Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask fff [t=00:00:00.000775] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000788] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004351] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004936] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.004950] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.017473] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017537] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018627] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018681] [t=00:00:00.018692] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018706] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018731] Use "none" to disable the default log sections. [t=00:00:00.018745] ============== </Log Sections> ============== [t=00:00:00.018757] ============== <User Config> ============== [t=00:00:00.019014] AllowDeferredMapRendering = 1 [t=00:00:00.019027] AllowDeferredModelRendering = 1 [t=00:00:00.019035] AnimationMT = 0 [t=00:00:00.019043] BumpWaterAnisotropy = 2 [t=00:00:00.019065] BumpWaterBlurReflection = 1 [t=00:00:00.019073] BumpWaterDepthBits = 32 [t=00:00:00.019095] BumpWaterReflection = 2 [t=00:00:00.019111] BumpWaterTexSizeReflection = 256 [t=00:00:00.019122] CamFreeScrollSpeed = 50 [t=00:00:00.019129] CamMode = 1 [t=00:00:00.019136] CamTimeExponent = 4.0 [t=00:00:00.019144] CamTimeFactor = 1.0 [t=00:00:00.019153] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019163] EdgeMoveDynamic = 0 [t=00:00:00.019198] EdgeMoveWidth = 0.003 [t=00:00:00.019213] FPSFOV = 90 [t=00:00:00.019222] FPSScrollSpeed = 50 [t=00:00:00.019233] FontSize = 18 [t=00:00:00.019243] Fullscreen = 0 [t=00:00:00.019254] GrassDetail = 0 [t=00:00:00.019274] GroundDecals = 5 [t=00:00:00.019285] GroundDetail = 120 [t=00:00:00.019296] HangTimeout = 30 [t=00:00:00.019309] HardwareCursor = 1 [t=00:00:00.019319] InitialNetworkTimeout = 0 [t=00:00:00.019376] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019387] LODScale = 1.000 [t=00:00:00.019397] LODScaleReflection = 1.000 [t=00:00:00.019407] LODScaleRefraction = 1.000 [t=00:00:00.019416] LODScaleShadow = 1.000 [t=00:00:00.019427] LinkIncomingMaxPacketRate = 512 [t=00:00:00.019463] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.019477] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.019486] LinkOutgoingBandwidth = 131072 [t=00:00:00.019497] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019508] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019519] MSAALevel = 8 [t=00:00:00.019528] MaxParticles = 25000 [t=00:00:00.019538] MaxSounds = 32 [t=00:00:00.019549] MaximumTransmissionUnit = 0 [t=00:00:00.019561] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019582] MiniMapCanFlip = 1 [t=00:00:00.019593] MiniMapMarker = 0 [t=00:00:00.019607] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019618] MouseDragScrollThreshold = 0 [t=00:00:00.019629] NetworkLossFactor = 1 [t=00:00:00.019641] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019651] OverheadScrollSpeed = 50 [t=00:00:00.019657] ReconnectTimeout = 0 [t=00:00:00.019663] RotOverheadScrollSpeed = 50 [t=00:00:00.019668] RotateLogFiles = 1 [t=00:00:00.019674] ShadowMapSize = 8192 [t=00:00:00.019728] Shadows = 1 [t=00:00:00.019735] ShowClock = 0 [t=00:00:00.019745] ShowPlayerInfo = 0 [t=00:00:00.019751] SoftParticles = 2 [t=00:00:00.019756] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019762] TeamHighlight = 0 [t=00:00:00.019767] UnitIconDist = 151 [t=00:00:00.019773] UpdateBoundingVolumeMT = 0 [t=00:00:00.019778] UpdateWeaponVectorsMT = 0 [t=00:00:00.019785] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019791] UseLuaMemPools = 0 [t=00:00:00.019804] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019810] VFSCacheArchiveFiles = 0 [t=00:00:00.019815] VSync = 0 [t=00:00:00.019820] Water = 4 [t=00:00:00.019825] WindowBorderless = 1 [t=00:00:00.019830] WindowPosY = 0 [t=00:00:00.019836] XResolutionWindowed = 1920 [t=00:00:00.019841] YResolutionWindowed = 1080 [t=00:00:00.019847] snd_volbattle = 5 [t=00:00:00.019854] snd_volgeneral = 8 [t=00:00:00.019859] snd_volmaster = 7 [t=00:00:00.019864] snd_volui = 7 [t=00:00:00.019889] ============== </User Config> ============== [t=00:00:00.019897] ============== <User System> ============== [t=00:00:00.019903] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.019914] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019922] Compiler Version: gcc-13.2.0 [t=00:00:00.019974] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020026] Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 16303MB RAM, 21423MB pagefile [t=00:00:00.020040] Binary Word Size: 64-bit (native) [t=00:00:00.020047] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020054] Physical CPU Cores: 6 [t=00:00:00.020060] Logical CPU Cores: 12 [t=00:00:00.020065] ============== </User System> ============== [t=00:00:00.020183] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020194] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020203] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020211] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020230] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021446] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021460] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031161] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.034596] Display (Generic PnP Monitor)=1 modes=14 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.034611] [ 1] 3840x2160x24bpp@144Hz [t=00:00:00.034617] [ 2] 2715x1527x24bpp@144Hz [t=00:00:00.034640] [ 3] 1920x1080x24bpp@144Hz [t=00:00:00.034646] [ 4] 1680x1050x24bpp@144Hz [t=00:00:00.034654] [ 5] 1440x1080x24bpp@144Hz [t=00:00:00.034659] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.034664] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.034670] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.034677] [ 9] 1280x800x24bpp@144Hz [t=00:00:00.034682] [10] 1280x768x24bpp@144Hz [t=00:00:00.034687] [11] 1280x720x24bpp@144Hz [t=00:00:00.034708] [12] 1024x768x24bpp@144Hz [t=00:00:00.034718] [13] 800x600x24bpp@144Hz [t=00:00:00.034742] [14] 640x480x24bpp@144Hz [t=00:00:00.427502] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.428226] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.428247] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.467357] [GR::LogVersionInfo] [t=00:00:00.467369] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.467389] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.467396] GL vendor : NVIDIA Corporation [t=00:00:00.467402] GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2 [t=00:00:00.467408] GLSL version: 4.60 NVIDIA [t=00:00:00.467414] GLEW version: 2.1.0 [t=00:00:00.467419] GPU memory : 6144MB (total) / 4930MB (available) [t=00:00:00.467476] SDL swap-int: 0 [t=00:00:00.467484] SDL driver : windows [t=00:00:00.467489] [t=00:00:00.467494] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.467552] GLSL shader support : 1 [t=00:00:00.467560] GL4 support : 1 [t=00:00:00.467566] FBO extension support : 1 [t=00:00:00.467581] NVX GPU mem-info support : 1 [t=00:00:00.467590] ATI GPU mem-info support : 0 [t=00:00:00.467602] Texture clamping to edge : 1 [t=00:00:00.467611] NPOT-texture support : 1 (1) [t=00:00:00.467619] S3TC/DXT1 texture support : 1/1 [t=00:00:00.467626] texture query-LOD support : 1 (1) [t=00:00:00.467633] MSAA frame-buffer support : 1 (1) [t=00:00:00.467646] Z-buffer depth : 32 (-) [t=00:00:00.467658] primitive-restart support : 1 (1) [t=00:00:00.467665] clip-space control support: 1 (1) [t=00:00:00.467671] seamless cube-map support : 1 (1) [t=00:00:00.467677] frag-depth layout support : 1 (1) [t=00:00:00.467683] persistent maps support : 1 (1) [t=00:00:00.467689] explicit attribs location : 1 (1) [t=00:00:00.467695] multi draw indirect : 1 (-) [t=00:00:00.467702] array textures : 1 (-) [t=00:00:00.467713] buffer copy support : 1 (-) [t=00:00:00.467720] indirect draw : 1 (-) [t=00:00:00.467726] base instance : 1 (-) [t=00:00:00.467731] [t=00:00:00.467736] max. FBO samples : 32 [t=00:00:00.467742] max. FS/program texture slots : 32/192 [t=00:00:00.467749] max. texture size : 32768 [t=00:00:00.467757] max. texture anisotropy level : 16.000000 [t=00:00:00.467764] max. vec4 varyings/attributes : 31/16 [t=00:00:00.467770] max. draw-buffers : 8 [t=00:00:00.467781] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.467787] max. uniform buffer-bindings : 84 [t=00:00:00.467793] max. uniform block-size : 64KB [t=00:00:00.467799] max. storage buffer-bindings : 96 [t=00:00:00.467805] max. storage block-size : 2047MB [t=00:00:00.467810] [t=00:00:00.467815] enable AMD-hacks : 0 [t=00:00:00.467820] compress MIP-maps: 0 [t=00:00:00.467906] Number of compressed texture formats: 23 [t=00:00:00.467936] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.468020] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.468423] [GR::UpdateGLConfigs] [t=00:00:00.468509] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.468519] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.468533] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.468545] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.468551] [GR::InitGLState] [t=00:00:00.468612] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless) [t=00:00:00.597079] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.600138] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.600639] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.606390] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.606427] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.606958] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.608581] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.608598] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.608707] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.608977] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.613892] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.614346] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.614720] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.614848] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.623812] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.623848] [VFS] [SpringVFS::ReserveArchives<this=000001a535352a40>] [t=00:00:00.624072] [VFS] [SpringVFS::AddArchive<this=000001a535352a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.627917] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a535352a40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.627941] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.634726] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.635057] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.635127] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.635200] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.635390] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.635549] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.637002] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.637046] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.637701][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.637844][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.638024][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.638049][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.638058][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.638117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.645748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.645773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.645783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (USB Audio Device)" [t=00:00:00.645805][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.664279][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.667772][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a53546de90(default) context=000001a535378470 numChannels=2 frameSize=8 [t=00:00:00.667803][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.667816][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.667825][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.667845][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.667893][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.667958][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.667975][f=-000001] [Sound] Devices: [t=00:00:00.669638][f=-000001] [Sound] [OpenAL Soft on Speakers (USB Audio Device)] [t=00:00:00.669651][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.669668][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.669686][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.670654][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.670669][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.746052][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 104993 MB [t=00:00:00.749400][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:00.750193][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a535352a40>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:00.775351][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a535352a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.775476][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a535352a40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.778523][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a535352a40>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.862885][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.875031][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.875562][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.876679][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.876813][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.876825][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.876859][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.877024][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.877042][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.877057][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.877072][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.877097][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.877117][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.877142][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.877162][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.877796][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.877964][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.878241][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:00.878253][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:00.878261][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:00.878279][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.879487][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.879772][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.880569][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.881753][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.891768][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.892655][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.896423][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.896821][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.898099][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.898809][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.900942][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.007634][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.008289][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.008313][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.008321][f=-000001] [liblobby] port, 8200 [t=00:00:01.008332][f=-000001] [liblobby] protocol, zks [t=00:00:01.008339][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.021489][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.025385][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.027607][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.029923][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.031013][f=-000001] [Chotify] Enabled: true [t=00:00:01.034273][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.044857][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.045114][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.045761][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.047955][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.048826][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.052864][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.058122][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.061673][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.063900][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.066143][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.069472][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.071733][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.079499][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.085496][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.088374][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.098141][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.100905][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.107796][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.113795][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.115312][f=-000001] [Chobby] Using wrapper port: , 50679 [t=00:00:01.117707][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.118927][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.119638][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.120544][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.121090][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.121563][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.122029][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.127046][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.129836][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.131964][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.132723][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.134427][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.138057][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.148752][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.153358][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.156329][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.161780][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.173342][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.176711][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.183080][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.186929][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.190729][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.193539][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.200971][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.206241][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.209288][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.212519][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.217837][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.219762][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.223929][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.226706][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.230770][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.231854][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.236858][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.239134][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.241438][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:01.245909][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:01.248763][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [t=00:00:01.250528][f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [t=00:00:01.252387][f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [t=00:00:01.255538][f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [t=00:00:01.256732][f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [t=00:00:01.257602][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:01.258506][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:01.259294][f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [t=00:00:01.476522][f=-000001] [Chobby] Detected game config, generic [t=00:00:01.476563][f=-000001] [Chobby] Detected game config, zk [t=00:00:01.476574][f=-000001] [Chobby] Detected game config, zkdev [t=00:00:01.476608][f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [t=00:00:01.503610][f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua ------- TRUNCATED ------- [t=01:07:05.638208][f=-000001] Writing last game win data [t=01:07:05.642192][f=-000001] LuaUI v0.3 [t=01:07:05.823554][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=01:07:06.065354][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=01:07:06.065402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=01:07:06.066757][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=01:07:06.066783][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=01:07:06.069559][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=01:07:06.075860][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=01:07:06.076266][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=01:07:06.076293][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=01:07:06.076435][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=01:07:06.076448][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6400 (x80, z80) [t=01:07:06.077556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=01:07:06.082746][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 89.54% [t=01:07:06.082771][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -300.00 [t=01:07:06.082800][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 399.98 [t=01:07:06.082820][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 85.031250% of the map. (used by 33 unit-defs) [t=01:07:06.082838][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=01:07:06.082864][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=01:07:06.082887][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.312500% of the map. (used by 2 unit-defs) [t=01:07:06.082925][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.312500% of the map. (used by 1 unit-defs) [t=01:07:06.086687][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 81.64% of the map. (used by 351 unit-defs) [t=01:07:06.086944][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs) [t=01:07:06.089936][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs) [t=01:07:06.092971][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs) [t=01:07:06.096525][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=01:07:06.099644][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs) [t=01:07:06.102839][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs) [t=01:07:06.105659][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs) [t=01:07:06.108413][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs) [t=01:07:06.108617][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs) [t=01:07:06.111340][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs) [t=01:07:06.160770][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Fairyland_1.31.json) [t=01:07:06.161090][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=01:07:06.164615][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=01:07:06.165225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=01:07:06.166410][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=01:07:06.168504][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=01:07:06.169001][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=01:07:06.176106][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=01:07:06.197321][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=01:07:06.197802][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=01:07:06.197819][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 132ms [t=01:07:06.205662][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11899, 0.0} allocedSize{int+, int-, ext}={0, 0, 2020620}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0024} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1717524096} [t=01:07:07.045926][f=-000001] SetLobbyButtonEnabled, false [t=01:07:07.049554][f=-000001] UpdateInterfacePreset, minimapRight [t=01:07:07.193810][f=-000001] GameID: 43565f66c329ed6e742bef19b202a91c [t=01:07:07.194266][f=-000001] Connection attempt from Snedko [t=01:07:07.194280][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=01:07:07.194476][f=-000001] -> Connection established (given id 0) [t=01:07:07.194516][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snedko" string="[PreGame::GameDataReceived][map-checksums] server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=01:07:07.194542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snedko" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=01:07:07.194560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snedko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]" [t=01:07:07.194585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snedko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]" [t=01:07:07.194638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snedko" string="[Game::Load][lua{Rules,Gaia}={000001a67099c460,000001a5ea8741e0}][locale="C"]" [t=01:07:07.194700][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1 [t=01:07:07.194721][f=-000001] Player Snedko finished loading and is now ingame [t=01:07:07.308085][f=-000001] Epicmenu: Switching to Default camera mode [t=01:07:10.246747][f=-000001] <Snedko> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1717524096} Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"16.5699997","EventID":"events_2020_05_27:game_v2:unit:first_start_building:missileslow"} Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"158.952988","EventID":"events_2020_05_27:game_v2:unit:first_start_building:seismic"} Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"167.00499","EventID":"events_2020_05_27:game_v2:unit:first_start_building:tacnuke"} [t=01:09:57.228350][f=0004844] game_message: Engineer Commander is under attack [t=01:10:03.106342][f=0005020] game_message: Advanced Radar is under attack [t=01:10:05.860698][f=0005102] Snedko paused the game [t=01:10:06.275835][f=0005102] Snedko unpaused the game [t=01:10:10.157760][f=0005220] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=01:10:10.158495][f=0005220] game_message: Snedko has been destroyed! [t=01:10:10.167436][f=0005220] selectedUnitsShader GL4, recompiled in , 3, ms at, 5220, success, true [t=01:10:10.176075][f=0005220] game_message: AI wins! [t=01:10:10.176482][f=0005220] Submitting stats [t=01:10:10.182025][f=0005220] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:10:10.236763][f=0005220] <Easy Facing> Spectator mode. Widget removed. [t=01:10:10.349864][f=0005225] <Ghost Site> Spectator mode. Widget removed. [t=01:10:11.065507][f=0005247] <autoquit> Autoquit canceled. [t=01:10:14.266371][f=0005342] [SpringApp::Kill][1] fromRun=1 [t=01:10:14.266394][f=0005342] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=01:10:14.294227][f=0005342] [async=0] threads=6 tasks=357325 {sum,avg}{exec,wait}time={{46628.102, 0.130}, {14068.486, 0.039}}ms [t=01:10:14.294270][f=0005342] thread=1 tasks=71465 {sum,min,max,avg}{exec,wait}time={{9493.754, 0.000, 63.841, 0.133}, {2187.133, 0.000, 18446744027136.000, 0.031}}ms [t=01:10:14.294290][f=0005342] thread=2 tasks=71465 {sum,min,max,avg}{exec,wait}time={{9322.812, 0.000, 69.525, 0.130}, {2908.957, 0.000, 18446744027136.000, 0.041}}ms [t=01:10:14.294307][f=0005342] thread=3 tasks=71465 {sum,min,max,avg}{exec,wait}time={{9423.940, 0.000, 59.509, 0.132}, {2740.520, 0.000, 18446744027136.000, 0.038}}ms [t=01:10:14.294329][f=0005342] thread=4 tasks=71465 {sum,min,max,avg}{exec,wait}time={{9187.631, 0.000, 60.385, 0.129}, {2971.758, 0.000, 14.294, 0.042}}ms [t=01:10:14.294346][f=0005342] thread=5 tasks=71465 {sum,min,max,avg}{exec,wait}time={{9199.965, 0.000, 68.926, 0.129}, {3260.117, 0.000, 14.282, 0.046}}ms [t=01:10:14.294361][f=0005342] [async=1] threads=6 tasks=2526 {sum,avg}{exec,wait}time={{29277.859, 11.591}, {8090819.500, 3203.016}}ms [t=01:10:14.294383][f=0005342] thread=1 tasks=515 {sum,min,max,avg}{exec,wait}time={{5872.104, 0.001, 805.597, 11.402}, {1630151.625, 0.645, 5896.011, 3165.343}}ms [t=01:10:14.294404][f=0005342] thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{5881.188, 0.001, 814.780, 11.739}, {1625269.375, 0.257, 5896.055, 3244.051}}ms [t=01:10:14.294421][f=0005342] thread=3 tasks=496 {sum,min,max,avg}{exec,wait}time={{5887.691, 0.001, 777.933, 11.870}, {1616086.875, 1.391, 5896.505, 3258.240}}ms [t=01:10:14.294438][f=0005342] thread=4 tasks=501 {sum,min,max,avg}{exec,wait}time={{5869.410, 0.001, 804.950, 11.715}, {1615944.250, 0.432, 5893.798, 3225.438}}ms [t=01:10:14.294459][f=0005342] thread=5 tasks=513 {sum,min,max,avg}{exec,wait}time={{5767.466, 0.001, 612.638, 11.243}, {1603367.750, 0.379, 5787.605, 3125.473}}ms [t=01:10:14.294472][f=0005342] [ThreadPool::SetThreadCount][2] workers=0 [t=01:10:14.294483][f=0005342] [SpringApp::Kill][2] [t=01:10:14.294569][f=0005342] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:10:14.294581][f=0005342] [Game::KillLua][1] dtor=0 luaUI=000001a616c28360 [t=01:10:14.294628][f=0005342] Start widgetHandler:Shutdown [t=01:10:14.297300][f=0005342] Shutdown - SaveOrderList Complete [t=01:10:14.297977][f=0005342] Writing last game win data [t=01:10:14.304654][f=0005342] Shutdown - SaveConfigData Complete [t=01:10:14.304684][f=0005342] Shutdown Widget - Chili Highlight [t=01:10:14.304730][f=0005342] Shutdown Widget - Draw After Chili [t=01:10:14.304756][f=0005342] Shutdown Widget - API Unit Tracker GL4 [t=01:10:14.304795][f=0005342] Shutdown Widget - EPIC Menu [t=01:10:14.306362][f=0005342] Shutdown Widget - Chili Minimap [t=01:10:14.306597][f=0005342] Shutdown Widget - Chili Widget Selector [t=01:10:14.308224][f=0005342] Shutdown Widget - Depth of Field Shader [t=01:10:14.308243][f=0005342] Shutdown Widget - Deferred rendering [t=01:10:14.308255][f=0005342] SSAO: Deferred rendering disabled, disabling. [t=01:10:14.319447][f=0005342] Shutdown Widget - Deferred rendering [t=01:10:14.319468][f=0005342] SSAO: Deferred rendering disabled, disabling. [t=01:10:14.320836][f=0005342] Shutdown Widget - Local Team Colors [t=01:10:14.320878][f=0005342] Shutdown Widget - Display Keys 2 [t=01:10:14.320972][f=0005342] Shutdown Widget - Save Game Menu [t=01:10:14.321006][f=0005342] Shutdown Widget - Highlight Model Api GL4 [t=01:10:14.321114][f=0005342] Shutdown Widget - Unit Icons [t=01:10:14.321203][f=0005342] Shutdown Widget - HealthBars [t=01:10:14.323354][f=0005342] Shutdown Widget - Noises [t=01:10:14.323375][f=0005342] Shutdown Widget - BuildETA [t=01:10:14.323392][f=0005342] Shutdown Widget - Selected Units GL4 2 [t=01:10:14.323433][f=0005342] Shutdown Widget - Win Counter [t=01:10:14.323461][f=0005342] Shutdown Widget - EndGame APM stats [t=01:10:14.323479][f=0005342] Shutdown Widget - Modular Comm Info [t=01:10:14.323491][f=0005342] Shutdown Widget - CameraShake [t=01:10:14.323503][f=0005342] Shutdown Widget - Chili Economy Panel Default [t=01:10:14.323697][f=0005342] Shutdown Widget - Chili EndGame Window [t=01:10:14.323734][f=0005342] Shutdown Widget - Chili Nuke Warning [t=01:10:14.323772][f=0005342] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:10:14.323801][f=0005342] Shutdown Widget - Chili Spectator Panels [t=01:10:14.323815][f=0005342] Shutdown Widget - Context Menu [t=01:10:14.323832][f=0005342] Shutdown Widget - Darkening [t=01:10:14.323864][f=0005342] Shutdown Widget - Defense Range Zero-K [t=01:10:14.323914][f=0005342] Shutdown Widget - Grab Input [t=01:10:14.323944][f=0005342] Input grabbing is disabled! [t=01:10:14.323958][f=0005342] Shutdown Widget - Highlight Geos [t=01:10:14.323979][f=0005342] Shutdown Widget - Local Widgets Config [t=01:10:14.323997][f=0005342] Shutdown Widget - MinimapEvents [t=01:10:14.324012][f=0005342] Shutdown Widget - Missile Silo Range [t=01:10:14.324027][f=0005342] Shutdown Widget - Music Player v2 [t=01:10:14.324073][f=0005342] Shutdown Widget - Point Tracker [t=01:10:14.324085][f=0005342] Shutdown Widget - Showeco and Grid Drawer [t=01:10:14.324097][f=0005342] Shutdown Widget - Startup Info and Selector [t=01:10:14.324114][f=0005342] Shutdown Widget - State Reverse and Latency [t=01:10:14.324131][f=0005342] Shutdown Widget - Stereo3D [t=01:10:14.324196][f=0005342] Shutdown Widget - Transport AI [t=01:10:14.324218][f=0005342] Shutdown Widget - Attack AoE [t=01:10:14.324243][f=0005342] Shutdown Widget - UnitShapes 3 [t=01:10:14.324310][f=0005342] Shutdown Widget - Map Edge Extension [t=01:10:14.324439][f=0005342] Shutdown Widget - Highlight Unit GL4 v2 [t=01:10:14.324457][f=0005342] Shutdown Widget - Selection Send [t=01:10:14.324470][f=0005342] Shutdown Widget - LupsManager [t=01:10:14.324496][f=0005342] Shutdown Widget - Newton Firezone [t=01:10:14.324510][f=0005342] Shutdown Widget - Chili Pro Console [t=01:10:14.325142][f=0005342] Shutdown Widget - Persistent Build Height [t=01:10:14.325166][f=0005342] Shutdown Widget - Lasso Terraform GUI [t=01:10:14.325189][f=0005342] Shutdown Widget - Chili Framework [t=01:10:14.325213][f=0005342] Shutdown Widget - Lups [t=01:10:14.326203][f=0005342] Shutdown Widget - Chili Core Selector [t=01:10:14.326304][f=0005342] Shutdown Widget - Custom Markers [t=01:10:14.326336][f=0005342] Shutdown Widget - Mex Placement Handler [t=01:10:14.326368][f=0005342] Shutdown Widget - Select Keys [t=01:10:14.326395][f=0005342] Shutdown Widget - Contrast Adaptive Sharpen [t=01:10:14.326456][f=0005342] Shutdown Widget - Pause Screen [t=01:10:14.326853][f=0005342] Shutdown Widget - Bloom Shader Deferred [t=01:10:14.327085][f=0005342] Shutdown Widget - Color Blindness Correction [t=01:10:14.327266][f=0005342] Shutdown Widget - Layout Handler [t=01:10:14.327303][f=0005342] Shutdown Widget - Text To Speech Control [t=01:10:14.327328][f=0005342] End widgetHandler:Shutdown [t=01:10:14.375011][f=0005342] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9029915, 0.0} allocedSize{int+, int-, ext}={0, 0, 1836413965}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219} [t=01:10:14.378887][f=0005342] [Game::KillLua][2] dtor=0 luaGaia=000001a5ea8741e0 [t=01:10:14.393778][f=0005342] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:10:14.393863][f=0005342] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:10:14.393917][f=0005342] [Game::KillLua][3] dtor=0 luaRules=000001a67099c460 [t=01:10:14.393965][f=0005342] Start gadgetHandler:Shutdown [t=01:10:14.393978][f=0005342] Shutdown - StartSetup [t=01:10:14.393989][f=0005342] Shutdown - UnitMorph [t=01:10:14.395356][f=0005342] Shutdown - Carrier Drones [t=01:10:14.395381][f=0005342] Shutdown - Missile Silo Controller [t=01:10:14.395400][f=0005342] Shutdown - Modular Comm Info [t=01:10:14.395418][f=0005342] Shutdown - Terrain Texture Handler [t=01:10:14.395433][f=0005342] Shutdown - UnitCloakShield [t=01:10:14.395703][f=0005342] Shutdown - Starlight Handler [t=01:10:14.395756][f=0005342] End gadgetHandler:Shutdown [t=01:10:14.418780][f=0005342] Start gadgetHandler:Shutdown [t=01:10:14.418802][f=0005342] Shutdown - Teleport Throw [t=01:10:14.418817][f=0005342] Shutdown - UnitMorph [t=01:10:14.418835][f=0005342] Shutdown - Commander Skin Renderer [t=01:10:14.420674][f=0005342] Shutdown - Missile fired callins [t=01:10:14.420696][f=0005342] Shutdown - Modular Comm Info [t=01:10:14.420707][f=0005342] Shutdown - Retreat Command [t=01:10:14.420737][f=0005342] Shutdown - Shockwaves [t=01:10:14.420750][f=0005342] Shutdown - Unit tint API [t=01:10:14.420787][f=0005342] Shutdown - Unit glow API [t=01:10:14.420868][f=0005342] Shutdown - UnitCloakShield [t=01:10:14.420919][f=0005342] Shutdown - Lups Cloak FX [t=01:10:14.420941][f=0005342] Shutdown - Lups [t=01:10:14.422187][f=0005342] Shutdown - Lups Shield [t=01:10:14.422355][f=0005342] End gadgetHandler:Shutdown [t=01:10:14.442048][f=0005342] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1715, 0.0} allocedSize{int+, int-, ext}={0, 0, 265909}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0023} [t=01:10:14.445159][f=0005342] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:10:14.445253][f=0005342] [Game::KillLua][4] dtor=0 [t=01:10:14.445302][f=0005342] [Game::KillLua][5] dtor=0 [t=01:10:14.459134][f=0005342] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-04_18-00-35-621_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (611636 bytes) [t=01:10:14.459232][f=0005342] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:10:14.478946][f=0005342] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:10:14.478984][f=0005342] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=01:10:14.479240][f=0005342] [Sound] [Sound::UpdateThread][4] ctx=000001a539a24980 dev=000001a69dc2d020 [t=01:10:14.479389][f=0005342] [Sound] [Sound::UpdateThread][5] ctx=000001a539a24980 dev=000001a69dc2d020 [t=01:10:14.479412][f=0005342] [Sound] [Sound::Cleanup][alcDestroyContext(000001a539a24980)] [t=01:10:14.480424][f=0005342] [Sound] [Sound::Cleanup][alcCloseDevice(000001a69dc2d020)] [t=01:10:14.480682][f=0005342] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:10:14.506790][f=0005342] [Sound] [Sound::UpdateThread][6] [t=01:10:14.507804][f=0005342] [Game::~CGame][1] [t=01:10:14.507828][f=0005342] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:10:14.507844][f=0005342] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:10:14.507857][f=0005342] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:10:14.507870][f=0005342] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:10:14.507884][f=0005342] [Game::KillLua][4] dtor=1 [t=01:10:14.507918][f=0005342] [Game::KillLua][5] dtor=1 [t=01:10:14.508211][f=0005342] [Game::KillMisc][1] [t=01:10:14.508241][f=0005342] [Game::KillMisc][2] [t=01:10:14.508255][f=0005342] [EOH::DestroySkirmishAI(id=0)] [t=01:10:14.529252][f=0005342] [Game::KillMisc][3] [t=01:10:14.529498][f=0005342] [Game::KillRendering][1] [t=01:10:14.535159][f=0005342] [~CRectangleOverlapHandler] 16% overlap reduction [t=01:10:14.587708][f=0005342] [3DOParser::Kill] allocated 1 pieces [t=01:10:14.587736][f=0005342] [S3OParser::Kill] allocated 5574 pieces [t=01:10:14.588210][f=0005342] [AssParser::Kill] allocated 674 pieces [t=01:10:14.650062][f=0005342] [Game::KillInterface][1] [t=01:10:14.651164][f=0005342] [Game::KillInterface][2] [t=01:10:14.652068][f=0005342] [Game::KillSimulation][1] [t=01:10:14.652093][f=0005342] [Game::KillSimulation][2] [t=01:10:14.690371][f=0005342] [CCollisionHandler] dis-/continuous tests: 6421/98514866 [t=01:10:14.690394][f=0005342] [Game::KillSimulation][3] [t=01:10:14.693261][f=0005342] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=01:10:14.693557][f=0005342] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:10:14.693769][f=0005342] [~CPathCache(40x40)] cacheHits=37 hitPercentage=35% numHashColls=0 maxCacheSize=49 [t=01:10:14.693868][f=0005342] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:10:14.694782][f=0005342] [~CRectangleOverlapHandler] 16% overlap reduction [t=01:10:14.705306][f=0005342] [LosHandler::Kill] raycast instance cache-{hits,misses}={15554,12642}; shared=0%; cached=55% [t=01:10:14.721313][f=0005342] [Game::KillSimulation][4] [t=01:10:14.840007][f=0005342] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=01:10:14.840046][f=0005342] [Game::~CGame][2] [t=01:10:14.840054][f=0005342] [Game::~CGame][3] [t=01:10:14.841670][f=0005342] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:10:14.844207][f=0005342] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=01:10:14.990331][f=0005342] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 12741732, 0.0} allocedSize{int+, int-, ext}={0, 0, 1414395407}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0201} [t=01:10:14.994671][f=0005342] [SpringApp::Kill][3] [t=01:10:14.994700][f=0005342] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 492929 bytes sent 446112 bytes recv'd [t=01:10:14.998171][f=0005342] Kill: client disconnecting... [t=01:10:17.006946][f=0005342] CloseConnection: client connection closed [t=01:10:17.007003][f=0005342] [SpringApp::Kill][4] font=000001a57eefaac0 [t=01:10:17.013544][f=0005342] [SpringApp::Kill][5] [t=01:10:17.021398][f=0005342] [SpringApp::Kill][6] [t=01:10:17.021417] [SpringApp::Kill][7] [t=01:10:17.021564] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {5400, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:10:17.021627] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3352, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=01:10:17.021648] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:10:17.021659] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:10:17.021676] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {6308, 65536, 65536}, EBO = {9462, 262144, 262144} [t=01:10:17.021687] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:10:17.021698] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2220, 1048576, 1048576}, EBO = {3330, 2097152, 2097152} [t=01:10:17.021763] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {244580, 1048576, 1048576}, EBO = {366870, 2097152, 2097152} [t=01:10:17.021775] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:10:17.021786] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:10:17.021796] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:10:17.021813] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:10:17.021824] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2256, 1048576, 1048576}, EBO = {3384, 2097152, 2097152} [t=01:10:17.115147] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:10:17.115177] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:10:17.115219] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:10:17.115236] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:10:17.116302] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>] [t=01:10:17.116321] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=0)] #archives[section]=0 #files[section]=8184 [t=01:10:17.116857] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=1)] #archives[section]=0 #files[section]=174 [t=01:10:17.116920] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=2)] #archives[section]=4 #files[section]=437 [t=01:10:17.116943] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a57eef5090) [t=01:10:17.117261] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a57eef49b0) [t=01:10:17.117379] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a539be9f40) [t=01:10:17.117530] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000001a57eef4dd0) [t=01:10:17.117649] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=3)] #archives[section]=0 #files[section]=2885 [t=01:10:17.118085] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=4)] #archives[section]=0 #files[section]=0 [t=01:10:17.118104] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=5)] #archives[section]=1 #files[section]=0 [t=01:10:17.118127] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001a539be9650) [t=01:10:17.120863] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=6)] #archives[section]=2 #files[section]=0 [t=01:10:17.120898] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\acidicquarry_5.16.sd7 (000001a62d7ee000) [t=01:10:17.121343] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001a5353d2000) [t=01:10:17.122268] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=7)] #archives[section]=0 #files[section]=0 [t=01:10:17.122287] [VFS] [SpringVFS::DeleteArchives<this=000001a535352a40>(section=8)] #archives[section]=1 #files[section]=0 [t=01:10:17.122303] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001a57eef4d20) [t=01:10:17.126743] [SpringApp::Kill][8] [t=01:10:17.126768] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:10:17.126807] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72e9c7430 (joinable=1) [t=01:10:17.126827] [WatchDog::Uninstall][2] [t=01:10:17.987532] [WatchDog::Uninstall][3] [t=01:10:17.987547] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):