ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2457-g8095d30] #106931

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago
GameID GameState File
d1d559667d49021d0d3fe8c864caf64f ClientGameState-1887159535-[95457-95457].txt
Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.004443] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.004467] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.013301] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014649] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.014667] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.038267] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038312] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.038630]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.038646]   
[t=00:00:00.038651]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.038657]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.038670]   Use "none" to disable the default log sections.
[t=00:00:00.038675] ============== </Log Sections> ==============

[t=00:00:00.038682] ============== <User Config> ==============
[t=00:00:00.038784]   AllowDeferredMapRendering = 1
[t=00:00:00.038790]   AllowDeferredModelRendering = 1
[t=00:00:00.038796]   AnimationMT = 0
[t=00:00:00.038801]   BumpWaterAnisotropy = 2
[t=00:00:00.038806]   BumpWaterBlurReflection = 1
[t=00:00:00.038810]   BumpWaterDepthBits = 32
[t=00:00:00.038821]   BumpWaterReflection = 2
[t=00:00:00.038827]   BumpWaterRefraction = 2
[t=00:00:00.038832]   BumpWaterTexSizeReflection = 256
[t=00:00:00.038837]   CamFreeScrollSpeed = 50
[t=00:00:00.038842]   CamMode = 1
[t=00:00:00.038847]   CamTimeExponent = 4.0
[t=00:00:00.038852]   CamTimeFactor = 1.0
[t=00:00:00.038858]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038865]   EdgeMoveDynamic = 0
[t=00:00:00.038870]   EdgeMoveWidth = 0.003
[t=00:00:00.038874]   FPSFOV = 90
[t=00:00:00.038879]   FPSScrollSpeed = 50
[t=00:00:00.038888]   FontSize = 18
[t=00:00:00.038894]   GrassDetail = 0
[t=00:00:00.038898]   GroundDecals = 5
[t=00:00:00.038902]   GroundDetail = 120
[t=00:00:00.038907]   HangTimeout = 30
[t=00:00:00.038912]   HardwareCursor = 1
[t=00:00:00.038918]   InitialNetworkTimeout = 0
[t=00:00:00.038922]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.038928]   LODScale = 1.000
[t=00:00:00.038932]   LODScaleReflection = 1.000
[t=00:00:00.038937]   LODScaleRefraction = 1.000
[t=00:00:00.038941]   LODScaleShadow = 1.000
[t=00:00:00.038951]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.038957]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.038962]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.038967]   LinkOutgoingBandwidth = 131072
[t=00:00:00.038973]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.038978]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.038983]   MSAALevel = 8
[t=00:00:00.038987]   MaxParticles = 25000
[t=00:00:00.038991]   MaxSounds = 32
[t=00:00:00.038996]   MaximumTransmissionUnit = 0
[t=00:00:00.039006]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.039012]   MiniMapCanFlip = 1
[t=00:00:00.039016]   MiniMapMarker = 0
[t=00:00:00.039022]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.039027]   MouseDragScrollThreshold = 0
[t=00:00:00.039032]   NetworkLossFactor = 1
[t=00:00:00.039037]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.039041]   OverheadScrollSpeed = 50
[t=00:00:00.039046]   ReconnectTimeout = 0
[t=00:00:00.039051]   RotOverheadScrollSpeed = 50
[t=00:00:00.039086]   RotateLogFiles = 1
[t=00:00:00.039093]   ScreenshotCounter = 1
[t=00:00:00.039097]   ShadowMapSize = 8192
[t=00:00:00.039102]   Shadows = 1
[t=00:00:00.039106]   ShowClock = 0
[t=00:00:00.039110]   ShowPlayerInfo = 0
[t=00:00:00.039116]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.039121]   TeamHighlight = 0
[t=00:00:00.039126]   UnitIconDist = 151
[t=00:00:00.039131]   UpdateBoundingVolumeMT = 0
[t=00:00:00.039136]   UpdateWeaponVectorsMT = 0
[t=00:00:00.039140]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.039151]   UseLuaMemPools = 0
[t=00:00:00.039157]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.039161]   VFSCacheArchiveFiles = 0
[t=00:00:00.039166]   VSync = 0
[t=00:00:00.039170]   Water = 4
[t=00:00:00.039175]   WindowPosY = 23
[t=00:00:00.039179]   XResolution = 1920
[t=00:00:00.039184]   XResolutionWindowed = 1920
[t=00:00:00.039188]   YResolution = 1080
[t=00:00:00.039193]   YResolutionWindowed = 1009
[t=00:00:00.039197]   snd_volmaster = 7
[t=00:00:00.039213] ============== </User Config> ==============

[t=00:00:00.039218] ============== <User System> ==============
[t=00:00:00.039223]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.039231]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.039237]        Compiler Version: gcc-13.2.0
[t=00:00:00.039276]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.039321]         Hardware Config: AMD Ryzen 7 5800H with Radeon Graphics         ; 16236MB RAM, 29036MB pagefile
[t=00:00:00.039336]        Binary Word Size: 64-bit (native)
[t=00:00:00.039342]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.039347]      Physical CPU Cores: 8
[t=00:00:00.039351]       Logical CPU Cores: 16
[t=00:00:00.039357] ============== </User System> ==============

[t=00:00:00.039551] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.039558]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.039562]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.039566]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.039576]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.041665] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.041687] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.055676] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.079385]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.079412]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.079418]         [10] 1680x1050x24bpp@165Hz
[t=00:00:00.079475]         [17] 1440x1080x24bpp@165Hz
[t=00:00:00.079483]         [26] 1440x900x24bpp@165Hz
[t=00:00:00.079490]         [32] 1366x768x24bpp@165Hz
[t=00:00:00.079495]         [38] 1360x768x24bpp@165Hz
[t=00:00:00.079500]         [44] 1280x1024x24bpp@165Hz
[t=00:00:00.079505]         [51] 1280x960x24bpp@165Hz
[t=00:00:00.079510]         [57] 1280x800x24bpp@165Hz
[t=00:00:00.079515]         [63] 1280x768x24bpp@165Hz
[t=00:00:00.079520]         [69] 1280x720x24bpp@165Hz
[t=00:00:00.079525]         [77] 1176x664x24bpp@60Hz
[t=00:00:00.079530]         [80] 1152x864x24bpp@165Hz
[t=00:00:00.079543]         [86] 1024x768x24bpp@165Hz
[t=00:00:00.079548]         [94] 800x600x24bpp@165Hz
[t=00:00:00.079553]         [103] 720x576x24bpp@165Hz
[t=00:00:00.079558]         [109] 720x480x24bpp@165Hz
[t=00:00:00.079562]         [116] 640x480x24bpp@165Hz
[t=00:00:00.582247] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.583785] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.583856] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.650452] [GR::LogVersionInfo]
[t=00:00:00.650469]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.650475]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.650481]     GL vendor   : NVIDIA Corporation
[t=00:00:00.650486]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.650491]     GLSL version: 4.60 NVIDIA
[t=00:00:00.650496]     GLEW version: 2.1.0
[t=00:00:00.650576]     GPU memory  : 6144MB (total) / 5370MB (available)
[t=00:00:00.650594]     SDL swap-int: 1
[t=00:00:00.650600]     SDL driver  : windows
[t=00:00:00.650604]     
[t=00:00:00.650609]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.650614]     GLSL shader support       : 1
[t=00:00:00.650618]     GL4 support               : 1
[t=00:00:00.650623]     FBO extension support     : 1
[t=00:00:00.650643]     NVX GPU mem-info support  : 1
[t=00:00:00.650653]     ATI GPU mem-info support  : 0
[t=00:00:00.650667]     Texture clamping to edge  : 1
[t=00:00:00.650683]     NPOT-texture support      : 1 (1)
[t=00:00:00.650690]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.650696]     texture query-LOD support : 1 (1)
[t=00:00:00.650701]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.650706]     Z-buffer depth            : 32 (-)
[t=00:00:00.650718]     primitive-restart support : 1 (1)
[t=00:00:00.650724]     clip-space control support: 1 (1)
[t=00:00:00.650734]     seamless cube-map support : 1 (1)
[t=00:00:00.650739]     frag-depth layout support : 1 (1)
[t=00:00:00.650750]     persistent maps support   : 1 (1)
[t=00:00:00.650756]     explicit attribs location : 1 (1)
[t=00:00:00.650761]     multi draw indirect       : 1 (-)
[t=00:00:00.650767]     array textures            : 1 (-)
[t=00:00:00.650772]     buffer copy support       : 1 (-)
[t=00:00:00.650777]     indirect draw             : 1 (-)
[t=00:00:00.650782]     base instance             : 1 (-)
[t=00:00:00.650786]     
[t=00:00:00.650791]     max. FBO samples              : 32
[t=00:00:00.650795]     max. FS/program texture slots : 32/192
[t=00:00:00.650805]     max. texture size             : 32768
[t=00:00:00.650813]     max. texture anisotropy level : 16.000000
[t=00:00:00.650818]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.650822]     max. draw-buffers             : 8
[t=00:00:00.650827]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.650833]     max. uniform buffer-bindings  : 84
[t=00:00:00.650838]     max. uniform block-size       : 64KB
[t=00:00:00.650842]     max. storage buffer-bindings  : 96
[t=00:00:00.650847]     max. storage block-size       : 2047MB
[t=00:00:00.650856]     
[t=00:00:00.650861]     enable AMD-hacks : 0
[t=00:00:00.650865]     compress MIP-maps: 0
[t=00:00:00.650907]     Number of compressed texture formats: 23
[t=00:00:00.650931]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.650957] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.651763] [GR::UpdateGLConfigs]
[t=00:00:00.651799] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.651805] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.652739] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.652750] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.652755] [GR::InitGLState]
[t=00:00:00.653326] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.702126] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.741507] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 37ms
[t=00:00:00.743334] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.773503] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.773535] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.774257] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.776354] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.776367] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.776461] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.776553] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.796093] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.797805] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.801808] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.802047] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.820814] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[t=00:00:00.820838] [VFS] [SpringVFS::ReserveArchives<this=0000023fa05c7350>]
[t=00:00:00.820964] [VFS] [SpringVFS::AddArchive<this=0000023fa05c7350>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.836139] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023fa05c7350 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.836157] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.978206] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.979179] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.979585] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.979592] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.979618] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.979694] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.980136] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.990522] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.995396] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.995508] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.995855][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.995989][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.996256][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.996282][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.996290][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.996353][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
------- TRUNCATED -------

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53227}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53217}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53208}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53199}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53190}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53180}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53171}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53162}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53153}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53143}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53134}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53125}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53116}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53106}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53097}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53088}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53078}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53069}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53060}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53051}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53042}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53032}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53023}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53014}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":53004}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52995}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52986}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52977}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52968}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52959}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52949}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52940}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52931}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52922}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52913}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52903}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52894}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52885}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52876}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52867}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52858}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52848}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52839}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52830}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52821}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52812}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52803}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52793}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52784}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52775}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52766}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52757}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52748}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52739}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52730}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52721}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52712}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52702}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52693}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52684}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52675}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52666}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Red River Remake v1.2","Progress":"99.00","SecondsRemaining":29,"TotalLength":157700186,"CurrentSpeed":52657}

Zero-K.exe Information: 0 : http://zero-k.info/content/maps/red_river_remake_v1.2.sd7 Completed - 150.39M
[t=01:38:46.264714][f=0084817] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25806
[t=01:38:54.802217][f=0085073] game_message: Raptor is under attack
[t=01:39:00.919001][f=0085257] game_message: Dagger is under attack
[t=01:39:05.962060][f=0085408] game_message: Solar Collector is under attack
[t=01:39:15.231612][f=0085685] game_message: Likho is under attack
[t=01:39:20.222609][f=0085836] game_message: Likho is under attack
[t=01:39:27.193913][f=0086045] game_message: Likho is under attack
[t=01:40:12.295845][f=0087398] [liblobby] Warning: Duplicate user(Hary) added to channel (zk)
[t=01:40:13.845603][f=0087444] [liblobby] Warning: Duplicate user(Hary) added to channel (zk)
[t=01:41:58.276744][f=0090578] game_message: Metal Extractor is under attack
[t=01:42:38.194949][f=0091775] game_message: Raptor is under attack
[t=01:43:08.097493][f=0092672] game_message: Raptor is under attack
[t=01:43:24.488705][f=0093163] game_message: Raptor is under attack
[t=01:43:29.788222][f=0093321] game_message: Raptor is under attack
[t=01:43:38.280746][f=0093577] <Indecimation> Allies:  I gave 1 units to Cyclogone.
[t=01:43:38.486794][f=0093584] Cyclogone added point: Unit received from Indecimation
[t=01:43:54.069130][f=0094050] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[t=01:43:55.200260][f=0094084] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[t=01:44:40.954129][f=0095457] Collecting current game state information.
[t=01:44:40.954153][f=0095457] [DumpState] dumping state (from 95457 to 95457 step 1)
[t=01:44:40.954767][f=0095457] [DumpState] using dump-file "ClientGameState-1887159535-[95457-95457].txt"
[t=01:44:40.955285][f=0095457] [CAS::GASCB] Archive file="ennead_vbeta4.sd7" cs="808d49b5529dd4da9c761ffa6d0311ebb2eaa67a1cd43efd1799ff0f2af4e4aa8a6ca43e9c188c0c022f7e7f746447aaad1a8b59fd71ff386e01099e43b2cec9"
[t=01:44:40.955463][f=0095457] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=01:44:40.955872][f=0095457] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=01:44:40.955995][f=0095457] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=01:44:40.956151][f=0095457] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=01:44:41.126317][f=0095457] Sync error for Indecimation in frame 95446 (got 74ab906f, correct is 365b40b5)
[t=01:44:42.508507][f=0095504] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25808
[t=01:44:52.124128][f=0095793] game_message: Dagger is under attack
[t=01:44:54.353933][f=0095859] Sync error for Indecimation in frame 95847 (got 45f64f48, correct is b2ea91d3)
[t=01:45:07.760917][f=0096261] Sync error for Indecimation in frame 96248 (got d9bac324, correct is fb6f3e3e)
[t=01:45:08.721783][f=0096290] <Indecimation> Allies:  I gave 1 units to Cyclogone.
[t=01:45:08.920072][f=0096296] Cyclogone added point: Unit received from Indecimation
[t=01:45:21.093593][f=0096661] Sync error for Indecimation in frame 96649 (got 111eecf9, correct is f6f9b30f)
[t=01:45:34.515173][f=0097064] Sync error for Indecimation in frame 97050 (got e417fe7, correct is 2ebf6dc3)
[t=01:45:39.354635][f=0097209] [liblobby] Warning: Duplicate user(SofaCanThicc) added to channel (zk)
[t=01:45:41.031951][f=0097259] [liblobby] Warning: Duplicate user(SofaCanThicc) added to channel (zk)
[t=01:45:47.832689][f=0097464] Sync error for Indecimation in frame 97451 (got 5d14636f, correct is 7a4f86d)
[t=01:46:01.179980][f=0097864] Sync error for Indecimation in frame 97852 (got c5231582, correct is 599620fb)
[t=01:46:14.576172][f=0098266] Sync error for Indecimation in frame 98253 (got 1e586273, correct is a0ffc3d2)
[t=01:46:21.878347][f=0098486] [liblobby] Warning: Duplicate user(MANxxHUNTER) added to channel (zk)
[t=01:46:23.563890][f=0098536] [liblobby] Warning: Duplicate user(MANxxHUNTER) added to channel (zk)
[t=01:46:27.895383][f=0098665] Sync error for Indecimation in frame 98654 (got 181ab75a, correct is 41ccf496)
[t=01:46:41.287228][f=0099067] Sync error for Indecimation in frame 99055 (got 899359d5, correct is 1c9a4d30)
[t=01:46:54.645424][f=0099468] Sync error for Indecimation in frame 99456 (got a398c85b, correct is f8729c2)
[t=01:47:08.015103][f=0099869] Sync error for Indecimation in frame 99857 (got ea7b5b2, correct is 5bc69735)
[t=01:47:17.753130][f=0100161] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25809
[t=01:47:21.414928][f=0100271] Sync error for Indecimation in frame 100258 (got 58b8e2a0, correct is ff9ca55f)
[t=01:47:26.475023][f=0100423] [liblobby] Warning: Duplicate user(Ikanz) added to channel (zk)
[t=01:47:27.646267][f=0100458] [liblobby] Warning: Duplicate user(Ikanz) added to channel (zk)
[t=01:47:34.768915][f=0100671] Sync error for Indecimation in frame 100659 (got 268c8f35, correct is 5ed41de)
[t=01:47:44.319500][f=0100959] game_message: Halberd is under attack
[t=01:47:48.233409][f=0101073] Sync error for Indecimation in frame 101060 (got edcbdda2, correct is eda0dd7f)
[t=01:47:58.474540][f=0101384] [liblobby] Warning: Duplicate user(Termosok) added to channel (zk)
[t=01:47:59.599856][f=0101417] [liblobby] Warning: Duplicate user(Termosok) added to channel (zk)
[t=01:48:01.458975][f=0101473] Sync error for Indecimation in frame 101461 (got 1edb4bd4, correct is dd3b678e)
[t=01:48:14.485599][f=0101863] game_message: Halberd is under attack
[t=01:48:14.866707][f=0101874] Sync error for Indecimation in frame 101862 (got d23646e5, correct is d516c8ca)
[t=01:48:23.322514][f=0102128] game_message: Halberd is under attack
[t=01:48:28.212389][f=0102275] Sync error for Indecimation in frame 102263 (got 6f332797, correct is 4a87173f)
[t=01:48:28.386355][f=0102281] game_message: Halberd is under attack
[t=01:48:33.593793][f=0102437] game_message: Halberd is under attack
[t=01:48:38.595829][f=0102588] game_message: Halberd is under attack
[t=01:48:41.619861][f=0102676] Sync error for Indecimation in frame 102664 (got 68f47ee5, correct is e2ae6c45)
[t=01:48:43.736957][f=0102741] game_message: Halberd is under attack
[t=01:48:53.553702][f=0103036] game_message: Halberd is under attack
[t=01:48:54.146089][f=0103053] <Indecimation> match is approaching 1h lol
[t=01:48:54.953628][f=0103077] Sync error for Indecimation in frame 103065 (got 124b7384, correct is a3777f5f)
[t=01:48:59.126899][f=0103202] <Indecimation> superweapons buildable?
[t=01:49:00.636256][f=0103248] game_message: Halberd is under attack
[t=01:49:05.497504][f=0103394] <mrbreado> at 1hr
[t=01:49:08.313961][f=0103478] Sync error for Indecimation in frame 103466 (got f044c617, correct is 2c9c256f)
[t=01:49:08.919381][f=0103497] game_message: Halberd is under attack
[t=01:49:21.668635][f=0103879] Sync error for Indecimation in frame 103867 (got 5192d080, correct is dfe4c9bc)
[t=01:49:35.003745][f=0104279] Sync error for Indecimation in frame 104268 (got 424264b3, correct is 78ac3bac)
[t=01:49:42.137210][f=0104493] [liblobby] Warning: Duplicate user(WYLDCHYLD666) added to channel (zk)
[t=01:49:48.429051][f=0104681] Sync error for Indecimation in frame 104669 (got d8301149, correct is 6284d45f)
[t=01:50:01.775789][f=0105082] Sync error for Indecimation in frame 105070 (got 4e23b863, correct is 6cfbcba0)
[t=01:50:07.557933][f=0105256] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25811
[t=01:50:15.139222][f=0105483] Sync error for Indecimation in frame 105471 (got 3354792e, correct is 1990e0f2)
[t=01:50:28.483392][f=0105883] Sync error for Indecimation in frame 105872 (got 9aa22bfb, correct is 46b0201a)
[t=01:50:41.881356][f=0106285] Sync error for Indecimation in frame 106273 (got c73165e4, correct is d342ecfb)
[t=01:50:55.246848][f=0106686] Sync error for Indecimation in frame 106674 (got 6a37580e, correct is fd499f9a)
[t=01:51:08.598945][f=0107087] Sync error for Indecimation in frame 107075 (got c5a72c3b, correct is 33bdcc6f)
[t=01:51:12.692325][f=0107210] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25812
[t=01:51:21.981376][f=0107488] Sync error for Indecimation in frame 107476 (got 814ed7f4, correct is 9913abc0)
[t=01:51:35.323277][f=0107888] Sync error for Indecimation in frame 107877 (got a459b2cd, correct is 580b55bd)
[t=01:51:44.306038][f=0108158] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25813
[t=01:51:48.775367][f=0108290] Sync error for Indecimation in frame 108278 (got 47522742, correct is 96803edc)
[t=01:52:02.026097][f=0108690] Sync error for Indecimation in frame 108679 (got 1400eb90, correct is 20f8d5c3)
[t=01:52:08.921183][f=0108896] <PumpkinGheist> this is the gayest match i've ever played
[t=01:52:15.475503][f=0109093] Sync error for Indecimation in frame 109080 (got 4dd9efe1, correct is 748958a2)
[t=01:52:20.731098][f=0109251] <Indecimation> true
[t=01:52:24.170505][f=0109354] <Indecimation> superweapons allowed btw
[t=01:52:28.787849][f=0109492] Sync error for Indecimation in frame 109481 (got 684fee84, correct is bbfd04e8)
[t=01:52:42.175368][f=0109894] Sync error for Indecimation in frame 109882 (got e33d8bd, correct is fc20ca3)
[t=01:52:55.566552][f=0110295] Sync error for Indecimation in frame 110283 (got 16f968a8, correct is 88e7f31a)
[t=01:53:08.907741][f=0110696] Sync error for Indecimation in frame 110684 (got 3032f037, correct is 31651130)
[t=01:53:22.279608][f=0111097] Sync error for Indecimation in frame 111085 (got 3688fd14, correct is caf0480f)
[t=01:53:35.641910][f=0111498] Sync error for Indecimation in frame 111486 (got 14aa03c, correct is aeb29359)
[t=01:53:49.013433][f=0111899] Sync error for Indecimation in frame 111887 (got 294cb056, correct is cac81471)
[t=01:53:54.435261][f=0112063] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25814
[t=01:53:59.288915][f=0112208] Input grabbing is enabled!
[t=01:54:02.371944][f=0112300] Sync error for Indecimation in frame 112288 (got 3cef367b, correct is 70204b5c)
[t=01:54:15.739035][f=0112701] Sync error for Indecimation in frame 112689 (got 2d218d90, correct is ae3c0c48)
[t=01:54:29.117776][f=0113102] Sync error for Indecimation in frame 113090 (got 69901817, correct is 7d6ed664)
[t=01:54:42.516326][f=0113504] Sync error for Indecimation in frame 113491 (got 145a6f0e, correct is 2b90674d)
[t=01:54:55.863811][f=0113904] Sync error for Indecimation in frame 113892 (got 55a2b09a, correct is 5df0f0ff)
[t=01:55:09.224373][f=0114306] Sync error for Indecimation in frame 114293 (got 5eb25acc, correct is 28154cf)
[t=01:55:22.580344][f=0114706] Sync error for Indecimation in frame 114694 (got 28f5caaa, correct is 5416aa02)
[t=01:55:29.315599][f=0114909] game_message: Metal Extractor is under attack
[t=01:55:35.872528][f=0115106] Sync error for Indecimation in frame 115095 (got cd093faa, correct is 89b63e7f)
[t=01:55:49.328637][f=0115508] Sync error for Indecimation in frame 115496 (got fa67b, correct is 20745068)
[t=01:56:02.709485][f=0115910] Sync error for Indecimation in frame 115897 (got b1beba95, correct is 52d1117e)
[t=01:56:08.145955][f=0116073] [liblobby] Warning: Duplicate user(Hex43) added to channel (zk)
[t=01:56:09.127430][f=0116102] [liblobby] Warning: Duplicate user(Hex43) added to channel (zk)
[t=01:56:16.098070][f=0116311] Sync error for Indecimation in frame 116298 (got b97c50dc, correct is e0c35e30)
[t=01:56:16.513226][f=0116324] [liblobby] Warning: Duplicate user(Nubrake) added to channel (zk)
[t=01:56:18.197415][f=0116375] [liblobby] Warning: Duplicate user(Nubrake) added to channel (zk)
[t=01:56:24.214577][f=0116556] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25815
[t=01:56:29.436724][f=0116712] Sync error for Indecimation in frame 116699 (got 14e57c4d, correct is df7d78e3)
[t=01:56:42.785482][f=0117112] Sync error for Indecimation in frame 117100 (got 5831ae94, correct is b5215526)
[t=01:56:46.783098][f=0117233] game_message: Halberd is under attack
[t=01:56:51.780551][f=0117383] game_message: Halberd is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"4066.68481","EventID":"events_2020_05_27:game_v2:unit:first_start_building:bomberassault"}
[t=01:56:56.145362][f=0117513] Sync error for Indecimation in frame 117501 (got f565c95e, correct is 9fc215fc)
[t=01:56:58.968392][f=0117598] game_message: Halberd is under attack
[t=01:57:01.778811][f=0117683] [liblobby] Warning: Duplicate user(BARASHKA) added to channel (zk)
[t=01:57:03.004209][f=0117720] [liblobby] Warning: Duplicate user(BARASHKA) added to channel (zk)
[t=01:57:04.823224][f=0117773] game_message: Halberd is under attack
[t=01:57:09.519326][f=0117914] Sync error for Indecimation in frame 117902 (got 18df5f02, correct is ad94709f)
[t=01:57:09.790380][f=0117923] game_message: Halberd is under attack
[t=01:57:22.869836][f=0118315] Sync error for Indecimation in frame 118303 (got 4bea5f15, correct is ab3f112a)
[t=01:57:36.206397][f=0118715] Sync error for Indecimation in frame 118704 (got d9fbf92, correct is eaa74e91)
[t=01:57:38.073662][f=0118772] game_message: Halberd is under attack
[t=01:57:43.199624][f=0118925] [liblobby] Warning: Duplicate user(Posranaveverka) added to channel (zk)
[t=01:57:45.635838][f=0118998] [liblobby] Warning: Duplicate user(Posranaveverka) added to channel (zk)
[t=01:57:49.605291][f=0119117] Sync error for Indecimation in frame 119105 (got 60e414a2, correct is f2fcbd04)
[t=01:57:50.079363][f=0119131] [Game::ClientReadNet] added new player cooolcat1239 with number 6 to team 0
[t=01:57:50.079391][f=0119131] > SPRINGIE:User cooolcat1239|cloakassault|7_7||False|Arbys||US
[t=01:57:50.183758][f=0119134] ValidatePlayerList: Add, cooolcat1239
[t=01:57:54.919785][f=0119276] > <cooolcat1239>hi chat
[t=01:58:03.016835][f=0119519] Sync error for Indecimation in frame 119506 (got 9e4b38f9, correct is 82eea026)
[t=01:58:16.368082][f=0119920] Sync error for Indecimation in frame 119907 (got 28a6b382, correct is 89c84043)
[t=01:58:29.752644][f=0120321] Sync error for Indecimation in frame 120308 (got 4165931c, correct is b0ca111e)
[t=01:58:41.062372][f=0120661] > SPRINGIE:User cooolcat1239|cloakassault|7_7||False|Arbys||US
[t=01:58:41.892750][f=0120686] Connection attempt from cooolcat1239
[t=01:58:41.892781][f=0120686]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:58:41.892826][f=0120686]  -> Connection established (given id 6)
[t=01:58:43.067924][f=0120721] Sync error for Indecimation in frame 120709 (got 55916fd5, correct is a13f400b)
[t=01:58:44.929914][f=0120777] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=42782aeae71be7f2b70744cd1bb5f1066bd217b3e10ac9dd52f754860eeda943f2b4723b5ae7a8efe3199a5d601761d9ab1f0d805a5d8f2e1759964d70446473"
[t=01:58:44.929944][f=0120777] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:58:56.442528][f=0121122] Sync error for Indecimation in frame 121110 (got ed0a7408, correct is 58b2430b)
[t=01:59:04.542460][f=0121366] game_message: Fusion Reactor is under attack
[t=01:59:09.586305][f=0121517] game_message: Likho is under attack
[t=01:59:09.814526][f=0121523] Sync error for Indecimation in frame 121511 (got 66ae8a7e, correct is a93c788f)
[t=01:59:23.189264][f=0121924] Sync error for Indecimation in frame 121912 (got 8c407a49, correct is bb3453ae)
[t=01:59:32.395384][f=0122201] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 25816
[t=01:59:32.772714][f=0122212] <superdude2838> wave 2
[t=01:59:33.980323][f=0122249] game_message: Likho is under attack
[t=01:59:36.530768][f=0122325] Sync error for Indecimation in frame 122313 (got a275d808, correct is 1e908935)
[t=01:59:48.457660][f=0122682] [liblobby] Warning: Duplicate user(Lexx2) added to channel (zk)
[t=01:59:49.927875][f=0122726] Sync error for Indecimation in frame 122714 (got 5110e3e4, correct is e5832401)
[t=01:59:53.211808][f=0122825] game_message: Odin is under attack
[t=01:59:57.010553][f=0122939] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc3a6c09dfd549e88a5e2bb593c0bbcd3573cbc33993144a8b36f34227ee8ba2f7f0e39df682794a7dac622b3a9f8245452a903e00904c8610c03bb4d83dcdfc]"
[t=01:59:57.433101][f=0122952] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81070f53743ce2c50ccb68bf098e1b09a6101c2ab8a64b227a324d229ca67a7e22e58833e7f2f2b63fdbe3524791aea680e14396c2f2c2bc60428c1dbd46f184]"
[t=01:59:57.495802][f=0122954] [liblobby] Warning: Duplicate user(TheTrueRailgun) added to channel (zk)
[t=01:59:59.557949][f=0123016] [liblobby] Warning: Duplicate user(TheTrueRailgun) added to channel (zk)
[t=02:00:03.318888][f=0123128] Sync error for Indecimation in frame 123115 (got 9fad65be, correct is 7f4279ff)
[t=02:00:16.633339][f=0123527] Sync error for Indecimation in frame 123516 (got 801de94e, correct is abd7e6e5)
[t=02:00:22.482355][f=0123703] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={000001e57a02e870,000001e5bc2d4030}][locale="C"]"
[t=02:00:30.025037][f=0123929] Sync error for Indecimation in frame 123917 (got f27323b6, correct is 9a46fcfc)
------- TRUNCATED -------
[t=03:00:55.028266][f=0019879] [Game::KillSimulation][4]
[t=03:00:55.073149][f=0019879] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=03:00:55.073191][f=0019879] [Game::~CGame][2]
[t=03:00:55.073199][f=0019879] [Game::~CGame][3]
[t=03:00:55.073274][f=0019879] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3406980 bytes sent   in 19208 packets (177.373 bytes/packet)
    2879341 bytes recv'd in 11763 packets (244.779 bytes/packet)
    {0.044x, 0.025x} relative protocol overhead {up, down}
    51879 incoming chunks dropped, 143496 outgoing chunks resent
    12066 incoming chunks processed

[t=03:00:55.073406][f=0019879] [SpringApp::Reload][5]
[t=03:00:55.073444][f=0019879] [SpringApp::Reload][6]
[t=03:00:55.073461][f=0019879] [VFS] [SpringVFS::UnMapArchives<this=0000023fa05c7350>(reload=1)] (#mod=8184 #map=8 #menu=2885)
[t=03:00:55.086545][f=0019879] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=03:00:55.087396][f=0019879] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=03:00:55.088005][f=0019879] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=03:00:55.088212][f=0019879] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=03:00:55.106603][f=0019879] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[t=03:00:55.106623][f=0019879] [SpringApp::Reload][7]
[t=03:00:55.108439][f=0019879] [SpringApp::Reload][8]
[t=03:00:55.108746][f=0019879] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=03:00:55.109004][f=0019879] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=03:00:55.109047][f=0019879] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=03:00:55.109060][f=0019879] [Sound] [Sound::InitThread][1]
[t=03:00:55.109112][f=0019879] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=03:00:55.116856][f=0019879] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=03:00:55.116885][f=0019879] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=03:00:55.116896][f=0019879] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G27C7 (NVIDIA High Definition Audio)"
[t=03:00:55.116932][f=0019879] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=03:00:55.116942][f=0019879] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=03:00:55.151826][f=0019879] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=03:00:55.152616][f=0019879] [Sound] [Sound::OpenLoopbackDevice] device=0000023fe5376ea0(default) context=0000024166db98a0  numChannels=2 frameSize=8
[t=03:00:55.152633][f=0019879] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=03:00:55.152642][f=0019879] [Sound]   Vendor:         OpenAL Community
[t=03:00:55.152666][f=0019879] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=03:00:55.152677][f=0019879] [Sound]   Renderer:       OpenAL Soft
[t=03:00:55.152715][f=0019879] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=03:00:55.152763][f=0019879] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=03:00:55.152781][f=0019879] [Sound]   Devices:
[t=03:00:55.155367][f=0019879] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=03:00:55.155384][f=0019879] [Sound]     [OpenAL Soft on MSI G27C7 (NVIDIA High Definition Audio)]
[t=03:00:55.155406][f=0019879] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=03:00:55.155416][f=0019879] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=03:00:55.155425][f=0019879] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=03:00:55.156229][f=0019879] [Sound]   EFX Enabled: yes
[t=03:00:55.156247][f=0019879] [Sound] [Sound::UpdateThread][2]
[t=03:00:55.220389][f=0019879] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[t=03:00:55.220543][f=0019879] [SpringApp::Reload][10]
[t=03:00:55.220683][f=-000001] [SpringApp::Reload][11]
[t=03:00:55.220694][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=03:00:55.221320][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023fa05c7350>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=03:00:55.222774][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023fa05c7350>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=03:00:55.222935][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023fa05c7350>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=03:00:55.223036][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023fa05c7350>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=03:00:55.310784][f=-000001] [SpringApp::Reload][12] #script=0
[t=03:00:55.311177][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000023fde2e0190
[t=03:00:55.311209][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=03:00:55.324438][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=03:00:55.362567][f=-000001] [SpringApp::Reload][13] reloadCount=18

[t=03:00:55.362840][f=-000001] TotalHideLobbyInterface, false
[t=03:01:01.847092][f=-000001] [liblobby] Warning: Duplicate user(Termosok) added to channel (zk)
[t=03:01:03.305892][f=-000001] Logout
[t=03:01:05.074859][f=-000001] Quitting...
[t=03:01:05.086568][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=03:01:05.086593][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=03:01:05.105725][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=03:01:05.105754][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.593, 0.085}, {1.579, 0.226}}ms
[t=03:01:05.105771][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.305, 0.305, 0.305, 0.305}}ms
[t=03:01:05.105789][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.001, 0.001, 0.001, 0.001}}ms
[t=03:01:05.105815][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {0.304, 0.304, 0.304, 0.304}}ms
[t=03:01:05.105832][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.069, 0.069, 0.069, 0.069}}ms
[t=03:01:05.105846][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.123, 0.123, 0.123, 0.123}, {0.175, 0.175, 0.175, 0.175}}ms
[t=03:01:05.105873][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.085, 0.085, 0.085, 0.085}, {0.309, 0.309, 0.309, 0.309}}ms
[t=03:01:05.105889][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.416, 0.416, 0.416, 0.416}}ms
[t=03:01:05.105900][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=03:01:05.105912][f=-000001] [SpringApp::Kill][2]
[t=03:01:05.106863][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=03:01:05.107397][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=03:01:05.107436][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=03:01:05.107621][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000024166db98a0 dev=0000023fe5376ea0
[t=03:01:05.107701][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000024166db98a0 dev=0000023fe5376ea0
[t=03:01:05.107713][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000024166db98a0)]
[t=03:01:05.108060][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023fe5376ea0)]
[t=03:01:05.108106][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=03:01:05.137114][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=03:01:05.147426][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=03:01:05.150982][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=03:01:05.292449][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 78474805, 0.0} allocedSize{int+, int-, ext}={0, 0, 8432316718}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0066}
[t=03:01:05.294635][f=-000001] [SpringApp::Kill][3]
[t=03:01:05.294656][f=-000001] [SpringApp::Kill][4] font=0000023fa02d2cc0
[t=03:01:05.311804][f=-000001] [SpringApp::Kill][5]
[t=03:01:05.315191][f=-000001] [SpringApp::Kill][6]
[t=03:01:05.315206] [SpringApp::Kill][7]
[t=03:01:05.315394] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6520, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:01:05.315406] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=03:01:05.315414] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=03:01:05.315428] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=03:01:05.315451] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {14384, 65536, 65536}, EBO = {21576, 262144, 262144}
[t=03:01:05.315465] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:01:05.315478] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2948, 1048576, 1048576}, EBO = {4422, 2097152, 2097152}
[t=03:01:05.315499] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {100924, 1048576, 1048576}, EBO = {151386, 2097152, 2097152}
[t=03:01:05.315514] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=03:01:05.315527] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:01:05.315547] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:01:05.315561] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=03:01:05.315575] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2520, 1048576, 1048576}, EBO = {3780, 2097152, 2097152}
[t=03:01:05.407028] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=03:01:05.407095] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=03:01:05.407102] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=03:01:05.407108] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=03:01:05.407114] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=03:01:05.407829] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>]
[t=03:01:05.407840] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=0)] #archives[section]=0 #files[section]=0
[t=03:01:05.407868] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=1)] #archives[section]=0 #files[section]=0
[t=03:01:05.407883] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=2)] #archives[section]=4 #files[section]=437
[t=03:01:05.407896] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023fe6adc500)
[t=03:01:05.408103] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000023fddd05410)
[t=03:01:05.408240] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023fddd04440)
[t=03:01:05.408361] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023fddd06070)
[t=03:01:05.408550] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=3)] #archives[section]=0 #files[section]=2885
[t=03:01:05.408773] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=4)] #archives[section]=0 #files[section]=0
[t=03:01:05.408782] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=5)] #archives[section]=1 #files[section]=0
[t=03:01:05.408790] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023fe6adc710)
[t=03:01:05.411258] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=6)] #archives[section]=6 #files[section]=0
[t=03:01:05.411305] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\downs_of_destruction_fix.sd7 (0000024117d87f90)
[t=03:01:05.418186] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Fields_Of_Isis.sd7 (00000240961e6ac0)
[t=03:01:05.419769] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7 (000002402fad1920)
[t=03:01:05.420195] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\comet_catcher_redux_v3.1.sd7 (0000024117d84f70)
[t=03:01:05.421078] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Ennead_vBeta4.sd7 (00000240961ce560)
[t=03:01:05.421545] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\folsomdamdeluxev4.sd7 (0000023fddc92f30)
[t=03:01:05.422088] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=7)] #archives[section]=0 #files[section]=0
[t=03:01:05.422100] [VFS] [SpringVFS::DeleteArchives<this=0000023fa05c7350>(section=8)] #archives[section]=1 #files[section]=0
[t=03:01:05.422127] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000023fddd05db0)
[t=03:01:05.423687] [SpringApp::Kill][8]
[t=03:01:05.423701] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=03:01:05.423708] [WatchDog::Uninstall][1] hangDetectorThread=00007ff730347430 (joinable=1)
[t=03:01:05.423713] [WatchDog::Uninstall][2]
[t=03:01:05.775385] [WatchDog::Uninstall][3]
[t=03:01:05.775403] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited