Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.024752] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.024771] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.031570] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.031756] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.289223] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.289260] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.289284] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.289300] Failed rotating the log file [t=00:00:00.289306] Enable or disable log sections using the LogSections configuration key [t=00:00:00.289312] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.289321] Use "none" to disable the default log sections. [t=00:00:00.289326] ============== </Log Sections> ============== [t=00:00:00.289332] ============== <User Config> ============== [t=00:00:00.289434] AllowDeferredMapRendering = 1 [t=00:00:00.289441] AllowDeferredModelRendering = 1 [t=00:00:00.289447] BumpWaterAnisotropy = 2 [t=00:00:00.289452] BumpWaterBlurReflection = 1 [t=00:00:00.289460] BumpWaterDepthBits = 32 [t=00:00:00.289465] BumpWaterReflection = 2 [t=00:00:00.289470] BumpWaterTexSizeReflection = 256 [t=00:00:00.289476] CamFreeScrollSpeed = 50 [t=00:00:00.289481] CamMode = 1 [t=00:00:00.289488] DualScreenMiniMapOnLeft = 1 [t=00:00:00.289500] EdgeMoveDynamic = 0 [t=00:00:00.289505] EdgeMoveWidth = 0.003 [t=00:00:00.289510] FPSFOV = 90 [t=00:00:00.289516] FPSScrollSpeed = 50 [t=00:00:00.289521] FontSize = 18 [t=00:00:00.289526] GrassDetail = 0 [t=00:00:00.289531] GroundDecals = 5 [t=00:00:00.289537] GroundDetail = 120 [t=00:00:00.289542] GroundScarAlphaFade = 1 [t=00:00:00.289547] HangTimeout = 30 [t=00:00:00.289552] HardwareCursor = 1 [t=00:00:00.289557] InitialNetworkTimeout = 0 [t=00:00:00.289563] LinkIncomingMaxPacketRate = 512 [t=00:00:00.289575] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.289581] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.289586] LinkOutgoingBandwidth = 131072 [t=00:00:00.289592] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.289599] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.289604] MSAALevel = 8 [t=00:00:00.289612] MaxParticles = 25000 [t=00:00:00.289617] MaxSounds = 32 [t=00:00:00.289622] MaximumTransmissionUnit = 0 [t=00:00:00.289628] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.289639] MiniMapMarker = 0 [t=00:00:00.289645] MouseDragScrollThreshold = 0 [t=00:00:00.289650] NetworkLossFactor = 1 [t=00:00:00.289656] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.289662] OverheadScrollSpeed = 50 [t=00:00:00.289667] ReconnectTimeout = 0 [t=00:00:00.289672] RotOverheadScrollSpeed = 50 [t=00:00:00.289677] RotateLogFiles = 1 [t=00:00:00.289682] ShadowMapSize = 8192 [t=00:00:00.289688] Shadows = 1 [t=00:00:00.289693] ShowClock = 0 [t=00:00:00.289703] SoftParticles = 2 [t=00:00:00.289710] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.289715] UnitIconDist = 151 [t=00:00:00.289721] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.289726] UseLuaMemPools = 0 [t=00:00:00.289732] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.289738] VFSCacheArchiveFiles = 0 [t=00:00:00.289743] VSync = 0 [t=00:00:00.289748] Water = 4 [t=00:00:00.289753] WindowBorderless = 1 [t=00:00:00.289758] WindowPosY = 0 [t=00:00:00.289763] XResolutionWindowed = 3840 [t=00:00:00.289811] YResolutionWindowed = 2160 [t=00:00:00.289819] snd_volmaster = 10 [t=00:00:00.289830] ============== </User Config> ============== [t=00:00:00.289837] ============== <User System> ============== [t=00:00:00.289842] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.289850] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.289857] Compiler Version: gcc-13.2.0 [t=00:00:00.289901] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.289973] Hardware Config: AMD Ryzen 7 2700X Eight-Core Processor ; 32685MB RAM, 80685MB pagefile [t=00:00:00.289986] Binary Word Size: 64-bit (native) [t=00:00:00.289992] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.289997] Physical CPU Cores: 8 [t=00:00:00.290002] Logical CPU Cores: 16 [t=00:00:00.290007] ============== </User System> ============== [t=00:00:00.290246] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.290260] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.290265] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.290269] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.290274] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.291938] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.291951] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.303902] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.313526] Display (ASUS PA329CRV)=1 modes=75 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.313573] [ 1] 5120x2880x24bpp@60Hz [t=00:00:00.313580] [ 2] 3840x2160x24bpp@60Hz [t=00:00:00.313586] [10] 3200x1800x24bpp@60Hz [t=00:00:00.313592] [18] 3072x1728x24bpp@60Hz [t=00:00:00.313599] [26] 2560x1440x24bpp@60Hz [t=00:00:00.313604] [27] 2048x1536x24bpp@60Hz [t=00:00:00.313609] [35] 1920x1200x24bpp@60Hz [t=00:00:00.313614] [36] 1920x1080x24bpp@60Hz [t=00:00:00.313624] [44] 1760x990x24bpp@60Hz [t=00:00:00.313634] [52] 1680x1050x24bpp@60Hz [t=00:00:00.313646] [53] 1600x1200x24bpp@60Hz [t=00:00:00.313651] [54] 1600x900x24bpp@60Hz [t=00:00:00.313657] [55] 1440x900x24bpp@60Hz [t=00:00:00.313662] [56] 1366x768x24bpp@60Hz [t=00:00:00.313667] [57] 1280x1024x24bpp@60Hz [t=00:00:00.313673] [58] 1280x960x24bpp@60Hz [t=00:00:00.313679] [59] 1280x800x24bpp@60Hz [t=00:00:00.313684] [60] 1280x720x24bpp@60Hz [t=00:00:00.313690] [63] 1128x634x24bpp@60Hz [t=00:00:00.313695] [66] 1024x768x24bpp@60Hz [t=00:00:00.313701] [67] 800x600x24bpp@60Hz [t=00:00:00.313711] [69] 720x576x24bpp@60Hz [t=00:00:00.313721] [72] 720x480x24bpp@60Hz [t=00:00:00.313732] [74] 640x480x24bpp@60Hz [t=00:00:00.471186] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.471903] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<3840,2160> [t=00:00:00.471916] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<3840,2160> [t=00:00:00.606667] [GR::LogVersionInfo] [t=00:00:00.606700] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.606707] GL version : 4.6.0 Compatibility Profile Context 24.3.1.240216 [t=00:00:00.606713] GL vendor : ATI Technologies Inc. [t=00:00:00.606718] GL renderer : Radeon RX 580 Series [t=00:00:00.606724] GLSL version: 4.60 [t=00:00:00.606729] GLEW version: 2.1.0 [t=00:00:00.606734] GPU memory : 23280MB (total) / 23280MB (available) [t=00:00:00.606755] SDL swap-int: 0 [t=00:00:00.606761] SDL driver : windows [t=00:00:00.606772] [t=00:00:00.606779] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.606785] GLSL shader support : 1 [t=00:00:00.606790] GL4 support : 1 [t=00:00:00.606795] FBO extension support : 1 [t=00:00:00.606829] NVX GPU mem-info support : 0 [t=00:00:00.606843] ATI GPU mem-info support : 1 [t=00:00:00.606866] Texture clamping to edge : 1 [t=00:00:00.606875] NPOT-texture support : 1 (1) [t=00:00:00.606883] S3TC/DXT1 texture support : 1/0 [t=00:00:00.606908] texture query-LOD support : 1 (1) [t=00:00:00.606919] MSAA frame-buffer support : 1 (1) [t=00:00:00.606927] Z-buffer depth : 24 (-) [t=00:00:00.606952] primitive-restart support : 1 (1) [t=00:00:00.606960] clip-space control support: 1 (1) [t=00:00:00.606966] seamless cube-map support : 1 (1) [t=00:00:00.606973] frag-depth layout support : 1 (1) [t=00:00:00.606979] persistent maps support : 1 (1) [t=00:00:00.606985] explicit attribs location : 1 (1) [t=00:00:00.607000] multi draw indirect : 1 (-) [t=00:00:00.607009] array textures : 1 (-) [t=00:00:00.607014] buffer copy support : 1 (-) [t=00:00:00.607020] indirect draw : 1 (-) [t=00:00:00.607025] base instance : 1 (-) [t=00:00:00.607031] [t=00:00:00.607035] max. FBO samples : 8 [t=00:00:00.607041] max. FS/program texture slots : 32/160 [t=00:00:00.607046] max. texture size : 16384 [t=00:00:00.607054] max. texture anisotropy level : 16.000000 [t=00:00:00.607066] max. vec4 varyings/attributes : 16/32 [t=00:00:00.607071] max. draw-buffers : 8 [t=00:00:00.607077] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.607083] max. uniform buffer-bindings : 84 [t=00:00:00.607088] max. uniform block-size : 4096KB [t=00:00:00.607094] max. storage buffer-bindings : 96 [t=00:00:00.607099] max. storage block-size : 2047MB [t=00:00:00.607104] [t=00:00:00.607109] enable AMD-hacks : 1 [t=00:00:00.607114] compress MIP-maps: 0 [t=00:00:00.607149] Number of compressed texture formats: 33 [t=00:00:00.607183] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.607218] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.607493] [GR::UpdateGLConfigs] [t=00:00:00.607520] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.607526] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.607536] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.607546] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.607551] [GR::InitGLState] [t=00:00:00.607606] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.743258] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.749006] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.754836] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.754856] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.755297] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.758865] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.758877] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.758991] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.759120] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.765853] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.766840] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.767460] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.767777] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.803127] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.803144] [VFS] [SpringVFS::ReserveArchives<this=000001dcb1ae8bf0>] [t=00:00:00.803228] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.806285] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dcb1ae8bf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.806296] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.877909] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.878329] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.878396] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.878423] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.878490] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.878537] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.879224] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.879229] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.879234] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.879313] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.879740][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.879829][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.879942][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.879963][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.879972][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.880044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.890365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.890385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.890394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (Sound Blaster X3)" [t=00:00:00.890422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "5 - PA329CRV (AMD High Definition Audio Device)" [t=00:00:00.890430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "SPDIF-Out (Sound Blaster X3)" [t=00:00:00.890437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.915133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.919070][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dcb1c125a0(default) context=000001dcb1aa1ff0 numChannels=2 frameSize=8 [t=00:00:00.919112][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.919126][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.919133][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.919140][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.919254][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.919294][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.919312][f=-000001] [Sound] Devices: [t=00:00:00.922719][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Sound Blaster X3)] [t=00:00:00.922750][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.922759][f=-000001] [Sound] [OpenAL Soft on 5 - PA329CRV (AMD High Definition Audio Device)] [t=00:00:00.922766][f=-000001] [Sound] [OpenAL Soft on SPDIF-Out (Sound Blaster X3)] [t=00:00:00.922785][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.922794][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.923842][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.923867][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.979251][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 259361 MB [t=00:00:00.982606][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.983526][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.985576][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name sh4dowhun7er [t=00:00:00.985661][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.985675][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.985690][f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160> [t=00:00:00.985704][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.985716][f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.985722][f=-000001] [GR::InitGLState] [t=00:00:00.985761][f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.985776][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.985793][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.985803][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.985812][f=-000001] [t=00:00:00.985820][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.985840][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.985851][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.985860][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.985870][f=-000001] [t=00:00:00.985878][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.985887][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.985896][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.985911][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.428233][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Anvilwood v1.1" (loaded=0 cached=0) [t=00:00:01.428456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.437535][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.438008][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.507904][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.540648][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.540844][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.543317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dcb1ae8bf0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.470872][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:02.511689][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.511750][f=-000001] Warning: [PreGame::GameDataReceived] Archive Anvilwood v1.1 (checksum 29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.465906][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:03.508946][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.560912][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.561129][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.561187][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.563852][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:03.564064][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-05_20-23-04-310_Anvilwood v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:03.564078][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2454ms ------- TRUNCATED ------- [t=00:01:47.453364][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.453374][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.503635][f=0000618] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.503676][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.503691][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.503707][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.503717][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.503728][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.504029][f=0000619] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.681484][f=0000623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.681874][f=0000623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.782467][f=0000626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.782611][f=0000626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.809136][f=0000627] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.809158][f=0000627] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.809195][f=0000627] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.809208][f=0000627] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.832515][f=0000628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.931809][f=0000631] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.931834][f=0000631] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.981785][f=0000632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.982126][f=0000632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.982150][f=0000632] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.982164][f=0000632] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.031236][f=0000634] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.031260][f=0000634] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.080274][f=0000635] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.080316][f=0000635] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.107115][f=0000636] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.107158][f=0000636] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.252582][f=0000640] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.252610][f=0000640] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.252643][f=0000640] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.252656][f=0000640] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.301581][f=0000642] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.301697][f=0000642] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.570849][f=0000650] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.570872][f=0000650] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.570904][f=0000650] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.570916][f=0000650] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.814037][f=0000657] <Omen> !vote 1 [t=00:01:48.837162][f=0000658] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:01:48.862701][f=0000659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.862945][f=0000659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.033719][f=0000664] <sh4dowhun7er> !vote 1 [t=00:01:49.082268][f=0000665] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:01:49.082289][f=0000665] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:01:49.105345][f=0000666] > exiting game [t=00:01:49.493558][f=0000666] No clients connected, shutting down server [t=00:01:49.493579][f=0000666] Server shutdown [t=00:01:49.493973][f=0000666] Submitting stats [t=00:01:49.494093][f=0000666] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:49.495875][f=0000666] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:49.579122][f=0000666] <autoquit> Autoquit canceled. [t=00:01:52.937268][f=0000666] [QuitAction] user exited to system [t=00:01:52.959626][f=0000666] [SpringApp::Kill][1] fromRun=1 [t=00:01:52.959648][f=0000666] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:52.989826][f=0000666] [async=0] threads=8 tasks=50050 {sum,avg}{exec,wait}time={{7875.199, 0.157}, {24659.547, 0.493}}ms [t=00:01:52.989849][f=0000666] thread=1 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1249.115, 0.000, 424.033, 0.175}, {2917.849, 0.000, 18446744027136.000, 0.408}}ms [t=00:01:52.989864][f=0000666] thread=2 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1126.692, 0.000, 424.294, 0.158}, {3005.760, 0.000, 18446744027136.000, 0.420}}ms [t=00:01:52.989876][f=0000666] thread=3 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1137.982, 0.000, 424.023, 0.159}, {3652.280, 0.000, 81.915, 0.511}}ms [t=00:01:52.989894][f=0000666] thread=4 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1170.196, 0.000, 424.160, 0.164}, {3550.641, 0.000, 81.905, 0.497}}ms [t=00:01:52.989912][f=0000666] thread=5 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1085.036, 0.000, 424.088, 0.152}, {3482.156, 0.000, 81.911, 0.487}}ms [t=00:01:52.989926][f=0000666] thread=6 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1064.659, 0.000, 424.253, 0.149}, {3952.142, 0.000, 83.457, 0.553}}ms [t=00:01:52.989943][f=0000666] thread=7 tasks=7150 {sum,min,max,avg}{exec,wait}time={{1041.519, 0.000, 394.494, 0.146}, {4098.719, 0.000, 81.922, 0.573}}ms [t=00:01:52.989955][f=0000666] [async=1] threads=8 tasks=5463 {sum,avg}{exec,wait}time={{93985.016, 17.204}, {25471492.000, 4662.546}}ms [t=00:01:52.989967][f=0000666] thread=1 tasks=781 {sum,min,max,avg}{exec,wait}time={{13449.636, 0.001, 944.959, 17.221}, {3662675.000, 0.136, 11943.097, 4689.725}}ms [t=00:01:52.989992][f=0000666] thread=2 tasks=780 {sum,min,max,avg}{exec,wait}time={{13417.742, 0.001, 977.514, 17.202}, {3630421.750, 0.001, 11932.001, 4654.387}}ms [t=00:01:52.990006][f=0000666] thread=3 tasks=781 {sum,min,max,avg}{exec,wait}time={{13494.197, 0.001, 773.638, 17.278}, {3659599.000, 0.001, 11944.495, 4685.786}}ms [t=00:01:52.990020][f=0000666] thread=4 tasks=778 {sum,min,max,avg}{exec,wait}time={{13430.273, 0.001, 770.611, 17.263}, {3620646.500, 0.001, 11958.054, 4653.787}}ms [t=00:01:52.990041][f=0000666] thread=5 tasks=779 {sum,min,max,avg}{exec,wait}time={{13370.294, 0.001, 890.046, 17.163}, {3649941.000, 0.001, 11931.901, 4685.418}}ms [t=00:01:52.990055][f=0000666] thread=6 tasks=782 {sum,min,max,avg}{exec,wait}time={{13361.706, 0.001, 785.663, 17.087}, {3599187.250, 0.001, 11932.588, 4602.541}}ms [t=00:01:52.990069][f=0000666] thread=7 tasks=782 {sum,min,max,avg}{exec,wait}time={{13461.164, 0.001, 960.958, 17.214}, {3649022.750, 0.001, 11931.874, 4666.270}}ms [t=00:01:52.990079][f=0000666] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:52.990092][f=0000666] [SpringApp::Kill][2] [t=00:01:52.990144][f=0000666] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:52.990153][f=0000666] [Game::KillLua][1] dtor=0 luaUI=000001dd74a7cee0 [t=00:01:52.990194][f=0000666] Start widgetHandler:Shutdown [t=00:01:52.993325][f=0000666] Shutdown - SaveOrderList Complete [t=00:01:52.993955][f=0000666] Writing last game win data [t=00:01:52.998357][f=0000666] Shutdown - SaveConfigData Complete [t=00:01:52.998372][f=0000666] Shutdown Widget - Chili Highlight [t=00:01:52.998408][f=0000666] Shutdown Widget - Draw After Chili [t=00:01:52.998418][f=0000666] Shutdown Widget - API Unit Tracker GL4 [t=00:01:52.998431][f=0000666] Shutdown Widget - EPIC Menu [t=00:01:52.999742][f=0000666] Shutdown Widget - Chili Minimap [t=00:01:52.999849][f=0000666] Shutdown Widget - Chili Widget Selector [t=00:01:53.001007][f=0000666] Shutdown Widget - Depth of Field Shader [t=00:01:53.001022][f=0000666] Shutdown Widget - Deferred rendering [t=00:01:53.001041][f=0000666] SSAO: Deferred rendering disabled, disabling. [t=00:01:53.015599][f=0000666] Shutdown Widget - Deferred rendering [t=00:01:53.015619][f=0000666] SSAO: Deferred rendering disabled, disabling. [t=00:01:53.016118][f=0000666] Shutdown Widget - Local Team Colors [t=00:01:53.016133][f=0000666] Shutdown Widget - Display Keys 2 [t=00:01:53.016156][f=0000666] Shutdown Widget - Save Game Menu [t=00:01:53.016166][f=0000666] Shutdown Widget - Highlight Model Api GL4 [t=00:01:53.016191][f=0000666] Shutdown Widget - Unit Icons [t=00:01:53.016216][f=0000666] Shutdown Widget - HealthBars [t=00:01:53.017411][f=0000666] Shutdown Widget - Noises [t=00:01:53.017423][f=0000666] Shutdown Widget - BuildETA [t=00:01:53.017434][f=0000666] Shutdown Widget - Selected Units GL4 2 [t=00:01:53.017444][f=0000666] Shutdown Widget - Win Counter [t=00:01:53.017453][f=0000666] Shutdown Widget - EndGame APM stats [t=00:01:53.017465][f=0000666] Shutdown Widget - Modular Comm Info [t=00:01:53.017474][f=0000666] Shutdown Widget - CameraShake [t=00:01:53.017493][f=0000666] Shutdown Widget - Chili Economy Panel Default [t=00:01:53.017612][f=0000666] Shutdown Widget - Chili EndGame Window [t=00:01:53.017634][f=0000666] Shutdown Widget - Chili Nuke Warning [t=00:01:53.017649][f=0000666] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:53.017664][f=0000666] Shutdown Widget - Chili Spectator Panels [t=00:01:53.017675][f=0000666] Shutdown Widget - Darkening [t=00:01:53.017691][f=0000666] Shutdown Widget - Defense Range Zero-K [t=00:01:53.017710][f=0000666] Shutdown Widget - Grab Input [t=00:01:53.017828][f=0000666] Input grabbing is disabled! [t=00:01:53.017840][f=0000666] Shutdown Widget - Highlight Geos [t=00:01:53.017856][f=0000666] Shutdown Widget - Local Widgets Config [t=00:01:53.017874][f=0000666] Shutdown Widget - MinimapEvents [t=00:01:53.017885][f=0000666] Shutdown Widget - Missile Silo Range [t=00:01:53.017897][f=0000666] Shutdown Widget - Music Player v2 [t=00:01:53.017982][f=0000666] Shutdown Widget - Point Tracker [t=00:01:53.018005][f=0000666] Shutdown Widget - Showeco and Grid Drawer [t=00:01:53.018024][f=0000666] Shutdown Widget - State Reverse and Latency [t=00:01:53.018035][f=0000666] Shutdown Widget - Stereo3D [t=00:01:53.018055][f=0000666] Shutdown Widget - Attack Warning [t=00:01:53.018068][f=0000666] Shutdown Widget - Startup Info and Selector [t=00:01:53.018084][f=0000666] Shutdown Widget - Transport AI [t=00:01:53.018095][f=0000666] Shutdown Widget - Decloak Tower Range [t=00:01:53.018107][f=0000666] Shutdown Widget - Attack AoE [t=00:01:53.018128][f=0000666] Shutdown Widget - UnitShapes 3 [t=00:01:53.018175][f=0000666] Shutdown Widget - Map Edge Extension [t=00:01:53.018200][f=0000666] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:53.018211][f=0000666] Shutdown Widget - Selection Send [t=00:01:53.018221][f=0000666] Shutdown Widget - LupsManager [t=00:01:53.018234][f=0000666] Shutdown Widget - Newton Firezone [t=00:01:53.018247][f=0000666] Shutdown Widget - Receive Units Indicator [t=00:01:53.018257][f=0000666] Shutdown Widget - Chili Pro Console [t=00:01:53.020701][f=0000666] Shutdown Widget - Persistent Build Height [t=00:01:53.020714][f=0000666] Shutdown Widget - Lasso Terraform GUI [t=00:01:53.020723][f=0000666] Shutdown Widget - Chili Framework [t=00:01:53.020733][f=0000666] Shutdown Widget - Lups [t=00:01:53.021296][f=0000666] Shutdown Widget - Chili Core Selector [t=00:01:53.021405][f=0000666] Shutdown Widget - Custom Markers [t=00:01:53.021422][f=0000666] Shutdown Widget - Mex Placement Handler [t=00:01:53.021532][f=0000666] Shutdown Widget - Select Keys [t=00:01:53.021557][f=0000666] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:53.021586][f=0000666] Shutdown Widget - Pause Screen [t=00:01:53.021786][f=0000666] Shutdown Widget - Bloom Shader Deferred [t=00:01:53.021815][f=0000666] Shutdown Widget - Color Blindness Correction [t=00:01:53.021831][f=0000666] Shutdown Widget - Layout Handler [t=00:01:53.021845][f=0000666] Shutdown Widget - Text To Speech Control [t=00:01:53.021856][f=0000666] End widgetHandler:Shutdown [t=00:01:53.083910][f=0000666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15101937, 0.0} allocedSize{int+, int-, ext}={0, 0, 2612446875}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0250} [t=00:01:53.086863][f=0000666] [Game::KillLua][2] dtor=0 luaGaia=000001dd748d5690 [t=00:01:53.098411][f=0000666] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:53.098489][f=0000666] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:53.098542][f=0000666] [Game::KillLua][3] dtor=0 luaRules=000001dd9d3e8f50 [t=00:01:53.098598][f=0000666] Start gadgetHandler:Shutdown [t=00:01:53.098617][f=0000666] Shutdown - Notice [t=00:01:53.098639][f=0000666] FUTURE WARS GAME OVER. [t=00:01:53.098654][f=0000666] Shutdown - Resource Setup [t=00:01:53.098671][f=0000666] Shutdown - StartSetup [t=00:01:53.098684][f=0000666] Shutdown - UnitMorph [t=00:01:53.098981][f=0000666] Shutdown - Carrier Drones [t=00:01:53.098996][f=0000666] Shutdown - Missile Silo Controller [t=00:01:53.099009][f=0000666] Shutdown - Modular Comm Info [t=00:01:53.099019][f=0000666] Shutdown - Terrain Texture Handler [t=00:01:53.099038][f=0000666] Shutdown - UnitCloakShield [t=00:01:53.099101][f=0000666] Shutdown - Starlight Handler [t=00:01:53.099116][f=0000666] End gadgetHandler:Shutdown [t=00:01:53.125962][f=0000666] Start gadgetHandler:Shutdown [t=00:01:53.125988][f=0000666] Shutdown - UnitMorph [t=00:01:53.126005][f=0000666] Shutdown - Teleport Throw [t=00:01:53.126017][f=0000666] Shutdown - Commander Skin Renderer [t=00:01:53.126307][f=0000666] Shutdown - Missile fired callins [t=00:01:53.126321][f=0000666] Shutdown - Modular Comm Info [t=00:01:53.126359][f=0000666] Shutdown - Retreat Command [t=00:01:53.126376][f=0000666] Shutdown - Shockwaves [t=00:01:53.126385][f=0000666] Shutdown - Unit tint API [t=00:01:53.126400][f=0000666] Shutdown - Unit glow API [t=00:01:53.126415][f=0000666] Shutdown - UnitCloakShield [t=00:01:53.126454][f=0000666] Shutdown - Lups Cloak FX [t=00:01:53.126465][f=0000666] Shutdown - Lups [t=00:01:53.127309][f=0000666] Shutdown - Lups Shield [t=00:01:53.127340][f=0000666] End gadgetHandler:Shutdown [t=00:01:53.154156][f=0000666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 218, 0.0} allocedSize{int+, int-, ext}={0, 0, 30638}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0183} [t=00:01:53.154555][f=0000666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:53.154618][f=0000666] [Game::KillLua][4] dtor=0 [t=00:01:53.154628][f=0000666] [Game::KillLua][5] dtor=0 [t=00:01:53.178342][f=0000666] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-05_20-23-04-310_Anvilwood v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (75464 bytes) [t=00:01:53.178454][f=0000666] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:53.196309][f=0000666] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:53.196352][f=0000666] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=00:01:53.196486][f=0000666] [Sound] [Sound::UpdateThread][4] ctx=000001dcb1aa1ff0 dev=000001dcb1c125a0 [t=00:01:53.196594][f=0000666] [Sound] [Sound::UpdateThread][5] ctx=000001dcb1aa1ff0 dev=000001dcb1c125a0 [t=00:01:53.196603][f=0000666] [Sound] [Sound::Cleanup][alcDestroyContext(000001dcb1aa1ff0)] [t=00:01:53.199759][f=0000666] [Sound] [Sound::Cleanup][alcCloseDevice(000001dcb1c125a0)] [t=00:01:53.199789][f=0000666] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:53.232223][f=0000666] [Sound] [Sound::UpdateThread][6] [t=00:01:53.232996][f=0000666] [Game::~CGame][1] [t=00:01:53.233014][f=0000666] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:53.233025][f=0000666] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:53.233033][f=0000666] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:53.233041][f=0000666] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:53.233051][f=0000666] [Game::KillLua][4] dtor=1 [t=00:01:53.233080][f=0000666] [Game::KillLua][5] dtor=1 [t=00:01:53.233295][f=0000666] [Game::KillMisc][1] [t=00:01:53.233324][f=0000666] [Game::KillMisc][2] [t=00:01:53.233336][f=0000666] [EOH::DestroySkirmishAI(id=0)] [t=00:01:53.253739][f=0000666] [Game::KillMisc][3] [t=00:01:53.253813][f=0000666] [Game::KillRendering][1] [t=00:01:53.254641][f=0000666] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:53.281170][f=0000666] [3DOParser::Kill] allocated 1 pieces [t=00:01:53.281215][f=0000666] [S3OParser::Kill] allocated 5499 pieces [t=00:01:53.281709][f=0000666] [AssParser::Kill] allocated 1665 pieces [t=00:01:53.303661][f=0000666] [Game::KillInterface][1] [t=00:01:53.303792][f=0000666] [Game::KillInterface][2] [t=00:01:53.304161][f=0000666] [Game::KillSimulation][1] [t=00:01:53.304219][f=0000666] [Game::KillSimulation][2] [t=00:01:53.322357][f=0000666] [CCollisionHandler] dis-/continuous tests: 0/586330 [t=00:01:53.322383][f=0000666] [Game::KillSimulation][3] [t=00:01:53.325321][f=0000666] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=166 [t=00:01:53.325430][f=0000666] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:53.325541][f=0000666] [~CPathCache(40x40)] cacheHits=94 hitPercentage=53% numHashColls=0 maxCacheSize=82 [t=00:01:53.325583][f=0000666] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:53.326803][f=0000666] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:53.330415][f=0000666] [LosHandler::Kill] raycast instance cache-{hits,misses}={10,131}; shared=2%; cached=5% [t=00:01:53.341524][f=0000666] [Game::KillSimulation][4] [t=00:01:53.408207][f=0000666] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:53.408247][f=0000666] [Game::~CGame][2] [t=00:01:53.408257][f=0000666] [Game::~CGame][3] [t=00:01:53.408286][f=0000666] [SpringApp::Kill][3] [t=00:01:53.408346][f=0000666] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 111499 bytes sent in 1325 packets (84.150 bytes/packet) 168238 bytes recv'd in 1262 packets (133.311 bytes/packet) {0.068x, 0.045x} relative protocol overhead {up, down} 1119 incoming chunks dropped, 1198 outgoing chunks resent 668 incoming chunks processed [t=00:01:53.408570][f=0000666] [SpringApp::Kill][4] font=000001dcbbea7240 [t=00:01:53.409698][f=0000666] [SpringApp::Kill][5] [t=00:01:53.419977][f=0000666] [SpringApp::Kill][6] [t=00:01:53.420033] [SpringApp::Kill][7] [t=00:01:53.420097] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:53.420109] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:53.420118] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:53.420133] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:53.420143] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:53.420151] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:53.420166] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:53.420177] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10220, 1048576, 1048576}, EBO = {15330, 2097152, 2097152} [t=00:01:53.420185] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:53.420196] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:53.420210] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:53.420221] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:53.420229] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:01:53.670800] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:53.670815] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:53.670821] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:53.670826] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:53.670833] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:53.674434] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>] [t=00:01:53.674451] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:01:53.674476] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001dcb1b1be40) [t=00:01:53.674543] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=15517ms [t=00:01:53.674562] file="objects3d/zeppelin_bomb.dae" indx=5913 inflSize=43kb readTime=36ms [t=00:01:53.674572] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=34ms [t=00:01:53.674589] file="objects3d/afury.s3o" indx=5166 inflSize=40kb readTime=32ms [t=00:01:53.674599] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=31ms [t=00:01:53.674608] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=28ms [t=00:01:53.674618] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=28ms [t=00:01:53.674626] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=25ms [t=00:01:53.674644] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=24ms [t=00:01:53.674654] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=24ms [t=00:01:53.674663] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=23ms [t=00:01:53.675880] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001dcbaf72130) [t=00:01:53.676884] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=1)] #archives[section]=1 #files[section]=113 [t=00:01:53.676912] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (000001dcb1b462c0) [t=00:01:53.677007] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:53.677020] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001dcbaf72080) [t=00:01:53.677059] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001dcbaf71fd0) [t=00:01:53.677134] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001dcbaf71d10) [t=00:01:53.677217] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:53.677229] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:01:53.677274] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:53.677286] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:53.677298] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:53.677313] [VFS] [SpringVFS::DeleteArchives<this=000001dcb1ae8bf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:53.677606] [SpringApp::Kill][8] [t=00:01:53.677625] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:53.677635] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9fc80b0 (joinable=1) [t=00:01:53.677642] [WatchDog::Uninstall][2] [t=00:01:54.361740] [WatchDog::Uninstall][3] [t=00:01:54.361761] [SpringApp::Kill][9]
infolog_full.txt (truncated):