ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #106902

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.004449] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.004462] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.010612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.011310] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.011321] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.036664] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.036733] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.036945]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.036968]   
[t=00:00:00.036976]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.036985]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.037000]   Use "none" to disable the default log sections.
[t=00:00:00.037010] ============== </Log Sections> ==============

[t=00:00:00.037019] ============== <User Config> ==============
[t=00:00:00.037195]   AllowDeferredMapRendering = 1
[t=00:00:00.037206]   AllowDeferredModelRendering = 1
[t=00:00:00.037213]   AnimationMT = 0
[t=00:00:00.037220]   BumpWaterAnisotropy = 2
[t=00:00:00.037228]   BumpWaterBlurReflection = 1
[t=00:00:00.037236]   BumpWaterDepthBits = 32
[t=00:00:00.037243]   BumpWaterReflection = 2
[t=00:00:00.037250]   BumpWaterRefraction = 2
[t=00:00:00.037263]   BumpWaterTexSizeReflection = 256
[t=00:00:00.037273]   CamFreeScrollSpeed = 50
[t=00:00:00.037280]   CamMode = 1
[t=00:00:00.037288]   CamTimeExponent = 4.0
[t=00:00:00.037295]   CamTimeFactor = 1.0
[t=00:00:00.037304]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.037312]   EdgeMoveDynamic = 0
[t=00:00:00.037320]   EdgeMoveWidth = 0.003
[t=00:00:00.037326]   FPSFOV = 90
[t=00:00:00.037334]   FPSScrollSpeed = 50
[t=00:00:00.037340]   FontSize = 18
[t=00:00:00.037346]   GrassDetail = 0
[t=00:00:00.037357]   GroundDecals = 5
[t=00:00:00.037365]   GroundDetail = 120
[t=00:00:00.037372]   HangTimeout = 30
[t=00:00:00.037378]   HardwareCursor = 1
[t=00:00:00.037385]   InitialNetworkTimeout = 0
[t=00:00:00.037392]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.037401]   LODScale = 1.000
[t=00:00:00.037408]   LODScaleReflection = 1.000
[t=00:00:00.037415]   LODScaleRefraction = 1.000
[t=00:00:00.037422]   LODScaleShadow = 1.000
[t=00:00:00.037433]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.037446]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.037454]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.037463]   LinkOutgoingBandwidth = 131072
[t=00:00:00.037471]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.037479]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.037487]   MSAALevel = 8
[t=00:00:00.037494]   MaxParticles = 25000
[t=00:00:00.037501]   MaxSounds = 32
[t=00:00:00.037508]   MaximumTransmissionUnit = 0
[t=00:00:00.037517]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.037529]   MiniMapCanFlip = 1
[t=00:00:00.037537]   MiniMapMarker = 0
[t=00:00:00.037545]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.037553]   MouseDragScrollThreshold = 0
[t=00:00:00.037561]   NetworkLossFactor = 1
[t=00:00:00.037569]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037576]   OverheadScrollSpeed = 50
[t=00:00:00.037583]   ReconnectTimeout = 0
[t=00:00:00.037590]   RotOverheadScrollSpeed = 50
[t=00:00:00.037597]   RotateLogFiles = 1
[t=00:00:00.037604]   ShadowMapSize = 8192
[t=00:00:00.037645]   Shadows = 1
[t=00:00:00.037654]   ShowClock = 0
[t=00:00:00.037661]   ShowPlayerInfo = 0
[t=00:00:00.037668]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037676]   TeamHighlight = 0
[t=00:00:00.037683]   UnitIconDist = 211
[t=00:00:00.037690]   UpdateBoundingVolumeMT = 0
[t=00:00:00.037697]   UpdateWeaponVectorsMT = 0
[t=00:00:00.037706]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037713]   UseLuaMemPools = 0
[t=00:00:00.037721]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037735]   VFSCacheArchiveFiles = 0
[t=00:00:00.037743]   VSync = 0
[t=00:00:00.037749]   Water = 4
[t=00:00:00.037755]   WindowPosY = 23
[t=00:00:00.037762]   XResolution = 1920
[t=00:00:00.037769]   XResolutionWindowed = 1920
[t=00:00:00.037776]   YResolution = 1080
[t=00:00:00.037784]   YResolutionWindowed = 1009
[t=00:00:00.037791]   snd_volbattle = 54
[t=00:00:00.037798]   snd_volgeneral = 57
[t=00:00:00.037804]   snd_volmaster = 10
[t=00:00:00.037812]   snd_volui = 57
[t=00:00:00.037833] ============== </User Config> ==============

[t=00:00:00.037839] ============== <User System> ==============
[t=00:00:00.037845]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.037852]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037857]        Compiler Version: gcc-13.2.0
[t=00:00:00.037891]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.037930]         Hardware Config: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz; 32588MB RAM, 34636MB pagefile
[t=00:00:00.037941]        Binary Word Size: 64-bit (native)
[t=00:00:00.037946]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037952]      Physical CPU Cores: 4
[t=00:00:00.037957]       Logical CPU Cores: 8
[t=00:00:00.037962] ============== </User System> ==============

[t=00:00:00.038146] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.038152]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.038157]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.038161]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.038168]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.038983] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.038995] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043743] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.054837]     Display (Generic PnP Monitor)=1 modes=106 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.054851]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.054857]         [ 9] 1680x1050x24bpp@144Hz
[t=00:00:00.054883]         [15] 1600x1024x24bpp@144Hz
[t=00:00:00.054888]         [21] 1440x1080x24bpp@144Hz
[t=00:00:00.054894]         [29] 1440x900x24bpp@144Hz
[t=00:00:00.054898]         [34] 1366x768x24bpp@144Hz
[t=00:00:00.054904]         [39] 1280x1024x24bpp@144Hz
[t=00:00:00.054908]         [45] 1280x960x24bpp@144Hz
[t=00:00:00.054914]         [51] 1280x800x24bpp@144Hz
[t=00:00:00.054919]         [57] 1280x720x24bpp@144Hz
[t=00:00:00.054923]         [64] 1176x664x24bpp@60Hz
[t=00:00:00.054929]         [67] 1152x864x24bpp@144Hz
[t=00:00:00.054934]         [73] 1024x768x24bpp@144Hz
[t=00:00:00.054942]         [80] 800x600x24bpp@144Hz
[t=00:00:00.054946]         [88] 720x576x24bpp@144Hz
[t=00:00:00.054952]         [93] 720x480x24bpp@144Hz
[t=00:00:00.054957]         [99] 640x480x24bpp@144Hz
[t=00:00:00.573592] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.574372] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.574434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.659320] [GR::LogVersionInfo]
[t=00:00:00.659332]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.659338]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.659343]     GL vendor   : NVIDIA Corporation
[t=00:00:00.659348]     GL renderer : NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2
[t=00:00:00.659352]     GLSL version: 4.60 NVIDIA
[t=00:00:00.659357]     GLEW version: 2.1.0
[t=00:00:00.659361]     GPU memory  : 4096MB (total) / 3276MB (available)
[t=00:00:00.659383]     SDL swap-int: 1
[t=00:00:00.659449]     SDL driver  : windows
[t=00:00:00.659456]     
[t=00:00:00.659461]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.659465]     GLSL shader support       : 1
[t=00:00:00.659470]     GL4 support               : 1
[t=00:00:00.659477]     FBO extension support     : 1
[t=00:00:00.659502]     NVX GPU mem-info support  : 1
[t=00:00:00.659514]     ATI GPU mem-info support  : 0
[t=00:00:00.659533]     Texture clamping to edge  : 1
[t=00:00:00.659543]     NPOT-texture support      : 1 (1)
[t=00:00:00.659561]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.659571]     texture query-LOD support : 1 (1)
[t=00:00:00.659579]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.659586]     Z-buffer depth            : 32 (-)
[t=00:00:00.659603]     primitive-restart support : 1 (1)
[t=00:00:00.659610]     clip-space control support: 1 (1)
[t=00:00:00.659618]     seamless cube-map support : 1 (1)
[t=00:00:00.659625]     frag-depth layout support : 1 (1)
[t=00:00:00.659633]     persistent maps support   : 1 (1)
[t=00:00:00.659646]     explicit attribs location : 1 (1)
[t=00:00:00.659655]     multi draw indirect       : 1 (-)
[t=00:00:00.659663]     array textures            : 1 (-)
[t=00:00:00.659671]     buffer copy support       : 1 (-)
[t=00:00:00.659679]     indirect draw             : 1 (-)
[t=00:00:00.659686]     base instance             : 1 (-)
[t=00:00:00.659693]     
[t=00:00:00.659699]     max. FBO samples              : 32
[t=00:00:00.659707]     max. FS/program texture slots : 32/192
[t=00:00:00.659715]     max. texture size             : 32768
[t=00:00:00.659730]     max. texture anisotropy level : 16.000000
[t=00:00:00.659738]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.659744]     max. draw-buffers             : 8
[t=00:00:00.659752]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.659760]     max. uniform buffer-bindings  : 84
[t=00:00:00.659767]     max. uniform block-size       : 64KB
[t=00:00:00.659774]     max. storage buffer-bindings  : 96
[t=00:00:00.659782]     max. storage block-size       : 2047MB
[t=00:00:00.659788]     
[t=00:00:00.659798]     enable AMD-hacks : 0
[t=00:00:00.659809]     compress MIP-maps: 0
[t=00:00:00.659852]     Number of compressed texture formats: 23
[t=00:00:00.659878]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.660197] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.661388] [GR::UpdateGLConfigs]
[t=00:00:00.661429] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.661436] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.661841] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.661852] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.661857] [GR::InitGLState]
[t=00:00:00.662754] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.747790] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.769982] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms
[t=00:00:00.770742] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.802593] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.802629] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.803616] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.805278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.805311] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.805393] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.805485] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.828855] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.829576] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.831436] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.831623] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.842574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.842595] [VFS] [SpringVFS::ReserveArchives<this=0000021baf7fa6a0>]
[t=00:00:00.842726] [VFS] [SpringVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.857447] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021baf7fa6a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.857465] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.124937] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.125348] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.125938] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.126503] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.130175] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.131188] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.131715][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.131907][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.132214][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.132243][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.132253][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.132502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.154542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.154569][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:01.154580][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.154607][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MSI G273 (NVIDIA High Definition Audio)"
[t=00:00:01.154619][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.171774][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.185640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021bed608b70(default) context=0000021bed616d30  numChannels=2 frameSize=8
[t=00:00:01.185663][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.185688][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.185696][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.185702][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.185734][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.185830][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.185843][f=-000001] [Sound]   Devices:
[t=00:00:01.187911][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:01.187929][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.187957][f=-000001] [Sound]     [OpenAL Soft on MSI G273 (NVIDIA High Definition Audio)]
[t=00:00:01.187972][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.187984][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.190296][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.190315][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.245735][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 297013 MB
[t=00:00:01.250417][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:01.251136][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:01.281227][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.281464][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.292205][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021baf7fa6a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.366739][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.395986][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.396765][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.404936][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.405068][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.405080][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.405120][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.405305][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.405331][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.405347][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.405362][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.405383][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.405400][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.405418][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.405442][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.406008][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.406150][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.406409][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.406420][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.406428][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.406449][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.407455][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.407663][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.408199][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.409275][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.419386][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.420196][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.423453][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.423776][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.424917][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.425572][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.427120][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.549156][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.549861][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.549879][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.549888][f=-000001] [liblobby] port, 8200
[t=00:00:01.549896][f=-000001] [liblobby] protocol, zks
[t=00:00:01.549905][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.562155][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.566777][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.568472][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.570159][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.571070][f=-000001] [Chotify] Enabled: true
[t=00:00:01.573856][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.584287][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.584539][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.585163][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.586647][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.587395][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.590847][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.595044][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.597952][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.599991][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.602136][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.604639][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.606171][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.611898][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.617556][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.620338][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.628180][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.630817][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.636824][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.641742][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.642858][f=-000001] [Chobby] Using wrapper port: , 59296
[t=00:00:01.644315][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.645443][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.645983][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.646808][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.647997][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.649869][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.650752][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.655322][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.657675][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.659133][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.659846][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.661272][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.664231][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.674164][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.676879][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.679150][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.684995][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.699065][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.703472][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.714760][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.718786][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.721792][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.723984][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.728140][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.734406][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.736795][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.739621][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.742696][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.744355][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.748609][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.752763][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.757090][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.758483][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.763232][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.766621][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.769487][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.774456][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.776575][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:01.777850][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:01.779261][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:01.782254][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:01.783341][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:01.784182][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:01.784976][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:01.785442][f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[t=00:00:01.990935][f=-000001] [Chobby] Detected game config, generic
[t=00:00:01.991002][f=-000001] [Chobby] Detected game config, zk
[t=00:00:01.991015][f=-000001] [Chobby] Detected game config, zkdev
------- TRUNCATED -------
[t=01:16:55.497739][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=01:16:55.498055][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=01:16:55.498253][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=01:16:55.498437][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=01:16:55.500664][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=01:16:55.501544][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=01:16:55.506656][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=01:16:55.506874][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=01:16:55.526845][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=01:16:55.542994][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=01:16:55.543964][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=01:16:55.544386][f=-000001] SetSunLighting
[t=01:16:55.545032][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=01:16:55.545325][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=01:16:55.545691][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=01:16:55.548421][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=01:16:55.548658][f=-000001] Lua garbage collection rate: 30/s
[t=01:16:55.548677][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=01:16:55.548874][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=01:16:55.573535][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=01:16:55.581060][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=01:16:55.582555][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=01:16:55.585778][f=-000001] Writing last game win data
[t=01:16:55.592787][f=-000001] LuaUI v0.3
[t=01:16:55.681315][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=01:16:55.910213][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=01:16:55.913994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=01:16:55.916252][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=01:16:55.916276][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=01:16:55.918125][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=01:16:55.921605][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=01:16:55.921877][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=01:16:55.921896][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=01:16:55.922168][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=01:16:55.922178][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12800 (x160, z80)
[t=01:16:55.925264][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=01:16:55.934731][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 30.31%
[t=01:16:55.934750][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=01:16:55.934821][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=01:16:55.934838][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -76.72
[t=01:16:55.934848][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 193.81
[t=01:16:55.934863][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 26.070312% of the map. (used by 33 unit-defs)
[t=01:16:55.934883][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=01:16:55.934897][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=01:16:55.934912][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 56.164062% of the map. (used by 2 unit-defs)
[t=01:16:55.934928][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 59.531250% of the map. (used by 1 unit-defs)
[t=01:16:55.942644][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 352 unit-defs)
[t=01:16:55.946596][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 56.16% of the map. (used by 6 unit-defs)
[t=01:16:55.948771][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 11 Map-Area(s) occupying 37.00% of the map. (used by 32 unit-defs)
[t=01:16:55.956467][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[t=01:16:55.963932][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=01:16:55.966129][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 11 Map-Area(s) occupying 37.00% of the map. (used by 10 unit-defs)
[t=01:16:55.968449][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 11 Map-Area(s) occupying 33.73% of the map. (used by 4 unit-defs)
[t=01:16:55.975966][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 91.52% of the map. (used by 13 unit-defs)
[t=01:16:55.977949][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 11 Map-Area(s) occupying 33.73% of the map. (used by 3 unit-defs)
[t=01:16:55.982528][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 62.10% of the map. (used by 8 unit-defs)
[t=01:16:55.984216][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 10 Map-Area(s) occupying 28.17% of the map. (used by 21 unit-defs)
[t=01:16:56.042953][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Paradise_Lost_v2.json)
[t=01:16:56.043207][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=01:16:56.045176][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=01:16:56.045449][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=01:16:56.046025][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=01:16:56.046986][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=01:16:56.047224][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=01:16:56.050387][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=01:16:56.091075][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=01:16:56.091473][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=01:16:56.091487][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=01:16:56.091501][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=01:16:56.093077][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=01:16:56.096743][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=01:16:56.097015][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=01:16:56.097033][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=01:16:56.097300][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=01:16:56.097311][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12800 (x160, z80)
[t=01:16:56.100546][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=01:16:56.110220][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 30.31%
[t=01:16:56.110256][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=01:16:56.110272][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=01:16:56.110283][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -76.72
[t=01:16:56.110292][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 193.81
[t=01:16:56.110322][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 26.070312% of the map. (used by 33 unit-defs)
[t=01:16:56.110342][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=01:16:56.110355][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=01:16:56.110378][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 56.164062% of the map. (used by 2 unit-defs)
[t=01:16:56.110446][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 59.531250% of the map. (used by 1 unit-defs)
[t=01:16:56.117385][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 352 unit-defs)
[t=01:16:56.120957][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 56.16% of the map. (used by 6 unit-defs)
[t=01:16:56.123030][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 11 Map-Area(s) occupying 37.00% of the map. (used by 32 unit-defs)
[t=01:16:56.129797][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[t=01:16:56.136496][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=01:16:56.138541][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 11 Map-Area(s) occupying 37.00% of the map. (used by 10 unit-defs)
[t=01:16:56.140500][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 11 Map-Area(s) occupying 33.73% of the map. (used by 4 unit-defs)
[t=01:16:56.147669][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 91.52% of the map. (used by 13 unit-defs)
[t=01:16:56.149586][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 11 Map-Area(s) occupying 33.73% of the map. (used by 3 unit-defs)
[t=01:16:56.154209][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 62.10% of the map. (used by 8 unit-defs)
[t=01:16:56.155941][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 10 Map-Area(s) occupying 28.17% of the map. (used by 21 unit-defs)
[t=01:16:56.213239][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Paradise_Lost_v2.json)
[t=01:16:56.213468][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=01:16:56.215161][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=01:16:56.215415][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=01:16:56.215909][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=01:16:56.216876][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=01:16:56.217095][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=01:16:56.219985][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=01:16:56.257782][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized!
[t=01:16:56.258146][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=01:16:56.258157][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 347ms
[t=01:16:56.270725][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11150, 0.0} allocedSize{int+, int-, ext}={0, 0, 1931013}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1717121664,"state":"In running battle lobby"}
[t=01:16:56.959353][f=-000001] SetLobbyButtonEnabled, false
[t=01:16:56.962170][f=-000001] UpdateInterfacePreset, minimapRight
[t=01:16:57.014988][f=-000001] TotalHideLobbyInterface, true
[t=01:16:57.224227][f=-000001] GameID: 63325966bb01e6148d0bf0588ed9e528
[t=01:16:57.224646][f=-000001] Connection attempt from 767parkourkidYT
[t=01:16:57.224658][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:16:57.224884][f=-000001]  -> Connection established (given id 0)
[t=01:16:57.224916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067"
[t=01:16:57.224940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:16:57.224956][f=-000001] Connection attempt from Belowaverageplayer
[t=01:16:57.224967][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:16:57.225087][f=-000001]  -> Connection established (given id 1)
[t=01:16:57.225098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)"
[t=01:16:57.225114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)"
[t=01:16:57.225125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)"
[t=01:16:57.225139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)"
[t=01:16:57.225152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)"
[t=01:16:57.225167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)"
[t=01:16:57.225192][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b4bcff10b5f5f793f27d9bc960df34d88bdcc89b48e85c8bd1ffdb45dc7c458989db31309058600b353725d551e646c9bb27d8b877acefffc40b5b740c7118af]"
[t=01:16:57.225213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f560ff1042c812c633efb366687a6c3d0ea73bee94480a498f0e8e63f9af586bdd530cc02b14e73911c1fe45bc429ede2feb48510db173f4607439db799a67a]"
[t=01:16:57.225245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067"
[t=01:16:57.225275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:16:57.225321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="767parkourkidYT" string="[Game::Load][lua{Rules,Gaia}={0000021c2d069650,0000000000000000}][locale="C"]"
[t=01:16:57.225390][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=01:16:57.401527][f=-000001] Epicmenu: Switching to Default camera mode
[t=01:16:57.402178][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 2
[t=01:17:00.104812][f=-000001] <767parkourkidYT> Allies: I choose: Strike!
[t=01:17:18.348444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)"
[t=01:17:18.348465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)"
[t=01:17:18.348478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)"
[t=01:17:18.348493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)"
[t=01:17:18.348504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)"
[t=01:17:18.348523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)"
[t=01:17:21.324297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b4bcff10b5f5f793f27d9bc960df34d88bdcc89b48e85c8bd1ffdb45dc7c458989db31309058600b353725d551e646c9bb27d8b877acefffc40b5b740c7118af]"
[t=01:17:21.858964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f560ff1042c812c633efb366687a6c3d0ea73bee94480a498f0e8e63f9af586bdd530cc02b14e73911c1fe45bc429ede2feb48510db173f4607439db799a67a]"
[t=01:17:30.927123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Belowaverageplayer" string="[Game::Load][lua{Rules,Gaia}={0000021937e4e650,0000000000000000}][locale="C"]"
[t=01:17:36.685762][f=-000001] <Belowaverageplayer> Allies: I choose: Engineer!
[t=01:17:53.305308][f=-000001] <767parkourkidYT> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1717121792,"state":"In running battle lobby"}
[t=01:20:36.026563][f=0004021] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25601
[t=01:20:37.354664][f=0004061] [liblobby] Warning: Duplicate user(Shatterd48) added to channel (zk)
[t=01:20:38.899191][f=0004106] [liblobby] Warning: Duplicate user(Shatterd48) added to channel (zk)
[t=01:21:14.842809][f=0005186] [liblobby] Warning: Duplicate user(Dronkee) added to channel (zk)
[t=01:22:01.166298][f=0006575] [liblobby] Warning: Duplicate user(RavenForsaken) added to channel (zk)
[t=01:22:03.265719][f=0006638] [liblobby] Warning: Duplicate user(RavenForsaken) added to channel (zk)
[t=01:23:01.126350][f=0008374] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25602
[t=01:23:04.052419][f=0008462] [liblobby] Warning: Duplicate user(PapaSpin) added to channel (zk)
[t=01:23:33.353055][f=0009341] [liblobby] Warning: Duplicate user(Keyless15) added to channel (zk)
[t=01:23:35.304363][f=0009400] [liblobby] Warning: Duplicate user(Keyless15) added to channel (zk)
[t=01:23:44.008257][f=0009660] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25603
[t=01:24:02.521407][f=0010216] [liblobby] Warning: Duplicate user(SleepyWizard) added to channel (zk)
[t=01:24:04.124962][f=0010264] [liblobby] Warning: Duplicate user(SleepyWizard) added to channel (zk)
[t=01:24:47.405206][f=0011563] [liblobby] Warning: Duplicate user(Glace) added to channel (zk)
[t=01:24:48.980062][f=0011610] [liblobby] Warning: Duplicate user(Glace) added to channel (zk)
[t=01:24:49.819923][f=0011635] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25604
[t=01:26:35.632440][f=0014810] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk)
[t=01:26:36.864343][f=0014847] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk)
[t=01:27:20.541108][f=0016157] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk)
[t=01:27:22.108181][f=0016204] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk)
[t=01:30:28.046164][f=0021782] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25606
[t=01:30:49.757087][f=0022433] [liblobby] Warning: Duplicate user(TropicalLazerBeams) added to channel (zk)
[t=01:30:50.944237][f=0022468] [liblobby] Warning: Duplicate user(TropicalLazerBeams) added to channel (zk)
[t=01:33:14.381842][f=0026771] [liblobby] Warning: Duplicate user(Wonderbrain) added to channel (zk)
[t=01:33:15.495774][f=0026805] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25607
[t=01:33:54.762549][f=0027984] [liblobby] Warning: Duplicate user(lulonaro) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1079.51697","EventID":"events_2020_05_27:game_v2:unit:first_start_building:subtacmissile"}
[t=01:35:17.413432][f=0030463] [liblobby] Warning: Duplicate user(swizzythebizzy) added to channel (zk)
[t=01:35:19.536848][f=0030527] [liblobby] Warning: Duplicate user(swizzythebizzy) added to channel (zk)
[t=01:37:40.447368][f=0034754] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25608
[t=01:37:56.990419][f=0035251] [liblobby] Warning: Duplicate user(Glace) added to channel (zk)
[t=01:37:58.465619][f=0035295] [liblobby] Warning: Duplicate user(Glace) added to channel (zk)
[t=01:38:53.768445][f=0036954] [liblobby] Warning: Duplicate user(uncommonzombie) added to channel (zk)
[t=01:38:55.332001][f=0037001] [liblobby] Warning: Duplicate user(uncommonzombie) added to channel (zk)
[t=01:39:52.016008][f=0038701] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25609
[t=01:40:57.916550][f=0040678] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25610
[t=01:41:42.944642][f=0042029] [liblobby] Warning: Duplicate user(richardf2016) added to channel (zk)
[t=01:41:44.535882][f=0042077] [liblobby] Warning: Duplicate user(richardf2016) added to channel (zk)
[t=01:43:55.860018][f=0046017] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25611
[t=01:44:11.579162][f=0046489] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25612
[t=01:44:52.217344][f=0047707] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25613
[t=01:44:53.795819][f=0047755] game_message: Siren is under attack
[t=01:45:05.734365][f=0048113] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25614
[t=01:45:51.017441][f=0049472] game_message: Metal Extractor is under attack
[t=01:46:35.039629][f=0050792] 767parkourkidYT added point: Unit received from AI: Hard (1)
[t=01:48:19.122783][f=0053915] game_message: Gull is under attack
[t=01:48:20.241429][f=0053948] 767parkourkidYT added point: Unit received from AI: Easy (1)
[t=01:48:24.205310][f=0054067] game_message: Gull is under attack
[t=01:48:29.267609][f=0054219] game_message: Firefly is under attack
[t=01:48:54.453461][f=0054974] game_message: Gull is under attack
[t=01:50:22.095464][f=0057604] game_message: Gull is under attack
[t=01:50:27.607837][f=0057769] game_message: Razor is under attack
[t=01:50:37.624539][f=0058070] game_message: Solar Collector is under attack
[t=01:50:47.205396][f=0058357] game_message: Gull is under attack
[t=01:50:52.626473][f=0058520] game_message: Gull is under attack
[t=01:50:58.424240][f=0058694] game_message: Gull is under attack
[t=01:51:03.405835][f=0058844] game_message: Gull is under attack
[t=01:51:09.082397][f=0059013] game_message: Shipyard is under attack
[t=01:51:15.370587][f=0059202] game_message: Shipyard is under attack
[t=01:51:21.396467][f=0059383] game_message: Shipyard is under attack
[t=01:51:27.390089][f=0059563] game_message: Shipyard is under attack
[t=01:51:34.256170][f=0059769] game_message: Razor is under attack
[t=01:51:52.801071][f=0060325] game_message: Gull is under attack
[t=01:51:57.795843][f=0060475] game_message: Gull is under attack
[t=01:52:02.789876][f=0060625] game_message: Faraday is under attack
[t=01:52:07.790644][f=0060775] game_message: Faraday is under attack
[t=01:52:18.513803][f=0061097] game_message: Urchin is under attack
[t=01:52:23.660887][f=0061251] game_message: Urchin is under attack
[t=01:52:28.657198][f=0061401] game_message: Faraday is under attack
[t=01:52:34.325378][f=0061571] game_message: Faraday is under attack
[t=01:52:39.806930][f=0061736] game_message: Faraday is under attack
[t=01:52:45.844083][f=0061916] game_message: Faraday is under attack
[t=01:52:51.334560][f=0062081] game_message: Faraday is under attack
[t=01:53:31.839234][f=0063297] game_message: Gull is under attack
[t=01:53:55.665066][f=0064011] game_message: Metal Extractor is under attack
[t=01:54:29.725727][f=0065033] [liblobby] Warning: Duplicate user(Middleclassmacadamia) added to channel (zk)
[t=01:56:12.491402][f=0068116] game_message: Faraday is under attack
[t=01:57:17.144374][f=0070055] game_message: Metal Extractor is under attack
[t=01:57:29.360369][f=0070422] game_message: Lotus is under attack
[t=01:57:40.095082][f=0070744] game_message: Faraday is under attack
[t=01:58:19.688012][f=0071932] game_message: Faraday is under attack
[t=01:58:50.431346][f=0072853] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk)
[t=01:58:51.344609][f=0072881] [liblobby] Warning: Duplicate user(billylegota) added to channel (zk)
[t=01:59:15.375005][f=0073602] game_message: Lotus is under attack
[t=01:59:20.577376][f=0073758] game_message: Wind/Tidal Generator is under attack
[t=01:59:25.589261][f=0073909] game_message: Metal Extractor is under attack
[t=01:59:26.369174][f=0073932] Input grabbing is enabled!
[t=02:00:01.946830][f=0074999] [liblobby] Warning: Duplicate user(Illusionaire) added to channel (zk)
[t=02:00:31.160252][f=0075876] game_message: Gull is under attack
[t=02:00:40.583043][f=0076158] game_message: Gull is under attack

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 77, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected