Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000904] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000913] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003637] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.003719] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.159048] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.159089] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.159106] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.159117] [t=00:00:00.159123] Enable or disable log sections using the LogSections configuration key [t=00:00:00.159128] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.159134] Use "none" to disable the default log sections. [t=00:00:00.159141] ============== </Log Sections> ============== [t=00:00:00.159150] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.159266] AllowDeferredMapRendering = 1 [t=00:00:00.159273] AllowDeferredModelRendering = 1 [t=00:00:00.159277] AnimationMT = 0 [t=00:00:00.159282] BumpWaterAnisotropy = 2 [t=00:00:00.159286] BumpWaterBlurReflection = 1 [t=00:00:00.159290] BumpWaterDepthBits = 32 [t=00:00:00.159294] BumpWaterReflection = 2 [t=00:00:00.159298] BumpWaterTexSizeReflection = 256 [t=00:00:00.159303] CamFreeScrollSpeed = 50 [t=00:00:00.159307] CamMode = 1 [t=00:00:00.159312] DualScreenMiniMapOnLeft = 1 [t=00:00:00.159319] EdgeMoveDynamic = 0 [t=00:00:00.159324] EdgeMoveWidth = 0.003 [t=00:00:00.159328] FPSFOV = 90 [t=00:00:00.159332] FPSScrollSpeed = 50 [t=00:00:00.159336] FontSize = 18 [t=00:00:00.159340] GrassDetail = 0 [t=00:00:00.159344] GroundDecals = 5 [t=00:00:00.159348] GroundDetail = 120 [t=00:00:00.159352] HangTimeout = 30 [t=00:00:00.159356] HardwareCursor = 1 [t=00:00:00.159360] InitialNetworkTimeout = 0 [t=00:00:00.159365] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.159372] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.159379] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.159385] LinkOutgoingBandwidth = 262144 [t=00:00:00.159394] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.159401] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.159407] MSAALevel = 8 [t=00:00:00.159411] MaxParticles = 50000 [t=00:00:00.159415] MaxSounds = 32 [t=00:00:00.159420] MaximumTransmissionUnit = 0 [t=00:00:00.159425] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.159432] MiniMapMarker = 0 [t=00:00:00.159437] MouseDragScrollThreshold = 0 [t=00:00:00.159445] NetworkLossFactor = 2 [t=00:00:00.159450] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.159455] OverheadScrollSpeed = 50 [t=00:00:00.159459] ReconnectTimeout = 0 [t=00:00:00.159464] RotOverheadScrollSpeed = 50 [t=00:00:00.159468] RotateLogFiles = 1 [t=00:00:00.159472] ShadowMapSize = 16384 [t=00:00:00.159477] Shadows = 1 [t=00:00:00.159481] ShowClock = 0 [t=00:00:00.159485] SoftParticles = 2 [t=00:00:00.159492] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.159498] UnitIconDist = 151 [t=00:00:00.159502] UpdateBoundingVolumeMT = 0 [t=00:00:00.159506] UpdateWeaponVectorsMT = 0 [t=00:00:00.159511] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.159515] UseLuaMemPools = 0 [t=00:00:00.159520] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.159525] VFSCacheArchiveFiles = 0 [t=00:00:00.159529] VSync = 0 [t=00:00:00.159533] Water = 4 [t=00:00:00.159537] WindowBorderless = 1 [t=00:00:00.159567] WindowPosY = 0 [t=00:00:00.159573] XResolutionWindowed = 1920 [t=00:00:00.159577] YResolutionWindowed = 1080 [t=00:00:00.159582] snd_volbattle = 76 [t=00:00:00.159586] snd_volmaster = 31 [t=00:00:00.159589] snd_volui = 80 [t=00:00:00.159599] ============== </User Config> ============== [t=00:00:00.159604] ============== <User System> ============== [t=00:00:00.159609] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.159619] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.159627] Compiler Version: gcc-13.2.0 [t=00:00:00.159675] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.159721] Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 45493MB pagefile [t=00:00:00.159728] Binary Word Size: 64-bit (native) [t=00:00:00.159732] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.159737] Physical CPU Cores: 8 [t=00:00:00.159741] Logical CPU Cores: 16 [t=00:00:00.159749] ============== </User System> ============== [t=00:00:00.159892] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.159897] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.159901] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.159905] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.159909] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.160828] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.160839] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.165763] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.177932] Display (Generic PnP Monitor)=1 modes=101 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.177943] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.177948] [ 8] 1680x1050x24bpp@240Hz [t=00:00:00.177954] [15] 1600x1024x24bpp@240Hz [t=00:00:00.177958] [22] 1600x900x24bpp@240Hz [t=00:00:00.177963] [29] 1440x1080x24bpp@240Hz [t=00:00:00.177967] [36] 1366x768x24bpp@240Hz [t=00:00:00.177971] [43] 1360x768x24bpp@240Hz [t=00:00:00.177983] [50] 1280x1024x24bpp@240Hz [t=00:00:00.177990] [55] 1280x960x24bpp@240Hz [t=00:00:00.177994] [58] 1280x800x24bpp@240Hz [t=00:00:00.177998] [61] 1280x768x24bpp@240Hz [t=00:00:00.178003] [64] 1280x720x24bpp@240Hz [t=00:00:00.178007] [70] 1176x664x24bpp@60Hz [t=00:00:00.178011] [73] 1152x864x24bpp@240Hz [t=00:00:00.178016] [76] 1024x768x24bpp@240Hz [t=00:00:00.178020] [81] 800x600x24bpp@240Hz [t=00:00:00.178025] [86] 720x576x24bpp@240Hz [t=00:00:00.178029] [91] 720x480x24bpp@240Hz [t=00:00:00.178037] [96] 640x480x24bpp@240Hz [t=00:00:00.335800] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.336302] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.336314] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.353644] [GR::LogVersionInfo] [t=00:00:00.353654] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.353666] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.353671] GL vendor : NVIDIA Corporation [t=00:00:00.353676] GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 [t=00:00:00.353680] GLSL version: 4.60 NVIDIA [t=00:00:00.353684] GLEW version: 2.1.0 [t=00:00:00.353689] GPU memory : 11264MB (total) / 9316MB (available) [t=00:00:00.353701] SDL swap-int: 1 [t=00:00:00.353706] SDL driver : windows [t=00:00:00.353709] [t=00:00:00.353713] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.353721] GLSL shader support : 1 [t=00:00:00.353725] GL4 support : 1 [t=00:00:00.353729] FBO extension support : 1 [t=00:00:00.353738] NVX GPU mem-info support : 1 [t=00:00:00.353744] ATI GPU mem-info support : 0 [t=00:00:00.353753] Texture clamping to edge : 1 [t=00:00:00.353759] NPOT-texture support : 1 (1) [t=00:00:00.353764] S3TC/DXT1 texture support : 1/1 [t=00:00:00.353770] texture query-LOD support : 1 (1) [t=00:00:00.353775] MSAA frame-buffer support : 1 (1) [t=00:00:00.353785] Z-buffer depth : 32 (-) [t=00:00:00.353793] primitive-restart support : 1 (1) [t=00:00:00.353797] clip-space control support: 1 (1) [t=00:00:00.353802] seamless cube-map support : 1 (1) [t=00:00:00.353807] frag-depth layout support : 1 (1) [t=00:00:00.353811] persistent maps support : 1 (1) [t=00:00:00.353816] explicit attribs location : 1 (1) [t=00:00:00.353821] multi draw indirect : 1 (-) [t=00:00:00.353827] array textures : 1 (-) [t=00:00:00.353835] buffer copy support : 1 (-) [t=00:00:00.353840] indirect draw : 1 (-) [t=00:00:00.353845] base instance : 1 (-) [t=00:00:00.353848] [t=00:00:00.353852] max. FBO samples : 32 [t=00:00:00.353857] max. FS/program texture slots : 32/192 [t=00:00:00.353861] max. texture size : 32768 [t=00:00:00.353867] max. texture anisotropy level : 16.000000 [t=00:00:00.353871] max. vec4 varyings/attributes : 31/16 [t=00:00:00.353878] max. draw-buffers : 8 [t=00:00:00.353883] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.353887] max. uniform buffer-bindings : 84 [t=00:00:00.353893] max. uniform block-size : 64KB [t=00:00:00.353897] max. storage buffer-bindings : 96 [t=00:00:00.353902] max. storage block-size : 2047MB [t=00:00:00.353906] [t=00:00:00.353909] enable AMD-hacks : 0 [t=00:00:00.353913] compress MIP-maps: 0 [t=00:00:00.353972] Number of compressed texture formats: 23 [t=00:00:00.353995] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.354051] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.354294] [GR::UpdateGLConfigs] [t=00:00:00.354324] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.354330] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.354340] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.354347] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.354356] [GR::InitGLState] [t=00:00:00.354389] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.437891] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.439854] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.440226] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.444027] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.444044] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.444320] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.445605] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.445615] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.445661] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.445702] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.452779] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.453068] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.453456] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.453585] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.464529] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.464544] [VFS] [SpringVFS::ReserveArchives<this=000001de75e3f940>] [t=00:00:00.464623] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.466442] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001de75e3f940 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.466459] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.568518] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.568894] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.569020] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.569111] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.569230] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.569286] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.569462] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.569488] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.570497] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.570564] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.570939][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.570995][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.571145][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.571158][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.571165][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.571190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.575473][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.575492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Logitech PRO X Gaming Headset)" [t=00:00:00.575499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.587064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.588795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001de75fda6b0(default) context=000001de57eeeb40 numChannels=2 frameSize=8 [t=00:00:00.588813][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.588830][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.588839][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.588845][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.588865][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.588894][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.588905][f=-000001] [Sound] Devices: [t=00:00:00.591994][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech PRO X Gaming Headset)] [t=00:00:00.592010][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.592060][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.592677][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.592691][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.671201][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 994173 MB [t=00:00:00.672787][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.673840][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.674951][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name VicktorReznov [t=00:00:00.990748][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Boulder_Beach_V1" (loaded=0 cached=0) [t=00:00:00.991224][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Boulder_Beach_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.995933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.009730][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.26" (loaded=0 cached=0) [t=00:00:01.057467][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Future Wars v0.40.26", overwrite=false)] section=0 cached=0 [t=00:00:01.071769][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.071908][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.073205][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de75e3f940>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:04.519257][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:04.519391][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.519433][f=-000001] Warning: [PreGame::GameDataReceived] Archive Boulder_Beach_V1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.311879][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.26.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.312037][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.312116][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.312169][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.312213][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.26.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.313208][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:05.313288][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-03_22-47-38-917_Boulder_Beach_V1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:05.313301][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4565ms [t=00:00:05.313578][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [t=00:00:05.341630][f=-000001] pfForceSingleThreaded, false [t=00:00:05.341646][f=-000001] forceSingleThreaded, false [t=00:00:05.341656][f=-000001] Memory limit: 3584 [t=00:00:05.350714][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:05.350795][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.399016][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.26.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.399099][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.399158][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.399208][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.406120][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.406133][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.406213][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.406272][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.406323][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.406376][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.407044][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.407291][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.407507][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.412450][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.416173][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.419830][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.419848][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.420293][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.445414][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.447939][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.448671][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.448824][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.449185][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.449199][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.449306][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.449319][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.603521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.688475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:07.832994][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:08.687935][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3238ms [t=00:00:08.695390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:08.697298][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:08.697384][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.747049][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.26.