Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.013826] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.013842] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.016997] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.017093] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.053218] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.053260] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.053286] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.053301] [t=00:00:00.053307] Enable or disable log sections using the LogSections configuration key [t=00:00:00.053314] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.053320] Use "none" to disable the default log sections. [t=00:00:00.053326] ============== </Log Sections> ============== [t=00:00:00.053333] ============== <User Config> ============== [t=00:00:00.053467] AllowDeferredMapRendering = 1 [t=00:00:00.053476] AllowDeferredModelRendering = 1 [t=00:00:00.053481] AnimationMT = 0 [t=00:00:00.053487] BumpWaterAnisotropy = 2 [t=00:00:00.053492] BumpWaterBlurReflection = 1 [t=00:00:00.053498] BumpWaterDepthBits = 32 [t=00:00:00.053503] BumpWaterReflection = 2 [t=00:00:00.053508] BumpWaterRefraction = 2 [t=00:00:00.053513] BumpWaterTexSizeReflection = 1024 [t=00:00:00.053519] CamFreeScrollSpeed = 50 [t=00:00:00.053527] CamMode = 1 [t=00:00:00.053538] CubeTexSizeReflection = 1024 [t=00:00:00.053544] CubeTexSizeSpecular = 1024 [t=00:00:00.053550] DualScreenMiniMapOnLeft = 1 [t=00:00:00.053556] EdgeMoveDynamic = 0 [t=00:00:00.053561] EdgeMoveWidth = 0.003 [t=00:00:00.053566] FPSFOV = 90 [t=00:00:00.053573] FPSScrollSpeed = 50 [t=00:00:00.053578] FeatureDrawDistance = 600000 [t=00:00:00.053583] FeatureFadeDistance = 600000 [t=00:00:00.053589] FontSize = 18 [t=00:00:00.053594] GrassDetail = 0 [t=00:00:00.053599] GroundDecals = 10 [t=00:00:00.053608] GroundDetail = 180 [t=00:00:00.053706] HangTimeout = 30 [t=00:00:00.053714] HardwareCursor = 1 [t=00:00:00.053719] InitialNetworkTimeout = 0 [t=00:00:00.053725] LinkIncomingMaxPacketRate = 512 [t=00:00:00.053731] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.053738] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.053745] LinkOutgoingBandwidth = 131072 [t=00:00:00.053752] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.053758] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.053772] MSAALevel = 8 [t=00:00:00.053778] MaxParticles = 50000 [t=00:00:00.053783] MaxSounds = 32 [t=00:00:00.053789] MaximumTransmissionUnit = 0 [t=00:00:00.053794] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.053800] MiniMapMarker = 0 [t=00:00:00.053806] MouseDragScrollThreshold = 0 [t=00:00:00.053813] NetworkLossFactor = 1 [t=00:00:00.053819] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.053824] OverheadScrollSpeed = 50 [t=00:00:00.053830] ReconnectTimeout = 0 [t=00:00:00.053840] RotOverheadScrollSpeed = 50 [t=00:00:00.053845] RotateLogFiles = 1 [t=00:00:00.053850] ShadowMapSize = 16384 [t=00:00:00.053855] Shadows = 1 [t=00:00:00.053860] ShowClock = 0 [t=00:00:00.053866] SoftParticles = 2 [t=00:00:00.053871] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.053877] UnitIconDist = 250 [t=00:00:00.053882] UpdateBoundingVolumeMT = 0 [t=00:00:00.053887] UpdateWeaponVectorsMT = 0 [t=00:00:00.053893] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.053931] UseLuaMemPools = 0 [t=00:00:00.053937] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.053943] VFSCacheArchiveFiles = 0 [t=00:00:00.053948] VSync = 0 [t=00:00:00.053953] Water = 4 [t=00:00:00.053959] XResolution = 2560 [t=00:00:00.053964] YResolution = 1440 [t=00:00:00.053969] snd_volmaster = 4 [t=00:00:00.053982] ============== </User Config> ============== [t=00:00:00.053988] ============== <User System> ============== [t=00:00:00.053994] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.054009] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.054019] Compiler Version: gcc-13.2.0 [t=00:00:00.054084] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.054142] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32703MB RAM, 34751MB pagefile [t=00:00:00.054153] Binary Word Size: 64-bit (native) [t=00:00:00.054160] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.054185] Physical CPU Cores: 6 [t=00:00:00.054191] Logical CPU Cores: 6 [t=00:00:00.054197] ============== </User System> ============== [t=00:00:00.054429] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.054440] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.054446] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.054451] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.054456] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.055400] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.055415] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062239] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.085940] Display (Dell S2721DGF (DP))=1 modes=134 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.085956] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.085963] [ 6] 2048x1152x24bpp@165Hz [t=00:00:00.085970] [10] 1920x1440x24bpp@165Hz [t=00:00:00.085975] [15] 1920x1200x24bpp@165Hz [t=00:00:00.085982] [19] 1920x1080x24bpp@165Hz [t=00:00:00.085987] [28] 1680x1050x24bpp@165Hz [t=00:00:00.086011] [34] 1600x1200x24bpp@165Hz [t=00:00:00.086017] [38] 1600x1024x24bpp@165Hz [t=00:00:00.086023] [44] 1600x900x24bpp@165Hz [t=00:00:00.086029] [50] 1440x900x24bpp@165Hz [t=00:00:00.086034] [56] 1366x768x24bpp@165Hz [t=00:00:00.086039] [62] 1360x768x24bpp@165Hz [t=00:00:00.086046] [68] 1280x1024x24bpp@165Hz [t=00:00:00.086052] [74] 1280x960x24bpp@165Hz [t=00:00:00.086058] [80] 1280x800x24bpp@165Hz [t=00:00:00.086064] [85] 1280x768x24bpp@165Hz [t=00:00:00.086076] [90] 1280x720x24bpp@165Hz [t=00:00:00.086081] [97] 1176x664x24bpp@60Hz [t=00:00:00.086087] [100] 1152x864x24bpp@165Hz [t=00:00:00.086092] [105] 1024x768x24bpp@165Hz [t=00:00:00.086098] [111] 800x600x24bpp@165Hz [t=00:00:00.086104] [117] 720x576x24bpp@165Hz [t=00:00:00.086109] [122] 720x480x24bpp@165Hz [t=00:00:00.086114] [128] 640x480x24bpp@165Hz [t=00:00:00.113635] Display (Generic PnP Monitor)=2 modes=129 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.113650] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.113672] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.113679] [15] 1600x1024x24bpp@144Hz [t=00:00:00.113684] [22] 1600x900x24bpp@144Hz [t=00:00:00.113690] [29] 1440x900x24bpp@144Hz [t=00:00:00.113706] [36] 1366x768x24bpp@144Hz [t=00:00:00.113714] [43] 1360x768x24bpp@144Hz [t=00:00:00.113719] [50] 1280x1024x24bpp@144Hz [t=00:00:00.113728] [57] 1280x960x24bpp@144Hz [t=00:00:00.113734] [64] 1280x800x24bpp@144Hz [t=00:00:00.113739] [71] 1280x768x24bpp@144Hz [t=00:00:00.113751] [78] 1280x720x24bpp@144Hz [t=00:00:00.113759] [85] 1176x664x24bpp@60Hz [t=00:00:00.113765] [88] 1152x864x24bpp@144Hz [t=00:00:00.113771] [95] 1024x768x24bpp@144Hz [t=00:00:00.113776] [102] 800x600x24bpp@144Hz [t=00:00:00.113781] [109] 720x576x24bpp@144Hz [t=00:00:00.113787] [116] 720x480x24bpp@144Hz [t=00:00:00.113792] [123] 640x480x24bpp@144Hz [t=00:00:00.414536] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.414983] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.414998] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.436805] [GR::LogVersionInfo] [t=00:00:00.436819] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.436826] GL version : 4.6.0 NVIDIA 528.02 [t=00:00:00.436832] GL vendor : NVIDIA Corporation [t=00:00:00.436838] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.436859] GLSL version: 4.60 NVIDIA [t=00:00:00.436865] GLEW version: 2.1.0 [t=00:00:00.436871] GPU memory : 12282MB (total) / 9961MB (available) [t=00:00:00.436922] SDL swap-int: 1 [t=00:00:00.436934] SDL driver : windows [t=00:00:00.436939] [t=00:00:00.436944] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.436950] GLSL shader support : 1 [t=00:00:00.436955] GL4 support : 1 [t=00:00:00.436961] FBO extension support : 1 [t=00:00:00.436975] NVX GPU mem-info support : 1 [t=00:00:00.436995] ATI GPU mem-info support : 0 [t=00:00:00.437009] Texture clamping to edge : 1 [t=00:00:00.437016] NPOT-texture support : 1 (1) [t=00:00:00.437024] S3TC/DXT1 texture support : 1/1 [t=00:00:00.437031] texture query-LOD support : 1 (1) [t=00:00:00.437037] MSAA frame-buffer support : 1 (1) [t=00:00:00.437044] Z-buffer depth : 32 (-) [t=00:00:00.437054] primitive-restart support : 1 (1) [t=00:00:00.437060] clip-space control support: 1 (1) [t=00:00:00.437073] seamless cube-map support : 1 (1) [t=00:00:00.437081] frag-depth layout support : 1 (1) [t=00:00:00.437086] persistent maps support : 1 (1) [t=00:00:00.437092] explicit attribs location : 1 (1) [t=00:00:00.437098] multi draw indirect : 1 (-) [t=00:00:00.437105] array textures : 1 (-) [t=00:00:00.437111] buffer copy support : 1 (-) [t=00:00:00.437118] indirect draw : 1 (-) [t=00:00:00.437123] base instance : 1 (-) [t=00:00:00.437128] [t=00:00:00.437138] max. FBO samples : 32 [t=00:00:00.437146] max. FS/program texture slots : 32/192 [t=00:00:00.437151] max. texture size : 32768 [t=00:00:00.437159] max. texture anisotropy level : 16.000000 [t=00:00:00.437165] max. vec4 varyings/attributes : 31/16 [t=00:00:00.437171] max. draw-buffers : 8 [t=00:00:00.437177] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.437183] max. uniform buffer-bindings : 84 [t=00:00:00.437189] max. uniform block-size : 64KB [t=00:00:00.437207] max. storage buffer-bindings : 96 [t=00:00:00.437230] max. storage block-size : 2047MB [t=00:00:00.437254] [t=00:00:00.437260] enable AMD-hacks : 0 [t=00:00:00.437265] compress MIP-maps: 0 [t=00:00:00.437337] Number of compressed texture formats: 51 [t=00:00:00.437402] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.437495] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.437841] [GR::UpdateGLConfigs] [t=00:00:00.437914] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.437923] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.438332] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.438347] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.438353] [GR::InitGLState] [t=00:00:00.438454] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.518121] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.520625] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.521199] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.526470] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.526494] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.526890] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.528437] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.528454] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.528525] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.528662] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.537255] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.537638] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.538217] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.538346] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.553126] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.553152] [VFS] [SpringVFS::ReserveArchives<this=000001af8799d280>] [t=00:00:00.553303] [VFS] [SpringVFS::AddArchive<this=000001af8799d280>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.557671] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001af8799d280 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.557688] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.668061] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.668718] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.668782] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.668895] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.668909] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.670292] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.670303] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.670347] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.670711][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.670794][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.670905][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.670930][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.670938][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.671026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.676907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.676930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (HyperX Cloud Alpha Wireless)" [t=00:00:00.676941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG248 (NVIDIA High Definition Audio)" [t=00:00:00.676951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2721DGF (NVIDIA High Definition Audio)" [t=00:00:00.676980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.698436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.700782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001afcb4de290(default) context=000001af87adbdf0 numChannels=2 frameSize=8 [t=00:00:00.700805][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.700816][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.700823][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.700845][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.700873][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.700926][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.700943][f=-000001] [Sound] Devices: [t=00:00:00.704435][f=-000001] [Sound] [OpenAL Soft on Headphones (HyperX Cloud Alpha Wireless)] [t=00:00:00.704578][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:00.704587][f=-000001] [Sound] [OpenAL Soft on DELL S2721DGF (NVIDIA High Definition Audio)] [t=00:00:00.704615][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.704624][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.705488][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.705505][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.778109][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 947235 MB [t=00:00:00.780547][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.781693][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8488 [t=00:00:00.783605][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8488 using name Jakul [t=00:00:00.980437][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hooked 1.1" (loaded=0 cached=0) [t=00:00:00.980974][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af8799d280>(arName="Hooked 1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.981363][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af8799d280>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.981941][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.982854][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af8799d280>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.056743][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af8799d280>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.056915][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af8799d280>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.060204][f=-000001] [CAS::GASCB] Archive file="hooked_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.060310][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.060363][f=-000001] Warning: [PreGame::GameDataReceived] Archive Hooked 1.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.060935][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.061032][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.061102][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.061154][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.064845][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.064936][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-03_20-12-05-418_Hooked 1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.064947][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 156ms [t=00:00:01.065270][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:01.097422][f=-000001] forceSingleThreaded, false [t=00:00:02.129288][f=-000001] [CAS::GASCB] Archive file="hooked_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.129410][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.130009][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.130105][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.130172][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.137763][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.137783][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.137875][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.137932][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.137986][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.138039][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.138816][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.139092][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.139335][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.139711][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.139943][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.140139][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.140157][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.140489][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.142607][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.145601][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.146437][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.146628][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.147060][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.147078][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.147227][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.147265][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.333718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.337449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (10 MB)" [t=00:00:02.437120][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:02.561345][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 414ms [t=00:00:02.561474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" ------- TRUNCATED ------- [t=00:00:15.248843][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:15.252412][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.71% of the map. (used by 10 unit-defs) [t=00:00:15.255918][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.54% of the map. (used by 4 unit-defs) [t=00:00:15.258588][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 81.74% of the map. (used by 13 unit-defs) [t=00:00:15.261554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 87.71% of the map. (used by 3 unit-defs) [t=00:00:15.261646][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:15.264879][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 81.28% of the map. (used by 21 unit-defs) [t=00:00:15.318389][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Hooked_1.1.json) [t=00:00:15.318666][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:15.320622][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:15.320911][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:15.321581][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:15.322672][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:15.322956][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:15.326068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:15.335954][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:15.336357][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0 [t=00:00:15.336373][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.336389][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks [t=00:00:15.336651][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:15.341961][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:15.381647][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Hooked_1.1.json) [t=00:00:15.381866][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:15.383714][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:15.383993][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:15.384538][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:15.385569][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:15.385881][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:15.389030][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:15.394729][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:15.395173][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:00:15.395188][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 173ms [t=00:00:15.402591][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10477, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863861}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0470} [t=00:00:16.085166][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.279752][f=-000001] GameID: 9c235e66111539cc9b51a28963ce0235 [t=00:00:16.280186][f=-000001] Connection attempt from DramaKing [t=00:00:16.280204][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)] [t=00:00:16.280439][f=-000001] -> Connection established (given id 0) [t=00:00:16.280453][f=-000001] Connection attempt from NetWinner [t=00:00:16.280462][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.280594][f=-000001] -> Connection established (given id 1) [t=00:00:16.280642][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.280672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.280703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.280725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.280744][f=-000001] Connection attempt from Jakul [t=00:00:16.280752][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.280951][f=-000001] -> Connection established (given id 2) [t=00:00:16.280994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.281052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.281079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca52a657fb5842399a5128ad7b74f358a4b1817fccce13556e5c7af6e84d31629dc78a924387200ce50a93ddeda823eb8df43481caf497131ae3c22874626e47]" [t=00:00:16.281110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ab3ea68619355ddf61ea73a790b2ff8dda0cf7e7fe02d7c6302963016273df70b6afadf836f189b3e22eae2a8eb7ecf3e2f85eda068c4ccd62a8dbc8c57aff0a]" [t=00:00:16.281176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca52a657fb5842399a5128ad7b74f358a4b1817fccce13556e5c7af6e84d31629dc78a924387200ce50a93ddeda823eb8df43481caf497131ae3c22874626e47]" [t=00:00:16.281213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ab3ea68619355ddf61ea73a790b2ff8dda0cf7e7fe02d7c6302963016273df70b6afadf836f189b3e22eae2a8eb7ecf3e2f85eda068c4ccd62a8dbc8c57aff0a]" [t=00:00:16.281275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[Game::Load][lua{Rules,Gaia}={0x556393c272a0,0x5563a8803b00}][locale="C"]" [t=00:00:16.281684][f=-000001] <DramaKing> Allies: I choose: Guardian! [t=00:00:16.281706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[Game::Load][lua{Rules,Gaia}={0000025a6f8753a0,0000025a78ed51a0}][locale="C"]" [t=00:00:16.281920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca52a657fb5842399a5128ad7b74f358a4b1817fccce13556e5c7af6e84d31629dc78a924387200ce50a93ddeda823eb8df43481caf497131ae3c22874626e47]" [t=00:00:16.281942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ab3ea68619355ddf61ea73a790b2ff8dda0cf7e7fe02d7c6302963016273df70b6afadf836f189b3e22eae2a8eb7ecf3e2f85eda068c4ccd62a8dbc8c57aff0a]" [t=00:00:16.282343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[Game::Load][lua{Rules,Gaia}={000001afdf98a1c0,000001b06f02a060}][locale="C"]" [t=00:00:16.282422][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:16.445918][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.446832][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:19.157469][f=-000001] <NetWinner> Allies: I choose: Guardian! [t=00:00:22.283355][f=-000001] Input grabbing is enabled! [t=00:00:22.283378][f=-000001] Input grabbing is enabled! [t=00:00:46.713923][f=-000001] <Jakul> Allies: I choose: Strike! [t=00:05:50.410411][f=0008409] [QuitAction] user exited to system [t=00:05:50.419332][f=0008409] [SpringApp::Kill][1] fromRun=1 [t=00:05:50.419355][f=0008409] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:05:50.443085][f=0008409] [async=0] threads=6 tasks=610685 {sum,avg}{exec,wait}time={{7372.854, 0.012}, {23613.178, 0.039}}ms [t=00:05:50.443118][f=0008409] thread=1 tasks=122137 {sum,min,max,avg}{exec,wait}time={{1889.078, 0.000, 16.580, 0.015}, {3452.805, 0.000, 18446744027136.000, 0.028}}ms [t=00:05:50.443135][f=0008409] thread=2 tasks=122137 {sum,min,max,avg}{exec,wait}time={{1431.119, 0.000, 15.538, 0.012}, {4759.817, 0.000, 18446744027136.000, 0.039}}ms [t=00:05:50.443154][f=0008409] thread=3 tasks=122137 {sum,min,max,avg}{exec,wait}time={{1397.824, 0.000, 15.252, 0.011}, {4971.753, 0.000, 18446744027136.000, 0.041}}ms [t=00:05:50.443168][f=0008409] thread=4 tasks=122137 {sum,min,max,avg}{exec,wait}time={{1342.455, 0.000, 16.800, 0.011}, {5149.223, 0.000, 9.299, 0.042}}ms [t=00:05:50.443182][f=0008409] thread=5 tasks=122137 {sum,min,max,avg}{exec,wait}time={{1312.378, 0.000, 14.114, 0.011}, {5279.580, 0.000, 12.224, 0.043}}ms [t=00:05:50.443199][f=0008409] [async=1] threads=6 tasks=4879 {sum,avg}{exec,wait}time={{22797.211, 4.673}, {6181813.000, 1267.025}}ms [t=00:05:50.443213][f=0008409] thread=1 tasks=976 {sum,min,max,avg}{exec,wait}time={{4555.620, 0.001, 349.393, 4.668}, {1220571.000, 0.079, 4555.426, 1250.585}}ms [t=00:05:50.443230][f=0008409] thread=2 tasks=992 {sum,min,max,avg}{exec,wait}time={{4623.779, 0.001, 360.332, 4.661}, {1238560.500, 0.001, 4642.680, 1248.549}}ms [t=00:05:50.443252][f=0008409] thread=3 tasks=987 {sum,min,max,avg}{exec,wait}time={{4544.730, 0.001, 297.856, 4.605}, {1235519.500, 0.337, 4568.405, 1251.793}}ms [t=00:05:50.443269][f=0008409] thread=4 tasks=961 {sum,min,max,avg}{exec,wait}time={{4561.991, 0.001, 360.000, 4.747}, {1252786.125, 0.029, 4562.907, 1303.628}}ms [t=00:05:50.443283][f=0008409] thread=5 tasks=963 {sum,min,max,avg}{exec,wait}time={{4511.091, 0.001, 334.342, 4.684}, {1234375.625, 0.000, 4533.042, 1281.802}}ms [t=00:05:50.443294][f=0008409] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:50.443302][f=0008409] [SpringApp::Kill][2] [t=00:05:50.443756][f=0008409] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:50.443769][f=0008409] [Game::KillLua][1] dtor=0 luaUI=000001b0ce5f4cc0 [t=00:05:50.443827][f=0008409] Start widgetHandler:Shutdown [t=00:05:50.446513][f=0008409] Shutdown - SaveOrderList Complete [t=00:05:50.447218][f=0008409] Writing last game win data [t=00:05:50.451560][f=0008409] Shutdown - SaveConfigData Complete [t=00:05:50.451582][f=0008409] Shutdown Widget - Chili Highlight [t=00:05:50.451611][f=0008409] Shutdown Widget - Draw After Chili [t=00:05:50.451632][f=0008409] Shutdown Widget - API Unit Tracker GL4 [t=00:05:50.451648][f=0008409] Shutdown Widget - EPIC Menu [t=00:05:50.453070][f=0008409] Shutdown Widget - Chili Minimap [t=00:05:50.453209][f=0008409] Shutdown Widget - Chili Widget Selector [t=00:05:50.454469][f=0008409] Shutdown Widget - Depth of Field Shader [t=00:05:50.454491][f=0008409] Shutdown Widget - Deferred rendering [t=00:05:50.454503][f=0008409] SSAO: Deferred rendering disabled, disabling. [t=00:05:50.465960][f=0008409] Shutdown Widget - Deferred rendering [t=00:05:50.465979][f=0008409] SSAO: Deferred rendering disabled, disabling. [t=00:05:50.466942][f=0008409] Shutdown Widget - Local Team Colors [t=00:05:50.466961][f=0008409] Shutdown Widget - Display Keys 2 [t=00:05:50.466985][f=0008409] Shutdown Widget - Save Game Menu [t=00:05:50.466996][f=0008409] Shutdown Widget - Highlight Model Api GL4 [t=00:05:50.467034][f=0008409] Shutdown Widget - Unit Icons [t=00:05:50.467079][f=0008409] Shutdown Widget - HealthBars [t=00:05:50.468402][f=0008409] Shutdown Widget - Noises [t=00:05:50.468418][f=0008409] Shutdown Widget - BuildETA [t=00:05:50.468431][f=0008409] Shutdown Widget - Selected Units GL4 2 [t=00:05:50.468454][f=0008409] Shutdown Widget - Win Counter [t=00:05:50.468465][f=0008409] Shutdown Widget - EndGame APM stats [t=00:05:50.469711][f=0008409] Shutdown Widget - Modular Comm Info [t=00:05:50.469730][f=0008409] Shutdown Widget - Transport AI [t=00:05:50.469742][f=0008409] Shutdown Widget - Startup Info and Selector [t=00:05:50.469770][f=0008409] Shutdown Widget - CameraShake [t=00:05:50.469789][f=0008409] Shutdown Widget - Chili Economy Panel Default [t=00:05:50.469927][f=0008409] Shutdown Widget - Chili EndGame Window [t=00:05:50.469953][f=0008409] Shutdown Widget - Chili Nuke Warning [t=00:05:50.469966][f=0008409] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:50.469983][f=0008409] Shutdown Widget - Chili Spectator Panels [t=00:05:50.469995][f=0008409] Shutdown Widget - Attack Warning [t=00:05:50.470017][f=0008409] Shutdown Widget - Context Menu [t=00:05:50.470029][f=0008409] Shutdown Widget - Darkening [t=00:05:50.470047][f=0008409] Shutdown Widget - Defense Range Zero-K [t=00:05:50.470077][f=0008409] Shutdown Widget - Grab Input [t=00:05:50.470226][f=0008409] Input grabbing is disabled! [t=00:05:50.470239][f=0008409] Shutdown Widget - Highlight Geos [t=00:05:50.470252][f=0008409] Shutdown Widget - Local Widgets Config [t=00:05:50.470266][f=0008409] Shutdown Widget - MinimapEvents [t=00:05:50.470286][f=0008409] Shutdown Widget - Missile Silo Range [t=00:05:50.470317][f=0008409] Shutdown Widget - Music Player v2 [t=00:05:50.470363][f=0008409] Shutdown Widget - Point Tracker [t=00:05:50.470392][f=0008409] Shutdown Widget - Showeco and Grid Drawer [t=00:05:50.470411][f=0008409] Shutdown Widget - State Reverse and Latency [t=00:05:50.470423][f=0008409] Shutdown Widget - Stereo3D [t=00:05:50.470496][f=0008409] Shutdown Widget - Attack AoE [t=00:05:50.470531][f=0008409] Shutdown Widget - Map Edge Extension [t=00:05:50.470978][f=0008409] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:50.470994][f=0008409] Shutdown Widget - Selection Send [t=00:05:50.471005][f=0008409] Shutdown Widget - LupsManager [t=00:05:50.471019][f=0008409] Shutdown Widget - Newton Firezone [t=00:05:50.471030][f=0008409] Shutdown Widget - Receive Units Indicator [t=00:05:50.471043][f=0008409] Shutdown Widget - Chili Pro Console [t=00:05:50.471554][f=0008409] Shutdown Widget - Persistent Build Height [t=00:05:50.471579][f=0008409] Shutdown Widget - Lasso Terraform GUI [t=00:05:50.471590][f=0008409] Shutdown Widget - Chili Framework [t=00:05:50.471600][f=0008409] Shutdown Widget - Lups [t=00:05:50.472472][f=0008409] Shutdown Widget - Chili Core Selector [t=00:05:50.472565][f=0008409] Shutdown Widget - Custom Markers [t=00:05:50.472646][f=0008409] Shutdown Widget - Mex Placement Handler [t=00:05:50.472672][f=0008409] Shutdown Widget - Select Keys [t=00:05:50.472696][f=0008409] Shutdown Widget - Pause Screen [t=00:05:50.472828][f=0008409] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:50.472883][f=0008409] Shutdown Widget - Bloom Shader Deferred [t=00:05:50.473156][f=0008409] Shutdown Widget - Color Blindness Correction [t=00:05:50.473505][f=0008409] Shutdown Widget - Layout Handler [t=00:05:50.473524][f=0008409] Shutdown Widget - Text To Speech Control [t=00:05:50.473541][f=0008409] End widgetHandler:Shutdown [t=00:05:50.524304][f=0008409] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15128826, 0.0} allocedSize{int+, int-, ext}={0, 0, 2225055084}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0231} [t=00:05:50.528063][f=0008409] [Game::KillLua][2] dtor=0 luaGaia=000001b06f02a060 [t=00:05:50.533188][f=0008409] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:50.533274][f=0008409] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:50.533326][f=0008409] [Game::KillLua][3] dtor=0 luaRules=000001afdf98a1c0 [t=00:05:50.533383][f=0008409] Start gadgetHandler:Shutdown [t=00:05:50.533401][f=0008409] Shutdown - StartSetup [t=00:05:50.533410][f=0008409] Shutdown - UnitMorph [t=00:05:50.535099][f=0008409] Shutdown - Carrier Drones [t=00:05:50.535123][f=0008409] Shutdown - Missile Silo Controller [t=00:05:50.535134][f=0008409] Shutdown - Modular Comm Info [t=00:05:50.535143][f=0008409] Shutdown - Terrain Texture Handler [t=00:05:50.535152][f=0008409] Shutdown - UnitCloakShield [t=00:05:50.535577][f=0008409] Shutdown - Starlight Handler [t=00:05:50.535656][f=0008409] End gadgetHandler:Shutdown [t=00:05:50.562935][f=0008409] Start gadgetHandler:Shutdown [t=00:05:50.562957][f=0008409] Shutdown - Teleport Throw [t=00:05:50.562986][f=0008409] Shutdown - UnitMorph [t=00:05:50.563002][f=0008409] Shutdown - Commander Skin Renderer [t=00:05:50.565058][f=0008409] Shutdown - Missile fired callins [t=00:05:50.565080][f=0008409] Shutdown - Modular Comm Info [t=00:05:50.565089][f=0008409] Shutdown - Retreat Command [t=00:05:50.565104][f=0008409] Shutdown - Shockwaves [t=00:05:50.565113][f=0008409] Shutdown - Unit tint API [t=00:05:50.565131][f=0008409] Shutdown - Unit glow API [t=00:05:50.565165][f=0008409] Shutdown - UnitCloakShield [t=00:05:50.565225][f=0008409] Shutdown - Lups Cloak FX [t=00:05:50.565327][f=0008409] Shutdown - Lups [t=00:05:50.566710][f=0008409] Shutdown - Lups Shield [t=00:05:50.566818][f=0008409] End gadgetHandler:Shutdown [t=00:05:50.597749][f=0008409] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2964, 0.0} allocedSize{int+, int-, ext}={0, 0, 438744}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0169} [t=00:05:50.600881][f=0008409] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:50.600954][f=0008409] [Game::KillLua][4] dtor=0 [t=00:05:50.600965][f=0008409] [Game::KillLua][5] dtor=0 [t=00:05:50.613817][f=0008409] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-03_20-12-05-418_Hooked 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1052373 bytes) [t=00:05:50.613950][f=0008409] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:50.633293][f=0008409] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:50.633320][f=0008409] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37 [t=00:05:50.633655][f=0008409] [Sound] [Sound::UpdateThread][4] ctx=000001af87adbdf0 dev=000001afcb4de290 [t=00:05:50.633794][f=0008409] [Sound] [Sound::UpdateThread][5] ctx=000001af87adbdf0 dev=000001afcb4de290 [t=00:05:50.633825][f=0008409] [Sound] [Sound::Cleanup][alcDestroyContext(000001af87adbdf0)] [t=00:05:50.634898][f=0008409] [Sound] [Sound::Cleanup][alcCloseDevice(000001afcb4de290)] [t=00:05:50.635064][f=0008409] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:50.664889][f=0008409] [Sound] [Sound::UpdateThread][6] [t=00:05:50.665773][f=0008409] [Game::~CGame][1] [t=00:05:50.665789][f=0008409] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:50.665799][f=0008409] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:50.665821][f=0008409] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:50.665829][f=0008409] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:50.665836][f=0008409] [Game::KillLua][4] dtor=1 [t=00:05:50.665844][f=0008409] [Game::KillLua][5] dtor=1 [t=00:05:50.666021][f=0008409] [Game::KillMisc][1] [t=00:05:50.666035][f=0008409] [Game::KillMisc][2] [t=00:05:50.666048][f=0008409] [EOH::DestroySkirmishAI(id=1)] [t=00:05:50.666862][f=0008409] [EOH::DestroySkirmishAI(id=0)] [t=00:05:50.686094][f=0008409] [Game::KillMisc][3] [t=00:05:50.686212][f=0008409] [Game::KillRendering][1] [t=00:05:50.691214][f=0008409] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:05:50.745991][f=0008409] [3DOParser::Kill] allocated 1 pieces [t=00:05:50.746012][f=0008409] [S3OParser::Kill] allocated 5537 pieces [t=00:05:50.746479][f=0008409] [AssParser::Kill] allocated 674 pieces [t=00:05:50.782326][f=0008409] [Game::KillInterface][1] [t=00:05:50.783048][f=0008409] [Game::KillInterface][2] [t=00:05:50.783413][f=0008409] [Game::KillSimulation][1] [t=00:05:50.783456][f=0008409] [Game::KillSimulation][2] [t=00:05:50.812254][f=0008409] [CCollisionHandler] dis-/continuous tests: 0/3211395 [t=00:05:50.812277][f=0008409] [Game::KillSimulation][3] [t=00:05:50.813363][f=0008409] [~CPathCache(12x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7 [t=00:05:50.813440][f=0008409] [~CPathCache(12x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:50.813520][f=0008409] [~CPathCache(24x16)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=6 [t=00:05:50.813581][f=0008409] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:50.813839][f=0008409] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:05:50.817049][f=0008409] [LosHandler::Kill] raycast instance cache-{hits,misses}={27502,21112}; shared=7%; cached=50% [t=00:05:50.824907][f=0008409] [Game::KillSimulation][4] [t=00:05:50.891588][f=0008409] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:05:50.891612][f=0008409] [Game::~CGame][2] [t=00:05:50.891619][f=0008409] [Game::~CGame][3] [t=00:05:50.891701][f=0008409] [SpringApp::Kill][3] [t=00:05:50.891842][f=0008409] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3374650 bytes sent in 13674 packets (246.793 bytes/packet) 2482213 bytes recv'd in 6472 packets (383.531 bytes/packet) {0.061x, 0.016x} relative protocol overhead {up, down} 13426 incoming chunks dropped, 24925 outgoing chunks resent 6775 incoming chunks processed [t=00:05:50.892039][f=0008409] [SpringApp::Kill][4] font=000001af877b3940 [t=00:05:50.895481][f=0008409] [SpringApp::Kill][5] [t=00:05:50.901127][f=0008409] [SpringApp::Kill][6] [t=00:05:50.901149] [SpringApp::Kill][7] [t=00:05:50.901269] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:50.901301] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2016, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:05:50.901315] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:50.901325] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:50.901336] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {848, 65536, 65536}, EBO = {1272, 262144, 262144} [t=00:05:50.901351] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:50.901361] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:05:50.901372] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31264, 1048576, 1048576}, EBO = {46896, 2097152, 2097152} [t=00:05:50.901388] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:50.901399] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:50.901413] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:50.901429] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:50.901441] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:05:51.073365] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:51.073383] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:51.073390] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:51.073411] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488 [t=00:05:51.073418] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:51.073762] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>] [t=00:05:51.073776] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:05:51.073785] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001afcb404250) [t=00:05:51.076857] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=1)] #archives[section]=1 #files[section]=67 [t=00:05:51.076888] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\hooked_1.1.sd7 (000001afcb457b50) [t=00:05:51.078281] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:51.078300] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001afcb405220) [t=00:05:51.078392] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001afcb404bf0) [t=00:05:51.078459] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001afcb4041a0) [t=00:05:51.078590] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:51.078604] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:51.078624] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:51.078633] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:51.078641] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:51.078650] [VFS] [SpringVFS::DeleteArchives<this=000001af8799d280>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:51.078919] [SpringApp::Kill][8] [t=00:05:51.078940] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:51.078948] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6121c7430 (joinable=1) [t=00:05:51.078956] [WatchDog::Uninstall][2] [t=00:05:51.242734] [WatchDog::Uninstall][3] [t=00:05:51.242750] [SpringApp::Kill][9]
infolog_full.txt (truncated):