Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.007000] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.007000] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.012000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.012000] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.061003] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.061003] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.061003] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.061003] [t=00:00:00.061003] Enable or disable log sections using the LogSections configuration key [t=00:00:00.061003] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.061003] Use "none" to disable the default log sections. [t=00:00:00.061003] ============== </Log Sections> ============== [t=00:00:00.061003] ============== <User Config> ============== [t=00:00:00.061003] AllowDeferredMapRendering = 1 [t=00:00:00.061003] AllowDeferredModelRendering = 1 [t=00:00:00.062003] BumpWaterBlurReflection = 1 [t=00:00:00.062003] BumpWaterTexSizeReflection = 128 [t=00:00:00.062003] CamFreeScrollSpeed = 50 [t=00:00:00.062003] CamMode = 1 [t=00:00:00.062003] DualScreenMiniMapOnLeft = 1 [t=00:00:00.062003] EdgeMoveDynamic = 0 [t=00:00:00.062003] EdgeMoveWidth = 0.003 [t=00:00:00.062003] FPSFOV = 90 [t=00:00:00.062003] FPSScrollSpeed = 50 [t=00:00:00.062003] FontSize = 18 [t=00:00:00.062003] GrassDetail = 0 [t=00:00:00.062003] GroundDecals = 0 [t=00:00:00.062003] GroundDetail = 50 [t=00:00:00.062003] GroundScarAlphaFade = 1 [t=00:00:00.062003] HangTimeout = 30 [t=00:00:00.062003] HardwareCursor = 1 [t=00:00:00.062003] InitialNetworkTimeout = 0 [t=00:00:00.062003] LinkIncomingMaxPacketRate = 512 [t=00:00:00.062003] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.062003] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.062003] LinkOutgoingBandwidth = 131072 [t=00:00:00.062003] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.062003] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.062003] MSAALevel = 4 [t=00:00:00.062003] MaxParticles = 15000 [t=00:00:00.062003] MaxSounds = 32 [t=00:00:00.062003] MaximumTransmissionUnit = 0 [t=00:00:00.062003] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.062003] MiniMapMarker = 0 [t=00:00:00.062003] MouseDragScrollThreshold = 0 [t=00:00:00.062003] NetworkLossFactor = 1 [t=00:00:00.062003] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.062003] OverheadScrollSpeed = 50 [t=00:00:00.062003] ReconnectTimeout = 0 [t=00:00:00.062003] RotOverheadScrollSpeed = 50 [t=00:00:00.062003] RotateLogFiles = 1 [t=00:00:00.062003] Shadows = 0 [t=00:00:00.062003] ShowClock = 0 [t=00:00:00.062003] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.062003] UnitIconDist = 151 [t=00:00:00.062003] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.062003] UseLuaMemPools = 0 [t=00:00:00.062003] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.062003] VFSCacheArchiveFiles = 0 [t=00:00:00.062003] VSync = 0 [t=00:00:00.062003] Water = 0 [t=00:00:00.062003] XResolution = 1920 [t=00:00:00.062003] YResolution = 1080 [t=00:00:00.062003] snd_volmaster = 6 [t=00:00:00.062003] ============== </User Config> ============== [t=00:00:00.062003] ============== <User System> ============== [t=00:00:00.062003] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.062003] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.063003] Compiler Version: gcc-13.2.0 [t=00:00:00.063003] Operating System: Windows 7 Ultimate Edition, 64-bit (build 7601, [t=00:00:00.063003] Hardware Config: AMD FX(tm)-4350 Quad-Core Processor ; 10203MB RAM, 20405MB pagefile [t=00:00:00.063003] Binary Word Size: 64-bit (native) [t=00:00:00.063003] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.063003] Physical CPU Cores: 4 [t=00:00:00.063003] Logical CPU Cores: 4 [t=00:00:00.063003] ============== </User System> ============== [t=00:00:00.063003] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.063003] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.063003] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.063003] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.063003] SSE 4.0A: 1, SSE 5.0A: 1 [t=00:00:00.065003] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.065003] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.074004] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.089005] Display (Generic PnP Monitor)=1 modes=50 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.089005] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.089005] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.089005] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.089005] [11] 1600x900x24bpp@60Hz [t=00:00:00.089005] [15] 1440x900x24bpp@60Hz [t=00:00:00.089005] [17] 1366x768x24bpp@60Hz [t=00:00:00.089005] [19] 1360x768x24bpp@60Hz [t=00:00:00.089005] [21] 1280x1024x24bpp@60Hz [t=00:00:00.089005] [23] 1280x960x24bpp@60Hz [t=00:00:00.089005] [25] 1280x800x24bpp@60Hz [t=00:00:00.089005] [27] 1280x768x24bpp@60Hz [t=00:00:00.089005] [29] 1280x720x24bpp@60Hz [t=00:00:00.089005] [31] 1152x864x24bpp@60Hz [t=00:00:00.089005] [33] 1024x768x24bpp@70Hz [t=00:00:00.089005] [37] 800x600x24bpp@60Hz [t=00:00:00.089005] [41] 