Open Chobbyla opened 5 months ago
GameID | GameState File |
---|---|
952b5b66df04fbdb59fdced701b97360 | ClientGameState--1724732734-[21910-21910].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.000767] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000777] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003514] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.004037] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.004046] Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.015510] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015559] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015660]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.015678]
[t=00:00:00.015683] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015690] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015696] Use "none" to disable the default log sections.
[t=00:00:00.015706] ============== </Log Sections> ==============
[t=00:00:00.015713] ============== <User Config> ==============
[t=00:00:00.015816] AllowDeferredMapRendering = 1
[t=00:00:00.015824] AllowDeferredModelRendering = 1
[t=00:00:00.015829] AnimationMT = 0
[t=00:00:00.015834] BumpWaterAnisotropy = 2
[t=00:00:00.015840] BumpWaterBlurReflection = 1
[t=00:00:00.015845] BumpWaterDepthBits = 32
[t=00:00:00.015851] BumpWaterReflection = 2
[t=00:00:00.015858] BumpWaterTexSizeReflection = 256
[t=00:00:00.015871] CamFreeScrollSpeed = 50
[t=00:00:00.015880] CamMode = 1
[t=00:00:00.015886] CamTimeExponent = 4.0
[t=00:00:00.015893] CamTimeFactor = 1.0
[t=00:00:00.015899] DualScreenMiniMapOnLeft = 1
[t=00:00:00.015904] EdgeMoveDynamic = 0
[t=00:00:00.015910] EdgeMoveWidth = 0.003
[t=00:00:00.015915] FPSFOV = 90
[t=00:00:00.015920] FPSScrollSpeed = 50
[t=00:00:00.015925] FontSize = 18
[t=00:00:00.015930] Fullscreen = 0
[t=00:00:00.015935] GrassDetail = 0
[t=00:00:00.015940] GroundDecals = 5
[t=00:00:00.015948] GroundDetail = 120
[t=00:00:00.015953] HangTimeout = 30
[t=00:00:00.015958] HardwareCursor = 1
[t=00:00:00.015963] InitialNetworkTimeout = 0
[t=00:00:00.015968] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.015974] LODScale = 1.000
[t=00:00:00.015979] LODScaleReflection = 1.000
[t=00:00:00.015984] LODScaleRefraction = 1.000
[t=00:00:00.015989] LODScaleShadow = 1.000
[t=00:00:00.015994] LinkIncomingMaxPacketRate = 512
[t=00:00:00.016003] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.016009] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.016014] LinkOutgoingBandwidth = 131072
[t=00:00:00.016021] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016026] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016031] MSAALevel = 8
[t=00:00:00.016036] MaxParticles = 25000
[t=00:00:00.016042] MaxSounds = 32
[t=00:00:00.016046] MaximumTransmissionUnit = 0
[t=00:00:00.016052] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016057] MiniMapCanFlip = 1
[t=00:00:00.016064] MiniMapMarker = 0
[t=00:00:00.016070] MouseDragCircleCommandThreshold = 25
[t=00:00:00.016076] MouseDragScrollThreshold = 0
[t=00:00:00.016081] NetworkLossFactor = 1
[t=00:00:00.016086] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016091] OverheadScrollSpeed = 50
[t=00:00:00.016095] ReconnectTimeout = 0
[t=00:00:00.016100] RotOverheadScrollSpeed = 50
[t=00:00:00.016105] RotateLogFiles = 1
[t=00:00:00.016110] ShadowMapSize = 8192
[t=00:00:00.016115] Shadows = 1
[t=00:00:00.016144] ShowClock = 0
[t=00:00:00.016150] ShowPlayerInfo = 0
[t=00:00:00.016156] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016161] TeamHighlight = 0
[t=00:00:00.016165] UnitIconDist = 151
[t=00:00:00.016170] UpdateBoundingVolumeMT = 0
[t=00:00:00.016175] UpdateWeaponVectorsMT = 0
[t=00:00:00.016180] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016185] UseLuaMemPools = 0
[t=00:00:00.016190] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016195] VFSCacheArchiveFiles = 0
[t=00:00:00.016206] VSync = 0
[t=00:00:00.016211] Water = 4
[t=00:00:00.016216] WindowPosY = 23
[t=00:00:00.016221] XResolutionWindowed = 1920
[t=00:00:00.016226] YResolutionWindowed = 1017
[t=00:00:00.016232] snd_volmaster = 44
[t=00:00:00.016246] ============== </User Config> ==============
[t=00:00:00.016252] ============== <User System> ==============
[t=00:00:00.016258] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.016268] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016276] Compiler Version: gcc-13.2.0
[t=00:00:00.016316] Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.016357] Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 8123MB RAM, 16123MB pagefile
[t=00:00:00.016365] Binary Word Size: 64-bit (native)
[t=00:00:00.016370] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016376] Physical CPU Cores: 6
[t=00:00:00.016380] Logical CPU Cores: 12
[t=00:00:00.016389] ============== </User System> ==============
[t=00:00:00.016510] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016516] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.016521] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016526] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.016530] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.017672] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017683] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025307] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.027872] Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.027883] [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.027889] [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.027895] [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.027900] [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.027906] [10] 1440x1080x24bpp@60Hz
[t=00:00:00.027911] [13] 1440x900x24bpp@60Hz
[t=00:00:00.027915] [14] 1366x768x24bpp@60Hz
[t=00:00:00.027927] [15] 1360x768x24bpp@60Hz
[t=00:00:00.027936] [16] 1280x1024x24bpp@60Hz
[t=00:00:00.027940] [17] 1280x960x24bpp@60Hz
[t=00:00:00.027945] [18] 1280x800x24bpp@60Hz
[t=00:00:00.027951] [19] 1280x768x24bpp@60Hz
[t=00:00:00.027956] [20] 1280x720x24bpp@60Hz
[t=00:00:00.027961] [23] 1176x664x24bpp@60Hz
[t=00:00:00.027966] [26] 1152x864x24bpp@75Hz
[t=00:00:00.027971] [27] 1024x768x24bpp@70Hz
[t=00:00:00.027977] [29] 800x600x24bpp@60Hz
[t=00:00:00.027982] [31] 720x576x24bpp@50Hz
[t=00:00:00.027990] [32] 720x480x24bpp@60Hz
[t=00:00:00.027996] [34] 640x480x24bpp@60Hz
[t=00:00:00.266031] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.266486] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<1920,1017>
[t=00:00:00.266506] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<1920,1017>
[t=00:00:00.283224] [GR::LogVersionInfo]
[t=00:00:00.283272] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.283285] GL version : 4.6.0 NVIDIA 536.23
[t=00:00:00.283292] GL vendor : NVIDIA Corporation
[t=00:00:00.283300] GL renderer : NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
[t=00:00:00.283308] GLSL version: 4.60 NVIDIA
[t=00:00:00.283315] GLEW version: 2.1.0
[t=00:00:00.283322] GPU memory : 6144MB (total) / 4703MB (available)
[t=00:00:00.283341] SDL swap-int: 1
[t=00:00:00.283351] SDL driver : windows
[t=00:00:00.283357]
[t=00:00:00.283453] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.283467] GLSL shader support : 1
[t=00:00:00.283473] GL4 support : 1
[t=00:00:00.283479] FBO extension support : 1
[t=00:00:00.283498] NVX GPU mem-info support : 1
[t=00:00:00.283509] ATI GPU mem-info support : 0
[t=00:00:00.283529] Texture clamping to edge : 1
[t=00:00:00.283540] NPOT-texture support : 1 (1)
[t=00:00:00.283548] S3TC/DXT1 texture support : 1/1
[t=00:00:00.283556] texture query-LOD support : 1 (1)
[t=00:00:00.283574] MSAA frame-buffer support : 1 (1)
[t=00:00:00.283581] Z-buffer depth : 32 (-)
[t=00:00:00.283596] primitive-restart support : 1 (1)
[t=00:00:00.283604] clip-space control support: 1 (1)
[t=00:00:00.283613] seamless cube-map support : 1 (1)
[t=00:00:00.283621] frag-depth layout support : 1 (1)
[t=00:00:00.283628] persistent maps support : 1 (1)
[t=00:00:00.283637] explicit attribs location : 1 (1)
