Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.001583] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001602] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.004070] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022900] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022952] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022989] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023014] [t=00:00:00.023024] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023034] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023044] Use "none" to disable the default log sections. [t=00:00:00.023053] ============== </Log Sections> ============== [t=00:00:00.023064] ============== <User Config> ============== [t=00:00:00.023239] AllowDeferredMapRendering = 1 [t=00:00:00.023255] AllowDeferredModelRendering = 1 [t=00:00:00.023262] AnimationMT = 0 [t=00:00:00.023270] BumpWaterBlurReflection = 1 [t=00:00:00.023277] BumpWaterTexSizeReflection = 128 [t=00:00:00.023284] CamFreeScrollSpeed = 50 [t=00:00:00.023291] CamMode = 1 [t=00:00:00.023300] CubeTexSizeReflection = 1 [t=00:00:00.023306] CubeTexSizeSpecular = 1 [t=00:00:00.023313] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023319] EdgeMoveDynamic = 0 [t=00:00:00.023329] EdgeMoveWidth = 0.003 [t=00:00:00.023339] FPSFOV = 90 [t=00:00:00.023344] FPSScrollSpeed = 50 [t=00:00:00.023349] FontSize = 18 [t=00:00:00.023354] FullscreenEdgeMove = 0 [t=00:00:00.023359] GrassDetail = 0 [t=00:00:00.023364] GroundDecals = 2 [t=00:00:00.023370] GroundDetail = 90 [t=00:00:00.023377] HangTimeout = 30 [t=00:00:00.023383] HardwareCursor = 1 [t=00:00:00.023389] InitialNetworkTimeout = 0 [t=00:00:00.023394] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.023407] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.023413] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.023422] LinkOutgoingBandwidth = 262144 [t=00:00:00.023430] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023437] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023445] MSAALevel = 1 [t=00:00:00.023450] MaxParticles = 15000 [t=00:00:00.023455] MaxSounds = 32 [t=00:00:00.023460] MaximumTransmissionUnit = 0 [t=00:00:00.023466] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023478] MiniMapMarker = 0 [t=00:00:00.023484] MouseDragScrollThreshold = 0 [t=00:00:00.023490] NetworkLossFactor = 2 [t=00:00:00.023498] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023504] OverheadScrollSpeed = 50 [t=00:00:00.023510] ReconnectTimeout = 0 [t=00:00:00.023515] RotOverheadScrollSpeed = 50 [t=00:00:00.023520] RotateLogFiles = 1 [t=00:00:00.023526] ShadowMapSize = 1024 [t=00:00:00.023534] Shadows = 1 [t=00:00:00.023539] ShowClock = 0 [t=00:00:00.023544] SoftParticles = 2 [t=00:00:00.023554] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.023563] UnitIconDist = 151 [t=00:00:00.023568] UpdateBoundingVolumeMT = 0 [t=00:00:00.023573] UpdateWeaponVectorsMT = 0 [t=00:00:00.023583] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.023588] UseLuaMemPools = 0 [t=00:00:00.023594] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.023599] VFSCacheArchiveFiles = 0 [t=00:00:00.023607] Water = 4 [t=00:00:00.023612] WindowBorderless = 1 [t=00:00:00.023617] WindowPosY = 0 [t=00:00:00.023685] WindowedEdgeMove = 0 [t=00:00:00.023702] XResolutionWindowed = 1920 [t=00:00:00.023712] YResolutionWindowed = 1080 [t=00:00:00.023723] snd_volmaster = 27 [t=00:00:00.023752] ============== </User Config> ============== [t=00:00:00.023763] ============== <User System> ============== [t=00:00:00.023781] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.023800] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023828] Compiler Version: gcc-13.2.0 [t=00:00:00.023955] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.024061] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.024076] Binary Word Size: 64-bit (native) [t=00:00:00.024086] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024096] Physical CPU Cores: 6 [t=00:00:00.024104] Logical CPU Cores: 12 [t=00:00:00.024115] ============== </User System> ============== [t=00:00:00.024370] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024382] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024388] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024393] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024399] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.026456] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026476] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035379] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.061249] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.061264] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.061270] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.061278] [11] 2560x1080x24bpp@144Hz [t=00:00:00.061284] [14] 1920x1440x24bpp@144Hz [t=00:00:00.061290] [19] 1920x1200x24bpp@144Hz [t=00:00:00.061296] [23] 1920x1080x24bpp@144Hz [t=00:00:00.061301] [30] 1720x1440x24bpp@144Hz [t=00:00:00.061306] [34] 1680x1050x24bpp@144Hz [t=00:00:00.061323] [40] 1600x1200x24bpp@144Hz [t=00:00:00.061335] [44] 1600x1024x24bpp@144Hz [t=00:00:00.061343] [50] 1600x900x24bpp@144Hz [t=00:00:00.061351] [55] 1440x1080x24bpp@144Hz [t=00:00:00.061376] [62] 1440x900x24bpp@144Hz [t=00:00:00.061384] [67] 1400x1050x24bpp@144Hz [t=00:00:00.061392] [73] 1366x768x24bpp@144Hz [t=00:00:00.061402] [78] 1360x768x24bpp@144Hz [t=00:00:00.061411] [83] 1280x1024x24bpp@144Hz [t=00:00:00.061422] [89] 1280x960x24bpp@144Hz [t=00:00:00.061429] [94] 1280x800x24bpp@144Hz [t=00:00:00.061442] [99] 1280x768x24bpp@144Hz [t=00:00:00.061453] [104] 1280x720x24bpp@144Hz [t=00:00:00.061460] [111] 1152x864x24bpp@144Hz [t=00:00:00.061471] [116] 1024x768x24bpp@144Hz [t=00:00:00.061476] [123] 800x600x24bpp@144Hz [t=00:00:00.061481] [130] 720x576x24bpp@144Hz [t=00:00:00.061486] [135] 720x480x24bpp@144Hz [t=00:00:00.061494] [141] 640x480x24bpp@144Hz [t=00:00:00.068190] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.068215] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.068245] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.068252] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.068257] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.068263] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.068272] [11] 1366x768x24bpp@144Hz [t=00:00:00.068277] [13] 1360x768x24bpp@144Hz [t=00:00:00.068282] [15] 1280x1024x24bpp@144Hz [t=00:00:00.068287] [17] 1280x960x24bpp@144Hz [t=00:00:00.068297] [19] 1280x800x24bpp@144Hz [t=00:00:00.068302] [21] 1280x768x24bpp@144Hz [t=00:00:00.068313] [23] 1280x720x24bpp@144Hz [t=00:00:00.068318] [25] 1280x600x24bpp@144Hz [t=00:00:00.068324] [27] 1152x864x24bpp@144Hz [t=00:00:00.068329] [29] 1024x768x24bpp@144Hz [t=00:00:00.068334] [31] 800x600x24bpp@144Hz [t=00:00:00.068340] [33] 640x480x24bpp@144Hz [t=00:00:00.068345] [35] 640x400x24bpp@144Hz [t=00:00:00.349514] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.349995] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.350014] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.371441] [GR::LogVersionInfo] [t=00:00:00.371457] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.371463] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.371468] GL vendor : NVIDIA Corporation [t=00:00:00.371474] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.371480] GLSL version: 4.60 NVIDIA [t=00:00:00.371501] GLEW version: 2.1.0 [t=00:00:00.371507] GPU memory : 6144MB (total) / 4919MB (available) [t=00:00:00.371529] SDL swap-int: 1 [t=00:00:00.371534] SDL driver : windows [t=00:00:00.371538] [t=00:00:00.371544] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.371550] GLSL shader support : 1 [t=00:00:00.371555] GL4 support : 1 [t=00:00:00.371561] FBO extension support : 1 [t=00:00:00.371574] NVX GPU mem-info support : 1 [t=00:00:00.371588] ATI GPU mem-info support : 0 [t=00:00:00.371600] Texture clamping to edge : 1 [t=00:00:00.371608] NPOT-texture support : 1 (1) [t=00:00:00.371618] S3TC/DXT1 texture support : 1/1 [t=00:00:00.371625] texture query-LOD support : 1 (1) [t=00:00:00.371630] MSAA frame-buffer support : 1 (1) [t=00:00:00.371638] Z-buffer depth : 32 (-) [t=00:00:00.371648] primitive-restart support : 1 (1) [t=00:00:00.371656] clip-space control support: 1 (1) [t=00:00:00.371662] seamless cube-map support : 1 (1) [t=00:00:00.371672] frag-depth layout support : 1 (1) [t=00:00:00.371677] persistent maps support : 1 (1) [t=00:00:00.371685] explicit attribs location : 1 (1) [t=00:00:00.371691] multi draw indirect : 1 (-) [t=00:00:00.371697] array textures : 1 (-) [t=00:00:00.371702] buffer copy support : 1 (-) [t=00:00:00.371708] indirect draw : 1 (-) [t=00:00:00.371713] base instance : 1 (-) [t=00:00:00.371718] [t=00:00:00.371722] max. FBO samples : 32 [t=00:00:00.371731] max. FS/program texture slots : 32/192 [t=00:00:00.371737] max. texture size : 32768 [t=00:00:00.371746] max. texture anisotropy level : 16.000000 [t=00:00:00.371751] max. vec4 varyings/attributes : 31/16 [t=00:00:00.371756] max. draw-buffers : 8 [t=00:00:00.371762] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.371769] max. uniform buffer-bindings : 84 [t=00:00:00.371777] max. uniform block-size : 64KB [t=00:00:00.371788] max. storage buffer-bindings : 96 [t=00:00:00.371798] max. storage block-size : 2047MB [t=00:00:00.371802] [t=00:00:00.371806] enable AMD-hacks : 0 [t=00:00:00.371812] compress MIP-maps: 0 [t=00:00:00.371870] Number of compressed texture formats: 23 [t=00:00:00.371902] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.371954] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.372249] [GR::UpdateGLConfigs] [t=00:00:00.372312] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.372333] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.372350] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.372362] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.372369] [GR::InitGLState] [t=00:00:00.372438] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.479899] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.484699] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.485746] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.492310] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.492345] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.492815] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.493758] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.493771] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.493837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.493913] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.513860] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.514350] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.516529] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.516920] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