Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.001146] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.001160] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009558] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.009714] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.259629] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.259676] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.259692] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.259704] [t=00:00:00.259708] Enable or disable log sections using the LogSections configuration key [t=00:00:00.259712] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.259716] Use "none" to disable the default log sections. [t=00:00:00.259719] ============== </Log Sections> ============== [t=00:00:00.259725] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.259825] AllowDeferredMapRendering = 1 [t=00:00:00.259830] AllowDeferredModelRendering = 1 [t=00:00:00.259834] BumpWaterAnisotropy = 2 [t=00:00:00.259842] BumpWaterBlurReflection = 1 [t=00:00:00.259845] BumpWaterDepthBits = 32 [t=00:00:00.259849] BumpWaterReflection = 2 [t=00:00:00.259852] BumpWaterTexSizeReflection = 256 [t=00:00:00.259859] CamFreeScrollSpeed = 50 [t=00:00:00.259862] CamMode = 1 [t=00:00:00.259867] DualScreenMiniMapOnLeft = 1 [t=00:00:00.259873] EdgeMoveDynamic = 0 [t=00:00:00.259877] EdgeMoveWidth = 0.003 [t=00:00:00.259880] FPSFOV = 90 [t=00:00:00.259883] FPSScrollSpeed = 50 [t=00:00:00.259886] FeatureDrawDistance = 600000 [t=00:00:00.259889] FeatureFadeDistance = 600000 [t=00:00:00.259893] FontSize = 18 [t=00:00:00.259896] GrassDetail = 0 [t=00:00:00.259899] GroundDecals = 5 [t=00:00:00.259902] GroundDetail = 120 [t=00:00:00.259905] GroundScarAlphaFade = 1 [t=00:00:00.259908] HangTimeout = 30 [t=00:00:00.259913] HardwareCursor = 1 [t=00:00:00.259917] InitialNetworkTimeout = 0 [t=00:00:00.259921] LinkIncomingMaxPacketRate = 512 [t=00:00:00.259924] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.259927] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.259931] LinkOutgoingBandwidth = 131072 [t=00:00:00.259935] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.259938] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.259941] MSAALevel = 4 [t=00:00:00.259944] MaxParticles = 9000 [t=00:00:00.259947] MaxSounds = 32 [t=00:00:00.259953] MaximumTransmissionUnit = 0 [t=00:00:00.259957] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.259960] MiniMapMarker = 0 [t=00:00:00.259963] MouseDragScrollThreshold = 0 [t=00:00:00.259967] NetworkLossFactor = 1 [t=00:00:00.259970] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.259974] OverheadScrollSpeed = 50 [t=00:00:00.259978] ReconnectTimeout = 0 [t=00:00:00.259981] RotOverheadScrollSpeed = 50 [t=00:00:00.259985] RotateLogFiles = 1 [t=00:00:00.259990] ShadowMapSize = 8192 [t=00:00:00.259993] Shadows = 1 [t=00:00:00.259996] ShowClock = 0 [t=00:00:00.259999] SoftParticles = 2 [t=00:00:00.260003] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.260006] UnitIconDist = 146 [t=00:00:00.260010] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.260013] UseLuaMemPools = 0 [t=00:00:00.260016] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.260020] VFSCacheArchiveFiles = 0 [t=00:00:00.260023] VSync = 0 [t=00:00:00.260027] Water = 4 [t=00:00:00.260268] WindowBorderless = 1 [t=00:00:00.260281] WindowPosY = 0 [t=00:00:00.260286] XResolutionWindowed = 2560 [t=00:00:00.260289] YResolutionWindowed = 1440 [t=00:00:00.260293] snd_volbattle = 46 [t=00:00:00.260296] snd_volgeneral = 1 [t=00:00:00.260299] snd_volmaster = 30 [t=00:00:00.260302] snd_volui = 23 [t=00:00:00.260305] snd_volunitreply = 25 [t=00:00:00.260314] ============== </User Config> ============== [t=00:00:00.260318] ============== <User System> ============== [t=00:00:00.260327] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.260334] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.260338] Compiler Version: gcc-11.2.0 [t=00:00:00.260379] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.260429] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12600K; 32541MB RAM, 42057MB pagefile [t=00:00:00.260435] Binary Word Size: 64-bit (native) [t=00:00:00.260442] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.260446] Physical CPU Cores: 6 [t=00:00:00.260449] Logical CPU Cores: 12 [t=00:00:00.260452] ============== </User System> ============== [t=00:00:00.260672] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.260676] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.260679] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.260682] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.260686] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.261821] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.261842] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.268068] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.279452] Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.279469] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.279474] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.279481] [11] 1920x1200x24bpp@144Hz [t=00:00:00.279484] [16] 1920x1080x24bpp@144Hz [t=00:00:00.279489] [23] 1680x1050x24bpp@144Hz [t=00:00:00.279521] [30] 1600x1200x24bpp@144Hz [t=00:00:00.279525] [35] 1600x1024x24bpp@144Hz [t=00:00:00.279528] [42] 1600x900x24bpp@144Hz [t=00:00:00.279532] [49] 1440x1080x24bpp@144Hz [t=00:00:00.279535] [56] 1366x768x24bpp@144Hz [t=00:00:00.279538] [63] 1360x768x24bpp@144Hz [t=00:00:00.279541] [70] 1280x1024x24bpp@144Hz [t=00:00:00.279544] [77] 1280x960x24bpp@144Hz [t=00:00:00.279547] [84] 1280x800x24bpp@144Hz [t=00:00:00.279550] [91] 1280x768x24bpp@144Hz [t=00:00:00.279556] [98] 1280x720x24bpp@144Hz [t=00:00:00.279560] [105] 1176x664x24bpp@60Hz [t=00:00:00.279563] [108] 1152x864x24bpp@144Hz [t=00:00:00.279566] [115] 1024x768x24bpp@144Hz [t=00:00:00.279569] [120] 800x600x24bpp@144Hz [t=00:00:00.279572] [125] 720x576x24bpp@144Hz [t=00:00:00.279575] [130] 720x480x24bpp@144Hz [t=00:00:00.279578] [136] 640x480x24bpp@144Hz [t=00:00:00.282481] Display (Generic PnP Monitor)=2 modes=40 bounds={x=2560, y=363, w=1920, h=1080} [t=00:00:00.282493] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.282513] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.282516] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.282519] [10] 1600x900x24bpp@60Hz [t=00:00:00.282523] [11] 1440x1080x24bpp@60Hz [t=00:00:00.282526] [14] 1366x768x24bpp@60Hz [t=00:00:00.282529] [15] 1360x768x24bpp@60Hz [t=00:00:00.282532] [16] 1280x1024x24bpp@75Hz [t=00:00:00.282535] [18] 1280x960x24bpp@75Hz [t=00:00:00.282544] [20] 1280x800x24bpp@75Hz [t=00:00:00.282547] [22] 1280x768x24bpp@75Hz [t=00:00:00.282551] [24] 1280x720x24bpp@60Hz [t=00:00:00.282556] [27] 1176x664x24bpp@60Hz [t=00:00:00.282559] [30] 1152x864x24bpp@75Hz [t=00:00:00.282562] [31] 1024x768x24bpp@75Hz [t=00:00:00.282567] [33] 800x600x24bpp@75Hz [t=00:00:00.282570] [35] 720x576x24bpp@50Hz [t=00:00:00.282573] [36] 720x480x24bpp@60Hz [t=00:00:00.282576] [38] 640x480x24bpp@75Hz [t=00:00:00.445246] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.445758] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.445770] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.476385] [GR::LogVersionInfo] [t=00:00:00.476402] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.476406] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.476415] GL vendor : NVIDIA Corporation [t=00:00:00.476418] GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2 [t=00:00:00.476422] GLSL version: 4.60 NVIDIA [t=00:00:00.476441] GLEW version: 2.1.0 [t=00:00:00.476445] GPU memory : 12288MB (total) / 9640MB (available) [t=00:00:00.476460] SDL swap-int: 1 [t=00:00:00.476463] SDL driver : windows [t=00:00:00.476466] [t=00:00:00.476470] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.476473] GLSL shader support : 1 [t=00:00:00.476476] GL4 support : 1 [t=00:00:00.476479] FBO extension support : 1 [t=00:00:00.476506] NVX GPU mem-info support : 1 [t=00:00:00.476515] ATI GPU mem-info support : 0 [t=00:00:00.476575] NPOT-texture support : 1 (1) [t=00:00:00.476586] S3TC/DXT1 texture support : 1/1 [t=00:00:00.476592] texture query-LOD support : 1 (1) [t=00:00:00.476596] MSAA frame-buffer support : 1 (1) [t=00:00:00.476601] Z-buffer depth : 32 (-) [t=00:00:00.476618] primitive-restart support : 1 (1) [t=00:00:00.476622] clip-space control support: 1 (1) [t=00:00:00.476626] seamless cube-map support : 1 (1) [t=00:00:00.476629] frag-depth layout support : 1 (1) [t=00:00:00.476641] persistent maps support : 1 (1) [t=00:00:00.476645] explicit attribs location : 1 (1) [t=00:00:00.476650] multi draw indirect : 1 (-) [t=00:00:00.476655] array textures : 1 (-) [t=00:00:00.476659] buffer copy support : 1 (-) [t=00:00:00.476663] indirect draw : 1 (-) [t=00:00:00.476667] base instance : 1 (-) [t=00:00:00.476670] [t=00:00:00.476673] max. FBO samples : 32 [t=00:00:00.476680] max. FS/program texture slots : 32/192 [t=00:00:00.476683] max. texture size : 32768 [t=00:00:00.476692] max. texture anisotropy level : 16.000000 [t=00:00:00.476696] max. vec4 varyings/attributes : 31/16 [t=00:00:00.476699] max. draw-buffers : 8 [t=00:00:00.476702] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.476706] max. uniform buffer-bindings : 84 [t=00:00:00.476709] max. uniform block-size : 64KB [t=00:00:00.476712] max. storage buffer-bindings : 96 [t=00:00:00.476717] max. storage block-size : 2047MB [t=00:00:00.476720] [t=00:00:00.476723] enable AMD-hacks : 0 [t=00:00:00.476726] compress MIP-maps: 0 [t=00:00:00.476745] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.476970] [GR::UpdateGLConfigs] [t=00:00:00.477002] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.477007] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.477018] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.477025] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.477028] [GR::InitGLState] [t=00:00:00.477068] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.602908] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.605408] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.605849] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.610033] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.610053] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.610377] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.613113] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.613141] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.613213] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.613261] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.617932] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.618323] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.618594] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.618686] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.634475] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:00.634494] [VFS] [SpringVFS::ReserveArchives<this=000001da682ecc60>] [t=00:00:00.634570] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.636307] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001da682ecc60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.636317] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.741455] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.741706] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.741976] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.742076] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.742354] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.742421] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.742443] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.742478] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.742795][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.742868][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.742982][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.743006][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.743012][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.743057][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.747250][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.747298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "DELL S2715H (NVIDIA High Definition Audio)" [t=00:00:00.747306][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VOID PRO USB Gaming Headset)" [t=00:00:00.747317][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LG ULTRAGEAR (NVIDIA High Definition Audio)" [t=00:00:00.747323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.747328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.829779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.829796][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.843383][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [t=00:00:00.864668][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.951205][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (208.4ms) [t=00:00:00.986259][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001da684530d0(OpenAL Soft) context=000001da682d0250 [t=00:00:00.986289][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.986298][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.986303][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.986308][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.986414][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.986444][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.986453][f=-000001] [Sound] Devices: [t=00:00:00.989053][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID PRO USB Gaming Headset)] [t=00:00:00.989087][f=-000001] [Sound] [OpenAL Soft on DELL S2715H (NVIDIA High Definition Audio)] [t=00:00:00.989097][f=-000001] [Sound] [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)] [t=00:00:00.989109][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.989140][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.989161][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.990298][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.990324][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.062387][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 24273 MB [t=00:00:01.064665][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.064692][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.064719][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20231202_004058_Banana Republic v1.0_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.179680][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.184921][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.185047][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.185077][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.191929][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.192133][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 127ms [t=00:00:01.192255][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.238462][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001da68c1e570] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [t=00:00:01.238784][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [t=00:00:01.270152][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.270532][f=-000001] [PreGame::AddModArchivesToVFS][server=000001da68c1e570] using game "Zero-K v1.11.11.6" (loaded=0 cached=0) [t=00:00:01.270765][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0 [t=00:00:01.277289][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.277414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001da682ecc60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.222117][f=-000001] Warning: [PreGame::GameDataReceived] Archive Banana Republic v1.0.1 (checksum aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.737270][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=8612ms [t=00:00:04.737295][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6258 inflSize=21816kb readTime=129ms [t=00:00:04.737301][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6253 inflSize=14172kb readTime=81ms [t=00:00:04.737309][f=-000001] file="lups/particleclasses/jitterparticles.lua" indx=5031 inflSize=11kb readTime=69ms [t=00:00:04.737317][f=-000001] file="luaui/widgets/unit_auto_group.lua" indx=4970 inflSize=12kb readTime=64ms [t=00:00:04.737322][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6254 inflSize=12437kb readTime=64ms [t=00:00:04.737328][f=-000001] file="luarules/gadgets/unit_thrower.lua" indx=1944 inflSize=23kb readTime=62ms [t=00:00:04.737333][f=-000001] file="luarules/gadgets/unit_attributes_generic.lua" indx=1845 inflSize=16kb readTime=60ms [t=00:00:04.737340][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6252 inflSize=12267kb readTime=59ms [t=00:00:04.737348][f=-000001] file="luarules/gadgets/endgame_graphs.lua" indx=1786 inflSize=20kb readTime=58ms [t=00:00:04.737352][f=-000001] file="scripts/bomberstrike.lua" indx=5842 inflSize=4kb readTime=57ms [t=00:00:04.831838][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.831868][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3639ms [t=00:00:04.832152][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.833437][f=-000001] forceSingleThreaded, false [t=00:00:05.570312][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.570330][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.570404][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.570448][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.570497][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.570536][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.571312][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.571706][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.572034][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.572640][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.573051][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.573421][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.573432][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.574068][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.576071][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.578469][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.579234][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.579350][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.579664][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.579676][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.579789][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.579804][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.718798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.831464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [t=00:00:05.875308][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 295ms [t=00:00:05.875348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.935559][f=-000001] Loading UnitDefs_posts [t=00:00:06.013196][f=-000001] Loading FeatureDefs_posts [t=00:00:06.026793][f=-000001] Loading WeaponDefs_posts [t=00:00:06.047794][f=-000001] Loading ArmorDefs_posts [t=00:00:06.057146][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 180ms [t=00:00:06.088317][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 212ms [t=00:00:06.088352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.291556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.294076][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.297067][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua [t=00:00:06.297240][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:06.297248][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.297266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.298499][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.301643][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.301782][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.364730][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.376651][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.410873][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.411028][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:06.411164][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:06.411425][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:06.411548][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:06.411989][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:06.413374][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:06.413840][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:06.414086][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:06.414202][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:06.414428][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:06.416634][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:06.416777][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:06.416907][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:06.418810][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:06.429014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.462069][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.462191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.666696][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 204ms [t=00:00:06.666724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.716610][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 49ms [t=00:00:06.716650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.727689][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms [t=00:00:06.748492][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:06.756069][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.756136][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.757622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:06.758842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.807950][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.814361][f=-000001] InfoTexture: shaders ------- TRUNCATED ------- [t=00:00:15.704731][f=-000001] SetSunLighting [t=00:00:15.773644][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.774041][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.779664][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.780857][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.783668][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.784186][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.784447][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.784479][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.784627][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.785729][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.788181][f=-000001] Writing