ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106873

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.012495] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.012509] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.014531] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014574] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.034615] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.034640] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.034651]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.034659]   
[t=00:00:00.034662]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.034665]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.034669]   Use "none" to disable the default log sections.
[t=00:00:00.034672] ============== </Log Sections> ==============

[t=00:00:00.034677] ============== <User Config> ==============
[t=00:00:00.034737]   AllowDeferredMapRendering = 1
[t=00:00:00.034750]   AllowDeferredModelRendering = 1
[t=00:00:00.034754]   AnimationMT = 0
[t=00:00:00.034758]   BumpWaterAnisotropy = 2
[t=00:00:00.034761]   BumpWaterBlurReflection = 1
[t=00:00:00.034764]   BumpWaterDepthBits = 32
[t=00:00:00.034767]   BumpWaterReflection = 2
[t=00:00:00.034770]   BumpWaterRefraction = 2
[t=00:00:00.034773]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.034776]   CamFreeScrollSpeed = 50
[t=00:00:00.034783]   CamMode = 1
[t=00:00:00.034787]   CubeTexSizeReflection = 1024
[t=00:00:00.034790]   CubeTexSizeSpecular = 1024
[t=00:00:00.034793]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.034797]   EdgeMoveDynamic = 0
[t=00:00:00.034799]   EdgeMoveWidth = 0.003
[t=00:00:00.034802]   FPSFOV = 90
[t=00:00:00.034807]   FPSScrollSpeed = 50
[t=00:00:00.034810]   FontSize = 18
[t=00:00:00.034813]   GrassDetail = 0
[t=00:00:00.034816]   GroundDecals = 10
[t=00:00:00.034820]   GroundDetail = 180
[t=00:00:00.034828]   HangTimeout = 30
[t=00:00:00.034831]   HardwareCursor = 1
[t=00:00:00.034834]   InitialNetworkTimeout = 0
[t=00:00:00.034837]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.034840]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.034843]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.034846]   LinkOutgoingBandwidth = 131072
[t=00:00:00.034850]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.034853]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.034856]   MSAALevel = 8
[t=00:00:00.034860]   MaxParticles = 50000
[t=00:00:00.034864]   MaxSounds = 32
[t=00:00:00.034867]   MaximumTransmissionUnit = 0
[t=00:00:00.034870]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.034873]   MiniMapMarker = 0
[t=00:00:00.034876]   MouseDragScrollThreshold = 0
[t=00:00:00.034879]   NetworkLossFactor = 1
[t=00:00:00.034882]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.034886]   OverheadScrollSpeed = 50
[t=00:00:00.034889]   ReconnectTimeout = 0
[t=00:00:00.034892]   RotOverheadScrollSpeed = 50
[t=00:00:00.034897]   RotateLogFiles = 1
[t=00:00:00.034899]   ShadowMapSize = 16384
[t=00:00:00.034903]   Shadows = 1
[t=00:00:00.034905]   ShowClock = 0
[t=00:00:00.034908]   SoftParticles = 2
[t=00:00:00.034911]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.034915]   UnitIconDist = 151
[t=00:00:00.034918]   UpdateBoundingVolumeMT = 0
[t=00:00:00.034921]   UpdateWeaponVectorsMT = 0
[t=00:00:00.034924]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.034928]   UseLuaMemPools = 0
[t=00:00:00.034951]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.034954]   VFSCacheArchiveFiles = 0
[t=00:00:00.034957]   VSync = 0
[t=00:00:00.034960]   Water = 4
[t=00:00:00.034963]   XResolution = 2560
[t=00:00:00.034966]   YResolution = 1440
[t=00:00:00.034969]   snd_volmaster = 9
[t=00:00:00.034976] ============== </User Config> ==============

[t=00:00:00.034980] ============== <User System> ==============
[t=00:00:00.034983]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.034991]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.034998]        Compiler Version: gcc-13.2.0
[t=00:00:00.035024]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.035050]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.035054]        Binary Word Size: 64-bit (native)
[t=00:00:00.035057]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.035061]      Physical CPU Cores: 8
[t=00:00:00.035064]       Logical CPU Cores: 16
[t=00:00:00.035068] ============== </User System> ==============

[t=00:00:00.035166] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.035169]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.035172]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.035174]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.035177]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.035683] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.035690] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038625] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.040565]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.040570]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.040573]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.040577]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.040580]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.040584]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.040587]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.040590]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.040596]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.040603]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.040606]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.040609]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.040612]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.040615]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.040618]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.040620]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.040623]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.040627]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.040630]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.040635]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.040638]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.040641]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.040643]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.040646]         [42] 800x600x24bpp@60Hz
[t=00:00:00.040650]         [43] 720x576x24bpp@50Hz
[t=00:00:00.040652]         [44] 720x480x24bpp@60Hz
[t=00:00:00.040655]         [46] 640x480x24bpp@60Hz
[t=00:00:00.212266] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.212507] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.212516] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.247510] [GR::LogVersionInfo]
[t=00:00:00.247519]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.247523]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.247526]     GL vendor   : NVIDIA Corporation
[t=00:00:00.247529]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.247539]     GLSL version: 4.60 NVIDIA
[t=00:00:00.247542]     GLEW version: 2.1.0
[t=00:00:00.247545]     GPU memory  : 16376MB (total) / 12587MB (available)
[t=00:00:00.247555]     SDL swap-int: 1
[t=00:00:00.247558]     SDL driver  : windows
[t=00:00:00.247561]     
[t=00:00:00.247563]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.247566]     GLSL shader support       : 1
[t=00:00:00.247569]     GL4 support               : 1
[t=00:00:00.247572]     FBO extension support     : 1
[t=00:00:00.247587]     NVX GPU mem-info support  : 1
[t=00:00:00.247591]     ATI GPU mem-info support  : 0
[t=00:00:00.247599]     Texture clamping to edge  : 1
[t=00:00:00.247604]     NPOT-texture support      : 1 (1)
[t=00:00:00.247609]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.247613]     texture query-LOD support : 1 (1)
[t=00:00:00.247616]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.247619]     Z-buffer depth            : 32 (-)
[t=00:00:00.247625]     primitive-restart support : 1 (1)
[t=00:00:00.247629]     clip-space control support: 1 (1)
[t=00:00:00.247635]     seamless cube-map support : 1 (1)
[t=00:00:00.247638]     frag-depth layout support : 1 (1)
[t=00:00:00.247641]     persistent maps support   : 1 (1)
[t=00:00:00.247644]     explicit attribs location : 1 (1)
[t=00:00:00.247648]     multi draw indirect       : 1 (-)