[t=00:00:00.283645] multi draw indirect : 1 (-)
[t=00:00:00.283660] array textures : 1 (-)
[t=00:00:00.283668] buffer copy support : 1 (-)
[t=00:00:00.283676] indirect draw : 1 (-)
[t=00:00:00.283684] base instance : 1 (-)
[t=00:00:00.283691]
[t=00:00:00.283698] max. FBO samples : 32
[t=00:00:00.283706] max. FS/program texture slots : 32/192
[t=00:00:00.283713] max. texture size : 32768
[t=00:00:00.283724] max. texture anisotropy level : 16.000000
[t=00:00:00.283733] max. vec4 varyings/attributes : 31/16
[t=00:00:00.283745] max. draw-buffers : 8
[t=00:00:00.283754] max. rec. indices/vertices : 1048576/1048576
[t=00:00:00.283762] max. uniform buffer-bindings : 84
[t=00:00:00.283769] max. uniform block-size : 64KB
[t=00:00:00.283776] max. storage buffer-bindings : 96
[t=00:00:00.283783] max. storage block-size : 2047MB
[t=00:00:00.283790]
[t=00:00:00.283795] enable AMD-hacks : 0
[t=00:00:00.283803] compress MIP-maps: 0
[t=00:00:00.283873] Number of compressed texture formats: 51
[t=00:00:00.283952] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR.
[t=00:00:00.284010] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.284278] [GR::UpdateGLConfigs]
[t=00:00:00.284320] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.284328] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.284827] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=40.000000, vsx=1920.000000, vsy=1017.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.284854] [GR::UpdateGLGeometry][2] winSize=<1920,1017>
[t=00:00:00.284860] [GR::InitGLState]
[t=00:00:00.284915] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
[t=00:00:00.549024] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.562503] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:00.565447] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.581471] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.581521] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.585274] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.587343] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.587372] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.587502] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.587602] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.606727] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.607768] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.608183] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.608360] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.623472] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.623690] [VFS] [SpringVFS::ReserveArchives<this=00000144f4a43340>]
[t=00:00:00.624200] [VFS] [SpringVFS::AddArchive<this=00000144f4a43340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.631972] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000144f4a43340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.632014] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.832101] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.832521] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.834187] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.834204] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.834189] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.834212] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.837258] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.837296] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.841230][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
------- TRUNCATED -------
[t=01:48:29.203351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodexTide" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=01:48:29.203380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodexTide" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:48:29.203397][f=-000001] Connection attempt from EeveeFan2147483647
[t=01:48:29.203409][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:48:29.203542][f=-000001] -> Connection established (given id 4)
[t=01:48:29.203565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrbreado" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=01:48:29.203595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrbreado" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:48:29.203628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EeveeFan2147483647" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=01:48:29.203656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EeveeFan2147483647" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:48:29.203684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Indecimation" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=01:48:29.203705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Indecimation" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=01:48:29.203729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PumpkinGheist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=01:48:29.203750][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PumpkinGheist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=01:48:29.203769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodexTide" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=01:48:29.203787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodexTide" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=01:48:29.203804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrbreado" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=01:48:29.203822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrbreado" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=01:48:29.203837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdude2838" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=01:48:29.203903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdude2838" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=01:48:29.457575][f=-000001] Starting to create temporary minimap texture
[t=01:48:29.458607][f=-000001] Temporary minimap texture created, rendered and applied in: 1ms
[t=01:48:29.495578][f=-000001] Epicmenu: Switching to Default camera mode
[t=01:48:29.499726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Indecimation" string="[Game::Load][lua{Rules,Gaia}={000001459741b490,0000000000000000}][locale="C"]"
[t=01:48:29.607097][f=-000001] SYNCED.mapgen_modifiedTypeMapSquares loaded in: 1ms
[t=01:48:29.607117][f=-000001] Starting analyze map for blocks textures
[t=01:48:29.699190][f=-000001] SYNCED.mapgen_typeMap loaded in: 91ms
[t=01:48:29.739398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PumpkinGheist" string="[Game::Load][lua{Rules,Gaia}={000001df9a210a40,0000000000000000}][locale="C"]"
[t=01:48:29.821506][f=-000001] Map analyzed for blocks textures in: 81ms
[t=01:48:29.821527][f=-000001] Map analysis for blocks textures finished - total time: 214ms
[t=01:48:29.829111][f=-000001] Starting generate map texture
[t=01:48:29.829665][f=-000001] Generated blank fullTex in: 1ms
[t=01:48:29.829679][f=-000001] 0 blocks to be drawn with color #1
[t=01:48:29.829690][f=-000001] 56238 blocks to be drawn with color #2
[t=01:48:29.839613][f=-000001] 81826 blocks to be drawn with color #3
[t=01:48:29.854006][f=-000001] Blocks rendered to fullTex in: 24ms
[t=01:48:29.854025][f=-000001] Starting to render SquareTextures
[t=01:48:29.905311][f=-000001] All SquareTextures created and rendered in: 51ms
[t=01:48:29.905473][f=-000001] All SquareTextures applied in: 1ms
[t=01:48:29.905715][f=-000001] Drawing base symbols on minimap texture
[t=01:48:29.905850][f=-000001] Applied minimap texture in: 0ms
[t=01:48:29.905865][f=-000001] Visible map texture generation finished - total time: 77ms
[t=01:48:29.911559][f=-000001] GroundDetail set to 200
[t=01:48:29.913081][f=-000001] Starting to create GG.mapgen SquareTextures
[t=01:48:29.926379][f=-000001] All GG.mapgen SquareTextures created and rendered in: 13ms
[t=01:48:29.926476][f=-000001] Processing finished - total time: 98ms
[t=01:48:34.524278][f=-000001] Input grabbing is enabled!
