Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.003566] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.003584] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.006287] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.006404] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022704] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022767] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022788] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022803] [t=00:00:00.022809] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022815] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022821] Use "none" to disable the default log sections. [t=00:00:00.022844] ============== </Log Sections> ============== [t=00:00:00.022850] ============== <User Config> ============== [t=00:00:00.022959] AllowDeferredMapRendering = 1 [t=00:00:00.022969] AllowDeferredModelRendering = 1 [t=00:00:00.022974] AnimationMT = 0 [t=00:00:00.022979] BumpWaterBlurReflection = 1 [t=00:00:00.022984] BumpWaterTexSizeReflection = 128 [t=00:00:00.023007] CamFreeScrollSpeed = 50 [t=00:00:00.023012] CamMode = 1 [t=00:00:00.023045] CubeTexSizeReflection = 1 [t=00:00:00.023053] CubeTexSizeSpecular = 1 [t=00:00:00.023058] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023063] EdgeMoveDynamic = 0 [t=00:00:00.023093] EdgeMoveWidth = 0.003 [t=00:00:00.023099] FPSFOV = 90 [t=00:00:00.023103] FPSScrollSpeed = 50 [t=00:00:00.023109] FontSize = 18 [t=00:00:00.023114] FullscreenEdgeMove = 0 [t=00:00:00.023119] GrassDetail = 0 [t=00:00:00.023124] GroundDecals = 2 [t=00:00:00.023128] GroundDetail = 90 [t=00:00:00.023133] HangTimeout = 30 [t=00:00:00.023138] HardwareCursor = 1 [t=00:00:00.023143] InitialNetworkTimeout = 0 [t=00:00:00.023148] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.023157] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.023165] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.023170] LinkOutgoingBandwidth = 262144 [t=00:00:00.023177] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023182] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023187] MSAALevel = 1 [t=00:00:00.023192] MaxParticles = 15000 [t=00:00:00.023197] MaxSounds = 32 [t=00:00:00.023205] MaximumTransmissionUnit = 0 [t=00:00:00.023210] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023219] MiniMapMarker = 0 [t=00:00:00.023226] MouseDragScrollThreshold = 0 [t=00:00:00.023232] NetworkLossFactor = 2 [t=00:00:00.023237] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023244] OverheadScrollSpeed = 50 [t=00:00:00.023249] ReconnectTimeout = 0 [t=00:00:00.023253] RotOverheadScrollSpeed = 50 [t=00:00:00.023258] RotateLogFiles = 1 [t=00:00:00.023265] ShadowMapSize = 1024 [t=00:00:00.023270] Shadows = 1 [t=00:00:00.023274] ShowClock = 0 [t=00:00:00.023279] SoftParticles = 2 [t=00:00:00.023290] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.023295] UnitIconDist = 151 [t=00:00:00.023302] UpdateBoundingVolumeMT = 0 [t=00:00:00.023307] UpdateWeaponVectorsMT = 0 [t=00:00:00.023320] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.023328] UseLuaMemPools = 0 [t=00:00:00.023333] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.023338] VFSCacheArchiveFiles = 0 [t=00:00:00.023345] Water = 4 [t=00:00:00.023350] WindowBorderless = 1 [t=00:00:00.023354] WindowPosY = 0 [t=00:00:00.023388] WindowedEdgeMove = 0 [t=00:00:00.023397] XResolutionWindowed = 1920 [t=00:00:00.023402] YResolutionWindowed = 1080 [t=00:00:00.023407] snd_volmaster = 27 [t=00:00:00.023418] ============== </User Config> ============== [t=00:00:00.023444] ============== <User System> ============== [t=00:00:00.023449] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.023458] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023474] Compiler Version: gcc-13.2.0 [t=00:00:00.023510] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.023557] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.023566] Binary Word Size: 64-bit (native) [t=00:00:00.023572] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023577] Physical CPU Cores: 6 [t=00:00:00.023582] Logical CPU Cores: 12 [t=00:00:00.023586] ============== </User System> ============== [t=00:00:00.023701] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023708] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023713] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023717] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023721] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.025052] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.025066] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030799] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.050143] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.050161] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.050167] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.050173] [11] 2560x1080x24bpp@144Hz [t=00:00:00.050178] [14] 1920x1440x24bpp@144Hz [t=00:00:00.050184] [19] 1920x1200x24bpp@144Hz [t=00:00:00.050188] [23] 1920x1080x24bpp@144Hz [t=00:00:00.050193] [30] 1720x1440x24bpp@144Hz [t=00:00:00.050197] [34] 1680x1050x24bpp@144Hz [t=00:00:00.050207] [40] 1600x1200x24bpp@144Hz [t=00:00:00.050212] [44] 1600x1024x24bpp@144Hz [t=00:00:00.050217] [50] 1600x900x24bpp@144Hz [t=00:00:00.050222] [55] 1440x1080x24bpp@144Hz [t=00:00:00.050230] [62] 1440x900x24bpp@144Hz [t=00:00:00.050235] [67] 1400x1050x24bpp@144Hz [t=00:00:00.050239] [73] 1366x768x24bpp@144Hz [t=00:00:00.050245] [78] 1360x768x24bpp@144Hz [t=00:00:00.050251] [83] 1280x1024x24bpp@144Hz [t=00:00:00.050258] [89] 1280x960x24bpp@144Hz [t=00:00:00.050264] [94] 1280x800x24bpp@144Hz [t=00:00:00.050275] [99] 1280x768x24bpp@144Hz [t=00:00:00.050286] [104] 1280x720x24bpp@144Hz [t=00:00:00.050293] [111] 1152x864x24bpp@144Hz [t=00:00:00.050300] [116] 1024x768x24bpp@144Hz [t=00:00:00.050307] [123] 800x600x24bpp@144Hz [t=00:00:00.050313] [130] 720x576x24bpp@144Hz [t=00:00:00.050320] [135] 720x480x24bpp@144Hz [t=00:00:00.050326] [141] 640x480x24bpp@144Hz [t=00:00:00.057439] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057457] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057477] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057482] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057487] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057491] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057498] [11] 1366x768x24bpp@144Hz [t=00:00:00.057503] [13] 1360x768x24bpp@144Hz [t=00:00:00.057508] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057512] [17] 1280x960x24bpp@144Hz [t=00:00:00.057517] [19] 1280x800x24bpp@144Hz [t=00:00:00.057521] [21] 1280x768x24bpp@144Hz [t=00:00:00.057533] [23] 1280x720x24bpp@144Hz [t=00:00:00.057537] [25] 1280x600x24bpp@144Hz [t=00:00:00.057542] [27] 1152x864x24bpp@144Hz [t=00:00:00.057546] [29] 1024x768x24bpp@144Hz [t=00:00:00.057554] [31] 800x600x24bpp@144Hz [t=00:00:00.057559] [33] 640x480x24bpp@144Hz [t=00:00:00.057563] [35] 640x400x24bpp@144Hz [t=00:00:00.292162] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.292726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.292743] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.313973] [GR::LogVersionInfo] [t=00:00:00.314010] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.314026] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.314032] GL vendor : NVIDIA Corporation [t=00:00:00.314038] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.314044] GLSL version: 4.60 NVIDIA [t=00:00:00.314082] GLEW version: 2.1.0 [t=00:00:00.314088] GPU memory : 6144MB (total) / 4920MB (available) [t=00:00:00.314116] SDL swap-int: 1 [t=00:00:00.314122] SDL driver : windows [t=00:00:00.314126] [t=00:00:00.314131] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.314136] GLSL shader support : 1 [t=00:00:00.314141] GL4 support : 1 [t=00:00:00.314146] FBO extension support : 1 [t=00:00:00.314164] NVX GPU mem-info support : 1 [t=00:00:00.314187] ATI GPU mem-info support : 0 [t=00:00:00.314205] Texture clamping to edge : 1 [t=00:00:00.314220] NPOT-texture support : 1 (1) [t=00:00:00.314230] S3TC/DXT1 texture support : 1/1 [t=00:00:00.314244] texture query-LOD support : 1 (1) [t=00:00:00.314253] MSAA frame-buffer support : 1 (1) [t=00:00:00.314261] Z-buffer depth : 32 (-) [t=00:00:00.314271] primitive-restart support : 1 (1) [t=00:00:00.314280] clip-space control support: 1 (1) [t=00:00:00.314285] seamless cube-map support : 1 (1) [t=00:00:00.314296] frag-depth layout support : 1 (1) [t=00:00:00.314305] persistent maps support : 1 (1) [t=00:00:00.314310] explicit attribs location : 1 (1) [t=00:00:00.314316] multi draw indirect : 1 (-) [t=00:00:00.314323] array textures : 1 (-) [t=00:00:00.314328] buffer copy support : 1 (-) [t=00:00:00.314337] indirect draw : 1 (-) [t=00:00:00.314342] base instance : 1 (-) [t=00:00:00.314348] [t=00:00:00.314353] max. FBO samples : 32 [t=00:00:00.314365] max. FS/program texture slots : 32/192 [t=00:00:00.314370] max. texture size : 32768 [t=00:00:00.314381] max. texture anisotropy level : 16.000000 [t=00:00:00.314389] max. vec4 varyings/attributes : 31/16 [t=00:00:00.314394] max. draw-buffers : 8 [t=00:00:00.314400] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.314407] max. uniform buffer-bindings : 84 [t=00:00:00.314412] max. uniform block-size : 64KB [t=00:00:00.314421] max. storage buffer-bindings : 96 [t=00:00:00.314448] max. storage block-size : 2047MB [t=00:00:00.314453] [t=00:00:00.314457] enable AMD-hacks : 0 [t=00:00:00.314462] compress MIP-maps: 0 [t=00:00:00.314564] Number of compressed texture formats: 23 [t=00:00:00.314610] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.314674] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.315107] [GR::UpdateGLConfigs] [t=00:00:00.315166] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.315184] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.315198] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.315213] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.315220] [GR::InitGLState] [t=00:00:00.315304] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.402114] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.405472] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.406389] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.414064] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.414114] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.414573] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.415418] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.415436] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.415527] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.415609] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.437473] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.438647] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.441876] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