Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ff [t=00:00:00.004449] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.004462] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.010612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011310] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.011321] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.036664] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.036733] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.036945] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.036968] [t=00:00:00.036976] Enable or disable log sections using the LogSections configuration key [t=00:00:00.036985] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.037000] Use "none" to disable the default log sections. [t=00:00:00.037010] ============== </Log Sections> ============== [t=00:00:00.037019] ============== <User Config> ============== [t=00:00:00.037195] AllowDeferredMapRendering = 1 [t=00:00:00.037206] AllowDeferredModelRendering = 1 [t=00:00:00.037213] AnimationMT = 0 [t=00:00:00.037220] BumpWaterAnisotropy = 2 [t=00:00:00.037228] BumpWaterBlurReflection = 1 [t=00:00:00.037236] BumpWaterDepthBits = 32 [t=00:00:00.037243] BumpWaterReflection = 2 [t=00:00:00.037250] BumpWaterRefraction = 2 [t=00:00:00.037263] BumpWaterTexSizeReflection = 256 [t=00:00:00.037273] CamFreeScrollSpeed = 50 [t=00:00:00.037280] CamMode = 1 [t=00:00:00.037288] CamTimeExponent = 4.0 [t=00:00:00.037295] CamTimeFactor = 1.0 [t=00:00:00.037304] DualScreenMiniMapOnLeft = 1 [t=00:00:00.037312] EdgeMoveDynamic = 0 [t=00:00:00.037320] EdgeMoveWidth = 0.003 [t=00:00:00.037326] FPSFOV = 90 [t=00:00:00.037334] FPSScrollSpeed = 50 [t=00:00:00.037340] FontSize = 18 [t=00:00:00.037346] GrassDetail = 0 [t=00:00:00.037357] GroundDecals = 5 [t=00:00:00.037365] GroundDetail = 120 [t=00:00:00.037372] HangTimeout = 30 [t=00:00:00.037378] HardwareCursor = 1 [t=00:00:00.037385] InitialNetworkTimeout = 0 [t=00:00:00.037392] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.037401] LODScale = 1.000 [t=00:00:00.037408] LODScaleReflection = 1.000 [t=00:00:00.037415] LODScaleRefraction = 1.000 [t=00:00:00.037422] LODScaleShadow = 1.000 [t=00:00:00.037433] LinkIncomingMaxPacketRate = 512 [t=00:00:00.037446] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.037454] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.037463] LinkOutgoingBandwidth = 131072 [t=00:00:00.037471] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.037479] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.037487] MSAALevel = 8 [t=00:00:00.037494] MaxParticles = 25000 [t=00:00:00.037501] MaxSounds = 32 [t=00:00:00.037508] MaximumTransmissionUnit = 0 [t=00:00:00.037517] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.037529] MiniMapCanFlip = 1 [t=00:00:00.037537] MiniMapMarker = 0 [t=00:00:00.037545] MouseDragCircleCommandThreshold = 25 [t=00:00:00.037553] MouseDragScrollThreshold = 0 [t=00:00:00.037561] NetworkLossFactor = 1 [t=00:00:00.037569] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.037576] OverheadScrollSpeed = 50 [t=00:00:00.037583] ReconnectTimeout = 0 [t=00:00:00.037590] RotOverheadScrollSpeed = 50 [t=00:00:00.037597] RotateLogFiles = 1 [t=00:00:00.037604] ShadowMapSize = 8192 [t=00:00:00.037645] Shadows = 1 [t=00:00:00.037654] ShowClock = 0 [t=00:00:00.037661] ShowPlayerInfo = 0 [t=00:00:00.037668] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.037676] TeamHighlight = 0 [t=00:00:00.037683] UnitIconDist = 211 [t=00:00:00.037690] UpdateBoundingVolumeMT = 0 [t=00:00:00.037697] UpdateWeaponVectorsMT = 0 [t=00:00:00.037706] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.037713] UseLuaMemPools = 0 [t=00:00:00.037721] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.037735] VFSCacheArchiveFiles = 0 [t=00:00:00.037743] VSync = 0 [t=00:00:00.037749] Water = 4 [t=00:00:00.037755] WindowPosY = 23 [t=00:00:00.037762] XResolution = 1920 [t=00:00:00.037769] XResolutionWindowed = 1920 [t=00:00:00.037776] YResolution = 1080 [t=00:00:00.037784] YResolutionWindowed = 1009 [t=00:00:00.037791] snd_volbattle = 54 [t=00:00:00.037798] snd_volgeneral = 57 [t=00:00:00.037804] snd_volmaster = 10 [t=00:00:00.037812] snd_volui = 57 [t=00:00:00.037833] ============== </User Config> ============== [t=00:00:00.037839] ============== <User System> ============== [t=00:00:00.037845] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.037852] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037857] Compiler Version: gcc-13.2.0 [t=00:00:00.037891] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.037930] Hardware Config: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz; 32588MB RAM, 34636MB pagefile [t=00:00:00.037941] Binary Word Size: 64-bit (native) [t=00:00:00.037946] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.037952] Physical CPU Cores: 4 [t=00:00:00.037957] Logical CPU Cores: 8 [t=00:00:00.037962] ============== </User System> ============== [t=00:00:00.038146] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.038152] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.038157] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.038161] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.038168] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.038983] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.038995] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.043743] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.054837] Display (Generic PnP Monitor)=1 modes=106 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.054851] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.054857] [ 9] 1680x1050x24bpp@144Hz [t=00:00:00.054883] [15] 1600x1024x24bpp@144Hz [t=00:00:00.054888] [21] 1440x1080x24bpp@144Hz [t=00:00:00.054894] [29] 1440x900x24bpp@144Hz [t=00:00:00.054898] [34] 1366x768x24bpp@144Hz [t=00:00:00.054904] [39] 1280x1024x24bpp@144Hz [t=00:00:00.054908] [45] 1280x960x24bpp@144Hz [t=00:00:00.054914] [51] 1280x800x24bpp@144Hz [t=00:00:00.054919] [57] 1280x720x24bpp@144Hz [t=00:00:00.054923] [64] 1176x664x24bpp@60Hz [t=00:00:00.054929] [67] 1152x864x24bpp@144Hz [t=00:00:00.054934] [73] 1024x768x24bpp@144Hz [t=00:00:00.054942] [80] 800x600x24bpp@144Hz [t=00:00:00.054946] [88] 720x576x24bpp@144Hz [t=00:00:00.054952] [93] 720x480x24bpp@144Hz [t=00:00:00.054957] [99] 640x480x24bpp@144Hz [t=00:00:00.573592] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.574372] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.574434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057> [t=00:00:00.659320] [GR::LogVersionInfo] [t=00:00:00.659332] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.659338] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.659343] GL vendor : NVIDIA Corporation [t=00:00:00.659348] GL renderer : NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2 [t=00:00:00.659352] GLSL version: 4.60 NVIDIA [t=00:00:00.659357] GLEW version: 2.1.0 [t=00:00:00.659361] GPU memory : 4096MB (total) / 3276MB (available) [t=00:00:00.659383] SDL swap-int: 1 [t=00:00:00.659449] SDL driver : windows [t=00:00:00.659456] [t=00:00:00.659461] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.659465] GLSL shader support : 1 [t=00:00:00.659470] GL4 support : 1 [t=00:00:00.659477] FBO extension support : 1 [t=00:00:00.659502] NVX GPU mem-info support : 1 [t=00:00:00.659514] ATI GPU mem-info support : 0 [t=00:00:00.659533] Texture clamping to edge : 1 [t=00:00:00.659543] NPOT-texture support : 1 (1) [t=00:00:00.659561] S3TC/DXT1 texture support : 1/1 [t=00:00:00.659571] texture query-LOD support : 1 (1) [t=00:00:00.659579] MSAA frame-buffer support : 1 (1) [t=00:00:00.659586] Z-buffer depth : 32 (-) [t=00:00:00.659603] primitive-restart support : 1 (1) [t=00:00:00.659610] clip-space control support: 1 (1) [t=00:00:00.659618] seamless cube-map support : 1 (1) [t=00:00:00.659625] frag-depth layout support : 1 (1) [t=00:00:00.659633] persistent maps support : 1 (1) [t=00:00:00.659646] explicit attribs location : 1 (1) [t=00:00:00.659655] multi draw indirect : 1 (-) [t=00:00:00.659663] array textures : 1 (-) [t=00:00:00.659671] buffer copy support : 1 (-) [t=00:00:00.659679] indirect draw : 1 (-) [t=00:00:00.659686] base instance : 1 (-) [t=00:00:00.659693] [t=00:00:00.659699] max. FBO samples : 32 [t=00:00:00.659707] max. FS/program texture slots : 32/192 [t=00:00:00.659715] max. texture size : 32768 [t=00:00:00.659730] max. texture anisotropy level : 16.000000 [t=00:00:00.659738] max. vec4 varyings/attributes : 31/16 [t=00:00:00.659744] max. draw-buffers : 8 [t=00:00:00.659752] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.659760] max. uniform buffer-bindings : 84 [t=00:00:00.659767] max. uniform block-size : 64KB [t=00:00:00.659774] max. storage buffer-bindings : 96 [t=00:00:00.659782] max. storage block-size : 2047MB [t=00:00:00.659788] [t=00:00:00.659798] enable AMD-hacks : 0 [t=00:00:00.659809] compress MIP-maps: 0 [t=00:00:00.659852] Number of compressed texture formats: 23 [t=00:00:00.659878] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.660197] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.661388] [GR::UpdateGLConfigs] [t=00:00:00.661429] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.661436] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.661841] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.661852] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.661857] [GR::InitGLState] [t=00:00:00.662754] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.747790] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.769982] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms [t=00:00:00.770742] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.802593] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.802629] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.803616] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.805278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.805311] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.805393] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.805485] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.828855] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.829576] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.831436] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.831623] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.842574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.842595] [VFS] [SpringVFS::ReserveArchives<this=0000021baf7fa6a0>] [t=00:00:00.842726] [VFS] [SpringVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.857447] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021baf7fa6a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.857465] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.124937] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.125348] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.125938] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.126503] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.130175] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.131188] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.131715][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.131907][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.132214][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.132243][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.132253][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.132502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.154542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.154569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Razer USB Sound Card)" [t=00:00:01.154580][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.154607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "MSI G273 (NVIDIA High Definition Audio)" [t=00:00:01.154619][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.171774][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.185640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021bed608b70(default) context=0000021bed616d30 numChannels=2 frameSize=8 [t=00:00:01.185663][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.185688][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.185696][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.185702][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.185734][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.185830][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.185843][f=-000001] [Sound] Devices: [t=00:00:01.187911][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer USB Sound Card)] [t=00:00:01.187929][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.187957][f=-000001] [Sound] [OpenAL Soft on MSI G273 (NVIDIA High Definition Audio)] [t=00:00:01.187972][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.187984][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.190296][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.190315][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.245735][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 297013 MB [t=00:00:01.250417][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:01.251136][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:01.281227][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.281464][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.292205][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.366739][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.395986][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.396765][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.404936][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.405068][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.405080][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.405120][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.405305][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.405331][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.405347][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.405362][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.405383][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.405400][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.405418][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.405442][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.406008][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.406150][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.406409][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.406420][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.406428][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.406449][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.407455][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.407663][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.408199][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.409275][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.419386][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.420196][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.423453][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.423776][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.424917][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.425572][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.427120][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.549156][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.549861][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.549879][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.549888][f=-000001] [liblobby] port, 8200 [t=00:00:01.549896][f=-000001] [liblobby] protocol, zks [t=00:00:01.549905][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.562155][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.566777][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.568472][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.570159][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.571070][f=-000001] [Chotify] Enabled: true [t=00:00:01.573856][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.584287][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.584539][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.585163][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.586647][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.587395][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.590847][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.595044][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.597952][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.599991][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.602136][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.604639][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.606171][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.611898][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.617556][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.620338][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.628180][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.630817][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.636824][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.641742][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.642858][f=-000001] [Chobby] Using wrapper port: , 59296 [t=00:00:01.644315][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.645443][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.645983][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.646808][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.647997][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.649869][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.650752][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.655322][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.657675][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.659133][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.659846][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.661272][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.664231][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.674164][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.676879][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.679150][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.684995][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.699065][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.703472][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.714760][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.718786][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.721792][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.723984][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.728140][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.734406][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.736795][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.739621][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.742696][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.744355][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.748609][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.752763][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.757090][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.758483][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.763232][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.766621][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.769487][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:01.774456][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:01.776575][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [t=00:00:01.777850][f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [t=00:00:01.779261][f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [t=00:00:01.782254][f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [t=00:00:01.783341][f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [t=00:00:01.784182][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:01.784976][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:01.785442][f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [t=00:00:01.990935][f=-000001] [Chobby] Detected game config, generic [t=00:00:01.991002][f=-000001] [Chobby] Detected game config, zk [t=00:00:01.991015][f=-000001] [Chobby] Detected game config, zkdev ------- TRUNCATED ------- [t=01:16:55.497739][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=01:16:55.498055][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=01:16:55.498253][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=01:16:55.498437][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=01:16:55.500664][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=01:16:55.501544][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=01:16:55.506656][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=01:16:55.506874][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=01:16:55.526845][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=01:16:55.542994][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=01:16:55.543964][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=01:16:55.544386][f=-000001] SetSunLighting [t=01:16:55.545032][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=01:16:55.545325][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=01:16:55.545691][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=01:16:55.548421][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=01:16:55.548658][f=-000001] Lua garbage collection rate: 30/s [t=01:16:55.548677][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=01:16:55.548874][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=01:16:55.573535][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=01:16:55.581060][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=01:16:55.582555][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=01:16:55.585778][f=-000001] Writing last game win data [t=01:16:55.592787][f=-000001] LuaUI v0.3 [t=01:16:55.681315][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=01:16:55.910213][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=01:16:55.913994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=01:16:55.916252][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=01:16:55.916276][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=01:16:55.918125][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=01:16:55.921605][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=01:16:55.921877][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=01:16:55.921896][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=01:16:55.922168][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=01:16:55.922178][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12800 (x160, z80) [t=01:16:55.925264][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=01:16:55.934731][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 30.31% [t=01:16:55.934750][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=01:16:55.934821][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=01:16:55.934838][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -76.72 [t=01:16:55.934848][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 193.81 [t=01:16:55.934863][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 26.070312% of the map. (used by 33 unit-defs) [t=01:16:55.934883][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=01:16:55.934897][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=01:16:55.934912][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 56.164062% of the map. (used by 2 unit-defs) [t=01:16:55.934928][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 59.531250% of the map. (used by 1 unit-defs) [t=01:16:55.942644][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 352 unit-defs) [t=01:16:55.946596][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 56.16% of the map. (used by 6 unit-defs) [t=01:16:55.948771][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 11 Map-Area(s) occupying 37.00% of the map. (used by 32 unit-defs) [t=01:16:55.956467][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs) [t=01:16:55.963932][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=01:16:55.966129][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 11 Map-Area(s) occupying 37.00% of the map. (used by 10 unit-defs) [t=01:16:55.968449][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 11 Map-Area(s) occupying 33.73% of the map. (used by 4 unit-defs) [t=01:16:55.975966][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 91.52% of the map. (used by 13 unit-defs) [t=01:16:55.977949][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 11 Map-Area(s) occupying 33.73% of the map. (used by 3 unit-defs) [t=01:16:55.982528][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 62.10% of the map. (used by 8 unit-defs) [t=01:16:55.984216][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 10 Map-Area(s) occupying 28.17% of the map. (used by 21 unit-defs) [t=01:16:56.042953][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Paradise_Lost_v2.json) [t=01:16:56.043207][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=01:16:56.045176][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=01:16:56.045449][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=01:16:56.046025][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=01:16:56.046986][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=01:16:56.047224][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=01:16:56.050387][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=01:16:56.091075][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=01:16:56.091473][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=01:16:56.091487][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=01:16:56.091501][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=01:16:56.093077][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=01:16:56.096743][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=01:16:56.097015][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=01:16:56.097033][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=01:16:56.097300][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=01:16:56.097311][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 12800 (x160, z80) [t=01:16:56.100546][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=01:16:56.110220][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 30.31% [t=01:16:56.110256][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: false [t=01:16:56.110272][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: false [t=01:16:56.110283][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -76.72 [t=01:16:56.110292][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 193.81 [t=01:16:56.110322][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 26.070312% of the map. (used by 33 unit-defs) [t=01:16:56.110342][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=01:16:56.110355][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=01:16:56.110378][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 56.164062% of the map. (used by 2 unit-defs) [t=01:16:56.110446][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 59.531250% of the map. (used by 1 unit-defs) [t=01:16:56.117385][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 352 unit-defs) [t=01:16:56.120957][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 56.16% of the map. (used by 6 unit-defs) [t=01:16:56.123030][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 11 Map-Area(s) occupying 37.00% of the map. (used by 32 unit-defs) [t=01:16:56.129797][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs) [t=01:16:56.136496][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=01:16:56.138541][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 11 Map-Area(s) occupying 37.00% of the map. (used by 10 unit-defs) [t=01:16:56.140500][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 11 Map-Area(s) occupying 33.73% of the map. (used by 4 unit-defs) [t=01:16:56.147669][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 91.52% of the map. (used by 13 unit-defs) [t=01:16:56.149586][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 11 Map-Area(s) occupying 33.73% of the map. (used by 3 unit-defs) [t=01:16:56.154209][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 62.10% of the map. (used by 8 unit-defs) [t=01:16:56.155941][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 10 Map-Area(s) occupying 28.17% of the map. (used by 21 unit-defs) [t=01:16:56.213239][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Paradise_Lost_v2.json) [t=01:16:56.213468][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=01:16:56.215161][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=01:16:56.215415][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=01:16:56.215909][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=01:16:56.216876][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=01:16:56.217095][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=01:16:56.219985][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=01:16:56.257782][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized! [t=01:16:56.258146][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=01:16:56.258157][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 347ms [t=01:16:56.270725][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11150, 0.0} allocedSize{int+, int-, ext}={0, 0, 1931013}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1717121664,"state":"In running battle lobby"} [t=01:16:56.959353][f=-000001] SetLobbyButtonEnabled, false [t=01:16:56.962170][f=-000001] UpdateInterfacePreset, minimapRight [t=01:16:57.014988][f=-000001] TotalHideLobbyInterface, true [t=01:16:57.224227][f=-000001] GameID: 63325966bb01e6148d0bf0588ed9e528 [t=01:16:57.224646][f=-000001] Connection attempt from 767parkourkidYT [t=01:16:57.224658][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=01:16:57.224884][f=-000001] -> Connection established (given id 0) [t=01:16:57.224916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067" [t=01:16:57.224940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=01:16:57.224956][f=-000001] Connection attempt from Belowaverageplayer [t=01:16:57.224967][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=01:16:57.225087][f=-000001] -> Connection established (given id 1) [t=01:16:57.225098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)" [t=01:16:57.225114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)" [t=01:16:57.225125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)" [t=01:16:57.225139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)" [t=01:16:57.225152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)" [t=01:16:57.225167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)" [t=01:16:57.225192][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b4bcff10b5f5f793f27d9bc960df34d88bdcc89b48e85c8bd1ffdb45dc7c458989db31309058600b353725d551e646c9bb27d8b877acefffc40b5b740c7118af]" [t=01:16:57.225213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f560ff1042c812c633efb366687a6c3d0ea73bee94480a498f0e8e63f9af586bdd530cc02b14e73911c1fe45bc429ede2feb48510db173f4607439db799a67a]" [t=01:16:57.225245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067" [t=01:16:57.225275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=01:16:57.225321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[Game::Load][lua{Rules,Gaia}={0000021c2d069650,0000000000000000}][locale="C"]" [t=01:16:57.225390][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=01:16:57.401527][f=-000001] Epicmenu: Switching to Default camera mode [t=01:16:57.402178][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 2 [t=01:17:00.104812][f=-000001] <767parkourkidYT> Allies: I choose: Strike! [t=01:17:18.348444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)" [t=01:17:18.348465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)" [t=01:17:18.348478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)" [t=01:17:18.348493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)" [t=01:17:18.348504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)" [t=01:17:18.348523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)" [t=01:17:21.324297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b4bcff10b5f5f793f27d9bc960df34d88bdcc89b48e85c8bd1ffdb45dc7c458989db31309058600b353725d551e646c9bb27d8b877acefffc40b5b740c7118af]" [t=01:17:21.858964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f560ff1042c812c633efb366687a6c3d0ea73bee94480a498f0e8e63f9af586bdd530cc02b14e73911c1fe45bc429ede2feb48510db173f4607439db799a67a]" [t=01:17:30.927123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[Game::Load][lua{Rules,Gaia}={0000021937e4e650,0000000000000000}][locale="C"]" [t=01:17:36.685762][f=-000001] <Belowaverageplayer> Allies: I choose: Engineer! [t=01:17:53.305308][f=-000001] <767parkourkidYT> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1717121792,"state":"In running battle lobby"} [t=01:20:36.026563][f=0004021] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25601 [t=01:20:37.354664][f=0004061] [liblobby] Warning: Duplicate user(Shatterd48) added to channel (zk) [t=01:20:38.899191][f=0004106] [liblobby] Warning: Duplicate user(Shatterd48) added to channel (zk) [t=01:21:14.842809][f=0005186] [liblobby] Warning: Duplicate user(Dronkee) added to channel (zk) [t=01:22:01.166298][f=0006575] [liblobby] Warning: Duplicate user(RavenForsaken) added to channel (zk) [t=01:22:03.265719][f=0006638] [liblobby] Warning: Duplicate user(RavenForsaken) added to channel (zk) [t=01:23:01.126350][f=0008374] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25602 [t=01:23:04.052419][f=0008462] [liblobby] Warning: Duplicate user(PapaSpin) added to channel (zk) [t=01:23:33.353055][f=0009341] [liblobby] Warning: Duplicate user(Keyless15) added to channel (zk) [t=01:23:35.304363][f=0009400] [liblobby] Warning: Duplicate user(Keyless15) added to channel (zk) [t=01:23:44.008257][f=0009660] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25603 [t=01:24:02.521407][f=0010216] [liblobby] Warning: Duplicate user(SleepyWizard) added to channel (zk) [t=01:24:04.124962][f=0010264] [liblobby] Warning: Duplicate user(SleepyWizard) added to channel (zk) [t=01:24:47.405206][f=0011563] [liblobby] Warning: Duplicate user(Glace) added to channel (zk) [t=01:24:48.980062][f=0011610] [liblobby] Warning: Duplicate user(Glace) added to channel (zk) [t=01:24:49.819923][f=0011635] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25604 [t=01:26:35.632440][f=0014810] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk) [t=01:26:36.864343][f=0014847] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk) [t=01:27:20.541108][f=0016157] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk) [t=01:27:22.108181][f=0016204] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk) [t=01:30:28.046164][f=0021782] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25606 [t=01:30:49.757087][f=0022433] [liblobby] Warning: Duplicate user(TropicalLazerBeams) added to channel (zk) [t=01:30:50.944237][f=0022468] [liblobby] Warning: Duplicate user(TropicalLazerBeams) added to channel (zk) [t=01:33:14.381842][f=0026771] [liblobby] Warning: Duplicate user(Wonderbrain) added to channel (zk) [t=01:33:15.495774][f=0026805] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25607 [t=01:33:54.762549][f=0027984] [liblobby] Warning: Duplicate user(lulonaro) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1079.51697","EventID":"events_2020_05_27:game_v2:unit:first_start_building:subtacmissile"} [t=01:35:17.413432][f=0030463] [liblobby] Warning: Duplicate user(swizzythebizzy) added to channel (zk) [t=01:35:19.536848][f=0030527] [liblobby] Warning: Duplicate user(swizzythebizzy) added to channel (zk) [t=01:37:40.447368][f=0034754] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25608 [t=01:37:56.990419][f=0035251] [liblobby] Warning: Duplicate user(Glace) added to channel (zk) [t=01:37:58.465619][f=0035295] [liblobby] Warning: Duplicate user(Glace) added to channel (zk) [t=01:38:53.768445][f=0036954] [liblobby] Warning: Duplicate user(uncommonzombie) added to channel (zk) [t=01:38:55.332001][f=0037001] [liblobby] Warning: Duplicate user(uncommonzombie) added to channel (zk) [t=01:39:52.016008][f=0038701] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25609 [t=01:40:57.916550][f=0040678] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25610 [t=01:41:42.944642][f=0042029] [liblobby] Warning: Duplicate user(richardf2016) added to channel (zk) [t=01:41:44.535882][f=0042077] [liblobby] Warning: Duplicate user(richardf2016) added to channel (zk) [t=01:43:55.860018][f=0046017] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25611 [t=01:44:11.579162][f=0046489] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25612 [t=01:44:52.217344][f=0047707] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25613 [t=01:44:53.795819][f=0047755] game_message: Siren is under attack [t=01:45:05.734365][f=0048113] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25614 [t=01:45:51.017441][f=0049472] game_message: Metal Extractor is under attack [t=01:46:35.039629][f=0050792] 767parkourkidYT added point: Unit received from AI: Hard (1) [t=01:48:19.122783][f=0053915] game_message: Gull is under attack [t=01:48:20.241429][f=0053948] 767parkourkidYT added point: Unit received from AI: Easy (1) [t=01:48:24.205310][f=0054067] game_message: Gull is under attack [t=01:48:29.267609][f=0054219] game_message: Firefly is under attack [t=01:48:54.453461][f=0054974] game_message: Gull is under attack [t=01:50:22.095464][f=0057604] game_message: Gull is under attack [t=01:50:27.607837][f=0057769] game_message: Razor is under attack [t=01:50:37.624539][f=0058070] game_message: Solar Collector is under attack [t=01:50:47.205396][f=0058357] game_message: Gull is under attack [t=01:50:52.626473][f=0058520] game_message: Gull is under attack [t=01:50:58.424240][f=0058694] game_message: Gull is under attack [t=01:51:03.405835][f=0058844] game_message: Gull is under attack [t=01:51:09.082397][f=0059013] game_message: Shipyard is under attack [t=01:51:15.370587][f=0059202] game_message: Shipyard is under attack [t=01:51:21.396467][f=0059383] game_message: Shipyard is under attack [t=01:51:27.390089][f=0059563] game_message: Shipyard is under attack [t=01:51:34.256170][f=0059769] game_message: Razor is under attack [t=01:51:52.801071][f=0060325] game_message: Gull is under attack [t=01:51:57.795843][f=0060475] game_message: Gull is under attack [t=01:52:02.789876][f=0060625] game_message: Faraday is under attack [t=01:52:07.790644][f=0060775] game_message: Faraday is under attack [t=01:52:18.513803][f=0061097] game_message: Urchin is under attack [t=01:52:23.660887][f=0061251] game_message: Urchin is under attack [t=01:52:28.657198][f=0061401] game_message: Faraday is under attack [t=01:52:34.325378][f=0061571] game_message: Faraday is under attack [t=01:52:39.806930][f=0061736] game_message: Faraday is under attack [t=01:52:45.844083][f=0061916] game_message: Faraday is under attack [t=01:52:51.334560][f=0062081] game_message: Faraday is under attack [t=01:53:31.839234][f=0063297] game_message: Gull is under attack [t=01:53:55.665066][f=0064011] game_message: Metal Extractor is under attack [t=01:54:29.725727][f=0065033] [liblobby] Warning: Duplicate user(Middleclassmacadamia) added to channel (zk) [t=01:56:12.491402][f=0068116] game_message: Faraday is under attack [t=01:57:17.144374][f=0070055] game_message: Metal Extractor is under attack [t=01:57:29.360369][f=0070422] game_message: Lotus is under attack [t=01:57:40.095082][f=0070744] game_message: Faraday is under attack [t=01:58:19.688012][f=0071932] game_message: Faraday is under attack [t=01:58:50.431346][f=0072853] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk) [t=01:58:51.344609][f=0072881] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk) [t=01:59:15.375005][f=0073602] game_message: Lotus is under attack [t=01:59:20.577376][f=0073758] game_message: Wind/Tidal Generator is under attack [t=01:59:25.589261][f=0073909] game_message: Metal Extractor is under attack [t=01:59:26.369174][f=0073932] Input grabbing is enabled! [t=02:00:01.946830][f=0074999] [liblobby] Warning: Duplicate user(Illusionaire) added to channel (zk) [t=02:00:31.160252][f=0075876] game_message: Gull is under attack [t=02:00:40.583043][f=0076158] game_message: Gull is under attack Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: 77, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):