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:08.747137][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.747202][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.747249][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.056903][f=-000001] =============================================================== ------- TRUNCATED ------- [t=00:00:39.866303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[Game::Load][lua{Rules,Gaia}={000001dee1ff3ae0,000001de880e6990}][locale="C"]" [t=00:00:40.332106][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:40.332590][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:40.332644][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:41.982826][f=-000001] <VicktorReznov> Allies: I choose: Engineer! [t=00:00:42.880517][f=-000001] <Alphatron3Beta> Allies: I choose: Engineer Gaming! [t=00:03:19.753344][f=0004159] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:05:00.048024][f=0007168] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:05:42.052112][f=0008428] game_message: Morph complete: Radar Tower -> Advanced Radar [t=00:06:39.387428][f=0010148] game_message: Energy Pylon is under attack [t=00:06:44.445982][f=0010300] game_message: Energy Pylon is under attack [t=00:06:51.719407][f=0010518] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:10:46.122446][f=0017550] game_message: Morph complete: Radar Tower -> Advanced Radar [t=00:13:27.283454][f=0022385] game_message: Rampart is under attack [t=00:13:49.785603][f=0023060] game_message: Hermit is under attack [t=00:13:52.936551][f=0023155] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:13:53.102596][f=0023160] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:13:53.166989][f=0023162] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:13:53.570558][f=0023174] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:54.132562][f=0023191] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:14:20.800684][f=0023991] game_message: Hermit is under attack [t=00:14:56.005412][f=0025047] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [t=00:15:11.529741][f=0025513] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:15:52.496883][f=0026742] game_message: Rampart is under attack [t=00:16:05.232350][f=0027124] game_message: Energy Pylon is under attack [t=00:16:36.028974][f=0028048] game_message: Rampart is under attack [t=00:16:46.584758][f=0028364] game_message: Rampart is under attack [t=00:16:55.385572][f=0028628] game_message: Rampart is under attack [t=00:17:10.398443][f=0029079] game_message: Rampart is under attack [t=00:17:21.453554][f=0029410] game_message: Metal Extractor is under attack [t=00:17:34.303852][f=0029796] game_message: Rampart is under attack [t=00:17:43.704258][f=0030078] game_message: Caretaker is under attack [t=00:18:06.794942][f=0030770] <Alphatron3Beta> Allies: I gave 3484 metal to VicktorReznov. [t=00:18:42.142684][f=0031831] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [t=00:20:28.534451][f=0035023] Error: [LuaUnitScript::RawRunCallIn][LuaRules::Shot] error=1 trace=[Internal Lua error: Call failure] not in a thread [t=00:20:28.732678][f=0035028] [Game::ClientReadNet][LOGMSG] sender="Alphatron3Beta" string="[Internal Lua error: Call failure] not in a thread" [t=00:20:28.732822][f=0035028] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[Internal Lua error: Call failure] not in a thread" [t=00:26:07.066537][f=0045179] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:07.067256][f=0045179] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:20.036483][f=0045568] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:21.034936][f=0045598] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:31.869948][f=0045923] game_message: Airborne enemy on radar! [t=00:26:37.072378][f=0046079] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:37.073186][f=0046079] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:45.962767][f=0046346] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:50.040015][f=0046468] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:51.035383][f=0046498] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:26:53.266023][f=0046565] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:15.965620][f=0047246] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:17.038825][f=0047278] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:22.107338][f=0047430] game_message: Shogun is under attack [t=00:27:23.273444][f=0047465] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:29.985133][f=0047667] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:29.986141][f=0047667] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:31.818278][f=0047722] game_message: Shipyard is under attack [t=00:27:45.949193][f=0048146] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:47.014198][f=0048178] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:27:49.955392][f=0048266] game_message: Shogun is under attack [t=00:27:53.268078][f=0048365] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:28:00.049633][f=0048569] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:28:00.050403][f=0048569] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:28:11.540200][f=0048913] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:28:16.049340][f=0049049] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:28:25.494507][f=0049332] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:28:27.071634][f=0049379] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:28:27.072364][f=0049379] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:28:35.003511][f=0049617] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:28:38.070738][f=0049709] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:29:22.050181][f=0051029] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:30:29.018973][f=0053038] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7 [t=00:30:37.556731][f=0053294] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:31:12.356903][f=0054338] game_message: Shogun is under attack [t=00:31:34.053870][f=0054989] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:31:45.052690][f=0055319] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:31:45.053404][f=0055319] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:31:45.054051][f=0055319] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:31:59.468457][f=0055751] game_message: Engineer is under attack. [t=00:32:04.961089][f=0055916] Warning: [CCEG::Load] table for CEG "(null)" invalid (parse errors?) [t=00:32:13.475381][f=0056171] game_message: Hella is under attack [t=00:32:58.400510][f=0057519] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:32:58.402627][f=0057519] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:32:58.404671][f=0057519] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:33:17.292126][f=0058086] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:34:09.265282][f=0059645] game_message: Empireas is under attack [t=00:34:18.665883][f=0059927] game_message: Quetzalcoatl is under attack [t=00:34:23.658957][f=0060077] game_message: Empireas is under attack [t=00:34:31.056913][f=0060299] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:34:31.499792][f=0060312] game_message: Shogun is under attack [t=00:34:40.822944][f=0060592] game_message: Fusion Reactor is under attack [t=00:34:45.050579][f=0060719] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:34:45.827589][f=0060742] game_message: Fusion Reactor is under attack [t=00:34:50.856426][f=0060893] game_message: Spider Factory is under attack [t=00:34:51.021822][f=0060898] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:34:57.257525][f=0061085] game_message: Metal Extractor is under attack [t=00:35:01.062282][f=0061199] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:35:09.059091][f=0061439] game_message: Energy Pylon is under attack [t=00:35:50.388771][f=0062679] game_message: Shogun is under attack [t=00:35:58.726809][f=0062929] game_message: Shogun is under attack [t=00:36:12.115290][f=0063331] game_message: Urchin is under attack [t=00:36:12.447957][f=0063341] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:17.190887][f=0063483] game_message: Heron is under attack [t=00:36:24.127411][f=0063691] game_message: Engineer is under attack. [t=00:36:31.059464][f=0063899] Error: [GetFeatureDef] could not find FeatureDef "dead" [t=00:36:36.921715][f=0064075] game_message: Urchin is under attack [t=00:36:59.714765][f=0064758] [QuitAction] user exited to system [t=00:36:59.731244][f=0064758] [SpringApp::Kill][1] fromRun=1 [t=00:36:59.731264][f=0064758] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:36:59.774545][f=0064758] [async=0] threads=8 tasks=8254540 {sum,avg}{exec,wait}time={{327800.500, 0.040}, {700684.375, 0.085}}ms [t=00:36:59.774572][f=0064758] thread=1 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{64553.391, 0.000, 748.651, 0.055}, {29020.359, 0.000, 18446744027136.000, 0.025}}ms [t=00:36:59.774585][f=0064758] thread=2 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{43933.914, 0.000, 748.560, 0.037}, {107848.953, 0.000, 18446744027136.000, 0.091}}ms [t=00:36:59.774596][f=0064758] thread=3 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{47415.449, 0.000, 748.703, 0.040}, {110370.203, 0.000, 18446744027136.000, 0.094}}ms [t=00:36:59.774610][f=0064758] thread=4 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{43285.168, 0.000, 748.689, 0.037}, {108360.023, 0.000, 18446744027136.000, 0.092}}ms [t=00:36:59.774621][f=0064758] thread=5 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{42485.637, 0.000, 748.785, 0.036}, {109813.320, 0.000, 18446744027136.000, 0.093}}ms [t=00:36:59.774631][f=0064758] thread=6 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{42171.195, 0.000, 748.859, 0.036}, {112710.789, 0.000, 18446744027136.000, 0.096}}ms [t=00:36:59.774645][f=0064758] thread=7 tasks=1179220 {sum,min,max,avg}{exec,wait}time={{43955.730, 0.000, 748.652, 0.037}, {122560.711, 0.000, 7.436, 0.104}}ms [t=00:36:59.774655][f=0064758] [async=1] threads=8 tasks=8127 {sum,avg}{exec,wait}time={{114187.852, 14.050}, {27243860.000, 3352.265}}ms [t=00:36:59.774666][f=0064758] thread=1 tasks=1148 {sum,min,max,avg}{exec,wait}time={{16227.147, 0.000, 1879.266, 14.135}, {3888700.500, 0.134, 12384.245, 3387.370}}ms [t=00:36:59.774723][f=0064758] thread=2 tasks=1184 {sum,min,max,avg}{exec,wait}time={{16201.086, 0.000, 1879.389, 13.683}, {3892115.500, 0.179, 12393.618, 3287.260}}ms [t=00:36:59.774736][f=0064758] thread=3 tasks=1173 {sum,min,max,avg}{exec,wait}time={{16216.736, 0.000, 1857.358, 13.825}, {3866803.000, 0.056, 12384.380, 3296.507}}ms [t=00:36:59.774747][f=0064758] thread=4 tasks=1131 {sum,min,max,avg}{exec,wait}time={{16275.438, 0.000, 1880.824, 14.390}, {3886958.750, 0.095, 12384.457, 3436.745}}ms [t=00:36:59.774762][f=0064758] thread=5 tasks=1140 {sum,min,max,avg}{exec,wait}time={{16431.422, 0.000, 1857.075, 14.414}, {3882016.000, 0.000, 12389.802, 3405.277}}ms [t=00:36:59.774773][f=0064758] thread=6 tasks=1177 {sum,min,max,avg}{exec,wait}time={{16388.469, 0.001, 1857.585, 13.924}, {3899678.250, 0.077, 12384.319, 3313.236}}ms [t=00:36:59.774785][f=0064758] thread=7 tasks=1174 {sum,min,max,avg}{exec,wait}time={{16447.555, 0.000, 2880.427, 14.010}, {3927588.750, 0.000, 12384.328, 3345.476}}ms [t=00:36:59.774796][f=0064758] [ThreadPool::SetThreadCount][2] workers=0 [t=00:36:59.774804][f=0064758] [SpringApp::Kill][2] [t=00:36:59.774845][f=0064758] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:36:59.774852][f=0064758] [Game::KillLua][1] dtor=0 luaUI=000001de87173c70 [t=00:36:59.774885][f=0064758] Start widgetHandler:Shutdown [t=00:36:59.776987][f=0064758] Shutdown - SaveOrderList Complete [t=00:36:59.777593][f=0064758] Writing last game win data [t=00:36:59.781624][f=0064758] Shutdown - SaveConfigData Complete [t=00:36:59.781643][f=0064758] Shutdown Widget - Chili Highlight [t=00:36:59.781668][f=0064758] Shutdown Widget - Draw After Chili [t=00:36:59.781677][f=0064758] Shutdown Widget - API Unit Tracker GL4 [t=00:36:59.781688][f=0064758] Shutdown Widget - EPIC Menu [t=00:36:59.782775][f=0064758] Shutdown Widget - Chili Minimap [t=00:36:59.782870][f=0064758] Shutdown Widget - Chili Widget Selector [t=00:36:59.783858][f=0064758] Shutdown Widget - Depth of Field Shader [t=00:36:59.783871][f=0064758] Shutdown Widget - Deferred rendering [t=00:36:59.783886][f=0064758] SSAO: Deferred rendering disabled, disabling. [t=00:36:59.796078][f=0064758] Shutdown Widget - Deferred rendering [t=00:36:59.796095][f=0064758] SSAO: Deferred rendering disabled, disabling. [t=00:36:59.796786][f=0064758] Shutdown Widget - Local Team Colors [t=00:36:59.796798][f=0064758] Shutdown Widget - Display Keys 2 [t=00:36:59.796817][f=0064758] Shutdown Widget - Save Game Menu [t=00:36:59.796826][f=0064758] Shutdown Widget - Highlight Model Api GL4 [t=00:36:59.796860][f=0064758] Shutdown Widget - Unit Icons [t=00:36:59.796938][f=0064758] Shutdown Widget - HealthBars [t=00:36:59.797994][f=0064758] Shutdown Widget - Noises [t=00:36:59.798005][f=0064758] Shutdown Widget - BuildETA [t=00:36:59.798015][f=0064758] Shutdown Widget - Selected Units GL4 2 [t=00:36:59.798034][f=0064758] Shutdown Widget - Win Counter [t=00:36:59.798042][f=0064758] Shutdown Widget - EndGame APM stats [t=00:36:59.799020][f=0064758] Shutdown Widget - Modular Comm Info [t=00:36:59.799030][f=0064758] Shutdown Widget - CameraShake [t=00:36:59.799045][f=0064758] Shutdown Widget - Chili Economy Panel Default [t=00:36:59.799119][f=0064758] Shutdown Widget - Transport AI [t=00:36:59.799129][f=0064758] Shutdown Widget - Chili EndGame Window [t=00:36:59.799143][f=0064758] Shutdown Widget - Chili Nuke Warning [t=00:36:59.799153][f=0064758] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:36:59.799167][f=0064758] Shutdown Widget - Startup Info and Selector [t=00:36:59.799179][f=0064758] Shutdown Widget - Chili Spectator Panels [t=00:36:59.799191][f=0064758] Shutdown Widget - Context Menu [t=00:36:59.799199][f=0064758] Shutdown Widget - Darkening [t=00:36:59.799212][f=0064758] Shutdown Widget - Defense Range Zero-K [t=00:36:59.799319][f=0064758] Shutdown Widget - Grab Input [t=00:36:59.799396][f=0064758] Input grabbing is disabled! [t=00:36:59.799406][f=0064758] Shutdown Widget - Highlight Geos [t=00:36:59.799415][f=0064758] Shutdown Widget - Local Widgets Config [t=00:36:59.799426][f=0064758] Shutdown Widget - MinimapEvents [t=00:36:59.799477][f=0064758] Shutdown Widget - Missile Silo Range [t=00:36:59.799489][f=0064758] Shutdown Widget - Music Player v2 [t=00:36:59.799498][f=0064758] Shutdown Widget - Decloak Tower Range [t=00:36:59.799508][f=0064758] Shutdown Widget - Point Tracker [t=00:36:59.799516][f=0064758] Shutdown Widget - Showeco and Grid Drawer [t=00:36:59.799528][f=0064758] Shutdown Widget - Attack Warning [t=00:36:59.799538][f=0064758] Shutdown Widget - State Reverse and Latency [t=00:36:59.799546][f=0064758] Shutdown Widget - Stereo3D [t=00:36:59.799595][f=0064758] Shutdown Widget - Attack AoE [t=00:36:59.799605][f=0064758] Shutdown Widget - Map Edge Extension [t=00:36:59.799971][f=0064758] Shutdown Widget - Selection Send [t=00:36:59.799989][f=0064758] Shutdown Widget - Highlight Unit GL4 v2 [t=00:36:59.799999][f=0064758] Shutdown Widget - LupsManager [t=00:36:59.800029][f=0064758] Shutdown Widget - Receive Units Indicator [t=00:36:59.800040][f=0064758] Shutdown Widget - Newton Firezone [t=00:36:59.800058][f=0064758] Shutdown Widget - Chili Pro Console [t=00:36:59.800418][f=0064758] Shutdown Widget - Persistent Build Height [t=00:36:59.800430][f=0064758] Shutdown Widget - Lasso Terraform GUI [t=00:36:59.800437][f=0064758] Shutdown Widget - Chili Framework [t=00:36:59.800445][f=0064758] Shutdown Widget - Lups [t=00:36:59.800954][f=0064758] Shutdown Widget - Chili Core Selector [t=00:36:59.801020][f=0064758] Shutdown Widget - Custom Markers [t=00:36:59.801033][f=0064758] Shutdown Widget - Mex Placement Handler [t=00:36:59.801083][f=0064758] Shutdown Widget - Select Keys [t=00:36:59.801101][f=0064758] Shutdown Widget - Contrast Adaptive Sharpen [t=00:36:59.801131][f=0064758] Shutdown Widget - Pause Screen [t=00:36:59.801234][f=0064758] Shutdown Widget - Bloom Shader Deferred [t=00:36:59.801414][f=0064758] Shutdown Widget - Color Blindness Correction [t=00:36:59.801545][f=0064758] Shutdown Widget - Layout Handler [t=00:36:59.801558][f=0064758] Shutdown Widget - Text To Speech Control [t=00:36:59.801566][f=0064758] End widgetHandler:Shutdown [t=00:36:59.934671][f=0064758] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 187183175, 0.0} allocedSize{int+, int-, ext}={0, 0, 18771158765}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:36:59.937896][f=0064758] [Game::KillLua][2] dtor=0 luaGaia=000001de880e6990 [t=00:36:59.945105][f=0064758] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:59.945170][f=0064758] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:59.945198][f=0064758] [Game::KillLua][3] dtor=0 luaRules=000001dee1ff3ae0 [t=00:36:59.945234][f=0064758] Start gadgetHandler:Shutdown [t=00:36:59.945248][f=0064758] Shutdown - Notice [t=00:36:59.945255][f=0064758] FUTURE WARS GAME OVER. [t=00:36:59.945262][f=0064758] Shutdown - Resource Setup [t=00:36:59.945270][f=0064758] Shutdown - StartSetup [t=00:36:59.945276][f=0064758] Shutdown - UnitMorph [t=00:36:59.948743][f=0064758] Shutdown - Carrier Drones [t=00:36:59.948752][f=0064758] Shutdown - Missile Silo Controller [t=00:36:59.948761][f=0064758] Shutdown - Modular Comm Info [t=00:36:59.948769][f=0064758] Shutdown - Terrain Texture Handler [t=00:36:59.948782][f=0064758] Shutdown - UnitCloakShield [t=00:36:59.949755][f=0064758] Shutdown - Starlight Handler [t=00:36:59.949871][f=0064758] End gadgetHandler:Shutdown [t=00:36:59.993661][f=0064758] Start gadgetHandler:Shutdown [t=00:36:59.993682][f=0064758] Shutdown - UnitMorph [t=00:36:59.993703][f=0064758] Shutdown - Teleport Throw [t=00:36:59.993718][f=0064758] Shutdown - Commander Skin Renderer [t=00:37:00.000348][f=0064758] Shutdown - Missile fired callins [t=00:37:00.000365][f=0064758] Shutdown - Modular Comm Info [t=00:37:00.000443][f=0064758] Shutdown - Retreat Command [t=00:37:00.000463][f=0064758] Shutdown - Shockwaves [t=00:37:00.000478][f=0064758] Shutdown - Unit tint API [t=00:37:00.000502][f=0064758] Shutdown - Unit glow API [t=00:37:00.000527][f=0064758] Shutdown - UnitCloakShield [t=00:37:00.000557][f=0064758] Shutdown - Lups Cloak FX [t=00:37:00.000638][f=0064758] Shutdown - Lups [t=00:37:00.001455][f=0064758] Shutdown - Lups Shield [t=00:37:00.001677][f=0064758] End gadgetHandler:Shutdown [t=00:37:00.028989][f=0064758] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8224, 0.0} allocedSize{int+, int-, ext}={0, 0, 1286150}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0096} [t=00:37:00.032756][f=0064758] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:37:00.032827][f=0064758] [Game::KillLua][4] dtor=0 [t=00:37:00.032836][f=0064758] [Game::KillLua][5] dtor=0 [t=00:37:00.051179][f=0064758] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-03_22-47-38-917_Boulder_Beach_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (8680982 bytes) [t=00:37:00.051249][f=0064758] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:37:00.076593][f=0064758] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:37:00.076618][f=0064758] [Sound] [Sound::UpdateThread][3] #sources=32 #items=132 [t=00:37:00.076701][f=0064758] [Sound] [Sound::UpdateThread][4] ctx=000001de57eeeb40 dev=000001de75fda6b0 [t=00:37:00.076918][f=0064758] [Sound] [Sound::UpdateThread][5] ctx=000001de57eeeb40 dev=000001de75fda6b0 [t=00:37:00.076927][f=0064758] [Sound] [Sound::Cleanup][alcDestroyContext(000001de57eeeb40)] [t=00:37:00.078277][f=0064758] [Sound] [Sound::Cleanup][alcCloseDevice(000001de75fda6b0)] [t=00:37:00.083036][f=0064758] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:37:00.109284][f=0064758] [Sound] [Sound::UpdateThread][6] [t=00:37:00.110198][f=0064758] [Game::~CGame][1] [t=00:37:00.110212][f=0064758] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:37:00.110221][f=0064758] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:37:00.110227][f=0064758] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:37:00.110234][f=0064758] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:37:00.110251][f=0064758] [Game::KillLua][4] dtor=1 [t=00:37:00.110260][f=0064758] [Game::KillLua][5] dtor=1 [t=00:37:00.110520][f=0064758] [Game::KillMisc][1] [t=00:37:00.110529][f=0064758] [Game::KillMisc][2] [t=00:37:00.110541][f=0064758] [EOH::DestroySkirmishAI(id=1)] [t=00:37:00.114554][f=0064758] [EOH::DestroySkirmishAI(id=0)] [t=00:37:00.150251][f=0064758] [Game::KillMisc][3] [t=00:37:00.150316][f=0064758] [Game::KillRendering][1] [t=00:37:00.154478][f=0064758] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:37:00.197892][f=0064758] [3DOParser::Kill] allocated 1 pieces [t=00:37:00.197910][f=0064758] [S3OParser::Kill] allocated 5446 pieces [t=00:37:00.198339][f=0064758] [AssParser::Kill] allocated 1690 pieces [t=00:37:00.245464][f=0064758] [Game::KillInterface][1] [t=00:37:00.246069][f=0064758] [Game::KillInterface][2] [t=00:37:00.246832][f=0064758] [Game::KillSimulation][1] [t=00:37:00.247057][f=0064758] [Game::KillSimulation][2] [t=00:37:00.296290][f=0064758] [CCollisionHandler] dis-/continuous tests: 0/32049446 [t=00:37:00.296319][f=0064758] [Game::KillSimulation][3] [t=00:37:00.299279][f=0064758] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:37:00.299363][f=0064758] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:37:00.299477][f=0064758] [~CPathCache(64x64)] cacheHits=421 hitPercentage=15% numHashColls=0 maxCacheSize=201 [t=00:37:00.299558][f=0064758] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:37:00.299922][f=0064758] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:37:00.353366][f=0064758] [LosHandler::Kill] raycast instance cache-{hits,misses}={279142,419038}; shared=5%; cached=35% [t=00:37:00.369988][f=0064758] [Game::KillSimulation][4] [t=00:37:00.441047][f=0064758] [CommonDefHandler::KillStatic] 7201 sound-set data items added [t=00:37:00.441072][f=0064758] [Game::~CGame][2] [t=00:37:00.441078][f=0064758] [Game::~CGame][3] [t=00:37:00.441127][f=0064758] [SpringApp::Kill][3] [t=00:37:00.441264][f=0064758] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 16519668 bytes sent in 74327 packets (222.257 bytes/packet) 13750893 bytes recv'd in 49752 packets (276.389 bytes/packet) {0.104x, 0.022x} relative protocol overhead {up, down} 58472 incoming chunks dropped, 80086 outgoing chunks resent 56717 incoming chunks processed [t=00:37:00.441349][f=0064758] [SpringApp::Kill][4] font=000001de587d2400 [t=00:37:00.449794][f=0064758] [SpringApp::Kill][5] [t=00:37:00.458358][f=0064758] [SpringApp::Kill][6] [t=00:37:00.458478] [SpringApp::Kill][7] [t=00:37:00.458560] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1920, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:00.458570] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:37:00.458584] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:37:00.458592] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:37:00.458600] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3440, 65536, 65536}, EBO = {5160, 262144, 262144} [t=00:37:00.458608] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:00.458618] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1740, 1048576, 1048576}, EBO = {2610, 2097152, 2097152} [t=00:37:00.458626] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {466664, 1048576, 1048576}, EBO = {699996, 2097152, 2097152} [t=00:37:00.458635] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:37:00.458645] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:00.458654] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:00.458661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:37:00.458672] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1876, 1048576, 1048576}, EBO = {2814, 2097152, 2097152} [t=00:37:00.558133] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:37:00.558167] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:37:00.558174] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:37:00.558180] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:37:00.558186] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:37:00.564218] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>] [t=00:37:00.564244] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=0)] #archives[section]=2 #files[section]=9081 [t=00:37:00.564253] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001de76490150) [t=00:37:00.564440] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=13909ms [t=00:37:00.564541] file="unitpics/chicken.png" indx=6675 inflSize=11kb readTime=157ms [t=00:37:00.564554] file="anims/cursormex.txt" indx=60 inflSize=0kb readTime=75ms [t=00:37:00.564564] file="unittextures/tatex/armhov0200.tga" indx=7849 inflSize=4kb readTime=62ms [t=00:37:00.564574] file="anims/cursorreclamate_11.png" indx=133 inflSize=1kb readTime=58ms [t=00:37:00.564582] file="objects3d/chickenegg.s3o" indx=5301 inflSize=8kb readTime=55ms [t=00:37:00.564589] file="unitpics/turretsunlance.png" indx=6992 inflSize=10kb readTime=47ms [t=00:37:00.564603] file="unittextures/m-9_tex2.dds" indx=7605 inflSize=85kb readTime=45ms [t=00:37:00.564615] file="objects3d/radarjammer.dae.lua" indx=5711 inflSize=0kb readTime=43ms [t=00:37:00.564624] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=43ms [t=00:37:00.564634] file="sounds/reply/builder_start.wav" indx=6389 inflSize=77kb readTime=43ms [t=00:37:00.566950] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.26.sdz (000001de58ac4fc0) [t=00:37:00.568326] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=1)] #archives[section]=1 #files[section]=68 [t=00:37:00.568347] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\boulder_beach_v1.sd7 (000001de75f43ec0) [t=00:37:00.568455] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=2)] #archives[section]=3 #files[section]=327 [t=00:37:00.568470] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001de58ac5cd0) [t=00:37:00.568714] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001de58ac5070) [t=00:37:00.568943] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001de58ac5c20) [t=00:37:00.569090] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=3)] #archives[section]=0 #files[section]=0 [t=00:37:00.569111] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=4)] #archives[section]=0 #files[section]=7313 [t=00:37:00.569177] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=5)] #archives[section]=0 #files[section]=0 [t=00:37:00.569187] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=6)] #archives[section]=0 #files[section]=0 [t=00:37:00.569194] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=7)] #archives[section]=0 #files[section]=0 [t=00:37:00.569202] [VFS] [SpringVFS::DeleteArchives<this=000001de75e3f940>(section=8)] #archives[section]=0 #files[section]=0 [t=00:37:01.623811] [SpringApp::Kill][8] [t=00:37:01.623823] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:37:01.623830] [WatchDog::Uninstall][1] hangDetectorThread=00007ff769617430 (joinable=1) [t=00:37:01.623835] [WatchDog::Uninstall][2] [t=00:37:01.821543] [WatchDog::Uninstall][3] [t=00:37:01.821552] [SpringApp::Kill][9]
infolog_full.txt (truncated):