.556169] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.556202] [VFS] [SpringVFS::ReserveArchives<this=00000296f3463b80>] [t=00:00:00.556709] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.559593] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000296f3463b80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.559633] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.628949] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.629483] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.629670] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.630007] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.630053] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.630171] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.630322] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.630360] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.631019][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.631156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.631286][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.631319][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.631328][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.631370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.650117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.650162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.650170][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.650179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.664262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.667419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000296f6890110(default) context=00000296f69b3b50 numChannels=2 frameSize=8 [t=00:00:00.667443][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.667453][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.667461][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.667467][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.667545][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.667592][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.667607][f=-000001] [Sound] Devices: [t=00:00:00.670513][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.670528][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.670541][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.670550][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.671234][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.671251][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.731266][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 662295 MB [t=00:00:00.733570][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.734409][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.735724][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LogicDaemon [t=00:00:00.996010][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0) [t=00:00:00.997010][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="TandemCraters", overwrite=false)] section=1 cached=0 [t=00:00:00.997350][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.997887][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.061725][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.062729][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.062903][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.064328][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000296f3463b80>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.077024][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="d158385ca1ca0b7c0c0ad00c233fcff3972b47d4c053bdd087efd47b6230d0aa41d28c467804a18e4d1020ddeb7b9497faa6cdcb6030cf55fc52d7bb405c93c5" [t=00:00:01.077176][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.077246][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 13ad5b03144c3854277b8b3b55892f1e4e13f61d3d8d4af0c2817ff246299d43390a5a43befb856dac26c4ffff08b2e4fca34b12c71cbf43850a486873aa397f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.138300][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.138436][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.138536][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.138606][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.138657][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.718352][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.718513][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.718734][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.718990][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.719231][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.719481][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.719781][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.720058][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.720409][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.720638][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.721090][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.721460][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.721776][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.728176][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.731733][f=-000001] Input grabbing is enabled! [t=00:00:15.731765][f=-000001] Input grabbing is enabled! [t=00:00:15.731864][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.732228][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.732527][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.736902][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.754675][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.755458][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.755932][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.756344][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.756548][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.770168][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.771260][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.772693][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.773069][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.773293][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.773808][f=-000001] EndGame Graph disabled [t=00:00:15.788459][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.788842][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.789090][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.789345][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.789604][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.790473][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.827254][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.827589][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.828658][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.828865][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.840715][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.841145][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.841440][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.841788][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.842562][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.842765][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.843641][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.843839][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.844014][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.844218][f=-000001] Initialize [t=00:00:15.844337][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.844519][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.845276][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.845476][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.846019][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.846265][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.846524][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.847039][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.847297][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.979793][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.980276][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.983596][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.004129][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.004728][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.004948][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.006006][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.006244][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.006646][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.006940][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.007312][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.007615][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.007804][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.008678][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.008921][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.009273][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.009601][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.009902][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.010263][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.010549][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.010561][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.010570][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.010686][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.011183][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.012189][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.013277][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.013597][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.014276][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.014557][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.014846][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.015088][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.015329][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.015665][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.016160][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.016605][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.017000][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.017231][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.017461][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.017737][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.021956][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.027765][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.028184][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.028523][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.028942][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.030450][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.030654][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.031043][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.033993][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.034358][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:16.035742][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.036028][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.036986][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.037461][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.037940][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.038144][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.038339][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.040762][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.042374][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.048604][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.048977][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.051240][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.058440][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.059216][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.059635][f=-000001] SetSunLighting [t=00:00:16.060090][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.060316][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.061520][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.061766][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.061782][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.062009][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.062353][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.065044][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.066068][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.073817][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.079469][f=-000001] Writing last game win data [t=00:00:16.088685][f=-000001] LuaUI v0.3 [t=00:00:16.244078][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.306775][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.306892][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.307326][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.307341][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.330319][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15023, 0.0} allocedSize{int+, int-, ext}={0, 0, 2366960}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0178} [t=00:00:17.005832][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.218843][f=-000001] GameID: abb8586664819d00219172f4d7b6054d [t=00:00:17.219496][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.219518][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.219856][f=-000001] -> Connection established (given id 0) [t=00:00:17.219907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=13ad5b03144c3854277b8b3b55892f1e4e13f61d3d8d4af0c2817ff246299d43390a5a43befb856dac26c4ffff08b2e4fca34b12c71cbf43850a486873aa397f" [t=00:00:17.219941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.219970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]" [t=00:00:17.220001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]" [t=00:00:17.423688][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.424212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000296cb64d730,0000000000000000}][locale="C"]" [t=00:00:17.424242][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.032548][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.549691][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:42.936126][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:03.988954][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:19.738197][f=0001416] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.738231][f=0001416] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.738244][f=0001416] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.738300][f=0001416] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.738315][f=0001416] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.738329][f=0001416] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:33.984455][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:14.985532][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:25.235356][f=0003380] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:25.235388][f=0003380] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:25.235400][f=0003380] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:25.235429][f=0003380] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:25.235440][f=0003380] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:25.235451][f=0003380] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:02.644577][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:05.988086][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:14.835833][f=0004867] [SpringApp::Kill][1] fromRun=1 [t=00:03:14.835851][f=0004867] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:14.861295][f=0004867] [async=0] threads=6 tasks=142230 {sum,avg}{exec,wait}time={{2522.935, 0.018}, {11913.803, 0.084}}ms [t=00:03:14.861320][f=0004867] thread=1 tasks=28446 {sum,min,max,avg}{exec,wait}time={{529.967, 0.000, 102.489, 0.019}, {1215.097, 0.000, 18446744027136.000, 0.043}}ms [t=00:03:14.861349][f=0004867] thread=2 tasks=28446 {sum,min,max,avg}{exec,wait}time={{506.156, 0.000, 89.379, 0.018}, {2681.002, 0.000, 18446744027136.000, 0.094}}ms [t=00:03:14.861361][f=0004867] thread=3 tasks=28446 {sum,min,max,avg}{exec,wait}time={{534.704, 0.000, 106.325, 0.019}, {2680.179, 0.000, 12.185, 0.094}}ms [t=00:03:14.861373][f=0004867] thread=4 tasks=28446 {sum,min,max,avg}{exec,wait}time={{453.550, 0.000, 102.636, 0.016}, {2508.117, 0.000, 12.745, 0.088}}ms [t=00:03:14.861388][f=0004867] thread=5 tasks=28446 {sum,min,max,avg}{exec,wait}time={{498.559, 0.000, 100.983, 0.018}, {2829.408, 0.000, 13.963, 0.099}}ms [t=00:03:14.861399][f=0004867] [async=1] threads=6 tasks=3548 {sum,avg}{exec,wait}time={{29102.193, 8.202}, {15885567.000, 4477.330}}ms [t=00:03:14.861414][f=0004867] thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{5821.864, 0.001, 383.955, 8.246}, {3167249.000, 0.083, 5836.704, 4486.188}}ms [t=00:03:14.861431][f=0004867] thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{5830.125, 0.000, 415.081, 8.143}, {3187052.000, 0.358, 5837.137, 4451.190}}ms [t=00:03:14.861446][f=0004867] thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5828.892, 0.000, 415.531, 8.130}, {3176277.000, 0.511, 5837.232, 4429.954}}ms [t=00:03:14.861460][f=0004867] thread=4 tasks=705 {sum,min,max,avg}{exec,wait}time={{5812.687, 0.000, 384.083, 8.245}, {3190514.250, 0.632, 5837.228, 4525.552}}ms [t=00:03:14.861480][f=0004867] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{5808.625, 0.000, 414.756, 8.251}, {3164474.250, 0.753, 5835.660, 4494.992}}ms [t=00:03:14.861490][f=0004867] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:14.861497][f=0004867] [SpringApp::Kill][2] [t=00:03:14.861543][f=0004867] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:14.861553][f=0004867] [Game::KillLua][1] dtor=0 luaUI=0000029734dc7280 [t=00:03:14.861590][f=0004867] Start widgetHandler:Shutdown [t=00:03:14.864724][f=0004867] Shutdown - SaveOrderList Complete [t=00:03:14.866915][f=0004867] Writing last game win data [t=00:03:14.875491][f=0004867] Shutdown - SaveConfigData Complete [t=00:03:14.875512][f=0004867] Shutdown Widget - Chili Highlight [t=00:03:14.875527][f=0004867] Shutdown Widget - Draw After Chili [t=00:03:14.875537][f=0004867] Shutdown Widget - API Unit Tracker GL4 [t=00:03:14.875550][f=0004867] Shutdown Widget - EPIC Menu [t=00:03:14.877502][f=0004867] Shutdown Widget - Depth of Field Shader [t=00:03:14.877529][f=0004867] Shutdown Widget - Chili Widget Selector [t=00:03:14.878810][f=0004867] Shutdown Widget - Chili Minimap [t=00:03:14.878932][f=0004867] Shutdown Widget - Deferred rendering [t=00:03:14.878948][f=0004867] SSAO: Deferred rendering disabled, disabling. [t=00:03:14.881938][f=0004867] Shutdown Widget - Deferred rendering [t=00:03:14.881960][f=0004867] SSAO: Deferred rendering disabled, disabling. [t=00:03:14.883425][f=0004867] Shutdown Widget - Local Team Colors [t=00:03:14.883447][f=0004867] Shutdown Widget - Display Keys 2 [t=00:03:14.883477][f=0004867] Shutdown Widget - Save Game Menu [t=00:03:14.883531][f=0004867] Shutdown Widget - Highlight Model Api GL4 [t=00:03:14.883554][f=0004867] Shutdown Widget - Unit Icons [t=00:03:14.883583][f=0004867] Shutdown Widget - Attrition Counter [t=00:03:14.883824][f=0004867] Shutdown Widget - Noises [t=00:03:14.883837][f=0004867] Shutdown Widget - HealthBars [t=00:03:14.885172][f=0004867] Shutdown Widget - BuildETA [t=00:03:14.885190][f=0004867] Shutdown Widget - Chili Chicken Panel [t=00:03:14.885219][f=0004867] Shutdown Widget - Selected Units GL4 2 [t=00:03:14.885242][f=0004867] Shutdown Widget - External VR Grid [t=00:03:14.885254][f=0004867] Shutdown Widget - Win Counter [t=00:03:14.885263][f=0004867] Shutdown Widget - EndGame APM stats [t=00:03:14.886375][f=0004867] Shutdown Widget - Modular Comm Info [t=00:03:14.886389][f=0004867] Shutdown Widget - Transport AI [t=00:03:14.886400][f=0004867] Shutdown Widget - Startup Info and Selector [t=00:03:14.886414][f=0004867] Shutdown Widget - Chili Spectator Panels [t=00:03:14.886425][f=0004867] Shutdown Widget - Point Tracker [t=00:03:14.886440][f=0004867] Shutdown Widget - Missile Silo Range [t=00:03:14.886454][f=0004867] Shutdown Widget - MinimapEvents [t=00:03:14.886465][f=0004867] Shutdown Widget - Attack Warning [t=00:03:14.886475][f=0004867] Shutdown Widget - Local Widgets Config [t=00:03:14.886493][f=0004867] Shutdown Widget - Highlight Geos [t=00:03:14.886506][f=0004867] Shutdown Widget - Context Menu [t=00:03:14.886516][f=0004867] Shutdown Widget - Grab Input [t=00:03:14.888564][f=0004867] Input grabbing is disabled! [t=00:03:14.888600][f=0004867] Shutdown Widget - Defense Range Zero-K [t=00:03:14.888615][f=0004867] Shutdown Widget - Showeco and Grid Drawer [t=00:03:14.888624][f=0004867] Shutdown Widget - Darkening [t=00:03:14.888643][f=0004867] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:14.888664][f=0004867] Shutdown Widget - Chili Nuke Warning [t=00:03:14.888678][f=0004867] Shutdown Widget - Chili EndGame Window [t=00:03:14.888695][f=0004867] Shutdown Widget - Stereo3D [t=00:03:14.888718][f=0004867] Shutdown Widget - Chili Economy Panel Default [t=00:03:14.888836][f=0004867] Shutdown Widget - Music Player v2 [t=00:03:14.888854][f=0004867] Shutdown Widget - State Reverse and Latency [t=00:03:14.888865][f=0004867] Shutdown Widget - Reclaim Field Highlight [t=00:03:14.888875][f=0004867] Shutdown Widget - Attack AoE [t=00:03:14.888886][f=0004867] Shutdown Widget - TeamPlatter [t=00:03:14.889712][f=0004867] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:14.889898][f=0004867] Shutdown Widget - Selection Send [t=00:03:14.889918][f=0004867] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:14.889930][f=0004867] Shutdown Widget - Spotter [t=00:03:14.889941][f=0004867] Shutdown Widget - Global Build Command [t=00:03:14.890179][f=0004867] Shutdown Widget - LupsManager [t=00:03:14.890201][f=0004867] Shutdown Widget - Receive Units Indicator [t=00:03:14.890212][f=0004867] Shutdown Widget - Newton Firezone [t=00:03:14.890223][f=0004867] Shutdown Widget - Chili Pro Console [t=00:03:14.890735][f=0004867] Shutdown Widget - Persistent Build Height [t=00:03:14.890755][f=0004867] Shutdown Widget - Lasso Terraform GUI [t=00:03:14.890787][f=0004867] Shutdown Widget - Lups [t=00:03:14.890874][f=0004867] Shutdown Widget - Chili Framework [t=00:03:14.890892][f=0004867] Shutdown Widget - Custom Markers [t=00:03:14.890908][f=0004867] Shutdown Widget - Chili Core Selector [t=00:03:14.891018][f=0004867] Shutdown Widget - Mex Placement Handler [t=00:03:14.891038][f=0004867] Shutdown Widget - Select Keys [t=00:03:14.891083][f=0004867] Shutdown Widget - Pause Screen [t=00:03:14.891267][f=0004867] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:14.891300][f=0004867] Shutdown Widget - Bloom Shader Deferred [t=00:03:14.891319][f=0004867] Shutdown Widget - Text To Speech Control [t=00:03:14.891332][f=0004867] Shutdown Widget - Layout Handler [t=00:03:14.891350][f=0004867] Shutdown Widget - Color Blindness Correction [t=00:03:14.891361][f=0004867] End widgetHandler:Shutdown [t=00:03:14.953975][f=0004867] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5895937, 0.0} allocedSize{int+, int-, ext}={0, 0, 1333886813}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0559} [t=00:03:14.954161][f=0004867] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:14.954176][f=0004867] [Game::KillLua][3] dtor=0 luaRules=00000296cb64d730 [t=00:03:14.954218][f=0004867] Start gadgetHandler:Shutdown [t=00:03:14.954238][f=0004867] Shutdown - StartSetup [t=00:03:14.954261][f=0004867] Shutdown - UnitMorph [t=00:03:14.954727][f=0004867] Shutdown - Carrier Drones [t=00:03:14.954768][f=0004867] Shutdown - Missile Silo Controller [t=00:03:14.954783][f=0004867] Shutdown - Modular Comm Info [t=00:03:14.954795][f=0004867] Shutdown - Terrain Texture Handler [t=00:03:14.954808][f=0004867] Shutdown - UnitCloakShield [t=00:03:14.954933][f=0004867] Shutdown - Starlight Handler [t=00:03:14.954953][f=0004867] End gadgetHandler:Shutdown [t=00:03:14.976934][f=0004867] Start gadgetHandler:Shutdown [t=00:03:14.976972][f=0004867] Shutdown - Teleport Throw [t=00:03:14.976984][f=0004867] Shutdown - UnitMorph [t=00:03:14.977000][f=0004867] Shutdown - Commander Skin Renderer [t=00:03:14.977536][f=0004867] Shutdown - Missile fired callins [t=00:03:14.977553][f=0004867] Shutdown - Modular Comm Info [t=00:03:14.977561][f=0004867] Shutdown - Retreat Command [t=00:03:14.977574][f=0004867] Shutdown - Shockwaves [t=00:03:14.977582][f=0004867] Shutdown - Unit tint API [t=00:03:14.977590][f=0004867] Shutdown - Unit glow API [t=00:03:14.977605][f=0004867] Shutdown - UnitCloakShield [t=00:03:14.977617][f=0004867] Shutdown - Lups Cloak FX [t=00:03:14.977627][f=0004867] Shutdown - Lups [t=00:03:14.977682][f=0004867] Shutdown - Lups Shield [t=00:03:14.977719][f=0004867] End gadgetHandler:Shutdown [t=00:03:14.995781][f=0004867] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 816, 0.0} allocedSize{int+, int-, ext}={0, 0, 124664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037} [t=00:03:14.996074][f=0004867] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:14.996169][f=0004867] [Game::KillLua][4] dtor=0 [t=00:03:14.996180][f=0004867] [Game::KillLua][5] dtor=0 [t=00:03:15.010875][f=0004867] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-30_17-34-37-488_TandemCraters_105.1.1-2457-g8095d30 BAR105.sdfz" (73774 bytes) [t=00:03:15.010961][f=0004867] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:15.012653][f=0004867] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:15.012674][f=0004867] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20 [t=00:03:15.012729][f=0004867] [Sound] [Sound::UpdateThread][4] ctx=00000296f69b3b50 dev=00000296f6890110 [t=00:03:15.012838][f=0004867] [Sound] [Sound::UpdateThread][5] ctx=00000296f69b3b50 dev=00000296f6890110 [t=00:03:15.012850][f=0004867] [Sound] [Sound::Cleanup][alcDestroyContext(00000296f69b3b50)] [t=00:03:15.014022][f=0004867] [Sound] [Sound::Cleanup][alcCloseDevice(00000296f6890110)] [t=00:03:15.014140][f=0004867] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:15.041319][f=0004867] [Sound] [Sound::UpdateThread][6] [t=00:03:15.042004][f=0004867] [Game::~CGame][1] [t=00:03:15.042033][f=0004867] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:15.042042][f=0004867] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:15.042049][f=0004867] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:15.042055][f=0004867] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:15.042061][f=0004867] [Game::KillLua][4] dtor=1 [t=00:03:15.042069][f=0004867] [Game::KillLua][5] dtor=1 [t=00:03:15.042297][f=0004867] [Game::KillMisc][1] [t=00:03:15.042306][f=0004867] [Game::KillMisc][2] [t=00:03:15.042753][f=0004867] [Game::KillMisc][3] [t=00:03:15.042955][f=0004867] [Game::KillRendering][1] [t=00:03:15.043565][f=0004867] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:15.061822][f=0004867] [3DOParser::Kill] allocated 1 pieces [t=00:03:15.061881][f=0004867] [S3OParser::Kill] allocated 5519 pieces [t=00:03:15.062643][f=0004867] [AssParser::Kill] allocated 677 pieces [t=00:03:15.112376][f=0004867] [Game::KillInterface][1] [t=00:03:15.112694][f=0004867] [Game::KillInterface][2] [t=00:03:15.113247][f=0004867] [Game::KillSimulation][1] [t=00:03:15.113381][f=0004867] [Game::KillSimulation][2] [t=00:03:15.133601][f=0004867] [CCollisionHandler] dis-/continuous tests: 80/586072 [t=00:03:15.133624][f=0004867] [Game::KillSimulation][3] [t=00:03:15.135109][f=0004867] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:03:15.135218][f=0004867] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:15.135286][f=0004867] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:03:15.135319][f=0004867] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:15.135514][f=0004867] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:15.140807][f=0004867] [LosHandler::Kill] raycast instance cache-{hits,misses}={835,1168}; shared=12%; cached=29% [t=00:03:15.151423][f=0004867] [Game::KillSimulation][4] [t=00:03:15.218000][f=0004867] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:15.218052][f=0004867] [Game::~CGame][2] [t=00:03:15.218061][f=0004867] [Game::~CGame][3] [t=00:03:15.218093][f=0004867] [SpringApp::Kill][3] [t=00:03:15.218237][f=0004867] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 328938 bytes sent in 3590 packets (91.626 bytes/packet) 194033 bytes recv'd in 4069 packets (47.686 bytes/packet) {0.106x, 0.126x} relative protocol overhead {up, down} 11740 incoming chunks dropped, 9585 outgoing chunks resent 3585 incoming chunks processed [t=00:03:15.218425][f=0004867] [SpringApp::Kill][4] font=00000296f33169c0 [t=00:03:15.221925][f=0004867] [SpringApp::Kill][5] [t=00:03:15.224671][f=0004867] [SpringApp::Kill][6] [t=00:03:15.224702] [SpringApp::Kill][7] [t=00:03:15.225954] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:15.225973] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:15.226000] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:15.226009] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:15.226018] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:15.226030] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:15.226042] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152} [t=00:03:15.226053] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13224, 1048576, 1048576}, EBO = {19836, 2097152, 2097152} [t=00:03:15.226064] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:15.226073] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:15.226082] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:15.226094] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:15.226110] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 2097152, 2097152} [t=00:03:15.334801] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:15.334842] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:15.334853] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:15.334862] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:03:15.334891] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:15.338468] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>] [t=00:03:15.338499] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:15.338513] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000296f694cc30) [t=00:03:15.338735] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2110ms [t=00:03:15.338778] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=44ms [t=00:03:15.338812] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=29ms [t=00:03:15.338878] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=26ms [t=00:03:15.338933] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=23ms [t=00:03:15.338987] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms [t=00:03:15.339063] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms [t=00:03:15.339104] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=21ms [t=00:03:15.339131] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=20ms [t=00:03:15.339170] file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=20ms [t=00:03:15.339188] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=19ms [t=00:03:15.345362] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000296f6a35ed0) [t=00:03:15.346928] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=1)] #archives[section]=1 #files[section]=7 [t=00:03:15.346998] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (00000296f6b2ecb0) [t=00:03:15.350167] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:15.350244] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000296f6a36450) [t=00:03:15.350306] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000296f6a36500) [t=00:03:15.350477] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000296f6a35e20) [t=00:03:15.350888] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:15.350907] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:15.351020] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:15.351035] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:15.351052] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:15.351062] [VFS] [SpringVFS::DeleteArchives<this=00000296f3463b80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:15.351779] [SpringApp::Kill][8] [t=00:03:15.351801] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:15.351813] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61fe07430 (joinable=1) [t=00:03:15.351822] [WatchDog::Uninstall][2] [t=00:03:16.139285] [WatchDog::Uninstall][3] [t=00:03:16.139332] [SpringApp::Kill][9]
infolog_full.txt (truncated):