitCloakShield
[t=00:03:23.030496][f=0005133] Shutdown - Starlight Handler
[t=00:03:23.030574][f=0005133] End gadgetHandler:Shutdown
[t=00:03:23.056383][f=0005133] Start gadgetHandler:Shutdown
[t=00:03:23.056408][f=0005133] Shutdown - Teleport Throw
[t=00:03:23.056419][f=0005133] Shutdown - UnitMorph
[t=00:03:23.056447][f=0005133] Shutdown - Commander Skin Renderer
[t=00:03:23.057001][f=0005133] Shutdown - Missile fired callins
[t=00:03:23.057018][f=0005133] Shutdown - Modular Comm Info
[t=00:03:23.057028][f=0005133] Shutdown - Retreat Command
[t=00:03:23.057041][f=0005133] Shutdown - Shockwaves
[t=00:03:23.057050][f=0005133] Shutdown - Unit tint API
[t=00:03:23.057066][f=0005133] Shutdown - Unit glow API
[t=00:03:23.057085][f=0005133] Shutdown - UnitCloakShield
[t=00:03:23.057108][f=0005133] Shutdown - Lups Cloak FX
[t=00:03:23.057124][f=0005133] Shutdown - Lups
[t=00:03:23.058412][f=0005133] Shutdown - Lups Shield
[t=00:03:23.058453][f=0005133] End gadgetHandler:Shutdown
[t=00:03:23.074093][f=0005133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 690, 0.0} allocedSize{int+, int-, ext}={0, 0, 103864}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101}
[t=00:03:23.076789][f=0005133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:23.076883][f=0005133] [Game::KillLua][4] dtor=0
[t=00:03:23.076893][f=0005133] [Game::KillLua][5] dtor=0
[t=00:03:23.090222][f=0005133] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-30_17-31-06-163_TandemCraters_105.1.1-2457-g8095d30 BAR105.sdfz" (77118 bytes)
[t=00:03:23.090309][f=0005133] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:23.107578][f=0005133] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:23.107599][f=0005133] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:23.107690][f=0005133] [Sound] [Sound::UpdateThread][4] ctx=000001e683fc5220 dev=000001e6873903a0
[t=00:03:23.107926][f=0005133] [Sound] [Sound::UpdateThread][5] ctx=000001e683fc5220 dev=000001e6873903a0
[t=00:03:23.107939][f=0005133] [Sound] [Sound::Cleanup][alcDestroyContext(000001e683fc5220)]
[t=00:03:23.108975][f=0005133] [Sound] [Sound::Cleanup][alcCloseDevice(000001e6873903a0)]
[t=00:03:23.109146][f=0005133] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:23.133160][f=0005133] [Sound] [Sound::UpdateThread][6]
[t=00:03:23.133854][f=0005133] [Game::~CGame][1]
[t=00:03:23.133869][f=0005133] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:23.133887][f=0005133] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:23.133894][f=0005133] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:23.133914][f=0005133] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:23.133922][f=0005133] [Game::KillLua][4] dtor=1
[t=00:03:23.133930][f=0005133] [Game::KillLua][5] dtor=1
[t=00:03:23.134161][f=0005133] [Game::KillMisc][1]
[t=00:03:23.134172][f=0005133] [Game::KillMisc][2]
[t=00:03:23.134489][f=0005133] [Game::KillMisc][3]
[t=00:03:23.134591][f=0005133] [Game::KillRendering][1]
[t=00:03:23.138905][f=0005133] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:23.166246][f=0005133] [3DOParser::Kill] allocated 1 pieces
[t=00:03:23.166265][f=0005133] [S3OParser::Kill] allocated 5519 pieces
[t=00:03:23.166723][f=0005133] [AssParser::Kill] allocated 677 pieces
[t=00:03:23.227940][f=0005133] [Game::KillInterface][1]
[t=00:03:23.229019][f=0005133] [Game::KillInterface][2]
[t=00:03:23.229671][f=0005133] [Game::KillSimulation][1]
[t=00:03:23.229808][f=0005133] [Game::KillSimulation][2]
[t=00:03:23.241890][f=0005133] [CCollisionHandler] dis-/continuous tests: 115/3484115
[t=00:03:23.241938][f=0005133] [Game::KillSimulation][3]
[t=00:03:23.242707][f=0005133] [~CPathCache(32x20)] cacheHits=4 hitPercentage=22% numHashColls=0 maxCacheSize=6
[t=00:03:23.242756][f=0005133] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:23.242865][f=0005133] [~CPathCache(64x40)] cacheHits=11 hitPercentage=7% numHashColls=0 maxCacheSize=10
[t=00:03:23.242983][f=0005133] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:23.243375][f=0005133] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:23.251988][f=0005133] [LosHandler::Kill] raycast instance cache-{hits,misses}={1802,1660}; shared=13%; cached=39%
[t=00:03:23.263316][f=0005133] [Game::KillSimulation][4]
[t=00:03:23.298247][f=0005133] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:23.298274][f=0005133] [Game::~CGame][2]
[t=00:03:23.298282][f=0005133] [Game::~CGame][3]
[t=00:03:23.298306][f=0005133] [SpringApp::Kill][3]
[t=00:03:23.298500][f=0005133] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    532356 bytes sent   in 5328 packets (99.917 bytes/packet)
    198960 bytes recv'd in 4243 packets (46.891 bytes/packet)
    {0.070x, 0.128x} relative protocol overhead {up, down}
    12134 incoming chunks dropped, 22661 outgoing chunks resent
    3780 incoming chunks processed

[t=00:03:23.298554][f=0005133] [SpringApp::Kill][4] font=000001e683cd69c0
[t=00:03:23.300214][f=0005133] [SpringApp::Kill][5]
[t=00:03:23.307144][f=0005133] [SpringApp::Kill][6]
[t=00:03:23.307166] [SpringApp::Kill][7]
[t=00:03:23.307263] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:23.307278] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:03:23.307287] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:23.307301] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:23.307310] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:23.307322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:23.307333] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:03:23.307343] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8136, 1048576, 1048576}, EBO = {12204, 2097152, 2097152}
[t=00:03:23.307351] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:23.307371] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:23.307380] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:23.307389] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:23.307433] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152}
[t=00:03:23.431615] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:23.431670] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:23.431686] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:23.431696] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8487
[t=00:03:23.431706] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:23.432852] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>]
[t=00:03:23.432918] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:23.432936] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001e6879811a0)
[t=00:03:23.433282] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1966ms
[t=00:03:23.433370]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms
[t=00:03:23.433401]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms
[t=00:03:23.433412]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=25ms
[t=00:03:23.433422]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=25ms
[t=00:03:23.433436]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms
[t=00:03:23.433460]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms
[t=00:03:23.433475]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=21ms
[t=00:03:23.433490]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms
[t=00:03:23.433499]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=18ms
[t=00:03:23.433509]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms
[t=00:03:23.437399] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001e6873f4f30)
[t=00:03:23.441846] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=1)] #archives[section]=1 #files[section]=7
[t=00:03:23.441878] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (000001e6874e6440)
[t=00:03:23.443261] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:23.443304] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e6873f3670)
[t=00:03:23.443362] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e6873f49b0)
[t=00:03:23.443502] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e6873f4fe0)
[t=00:03:23.443649] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:23.443665] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:23.443789] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:23.443805] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:23.443817] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:23.443829] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:23.444257] [SpringApp::Kill][8]
[t=00:03:23.444285] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:23.444294] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61fe07430 (joinable=1)
[t=00:03:23.444300] [WatchDog::Uninstall][2]
[t=00:03:24.131350] [WatchDog::Uninstall][3]
[t=00:03:24.131367] [SpringApp::Kill][9]