ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106872

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.002642] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.002653] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.004686] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.004726] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.045558] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.045584] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.045594]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.045603]   
[t=00:00:00.045606]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.045612]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.045615]   Use "none" to disable the default log sections.
[t=00:00:00.045618] ============== </Log Sections> ==============

[t=00:00:00.045623] ============== <User Config> ==============
[t=00:00:00.045684]   AllowDeferredMapRendering = 1
[t=00:00:00.045688]   AllowDeferredModelRendering = 1
[t=00:00:00.045691]   AnimationMT = 0
[t=00:00:00.045694]   BumpWaterAnisotropy = 2
[t=00:00:00.045697]   BumpWaterBlurReflection = 1
[t=00:00:00.045700]   BumpWaterDepthBits = 32
[t=00:00:00.045703]   BumpWaterReflection = 2
[t=00:00:00.045706]   BumpWaterRefraction = 2
[t=00:00:00.045709]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.045712]   CamFreeScrollSpeed = 50
[t=00:00:00.045717]   CamMode = 1
[t=00:00:00.045720]   CubeTexSizeReflection = 1024
[t=00:00:00.045723]   CubeTexSizeSpecular = 1024
[t=00:00:00.045726]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.045729]   EdgeMoveDynamic = 0
[t=00:00:00.045732]   EdgeMoveWidth = 0.003
[t=00:00:00.045735]   FPSFOV = 90
[t=00:00:00.045737]   FPSScrollSpeed = 50
[t=00:00:00.045740]   FontSize = 18
[t=00:00:00.045743]   GrassDetail = 0
[t=00:00:00.045746]   GroundDecals = 10
[t=00:00:00.045749]   GroundDetail = 180
[t=00:00:00.045753]   HangTimeout = 30
[t=00:00:00.045755]   HardwareCursor = 1
[t=00:00:00.045758]   InitialNetworkTimeout = 0
[t=00:00:00.045762]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.045764]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.045767]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.045772]   LinkOutgoingBandwidth = 131072
[t=00:00:00.045777]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.045780]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.045783]   MSAALevel = 8
[t=00:00:00.045787]   MaxParticles = 50000
[t=00:00:00.045790]   MaxSounds = 32
[t=00:00:00.045793]   MaximumTransmissionUnit = 0
[t=00:00:00.045796]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.045799]   MiniMapMarker = 0
[t=00:00:00.045802]   MouseDragScrollThreshold = 0
[t=00:00:00.045805]   NetworkLossFactor = 1
[t=00:00:00.045808]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.045812]   OverheadScrollSpeed = 50
[t=00:00:00.045815]   ReconnectTimeout = 0
[t=00:00:00.045818]   RotOverheadScrollSpeed = 50
[t=00:00:00.045822]   RotateLogFiles = 1
[t=00:00:00.045825]   ShadowMapSize = 16384
[t=00:00:00.045828]   Shadows = 1
[t=00:00:00.045830]   ShowClock = 0
[t=00:00:00.045833]   SoftParticles = 2
[t=00:00:00.045836]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.045839]   UnitIconDist = 151
[t=00:00:00.045842]   UpdateBoundingVolumeMT = 0
[t=00:00:00.045845]   UpdateWeaponVectorsMT = 0
[t=00:00:00.045848]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.045851]   UseLuaMemPools = 0
[t=00:00:00.045867]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.045870]   VFSCacheArchiveFiles = 0
[t=00:00:00.045873]   VSync = 0
[t=00:00:00.045876]   Water = 4
[t=00:00:00.045878]   XResolution = 2560
[t=00:00:00.045881]   YResolution = 1440
[t=00:00:00.045884]   snd_volmaster = 9
[t=00:00:00.045890] ============== </User Config> ==============

[t=00:00:00.045893] ============== <User System> ==============
[t=00:00:00.045896]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.045903]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.045908]        Compiler Version: gcc-13.2.0
[t=00:00:00.045932]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.045961]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.045965]        Binary Word Size: 64-bit (native)
[t=00:00:00.045968]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.045979]      Physical CPU Cores: 8
[t=00:00:00.045985]       Logical CPU Cores: 16
[t=00:00:00.045992] ============== </User System> ==============

[t=00:00:00.046086] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.046089]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.046092]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.046095]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.046097]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.046609] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046615] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.049611] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.051715]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.051720]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.051724]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.051727]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.051730]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.051734]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.051736]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.051740]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.051746]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.051750]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.051753]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.051756]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.051760]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.051765]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.051768]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.051771]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.051774]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.051777]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.051780]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.051784]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.051787]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.051790]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.051792]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.051795]         [42] 800x600x24bpp@60Hz
[t=00:00:00.051798]         [43] 720x576x24bpp@50Hz
[t=00:00:00.051801]         [44] 720x480x24bpp@60Hz
[t=00:00:00.051804]         [46] 640x480x24bpp@60Hz
[t=00:00:00.235716] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.236448] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.236457] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.254574] [GR::LogVersionInfo]
[t=00:00:00.254583]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.254587]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.254590]     GL vendor   : NVIDIA Corporation
[t=00:00:00.254593]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.254604]     GLSL version: 4.60 NVIDIA
[t=00:00:00.254607]     GLEW version: 2.1.0
[t=00:00:00.254610]     GPU memory  : 16376MB (total) / 12659MB (available)
[t=00:00:00.254618]     SDL swap-int: 1
[t=00:00:00.254621]     SDL driver  : windows
[t=00:00:00.254623]     
[t=00:00:00.254625]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.254628]     GLSL shader support       : 1
[t=00:00:00.254631]     GL4 support               : 1
[t=00:00:00.254633]     FBO extension support     : 1
[t=00:00:00.254646]     NVX GPU mem-info support  : 1
[t=00:00:00.254650]     ATI GPU mem-info support  : 0
[t=00:00:00.254657]     Texture clamping to edge  : 1
[t=00:00:00.254665]     NPOT-texture support      : 1 (1)
[t=00:00:00.254669]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.254673]     texture query-LOD support : 1 (1)
[t=00:00:00.254687]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.254690]     Z-buffer depth            : 32 (-)
[t=00:00:00.254697]     primitive-restart support : 1 (1)
[t=00:00:00.254700]     clip-space control support: 1 (1)
[t=00:00:00.254711]     seamless cube-map support : 1 (1)
[t=00:00:00.254715]     frag-depth layout support : 1 (1)
[t=00:00:00.254718]     persistent maps support   : 1 (1)
[t=00:00:00.254721]     explicit attribs location : 1 (1)
[t=00:00:00.254725]     multi draw indirect       : 1 (-)
[t=00:00:00.254729]     array textures            : 1 (-)
[t=00:00:00.254732]     buffer copy support       : 1 (-)
[t=00:00:00.254737]     indirect draw             : 1 (-)
[t=00:00:00.254740]     base instance             : 1 (-)
[t=00:00:00.254742]     
[t=00:00:00.254747]     max. FBO samples              : 32
[t=00:00:00.254750]     max. FS/program texture slots : 32/192
[t=00:00:00.254753]     max. texture size             : 32768
[t=00:00:00.254758]     max. texture anisotropy level : 16.000000
[t=00:00:00.254761]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.254763]     max. draw-buffers             : 8
[t=00:00:00.254766]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.254770]     max. uniform buffer-bindings  : 84
[t=00:00:00.254774]     max. uniform block-size       : 64KB
[t=00:00:00.254777]     max. storage buffer-bindings  : 96
[t=00:00:00.254780]     max. storage block-size       : 2047MB
[t=00:00:00.254783]     
[t=00:00:00.254785]     enable AMD-hacks : 0
[t=00:00:00.254788]     compress MIP-maps: 0
[t=00:00:00.254821]     Number of compressed texture formats: 23
[t=00:00:00.254835]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.254852] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.254991] [GR::UpdateGLConfigs]
[t=00:00:00.255018] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.255022] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.255278] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.255285] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.255289] [GR::InitGLState]
[t=00:00:00.255317] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.332811] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.334363] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.334667] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.337576] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.337589] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.337810] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.338776] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.338783] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.338803] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.338832] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.348260] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.348423] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.348752] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.348913] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.355181] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.355191] [VFS] [SpringVFS::ReserveArchives<this=000001e21d3f3b10>]
[t=00:00:00.355268] [VFS] [SpringVFS::AddArchive<this=000001e21d3f3b10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.356370] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e21d3f3b10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.356375] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.432964] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.433166] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.433301] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.433338] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.433391] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.433442] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.433462] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.433600] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.434213] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.434432] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.434676][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.434722][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.434797][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.434816][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.434820][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.434842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.437779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.437791][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.437803][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.437808][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.437812][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.437817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.488551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.489826][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e2607406a0(default) context=000001e260556fc0  numChannels=2 frameSize=8
[t=00:00:00.489839][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.489844][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.489848][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.489852][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.489899][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.489916][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.489926][f=-000001] [Sound]   Devices:
[t=00:00:00.491396][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.491406][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.491410][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.491414][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.491428][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.491432][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.491941][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.491951][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.534750][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64469 MB
[t=00:00:00.535828][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.541092][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485
[t=00:00:00.541874][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name Tommyknocker
[t=00:00:00.717410][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0)
[t=00:00:00.717761][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e21d3f3b10>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:00.724771][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e21d3f3b10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.724929][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.725224][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e21d3f3b10>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.730281][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e21d3f3b10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.730386][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e21d3f3b10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.449033][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:02.449152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.449195][f=-000001] Warning: [PreGame::GameDataReceived] Archive Copper Hill v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.449672][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.449721][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.449751][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.449771][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.669984][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:11.670098][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:11.684042][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:00:11.684314][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:11.684412][f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[t=00:00:11.684573][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:11.685994][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:11.689653][f=-000001] selectedUnitsShader GL4,  recompiled in , 1, ms at, 0, success, true
[t=00:00:11.689978][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:11.691261][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:11.691434][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:00:11.691541][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:11.691641][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:11.691742][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:11.691834][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:11.691954][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:11.692618][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:11.692700][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:11.693759][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:11.694091][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:11.694182][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.694333][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.694422][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.694505][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.694588][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.694729][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.695148][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.695521][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.704606][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.704781][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:11.704902][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:11.705139][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:11.705316][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.713241][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.713453][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.713578][f=-000001] EndGame Graph disabled
[t=00:00:11.724326][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.724520][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.724651][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.725342][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.735559][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.735915][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.736024][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.736126][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.739387][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.739586][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.739721][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.739848][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.739944][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.740038][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:11.742694][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.742854][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.742962][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.743178][f=-000001] Input grabbing is enabled!
[t=00:00:11.743186][f=-000001] Input grabbing is enabled!
[t=00:00:11.743228][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.743355][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.743505][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.743631][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.743849][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.743934][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.744053][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.744213][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.744308][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.744409][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.744532][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.744692][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.744853][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.744965][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.745116][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.745218][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.745310][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.745457][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.745563][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.745661][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.745819][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.755031][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.755251][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.755349][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.756253][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.756506][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.756622][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.756824][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.756936][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:11.757046][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.757190][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.757291][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.757921][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.758017][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.758119][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:11.758209][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.758320][f=-000001] Initialize
[t=00:00:11.758384][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.758500][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:11.758982][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.759303][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.759392][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.759604][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.759702][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.759951][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.819780][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.820111][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.820426][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.820544][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.832443][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.832716][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.832817][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.838092][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.838941][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.839166][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.839270][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.839396][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.839531][f=-000001] IsIsland, <function>, false
[t=00:00:11.845925][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:11.846108][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:11.846115][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:11.846120][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.846153][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.846252][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.846381][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.846490][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.847133][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.847235][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.847358][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.847463][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.847637][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.847741][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.847846][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.847945][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.848055][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.848146][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.852645][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.852986][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.853135][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.853294][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.860332][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.860703][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.873580][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.873996][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.874211][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.875132][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.875373][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.877197][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.877427][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.877572][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:11.877999][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.878276][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.878749][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.879007][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.879115][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.882918][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.883847][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.885330][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.885483][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.885613][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.886853][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.921911][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.922451][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.922589][f=-000001] SetSunLighting
[t=00:00:11.922906][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.927667][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.928428][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.929256][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.929380][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.929486][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.929493][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.931078][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.931271][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.931375][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.933295][f=-000001] Writing last game win data
[t=00:00:11.935862][f=-000001] LuaUI v0.3
[t=00:00:12.004712][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.037305][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.037326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.037556][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.037562][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:12.043024][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11621, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949361}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0128}
[t=00:00:12.394827][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.577922][f=-000001] GameID: 23d25866399912dc3908a400b5936665
[t=00:00:12.578181][f=-000001] Connection attempt from Tommyknocker
[t=00:00:12.578186][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.578274][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.578291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:12.578305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.578313][f=-000001] > <Tommyknocker>!exit
[t=00:00:12.578319][f=-000001] > exiting game
[t=00:00:12.578322][f=-000001] Server shutdown
[t=00:00:12.578482][f=-000001] Submitting stats
[t=00:00:12.579434][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:12.633915][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.406229][f=-000001] <autoquit> Autoquit canceled.