[t=00:00:00.247651]     array textures            : 1 (-)
[t=00:00:00.247655]     buffer copy support       : 1 (-)
[t=00:00:00.247658]     indirect draw             : 1 (-)
[t=00:00:00.247661]     base instance             : 1 (-)
[t=00:00:00.247663]     
[t=00:00:00.247667]     max. FBO samples              : 32
[t=00:00:00.247670]     max. FS/program texture slots : 32/192
[t=00:00:00.247673]     max. texture size             : 32768
[t=00:00:00.247679]     max. texture anisotropy level : 16.000000
[t=00:00:00.247682]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.247685]     max. draw-buffers             : 8
[t=00:00:00.247688]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.247692]     max. uniform buffer-bindings  : 84
[t=00:00:00.247696]     max. uniform block-size       : 64KB
[t=00:00:00.247699]     max. storage buffer-bindings  : 96
[t=00:00:00.247701]     max. storage block-size       : 2047MB
[t=00:00:00.247704]     
[t=00:00:00.247706]     enable AMD-hacks : 0
[t=00:00:00.247709]     compress MIP-maps: 0
[t=00:00:00.247751]     Number of compressed texture formats: 23
[t=00:00:00.247772]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.247791] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.247950] [GR::UpdateGLConfigs]
[t=00:00:00.247979] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.247985] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.248222] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.248228] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.248231] [GR::InitGLState]
[t=00:00:00.248259] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.329064] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.330462] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.330755] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.333639] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.333652] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.333877] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.334771] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.334778] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.334800] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.334825] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.344381] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.344573] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.344872] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.344952] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.351809] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.351819] [VFS] [SpringVFS::ReserveArchives<this=0000019d4f7eb2f0>]
[t=00:00:00.351889] [VFS] [SpringVFS::AddArchive<this=0000019d4f7eb2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.352956] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019d4f7eb2f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.352961] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.428105] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.428348] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.428408] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.428441] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.428631] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.428736] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.428842] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.428950] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.430046] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.430070] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.430342][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.430384][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.430475][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.430501][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.430509][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.430537][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.433716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.433726][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.433739][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.433744][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.433748][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.433753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.485962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.487142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019d730e6940(default) context=0000019d72f24ab0  numChannels=2 frameSize=8
[t=00:00:00.487153][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.487158][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.487162][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.487167][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.487211][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.487227][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.487237][f=-000001] [Sound]   Devices:
[t=00:00:00.488585][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.488593][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.488598][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.488602][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.488615][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.488619][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.489076][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.489084][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.530597][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64469 MB
[t=00:00:00.531607][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.532638][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485
[t=00:00:00.533337][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name Tommyknocker
[t=00:00:00.709999][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0)
[t=00:00:00.710345][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019d4f7eb2f0>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:00.710547][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019d4f7eb2f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.710666][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.710937][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019d4f7eb2f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.716356][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019d4f7eb2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.716464][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019d4f7eb2f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.717642][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:00.717691][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.717729][f=-000001] Warning: [PreGame::GameDataReceived] Archive Copper Hill v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.718146][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.718249][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.718281][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.718324][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.937159][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:09.937600][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:09.938117][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:09.938243][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:09.938345][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:09.938441][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:09.938534][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:09.938642][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:09.938736][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:09.939217][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.939549][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:09.939647][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.939882][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.944680][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.944878][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.944996][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.956308][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.956501][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.956856][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.957023][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.022644][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.023089][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.023194][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.023848][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.023952][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.024039][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.024229][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.024338][f=-000001] IsIsland, <function>, false