last game win data [t=00:00:15.791313][f=-000001] LuaUI v0.3 [t=00:00:15.898066][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.898324][f=-000001] [s11n] Loading s11n file... [t=00:00:15.898719][f=-000001] [s11n] Parsing model... [t=00:00:15.903416][f=-000001] [s11n] Populating game world... [t=00:00:15.909780][f=-000001] [s11n] s11n loading complete. [t=00:00:15.910005][f=-000001] Running Springboard Feature Fixer, 48, 274 [t=00:00:16.031595][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.038896][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11490, 0.0} allocedSize{int+, int-, ext}={0, 0, 1935426}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0828} [t=00:00:16.427972][f=-000001] [KeyBindings] Warning: Bind: could not parse key: capslock [t=00:00:16.474695][f=-000001] <Clippy Comments> Spectator mode or replay. Widget removed. [t=00:00:16.475687][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:16.481942][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:16.483499][f=-000001] Playback paused [t=00:00:16.486822][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.766312][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\20231202_004058_Banana Republic v1.0_105.1.1-1821-gaca6f20 BAR105.sdfz [t=00:00:16.766331][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.766336][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:16.766363][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:16.766369][f=-000001] -> Connection established (given id 3) [t=00:00:16.766385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [t=00:00:16.766400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.766414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]" [t=00:00:16.766427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]" [t=00:00:16.766436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001da25aeb600,000001daf6c7ebf0}][locale="C"]" [t=00:00:16.766474][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.042268][f=-000001] [KeyBindings] Warning: Bind: could not parse key: capslock [t=00:00:17.096736][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.129325][f=-000001] Beginning demo playback [t=00:00:20.225125][f=-000001] GameID: 1a7d6a65c8e17fecd36dc16c93471a1f [t=00:00:21.065227][f=-000001] Connection attempt from Birbuss [t=00:00:21.065244][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:21.065449][f=-000001] -> Connection established (given id 2) [t=00:00:21.396124][f=-000001] Connection attempt from Maple_Bonsai [t=00:00:21.396145][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:21.396390][f=-000001] -> Connection established (given id 0) [t=00:00:21.829761][f=-000001] Connection attempt from this_is_me [t=00:00:21.829776][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:21.829960][f=-000001] -> Connection established (given id 1) [t=00:00:22.187856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [t=00:00:22.187894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.046599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [t=00:00:23.046624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:26.816715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [t=00:00:26.816840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.704873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]" [t=00:00:36.704900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]" [t=00:00:42.578140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]" [t=00:00:42.795871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]" [t=00:00:43.720351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birbuss" string="[Game::Load][lua{Rules,Gaia}={000002160ea5d780,000002160a97c600}][locale="C"]" [t=00:00:43.766714][f=-000001] Input grabbing is enabled! [t=00:00:43.766733][f=-000001] Input grabbing is enabled! [t=00:00:45.145727][f=-000001] Skipping pregame chatter [t=00:00:45.160266][f=-000001] Skipping to frame 30 [t=00:00:45.160594][f=-000001] <Birbuss> Allies: I choose: NBA Youngboy! [t=00:00:45.160689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maple_Bonsai" string="[Game::Load][lua{Rules,Gaia}={00000176887e2050,00000176a2106390}][locale="C"]" [t=00:00:45.161006][f=-000001] <Maple_Bonsai> Allies: I choose: Engineer! [t=00:00:45.161639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=39d0930cc89572528e76c718a67dba91b6414df261741a382d45c0d55d6346b8d065dafcf2e9516fdbdece9bf9a73cd9897d10e6716b5afe79289f2145a018cf]" [t=00:00:45.161669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=364c6eadebbb9685d72194ad03ad5f0c3ad3163b67394d277fecd3de07b97c6882c40f02ab35a12ca325940d12781198bdcc123552fc4c5d1e818cfc0c595d60]" [t=00:00:45.161881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="this_is_me" string="[Game::Load][lua{Rules,Gaia}={000002642b288390,00000264955c1670}][locale="C"]" [t=00:00:45.162376][f=-000001] <this_is_me> Allies: I choose: Engineer! [t=00:00:45.269596][f=0000002] Playback continued [t=00:00:45.313179][f=0000030] Skip finished [t=00:00:46.842758][f=0000076] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 0 [t=00:00:52.062146][f=0000227] Speed set to 10.0 [server] [t=00:00:59.939158][f=0002513] Speed set to 1.0 [server] [t=00:01:02.325586][f=0002582] Input grabbing is enabled! [t=00:01:02.325612][f=0002582] Input grabbing is enabled! [t=00:01:47.712320][f=0003902] Input grabbing is enabled! [t=00:01:47.712341][f=0003902] Input