[t=00:00:19.068320][f=-000001] [QuitAction] user exited to system
[t=00:00:24.170280][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:24.170293][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:24.182655][f=-000001]  [async=0] threads=8 tasks=1848 {sum,avg}{exec,wait}time={{562.011, 0.304}, {1395.277, 0.755}}ms
[t=00:00:24.182669][f=-000001]      thread=1 tasks=264 {sum,min,max,avg}{exec,wait}time={{86.178, 0.000, 24.760, 0.326}, {156.132, 0.000, 6.407, 0.591}}ms
[t=00:00:24.182689][f=-000001]      thread=2 tasks=264 {sum,min,max,avg}{exec,wait}time={{77.220, 0.000, 22.397, 0.293}, {187.897, 0.000, 5.567, 0.712}}ms
[t=00:00:24.182697][f=-000001]      thread=3 tasks=264 {sum,min,max,avg}{exec,wait}time={{80.884, 0.000, 24.184, 0.306}, {192.403, 0.000, 5.664, 0.729}}ms
[t=00:00:24.182703][f=-000001]      thread=4 tasks=264 {sum,min,max,avg}{exec,wait}time={{78.665, 0.000, 23.880, 0.298}, {185.020, 0.000, 5.561, 0.701}}ms
[t=00:00:24.182710][f=-000001]      thread=5 tasks=264 {sum,min,max,avg}{exec,wait}time={{78.973, 0.000, 21.626, 0.299}, {191.484, 0.000, 6.411, 0.725}}ms
[t=00:00:24.182716][f=-000001]      thread=6 tasks=264 {sum,min,max,avg}{exec,wait}time={{81.623, 0.000, 24.023, 0.309}, {172.662, 0.000, 5.562, 0.654}}ms
[t=00:00:24.182722][f=-000001]      thread=7 tasks=264 {sum,min,max,avg}{exec,wait}time={{78.467, 0.000, 24.229, 0.297}, {309.679, 0.000, 8.940, 1.173}}ms
[t=00:00:24.182729][f=-000001]  [async=1] threads=8 tasks=1867 {sum,avg}{exec,wait}time={{31522.008, 16.884}, {3901068.250, 2089.485}}ms
[t=00:00:24.182739][f=-000001]      thread=1 tasks=266 {sum,min,max,avg}{exec,wait}time={{4478.552, 0.000, 1568.457, 16.837}, {550834.562, 1.011, 2850.783, 2070.807}}ms
[t=00:00:24.182778][f=-000001]      thread=2 tasks=267 {sum,min,max,avg}{exec,wait}time={{4491.292, 0.000, 1567.150, 16.821}, {558086.938, 0.102, 2894.066, 2090.213}}ms
[t=00:00:24.182786][f=-000001]      thread=3 tasks=267 {sum,min,max,avg}{exec,wait}time={{4550.280, 0.000, 1564.308, 17.042}, {559161.250, 0.150, 2899.284, 2094.237}}ms
[t=00:00:24.182795][f=-000001]      thread=4 tasks=267 {sum,min,max,avg}{exec,wait}time={{4552.574, 0.000, 1570.604, 17.051}, {556792.438, 0.157, 2894.158, 2085.365}}ms
[t=00:00:24.182802][f=-000001]      thread=5 tasks=266 {sum,min,max,avg}{exec,wait}time={{4485.818, 0.000, 1564.717, 16.864}, {561541.000, 0.238, 2893.864, 2111.056}}ms
[t=00:00:24.182810][f=-000001]      thread=6 tasks=267 {sum,min,max,avg}{exec,wait}time={{4499.967, 0.000, 1567.144, 16.854}, {562381.812, 0.254, 2904.328, 2106.299}}ms
[t=00:00:24.182822][f=-000001]      thread=7 tasks=267 {sum,min,max,avg}{exec,wait}time={{4463.523, 0.000, 1584.972, 16.717}, {552270.250, 0.377, 2844.146, 2068.428}}ms
[t=00:00:24.182827][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:24.182831][f=-000001] [SpringApp::Kill][2]
[t=00:00:24.183087][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:24.183094][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e36e3ca800
[t=00:00:24.183125][f=-000001] Start widgetHandler:Shutdown
[t=00:00:24.184647][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:24.189574][f=-000001] Writing last game win data
[t=00:00:24.192245][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:24.192255][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:24.192288][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:24.192297][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:24.192307][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:24.193054][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:24.193147][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:24.193704][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:24.246600][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:24.246612][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:24.272144][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:24.272158][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:24.272986][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:24.273004][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:24.273019][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:24.273027][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:24.273078][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:24.273086][f=-000001] Shutdown Widget - HealthBars
[t=00:00:24.273744][f=-000001] Shutdown Widget - Noises
[t=00:00:24.273752][f=-000001] Shutdown Widget - BuildETA
[t=00:00:24.273760][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:24.273775][f=-000001] Shutdown Widget - Win Counter
[t=00:00:24.273786][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:24.273793][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:24.273799][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:24.273805][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:24.273916][f=-000001] Shutdown Widget - CameraShake
[t=00:00:24.273923][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:24.273960][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:24.273972][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:24.273980][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:24.273992][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:24.273999][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:24.274005][f=-000001] Shutdown Widget - Context Menu
[t=00:00:24.274010][f=-000001] Shutdown Widget - Darkening
[t=00:00:24.274020][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:24.274029][f=-000001] Shutdown Widget - Grab Input
[t=00:00:24.274115][f=-000001] Input grabbing is disabled!
[t=00:00:24.274121][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:24.274129][f=-000001] Shutdown Widget - Transport AI
[t=00:00:24.274136][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:24.274143][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:24.274149][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:24.274156][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:24.274190][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:24.274199][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:24.274206][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:24.274212][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:24.274251][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:24.274258][f=-000001] Shutdown Widget - Map Draw Blocker
[t=00:00:24.274269][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:24.274277][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:24.280585][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:24.280598][f=-000001] Shutdown Widget - Selection Send
[t=00:00:24.280606][f=-000001] Shutdown Widget - LupsManager
[t=00:00:24.280617][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:24.280816][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:24.280824][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:24.282887][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:24.282899][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:24.282913][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:24.282920][f=-000001] Shutdown Widget - Lups
[t=00:00:24.283145][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:24.283215][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:24.283226][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:24.283242][f=-000001] Shutdown Widget - Select Keys
[t=00:00:24.283255][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:24.283265][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:24.283295][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:24.283404][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:24.283782][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:24.283911][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:24.283925][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:24.283931][f=-000001] End widgetHandler:Shutdown
[t=00:00:24.334743][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3353973, 0.0} allocedSize{int+, int-, ext}={0, 0, 844069425}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0197}
[t=00:00:24.336319][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001e36d4b1920
[t=00:00:24.339193][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.339230][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.339246][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e20d4c4500
[t=00:00:24.339268][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:24.339274][f=-000001] Shutdown - StartSetup
[t=00:00:24.339280][f=-000001] Shutdown - UnitMorph
[t=00:00:24.339289][f=-000001] Shutdown - CAI
[t=00:00:24.339294][f=-000001] Shutdown - Carrier Drones
[t=00:00:24.339301][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:24.339308][f=-000001] Shutdown - Modular Comm Info
[t=00:00:24.339313][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:24.339319][f=-000001] Shutdown - UnitCloakShield
[t=00:00:24.339326][f=-000001] Shutdown - Starlight Handler
[t=00:00:24.339330][f=-000001] End gadgetHandler:Shutdown
[t=00:00:24.346898][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:24.346926][f=-000001] Shutdown - Teleport Throw
[t=00:00:24.346935][f=-000001] Shutdown - UnitMorph
[t=00:00:24.346946][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:24.347022][f=-000001] Shutdown - Missile fired callins
[t=00:00:24.347030][f=-000001] Shutdown - Modular Comm Info
[t=00:00:24.347036][f=-000001] Shutdown - Retreat Command
[t=00:00:24.347044][f=-000001] Shutdown - Shockwaves
[t=00:00:24.347050][f=-000001] Shutdown - Unit tint API
[t=00:00:24.347062][f=-000001] Shutdown - Unit glow API
[t=00:00:24.347075][f=-000001] Shutdown - UnitCloakShield
[t=00:00:24.347089][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:24.347094][f=-000001] Shutdown - Lups
[t=00:00:24.347294][f=-000001] Shutdown - Lups Shield
[t=00:00:24.347302][f=-000001] End gadgetHandler:Shutdown
[t=00:00:24.352745][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.353164][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.353192][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:24.353196][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:24.359363][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-30_19-23-18-122_Copper Hill v1_105.1.1-2457-g8095d30 BAR105.sdfz" (11971 bytes)
[t=00:00:24.359416][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:24.362502][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:24.362515][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:24.362579][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e260556fc0 dev=000001e2607406a0
[t=00:00:24.362647][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e260556fc0 dev=000001e2607406a0
[t=00:00:24.362652][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e260556fc0)]
[t=00:00:24.363180][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e2607406a0)]
[t=00:00:24.363214][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:24.389500][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:24.389955][f=-000001] [Game::~CGame][1]
[t=00:00:24.389976][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:24.389981][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:24.389986][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:24.389990][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:24.389995][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:24.390000][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:24.390068][f=-000001] [Game::KillMisc][1]
[t=00:00:24.390084][f=-000001] [Game::KillMisc][2]
[t=00:00:24.390203][f=-000001] [Game::KillMisc][3]
[t=00:00:24.390267][f=-000001] [Game::KillRendering][1]
[t=00:00:24.391941][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:24.427611][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:24.427625][f=-000001] [S3OParser::Kill] allocated 5541 pieces
[t=00:00:24.427837][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:24.462158][f=-000001] [Game::KillInterface][1]
[t=00:00:24.462558][f=-000001] [Game::KillInterface][2]
[t=00:00:24.462770][f=-000001] [Game::KillSimulation][1]
[t=00:00:24.462809][f=-000001] [Game::KillSimulation][2]
[t=00:00:24.475709][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/5379
[t=00:00:24.475721][f=-000001] [Game::KillSimulation][3]
[t=00:00:24.478126][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.478250][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.478301][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.478314][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.478733][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:24.480711][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:24.485046][f=-000001] [Game::KillSimulation][4]
[t=00:00:24.533717][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:24.533745][f=-000001] [Game::~CGame][2]
[t=00:00:24.533750][f=-000001] [Game::~CGame][3]
[t=00:00:24.533764][f=-000001] [SpringApp::Kill][3]
[t=00:00:24.533786][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13605 bytes sent   in 110 packets (123.682 bytes/packet)
    56192 bytes recv'd in 110 packets (510.836 bytes/packet)
    {0.015x, 0.012x} relative protocol overhead {up, down}
    206 incoming chunks dropped, 62 outgoing chunks resent
    19 incoming chunks processed

[t=00:00:24.533877][f=-000001] [SpringApp::Kill][4] font=000001e21d272880
[t=00:00:24.535032][f=-000001] [SpringApp::Kill][5]
[t=00:00:24.537499][f=-000001] [SpringApp::Kill][6]
[t=00:00:24.537508] [SpringApp::Kill][7]
[t=00:00:24.537529] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.537535] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:24.537550] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:24.537555] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.537562] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:24.537569] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.537574] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.537579] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.537586] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:24.537591] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.537596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.537602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:24.537607] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:24.656387] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:24.656397] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:24.656401] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:24.656404] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8485
[t=00:00:24.656407] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:24.659979] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>]
[t=00:00:24.659986] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:24.659991] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001e26053d270)
[t=00:00:24.660055] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1253ms
[t=00:00:24.660065]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=19ms
[t=00:00:24.660069]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:00:24.660073]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:00:24.660077]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:00:24.660082]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:00:24.660086]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:00:24.660090]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=15ms
[t=00:00:24.660093]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=15ms
[t=00:00:24.660097]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:00:24.660101]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=13ms
[t=00:00:24.660591] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=1)] #archives[section]=1 #files[section]=59
[t=00:00:24.660597] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (000001e26054dd60)
[t=00:00:24.667107] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:24.667117] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e260626f10)
[t=00:00:24.667146] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e260626e60)
[t=00:00:24.667172] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e260626570)
[t=00:00:24.667719] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:24.667727] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:24.667731] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:24.667735] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:24.667740] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:24.667745] [VFS] [SpringVFS::DeleteArchives<this=000001e21d3f3b10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:24.667835] [SpringApp::Kill][8]
[t=00:00:24.667839] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:24.667843] [WatchDog::Uninstall][1] hangDetectorThread=00007ff782327430 (joinable=1)
[t=00:00:24.667846] [WatchDog::Uninstall][2]
[t=00:00:25.057652] [WatchDog::Uninstall][3]
[t=00:00:25.057661] [SpringApp::Kill][9]