.442356] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.487356] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.487388] [VFS] [SpringVFS::ReserveArchives<this=000001e683e15c30>] [t=00:00:00.487828] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490623] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e683e15c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.490648] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.572500] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.572864] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.573039] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.573185] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.573317] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.573385] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.573538] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.573582] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.574316][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.574520][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.574748][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.574774][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.574788][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.574837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.592454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.592475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.592484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.592493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.605204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.607442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e6873903a0(default) context=000001e683fc5220 numChannels=2 frameSize=8 [t=00:00:00.607464][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.607474][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.607483][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.607489][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.607565][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.607601][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.607613][f=-000001] [Sound] Devices: [t=00:00:00.610859][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.610878][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.610893][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.610902][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.611708][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.611732][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.688160][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 662296 MB [t=00:00:00.690492][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.691353][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.692853][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LogicDaemon [t=00:00:00.937662][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0) [t=00:00:00.939354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="TandemCraters", overwrite=false)] section=1 cached=0 [t=00:00:00.941341][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.942265][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.004554][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.005892][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.006090][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.008094][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e683e15c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.019392][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="d158385ca1ca0b7c0c0ad00c233fcff3972b47d4c053bdd087efd47b6230d0aa41d28c467804a18e4d1020ddeb7b9497faa6cdcb6030cf55fc52d7bb405c93c5" [t=00:00:01.019539][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.019619][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 13ad5b03144c3854277b8b3b55892f1e4e13f61d3d8d4af0c2817ff246299d43390a5a43befb856dac26c4ffff08b2e4fca34b12c71cbf43850a486873aa397f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.094775][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.094974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.095084][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.095161][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.095232][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.555126][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.555980][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.572378][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.572751][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.573019][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.573264][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.573547][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.589461][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.593600][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.593920][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.594091][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.594558][f=-000001] Input grabbing is enabled! [t=00:00:15.594641][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.602185][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.602713][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.603154][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.604011][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.604397][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.604734][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.605033][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.605232][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.605436][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.605669][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.605927][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.606099][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.606268][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.606480][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.606669][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.606827][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.607007][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.607340][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.607692][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.607902][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.617118][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.617770][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.618153][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.639199][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.639598][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.640162][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.640401][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.640733][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.641040][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.641298][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.642194][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.642519][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.642988][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.643236][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.643596][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.646934][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.647152][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.647348][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.647692][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.648463][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.648665][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.649122][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.649325][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.649512][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.649719][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.650456][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.650648][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.651139][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.651327][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.651754][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.671969][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.672379][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.803723][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.804274][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.808078][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.808843][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.809099][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.809319][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.810415][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.810600][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.810940][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.811154][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.811443][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.812747][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.813172][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.813421][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.813434][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.813443][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.813534][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.813774][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.814075][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.814372][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.814613][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.815559][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.815702][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.815967][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.816986][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.817253][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.817454][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.817644][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.817872][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.818089][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.818631][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.818875][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.819244][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.819773][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.820286][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.820645][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.820951][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.821190][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.821412][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.821786][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.828606][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.833284][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.833808][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.834275][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.835804][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.836006][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.836324][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:15.837701][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.841041][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.841816][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.842455][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.843381][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.843914][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.844298][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.844507][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.850158][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.851680][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.854010][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.854294][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.854620][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.856647][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.863637][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.864532][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.865419][f=-000001] SetSunLighting [t=00:00:15.865960][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.874092][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.875538][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.876575][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.879611][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.880297][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.880762][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.881058][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.881085][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.881664][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.886712][f=-000001] Writing last game win data [t=00:00:15.895749][f=-000001] LuaUI v0.3 [t=00:00:16.027565][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.090429][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.092805][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.093303][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.093321][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms [t=00:00:16.117553][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15134, 0.0} allocedSize{int+, int-, ext}={0, 0, 2372809}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0280} [t=00:00:16.901583][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.117720][f=-000001] GameID: d8b758662d16c139964de4ca7d3bfb83 [t=00:00:17.118172][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.118210][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.118375][f=-000001] -> Connection established (given id 0) [t=00:00:17.118431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=13ad5b03144c3854277b8b3b55892f1e4e13f61d3d8d4af0c2817ff246299d43390a5a43befb856dac26c4ffff08b2e4fca34b12c71cbf43850a486873aa397f" [t=00:00:17.118458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.118478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]" [t=00:00:17.118498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]" [t=00:00:17.273198][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.335133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e727133910,0000000000000000}][locale="C"]" [t=00:00:17.335166][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.982552][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.750685][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:42.246440][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:03.225974][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:33.229770][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:14.229609][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:50.240830][f=0004153] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:01.853492][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:05.229787][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:14.697951][f=0004887] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:14.697996][f=0004887] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:14.698048][f=0004887] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:14.698101][f=0004887] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:14.698129][f=0004887] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:14.698157][f=0004887] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:22.897955][f=0005133] [SpringApp::Kill][1] fromRun=1 [t=00:03:22.897974][f=0005133] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:22.921113][f=0005133] [async=0] threads=6 tasks=235835 {sum,avg}{exec,wait}time={{5486.069, 0.023}, {13543.993, 0.057}}ms [t=00:03:22.921177][f=0005133] thread=1 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1114.848, 0.000, 483.310, 0.024}, {1509.576, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:22.921195][f=0005133] thread=2 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1087.668, 0.000, 483.164, 0.023}, {2803.839, 0.000, 18446744027136.000, 0.059}}ms [t=00:03:22.921233][f=0005133] thread=3 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1159.367, 0.000, 483.137, 0.025}, {2934.090, 0.000, 8.919, 0.062}}ms [t=00:03:22.921248][f=0005133] thread=4 