grabbing is enabled! [t=00:02:32.787068][f=0005211] Speed set to 10.0 [server] [t=00:02:32.898256][f=0005248] Input grabbing is disabled! [t=00:02:32.898493][f=0005248] Input grabbing is enabled! [t=00:02:33.508950][f=0005423] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:02:39.016836][f=0007023] Speed set to 1.0 [server] [t=00:02:52.544927][f=0007417] [SpecTeamAction] local client 3 now spectating team 2 and allyteam 1 [t=00:03:14.774945][f=0008063] [SpringApp::Kill][1] fromRun=1 [t=00:03:14.774963][f=0008063] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:14.797339][f=0008063] [async=0] threads=6 tasks=338155 {sum,avg}{exec,wait}time={{6524.860, 0.019}, {7930.034, 0.023}}ms [t=00:03:14.797356][f=0008063] thread=1 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1647.060, 0.000, 48.892, 0.024}, {357.997, 0.000, 18446744027136.000, 0.005}}ms [t=00:03:14.797366][f=0008063] thread=2 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1313.251, 0.000, 48.351, 0.019}, {1486.133, 0.000, 18446744027136.000, 0.022}}ms [t=00:03:14.797375][f=0008063] thread=3 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1246.088, 0.000, 48.345, 0.018}, {1635.164, 0.000, 18446744027136.000, 0.024}}ms [t=00:03:14.797382][f=0008063] thread=4 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1170.399, 0.000, 48.335, 0.017}, {2166.725, 0.000, 10.514, 0.032}}ms [t=00:03:14.797391][f=0008063] thread=5 tasks=67631 {sum,min,max,avg}{exec,wait}time={{1148.062, 0.000, 48.314, 0.017}, {2284.015, 0.000, 22.097, 0.034}}ms [t=00:03:14.797399][f=0008063] [async=1] threads=6 tasks=11196 {sum,avg}{exec,wait}time={{33494.223, 2.992}, {11367271.000, 1015.298}}ms [t=00:03:14.797407][f=0008063] thread=1 tasks=2239 {sum,min,max,avg}{exec,wait}time={{6971.975, 0.000, 769.010, 3.114}, {2403316.000, 0.065, 3684.793, 1073.388}}ms [t=00:03:14.797415][f=0008063] thread=2 tasks=2237 {sum,min,max,avg}{exec,wait}time={{6788.014, 0.000, 772.842, 3.034}, {2268950.750, 0.080, 3679.797, 1014.283}}ms [t=00:03:14.797424][f=0008063] thread=3 tasks=2241 {sum,min,max,avg}{exec,wait}time={{6625.621, 0.000, 765.901, 2.957}, {2237360.750, 0.058, 3676.535, 998.376}}ms [t=00:03:14.797431][f=0008063] thread=4 tasks=2242 {sum,min,max,avg}{exec,wait}time={{6689.461, 0.000, 770.080, 2.984}, {2352281.750, 0.550, 3677.374, 1049.189}}ms [t=00:03:14.797438][f=0008063] thread=5 tasks=2237 {sum,min,max,avg}{exec,wait}time={{6419.152, 0.000, 780.595, 2.870}, {2105361.250, 0.647, 3677.468, 941.154}}ms [t=00:03:14.797443][f=0008063] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:14.797447][f=0008063] [SpringApp::Kill][2] [t=00:03:14.797493][f=0008063] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:14.797499][f=0008063] [Game::KillLua][1] dtor=0 luaUI=000001daf68b9040 [t=00:03:14.797531][f=0008063] Start widgetHandler:Shutdown [t=00:03:14.799459][f=0008063] Shutdown - SaveOrderList Complete [t=00:03:14.800199][f=0008063] Writing last game win data [t=00:03:14.803435][f=0008063] Shutdown - SaveConfigData Complete [t=00:03:14.803449][f=0008063] Shutdown Widget - Chili Highlight [t=00:03:14.803464][f=0008063] Shutdown Widget - Draw After Chili [t=00:03:14.803476][f=0008063] Shutdown Widget - API Unit Tracker GL4 [t=00:03:14.803488][f=0008063] Shutdown Widget - EPIC Menu [t=00:03:14.804360][f=0008063] Shutdown Widget - Depth of Field Shader [t=00:03:14.804377][f=0008063] Shutdown Widget - Chili Minimap [t=00:03:14.804465][f=0008063] Shutdown Widget - Chili Widget Selector [t=00:03:14.805135][f=0008063] Shutdown Widget - Deferred rendering [t=00:03:14.805152][f=0008063] Shutdown Widget - Local Team Colors [t=00:03:14.805167][f=0008063] Shutdown Widget - Display Keys 2 [t=00:03:14.805201][f=0008063] Shutdown Widget - Save Game Menu [t=00:03:14.805209][f=0008063] Shutdown Widget - Highlight Model Api GL4 [t=00:03:14.805230][f=0008063] Shutdown Widget - Attrition Counter [t=00:03:14.805369][f=0008063] Shutdown Widget - HealthBars [t=00:03:14.806093][f=0008063] Shutdown Widget - Noises [t=00:03:14.806109][f=0008063] Shutdown Widget - Unit Icons [t=00:03:14.806125][f=0008063] Shutdown Widget - BuildETA [t=00:03:14.806137][f=0008063] Shutdown Widget - Outline No Shader [t=00:03:14.806156][f=0008063] Shutdown Widget - External VR Grid [t=00:03:14.806164][f=0008063] Shutdown Widget - Win Counter [t=00:03:14.806172][f=0008063] Shutdown Widget - EndGame APM stats [t=00:03:14.806182][f=0008063] Shutdown Widget - Modular Comm Info [t=00:03:14.806189][f=0008063] Shutdown Widget - Defense Range Zero-K [t=00:03:14.806208][f=0008063] Shutdown Widget - State Reverse and Latency [t=00:03:14.806216][f=0008063] Shutdown Widget - CameraShake [t=00:03:14.806228][f=0008063] Shutdown Widget - Chili Economy Panel Default [t=00:03:14.806292][f=0008063] Shutdown Widget - Chili EndGame Window [t=00:03:14.806309][f=0008063] Shutdown Widget - Chili Nuke Warning [t=00:03:14.806319][f=0008063] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:14.806332][f=0008063] Shutdown Widget - Chili Spectator Panels [t=00:03:14.806340][f=0008063] Shutdown Widget - Context Menu [t=00:03:14.806346][f=0008063] Shutdown Widget - Darkening [t=00:03:14.806360][f=0008063] Shutdown Widget - Grab Input [t=00:03:14.808869][f=0008063] Input grabbing is disabled! [t=00:03:14.808898][f=0008063] Shutdown Widget - Highlight Geos [t=00:03:14.808912][f=0008063] Shutdown Widget - Local Widgets Config [t=00:03:14.808961][f=0008063] Shutdown Widget - MinimapEvents [t=00:03:14.808969][f=0008063] Shutdown Widget - Missile Silo Range [t=00:03:14.808984][f=0008063] Shutdown Widget - Point Tracker [t=00:03:14.808993][f=0008063] Shutdown Widget - Showeco and Grid Drawer [t=00:03:14.809002][f=0008063] Shutdown Widget - Stereo3D [t=00:03:14.809021][f=0008063] Shutdown Widget - Music Player v2 [t=00:03:14.809089][f=0008063] Shutdown Widget - Attack AoE [t=00:03:14.809097][f=0008063] Shutdown Widget - UnitShapes [t=00:03:14.809131][f=0008063] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:14.809141][f=0008063] Shutdown Widget - Selection Send [t=00:03:14.809150][f=0008063] Shutdown Widget - LupsManager [t=00:03:14.809173][f=0008063] Shutdown Widget - Newton Firezone [t=00:03:14.809182][f=0008063] Shutdown Widget - Chili Pro Console [t=00:03:14.809728][f=0008063] Shutdown Widget - Persistent Build Height [t=00:03:14.809740][f=0008063] Shutdown Widget - Lasso Terraform GUI [t=00:03:14.809747][f=0008063] Shutdown Widget - Chili Framework [t=00:03:14.809756][f=0008063] Shutdown Widget - Lups [t=00:03:14.809816][f=0008063] Shutdown Widget - Custom Markers [t=00:03:14.809827][f=0008063] Shutdown Widget - Chili Core Selector [t=00:03:14.809949][f=0008063] Shutdown Widget - Mex Placement Handler [t=00:03:14.809962][f=0008063] Shutdown Widget - Select Keys [t=00:03:14.809978][f=0008063] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:14.809997][f=0008063] Shutdown Widget - Pause Screen [t=00:03:14.810146][f=0008063] Shutdown Widget - Bloom Shader Deferred [t=00:03:14.810156][f=0008063] Shutdown Widget - Color Blindness Correction [t=00:03:14.810165][f=0008063] Shutdown Widget - Layout Handler [t=00:03:14.810175][f=0008063] Shutdown Widget - Text To Speech Control [t=00:03:14.810182][f=0008063] End widgetHandler:Shutdown [t=00:03:14.874795][f=0008063] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16467043, 0.0} allocedSize{int+, int-, ext}={0, 0, 2938084160}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1171} [t=00:03:14.874924][f=0008063] [Game::KillLua][2] dtor=0 luaGaia=000001daf6c7ebf0 [t=00:03:14.887697][f=0008063] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:14.887744][f=0008063] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:14.887764][f=0008063] [Game::KillLua][3] dtor=0 luaRules=000001da25aeb600 [t=00:03:14.887788][f=0008063] Start gadgetHandler:Shutdown [t=00:03:14.887797][f=0008063] Shutdown - StartSetup [t=00:03:14.887806][f=0008063] Shutdown - UnitMorph [t=00:03:14.888265][f=0008063] Shutdown - Carrier Drones [t=00:03:14.888275][f=0008063] Shutdown - Missile Silo Controller [t=00:03:14.888283][f=0008063] Shutdown - Modular Comm Info [t=00:03:14.888289][f=0008063] Shutdown - Terrain Texture Handler [t=00:03:14.888296][f=0008063] Shutdown - UnitCloakShield [t=00:03:14.888430][f=0008063] Shutdown - Starlight Handler [t=00:03:14.888443][f=0008063] End gadgetHandler:Shutdown [t=00:03:14.905807][f=0008063] Start gadgetHandler:Shutdown [t=00:03:14.905824][f=0008063] Shutdown - Teleport Throw [t=00:03:14.905832][f=0008063] Shutdown - UnitMorph [t=00:03:14.905847][f=0008063] Shutdown - Commander Skin Renderer [t=00:03:14.906444][f=0008063] Shutdown - Missile fired callins [t=00:03:14.906454][f=0008063] Shutdown - Modular Comm Info [t=00:03:14.906460][f=0008063] Shutdown - Retreat Command [t=00:03:14.906470][f=0008063] Shutdown - Shockwaves [t=00:03:14.906476][f=0008063] Shutdown - Unit tint API [t=00:03:14.906486][f=0008063] Shutdown - Unit glow API [t=00:03:14.906492][f=0008063] Shutdown - UnitCloakShield [t=00:03:14.906502][f=0008063] Shutdown - Lups Cloak FX [t=00:03:14.906546][f=0008063] Shutdown - Lups [t=00:03:14.906599][f=0008063] Shutdown - Lups Shield [t=00:03:14.906628][f=0008063] End gadgetHandler:Shutdown [t=00:03:14.928230][f=0008063] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1317, 0.0} allocedSize{int+, int-, ext}={0, 0, 199920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0691} [t=00:03:14.928826][f=0008063] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:14.928881][f=0008063] [Game::KillLua][4] dtor=0 [t=00:03:14.928887][f=0008063] [Game::KillLua][5] dtor=0 [t=00:03:14.939818][f=0008063] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:14.950767][f=0008063] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:14.950801][f=0008063] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18 [t=00:03:14.951011][f=0008063] [Sound] [Sound::UpdateThread][4] ctx=000001da682d0250 dev=000001da684530d0 [t=00:03:14.951146][f=0008063] [Sound] [Sound::UpdateThread][5] ctx=000001da682d0250 dev=000001da684530d0 [t=00:03:14.951167][f=0008063] [Sound] [Sound::Cleanup][alcDestroyContext(000001da682d0250)] [t=00:03:14.955008][f=0008063] [Sound] [Sound::Cleanup][alcCloseDevice(000001da684530d0)] [t=00:03:14.958389][f=0008063] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:03:14.958421][f=0008063] [Sound] [Sound::UpdateThread][6] [t=00:03:14.959469][f=0008063] [Game::~CGame][1] [t=00:03:14.959490][f=0008063] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:14.959497][f=0008063] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:14.959501][f=0008063] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:14.959525][f=0008063] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:14.959530][f=0008063] [Game::KillLua][4] dtor=1 [t=00:03:14.959543][f=0008063] [Game::KillLua][5] dtor=1 [t=00:03:14.959625][f=0008063] [Game::KillMisc][1] [t=00:03:14.959630][f=0008063] [Game::KillMisc][2] [t=00:03:14.959871][f=0008063] [Game::KillMisc][3] [t=00:03:14.959945][f=0008063] [Game::KillRendering][1] [t=00:03:14.960158][f=0008063] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:14.997315][f=0008063] [3DOParser::Kill] allocated 1 pieces [t=00:03:14.997341][f=0008063] [S3OParser::Kill] allocated 5499 pieces [t=00:03:14.998202][f=0008063] [AssParser::Kill] allocated 680 pieces [t=00:03:15.046095][f=0008063] [Game::KillInterface][1] [t=00:03:15.046345][f=0008063] [Game::KillInterface][2] [t=00:03:15.046612][f=0008063] [Game::KillSimulation][1] [t=00:03:15.046621][f=0008063] [Game::KillSimulation][2] [t=00:03:15.075087][f=0008063] [CCollisionHandler] dis-/continuous tests: 0/3471648 [t=00:03:15.075124][f=0008063] [Game::KillSimulation][3] [t=00:03:15.077521][f=0008063] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:15.077706][f=0008063] [~CPathCache(28x20)] cacheHits=3 hitPercentage=4% numHashColls=0 maxCacheSize=15 [t=00:03:15.077800][f=0008063] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:15.077829][f=0008063] [~CPathCache(56x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=43 [t=00:03:15.078102][f=0008063] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:15.083686][f=0008063] [LosHandler::Kill] raycast instance cache-{hits,misses}={2112,4969}; shared=9%; cached=21% [t=00:03:15.089769][f=0008063] [Game::KillSimulation][4] [t=00:03:15.155902][f=0008063] [CommonDefHandler::KillStatic] 2155 sound-set data items added [t=00:03:15.155922][f=0008063] [Game::~CGame][2] [t=00:03:15.155928][f=0008063] [Game::~CGame][3] [t=00:03:15.156073][f=0008063] [SpringApp::Kill][3] [t=00:03:15.156102][f=0008063] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 88448 bytes sent 90319 bytes recv'd [t=00:03:15.169340][f=0008063] Kill: client disconnecting... [t=00:03:17.172215][f=0008063] CloseConnection: client connection closed [t=00:03:17.172267][f=0008063] [SpringApp::Kill][4] font=000001da4b198980 [t=00:03:17.175634][f=0008063] [SpringApp::Kill][5] [t=00:03:17.180136][f=0008063] [SpringApp::Kill][6] [t=00:03:17.180172] [SpringApp::Kill][7] [t=00:03:17.181718] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.181728] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:17.181735] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:17.181744] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:17.181750] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:17.181756] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.181763] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152} [t=00:03:17.181771] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26592, 1048576, 1048576}, EBO = {39888, 2097152, 2097152} [t=00:03:17.181776] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:17.181783] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.181790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.181796] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:17.181802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152} [t=00:03:17.344533] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:17.344547] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:17.344551] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:17.344554] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:17.347499] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>] [t=00:03:17.347511] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=0)] #archives[section]=1 #files[section]=8095 [t=00:03:17.347526] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (000001da68c03720) [t=00:03:17.347651] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=1734ms [t=00:03:17.347666] file="sounds/music/peace/far beyond the stars.ogg" indx=6261 inflSize=6427kb readTime=30ms [t=00:03:17.347672] file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=25ms [t=00:03:17.347682] file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=22ms [t=00:03:17.347687] file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=21ms [t=00:03:17.347691] file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=20ms [t=00:03:17.347696] file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=20ms [t=00:03:17.347700] file="sounds/music/war/yin & yang.ogg" indx=6277 inflSize=4395kb readTime=19ms [t=00:03:17.347705] file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=18ms [t=00:03:17.347710] file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=17ms [t=00:03:17.347715] file="unittextures/zeppelin_1.dds" indx=8073 inflSize=4096kb readTime=16ms [t=00:03:17.350870] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=1)] #archives[section]=1 #files[section]=92 [t=00:03:17.350881] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7 (000001da683c0d90) [t=00:03:17.353970] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=2)] #archives[section]=3 #files[section]=328 [t=00:03:17.353980] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001da6832eff0) [t=00:03:17.354025] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001da6832e910) [t=00:03:17.354070] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001da6832e650) [t=00:03:17.354158] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:17.354164] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:17.354170] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:17.354175] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:17.354181] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:17.354186] [VFS] [SpringVFS::DeleteArchives<this=000001da682ecc60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:17.354337] [SpringApp::Kill][8] [t=00:03:17.354342] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:17.354346] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7780b8f10 (joinable=1) [t=00:03:17.354350] [WatchDog::Uninstall][2] [t=00:03:17.390320] [WatchDog::Uninstall][3] [t=00:03:17.390332] [SpringApp::Kill][9]
infolog_full.txt (truncated):