[t=00:00:10.033319][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:10.034205][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.034343][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.034492][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.034681][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.034787][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.034887][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.034982][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.035088][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.035216][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.035310][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.035439][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:10.035445][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:10.035450][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.035484][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.035582][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.035691][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.035788][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.035920][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.036100][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.039054][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.039214][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.054478][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.054825][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.058158][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.058507][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.058768][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.059727][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.059880][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.060019][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:10.060483][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.060761][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.062641][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.062940][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.063409][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.063679][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.063780][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.063883][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.065468][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.066280][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.070035][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.070184][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.071555][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.100457][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.101007][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.101145][f=-000001] SetSunLighting
[t=00:00:10.101456][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.101569][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.102413][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.102598][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.104257][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.104440][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.104447][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.104543][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.105073][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.110347][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.112257][f=-000001] Writing last game win data
[t=00:00:10.114995][f=-000001] LuaUI v0.3
[t=00:00:10.185592][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.230656][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.230678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.230914][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.230930][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:10.246914][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:10.253089][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:10.253287][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:10.253301][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:10.253467][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:10.253473][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:10.255430][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:10.257913][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:10.257923][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 194.39
[t=00:00:10.257936][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 617.98
[t=00:00:10.257945][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:10.257953][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.257965][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.257974][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:10.257981][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:10.259844][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.64% of the map. (used by 356 unit-defs)
[t=00:00:10.259871][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:10.261769][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.64% of the map. (used by 32 unit-defs)
[t=00:00:10.263821][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.64% of the map. (used by 5 unit-defs)
[t=00:00:10.265715][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.267585][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:10.269361][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.271035][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.02% of the map. (used by 13 unit-defs)
[t=00:00:10.272933][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.64% of the map. (used by 3 unit-defs)
[t=00:00:10.272970][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:10.274576][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 81.02% of the map. (used by 21 unit-defs)
[t=00:00:10.299444][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Copper_Hill_v1.json)
[t=00:00:10.305709][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:10.307239][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:10.312350][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:10.317823][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:10.323689][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:10.344174][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:10.350679][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:10.363891][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:10.364120][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.364127][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 133ms
[t=00:00:10.369398][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11621, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949362}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0120}
[t=00:00:10.792473][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.950065][f=-000001] GameID: 42d25866ba44f650802e89192a871d96
[t=00:00:10.950300][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.950305][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.950391][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.950407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:10.950419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.950429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d76c2a298cb15cc94b8017b32948504a551a7da2fc3e80bc2e2294e85736b05579c43a7ead2b35e8777f7d6dd14b0727ff90ecd9115a6c603b59fe46a76c1063]"
[t=00:00:10.950440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8351dd5f809730f0175abf5bfe3c512d36e5e5bbd5c49328b4288b02ae808190c4af3982b7ac1d7760aad5dd93371393da512af23fa44cd40f7fbe426139307]"
[t=00:00:10.950494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000019df90c1070,0000019dfd6bcbd0}][locale="C"]"
[t=00:00:10.975638][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.084626][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:18.561750][f=-000001] <Tommyknocker> Allies: I choose: StrikerMan!
[t=00:02:44.669644][f=0003920] game_message: Scalpel is under attack
[t=00:03:50.486723][f=0005895] game_message: Bolas is under attack
[t=00:05:20.268864][f=0008588] game_message: Dagger is under attack
[t=00:05:28.305676][f=0008829] game_message: Dagger is under attack
[t=00:06:45.898763][f=0011157] game_message: Bolas is under attack
[t=00:07:09.285003][f=0011859] game_message: Bolas is under attack
[t=00:07:12.003735][f=0011940] game_message: Morph complete: StrikerMan lvl 1 -> StrikerMan lvl 2
[t=00:07:14.341827][f=0012010] game_message: Bolas is under attack
[t=00:07:51.259411][f=0013118] game_message: Bolas is under attack
[t=00:08:25.792955][f=0014154] game_message: Bolas is under attack
[t=00:09:00.338507][f=0015190] game_message: Halberd is under attack
[t=00:09:39.341511][f=0016361] game_message: Morph complete: StrikerMan lvl 2 -> StrikerMan lvl 3
[t=00:09:47.754848][f=0016613] game_message: Bolas is under attack
[t=00:09:54.558877][f=0016817] game_message: Lotus is under attack
[t=00:10:00.190106][f=0016986] game_message: Claymore is under attack
[t=00:10:05.274518][f=0017139] game_message: Flail is under attack
[t=00:10:06.450976][f=0017174] [SpringApp::Kill][1] fromRun=1
[t=00:10:06.450991][f=0017174] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:10:06.478010][f=0017174]  [async=0] threads=8 tasks=1440894 {sum,avg}{exec,wait}time={{20150.699, 0.014}, {43988.324, 0.031}}ms
[t=00:10:06.478034][f=0017174]      thread=1 tasks=205842 {sum,min,max,avg}{exec,wait}time={{3347.902, 0.000, 19.474, 0.016}, {500.215, 0.000, 18446744027136.000, 0.002}}ms
[t=00:10:06.478042][f=0017174]      thread=2 tasks=205842 {sum,min,max,avg}{exec,wait}time={{2944.241, 0.000, 18.409, 0.014}, {3541.962, 0.000, 18446744027136.000, 0.017}}ms
[t=00:10:06.478049][f=0017174]      thread=3 tasks=205842 {sum,min,max,avg}{exec,wait}time={{2882.623, 0.000, 19.202, 0.014}, {3897.343, 0.000, 18446744027136.000, 0.019}}ms
[t=00:10:06.478058][f=0017174]      thread=4 tasks=205842 {sum,min,max,avg}{exec,wait}time={{2840.250, 0.000, 18.603, 0.014}, {4767.806, 0.000, 18446744027136.000, 0.023}}ms
[t=00:10:06.478064][f=0017174]      thread=5 tasks=205842 {sum,min,max,avg}{exec,wait}time={{2769.520, 0.000, 18.118, 0.013}, {7542.578, 0.000, 18446744027136.000, 0.037}}ms
[t=00:10:06.478071][f=0017174]      thread=6 tasks=205842 {sum,min,max,avg}{exec,wait}time={{2701.271, 0.000, 13.789, 0.013}, {10507.567, 0.000, 18446744027136.000, 0.051}}ms
[t=00:10:06.478079][f=0017174]      thread=7 tasks=205842 {sum,min,max,avg}{exec,wait}time={{2664.895, 0.000, 18.749, 0.013}, {13230.855, 0.000, 6.493, 0.064}}ms
[t=00:10:06.478086][f=0017174]  [async=1] threads=8 tasks=2644 {sum,avg}{exec,wait}time={{21186.846, 8.013}, {4026329.250, 1522.817}}ms
[t=00:10:06.478094][f=0017174]      thread=1 tasks=386 {sum,min,max,avg}{exec,wait}time={{3042.962, 0.000, 210.024, 7.883}, {571952.375, 0.018, 3043.526, 1481.742}}ms
[t=00:10:06.478102][f=0017174]      thread=2 tasks=381 {sum,min,max,avg}{exec,wait}time={{3025.931, 0.000, 210.145, 7.942}, {581991.812, 0.065, 3039.474, 1527.538}}ms
[t=00:10:06.478111][f=0017174]      thread=3 tasks=374 {sum,min,max,avg}{exec,wait}time={{3024.027, 0.000, 209.200, 8.086}, {582097.438, 0.097, 3049.353, 1556.410}}ms
[t=00:10:06.478118][f=0017174]      thread=4 tasks=378 {sum,min,max,avg}{exec,wait}time={{3018.587, 0.000, 209.546, 7.986}, {572539.562, 0.252, 3036.642, 1514.655}}ms
[t=00:10:06.478126][f=0017174]      thread=5 tasks=379 {sum,min,max,avg}{exec,wait}time={{3030.459, 0.000, 209.957, 7.996}, {568013.375, 0.096, 3039.488, 1498.716}}ms
[t=00:10:06.478133][f=0017174]      thread=6 tasks=371 {sum,min,max,avg}{exec,wait}time={{3025.340, 0.000, 209.412, 8.155}, {575911.250, 0.450, 3043.480, 1552.321}}ms
[t=00:10:06.478139][f=0017174]      thread=7 tasks=375 {sum,min,max,avg}{exec,wait}time={{3019.538, 0.000, 210.063, 8.052}, {573823.438, 0.103, 3045.125, 1530.196}}ms
[t=00:10:06.478144][f=0017174] [ThreadPool::SetThreadCount][2] workers=0
[t=00:10:06.478150][f=0017174] [SpringApp::Kill][2]
[t=00:10:06.478470][f=0017174] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:10:06.478479][f=0017174] [Game::KillLua][1] dtor=0 luaUI=0000019e674af8a0
[t=00:10:06.478517][f=0017174] Start widgetHandler:Shutdown
[t=00:10:06.480048][f=0017174] Shutdown - SaveOrderList Complete
[t=00:10:06.485014][f=0017174] Writing last game win data
[t=00:10:06.487636][f=0017174] Shutdown - SaveConfigData Complete
[t=00:10:06.487646][f=0017174] Shutdown Widget - Chili Highlight
[t=00:10:06.487670][f=0017174] Shutdown Widget - Draw After Chili
[t=00:10:06.487676][f=0017174] Shutdown Widget - API Unit Tracker GL4
[t=00:10:06.487687][f=0017174] Shutdown Widget - EPIC Menu
[t=00:10:06.488368][f=0017174] Shutdown Widget - Depth of Field Shader
[t=00:10:06.489017][f=0017174] Shutdown Widget - Chili Widget Selector
[t=00:10:06.489605][f=0017174] Shutdown Widget - Chili Minimap
[t=00:10:06.489676][f=0017174] Shutdown Widget - Deferred rendering
[t=00:10:06.489691][f=0017174] SSAO: Deferred rendering disabled, disabling.
[t=00:10:06.496129][f=0017174] Shutdown Widget - Deferred rendering
[t=00:10:06.496139][f=0017174] SSAO: Deferred rendering disabled, disabling.
[t=00:10:06.496709][f=0017174] Shutdown Widget - Local Team Colors
[t=00:10:06.496716][f=0017174] Shutdown Widget - Display Keys 2
[t=00:10:06.496730][f=0017174] Shutdown Widget - Save Game Menu
[t=00:10:06.496735][f=0017174] Shutdown Widget - Highlight Model Api GL4
[t=00:10:06.496762][f=0017174] Shutdown Widget - Unit Icons
[t=00:10:06.496797][f=0017174] Shutdown Widget - Noises
[t=00:10:06.496803][f=0017174] Shutdown Widget - HealthBars
[t=00:10:06.497424][f=0017174] Shutdown Widget - Selected Units GL4 2
[t=00:10:06.497439][f=0017174] Shutdown Widget - BuildETA
[t=00:10:06.497447][f=0017174] Shutdown Widget - Win Counter
[t=00:10:06.497452][f=0017174] Shutdown Widget - EndGame APM stats
[t=00:10:06.498237][f=0017174] Shutdown Widget - Modular Comm Info
[t=00:10:06.498244][f=0017174] Shutdown Widget - Map Draw Blocker
[t=00:10:06.498260][f=0017174] Shutdown Widget - Reclaim Field Highlight
[t=00:10:06.498271][f=0017174] Shutdown Widget - Stereo3D
[t=00:10:06.498302][f=0017174] Shutdown Widget - State Reverse and Latency
[t=00:10:06.498308][f=0017174] Shutdown Widget - Showeco and Grid Drawer
[t=00:10:06.498318][f=0017174] Shutdown Widget - Point Tracker
[t=00:10:06.498324][f=0017174] Shutdown Widget - Music Player v2
[t=00:10:06.498363][f=0017174] Shutdown Widget - Missile Silo Range
[t=00:10:06.498372][f=0017174] Shutdown Widget - MinimapEvents
[t=00:10:06.498379][f=0017174] Shutdown Widget - Local Widgets Config
[t=00:10:06.498387][f=0017174] Shutdown Widget - Transport AI
[t=00:10:06.498394][f=0017174] Shutdown Widget - Highlight Geos
[t=00:10:06.498399][f=0017174] Shutdown Widget - Grab Input
[t=00:10:06.498471][f=0017174] Input grabbing is disabled!
[t=00:10:06.498477][f=0017174] Shutdown Widget - Defense Range Zero-K
[t=00:10:06.498491][f=0017174] Shutdown Widget - Darkening
[t=00:10:06.498499][f=0017174] Shutdown Widget - Context Menu
[t=00:10:06.498507][f=0017174] Shutdown Widget - Attack Warning
[t=00:10:06.498514][f=0017174] Shutdown Widget - Chili Spectator Panels
[t=00:10:06.498521][f=0017174] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:10:06.498530][f=0017174] Shutdown Widget - Chili Nuke Warning
[t=00:10:06.498538][f=0017174] Shutdown Widget - Chili EndGame Window
[t=00:10:06.498546][f=0017174] Shutdown Widget - Chili Economy Panel Default
[t=00:10:06.498599][f=0017174] Shutdown Widget - CameraShake
[t=00:10:06.498608][f=0017174] Shutdown Widget - Startup Info and Selector
[t=00:10:06.498618][f=0017174] Shutdown Widget - Attack AoE
[t=00:10:06.498625][f=0017174] Shutdown Widget - Map Edge Extension
[t=00:10:06.499100][f=0017174] Shutdown Widget - Selection Send
[t=00:10:06.499110][f=0017174] Shutdown Widget - Highlight Unit GL4 v2
[t=00:10:06.499117][f=0017174] Shutdown Widget - LupsManager
[t=00:10:06.499128][f=0017174] Shutdown Widget - Receive Units Indicator
[t=00:10:06.499139][f=0017174] Shutdown Widget - Newton Firezone
[t=00:10:06.499146][f=0017174] Shutdown Widget - Chili Pro Console
[t=00:10:06.499749][f=0017174] Shutdown Widget - Persistent Build Height
[t=00:10:06.499757][f=0017174] Shutdown Widget - Lasso Terraform GUI
[t=00:10:06.499764][f=0017174] Shutdown Widget - Lups
[t=00:10:06.500146][f=0017174] Shutdown Widget - Chili Framework
[t=00:10:06.500155][f=0017174] Shutdown Widget - Mex Placement Handler
[t=00:10:06.500170][f=0017174] Shutdown Widget - Custom Markers
[t=00:10:06.500186][f=0017174] Shutdown Widget - Chili Core Selector
[t=00:10:06.500233][f=0017174] Shutdown Widget - Select Keys
[t=00:10:06.500245][f=0017174] Shutdown Widget - Pause Screen
[t=00:10:06.500355][f=0017174] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:10:06.500376][f=0017174] Shutdown Widget - Bloom Shader Deferred
[t=00:10:06.500451][f=0017174] Shutdown Widget - Text To Speech Control
[t=00:10:06.500458][f=0017174] Shutdown Widget - Layout Handler
[t=00:10:06.500465][f=0017174] Shutdown Widget - Color Blindness Correction
[t=00:10:06.500530][f=0017174] End widgetHandler:Shutdown
[t=00:10:06.547787][f=0017174] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 40936622, 0.0} allocedSize{int+, int-, ext}={0, 0, 7395634069}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0053}
[t=00:10:06.549451][f=0017174] [Game::KillLua][2] dtor=0 luaGaia=0000019dfd6bcbd0
[t=00:10:06.552266][f=0017174] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:06.552297][f=0017174] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:06.552316][f=0017174] [Game::KillLua][3] dtor=0 luaRules=0000019df90c1070
[t=00:10:06.552339][f=0017174] Start gadgetHandler:Shutdown
[t=00:10:06.552346][f=0017174] Shutdown - StartSetup
[t=00:10:06.552352][f=0017174] Shutdown - UnitMorph
[t=00:10:06.552871][f=0017174] Shutdown - Carrier Drones
[t=00:10:06.552877][f=0017174] Shutdown - Missile Silo Controller
[t=00:10:06.552884][f=0017174] Shutdown - Modular Comm Info
[t=00:10:06.552889][f=0017174] Shutdown - Terrain Texture Handler
[t=00:10:06.552895][f=0017174] Shutdown - UnitCloakShield
[t=00:10:06.553069][f=0017174] Shutdown - Starlight Handler
[t=00:10:06.553085][f=0017174] End gadgetHandler:Shutdown
[t=00:10:06.564384][f=0017174] Start gadgetHandler:Shutdown
[t=00:10:06.564395][f=0017174] Shutdown - Teleport Throw
[t=00:10:06.564402][f=0017174] Shutdown - UnitMorph
[t=00:10:06.564412][f=0017174] Shutdown - Commander Skin Renderer
[t=00:10:06.565139][f=0017174] Shutdown - Missile fired callins
[t=00:10:06.565148][f=0017174] Shutdown - Modular Comm Info
[t=00:10:06.565153][f=0017174] Shutdown - Retreat Command
[t=00:10:06.565162][f=0017174] Shutdown - Shockwaves
[t=00:10:06.565177][f=0017174] Shutdown - Unit tint API
[t=00:10:06.565192][f=0017174] Shutdown - Unit glow API
[t=00:10:06.565203][f=0017174] Shutdown - UnitCloakShield
[t=00:10:06.565219][f=0017174] Shutdown - Lups Cloak FX
[t=00:10:06.565224][f=0017174] Shutdown - Lups
[t=00:10:06.565968][f=0017174] Shutdown - Lups Shield
[t=00:10:06.566016][f=0017174] End gadgetHandler:Shutdown
[t=00:10:06.579255][f=0017174] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1764, 0.0} allocedSize{int+, int-, ext}={0, 0, 273752}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006}
[t=00:10:06.580641][f=0017174] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:06.580677][f=0017174] [Game::KillLua][4] dtor=0
[t=00:10:06.580684][f=0017174] [Game::KillLua][5] dtor=0
[t=00:10:06.586291][f=0017174] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-30_19-23-46-945_Copper Hill v1_105.1.1-2457-g8095d30 BAR105.sdfz" (612662 bytes)
[t=00:10:06.586355][f=0017174] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:10:06.590707][f=0017174] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:10:06.590718][f=0017174] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40
[t=00:10:06.590810][f=0017174] [Sound] [Sound::UpdateThread][4] ctx=0000019d72f24ab0 dev=0000019d730e6940
[t=00:10:06.590874][f=0017174] [Sound] [Sound::UpdateThread][5] ctx=0000019d72f24ab0 dev=0000019d730e6940
[t=00:10:06.590878][f=0017174] [Sound] [Sound::Cleanup][alcDestroyContext(0000019d72f24ab0)]
[t=00:10:06.591622][f=0017174] [Sound] [Sound::Cleanup][alcCloseDevice(0000019d730e6940)]
[t=00:10:06.591781][f=0017174] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:10:06.615701][f=0017174] [Sound] [Sound::UpdateThread][6]
[t=00:10:06.618426][f=0017174] [Game::~CGame][1]
[t=00:10:06.618434][f=0017174] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:10:06.618439][f=0017174] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:10:06.618443][f=0017174] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:10:06.618447][f=0017174] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:10:06.618451][f=0017174] [Game::KillLua][4] dtor=1
[t=00:10:06.618457][f=0017174] [Game::KillLua][5] dtor=1
[t=00:10:06.618526][f=0017174] [Game::KillMisc][1]
[t=00:10:06.618530][f=0017174] [Game::KillMisc][2]
[t=00:10:06.618537][f=0017174] [EOH::DestroySkirmishAI(id=0)]
[t=00:10:06.632204][f=0017174] [Game::KillMisc][3]
[t=00:10:06.632282][f=0017174] [Game::KillRendering][1]
[t=00:10:06.652867][f=0017174] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:10:06.727707][f=0017174] [3DOParser::Kill] allocated 1 pieces
[t=00:10:06.727720][f=0017174] [S3OParser::Kill] allocated 5541 pieces
[t=00:10:06.728123][f=0017174] [AssParser::Kill] allocated 674 pieces
[t=00:10:06.754911][f=0017174] [Game::KillInterface][1]
[t=00:10:06.755260][f=0017174] [Game::KillInterface][2]
[t=00:10:06.755489][f=0017174] [Game::KillSimulation][1]
[t=00:10:06.755529][f=0017174] [Game::KillSimulation][2]
[t=00:10:06.779606][f=0017174] [CCollisionHandler] dis-/continuous tests: 0/4602910
[t=00:10:06.779619][f=0017174] [Game::KillSimulation][3]
[t=00:10:06.782118][f=0017174] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=140
[t=00:10:06.782241][f=0017174] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:06.782296][f=0017174] [~CPathCache(40x40)] cacheHits=92 hitPercentage=37% numHashColls=0 maxCacheSize=55
[t=00:10:06.782341][f=0017174] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:06.783609][f=0017174] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:10:06.788402][f=0017174] [LosHandler::Kill] raycast instance cache-{hits,misses}={4828,17506}; shared=1%; cached=21%
[t=00:10:06.793686][f=0017174] [Game::KillSimulation][4]
[t=00:10:06.870365][f=0017174] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:10:06.870384][f=0017174] [Game::~CGame][2]
[t=00:10:06.870389][f=0017174] [Game::~CGame][3]
[t=00:10:06.870538][f=0017174] [SpringApp::Kill][3]
[t=00:10:06.870641][f=0017174] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2479033 bytes sent   in 15879 packets (156.120 bytes/packet)
    1051717 bytes recv'd in 8804 packets (119.459 bytes/packet)
    {0.074x, 0.050x} relative protocol overhead {up, down}
    12017 incoming chunks dropped, 49002 outgoing chunks resent
    8638 incoming chunks processed

[t=00:10:06.870667][f=0017174] [SpringApp::Kill][4] font=0000019d4f4fc680
[t=00:10:06.872388][f=0017174] [SpringApp::Kill][5]
[t=00:10:06.876291][f=0017174] [SpringApp::Kill][6]
[t=00:10:06.876350] [SpringApp::Kill][7]
[t=00:10:06.876374] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:06.876380] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:10:06.876385] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:10:06.876390] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:10:06.876397] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {572, 65536, 65536}, EBO = {858, 262144, 262144}
[t=00:10:06.876402] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:06.876407] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:10:06.876416] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {54300, 1048576, 1048576}, EBO = {81450, 2097152, 2097152}
[t=00:10:06.876422] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:10:06.876427] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:06.876435] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:06.876440] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:10:06.876445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {308, 1048576, 1048576}, EBO = {462, 2097152, 2097152}
[t=00:10:07.067446] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:10:07.067471] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:10:07.067474] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:10:07.067477] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8485
[t=00:10:07.067480] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:10:07.067830] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>]
[t=00:10:07.067837] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:10:07.067845] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000019d72f66be0)
[t=00:10:07.067946] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1368ms
[t=00:10:07.067956]     file="unittextures/strikecom_chitin.dds" indx=7795 inflSize=4096kb readTime=23ms
[t=00:10:07.067961]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:10:07.067966]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:10:07.067970]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:10:07.067974]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=18ms
[t=00:10:07.067978]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms
[t=00:10:07.067982]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:10:07.067987]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:10:07.067991]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:10:07.067995]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:10:07.068942] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=1)] #archives[section]=1 #files[section]=59
[t=00:10:07.068950] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (0000019d72edc2e0)
[t=00:10:07.075647] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:10:07.075654] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000019d72fb2540)
[t=00:10:07.075686] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000019d72fb25f0)
[t=00:10:07.075706] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000019d72fb3bf0)
[t=00:10:07.075791] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:10:07.075796] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:10:07.075801] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:10:07.075811] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:10:07.075815] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:10:07.075819] [VFS] [SpringVFS::DeleteArchives<this=0000019d4f7eb2f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:10:07.076662] [SpringApp::Kill][8]
[t=00:10:07.076667] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:10:07.076674] [WatchDog::Uninstall][1] hangDetectorThread=00007ff782327430 (joinable=1)
[t=00:10:07.076678] [WatchDog::Uninstall][2]
[t=00:10:07.191967] [WatchDog::Uninstall][3]
[t=00:10:07.191977] [SpringApp::Kill][9]