Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.004455] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.004470] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.009178] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.009290] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.024241] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.024301] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.024347] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024376] [t=00:00:00.024388] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024401] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024416] Use "none" to disable the default log sections. [t=00:00:00.024428] ============== </Log Sections> ============== [t=00:00:00.024452] ============== <User Config> ============== [t=00:00:00.024646] AllowDeferredMapRendering = 1 [t=00:00:00.024660] AllowDeferredModelRendering = 1 [t=00:00:00.024672] BumpWaterAnisotropy = 2 [t=00:00:00.024684] BumpWaterBlurReflection = 1 [t=00:00:00.024695] BumpWaterDepthBits = 32 [t=00:00:00.024707] BumpWaterReflection = 2 [t=00:00:00.024719] BumpWaterTexSizeReflection = 256 [t=00:00:00.024731] CamFreeScrollSpeed = 50 [t=00:00:00.024742] CamMode = 1 [t=00:00:00.024755] DualScreenMiniMapOnLeft = 1 [t=00:00:00.024778] EdgeMoveDynamic = 0 [t=00:00:00.024791] EdgeMoveWidth = 0.003 [t=00:00:00.024801] FPSFOV = 90 [t=00:00:00.024811] FPSScrollSpeed = 50 [t=00:00:00.024822] FontSize = 18 [t=00:00:00.024833] GrassDetail = 0 [t=00:00:00.024844] GroundDecals = 5 [t=00:00:00.024854] GroundDetail = 120 [t=00:00:00.024866] GroundScarAlphaFade = 1 [t=00:00:00.024876] HangTimeout = 30 [t=00:00:00.024886] HardwareCursor = 1 [t=00:00:00.024897] InitialNetworkTimeout = 0 [t=00:00:00.024919] LinkIncomingMaxPacketRate = 512 [t=00:00:00.024933] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.024944] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.024957] LinkOutgoingBandwidth = 131072 [t=00:00:00.024970] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.024982] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.024994] MSAALevel = 8 [t=00:00:00.025006] MaxParticles = 25000 [t=00:00:00.025034] MaxSounds = 32 [t=00:00:00.025050] MaximumTransmissionUnit = 0 [t=00:00:00.025078] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025092] MiniMapMarker = 0 [t=00:00:00.025103] MouseDragScrollThreshold = 0 [t=00:00:00.025116] NetworkLossFactor = 1 [t=00:00:00.025128] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025140] OverheadScrollSpeed = 50 [t=00:00:00.025152] ReconnectTimeout = 0 [t=00:00:00.025162] RotOverheadScrollSpeed = 50 [t=00:00:00.025174] RotateLogFiles = 1 [t=00:00:00.025185] ShadowMapSize = 8192 [t=00:00:00.025197] Shadows = 1 [t=00:00:00.025217] ShowClock = 0 [t=00:00:00.025231] SoftParticles = 2 [t=00:00:00.025242] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025254] UnitIconDist = 84 [t=00:00:00.025265] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025278] UseLuaMemPools = 0 [t=00:00:00.025288] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025301] VFSCacheArchiveFiles = 0 [t=00:00:00.025312] VSync = 0 [t=00:00:00.025323] Water = 4 [t=00:00:00.025333] XResolution = 3440 [t=00:00:00.025344] YResolution = 1440 [t=00:00:00.025411] snd_volmaster = 25 [t=00:00:00.025435] ============== </User Config> ============== [t=00:00:00.025450] ============== <User System> ============== [t=00:00:00.025462] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.025478] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.025492] Compiler Version: gcc-11.2.0 [t=00:00:00.025563] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.025668] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 16311MB RAM, 23735MB pagefile [t=00:00:00.025685] Binary Word Size: 64-bit (native) [t=00:00:00.025698] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025710] Physical CPU Cores: 4 [t=00:00:00.025720] Logical CPU Cores: 8 [t=00:00:00.025732] ============== </User System> ============== [t=00:00:00.025970] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.025983] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.025996] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026016] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026029] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028143] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028158] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036178] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@100Hz} current={3440x1440x24bpp@100Hz} [t=00:00:00.068979] Display (Alienware AW3423DWF(DisplayPort1))=1 modes=190 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.068996] [ 1] 3440x1440x24bpp@165Hz [t=00:00:00.069019] [ 4] 2560x1440x24bpp@165Hz [t=00:00:00.069027] [10] 1920x1440x24bpp@165Hz [t=00:00:00.069033] [16] 1920x1200x24bpp@165Hz [t=00:00:00.069039] [22] 1920x1080x24bpp@165Hz [t=00:00:00.069045] [35] 1768x992x24bpp@165Hz [t=00:00:00.069065] [48] 1680x1050x24bpp@165Hz [t=00:00:00.069073] [61] 1600x1200x24bpp@165Hz [t=00:00:00.069080] [67] 1600x1024x24bpp@165Hz [t=00:00:00.069086] [80] 1600x900x24bpp@165Hz [t=00:00:00.069093] [86] 1440x1080x24bpp@165Hz [t=00:00:00.069106] [99] 1366x768x24bpp@165Hz [t=00:00:00.069114] [105] 1360x768x24bpp@165Hz [t=00:00:00.069120] [111] 1280x1024x24bpp@165Hz [t=00:00:00.069125] [118] 1280x960x24bpp@165Hz [t=00:00:00.069131] [125] 1280x800x24bpp@165Hz [t=00:00:00.069137] [132] 1280x768x24bpp@165Hz [t=00:00:00.069143] [139] 1280x720x24bpp@165Hz [t=00:00:00.069148] [147] 1176x664x24bpp@60Hz [t=00:00:00.069154] [150] 1152x864x24bpp@165Hz [t=00:00:00.069159] [156] 1024x768x24bpp@165Hz [t=00:00:00.069165] [163] 800x600x24bpp@165Hz [t=00:00:00.069176] [170] 720x576x24bpp@165Hz [t=00:00:00.069182] [176] 720x480x24bpp@165Hz [t=00:00:00.069188] [183] 640x480x24bpp@165Hz [t=00:00:00.445230] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.445988] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1440> [t=00:00:00.446006] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1408> [t=00:00:00.492598] [GR::LogVersionInfo] [t=00:00:00.492614] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.492624] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.492631] GL vendor : NVIDIA Corporation [t=00:00:00.492639] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.492647] GLSL version: 4.60 NVIDIA [t=00:00:00.492656] GLEW version: 2.1.0 [t=00:00:00.492665] GPU memory : 11264MB (total) / 9034MB (available) [t=00:00:00.492687] SDL swap-int: 1 [t=00:00:00.492718] SDL driver : windows [t=00:00:00.492730] [t=00:00:00.492745] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.492760] GLSL shader support : 1 [t=00:00:00.492772] GL4 support : 1 [t=00:00:00.492785] FBO extension support : 1 [t=00:00:00.492825] NVX GPU mem-info support : 1 [t=00:00:00.492849] ATI GPU mem-info support : 0 [t=00:00:00.492882] NPOT-texture support : 1 (1) [t=00:00:00.492898] S3TC/DXT1 texture support : 1/1 [t=00:00:00.492912] texture query-LOD support : 1 (1) [t=00:00:00.492989] MSAA frame-buffer support : 1 (1) [t=00:00:00.493003] Z-buffer depth : 32 (-) [t=00:00:00.493028] primitive-restart support : 1 (1) [t=00:00:00.493043] clip-space control support: 1 (1) [t=00:00:00.493054] seamless cube-map support : 1 (1) [t=00:00:00.493063] frag-depth layout support : 1 (1) [t=00:00:00.493071] persistent maps support : 1 (1) [t=00:00:00.493080] explicit attribs location : 1 (1) [t=00:00:00.493089] multi draw indirect : 1 (-) [t=00:00:00.493122] array textures : 1 (-) [t=00:00:00.493140] buffer copy support : 1 (-) [t=00:00:00.493154] indirect draw : 1 (-) [t=00:00:00.493166] base instance : 1 (-) [t=00:00:00.493175] [t=00:00:00.493194] max. FBO samples : 32 [t=00:00:00.493204] max. FS/program texture slots : 32/192 [t=00:00:00.493213] max. texture size : 32768 [t=00:00:00.493227] max. texture anisotropy level : 16.000000 [t=00:00:00.493248] max. vec4 varyings/attributes : 31/16 [t=00:00:00.493258] max. draw-buffers : 8 [t=00:00:00.493267] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.493276] max. uniform buffer-bindings : 84 [t=00:00:00.493284] max. uniform block-size : 64KB [t=00:00:00.493292] max. storage buffer-bindings : 96 [t=00:00:00.493301] max. storage block-size : 2047MB [t=00:00:00.493310] [t=00:00:00.493318] enable AMD-hacks : 0 [t=00:00:00.493326] compress MIP-maps: 0 [t=00:00:00.493357] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.493923] [GR::UpdateGLConfigs] [t=00:00:00.493968] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.493981] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.494848] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.494881] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.494892] [GR::InitGLState] [t=00:00:00.494966] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (fullscreen::exclusive) [t=00:00:00.617320] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.621364] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.622281] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.628141] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.628167] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.628628] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.631403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.631419] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.631521] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.631726] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.643254] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.644014] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.644748] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.644962] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.678588] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.678620] [VFS] [SpringVFS::ReserveArchives<this=0000014eaca198b0>] [t=00:00:00.678832] [VFS] [SpringVFS::AddArchive<this=0000014eaca198b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.683697] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014eaca198b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.683734] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.832902] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.833378] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.833463] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.834895] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.835022] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.835141] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.835849][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.836347][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.836377][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.836399][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms) [t=00:00:00.836424][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.836519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.851574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.851616][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.851628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Casque (WH-1000XM4 Hands-Free AG Audio)" [t=00:00:00.851662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "AW3423DWF (NVIDIA High Definition Audio)" [t=00:00:00.851680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:00.851694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Casque (WH-1000XM4 Stereo)" [t=00:00:00.851720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.875147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.877878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014eacb54f70(default) context=0000014eacabd170 numChannels=2 frameSize=8 [t=00:00:00.877906][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.877918][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.877935][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.877951][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.878012][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.878068][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.878093][f=-000001] [Sound] Devices: [t=00:00:00.885525][f=-000001] [Sound] [OpenAL Soft on Casque (WH-1000XM4 Stereo)] [t=00:00:00.885547][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:00.885561][f=-000001] [Sound] [OpenAL Soft on Casque (WH-1000XM4 Hands-Free AG Audio)] [t=00:00:00.885576][f=-000001] [Sound] [OpenAL Soft on AW3423DWF (NVIDIA High Definition Audio)] [t=00:00:00.885591][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:00.885629][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.885645][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.886960][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.886981][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.950543][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 73128 MB [t=00:00:00.953880][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.953940][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.953972][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230708_194324_Scaryland v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.104023][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.110040][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.110122][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.110147][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.118231][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.118418][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:01.118532][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 10 to team 0 (#active=11) [t=00:00:01.208765][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000014ead022850] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.209345][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014eaca198b0>(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.211024][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014eaca198b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.211519][f=-000001] [PreGame::AddModArchivesToVFS][server=0000014ead022850] using game "Zero-K v1.11.6.6" (loaded=0 cached=0) [t=00:00:01.211880][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014eaca198b0>(arName="Zero-K v1.11.6.6", overwrite=false)] section=0 cached=0 [t=00:00:01.219182][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014eaca198b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.219323][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014eaca198b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.267337][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scaryland v1.02 (checksum ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.535043][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp" numZipFiles=8054 sumInflSize=880294kb sumReadTime=5408ms [t=00:00:04.535076][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6222 inflSize=21816kb readTime=123ms [t=00:00:04.535088][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6217 inflSize=14172kb readTime=72ms [t=00:00:04.535113][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6216 inflSize=12267kb readTime=71ms [t=00:00:04.535138][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6218 inflSize=12437kb readTime=70ms [t=00:00:04.535159][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6213 inflSize=10480kb readTime=67ms [t=00:00:04.535199][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6215 inflSize=7493kb readTime=48ms [t=00:00:04.535220][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6214 inflSize=9675kb readTime=48ms [t=00:00:04.535237][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6221 inflSize=7896kb readTime=41ms [t=00:00:04.535258][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6235 inflSize=6536kb readTime=38ms [t=00:00:04.535276][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7151 inflSize=16384kb readTime=38ms [t=00:00:04.666364][f=-000001] Warning: [PreGame::GameDataReceived] Archive e8655c6306e7241b8cb82dba4cc8c648.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.666400][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3547ms [t=00:00:04.666739][f=-000001] [PreGame::UpdateClientNet] received local player number 10 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.668214][f=-000001] forceSingleThreaded, false [t=00:00:05.539653][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.539681][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.539819][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.539919][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.540014][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.540107][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.541178][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.541968][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.542605][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.543435][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.544088][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.544708][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.544726][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.545588][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.548564][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.552069][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.554172][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.554503][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.555067][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.555110][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.555281][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.555333][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.804676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.907888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.935523][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture [t=00:00:06.007397][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 452ms [t=00:00:06.007449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.116163][f=-000001] Loading UnitDefs_posts [t=00:00:06.226319][f=-000001] Loading FeatureDefs_posts [t=00:00:06.242654][f=-000001] Loading WeaponDefs_posts [t=00:00:06.260055][f=-000001] Loading ArmorDefs_posts [t=00:00:06.271924][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 260ms [t=00:00:06.314538][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 307ms [t=00:00:06.314594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.494062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.497496][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.501073][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua [t=00:00:06.501419][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:06.501439][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.501493][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.502605][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.503676][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.503802][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.595642][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.606691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.669574][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.669914][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:06.670246][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:06.670934][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:06.671276][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:06.672309][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:06.676153][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:06.677412][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:06.678052][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:06.678385][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:06.679027][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:06.684817][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:06.685194][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:06.685525][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:06.689197][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:06.706171][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.791431][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.791463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.241490][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:07.241736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.320967][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 79ms [t=00:00:07.320993][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.342599][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:07.365957][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:07.371612][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.371640][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.373294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:07.374977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:07.417143][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:07.426424][f=-000001] InfoTexture: shaders [t=00:00:07.426457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:07.428214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.463653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.468947][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:07.468994][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.469054][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.496405][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.496434][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.523889][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.577205][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:07.698932][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:07.698999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.699593][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.418070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" ------- TRUNCATED ------- [t=00:00:18.356001][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:18.356153][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.356508][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:18.356666][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:18.356948][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:18.357345][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:18.364470][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.369733][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.369962][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:18.370120][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.370794][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.371613][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:18.371943][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:18.372216][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:18.372495][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:18.372817][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:18.373104][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:18.373328][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:18.373785][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:18.374053][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.374994][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.375410][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:18.375670][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:18.375980][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.376749][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:18.377380][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:18.378164][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.378422][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.378748][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.379312][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.379635][f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [t=00:00:18.380247][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.498859][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.499202][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.499751][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.499942][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.517677][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.525792][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.529331][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.529625][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.530595][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.530943][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.531112][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.542730][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:18.543107][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:18.543788][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.544084][f=-000001] IsIsland, <function>, false [t=00:00:18.557126][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:18.558331][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.558658][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.558933][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.559289][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:18.559870][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.560269][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.560550][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.560838][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.561107][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.561495][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.561770][f=-000001] allyUnitColor, 0.51960784, 0.65686274, 1 [t=00:00:18.561783][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.561796][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.561938][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.562343][f=-000001] <Building Starter>: disabled for spectators [t=00:00:18.563291][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.563690][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.563974][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.564243][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.570568][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.571782][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.572281][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.572521][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.579752][f=-000001] Chili: tried to add multiple times "scrollpanel4" to "Player List"! [t=00:00:18.587997][f=-000001] Chili: tried to add multiple times "scrollpanel5" to "Player List"! [t=00:00:18.595719][f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [t=00:00:18.605466][f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [t=00:00:18.613128][f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"! [t=00:00:18.632982][f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [t=00:00:18.638589][f=-000001] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [t=00:00:18.642898][f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [t=00:00:18.643394][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.648735][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.649154][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.649607][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.651075][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.651332][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.653829][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.654324][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.654695][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:18.656432][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.657248][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.657915][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.658904][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.679216][f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [t=00:00:18.684481][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.686186][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.688824][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.689096][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.689276][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.691068][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.691662][f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [t=00:00:18.692185][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.692466][f=-000001] SetSunLighting [t=00:00:18.692973][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.700478][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.701553][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.701990][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.702314][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.702336][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.704825][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.705366][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.705868][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.709125][f=-000001] Writing last game win data [t=00:00:18.713186][f=-000001] LuaUI v0.3 [t=00:00:18.858694][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.859164][f=-000001] [s11n] Loading s11n file... [t=00:00:18.859332][f=-000001] [s11n] Parsing model... [t=00:00:18.860847][f=-000001] [s11n] Populating game world... [t=00:00:18.870965][f=-000001] [s11n] s11n loading complete. [t=00:00:18.871426][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:18.966601][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.978581][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12024, 0.0} allocedSize{int+, int-, ext}={0, 0, 1955812}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1151} [t=00:00:19.703678][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:19.712508][f=-000001] Playback paused [t=00:00:19.717512][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.737147][f=-000001] Switching to Free style camera [t=00:00:19.874331][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230708_194324_Scaryland v1_105.1.1-1821-gaca6f20 BAR105.sdfz [t=00:00:19.874351][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:19.874360][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:19.879657][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 10 to team 0 [t=00:00:19.977785][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:19.978327][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:19.978345][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:19.992092][f=-000001] [async=0] threads=4 tasks=216 {sum,avg}{exec,wait}time={{1940.385, 8.983}, {236.960, 1.097}}ms [t=00:00:19.992134][f=-000001] thread=1 tasks=72 {sum,min,max,avg}{exec,wait}time={{644.965, 0.000, 331.660, 8.958}, {41.440, 0.000, 4.503, 0.576}}ms [t=00:00:19.992148][f=-000001] thread=2 tasks=72 {sum,min,max,avg}{exec,wait}time={{645.049, 0.000, 331.586, 8.959}, {114.418, 0.000, 11.257, 1.589}}ms [t=00:00:19.992160][f=-000001] thread=3 tasks=72 {sum,min,max,avg}{exec,wait}time={{650.371, 0.000, 331.557, 9.033}, {81.102, 0.000, 4.969, 1.126}}ms [t=00:00:19.992173][f=-000001] [async=1] threads=4 tasks=10188 {sum,avg}{exec,wait}time={{24356.326, 2.391}, {14018915.000, 1376.022}}ms [t=00:00:19.992193][f=-000001] thread=1 tasks=3395 {sum,min,max,avg}{exec,wait}time={{8013.266, 0.000, 310.885, 2.360}, {4707554.500, 0.810, 4975.819, 1386.614}}ms [t=00:00:19.992213][f=-000001] thread=2 tasks=3396 {sum,min,max,avg}{exec,wait}time={{8413.599, 0.000, 310.923, 2.478}, {4869693.500, 0.002, 5194.578, 1433.950}}ms [t=00:00:19.992236][f=-000001] thread=3 tasks=3397 {sum,min,max,avg}{exec,wait}time={{7929.461, 0.000, 311.323, 2.334}, {4441666.000, 0.201, 5202.921, 1307.526}}ms [t=00:00:19.992264][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:19.992280][f=-000001] [SpringApp::Kill][2] [t=00:00:19.992852][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:19.992866][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000014f7d75ac60 [t=00:00:19.992950][f=-000001] Start widgetHandler:Shutdown [t=00:00:19.995295][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:19.996297][f=-000001] Writing last game win data [t=00:00:20.000690][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:20.000719][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:20.000734][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:20.000744][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:20.000757][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:20.001810][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:20.001886][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:20.002849][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:20.002874][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:20.002896][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:20.002915][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:20.002948][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:20.002959][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:20.002974][f=-000001] Shutdown Widget - HealthBars [t=00:00:20.003929][f=-000001] Shutdown Widget - Noises [t=00:00:20.003941][f=-000001] Shutdown Widget - Unit Icons [t=00:00:20.003951][f=-000001] Shutdown Widget - BuildETA [t=00:00:20.003969][f=-000001] Shutdown Widget - Win Counter [t=00:00:20.003987][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:20.004006][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:20.004025][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:20.004043][f=-000001] Shutdown Widget - CameraShake [t=00:00:20.004062][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:20.004138][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:20.004163][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:20.004176][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:20.004191][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:20.004201][f=-000001] Shutdown Widget - Context Menu [t=00:00:20.004210][f=-000001] Shutdown Widget - Darkening [t=00:00:20.004226][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:20.004237][f=-000001] Shutdown Widget - Grab Input [t=00:00:20.006650][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:20.006685][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:20.006708][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:20.006719][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:20.006732][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:20.006744][f=-000001] Shutdown Widget - Point Tracker [t=00:00:20.006754][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:20.006764][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:20.006781][f=-000001] Shutdown Widget - Stereo3D [t=00:00:20.006796][f=-000001] Shutdown Widget - Attack AoE [t=00:00:20.006808][f=-000001] Shutdown Widget - UnitShapes [t=00:00:20.006839][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:20.006858][f=-000001] Shutdown Widget - Selection Send [t=00:00:20.006899][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:20.006925][f=-000001] Shutdown Widget - LupsManager [t=00:00:20.006952][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:20.006991][f=-000001] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [t=00:00:20.007019][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:20.007628][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:20.007642][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:20.007652][f=-000001] Shutdown Widget - Chili Framework [t=00:00:20.007661][f=-000001] Shutdown Widget - Lups [t=00:00:20.007724][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:20.007782][f=-000001] Shutdown Widget - Custom Markers [t=00:00:20.007803][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:20.007814][f=-000001] Shutdown Widget - Start Boxes [t=00:00:20.007824][f=-000001] Shutdown Widget - Select Keys [t=00:00:20.007862][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:20.007886][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.029493][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:20.029528][f=-000001] Shutdown Widget - Pause Screen [t=00:00:20.029687][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:20.029701][f=-000001] Shutdown Widget - Chili Gesture Menu [t=00:00:20.029719][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:20.029731][f=-000001] Shutdown Widget - Layout Handler [t=00:00:20.029743][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:20.029753][f=-000001] End widgetHandler:Shutdown [t=00:00:20.074888][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5107486, 0.0} allocedSize{int+, int-, ext}={0, 0, 978252508}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1011} [t=00:00:20.075079][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000014f622cef70 [t=00:00:20.079919][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:20.080000][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:20.080029][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000014f55967cb0 [t=00:00:20.080061][f=-000001] Start gadgetHandler:Shutdown [t=00:00:20.080073][f=-000001] Shutdown - StartSetup [t=00:00:20.080082][f=-000001] Shutdown - UnitMorph [t=00:00:20.080093][f=-000001] Shutdown - Carrier Drones [t=00:00:20.080110][f=-000001] Shutdown - Missile Silo Controller [t=00:00:20.080121][f=-000001] Shutdown - Modular Comm Info [t=00:00:20.080129][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:20.080139][f=-000001] Shutdown - UnitCloakShield [t=00:00:20.080148][f=-000001] Shutdown - Starlight Handler [t=00:00:20.080157][f=-000001] End gadgetHandler:Shutdown [t=00:00:20.092282][f=-000001] Start gadgetHandler:Shutdown [t=00:00:20.092306][f=-000001] Shutdown - Teleport Throw [t=00:00:20.092342][f=-000001] Shutdown - UnitMorph [t=00:00:20.092369][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:20.092431][f=-000001] Shutdown - Missile fired callins [t=00:00:20.092453][f=-000001] Shutdown - Modular Comm Info [t=00:00:20.092472][f=-000001] Shutdown - Retreat Command [t=00:00:20.092497][f=-000001] Shutdown - Shockwaves [t=00:00:20.092517][f=-000001] Shutdown - UnitCloakShield [t=00:00:20.092539][f=-000001] Shutdown - Lups Cloak FX [t=00:00:20.092557][f=-000001] Shutdown - Lups [t=00:00:20.092664][f=-000001] Shutdown - Lups Shield [t=00:00:20.092687][f=-000001] End gadgetHandler:Shutdown [t=00:00:20.100762][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 29, 0.0} allocedSize{int+, int-, ext}={0, 0, 1462}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2759} [t=00:00:20.101102][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:20.101177][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:20.101190][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:20.114278][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:20.117568][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:20.117604][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:20.117709][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014eacabd170 dev=0000014eacb54f70 [t=00:00:20.117932][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014eacabd170 dev=0000014eacb54f70 [t=00:00:20.117955][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014eacabd170)] [t=00:00:20.120223][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014eacb54f70)] [t=00:00:20.120361][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:20.148209][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:20.148718][f=-000001] [Game::~CGame][1] [t=00:00:20.148732][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:20.148741][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:20.148749][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:20.148757][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:20.148764][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:20.148773][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:20.148898][f=-000001] [Game::KillMisc][1] [t=00:00:20.148914][f=-000001] [Game::KillMisc][2] [t=00:00:20.149098][f=-000001] [Game::KillMisc][3] [t=00:00:20.149234][f=-000001] [Game::KillRendering][1] [t=00:00:20.151396][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:20.172497][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:20.172521][f=-000001] [S3OParser::Kill] allocated 5475 pieces [t=00:00:20.172848][f=-000001] [AssParser::Kill] allocated 683 pieces [t=00:00:20.232264][f=-000001] [Game::KillInterface][1] [t=00:00:20.232612][f=-000001] [Game::KillInterface][2] [t=00:00:20.233126][f=-000001] [Game::KillSimulation][1] [t=00:00:20.233147][f=-000001] [Game::KillSimulation][2] [t=00:00:20.254947][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:20.254966][f=-000001] [Game::KillSimulation][3] [t=00:00:20.256528][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:20.256683][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:20.256848][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:20.256935][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:20.257076][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:20.259563][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:20.265638][f=-000001] [Game::KillSimulation][4] [t=00:00:20.345007][f=-000001] [CommonDefHandler::KillStatic] 2140 sound-set data items added [t=00:00:20.345028][f=-000001] [Game::~CGame][2] [t=00:00:20.345040][f=-000001] [Game::~CGame][3] [t=00:00:20.345092][f=-000001] [SpringApp::Kill][3] [t=00:00:20.345119][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2267 bytes sent 3747 bytes recv'd [t=00:00:20.354490][f=-000001] Kill: client disconnecting... [t=00:00:22.356116][f=-000001] CloseConnection: client connection closed [t=00:00:22.356243][f=-000001] [SpringApp::Kill][4] font=0000014ee3ead8c0 [t=00:00:22.359370][f=-000001] [SpringApp::Kill][5] [t=00:00:22.363249][f=-000001] [SpringApp::Kill][6] [t=00:00:22.363272] [SpringApp::Kill][7] [t=00:00:22.364571] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.364587] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.364616] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:22.364626] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.364636] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:22.364653] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.364663] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.364673] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.364686] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:22.364697] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.364706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.364720] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:22.364729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:22.459651] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:22.459670] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:22.459677] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:22.459683] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:22.465105] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>] [t=00:00:22.465142] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=0)] #archives[section]=1 #files[section]=8054 [t=00:00:22.465156] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp (0000014ead01b4f0) [t=00:00:22.465267] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp" numZipFiles=8054 sumInflSize=880294kb sumReadTime=1705ms [t=00:00:22.465310] file="unittextures/3do2s3o_atlas_1.tga" indx=7151 inflSize=16384kb readTime=41ms [t=00:00:22.465327] file="unittextures/benzcom_1.dds" indx=7234 inflSize=5461kb readTime=25ms [t=00:00:22.465341] file="unittextures/gritty1.dds" indx=7427 inflSize=5461kb readTime=23ms [t=00:00:22.465352] file="unittextures/detriment_1.dds" indx=7364 inflSize=5461kb readTime=22ms [t=00:00:22.465363] file="unittextures/bantha_1.dds" indx=7216 inflSize=5461kb readTime=18ms [t=00:00:22.465383] file="unittextures/3do2s3o_atlas_2.tga" indx=7152 inflSize=16384kb readTime=18ms [t=00:00:22.465396] file="unittextures/gritty2.dds" indx=7428 inflSize=5461kb readTime=17ms [t=00:00:22.465406] file="unittextures/zeppelin_1.dds" indx=8032 inflSize=4096kb readTime=16ms [t=00:00:22.465417] file="unittextures/largetransport1.dds" indx=7453 inflSize=5461kb readTime=16ms [t=00:00:22.465430] file="unittextures/hunter1.dds" indx=7444 inflSize=4096kb readTime=16ms [t=00:00:22.467926] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:22.467948] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7 (0000014eacaf8120) [t=00:00:22.471992] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:22.472012] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000014ee2352a90) [t=00:00:22.472066] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000014ee2353010) [t=00:00:22.472144] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (0000014ee2352bf0) [t=00:00:22.472227] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:22.472258] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:22.472274] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:22.472290] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:22.472308] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:22.472332] [VFS] [SpringVFS::DeleteArchives<this=0000014eaca198b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:22.472467] [SpringApp::Kill][8] [t=00:00:22.472480] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:22.472493] [WatchDog::Uninstall][1] hangDetectorThread=00007ff724628f10 (joinable=1) [t=00:00:22.472508] [WatchDog::Uninstall][2] [t=00:00:23.050981] [WatchDog::Uninstall][3] [t=00:00:23.050997] [SpringApp::Kill][9]
infolog_full.txt (truncated):