[t=01:48:35.121007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodexTide" string="[Game::Load][lua{Rules,Gaia}={0000020bca28a280,0000000000000000}][locale="C"]"
[t=01:48:37.409052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdude2838" string="[Game::Load][lua{Rules,Gaia}={0000023e50072f50,0000000000000000}][locale="C"]"
[t=01:48:39.249083][f=-000001] <Indecimation> Allies: I choose: Singularity!
[t=01:48:40.198027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EeveeFan2147483647" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=81228aaf7fdeea1706df55281b91fe5de8ead809c25b19fe0e6d43a7758a3891c067770729e230400450fbf568922340c403b68024ec8eb83108f4036462dd75]"
[t=01:48:41.012288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EeveeFan2147483647" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1534ad9f348a1a10e6f4c6b7c5e7a6a14094f0dcb264473d6c67fcbd6320f8e3db64493901c34680a037fb248a046bcf9e79d20f6a97a03a6104959985d15f45]"
[t=01:48:42.027911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrbreado" string="[Game::Load][lua{Rules,Gaia}={0000020a852e1150,0000000000000000}][locale="C"]"
[t=01:48:56.281201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EeveeFan2147483647" string="[Game::Load][lua{Rules,Gaia}={00000239f0842160,0000000000000000}][locale="C"]"
[t=01:48:58.623693][f=-000001] [liblobby] Warning: Duplicate user(yys) added to channel (zk)
[t=01:48:59.471000][f=-000001] [liblobby] Warning: Duplicate user(yys) added to channel (zk)
[t=01:49:02.357877][f=-000001] <mrbreado> can you guys leave me alone I got a plan
[t=01:49:09.874527][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 26268
[t=01:49:13.704593][f=-000001] <PumpkinGheist> go fuck yourself
[t=01:49:14.941746][f=-000001] Buildings set to face South
[t=01:49:15.079511][f=-000001] Buildings set to face West
[t=01:49:15.173028][f=-000001] Buildings set to face North
[t=01:49:16.016813][f=-000001] <mrbreado> that depends on where he spawn
[t=01:49:23.694828][f=-000001] [liblobby] Warning: Duplicate user(mm19) added to channel (zk)
[t=01:49:24.213771][f=-000001] <Indecimation> can you guys leave me alone ill stop saying i like sylveons
[t=01:49:25.051695][f=-000001] [liblobby] Warning: Duplicate user(mm19) added to channel (zk)
[t=01:49:26.487710][f=-000001] Buildings set to face West
[t=01:49:26.656134][f=-000001] Buildings set to face South
[t=01:50:01.709861][f=-000001] LosViewColors set
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 6-way FFA","startTimestamp":1717251072,"state":"In running battle lobby"}
[t=01:50:27.744412][f=0000778] [liblobby] Warning: Duplicate user(JasonMomoa) added to channel (zk)
[t=01:50:30.174139][f=0000851] [liblobby] Warning: Duplicate user(JasonMomoa) added to channel (zk)
[t=01:51:44.182659][f=0003071] <mrbreado> oh wow Im quite lucky
[t=01:51:50.052143][f=0003247] [liblobby] Warning: Duplicate user(tratata) added to channel (zk)
[t=01:51:58.460710][f=0003499] <EeveeFan2147483647> hi codex
[t=01:52:01.184524][f=0003581] <Indecimation> oh god
[t=01:52:10.194313][f=0003851] <CodexTide> hi
[t=01:52:14.819932][f=0003990] <EeveeFan2147483647> focus indecimation
[t=01:52:15.085032][f=0003998] <mrbreado> im next to indec
[t=01:52:17.727461][f=0004078] [liblobby] Warning: Duplicate user(mojjj) added to channel (zk)
[t=01:52:18.086721][f=0004088] <Indecimation> no
[t=01:52:18.284487][f=0004094] <mrbreado> time to start the funny
[t=01:52:24.640076][f=0004285] [liblobby] Warning: Duplicate user(manero) added to channel (zk)
[t=01:52:25.209065][f=0004301] <Indecimation> i will stop the commission if you target me ambit......
[t=01:52:25.659224][f=0004315] [liblobby] Warning: Duplicate user(manero) added to channel (zk)
[t=01:52:30.137138][f=0004449] <EeveeFan2147483647> .....
[t=01:52:41.149176][f=0004780] <EeveeFan2147483647> im not pushing
[t=01:52:46.066234][f=0004927] <EeveeFan2147483647> im simply scouting
[t=01:52:58.225495][f=0005293] game_message: Metal Extractor is under attack
[t=01:53:33.751817][f=0006358] <mrbreado> route detected
[t=01:53:34.324117][f=0006376] [liblobby] Warning: Duplicate user(PafuriZA) added to channel (zk)
[t=01:53:35.535930][f=0006412] [liblobby] Warning: Duplicate user(PafuriZA) added to channel (zk)
[t=01:54:04.940383][f=0007294] game_message: Lotus is under attack
[t=01:54:13.823132][f=0007561] game_message: Glaive is under attack
[t=01:54:53.075811][f=0008738] <Indecimation> do i really have to turtle again
[t=01:54:54.058293][f=0008767] <Indecimation> smh
[t=01:55:06.949778][f=0009154] [liblobby] Warning: Duplicate user(FarFromPro) added to channel (zk)
[t=01:55:08.296714][f=0009195] [liblobby] Warning: Duplicate user(FarFromPro) added to channel (zk)
[t=01:55:08.850210][f=0009211] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 26269
[t=01:56:27.568371][f=0011573] [liblobby] Warning: Duplicate user(MrJigglesGod) added to channel (zk)
[t=01:56:29.385615][f=0011628] [liblobby] Warning: Duplicate user(MrJigglesGod) added to channel (zk)
[t=01:57:14.871002][f=0012992] [liblobby] Warning: Duplicate user(Nardlord) added to channel (zk)
[t=01:57:16.462513][f=0013040] [liblobby] Warning: Duplicate user(Nardlord) added to channel (zk)
[t=01:58:11.124802][f=0014679] <EeveeFan2147483647> i am currently undergoing the phenomena known as an energy deficit
[t=01:58:25.529903][f=0015112] game_message: Metal Extractor is under attack
[t=01:59:41.395652][f=0017387] <EeveeFan2147483647> sorr
[t=01:59:45.225734][f=0017502] <EeveeFan2147483647> i cant stop them
[t=01:59:55.559294][f=0017812] <CodexTide> force fire on an empty spot
[t=02:00:22.510835][f=0018621] game_message: Knight is under attack
[t=02:00:27.478798][f=0018771] game_message: Knight is under attack
[t=02:00:44.633566][f=0019284] <mrbreado> omg its forming
[t=02:00:56.081595][f=0019629] game_message: Knight is under attack
[t=02:01:04.176879][f=0019871] game_message: Knight is under attack
[t=02:01:39.899124][f=0020943] game_message: Knight is under attack
[t=02:01:44.967579][f=0021095] game_message: Knight is under attack
[t=02:01:47.592264][f=0021173] <EeveeFan2147483647> spare me
[t=02:01:54.569087][f=0021383] game_message: Knight is under attack
[t=02:02:10.114875][f=0021849] <CodexTide> help me kill pumpkin
[t=02:02:10.818712][f=0021871] game_message: Ronin is under attack
[t=02:02:12.142986][f=0021910] Collecting current game state information.
[t=02:02:12.143280][f=0021910] [DumpState] dumping state (from 21910 to 21910 step 1)
[t=02:02:12.144009][f=0021910] [DumpState] using dump-file "ClientGameState--1724732734-[21910-21910].txt"
[t=02:02:12.144780][f=0021910] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=02:02:12.144899][f=0021910] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=02:02:12.145210][f=0021910] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=02:02:12.145316][f=0021910] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=02:02:12.145408][f=0021910] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=02:02:12.329557][f=0021910] Sync error for superdude2838 in frame 21898 (got c813ca76, correct is 83821b69)
[t=02:02:20.454868][f=0022160] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 26270
[t=02:02:23.317691][f=0022246] game_message: Knight is under attack
[t=02:02:25.480898][f=0022310] Sync error for superdude2838 in frame 22299 (got c28b2451, correct is 1cce7402)
[t=02:02:38.890671][f=0022712] Sync error for superdude2838 in frame 22700 (got 30ea331e, correct is f04be4f2)
[t=02:02:39.315770][f=0022726] game_message: Glaive is under attack
[t=02:02:45.549540][f=0022913] game_message: Glaive is under attack
[t=02:02:52.213917][f=0023112] Sync error for superdude2838 in frame 23101 (got d37b5ab, correct is 58a074ec)
[t=02:02:55.807656][f=0023220] game_message: Glaive is under attack
[t=02:03:04.890666][f=0023493] game_message: Glaive is under attack
[t=02:03:05.590216][f=0023513] Sync error for superdude2838 in frame 23502 (got 7502d5c7, correct is 7c1adf53)
[t=02:03:12.167496][f=0023710] <EeveeFan2147483647> pumpkin
[t=02:03:18.101276][f=0023888] <EeveeFan2147483647> i accidentally made space while shift building
[t=02:03:18.968511][f=0023914] Sync error for superdude2838 in frame 23903 (got a0aeab9, correct is 5820a735)
[t=02:03:22.002176][f=0024005] <EeveeFan2147483647> how do i fix that
[t=02:03:32.396257][f=0024315] Sync error for superdude2838 in frame 24304 (got 2c29b684, correct is 705c27a4)
[t=02:03:45.681199][f=0024716] Sync error for superdude2838 in frame 24705 (got 616ae2a3, correct is b02f854f)
[t=02:03:49.702332][f=0024836] <EeveeFan2147483647> how do i lessen the space between buildings
[t=02:03:52.600532][f=0024923] <EeveeFan2147483647> when mass constructing
[t=02:03:54.767939][f=0024989] game_message: Revenant is under attack
[t=02:03:59.081477][f=0025118] Sync error for superdude2838 in frame 25106 (got 63d6d108, correct is 1063e446)
[t=02:04:05.800562][f=0025320] game_message: superdude2838 resigned
[t=02:04:08.629409][f=0025404] <CodexTide> click + and - buttons when holding
[t=02:04:12.432539][f=0025518] Sync error for superdude2838 in frame 25507 (got 7b641dd1, correct is 87349fdd)
[t=02:04:24.796664][f=0025890] game_message: superdude2838 has been destroyed!
[t=02:04:25.815153][f=0025920] Sync error for superdude2838 in frame 25908 (got 56ffff07, correct is 394145f0)
[t=02:04:26.121699][f=0025930] game_message: Glaive is under attack
[t=02:04:39.180623][f=0026320] Sync error for superdude2838 in frame 26309 (got be101a21, correct is 5f45c189)
[t=02:04:45.968680][f=0026524] <mrbreado> super u seeing this
[t=02:04:52.547845][f=0026722] Sync error for superdude2838 in frame 26710 (got 2c071ffb, correct is 72e0edba)
[t=02:05:05.917376][f=0027123] Sync error for superdude2838 in frame 27111 (got b7de47f1, correct is 6770729e)
[t=02:05:05.919818][f=0027124] game_message: Knight is under attack
[t=02:05:19.286633][f=0027524] Sync error for superdude2838 in frame 27512 (got 916529b6, correct is 22833114)
[t=02:05:21.953191][f=0027605] game_message: Glaive is under attack
[t=02:05:32.688824][f=0027925] Sync error for superdude2838 in frame 27913 (got 915542c0, correct is 588b4081)
[t=02:05:45.985026][f=0028325] Sync error for superdude2838 in frame 28314 (got 4f37e25b, correct is 7807ca04)
[t=02:05:53.083144][f=0028538] [liblobby] Warning: Duplicate user(mago) added to channel (zk)
[t=02:05:54.413736][f=0028578] [liblobby] Warning: Duplicate user(mago) added to channel (zk)
[t=02:05:59.401665][f=0028727] Sync error for superdude2838 in frame 28715 (got 4d715268, correct is 342d9c2f)
[t=02:06:12.769308][f=0029128] Sync error for superdude2838 in frame 29116 (got 9e66e30c, correct is 18290e73)
[t=02:06:26.104975][f=0029528] Sync error for superdude2838 in frame 29517 (got b05ec5ee, correct is f64d463)
[t=02:06:33.389292][f=0029747] <EeveeFan2147483647> pumpkin
[t=02:06:37.168929][f=0029860] <EeveeFan2147483647> can i borrow some of your units
[t=02:06:39.469449][f=0029929] Sync error for superdude2838 in frame 29918 (got f90ffab4, correct is 6a1dc9cb)
[t=02:06:52.324307][f=0030316] game_message: Metal Extractor is under attack
[t=02:06:52.817963][f=0030330] Sync error for superdude2838 in frame 30319 (got 1d590fe3, correct is 91a8f949)
[t=02:06:55.518288][f=0030410] <EeveeFan2147483647> can i put them in range of a certain unit
[t=02:06:57.242575][f=0030462] <EeveeFan2147483647> to borrow them
[t=02:07:06.310828][f=0030734] Sync error for superdude2838 in frame 30720 (got aa77b4ea, correct is 407f965)
[t=02:07:14.420487][f=0030979] game_message: Metal Extractor is under attack
[t=02:07:19.533342][f=0031131] Sync error for superdude2838 in frame 31121 (got 5dcdcefc, correct is cb52a4e8)
[t=02:07:20.065888][f=0031147] <EeveeFan2147483647> real
[t=02:07:20.938933][f=0031174] game_message: Knight is under attack
[t=02:07:26.109027][f=0031329] game_message: Metal Extractor is under attack
[t=02:07:31.534565][f=0031492] game_message: Metal Extractor is under attack
[t=02:07:33.855117][f=0031561] Sync error for superdude2838 in frame 31522 (got c3b7b2d7, correct is 1056897a)
[t=02:07:46.301415][f=0031934] Sync error for superdude2838 in frame 31923 (got 42b9313a, correct is 75ea8a32)
[t=02:07:59.420932][f=0032329] game_message: Knight is under attack
[t=02:07:59.617200][f=0032334] Sync error for superdude2838 in frame 32324 (got f91d2dd4, correct is 309794e1)
[t=02:08:13.016432][f=0032736] Sync error for superdude2838 in frame 32725 (got 8d8924e3, correct is eeda94a4)
[t=02:08:14.264029][f=0032773] [liblobby] Warning: Duplicate user(PMT666) added to channel (zk)
[t=02:08:15.674613][f=0032816] [liblobby] Warning: Duplicate user(PMT666) added to channel (zk)
[t=02:08:20.198245][f=0032952] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 26272
[t=02:08:21.985865][f=0033001] game_message: Sling is under attack
[t=02:08:24.103553][f=0033067] <EeveeFan2147483647> you resurrected it?
[t=02:08:26.392633][f=0033137] Sync error for superdude2838 in frame 33126 (got 679c0249, correct is 1dd45448)
[t=02:08:26.855541][f=0033151] game_message: Sling is under attack
[t=02:08:29.673580][f=0033236] <EeveeFan2147483647> insane
[t=02:08:39.748580][f=0033538] Sync error for superdude2838 in frame 33527 (got 5ec09f4a, correct is ac4329bb)
[t=02:08:48.149378][f=0033791] game_message: Knight is under attack
[t=02:08:53.169806][f=0033940] Sync error for superdude2838 in frame 33928 (got 3e36c5b9, correct is 940bba39)
[t=02:08:56.892336][f=0034052] <mrbreado> i got 0 excess
[t=02:08:59.056215][f=0034117] <mrbreado> can't beat me
[t=02:08:59.225966][f=0034123] game_message: Knight is under attack
[t=02:09:04.981144][f=0034295] game_message: Harpy is under attack
[t=02:09:06.521920][f=0034341] Sync error for superdude2838 in frame 34329 (got 1cc7f254, correct is c4384bd0)
[t=02:09:19.956279][f=0034744] Sync error for superdude2838 in frame 34730 (got c60bcd38, correct is 547272c9)
[t=02:09:20.392673][f=0034758] game_message: Harpy is under attack
[t=02:09:29.314867][f=0035026] game_message: Sling is under attack
[t=02:09:33.254677][f=0035143] Sync error for superdude2838 in frame 35131 (got 9e49ac0d, correct is faf3f444)
[t=02:09:40.441493][f=0035360] game_message: Faraday is under attack
[t=02:09:45.465237][f=0035510] game_message: Knight is under attack
[t=02:09:46.583046][f=0035543] Sync error for superdude2838 in frame 35532 (got d322079f, correct is 9f1605a1)
[t=02:09:50.733161][f=0035668] game_message: Harpy is under attack
[t=02:09:55.725507][f=0035818] game_message: Knight is under attack
[t=02:09:59.996298][f=0035945] Sync error for superdude2838 in frame 35933 (got 5d115d9f, correct is 44f10bf3)
[t=02:10:00.772588][f=0035969] game_message: Harpy is under attack
[t=02:10:09.032735][f=0036217] game_message: Conjurer is under attack
[t=02:10:13.277246][f=0036344] Sync error for superdude2838 in frame 36334 (got df97bf69, correct is ea6a2a3b)
[t=02:10:26.687924][f=0036746] Sync error for superdude2838 in frame 36735 (got af7fffc8, correct is f62953c0)
[t=02:10:28.167786][f=0036791] [liblobby] Warning: Duplicate user(Emilien_1er) added to channel (zk)
[t=02:10:31.396587][f=0036888] game_message: Knight is under attack
[t=02:10:38.328169][f=0037095] <mrbreado> :(
[t=02:10:39.774188][f=0037139] [liblobby] Warning: Duplicate user(zefir_123123) added to channel (zk)
[t=02:10:40.077365][f=0037148] Sync error for superdude2838 in frame 37136 (got 4a245a7f, correct is 432d310e)
[t=02:10:40.855619][f=0037172] [liblobby] Warning: Duplicate user(zefir_123123) added to channel (zk)
[t=02:10:48.512166][f=0037401] game_message: Knight is under attack
[t=02:10:53.411098][f=0037548] Sync error for superdude2838 in frame 37537 (got be9c3430, correct is 25e30a30)
[t=02:10:53.480491][f=0037551] game_message: Knight is under attack
[t=02:11:02.631950][f=0037825] [liblobby] Warning: Duplicate user(PickledYeti) added to channel (zk)
[t=02:11:06.959262][f=0037954] Sync error for superdude2838 in frame 37938 (got a52c7635, correct is 91c440b4)
[t=02:11:06.998411][f=0037956] game_message: Metal Extractor is under attack
[t=02:11:14.397186][f=0038178] game_message: Stinger is under attack
[t=02:11:20.364723][f=0038356] Sync error for superdude2838 in frame 38339 (got e031c2c, correct is 6cd9d4c9)
[t=02:11:31.757779][f=0038698] <Indecimation> i am developing a burning hatred for fire missiles
[t=02:11:32.394271][f=0038718] game_message: Faraday is under attack
[t=02:11:33.559699][f=0038752] Sync error for superdude2838 in frame 38740 (got de4da2d, correct is 5a313047)
[t=02:11:46.259254][f=0039134] game_message: Engineer Commander is under attack
[t=02:11:46.910003][f=0039153] Sync error for superdude2838 in frame 39141 (got b4e8ed54, correct is 932b0f4a)
[t=02:11:54.267652][f=0039374] game_message: Faraday is under attack
[t=02:12:00.265322][f=0039553] Sync error for superdude2838 in frame 39542 (got e7bcb2b2, correct is c1474b3e)
[t=02:12:08.216755][f=0039793] game_message: Metal Extractor is under attack
[t=02:12:14.466941][f=0039980] game_message: Ronin is under attack
[t=02:12:15.129593][f=0039999] Sync error for superdude2838 in frame 39943 (got 5355dd56, correct is eba355a5)
[t=02:12:19.458219][f=0040130] game_message: Ronin is under attack
[t=02:12:21.179858][f=0040182] [liblobby] Warning: Duplicate user(pacifist2) added to channel (zk)
[t=02:12:27.048632][f=0040356] Sync error for superdude2838 in frame 40344 (got 47c3af94, correct is f7d27ea5)
[t=02:12:27.214689][f=0040362] game_message: Ronin is under attack
[t=02:12:32.205550][f=0040512] game_message: Conjurer is under attack
[t=02:12:37.181802][f=0040662] game_message: Ronin is under attack
[t=02:12:41.508973][f=0040791] Sync error for superdude2838 in frame 40745 (got 186ef522, correct is 92906356)
[t=02:12:43.065771][f=0040838] game_message: Wasp is under attack
[t=02:12:48.061314][f=0040988] game_message: Stinger is under attack
[t=02:12:48.667902][f=0041006] [liblobby] Warning: Duplicate user(pacifist2) added to channel (zk)
[t=02:12:50.088712][f=0041049] [liblobby] Warning: Duplicate user(pacifist2) added to channel (zk)
[t=02:12:53.963727][f=0041164] Sync error for superdude2838 in frame 41146 (got 5300fb5, correct is 65004772)
[t=02:12:59.748398][f=0041339] game_message: Harpy is under attack
[t=02:13:04.785239][f=0041490] game_message: Stinger is under attack
[t=02:13:08.350473][f=0041596] Sync error for superdude2838 in frame 41547 (got 97685223, correct is 2335f00)
[t=02:13:11.666933][f=0041696] game_message: Faraday is under attack
[t=02:13:16.652016][f=0041846] game_message: Stinger is under attack
[t=02:13:21.760268][f=0041998] Sync error for superdude2838 in frame 41948 (got 874ee74f, correct is a1886098)
[t=02:13:23.718771][f=0042058] game_message: Faraday is under attack
[t=02:13:31.377571][f=0042287] game_message: Metal Extractor is under attack
[t=02:13:34.917456][f=0042393] Sync error for superdude2838 in frame 42349 (got 2610abdc, correct is 3f41facf)
[t=02:13:47.330876][f=0042765] Sync error for superdude2838 in frame 42750 (got 36ebcb8c, correct is ff9dce98)
[t=02:14:00.993479][f=0043175] Sync error for superdude2838 in frame 43151 (got 6e19bbd0, correct is 84f6c965)
[t=02:14:08.719929][f=0043408] game_message: Faraday is under attack
[t=02:14:14.794742][f=0043590] game_message: Faraday is under attack
[t=02:14:15.310628][f=0043605] Sync error for superdude2838 in frame 43552 (got 2ee8b63d, correct is 167db019)
[t=02:14:23.933919][f=0043864] game_message: Metal Extractor is under attack
[t=02:14:25.934652][f=0043924] [liblobby] Warning: Duplicate user(Yontergelosa) added to channel (zk)
[t=02:14:27.247501][f=0043963] [liblobby] Warning: Duplicate user(Yontergelosa) added to channel (zk)
[t=02:14:28.068701][f=0043987] Sync error for superdude2838 in frame 43953 (got 8db0010d, correct is c374e2c8)
[t=02:14:28.801565][f=0044010] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 26273
[t=02:14:35.120131][f=0044200] game_message: Ronin is under attack
[t=02:14:41.829503][f=0044400] Sync error for superdude2838 in frame 44354 (got 37996689, correct is 4c5716bd)
[t=02:14:47.321164][f=0044566] game_message: Ronin is under attack
[t=02:14:54.016543][f=0044766] Sync error for superdude2838 in frame 44755 (got 28fd3c86, correct is 4c0c54de)
[t=02:14:56.021910][f=0044827] game_message: Ronin is under attack
[t=02:15:07.948368][f=0045184] Sync error for superdude2838 in frame 45156 (got 3bc7a05b, correct is f00a37a9)
[t=02:15:13.947944][f=0045364] [liblobby] Warning: Duplicate user(LextTheLynx) added to channel (zk)
[t=02:15:16.527302][f=0045442] [liblobby] Warning: Duplicate user(LextTheLynx) added to channel (zk)
[t=02:15:20.756251][f=0045568] Sync error for superdude2838 in frame 45557 (got cef1d0a5, correct is 38c5fc48)
[t=02:15:28.275973][f=0045794] game_message: Ronin is under attack
[t=02:15:34.334418][f=0045975] Sync error for superdude2838 in frame 45958 (got e5c2f462, correct is edb73afe)
[t=02:15:40.890911][f=0046173] game_message: Ronin is under attack
[t=02:15:47.467534][f=0046369] Sync error for superdude2838 in frame 46359 (got 1fac54fa, correct is cb8b7557)
[t=02:15:47.590047][f=0046373] [liblobby] Warning: Duplicate user(waynelee31622) added to channel (zk)
[t=02:15:49.345954][f=0046426] [liblobby] Warning: Duplicate user(waynelee31622) added to channel (zk)
[t=02:15:49.640861][f=0046435] game_message: Ronin is under attack
[t=02:15:54.523336][f=0046581] <Indecimation> o god
[t=02:15:59.486569][f=0046731] game_message: Ronin is under attack
[t=02:16:03.953568][f=0046864] Sync error for superdude2838 in frame 46760 (got 6e7452ce, correct is 10ca28e4)
[t=02:16:08.783454][f=0047009] <Indecimation> !resign
[t=02:16:08.820263][f=0047010] > Poll: Resign team 5? [!y=0/1, !n=0/1]
[t=02:16:08.820297][f=0047010] > Poll: Resign team 5? [!y=1/1, !n=0/1]
[t=02:16:08.851943][f=0047011] > Poll: Resign team 5? [END:SUCCESS]
[t=02:16:08.861615][f=0047011] selectedUnitsShader GL4, recompiled in , 1, ms at, 47011, success, true
[t=02:16:09.021330][f=0047012] > Team 5 resigned
[t=02:16:09.674972][f=0047036] <Ghost Site> Spectator mode. Widget removed.
[t=02:16:09.780197][f=0047040] game_message: Indecimation resigned
[t=02:16:09.789559][f=0047040] <Easy Facing> Spectator mode. Widget removed.
------- TRUNCATED -------
[t=03:28:20.606344][f=0039530] Shutdown Widget - Modular Comm Info
[t=03:28:20.606353][f=0039530] Shutdown Widget - Transport AI
[t=03:28:20.606369][f=0039530] Shutdown Widget - Startup Info and Selector
[t=03:28:20.606387][f=0039530] Shutdown Widget - Stereo3D
[t=03:28:20.606453][f=0039530] Shutdown Widget - State Reverse and Latency
[t=03:28:20.606464][f=0039530] Shutdown Widget - Showeco and Grid Drawer
[t=03:28:20.606479][f=0039530] Shutdown Widget - Point Tracker
[t=03:28:20.606489][f=0039530] Shutdown Widget - Music Player v2
[t=03:28:20.606540][f=0039530] Shutdown Widget - Missile Silo Range
[t=03:28:20.606556][f=0039530] Shutdown Widget - MinimapEvents
[t=03:28:20.606567][f=0039530] Shutdown Widget - Local Widgets Config
[t=03:28:20.606581][f=0039530] Shutdown Widget - Highlight Geos
[t=03:28:20.606593][f=0039530] Shutdown Widget - Attack Warning
[t=03:28:20.606603][f=0039530] Shutdown Widget - Grab Input
[t=03:28:20.606617][f=0039530] Shutdown Widget - Defense Range Zero-K
[t=03:28:20.606671][f=0039530] Shutdown Widget - Darkening
[t=03:28:20.606687][f=0039530] Shutdown Widget - Context Menu
[t=03:28:20.606701][f=0039530] Shutdown Widget - Chili Spectator Panels
[t=03:28:20.606711][f=0039530] Shutdown Widget - Chili Selections & CursorTip v2
[t=03:28:20.606726][f=0039530] Shutdown Widget - Chili Nuke Warning
[t=03:28:20.606737][f=0039530] Shutdown Widget - Chili EndGame Window
[t=03:28:20.606750][f=0039530] Shutdown Widget - Chili Economy Panel Default
[t=03:28:20.606835][f=0039530] Shutdown Widget - CameraShake
[t=03:28:20.606845][f=0039530] Shutdown Widget - Attack AoE
[t=03:28:20.606855][f=0039530] Shutdown Widget - Map Edge Extension
[t=03:28:20.607096][f=0039530] Shutdown Widget - Highlight Unit GL4 v2
[t=03:28:20.607107][f=0039530] Shutdown Widget - Selection Send
[t=03:28:20.607118][f=0039530] Shutdown Widget - LupsManager
[t=03:28:20.607164][f=0039530] Shutdown Widget - Newton Firezone
[t=03:28:20.607175][f=0039530] Shutdown Widget - Receive Units Indicator
[t=03:28:20.607184][f=0039530] Shutdown Widget - Chili Pro Console
[t=03:28:20.607599][f=0039530] Shutdown Widget - Persistent Build Height
[t=03:28:20.607617][f=0039530] Shutdown Widget - Lasso Terraform GUI
[t=03:28:20.607630][f=0039530] Shutdown Widget - Lups
[t=03:28:20.608192][f=0039530] Shutdown Widget - Chili Framework
[t=03:28:20.608207][f=0039530] Shutdown Widget - Mex Placement Handler
[t=03:28:20.608253][f=0039530] Shutdown Widget - Custom Markers
[t=03:28:20.608269][f=0039530] Shutdown Widget - Chili Core Selector
[t=03:28:20.608339][f=0039530] Shutdown Widget - Select Keys
[t=03:28:20.608358][f=0039530] Shutdown Widget - Pause Screen
[t=03:28:20.608494][f=0039530] Shutdown Widget - Contrast Adaptive Sharpen
[t=03:28:20.608529][f=0039530] Shutdown Widget - Bloom Shader Deferred
[t=03:28:20.608713][f=0039530] Shutdown Widget - Text To Speech Control
[t=03:28:20.608727][f=0039530] Shutdown Widget - Layout Handler
[t=03:28:20.608738][f=0039530] Shutdown Widget - Color Blindness Correction
[t=03:28:20.608857][f=0039530] End widgetHandler:Shutdown
[t=03:28:20.657505][f=0039530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 79621403, 0.0} allocedSize{int+, int-, ext}={0, 0, 9961376744}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0074}
[t=03:28:20.661504][f=0039530] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=03:28:20.661520][f=0039530] [Game::KillLua][3] dtor=0 luaRules=0000014621dd3540
[t=03:28:20.661560][f=0039530] Start gadgetHandler:Shutdown
[t=03:28:20.661571][f=0039530] Shutdown - StartSetup
[t=03:28:20.661580][f=0039530] Shutdown - UnitMorph
[t=03:28:20.663272][f=0039530] Shutdown - Carrier Drones
[t=03:28:20.663297][f=0039530] Shutdown - Missile Silo Controller
[t=03:28:20.663308][f=0039530] Shutdown - Modular Comm Info
[t=03:28:20.663317][f=0039530] Shutdown - Terrain Texture Handler
[t=03:28:20.663326][f=0039530] Shutdown - UnitCloakShield
[t=03:28:20.663747][f=0039530] Shutdown - Starlight Handler
[t=03:28:20.663795][f=0039530] End gadgetHandler:Shutdown
[t=03:28:20.680646][f=0039530] Start gadgetHandler:Shutdown
[t=03:28:20.680664][f=0039530] Shutdown - Teleport Throw
[t=03:28:20.680690][f=0039530] Shutdown - UnitMorph
[t=03:28:20.680706][f=0039530] Shutdown - Commander Skin Renderer
[t=03:28:20.682806][f=0039530] Shutdown - Missile fired callins
[t=03:28:20.682820][f=0039530] Shutdown - Modular Comm Info
[t=03:28:20.682832][f=0039530] Shutdown - Retreat Command
[t=03:28:20.682844][f=0039530] Shutdown - Shockwaves
[t=03:28:20.682855][f=0039530] Shutdown - Unit tint API
[t=03:28:20.682870][f=0039530] Shutdown - Unit glow API
[t=03:28:20.682888][f=0039530] Shutdown - UnitCloakShield
[t=03:28:20.682925][f=0039530] Shutdown - Lups Cloak FX
[t=03:28:20.682935][f=0039530] Shutdown - Lups
[t=03:28:20.683894][f=0039530] Shutdown - Lups Shield
[t=03:28:20.683997][f=0039530] End gadgetHandler:Shutdown
[t=03:28:20.693889][f=0039530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3279, 0.0} allocedSize{int+, int-, ext}={0, 0, 512978}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0012}
[t=03:28:20.696366][f=0039530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=03:28:20.696438][f=0039530] [Game::KillLua][4] dtor=0
[t=03:28:20.696448][f=0039530] [Game::KillLua][5] dtor=0
[t=03:28:20.701128][f=0039530] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-06-01_15-25-37-492_FrostBiteV2_105.1.1-2457-g8095d30 BAR105.sdfz" (1281489 bytes)
[t=03:28:20.701203][f=0039530] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=03:28:20.740305][f=0039530] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=03:28:20.740335][f=0039530] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63
[t=03:28:20.740474][f=0039530] [Sound] [Sound::UpdateThread][4] ctx=00000146521e8f30 dev=00000144a2672030
[t=03:28:20.740597][f=0039530] [Sound] [Sound::UpdateThread][5] ctx=00000146521e8f30 dev=00000144a2672030
[t=03:28:20.740620][f=0039530] [Sound] [Sound::Cleanup][alcDestroyContext(00000146521e8f30)]
[t=03:28:20.741688][f=0039530] [Sound] [Sound::Cleanup][alcCloseDevice(00000144a2672030)]
[t=03:28:20.741986][f=0039530] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=03:28:20.770036][f=0039530] [Sound] [Sound::UpdateThread][6]
[t=03:28:20.770603][f=0039530] [Game::~CGame][1]
[t=03:28:20.770616][f=0039530] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=03:28:20.770624][f=0039530] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=03:28:20.770643][f=0039530] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=03:28:20.770650][f=0039530] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=03:28:20.770657][f=0039530] [Game::KillLua][4] dtor=1
[t=03:28:20.770665][f=0039530] [Game::KillLua][5] dtor=1
[t=03:28:20.770749][f=0039530] [Game::KillMisc][1]
[t=03:28:20.770774][f=0039530] [Game::KillMisc][2]
[t=03:28:20.770946][f=0039530] [Game::KillMisc][3]
[t=03:28:20.771894][f=0039530] [Game::KillRendering][1]
[t=03:28:20.775795][f=0039530] [~CRectangleOverlapHandler] 17% overlap reduction
[t=03:28:20.807401][f=0039530] [3DOParser::Kill] allocated 1 pieces
[t=03:28:20.807420][f=0039530] [S3OParser::Kill] allocated 5522 pieces
[t=03:28:20.808124][f=0039530] [AssParser::Kill] allocated 674 pieces
[t=03:28:20.859108][f=0039530] [Game::KillInterface][1]
[t=03:28:20.859897][f=0039530] [Game::KillInterface][2]
[t=03:28:20.860357][f=0039530] [Game::KillSimulation][1]
[t=03:28:20.860432][f=0039530] [Game::KillSimulation][2]
[t=03:28:20.923025][f=0039530] [CCollisionHandler] dis-/continuous tests: 612/196627656
[t=03:28:20.923047][f=0039530] [Game::KillSimulation][3]
[t=03:28:20.925256][f=0039530] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:28:20.925306][f=0039530] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:28:20.925339][f=0039530] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:28:20.925377][f=0039530] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:28:20.925696][f=0039530] [~CRectangleOverlapHandler] 17% overlap reduction
[t=03:28:20.942742][f=0039530] [LosHandler::Kill] raycast instance cache-{hits,misses}={114547,96779}; shared=11%; cached=43%
[t=03:28:20.958629][f=0039530] [Game::KillSimulation][4]
[t=03:28:21.176789][f=0039530] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=03:28:21.176823][f=0039530] [Game::~CGame][2]
[t=03:28:21.176853][f=0039530] [Game::~CGame][3]
[t=03:28:21.178760][f=0039530] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=03:28:21.182089][f=0039530] save_window_pos, 0, 23, 1920, 1017
[t=03:28:21.182179][f=0039530] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=03:28:21.356444][f=0039530] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 83397274, 0.0} allocedSize{int+, int-, ext}={0, 0, 8327991139}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0064}
[t=03:28:21.360101][f=0039530] [SpringApp::Kill][3]
[t=03:28:21.360135][f=0039530] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
6828382 bytes sent in 38631 packets (176.759 bytes/packet)
3975280 bytes recv'd in 22510 packets (176.601 bytes/packet)
{0.045x, 0.034x} relative protocol overhead {up, down}
86490 incoming chunks dropped, 276119 outgoing chunks resent
21910 incoming chunks processed
[t=03:28:21.360405][f=0039530] [SpringApp::Kill][4] font=00000144d7789280
[t=03:28:21.375944][f=0039530] [SpringApp::Kill][5]
[t=03:28:21.382686][f=0039530] [SpringApp::Kill][6]
[t=03:28:21.382812] [SpringApp::Kill][7]
[t=03:28:21.382953] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:21.382966] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2264, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=03:28:21.382987] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=03:28:21.382997] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=03:28:21.383006] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2212, 65536, 65536}, EBO = {3318, 262144, 262144}
[t=03:28:21.383021] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:21.383032] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3920, 1048576, 1048576}, EBO = {5880, 2097152, 2097152}
[t=03:28:21.383043] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {235660, 1048576, 1048576}, EBO = {353490, 2097152, 2097152}
[t=03:28:21.383057] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=03:28:21.383066] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:21.383076] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:21.383089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=03:28:21.383099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2588, 1048576, 1048576}, EBO = {3882, 2097152, 2097152}
[t=03:28:21.416393] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=03:28:21.416413] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=03:28:21.416421] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=03:28:21.416428] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471
[t=03:28:21.416452] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=03:28:21.423098] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>]
[t=03:28:21.423124] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=0)] #archives[section]=0 #files[section]=8184
[t=03:28:21.423915] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=1)] #archives[section]=1 #files[section]=13
[t=03:28:21.423944] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\FrostBiteV2.sd7 (00000145b28ff490)
[t=03:28:21.427629] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=2)] #archives[section]=4 #files[section]=437
[t=03:28:21.427667] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000144d6e9d5b0)
[t=03:28:21.428084] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (00000144d6e9d3a0)
[t=03:28:21.428331] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000144d6e9d190)
[t=03:28:21.428549] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000144fcf5b0d0)
[t=03:28:21.429344] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=3)] #archives[section]=0 #files[section]=2885
[t=03:28:21.429751] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=4)] #archives[section]=0 #files[section]=0
[t=03:28:21.429764] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=5)] #archives[section]=1 #files[section]=0
[t=03:28:21.429787] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000144fcf5b390)
[t=03:28:21.432524] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=6)] #archives[section]=2 #files[section]=0
[t=03:28:21.432545] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\violet_rampart_generator_v1.4.sd7 (00000145b2915b50)
[t=03:28:21.433289] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\Conquest_of_Paradise_v1.sd7 (00000144facd2df0)
[t=03:28:21.436940] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=7)] #archives[section]=0 #files[section]=0
[t=03:28:21.436958] [VFS] [SpringVFS::DeleteArchives<this=00000144f4a43340>(section=8)] #archives[section]=1 #files[section]=0
[t=03:28:21.436968] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000144d6e9d2f0)
[t=03:28:21.453374] [SpringApp::Kill][8]
[t=03:28:21.453432] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=03:28:21.453586] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b9fe7430 (joinable=1)
[t=03:28:21.453628] [WatchDog::Uninstall][2]
[t=03:28:22.330158] [WatchDog::Uninstall][3]
[t=03:28:22.330171] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited