ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #106869

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.001146] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.001160] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009558] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.009714] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.259629] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.259676] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.259692]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.259704]   
[t=00:00:00.259708]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.259712]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.259716]   Use "none" to disable the default log sections.
[t=00:00:00.259719] ============== </Log Sections> ==============

[t=00:00:00.259725] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.259825]   AllowDeferredMapRendering = 1
[t=00:00:00.259830]   AllowDeferredModelRendering = 1
[t=00:00:00.259834]   BumpWaterAnisotropy = 2
[t=00:00:00.259842]   BumpWaterBlurReflection = 1
[t=00:00:00.259845]   BumpWaterDepthBits = 32
[t=00:00:00.259849]   BumpWaterReflection = 2
[t=00:00:00.259852]   BumpWaterTexSizeReflection = 256
[t=00:00:00.259859]   CamFreeScrollSpeed = 50
[t=00:00:00.259862]   CamMode = 1
[t=00:00:00.259867]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.259873]   EdgeMoveDynamic = 0
[t=00:00:00.259877]   EdgeMoveWidth = 0.003
[t=00:00:00.259880]   FPSFOV = 90
[t=00:00:00.259883]   FPSScrollSpeed = 50
[t=00:00:00.259886]   FeatureDrawDistance = 600000
[t=00:00:00.259889]   FeatureFadeDistance = 600000
[t=00:00:00.259893]   FontSize = 18
[t=00:00:00.259896]   GrassDetail = 0
[t=00:00:00.259899]   GroundDecals = 5
[t=00:00:00.259902]   GroundDetail = 120
[t=00:00:00.259905]   GroundScarAlphaFade = 1
[t=00:00:00.259908]   HangTimeout = 30
[t=00:00:00.259913]   HardwareCursor = 1
[t=00:00:00.259917]   InitialNetworkTimeout = 0
[t=00:00:00.259921]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.259924]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.259927]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.259931]   LinkOutgoingBandwidth = 131072
[t=00:00:00.259935]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.259938]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.259941]   MSAALevel = 4
[t=00:00:00.259944]   MaxParticles = 9000
[t=00:00:00.259947]   MaxSounds = 32
[t=00:00:00.259953]   MaximumTransmissionUnit = 0
[t=00:00:00.259957]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.259960]   MiniMapMarker = 0
[t=00:00:00.259963]   MouseDragScrollThreshold = 0
[t=00:00:00.259967]   NetworkLossFactor = 1
[t=00:00:00.259970]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.259974]   OverheadScrollSpeed = 50
[t=00:00:00.259978]   ReconnectTimeout = 0
[t=00:00:00.259981]   RotOverheadScrollSpeed = 50
[t=00:00:00.259985]   RotateLogFiles = 1
[t=00:00:00.259990]   ShadowMapSize = 8192
[t=00:00:00.259993]   Shadows = 1
[t=00:00:00.259996]   ShowClock = 0
[t=00:00:00.259999]   SoftParticles = 2
[t=00:00:00.260003]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.260006]   UnitIconDist = 146
[t=00:00:00.260010]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.260013]   UseLuaMemPools = 0
[t=00:00:00.260016]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.260020]   VFSCacheArchiveFiles = 0
[t=00:00:00.260023]   VSync = 0
[t=00:00:00.260027]   Water = 4
[t=00:00:00.260268]   WindowBorderless = 1
[t=00:00:00.260281]   WindowPosY = 0
[t=00:00:00.260286]   XResolutionWindowed = 2560
[t=00:00:00.260289]   YResolutionWindowed = 1440
[t=00:00:00.260293]   snd_volbattle = 46
[t=00:00:00.260296]   snd_volgeneral = 1
[t=00:00:00.260299]   snd_volmaster = 30
[t=00:00:00.260302]   snd_volui = 23
[t=00:00:00.260305]   snd_volunitreply = 25
[t=00:00:00.260314] ============== </User Config> ==============

[t=00:00:00.260318] ============== <User System> ==============
[t=00:00:00.260327]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.260334]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.260338]        Compiler Version: gcc-11.2.0
[t=00:00:00.260379]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.260429]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12600K; 32541MB RAM, 42057MB pagefile
[t=00:00:00.260435]        Binary Word Size: 64-bit (native)
[t=00:00:00.260442]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.260446]      Physical CPU Cores: 6
[t=00:00:00.260449]       Logical CPU Cores: 12
[t=00:00:00.260452] ============== </User System> ==============

[t=00:00:00.260672] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.260676]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.260679]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.260682]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.260686]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.261821] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.261842] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.268068] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.279452]     Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.279469]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.279474]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.279481]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.279484]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.279489]         [23] 1680x1050x24bpp@144Hz
[t=00:00:00.279521]         [30] 1600x1200x24bpp@144Hz
[t=00:00:00.279525]         [35] 1600x1024x24bpp@144Hz
[t=00:00:00.279528]         [42] 1600x900x24bpp@144Hz
[t=00:00:00.279532]         [49] 1440x1080x24bpp@144Hz
[t=00:00:00.279535]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.279538]         [63] 1360x768x24bpp@144Hz
[t=00:00:00.279541]         [70] 1280x1024x24bpp@144Hz
[t=00:00:00.279544]         [77] 1280x960x24bpp@144Hz
[t=00:00:00.279547]         [84] 1280x800x24bpp@144Hz
[t=00:00:00.279550]         [91] 1280x768x24bpp@144Hz
[t=00:00:00.279556]         [98] 1280x720x24bpp@144Hz
[t=00:00:00.279560]         [105] 1176x664x24bpp@60Hz
[t=00:00:00.279563]         [108] 1152x864x24bpp@144Hz
[t=00:00:00.279566]         [115] 1024x768x24bpp@144Hz
[t=00:00:00.279569]         [120] 800x600x24bpp@144Hz
[t=00:00:00.279572]         [125] 720x576x24bpp@144Hz
[t=00:00:00.279575]         [130] 720x480x24bpp@144Hz
[t=00:00:00.279578]         [136] 640x480x24bpp@144Hz
[t=00:00:00.282481]     Display (Generic PnP Monitor)=2 modes=40 bounds={x=2560, y=363, w=1920, h=1080}
[t=00:00:00.282493]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.282513]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.282516]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.282519]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.282523]         [11] 1440x1080x24bpp@60Hz
[t=00:00:00.282526]         [14] 1366x768x24bpp@60Hz
[t=00:00:00.282529]         [15] 1360x768x24bpp@60Hz
[t=00:00:00.282532]         [16] 1280x1024x24bpp@75Hz
[t=00:00:00.282535]         [18] 1280x960x24bpp@75Hz
[t=00:00:00.282544]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.282547]         [22] 1280x768x24bpp@75Hz
[t=00:00:00.282551]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.282556]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.282559]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.282562]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.282567]         [33] 800x600x24bpp@75Hz
[t=00:00:00.282570]         [35] 720x576x24bpp@50Hz
[t=00:00:00.282573]         [36] 720x480x24bpp@60Hz
[t=00:00:00.282576]         [38] 640x480x24bpp@75Hz
[t=00:00:00.445246] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.445758] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.445770] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.476385] [GR::LogVersionInfo]
[t=00:00:00.476402]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.476406]     GL version  : 4.6.0 NVIDIA 551.86
[t=00:00:00.476415]     GL vendor   : NVIDIA Corporation
[t=00:00:00.476418]     GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2
[t=00:00:00.476422]     GLSL version: 4.60 NVIDIA
[t=00:00:00.476441]     GLEW version: 2.1.0
[t=00:00:00.476445]     GPU memory  : 12288MB (total) / 9640MB (available)
[t=00:00:00.476460]     SDL swap-int: 1
[t=00:00:00.476463]     SDL driver  : windows
[t=00:00:00.476466]     
[t=00:00:00.476470]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.476473]     GLSL shader support       : 1
[t=00:00:00.476476]     GL4 support               : 1
[t=00:00:00.476479]     FBO extension support     : 1
[t=00:00:00.476506]     NVX GPU mem-info support  : 1
[t=00:00:00.476515]     ATI GPU mem-info support  : 0
[t=00:00:00.476575]     NPOT-texture support      : 1 (1)
[t=00:00:00.476586]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.476592]     texture query-LOD support : 1 (1)
[t=00:00:00.476596]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.476601]     Z-buffer depth            : 32 (-)
[t=00:00:00.476618]     primitive-restart support : 1 (1)
[t=00:00:00.476622]     clip-space control support: 1 (1)
[t=00:00:00.476626]     seamless cube-map support : 1 (1)
[t=00:00:00.476629]     frag-depth layout support : 1 (1)
[t=00:00:00.476641]     persistent maps support   : 1 (1)
[t=00:00:00.476645]     explicit attribs location : 1 (1)
[t=00:00:00.476650]     multi draw indirect       : 1 (-)
[t=00:00:00.476655]     array textures            : 1 (-)
[t=00:00:00.476659]     buffer copy support       : 1 (-)
[t=00:00:00.476663]     indirect draw             : 1 (-)
[t=00:00:00.476667]     base instance             : 1 (-)
[t=00:00:00.476670]     
[t=00:00:00.476673]     max. FBO samples              : 32
[t=00:00:00.476680]     max. FS/program texture slots : 32/192
[t=00:00:00.476683]     max. texture size             : 32768
[t=00:00:00.476692]     max. texture anisotropy level : 16.000000
[t=00:00:00.476696]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.476699]     max. draw-buffers             : 8
[t=00:00:00.476702]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.476706]     max. uniform buffer-bindings  : 84
[t=00:00:00.476709]     max. uniform block-size       : 64KB
[t=00:00:00.476712]     max. storage buffer-bindings  : 96
[t=00:00:00.476717]     max. storage block-size       : 2047MB
[t=00:00:00.476720]     
[t=00:00:00.476723]     enable AMD-hacks : 0
[t=00:00:00.476726]     compress MIP-maps: 0
[t=00:00:00.476745] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.476970] [GR::UpdateGLConfigs]
[t=00:00:00.477002] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.477007] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.477018] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.477025] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.477028] [GR::InitGLState]
[t=00:00:00.477068] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.602908] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.605408] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.605849] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.610033] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.610053] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.610377] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.613113] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.613141] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.613213] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.613261] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.617932] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.618323] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.618594] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.618686] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.634475] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.634494] [VFS] [SpringVFS::ReserveArchives<this=000001da682ecc60>]
[t=00:00:00.634570] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.636307] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001da682ecc60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.636317] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.741455] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.741706] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.741976] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.742076] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.742354] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.742421] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.742443] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.742478] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.742795][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.742868][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.742982][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.743006][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.743012][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.743057][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.747250][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.747298][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "DELL S2715H (NVIDIA High Definition Audio)"
[t=00:00:00.747306][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VOID PRO USB Gaming Headset)"
[t=00:00:00.747317][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:00.747323][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.747328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.829779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:00.829796][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:00.843383][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[t=00:00:00.864668][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:00.951205][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (208.4ms)
[t=00:00:00.986259][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001da684530d0(OpenAL Soft) context=000001da682d0250
[t=00:00:00.986289][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.986298][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.986303][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.986308][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.986414][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.986444][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.986453][f=-000001] [Sound]   Devices:
[t=00:00:00.989053][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID PRO USB Gaming Headset)]
[t=00:00:00.989087][f=-000001] [Sound]     [OpenAL Soft on DELL S2715H (NVIDIA High Definition Audio)]
[t=00:00:00.989097][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:00.989109][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.989140][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.989161][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.990298][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.990324][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.062387][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 24273 MB
[t=00:00:01.064665][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.064692][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.064719][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20231202_004058_Banana Republic v1.0_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.179680][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.184921][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.185047][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.185077][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.191929][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.192133][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 127ms
[t=00:00:01.192255][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.238462][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001da68c1e570] using map "Banana Republic v1.0.1" (loaded=0 cached=0)
[t=00:00:01.238784][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0
[t=00:00:01.270152][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.270532][f=-000001] [PreGame::AddModArchivesToVFS][server=000001da68c1e570] using game "Zero-K v1.11.11.6" (loaded=0 cached=0)
[t=00:00:01.270765][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0
[t=00:00:01.277289][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.277414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.222117][f=-000001] Warning: [PreGame::GameDataReceived] Archive Banana Republic v1.0.1 (checksum aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.737270][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=8612ms
[t=00:00:04.737295][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6258 inflSize=21816kb readTime=129ms
[t=00:00:04.737301][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6253 inflSize=14172kb readTime=81ms
[t=00:00:04.737309][f=-000001]  file="lups/particleclasses/jitterparticles.lua" indx=5031 inflSize=11kb readTime=69ms
[t=00:00:04.737317][f=-000001]  file="luaui/widgets/unit_auto_group.lua" indx=4970 inflSize=12kb readTime=64ms
[t=00:00:04.737322][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6254 inflSize=12437kb readTime=64ms
[t=00:00:04.737328][f=-000001]  file="luarules/gadgets/unit_thrower.lua" indx=1944 inflSize=23kb readTime=62ms
[t=00:00:04.737333][f=-000001]  file="luarules/gadgets/unit_attributes_generic.lua" indx=1845 inflSize=16kb readTime=60ms
[t=00:00:04.737340][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6252 inflSize=12267kb readTime=59ms
[t=00:00:04.737348][f=-000001]  file="luarules/gadgets/endgame_graphs.lua" indx=1786 inflSize=20kb readTime=58ms
[t=00:00:04.737352][f=-000001]  file="scripts/bomberstrike.lua" indx=5842 inflSize=4kb readTime=57ms
[t=00:00:04.831838][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.831868][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3639ms
[t=00:00:04.832152][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.833437][f=-000001] forceSingleThreaded, false
[t=00:00:05.570312][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.570330][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.570404][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.570448][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.570497][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.570536][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.571312][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.571706][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.572034][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.572640][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.573051][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.573421][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.573432][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.574068][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.576071][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.578469][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.579234][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.579350][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:05.579664][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.579676][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.579789][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.579804][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.718798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.831464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:05.875308][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 295ms
[t=00:00:05.875348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.935559][f=-000001] Loading UnitDefs_posts
[t=00:00:06.013196][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.026793][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.047794][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.057146][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 180ms
[t=00:00:06.088317][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 212ms
[t=00:00:06.088352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.291556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.294076][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.297067][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua
[t=00:00:06.297240][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms
[t=00:00:06.297248][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.297266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.298499][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.301643][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.301782][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.364730][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.376651][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.410873][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:06.411028][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:06.411164][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:06.411425][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:06.411548][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:06.411989][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:06.413374][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:06.413840][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:06.414086][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:06.414202][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:06.414428][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:06.416634][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:06.416777][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:06.416907][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:06.418810][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:06.429014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:06.462069][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:06.462191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.666696][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 204ms
[t=00:00:06.666724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.716610][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 49ms
[t=00:00:06.716650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.727689][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms
[t=00:00:06.748492][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:06.756069][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.756136][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.757622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:06.758842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.807950][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.814361][f=-000001] InfoTexture: shaders
------- TRUNCATED -------
[t=00:00:15.704731][f=-000001] SetSunLighting
[t=00:00:15.773644][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.774041][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.779664][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.780857][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.783668][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.784186][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.784447][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.784479][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.784627][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.785729][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.788181][f=-000001] Writing last game win data
[t=00:00:15.791313][f=-000001] LuaUI v0.3
[t=00:00:15.898066][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.898324][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.898719][f=-000001] [s11n] Parsing model...
[t=00:00:15.903416][f=-000001] [s11n] Populating game world...
[t=00:00:15.909780][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.910005][f=-000001] Running Springboard Feature Fixer, 48, 274
[t=00:00:16.031595][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.038896][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11490, 0.0} allocedSize{int+, int-, ext}={0, 0, 1935426}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0828}
[t=00:00:16.427972][f=-000001] [KeyBindings] Warning: Bind: could not parse key: capslock
[t=00:00:16.474695][f=-000001] <Clippy Comments> Spectator mode or replay. Widget removed.
[t=00:00:16.475687][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:16.481942][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:16.483499][f=-000001] Playback paused
[t=00:00:16.486822][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.766312][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\20231202_004058_Banana Republic v1.0_105.1.1-1821-gaca6f20 BAR105.sdfz
[t=00:00:16.766331][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:16.766336][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:16.766363][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:16.766369][f=-000001]  -> Connection established (given id 3)
[t=00:00:16.766385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522"
[t=00:00:16.766400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.766414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]"
[t=00:00:16.766427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]"
[t=00:00:16.766436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001da25aeb600,000001daf6c7ebf0}][locale="C"]"
[t=00:00:16.766474][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:17.042268][f=-000001] [KeyBindings] Warning: Bind: could not parse key: capslock
[t=00:00:17.096736][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.129325][f=-000001] Beginning demo playback
[t=00:00:20.225125][f=-000001] GameID: 1a7d6a65c8e17fecd36dc16c93471a1f
[t=00:00:21.065227][f=-000001] Connection attempt from Birbuss
[t=00:00:21.065244][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:21.065449][f=-000001]  -> Connection established (given id 2)
[t=00:00:21.396124][f=-000001] Connection attempt from Maple_Bonsai
[t=00:00:21.396145][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:21.396390][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.829761][f=-000001] Connection attempt from this_is_me
[t=00:00:21.829776][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:21.829960][f=-000001]  -> Connection established (given id 1)
[t=00:00:22.187856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522"
[t=00:00:22.187894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:23.046599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522"
[t=00:00:23.046624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:26.816715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522"
[t=00:00:26.816840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:36.704873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]"
[t=00:00:36.704900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]"
[t=00:00:42.578140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]"
[t=00:00:42.795871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]"
[t=00:00:43.720351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[Game::Load][lua{Rules,Gaia}={000002160ea5d780,000002160a97c600}][locale="C"]"
[t=00:00:43.766714][f=-000001] Input grabbing is enabled!
[t=00:00:43.766733][f=-000001] Input grabbing is enabled!
[t=00:00:45.145727][f=-000001] Skipping pregame chatter
[t=00:00:45.160266][f=-000001] Skipping to frame 30
[t=00:00:45.160594][f=-000001] <Birbuss> Allies: I choose: NBA Youngboy!
[t=00:00:45.160689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[Game::Load][lua{Rules,Gaia}={00000176887e2050,00000176a2106390}][locale="C"]"
[t=00:00:45.161006][f=-000001] <Maple_Bonsai> Allies: I choose: Engineer!
[t=00:00:45.161639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]"
[t=00:00:45.161669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]"
[t=00:00:45.161881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[Game::Load][lua{Rules,Gaia}={000002642b288390,00000264955c1670}][locale="C"]"
[t=00:00:45.162376][f=-000001] <this_is_me> Allies: I choose: Engineer!
[t=00:00:45.269596][f=0000002] Playback continued
[t=00:00:45.313179][f=0000030] Skip finished
[t=00:00:46.842758][f=0000076] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 0
[t=00:00:52.062146][f=0000227] Speed set to 10.0 [server]
[t=00:00:59.939158][f=0002513] Speed set to 1.0 [server]
[t=00:01:02.325586][f=0002582] Input grabbing is enabled!
[t=00:01:02.325612][f=0002582] Input grabbing is enabled!
[t=00:01:47.712320][f=0003902] Input grabbing is enabled!
[t=00:01:47.712341][f=0003902] Input grabbing is enabled!
[t=00:02:32.787068][f=0005211] Speed set to 10.0 [server]
[t=00:02:32.898256][f=0005248] Input grabbing is disabled!
[t=00:02:32.898493][f=0005248] Input grabbing is enabled!
[t=00:02:33.508950][f=0005423] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:02:39.016836][f=0007023] Speed set to 1.0 [server]
[t=00:02:52.544927][f=0007417] [SpecTeamAction] local client 3 now spectating team 2 and allyteam 1
[t=00:03:14.774945][f=0008063] [SpringApp::Kill][1] fromRun=1
[t=00:03:14.774963][f=0008063] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:14.797339][f=0008063]  [async=0] threads=6 tasks=338155 {sum,avg}{exec,wait}time={{6524.860, 0.019}, {7930.034, 0.023}}ms
[t=00:03:14.797356][f=0008063]      thread=1 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1647.060, 0.000, 48.892, 0.024}, {357.997, 0.000, 18446744027136.000, 0.005}}ms
[t=00:03:14.797366][f=0008063]      thread=2 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1313.251, 0.000, 48.351, 0.019}, {1486.133, 0.000, 18446744027136.000, 0.022}}ms
[t=00:03:14.797375][f=0008063]      thread=3 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1246.088, 0.000, 48.345, 0.018}, {1635.164, 0.000, 18446744027136.000, 0.024}}ms
[t=00:03:14.797382][f=0008063]      thread=4 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1170.399, 0.000, 48.335, 0.017}, {2166.725, 0.000, 10.514, 0.032}}ms
[t=00:03:14.797391][f=0008063]      thread=5 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1148.062, 0.000, 48.314, 0.017}, {2284.015, 0.000, 22.097, 0.034}}ms
[t=00:03:14.797399][f=0008063]  [async=1] threads=6 tasks=11196 {sum,avg}{exec,wait}time={{33494.223, 2.992}, {11367271.000, 1015.298}}ms
[t=00:03:14.797407][f=0008063]      thread=1 tasks=2239 {sum,min,max,avg}{exec,wait}time={{6971.975, 0.000, 769.010, 3.114}, {2403316.000, 0.065, 3684.793, 1073.388}}ms
[t=00:03:14.797415][f=0008063]      thread=2 tasks=2237 {sum,min,max,avg}{exec,wait}time={{6788.014, 0.000, 772.842, 3.034}, {2268950.750, 0.080, 3679.797, 1014.283}}ms
[t=00:03:14.797424][f=0008063]      thread=3 tasks=2241 {sum,min,max,avg}{exec,wait}time={{6625.621, 0.000, 765.901, 2.957}, {2237360.750, 0.058, 3676.535, 998.376}}ms
[t=00:03:14.797431][f=0008063]      thread=4 tasks=2242 {sum,min,max,avg}{exec,wait}time={{6689.461, 0.000, 770.080, 2.984}, {2352281.750, 0.550, 3677.374, 1049.189}}ms
[t=00:03:14.797438][f=0008063]      thread=5 tasks=2237 {sum,min,max,avg}{exec,wait}time={{6419.152, 0.000, 780.595, 2.870}, {2105361.250, 0.647, 3677.468, 941.154}}ms
[t=00:03:14.797443][f=0008063] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:14.797447][f=0008063] [SpringApp::Kill][2]
[t=00:03:14.797493][f=0008063] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:14.797499][f=0008063] [Game::KillLua][1] dtor=0 luaUI=000001daf68b9040
[t=00:03:14.797531][f=0008063] Start widgetHandler:Shutdown
[t=00:03:14.799459][f=0008063] Shutdown - SaveOrderList Complete
[t=00:03:14.800199][f=0008063] Writing last game win data
[t=00:03:14.803435][f=0008063] Shutdown - SaveConfigData Complete
[t=00:03:14.803449][f=0008063] Shutdown Widget - Chili Highlight
[t=00:03:14.803464][f=0008063] Shutdown Widget - Draw After Chili
[t=00:03:14.803476][f=0008063] Shutdown Widget - API Unit Tracker GL4
[t=00:03:14.803488][f=0008063] Shutdown Widget - EPIC Menu
[t=00:03:14.804360][f=0008063] Shutdown Widget - Depth of Field Shader
[t=00:03:14.804377][f=0008063] Shutdown Widget - Chili Minimap
[t=00:03:14.804465][f=0008063] Shutdown Widget - Chili Widget Selector
[t=00:03:14.805135][f=0008063] Shutdown Widget - Deferred rendering
[t=00:03:14.805152][f=0008063] Shutdown Widget - Local Team Colors
[t=00:03:14.805167][f=0008063] Shutdown Widget - Display Keys 2
[t=00:03:14.805201][f=0008063] Shutdown Widget - Save Game Menu
[t=00:03:14.805209][f=0008063] Shutdown Widget - Highlight Model Api GL4
[t=00:03:14.805230][f=0008063] Shutdown Widget - Attrition Counter
[t=00:03:14.805369][f=0008063] Shutdown Widget - HealthBars
[t=00:03:14.806093][f=0008063] Shutdown Widget - Noises
[t=00:03:14.806109][f=0008063] Shutdown Widget - Unit Icons
[t=00:03:14.806125][f=0008063] Shutdown Widget - BuildETA
[t=00:03:14.806137][f=0008063] Shutdown Widget - Outline No Shader
[t=00:03:14.806156][f=0008063] Shutdown Widget - External VR Grid
[t=00:03:14.806164][f=0008063] Shutdown Widget - Win Counter
[t=00:03:14.806172][f=0008063] Shutdown Widget - EndGame APM stats
[t=00:03:14.806182][f=0008063] Shutdown Widget - Modular Comm Info
[t=00:03:14.806189][f=0008063] Shutdown Widget - Defense Range Zero-K
[t=00:03:14.806208][f=0008063] Shutdown Widget - State Reverse and Latency
[t=00:03:14.806216][f=0008063] Shutdown Widget - CameraShake
[t=00:03:14.806228][f=0008063] Shutdown Widget - Chili Economy Panel Default
[t=00:03:14.806292][f=0008063] Shutdown Widget - Chili EndGame Window
[t=00:03:14.806309][f=0008063] Shutdown Widget - Chili Nuke Warning
[t=00:03:14.806319][f=0008063] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:14.806332][f=0008063] Shutdown Widget - Chili Spectator Panels
[t=00:03:14.806340][f=0008063] Shutdown Widget - Context Menu
[t=00:03:14.806346][f=0008063] Shutdown Widget - Darkening
[t=00:03:14.806360][f=0008063] Shutdown Widget - Grab Input
[t=00:03:14.808869][f=0008063] Input grabbing is disabled!
[t=00:03:14.808898][f=0008063] Shutdown Widget - Highlight Geos
[t=00:03:14.808912][f=0008063] Shutdown Widget - Local Widgets Config
[t=00:03:14.808961][f=0008063] Shutdown Widget - MinimapEvents
[t=00:03:14.808969][f=0008063] Shutdown Widget - Missile Silo Range
[t=00:03:14.808984][f=0008063] Shutdown Widget - Point Tracker
[t=00:03:14.808993][f=0008063] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:14.809002][f=0008063] Shutdown Widget - Stereo3D
[t=00:03:14.809021][f=0008063] Shutdown Widget - Music Player v2
[t=00:03:14.809089][f=0008063] Shutdown Widget - Attack AoE
[t=00:03:14.809097][f=0008063] Shutdown Widget - UnitShapes
[t=00:03:14.809131][f=0008063] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:14.809141][f=0008063] Shutdown Widget - Selection Send
[t=00:03:14.809150][f=0008063] Shutdown Widget - LupsManager
[t=00:03:14.809173][f=0008063] Shutdown Widget - Newton Firezone
[t=00:03:14.809182][f=0008063] Shutdown Widget - Chili Pro Console
[t=00:03:14.809728][f=0008063] Shutdown Widget - Persistent Build Height
[t=00:03:14.809740][f=0008063] Shutdown Widget - Lasso Terraform GUI
[t=00:03:14.809747][f=0008063] Shutdown Widget - Chili Framework
[t=00:03:14.809756][f=0008063] Shutdown Widget - Lups
[t=00:03:14.809816][f=0008063] Shutdown Widget - Custom Markers
[t=00:03:14.809827][f=0008063] Shutdown Widget - Chili Core Selector
[t=00:03:14.809949][f=0008063] Shutdown Widget - Mex Placement Handler
[t=00:03:14.809962][f=0008063] Shutdown Widget - Select Keys
[t=00:03:14.809978][f=0008063] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:14.809997][f=0008063] Shutdown Widget - Pause Screen
[t=00:03:14.810146][f=0008063] Shutdown Widget - Bloom Shader Deferred
[t=00:03:14.810156][f=0008063] Shutdown Widget - Color Blindness Correction
[t=00:03:14.810165][f=0008063] Shutdown Widget - Layout Handler
[t=00:03:14.810175][f=0008063] Shutdown Widget - Text To Speech Control
[t=00:03:14.810182][f=0008063] End widgetHandler:Shutdown
[t=00:03:14.874795][f=0008063] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16467043, 0.0} allocedSize{int+, int-, ext}={0, 0, 2938084160}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1171}
[t=00:03:14.874924][f=0008063] [Game::KillLua][2] dtor=0 luaGaia=000001daf6c7ebf0
[t=00:03:14.887697][f=0008063] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:14.887744][f=0008063] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:14.887764][f=0008063] [Game::KillLua][3] dtor=0 luaRules=000001da25aeb600
[t=00:03:14.887788][f=0008063] Start gadgetHandler:Shutdown
[t=00:03:14.887797][f=0008063] Shutdown - StartSetup
[t=00:03:14.887806][f=0008063] Shutdown - UnitMorph
[t=00:03:14.888265][f=0008063] Shutdown - Carrier Drones
[t=00:03:14.888275][f=0008063] Shutdown - Missile Silo Controller
[t=00:03:14.888283][f=0008063] Shutdown - Modular Comm Info
[t=00:03:14.888289][f=0008063] Shutdown - Terrain Texture Handler
[t=00:03:14.888296][f=0008063] Shutdown - UnitCloakShield
[t=00:03:14.888430][f=0008063] Shutdown - Starlight Handler
[t=00:03:14.888443][f=0008063] End gadgetHandler:Shutdown
[t=00:03:14.905807][f=0008063] Start gadgetHandler:Shutdown
[t=00:03:14.905824][f=0008063] Shutdown - Teleport Throw
[t=00:03:14.905832][f=0008063] Shutdown - UnitMorph
[t=00:03:14.905847][f=0008063] Shutdown - Commander Skin Renderer
[t=00:03:14.906444][f=0008063] Shutdown - Missile fired callins
[t=00:03:14.906454][f=0008063] Shutdown - Modular Comm Info
[t=00:03:14.906460][f=0008063] Shutdown - Retreat Command
[t=00:03:14.906470][f=0008063] Shutdown - Shockwaves
[t=00:03:14.906476][f=0008063] Shutdown - Unit tint API
[t=00:03:14.906486][f=0008063] Shutdown - Unit glow API
[t=00:03:14.906492][f=0008063] Shutdown - UnitCloakShield
[t=00:03:14.906502][f=0008063] Shutdown - Lups Cloak FX
[t=00:03:14.906546][f=0008063] Shutdown - Lups
[t=00:03:14.906599][f=0008063] Shutdown - Lups Shield
[t=00:03:14.906628][f=0008063] End gadgetHandler:Shutdown
[t=00:03:14.928230][f=0008063] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1317, 0.0} allocedSize{int+, int-, ext}={0, 0, 199920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0691}
[t=00:03:14.928826][f=0008063] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:14.928881][f=0008063] [Game::KillLua][4] dtor=0
[t=00:03:14.928887][f=0008063] [Game::KillLua][5] dtor=0
[t=00:03:14.939818][f=0008063] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:14.950767][f=0008063] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:14.950801][f=0008063] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18
[t=00:03:14.951011][f=0008063] [Sound] [Sound::UpdateThread][4] ctx=000001da682d0250 dev=000001da684530d0
[t=00:03:14.951146][f=0008063] [Sound] [Sound::UpdateThread][5] ctx=000001da682d0250 dev=000001da684530d0
[t=00:03:14.951167][f=0008063] [Sound] [Sound::Cleanup][alcDestroyContext(000001da682d0250)]
[t=00:03:14.955008][f=0008063] [Sound] [Sound::Cleanup][alcCloseDevice(000001da684530d0)]
[t=00:03:14.958389][f=0008063] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:03:14.958421][f=0008063] [Sound] [Sound::UpdateThread][6]
[t=00:03:14.959469][f=0008063] [Game::~CGame][1]
[t=00:03:14.959490][f=0008063] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:14.959497][f=0008063] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:14.959501][f=0008063] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:14.959525][f=0008063] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:14.959530][f=0008063] [Game::KillLua][4] dtor=1
[t=00:03:14.959543][f=0008063] [Game::KillLua][5] dtor=1
[t=00:03:14.959625][f=0008063] [Game::KillMisc][1]
[t=00:03:14.959630][f=0008063] [Game::KillMisc][2]
[t=00:03:14.959871][f=0008063] [Game::KillMisc][3]
[t=00:03:14.959945][f=0008063] [Game::KillRendering][1]
[t=00:03:14.960158][f=0008063] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:14.997315][f=0008063] [3DOParser::Kill] allocated 1 pieces
[t=00:03:14.997341][f=0008063] [S3OParser::Kill] allocated 5499 pieces
[t=00:03:14.998202][f=0008063] [AssParser::Kill] allocated 680 pieces
[t=00:03:15.046095][f=0008063] [Game::KillInterface][1]
[t=00:03:15.046345][f=0008063] [Game::KillInterface][2]
[t=00:03:15.046612][f=0008063] [Game::KillSimulation][1]
[t=00:03:15.046621][f=0008063] [Game::KillSimulation][2]
[t=00:03:15.075087][f=0008063] [CCollisionHandler] dis-/continuous tests: 0/3471648
[t=00:03:15.075124][f=0008063] [Game::KillSimulation][3]
[t=00:03:15.077521][f=0008063] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:15.077706][f=0008063] [~CPathCache(28x20)] cacheHits=3 hitPercentage=4% numHashColls=0 maxCacheSize=15
[t=00:03:15.077800][f=0008063] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:15.077829][f=0008063] [~CPathCache(56x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=43
[t=00:03:15.078102][f=0008063] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:15.083686][f=0008063] [LosHandler::Kill] raycast instance cache-{hits,misses}={2112,4969}; shared=9%; cached=21%
[t=00:03:15.089769][f=0008063] [Game::KillSimulation][4]
[t=00:03:15.155902][f=0008063] [CommonDefHandler::KillStatic] 2155 sound-set data items added
[t=00:03:15.155922][f=0008063] [Game::~CGame][2]
[t=00:03:15.155928][f=0008063] [Game::~CGame][3]
[t=00:03:15.156073][f=0008063] [SpringApp::Kill][3]
[t=00:03:15.156102][f=0008063] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    88448 bytes sent  
    90319 bytes recv'd

[t=00:03:15.169340][f=0008063] Kill: client disconnecting...
[t=00:03:17.172215][f=0008063] CloseConnection: client connection closed
[t=00:03:17.172267][f=0008063] [SpringApp::Kill][4] font=000001da4b198980
[t=00:03:17.175634][f=0008063] [SpringApp::Kill][5]
[t=00:03:17.180136][f=0008063] [SpringApp::Kill][6]
[t=00:03:17.180172] [SpringApp::Kill][7]
[t=00:03:17.181718] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.181728] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:17.181735] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:17.181744] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:17.181750] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:17.181756] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.181763] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152}
[t=00:03:17.181771] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26592, 1048576, 1048576}, EBO = {39888, 2097152, 2097152}
[t=00:03:17.181776] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:17.181783] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.181790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.181796] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:17.181802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152}
[t=00:03:17.344533] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:17.344547] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:17.344551] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:17.344554] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:17.347499] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>]
[t=00:03:17.347511] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=0)] #archives[section]=1 #files[section]=8095
[t=00:03:17.347526] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (000001da68c03720)
[t=00:03:17.347651] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=1734ms
[t=00:03:17.347666]     file="sounds/music/peace/far beyond the stars.ogg" indx=6261 inflSize=6427kb readTime=30ms
[t=00:03:17.347672]     file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=25ms
[t=00:03:17.347682]     file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=22ms
[t=00:03:17.347687]     file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=21ms
[t=00:03:17.347691]     file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=20ms
[t=00:03:17.347696]     file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=20ms
[t=00:03:17.347700]     file="sounds/music/war/yin & yang.ogg" indx=6277 inflSize=4395kb readTime=19ms
[t=00:03:17.347705]     file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=18ms
[t=00:03:17.347710]     file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=17ms
[t=00:03:17.347715]     file="unittextures/zeppelin_1.dds" indx=8073 inflSize=4096kb readTime=16ms
[t=00:03:17.350870] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=1)] #archives[section]=1 #files[section]=92
[t=00:03:17.350881] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7 (000001da683c0d90)
[t=00:03:17.353970] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=2)] #archives[section]=3 #files[section]=328
[t=00:03:17.353980] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001da6832eff0)
[t=00:03:17.354025] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001da6832e910)
[t=00:03:17.354070] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001da6832e650)
[t=00:03:17.354158] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:17.354164] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:17.354170] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:17.354175] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:17.354181] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:17.354186] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:17.354337] [SpringApp::Kill][8]
[t=00:03:17.354342] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:17.354346] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7780b8f10 (joinable=1)
[t=00:03:17.354350] [WatchDog::Uninstall][2]
[t=00:03:17.390320] [WatchDog::Uninstall][3]
[t=00:03:17.390332] [SpringApp::Kill][9]