720x576x24bpp@60Hz [t=00:00:00.089005] [45] 720x480x24bpp@60Hz [t=00:00:00.089005] [49] 640x480x24bpp@60Hz [t=00:00:00.479027] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.481027] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.481027] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.623092] [GR::LogVersionInfo] [t=00:00:01.623092] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.623092] GL version : 4.6.0 NVIDIA 391.35 [t=00:00:01.623092] GL vendor : NVIDIA Corporation [t=00:00:01.623092] GL renderer : GeForce GTX 550 Ti/PCIe/SSE2 [t=00:00:01.623092] GLSL version: 4.60 NVIDIA [t=00:00:01.623092] GLEW version: 2.1.0 [t=00:00:01.623092] GPU memory : 2048MB (total) / 1183MB (available) [t=00:00:01.623092] SDL swap-int: 1 [t=00:00:01.623092] SDL driver : windows [t=00:00:01.623092] [t=00:00:01.623092] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.623092] GLSL shader support : 1 [t=00:00:01.624092] GL4 support : 1 [t=00:00:01.624092] FBO extension support : 1 [t=00:00:01.624092] NVX GPU mem-info support : 1 [t=00:00:01.624092] ATI GPU mem-info support : 0 [t=00:00:01.624092] Texture clamping to edge : 1 [t=00:00:01.624092] NPOT-texture support : 1 (1) [t=00:00:01.624092] S3TC/DXT1 texture support : 1/1 [t=00:00:01.624092] texture query-LOD support : 1 (1) [t=00:00:01.624092] MSAA frame-buffer support : 1 (1) [t=00:00:01.624092] Z-buffer depth : 32 (-) [t=00:00:01.624092] primitive-restart support : 1 (1) [t=00:00:01.624092] clip-space control support: 1 (1) [t=00:00:01.624092] seamless cube-map support : 1 (1) [t=00:00:01.624092] frag-depth layout support : 1 (1) [t=00:00:01.624092] persistent maps support : 1 (1) [t=00:00:01.624092] explicit attribs location : 1 (1) [t=00:00:01.624092] multi draw indirect : 1 (-) [t=00:00:01.624092] array textures : 1 (-) [t=00:00:01.624092] buffer copy support : 1 (-) [t=00:00:01.624092] indirect draw : 1 (-) [t=00:00:01.624092] base instance : 1 (-) [t=00:00:01.624092] [t=00:00:01.624092] max. FBO samples : 32 [t=00:00:01.624092] max. FS/program texture slots : 32/192 [t=00:00:01.624092] max. texture size : 16384 [t=00:00:01.624092] max. texture anisotropy level : 16.000000 [t=00:00:01.624092] max. vec4 varyings/attributes : 31/16 [t=00:00:01.624092] max. draw-buffers : 8 [t=00:00:01.624092] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.624092] max. uniform buffer-bindings : 84 [t=00:00:01.624092] max. uniform block-size : 64KB [t=00:00:01.624092] max. storage buffer-bindings : 96 [t=00:00:01.624092] max. storage block-size : 2047MB [t=00:00:01.624092] [t=00:00:01.624092] enable AMD-hacks : 0 [t=00:00:01.624092] compress MIP-maps: 0 [t=00:00:01.624092] Number of compressed texture formats: 51 [t=00:00:01.624092] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.624092] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.625092] [GR::UpdateGLConfigs] [t=00:00:01.625092] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.625092] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.626093] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.626093] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.626093] [GR::InitGLState] [t=00:00:01.626093] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.837105] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.844105] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:01.845105] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.854106] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.854106] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.855106] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.860106] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.860106] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.860106] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.860106] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.884107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.885107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.886107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.886107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.939110] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:01.939110] [VFS] [SpringVFS::ReserveArchives<this=0000000005b57910>] [t=00:00:01.940110] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.944111] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000000005b57910 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.944111] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.012115] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.013115] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.013115] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.013115] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.017115] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.017115] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:02.018115][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.019115][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:02.019115][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.019115][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.019115][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.019115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.048117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.048117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Audio (S/PDIF) (2- High Definition Audio Device)" [t=00:00:02.048117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (2- High Definition Audio Device)" [t=00:00:02.048117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (2- High Definition Audio Device) (2)" [t=00:00:02.048117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.057117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.061117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000000003770e880(default) context=0000000037629920 numChannels=2 frameSize=8 [t=00:00:02.061117][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.061117][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.061117][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.061117][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.061117][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.061117][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.061117][f=-000001] [Sound] Devices: [t=00:00:02.065118][f=-000001] [Sound] [OpenAL Soft on Speakers (2- High Definition Audio Device)] [t=00:00:02.065118][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)] [t=00:00:02.065118][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device) #2] [t=00:00:02.065118][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.065118][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.066118][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.066118][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.125121][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 41800 MB [t=00:00:02.136122][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:02.137122][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:02.143122][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name isoneguy [t=00:00:02.410137][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:02.411137][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:02.412137][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.413138][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:02.521144][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:02.525144][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.526144][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.531144][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000005b57910>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.548145][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.548145][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.548145][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.637150][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.637150][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.638150][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.638150][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.638150][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=01:44:29.808612][f=0242952] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=01:44:31.565713][f=0243065] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=01:44:31.565713][f=0243065] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=01:44:31.809727][f=0243084] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=01:44:31.918733][f=0243091] [unit_script.lua] Error: [string "scripts/turretemp.lua"]:110: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=01:44:31.918733][f=0243091] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=01:44:32.135745][f=0243105] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=01:44:34.105858][f=0243236] game_message: Razor is under attack [t=01:44:38.613116][f=0243527] game_message: Sling is under attack [t=01:44:40.934248][f=0243677] game_message: Sling is under attack [t=01:44:58.724266][f=0244823] game_message: Sling is under attack [t=01:45:01.531427][f=0244981] game_message: Sling is under attack [t=01:45:05.781670][f=0245246] game_message: Sling is under attack [t=01:45:29.696037][f=0246781] game_message: Razor is under attack [t=01:45:33.544258][f=0247031] game_message: Angler is under attack [t=01:45:49.807188][f=0248098] game_message: Razor is under attack [t=01:46:04.801045][f=0249087] game_message: Sling is under attack [t=01:46:07.508200][f=0249266] game_message: Sling is under attack [t=01:46:24.091149][f=0250361] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=01:46:24.091149][f=0250361] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=01:46:24.297160][f=0250373] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=01:46:33.893709][f=0250994] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:46:33.893709][f=0250994] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:46:33.893709][f=0250994] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:46:33.893709][f=0250994] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:46:33.893709][f=0250994] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:46:33.893709][f=0250994] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:46:55.569949][f=0252371] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=01:46:55.569949][f=0252371] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=01:46:55.791962][f=0252387] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=01:46:59.007146][f=0252598] game_message: Sling is under attack [t=01:47:01.527290][f=0252765] game_message: Sling is under attack [t=01:47:04.403454][f=0252955] game_message: Sling is under attack [t=01:47:07.005603][f=0253127] game_message: Sling is under attack [t=01:47:12.716930][f=0253502] game_message: Sling is under attack [t=01:47:15.383082][f=0253679] game_message: Sling is under attack [t=01:47:21.230417][f=0254048] game_message: Sling is under attack [t=01:47:25.174642][f=0254303] game_message: Sling is under attack [t=01:47:27.779791][f=0254473] game_message: Sling is under attack [t=01:47:35.150213][f=0254936] game_message: Razor is under attack [t=01:47:39.669471][f=0255226] game_message: Sling is under attack [t=01:47:49.480033][f=0255869] game_message: Sling is under attack [t=01:47:52.904228][f=0256095] game_message: Sling is under attack [t=01:47:55.844397][f=0256288] game_message: Sling is under attack [t=01:48:00.062638][f=0256566] game_message: Sling is under attack [t=01:48:03.625842][f=0256801] game_message: Sling is under attack [t=01:48:06.410001][f=0256984] game_message: Sling is under attack [t=01:48:10.469233][f=0257253] game_message: Sling is under attack [t=01:48:14.981491][f=0257549] game_message: Razor is under attack [t=01:48:17.300624][f=0257700] game_message: Razor is under attack [t=01:48:28.082241][f=0258414] game_message: Sling is under attack [t=01:48:33.955576][f=0258800] game_message: Stinger is under attack [t=01:48:40.107928][f=0259206] game_message: Sling is under attack [t=01:48:42.883087][f=0259389] game_message: Sling is under attack [t=01:48:45.607243][f=0259569] game_message: Razor is under attack [t=01:48:55.714821][f=0260217] game_message: Razor is under attack [t=01:49:43.548557][f=0263370] game_message: Razor is under attack [t=01:50:17.877520][f=0265637] game_message: Sling is under attack [t=01:50:31.835319][f=0266557] game_message: Sling is under attack [t=01:50:35.126507][f=0266773] game_message: Sling is under attack [t=01:50:42.384922][f=0267247] game_message: Razor is under attack [t=01:50:45.348092][f=0267440] game_message: Razor is under attack [t=01:50:47.998243][f=0267613] game_message: Vandal is under attack [t=01:50:50.562390][f=0267780] game_message: Sling is under attack [t=01:50:54.690626][f=0268049] game_message: Sling is under attack [t=01:50:56.518731][f=0268174] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=01:50:56.518731][f=0268174] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=01:50:56.751744][f=0268189] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=01:50:57.024760][f=0268209] game_message: Sling is under attack [t=01:50:59.355893][f=0268359] game_message: Sling is under attack [t=01:51:02.283060][f=0268554] game_message: Vandal is under attack [t=01:51:04.891209][f=0268727] game_message: Sling is under attack [t=01:51:07.402353][f=0268891] game_message: Sling is under attack [t=01:51:09.899496][f=0269054] game_message: Razor is under attack [t=01:51:24.865352][f=0270045] game_message: Razor is under attack [t=01:51:32.140768][f=0270524] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:51:32.140768][f=0270524] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:51:32.140768][f=0270524] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:51:32.140768][f=0270524] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:51:32.140768][f=0270524] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:51:32.140768][f=0270524] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:51:40.036220][f=0271047] game_message: Razor is under attack [t=01:51:42.904384][f=0271236] game_message: Razor is under attack [t=01:51:46.884611][f=0271500] game_message: Sling is under attack [t=01:51:49.529763][f=0271673] game_message: Mace is under attack [t=01:51:51.976903][f=0271834] game_message: Sling is under attack [t=01:51:55.405099][f=0272061] game_message: Sling is under attack [t=01:51:58.167257][f=0272242] game_message: Sling is under attack [t=01:52:06.671743][f=0272804] game_message: Sling is under attack [t=01:52:12.783093][f=0273209] game_message: Razor is under attack [t=01:52:19.742491][f=0273667] game_message: Razor is under attack [t=01:52:23.508706][f=0273916] game_message: Sling is under attack [t=01:52:28.715004][f=0274258] game_message: Sling is under attack [t=01:52:32.705232][f=0274523] game_message: Sling is under attack [t=01:52:38.942589][f=0274934] game_message: Sling is under attack [t=01:52:41.861756][f=0275126] game_message: Sling is under attack [t=01:52:45.355956][f=0275349] game_message: Vandal is under attack [t=01:52:48.194118][f=0275522] game_message: Vandal is under attack [t=01:52:51.922331][f=0275732] game_message: Sling is under attack [t=01:52:54.633486][f=0275899] game_message: Vandal is under attack [t=01:52:57.976678][f=0276112] game_message: Sling is under attack [t=01:53:00.921846][f=0276304] game_message: Sling is under attack [t=01:53:03.198976][f=0276454] game_message: Sling is under attack [t=01:53:07.174204][f=0276714] game_message: Sling is under attack [t=01:53:11.636459][f=0277011] game_message: Sling is under attack [t=01:53:24.490194][f=0277858] game_message: Sling is under attack [t=01:53:30.151518][f=0278234] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:53:30.151518][f=0278234] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:53:30.151518][f=0278234] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:53:30.151518][f=0278234] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:53:30.151518][f=0278234] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:53:30.151518][f=0278234] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:53:40.620117][f=0278923] game_message: Sling is under attack [t=01:53:46.619460][f=0279319] game_message: Sling is under attack [t=01:53:53.126832][f=0279749] game_message: Sling is under attack [t=01:53:56.836044][f=0279993] game_message: Sling is under attack [t=01:54:00.327244][f=0280225] game_message: Sling is under attack [t=01:54:12.285928][f=0281013] game_message: Sling is under attack [t=01:54:20.586403][f=0281529] game_message: Sling is under attack [t=01:54:24.580631][f=0281787] game_message: Sling is under attack [t=01:54:27.158779][f=0281957] game_message: Sling is under attack [t=01:54:28.694866][f=0282059] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:54:28.694866][f=0282059] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:54:28.694866][f=0282059] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:54:28.694866][f=0282059] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:54:28.694866][f=0282059] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:54:28.694866][f=0282059] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=01:54:29.575917][f=0282114] game_message: Sling is under attack [t=01:54:32.619091][f=0282315] game_message: Sling is under attack [t=01:54:36.657322][f=0282583] game_message: Sling is under attack [t=01:54:39.064460][f=0282741] game_message: Sling is under attack [t=01:54:43.388707][f=0283026] game_message: Sling is under attack [t=01:54:45.765843][f=0283185] game_message: Sling is under attack [t=01:54:48.233984][f=0283343] game_message: Sling is under attack [t=01:54:51.022143][f=0283519] game_message: Sling is under attack [t=01:54:53.489285][f=0283678] game_message: Sling is under attack [t=01:54:59.050603][f=0284029] game_message: Sling is under attack [t=01:55:18.414710][f=0285301] game_message: Vandal is under attack [t=01:55:19.670782][f=0285387] <isoneguy> so much for that [t=01:55:20.663839][f=0285451] game_message: Sling is under attack [t=01:55:23.095978][f=0285602] game_message: Sling is under attack [t=01:55:25.536118][f=0285753] game_message: Sling is under attack [t=01:55:25.878137][f=0285775] [unit_script.lua] Error: [string "scripts/turretemp.lua"]:40: attempt to call field 'Script_OffsetAimAndColVol' (a nil value) [t=01:55:25.878137][f=0285775] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) [t=01:55:25.878137][f=0285775] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) [t=01:55:26.087149][f=0285787] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)" [t=01:55:28.363279][f=0285930] game_message: Sling is under attack [t=01:55:30.834421][f=0286088] game_message: Sling is under attack [t=01:55:31.152439][f=0286109] <isoneguy> a bunch of stupid random comments is what happened [t=01:55:33.099550][f=0286238] game_message: Sling is under attack [t=01:55:34.635638][f=0286331] isoneguy paused the game [t=01:55:36.633752][f=0286331] isoneguy unpaused the game [t=01:55:37.614808][f=0286388] game_message: Sling is under attack [t=01:55:39.903939][f=0286538] game_message: Sling is under attack [t=01:55:40.734987][f=0286591] <isoneguy> noob!! [t=01:55:42.372080][f=0286688] game_message: Sling is under attack [t=01:55:45.445256][f=0286882] game_message: Sling is under attack [t=01:55:47.554377][f=0286987] <isoneguy> !exit "xabbu" [t=01:55:47.566378][f=0286989] > exiting game [t=01:55:47.605380][f=0286990] No clients connected, shutting down server [t=01:55:47.605380][f=0286990] Server shutdown [t=01:55:47.606380][f=0286990] Submitting stats [t=01:55:47.695385][f=0286990] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:55:48.289419][f=0286990] <autoquit> Autoquit canceled. [t=01:55:51.576607][f=0286990] [QuitAction] user exited to system [t=01:55:51.602608][f=0286990] [SpringApp::Kill][1] fromRun=1 [t=01:55:51.603609][f=0286990] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=01:55:51.636610][f=0286990] [async=0] threads=4 tasks=7112463 {sum,avg}{exec,wait}time={{364300.781, 0.051}, {4128253.250, 0.580}}ms [t=01:55:51.636610][f=0286990] thread=1 tasks=2370821 {sum,min,max,avg}{exec,wait}time={{198438.328, 0.000, 303.017, 0.084}, {948259.250, 0.000, 70.004, 0.400}}ms [t=01:55:51.636610][f=0286990] thread=2 tasks=2370821 {sum,min,max,avg}{exec,wait}time={{95562.445, 0.000, 302.017, 0.040}, {1260886.000, 0.000, 66.004, 0.532}}ms [t=01:55:51.636610][f=0286990] thread=3 tasks=2370821 {sum,min,max,avg}{exec,wait}time={{70300.008, 0.000, 263.015, 0.030}, {1919107.750, 0.000, 59.003, 0.809}}ms [t=01:55:51.636610][f=0286990] [async=1] threads=4 tasks=7290 {sum,avg}{exec,wait}time={{28914.652, 3.966}, {25985980.000, 3564.606}}ms [t=01:55:51.636610][f=0286990] thread=1 tasks=2439 {sum,min,max,avg}{exec,wait}time={{9634.551, 0.000, 707.040, 3.950}, {8665725.000, 0.000, 9648.552, 3552.983}}ms [t=01:55:51.636610][f=0286990] thread=2 tasks=2433 {sum,min,max,avg}{exec,wait}time={{9638.551, 0.000, 564.032, 3.962}, {8663815.000, 0.000, 9641.552, 3560.960}}ms [t=01:55:51.636610][f=0286990] thread=3 tasks=2418 {sum,min,max,avg}{exec,wait}time={{9641.552, 0.000, 623.036, 3.987}, {8656441.000, 0.000, 9663.553, 3580.000}}ms [t=01:55:51.636610][f=0286990] [ThreadPool::SetThreadCount][2] workers=0 [t=01:55:51.636610][f=0286990] [SpringApp::Kill][2] [t=01:55:51.637610][f=0286990] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:55:51.637610][f=0286990] [Game::KillLua][1] dtor=0 luaUI=000000007dc9f9c0 [t=01:55:51.637610][f=0286990] Start widgetHandler:Shutdown [t=01:55:51.645611][f=0286990] Shutdown - SaveOrderList Complete [t=01:55:51.648611][f=0286990] Writing last game win data [t=01:55:51.676613][f=0286990] Shutdown - SaveConfigData Complete [t=01:55:51.676613][f=0286990] Shutdown Widget - Chili Highlight [t=01:55:51.676613][f=0286990] Shutdown Widget - Draw After Chili [t=01:55:51.676613][f=0286990] Shutdown Widget - API Unit Tracker GL4 [t=01:55:51.676613][f=0286990] Shutdown Widget - EPIC Menu [t=01:55:51.678613][f=0286990] Shutdown Widget - Depth of Field Shader [t=01:55:51.678613][f=0286990] Shutdown Widget - Chili Widget Selector [t=01:55:51.679613][f=0286990] Shutdown Widget - Chili Minimap [t=01:55:51.680613][f=0286990] Shutdown Widget - Deferred rendering [t=01:55:51.680613][f=0286990] SSAO: Deferred rendering disabled, disabling. [t=01:55:51.702614][f=0286990] Shutdown Widget - Deferred rendering [t=01:55:51.702614][f=0286990] SSAO: Deferred rendering disabled, disabling. [t=01:55:51.708615][f=0286990] Shutdown Widget - Local Team Colors [t=01:55:51.708615][f=0286990] Shutdown Widget - Display Keys 2 [t=01:55:51.708615][f=0286990] Shutdown Widget - Save Game Menu [t=01:55:51.708615][f=0286990] Shutdown Widget - Highlight Model Api GL4 [t=01:55:51.708615][f=0286990] Shutdown Widget - Unit Icons [t=01:55:51.708615][f=0286990] Shutdown Widget - Noises [t=01:55:51.708615][f=0286990] Shutdown Widget - HealthBars [t=01:55:51.710615][f=0286990] Shutdown Widget - Selected Units GL4 2 [t=01:55:51.710615][f=0286990] Shutdown Widget - BuildETA [t=01:55:51.710615][f=0286990] Shutdown Widget - Win Counter [t=01:55:51.710615][f=0286990] Shutdown Widget - EndGame APM stats [t=01:55:51.710615][f=0286990] Shutdown Widget - Modular Comm Info [t=01:55:51.710615][f=0286990] Shutdown Widget - Transport AI [t=01:55:51.710615][f=0286990] Shutdown Widget - Stereo3D [t=01:55:51.710615][f=0286990] Shutdown Widget - State Reverse and Latency [t=01:55:51.710615][f=0286990] Shutdown Widget - Showeco and Grid Drawer [t=01:55:51.710615][f=0286990] Shutdown Widget - Point Tracker [t=01:55:51.710615][f=0286990] Shutdown Widget - Music Player v2 [t=01:55:51.711615][f=0286990] Shutdown Widget - Missile Silo Range [t=01:55:51.711615][f=0286990] Shutdown Widget - Attack Warning [t=01:55:51.711615][f=0286990] Shutdown Widget - MinimapEvents [t=01:55:51.711615][f=0286990] Shutdown Widget - Local Widgets Config [t=01:55:51.711615][f=0286990] Shutdown Widget - Highlight Geos [t=01:55:51.711615][f=0286990] Shutdown Widget - Grab Input [t=01:55:51.711615][f=0286990] Input grabbing is disabled! [t=01:55:51.711615][f=0286990] Shutdown Widget - Defense Range Zero-K [t=01:55:51.712615][f=0286990] Shutdown Widget - Darkening [t=01:55:51.712615][f=0286990] Shutdown Widget - Context Menu [t=01:55:51.712615][f=0286990] Shutdown Widget - Startup Info and Selector [t=01:55:51.712615][f=0286990] Shutdown Widget - Chili Spectator Panels [t=01:55:51.712615][f=0286990] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:55:51.712615][f=0286990] Shutdown Widget - Chili Nuke Warning [t=01:55:51.712615][f=0286990] Shutdown Widget - Chili EndGame Window [t=01:55:51.712615][f=0286990] Shutdown Widget - Chili Economy Panel Default [t=01:55:51.712615][f=0286990] Shutdown Widget - CameraShake [t=01:55:51.712615][f=0286990] Shutdown Widget - Attack AoE [t=01:55:51.716615][f=0286990] Shutdown Widget - Map Edge Extension [t=01:55:51.717615][f=0286990] Shutdown Widget - Selection Send [t=01:55:51.717615][f=0286990] Shutdown Widget - Highlight Unit GL4 v2 [t=01:55:51.717615][f=0286990] Shutdown Widget - LupsManager [t=01:55:51.717615][f=0286990] Shutdown Widget - Receive Units Indicator [t=01:55:51.717615][f=0286990] Shutdown Widget - Newton Firezone [t=01:55:51.717615][f=0286990] Shutdown Widget - Chili Pro Console [t=01:55:51.719615][f=0286990] Shutdown Widget - Persistent Build Height [t=01:55:51.719615][f=0286990] Shutdown Widget - Lasso Terraform GUI [t=01:55:51.719615][f=0286990] Shutdown Widget - Lups [t=01:55:51.719615][f=0286990] Shutdown Widget - Chili Framework [t=01:55:51.719615][f=0286990] Shutdown Widget - Mex Placement Handler [t=01:55:51.719615][f=0286990] Shutdown Widget - Custom Markers [t=01:55:51.719615][f=0286990] Shutdown Widget - Chili Core Selector [t=01:55:51.719615][f=0286990] Shutdown Widget - Select Keys [t=01:55:51.720615][f=0286990] Shutdown Widget - Pause Screen [t=01:55:51.720615][f=0286990] Shutdown Widget - Contrast Adaptive Sharpen [t=01:55:51.720615][f=0286990] Shutdown Widget - Bloom Shader Deferred [t=01:55:51.720615][f=0286990] Shutdown Widget - Text To Speech Control [t=01:55:51.720615][f=0286990] Shutdown Widget - Layout Handler [t=01:55:51.720615][f=0286990] Shutdown Widget - Color Blindness Correction [t=01:55:51.721615][f=0286990] End widgetHandler:Shutdown [t=01:55:51.836622][f=0286990] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 514918369, 0.0} allocedSize{int+, int-, ext}={0, 0, 91459738591}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1902} [t=01:55:51.844622][f=0286990] [Game::KillLua][2] dtor=0 luaGaia=000000009d4cb820 [t=01:55:51.904626][f=0286990] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:55:51.905626][f=0286990] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:55:51.905626][f=0286990] [Game::KillLua][3] dtor=0 luaRules=00000000559a18a0 [t=01:55:51.905626][f=0286990] Start gadgetHandler:Shutdown [t=01:55:51.905626][f=0286990] Shutdown - StartSetup [t=01:55:51.905626][f=0286990] Shutdown - UnitMorph [t=01:55:51.910626][f=0286990] Shutdown - Carrier Drones [t=01:55:51.911626][f=0286990] Shutdown - Missile Silo Controller [t=01:55:51.911626][f=0286990] Shutdown - Modular Comm Info [t=01:55:51.911626][f=0286990] Shutdown - Terrain Texture Handler [t=01:55:51.911626][f=0286990] Shutdown - UnitCloakShield [t=01:55:51.912626][f=0286990] Shutdown - Starlight Handler [t=01:55:51.912626][f=0286990] End gadgetHandler:Shutdown [t=01:55:52.417655][f=0286990] Start gadgetHandler:Shutdown [t=01:55:52.417655][f=0286990] Shutdown - Teleport Throw [t=01:55:52.417655][f=0286990] Shutdown - UnitMorph [t=01:55:52.417655][f=0286990] Shutdown - Commander Skin Renderer [t=01:55:52.421655][f=0286990] Shutdown - Missile fired callins [t=01:55:52.421655][f=0286990] Shutdown - Modular Comm Info [t=01:55:52.421655][f=0286990] Shutdown - Retreat Command [t=01:55:52.421655][f=0286990] Shutdown - Shockwaves [t=01:55:52.421655][f=0286990] Shutdown - Unit tint API [t=01:55:52.421655][f=0286990] Shutdown - Unit glow API [t=01:55:52.421655][f=0286990] Shutdown - UnitCloakShield [t=01:55:52.421655][f=0286990] Shutdown - Lups Cloak FX [t=01:55:52.421655][f=0286990] Shutdown - Lups [t=01:55:52.425656][f=0286990] Shutdown - Lups Shield [t=01:55:52.426656][f=0286990] End gadgetHandler:Shutdown [t=01:55:52.447657][f=0286990] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3026, 0.0} allocedSize{int+, int-, ext}={0, 0, 475967}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.6609} [t=01:55:52.453657][f=0286990] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:55:52.453657][f=0286990] [Game::KillLua][4] dtor=0 [t=01:55:52.453657][f=0286990] [Game::KillLua][5] dtor=0 [t=01:55:52.490659][f=0286990] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_00-44-34-235_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (11811703 bytes) [t=01:55:52.490659][f=0286990] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:55:52.513661][f=0286990] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:55:52.513661][f=0286990] [Sound] [Sound::UpdateThread][3] #sources=32 #items=102 [t=01:55:52.513661][f=0286990] [Sound] [Sound::UpdateThread][4] ctx=0000000037629920 dev=000000003770e880 [t=01:55:52.513661][f=0286990] [Sound] [Sound::UpdateThread][5] ctx=0000000037629920 dev=000000003770e880 [t=01:55:52.513661][f=0286990] [Sound] [Sound::Cleanup][alcDestroyContext(0000000037629920)] [t=01:55:52.518661][f=0286990] [Sound] [Sound::Cleanup][alcCloseDevice(000000003770e880)] [t=01:55:52.520661][f=0286990] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:55:52.551663][f=0286990] [Sound] [Sound::UpdateThread][6] [t=01:55:52.552663][f=0286990] [Game::~CGame][1] [t=01:55:52.552663][f=0286990] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:55:52.552663][f=0286990] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:55:52.552663][f=0286990] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:55:52.552663][f=0286990] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:55:52.552663][f=0286990] [Game::KillLua][4] dtor=1 [t=01:55:52.552663][f=0286990] [Game::KillLua][5] dtor=1 [t=01:55:52.552663][f=0286990] [Game::KillMisc][1] [t=01:55:52.553663][f=0286990] [Game::KillMisc][2] [t=01:55:52.553663][f=0286990] [EOH::DestroySkirmishAI(id=1)] [t=01:55:52.559663][f=0286990] [EOH::DestroySkirmishAI(id=0)] [t=01:55:52.629667][f=0286990] [Game::KillMisc][3] [t=01:55:52.631667][f=0286990] [Game::KillRendering][1] [t=01:55:52.685670][f=0286990] [3DOParser::Kill] allocated 1 pieces [t=01:55:52.685670][f=0286990] [S3OParser::Kill] allocated 5579 pieces [t=01:55:52.687671][f=0286990] [AssParser::Kill] allocated 677 pieces [t=01:55:52.856680][f=0286990] [Game::KillInterface][1] [t=01:55:52.857680][f=0286990] [Game::KillInterface][2] [t=01:55:52.857680][f=0286990] [Game::KillSimulation][1] [t=01:55:52.858680][f=0286990] [Game::KillSimulation][2] [t=01:55:52.930684][f=0286990] [CCollisionHandler] dis-/continuous tests: 0/45607983 [t=01:55:52.930684][f=0286990] [Game::KillSimulation][3] [t=01:55:52.933685][f=0286990] [~CPathCache(28x20)] cacheHits=55 hitPercentage=36% numHashColls=0 maxCacheSize=98 [t=01:55:52.933685][f=0286990] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:55:52.933685][f=0286990] [~CPathCache(56x40)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=79 [t=01:55:52.933685][f=0286990] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:55:52.938685][f=0286990] [~CRectangleOverlapHandler] 9% overlap reduction [t=01:55:53.105694][f=0286990] [LosHandler::Kill] raycast instance cache-{hits,misses}={1355154,1018246}; shared=4%; cached=53% [t=01:55:53.137696][f=0286990] [Game::KillSimulation][4] [t=01:55:53.293705][f=0286990] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=01:55:53.294705][f=0286990] [Game::~CGame][2] [t=01:55:53.294705][f=0286990] [Game::~CGame][3] [t=01:55:53.294705][f=0286990] [SpringApp::Kill][3] [t=01:55:53.294705][f=0286990] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 33315731 bytes sent in 148904 packets (223.740 bytes/packet) 25233887 bytes recv'd in 109688 packets (230.051 bytes/packet) {0.100x, 0.026x} relative protocol overhead {up, down} 206419 incoming chunks dropped, 219379 outgoing chunks resent 97642 incoming chunks processed [t=01:55:53.297705][f=0286990] [SpringApp::Kill][4] font=0000000005aa3e00 [t=01:55:53.299706][f=0286990] [SpringApp::Kill][5] [t=01:55:53.344708][f=0286990] [SpringApp::Kill][6] [t=01:55:53.344708] [SpringApp::Kill][7] [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3440, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5376, 1048576, 1048576}, EBO = {10752, 2097152, 2097152} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3836, 1048576, 1048576}, EBO = {5754, 2097152, 2097152} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28060, 1048576, 1048576}, EBO = {42090, 2097152, 2097152} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=01:55:53.344708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1080, 1048576, 1048576}, EBO = {1620, 2097152, 2097152} [t=01:55:53.646725] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:55:53.646725] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:55:53.646725] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:55:53.646725] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=01:55:53.646725] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:55:53.649726] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>] [t=01:55:53.649726] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=0)] #archives[section]=2 #files[section]=8263 [t=01:55:53.649726] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000000000568cc00) [t=01:55:53.649726] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000000037ce3af0) [t=01:55:53.649726] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=5895ms [t=01:55:53.650726] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=131ms [t=01:55:53.650726] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=66ms [t=01:55:53.650726] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=43ms [t=01:55:53.650726] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=37ms [t=01:55:53.650726] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=37ms [t=01:55:53.650726] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=36ms [t=01:55:53.650726] file="unittextures/bantha_2.dds" indx=7347 inflSize=5461kb readTime=32ms [t=01:55:53.650726] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=32ms [t=01:55:53.650726] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=31ms [t=01:55:53.650726] file="objects3d/shipscout_dead.s3o" indx=5758 inflSize=9kb readTime=31ms [t=01:55:53.653726] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=1)] #archives[section]=1 #files[section]=169 [t=01:55:53.653726] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000000003762bf10) [t=01:55:53.665726] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=2)] #archives[section]=3 #files[section]=329 [t=01:55:53.665726] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000000000568c940) [t=01:55:53.665726] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000000000568c680) [t=01:55:53.666727] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000000000568c890) [t=01:55:53.666727] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=3)] #archives[section]=0 #files[section]=0 [t=01:55:53.666727] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=4)] #archives[section]=0 #files[section]=8174 [t=01:55:53.666727] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=5)] #archives[section]=0 #files[section]=0 [t=01:55:53.666727] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=6)] #archives[section]=0 #files[section]=0 [t=01:55:53.666727] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=7)] #archives[section]=0 #files[section]=0 [t=01:55:53.666727] [VFS] [SpringVFS::DeleteArchives<this=0000000005b57910>(section=8)] #archives[section]=0 #files[section]=0 [t=01:55:55.954857] [SpringApp::Kill][8] [t=01:55:55.954857] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:55:55.954857] [WatchDog::Uninstall][1] hangDetectorThread=0000000140f480b0 (joinable=1) [t=01:55:55.954857] [WatchDog::Uninstall][2] [t=01:55:56.340879] [WatchDog::Uninstall][3] [t=01:55:56.340879] [SpringApp::Kill][9]
infolog_full.txt (truncated):