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1044.760, 0.000, 483.128, 0.022}, {3173.446, 0.000, 18446744027136.000, 0.067}}ms [t=00:03:22.921261][f=0005133] thread=5 tasks=47167 {sum,min,max,avg}{exec,wait}time={{1079.427, 0.000, 483.179, 0.023}, {3123.042, 0.000, 9.103, 0.066}}ms [t=00:03:22.921276][f=0005133] [async=1] threads=6 tasks=3590 {sum,avg}{exec,wait}time={{27080.662, 7.543}, {14801852.000, 4123.079}}ms [t=00:03:22.921291][f=0005133] thread=1 tasks=718 {sum,min,max,avg}{exec,wait}time={{5426.675, 0.000, 282.105, 7.558}, {2955261.750, 0.074, 5425.189, 4115.963}}ms [t=00:03:22.921305][f=0005133] thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{5398.822, 0.000, 282.053, 7.540}, {2963224.250, 0.248, 5425.419, 4138.582}}ms [t=00:03:22.921324][f=0005133] thread=3 tasks=716 {sum,min,max,avg}{exec,wait}time={{5404.117, 0.000, 282.021, 7.548}, {2963079.250, 0.294, 5424.987, 4138.379}}ms [t=00:03:22.921341][f=0005133] thread=4 tasks=719 {sum,min,max,avg}{exec,wait}time={{5426.864, 0.000, 282.232, 7.548}, {2966432.000, 0.000, 5425.424, 4125.775}}ms [t=00:03:22.921355][f=0005133] thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{5424.186, 0.000, 282.161, 7.523}, {2953854.500, 0.389, 5424.673, 4096.886}}ms [t=00:03:22.921363][f=0005133] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:22.921389][f=0005133] [SpringApp::Kill][2] [t=00:03:22.921468][f=0005133] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:22.921476][f=0005133] [Game::KillLua][1] dtor=0 luaUI=000001e738c294a0 [t=00:03:22.921517][f=0005133] Start widgetHandler:Shutdown [t=00:03:22.925020][f=0005133] Shutdown - SaveOrderList Complete [t=00:03:22.927024][f=0005133] Writing last game win data [t=00:03:22.936419][f=0005133] Shutdown - SaveConfigData Complete [t=00:03:22.936452][f=0005133] Shutdown Widget - Chili Highlight [t=00:03:22.936499][f=0005133] Shutdown Widget - Draw After Chili [t=00:03:22.936525][f=0005133] Shutdown Widget - API Unit Tracker GL4 [t=00:03:22.936550][f=0005133] Shutdown Widget - EPIC Menu [t=00:03:22.938534][f=0005133] Shutdown Widget - Chili Minimap [t=00:03:22.938704][f=0005133] Shutdown Widget - Chili Widget Selector [t=00:03:22.939899][f=0005133] Shutdown Widget - Depth of Field Shader [t=00:03:22.939919][f=0005133] Shutdown Widget - Deferred rendering [t=00:03:22.939929][f=0005133] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.944704][f=0005133] Shutdown Widget - Deferred rendering [t=00:03:22.944727][f=0005133] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.945900][f=0005133] Shutdown Widget - Local Team Colors [t=00:03:22.945916][f=0005133] Shutdown Widget - Display Keys 2 [t=00:03:22.945941][f=0005133] Shutdown Widget - Save Game Menu [t=00:03:22.945950][f=0005133] Shutdown Widget - Highlight Model Api GL4 [t=00:03:22.945992][f=0005133] Shutdown Widget - Unit Icons [t=00:03:22.946101][f=0005133] Shutdown Widget - HealthBars [t=00:03:22.947442][f=0005133] Shutdown Widget - Noises [t=00:03:22.947457][f=0005133] Shutdown Widget - Attrition Counter [t=00:03:22.947718][f=0005133] Shutdown Widget - Selected Units GL4 2 [t=00:03:22.947756][f=0005133] Shutdown Widget - Chili Chicken Panel [t=00:03:22.947876][f=0005133] Shutdown Widget - BuildETA [t=00:03:22.947892][f=0005133] Shutdown Widget - External VR Grid [t=00:03:22.947901][f=0005133] Shutdown Widget - Win Counter [t=00:03:22.947935][f=0005133] Shutdown Widget - EndGame APM stats [t=00:03:22.949141][f=0005133] Shutdown Widget - Modular Comm Info [t=00:03:22.949156][f=0005133] Shutdown Widget - Reclaim Field Highlight [t=00:03:22.949176][f=0005133] Shutdown Widget - State Reverse and Latency [t=00:03:22.949188][f=0005133] Shutdown Widget - Music Player v2 [t=00:03:22.949198][f=0005133] Shutdown Widget - Chili Economy Panel Default [t=00:03:22.949279][f=0005133] Shutdown Widget - Stereo3D [t=00:03:22.949343][f=0005133] Shutdown Widget - Chili EndGame Window [t=00:03:22.949368][f=0005133] Shutdown Widget - Chili Nuke Warning [t=00:03:22.949382][f=0005133] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:22.949400][f=0005133] Shutdown Widget - Darkening [t=00:03:22.949418][f=0005133] Shutdown Widget - Showeco and Grid Drawer [t=00:03:22.949432][f=0005133] Shutdown Widget - Defense Range Zero-K [t=00:03:22.949453][f=0005133] Shutdown Widget - Grab Input [t=00:03:22.949584][f=0005133] Input grabbing is disabled! [t=00:03:22.949598][f=0005133] Shutdown Widget - Context Menu [t=00:03:22.949612][f=0005133] Shutdown Widget - Highlight Geos [t=00:03:22.949624][f=0005133] Shutdown Widget - Local Widgets Config [t=00:03:22.949637][f=0005133] Shutdown Widget - Attack Warning [t=00:03:22.949647][f=0005133] Shutdown Widget - MinimapEvents [t=00:03:22.949661][f=0005133] Shutdown Widget - Missile Silo Range [t=00:03:22.949678][f=0005133] Shutdown Widget - Point Tracker [t=00:03:22.949692][f=0005133] Shutdown Widget - Chili Spectator Panels [t=00:03:22.949705][f=0005133] Shutdown Widget - Startup Info and Selector [t=00:03:22.949730][f=0005133] Shutdown Widget - Transport AI [t=00:03:22.949745][f=0005133] Shutdown Widget - Attack AoE [t=00:03:22.949756][f=0005133] Shutdown Widget - Spotter [t=00:03:22.949773][f=0005133] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:22.949785][f=0005133] Shutdown Widget - Selection Send [t=00:03:22.949794][f=0005133] Shutdown Widget - TeamPlatter [t=00:03:22.950305][f=0005133] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:22.950410][f=0005133] Shutdown Widget - LupsManager [t=00:03:22.950435][f=0005133] Shutdown Widget - Global Build Command [t=00:03:22.950645][f=0005133] Shutdown Widget - Newton Firezone [t=00:03:22.950664][f=0005133] Shutdown Widget - Receive Units Indicator [t=00:03:22.950681][f=0005133] Shutdown Widget - Chili Pro Console [t=00:03:22.951180][f=0005133] Shutdown Widget - Persistent Build Height [t=00:03:22.951197][f=0005133] Shutdown Widget - Lasso Terraform GUI [t=00:03:22.951206][f=0005133] Shutdown Widget - Chili Framework [t=00:03:22.951220][f=0005133] Shutdown Widget - Lups [t=00:03:22.951942][f=0005133] Shutdown Widget - Mex Placement Handler [t=00:03:22.951986][f=0005133] Shutdown Widget - Chili Core Selector [t=00:03:22.952082][f=0005133] Shutdown Widget - Custom Markers [t=00:03:22.952102][f=0005133] Shutdown Widget - Select Keys [t=00:03:22.952123][f=0005133] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:22.952166][f=0005133] Shutdown Widget - Pause Screen [t=00:03:22.952293][f=0005133] Shutdown Widget - Bloom Shader Deferred [t=00:03:22.952495][f=0005133] Shutdown Widget - Color Blindness Correction [t=00:03:22.952675][f=0005133] Shutdown Widget - Layout Handler [t=00:03:22.952695][f=0005133] Shutdown Widget - Text To Speech Control [t=00:03:22.952704][f=0005133] End widgetHandler:Shutdown [t=00:03:23.026020][f=0005133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9405117, 0.0} allocedSize{int+, int-, ext}={0, 0, 1756719976}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0288} [t=00:03:23.029615][f=0005133] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:23.029635][f=0005133] [Game::KillLua][3] dtor=0 luaRules=000001e727133910 [t=00:03:23.029679][f=0005133] Start gadgetHandler:Shutdown [t=00:03:23.029697][f=0005133] Shutdown - StartSetup [t=00:03:23.029710][f=0005133] Shutdown - UnitMorph [t=00:03:23.030046][f=0005133] Shutdown - Carrier Drones [t=00:03:23.030061][f=0005133] Shutdown - Missile Silo Controller [t=00:03:23.030078][f=0005133] Shutdown - Modular Comm Info [t=00:03:23.030088][f=0005133] Shutdown - Terrain Texture Handler [t=00:03:23.030097][f=0005133] Shutdown - UnitCloakShield [t=00:03:23.030496][f=0005133] Shutdown - Starlight Handler [t=00:03:23.030574][f=0005133] End gadgetHandler:Shutdown [t=00:03:23.056383][f=0005133] Start gadgetHandler:Shutdown [t=00:03:23.056408][f=0005133] Shutdown - Teleport Throw [t=00:03:23.056419][f=0005133] Shutdown - UnitMorph [t=00:03:23.056447][f=0005133] Shutdown - Commander Skin Renderer [t=00:03:23.057001][f=0005133] Shutdown - Missile fired callins [t=00:03:23.057018][f=0005133] Shutdown - Modular Comm Info [t=00:03:23.057028][f=0005133] Shutdown - Retreat Command [t=00:03:23.057041][f=0005133] Shutdown - Shockwaves [t=00:03:23.057050][f=0005133] Shutdown - Unit tint API [t=00:03:23.057066][f=0005133] Shutdown - Unit glow API [t=00:03:23.057085][f=0005133] Shutdown - UnitCloakShield [t=00:03:23.057108][f=0005133] Shutdown - Lups Cloak FX [t=00:03:23.057124][f=0005133] Shutdown - Lups [t=00:03:23.058412][f=0005133] Shutdown - Lups Shield [t=00:03:23.058453][f=0005133] End gadgetHandler:Shutdown [t=00:03:23.074093][f=0005133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 690, 0.0} allocedSize{int+, int-, ext}={0, 0, 103864}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101} [t=00:03:23.076789][f=0005133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:23.076883][f=0005133] [Game::KillLua][4] dtor=0 [t=00:03:23.076893][f=0005133] [Game::KillLua][5] dtor=0 [t=00:03:23.090222][f=0005133] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-30_17-31-06-163_TandemCraters_105.1.1-2457-g8095d30 BAR105.sdfz" (77118 bytes) [t=00:03:23.090309][f=0005133] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:23.107578][f=0005133] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:23.107599][f=0005133] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:23.107690][f=0005133] [Sound] [Sound::UpdateThread][4] ctx=000001e683fc5220 dev=000001e6873903a0 [t=00:03:23.107926][f=0005133] [Sound] [Sound::UpdateThread][5] ctx=000001e683fc5220 dev=000001e6873903a0 [t=00:03:23.107939][f=0005133] [Sound] [Sound::Cleanup][alcDestroyContext(000001e683fc5220)] [t=00:03:23.108975][f=0005133] [Sound] [Sound::Cleanup][alcCloseDevice(000001e6873903a0)] [t=00:03:23.109146][f=0005133] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:23.133160][f=0005133] [Sound] [Sound::UpdateThread][6] [t=00:03:23.133854][f=0005133] [Game::~CGame][1] [t=00:03:23.133869][f=0005133] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:23.133887][f=0005133] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:23.133894][f=0005133] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:23.133914][f=0005133] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:23.133922][f=0005133] [Game::KillLua][4] dtor=1 [t=00:03:23.133930][f=0005133] [Game::KillLua][5] dtor=1 [t=00:03:23.134161][f=0005133] [Game::KillMisc][1] [t=00:03:23.134172][f=0005133] [Game::KillMisc][2] [t=00:03:23.134489][f=0005133] [Game::KillMisc][3] [t=00:03:23.134591][f=0005133] [Game::KillRendering][1] [t=00:03:23.138905][f=0005133] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.166246][f=0005133] [3DOParser::Kill] allocated 1 pieces [t=00:03:23.166265][f=0005133] [S3OParser::Kill] allocated 5519 pieces [t=00:03:23.166723][f=0005133] [AssParser::Kill] allocated 677 pieces [t=00:03:23.227940][f=0005133] [Game::KillInterface][1] [t=00:03:23.229019][f=0005133] [Game::KillInterface][2] [t=00:03:23.229671][f=0005133] [Game::KillSimulation][1] [t=00:03:23.229808][f=0005133] [Game::KillSimulation][2] [t=00:03:23.241890][f=0005133] [CCollisionHandler] dis-/continuous tests: 115/3484115 [t=00:03:23.241938][f=0005133] [Game::KillSimulation][3] [t=00:03:23.242707][f=0005133] [~CPathCache(32x20)] cacheHits=4 hitPercentage=22% numHashColls=0 maxCacheSize=6 [t=00:03:23.242756][f=0005133] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.242865][f=0005133] [~CPathCache(64x40)] cacheHits=11 hitPercentage=7% numHashColls=0 maxCacheSize=10 [t=00:03:23.242983][f=0005133] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.243375][f=0005133] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.251988][f=0005133] [LosHandler::Kill] raycast instance cache-{hits,misses}={1802,1660}; shared=13%; cached=39% [t=00:03:23.263316][f=0005133] [Game::KillSimulation][4] [t=00:03:23.298247][f=0005133] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:23.298274][f=0005133] [Game::~CGame][2] [t=00:03:23.298282][f=0005133] [Game::~CGame][3] [t=00:03:23.298306][f=0005133] [SpringApp::Kill][3] [t=00:03:23.298500][f=0005133] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 532356 bytes sent in 5328 packets (99.917 bytes/packet) 198960 bytes recv'd in 4243 packets (46.891 bytes/packet) {0.070x, 0.128x} relative protocol overhead {up, down} 12134 incoming chunks dropped, 22661 outgoing chunks resent 3780 incoming chunks processed [t=00:03:23.298554][f=0005133] [SpringApp::Kill][4] font=000001e683cd69c0 [t=00:03:23.300214][f=0005133] [SpringApp::Kill][5] [t=00:03:23.307144][f=0005133] [SpringApp::Kill][6] [t=00:03:23.307166] [SpringApp::Kill][7] [t=00:03:23.307263] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.307278] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:03:23.307287] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:23.307301] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:23.307310] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:23.307322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.307333] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:03:23.307343] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8136, 1048576, 1048576}, EBO = {12204, 2097152, 2097152} [t=00:03:23.307351] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:23.307371] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.307380] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.307389] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:23.307433] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152} [t=00:03:23.431615] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:23.431670] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:23.431686] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:23.431696] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:03:23.431706] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:23.432852] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>] [t=00:03:23.432918] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:23.432936] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001e6879811a0) [t=00:03:23.433282] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1966ms [t=00:03:23.433370] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms [t=00:03:23.433401] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms [t=00:03:23.433412] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=25ms [t=00:03:23.433422] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=25ms [t=00:03:23.433436] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms [t=00:03:23.433460] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms [t=00:03:23.433475] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=21ms [t=00:03:23.433490] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms [t=00:03:23.433499] file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=18ms [t=00:03:23.433509] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:03:23.437399] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001e6873f4f30) [t=00:03:23.441846] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=1)] #archives[section]=1 #files[section]=7 [t=00:03:23.441878] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (000001e6874e6440) [t=00:03:23.443261] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:23.443304] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e6873f3670) [t=00:03:23.443362] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e6873f49b0) [t=00:03:23.443502] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e6873f4fe0) [t=00:03:23.443649] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:23.443665] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:23.443789] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:23.443805] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:23.443817] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:23.443829] [VFS] [SpringVFS::DeleteArchives<this=000001e683e15c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:23.444257] [SpringApp::Kill][8] [t=00:03:23.444285] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:23.444294] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61fe07430 (joinable=1) [t=00:03:23.444300] [WatchDog::Uninstall][2] [t=00:03:24.131350] [WatchDog::Uninstall][3] [t=00:03:24.131367] [SpringApp::Kill][9]
infolog_full.txt (truncated):