ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #107418

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.361944] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.361961] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.391044] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.391160] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.620276] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.621326] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.621349]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.621360]   
[t=00:00:00.621363]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.621369]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.621379]   Use "none" to disable the default log sections.
[t=00:00:00.621391] ============== </Log Sections> ==============

[t=00:00:00.621403] ============== <User Config> ==============
[t=00:00:00.621494]   AllowDeferredMapRendering = 1
[t=00:00:00.621499]   AllowDeferredModelRendering = 1
[t=00:00:00.621503]   BumpWaterAnisotropy = 2
[t=00:00:00.621506]   BumpWaterBlurReflection = 1
[t=00:00:00.621509]   BumpWaterDepthBits = 32
[t=00:00:00.621512]   BumpWaterReflection = 2
[t=00:00:00.621517]   BumpWaterRefraction = 2
[t=00:00:00.621520]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.621524]   CamFreeScrollSpeed = 50
[t=00:00:00.621527]   CamMode = 1
[t=00:00:00.621534]   CubeTexSizeReflection = 1024
[t=00:00:00.621537]   CubeTexSizeSpecular = 1024
[t=00:00:00.621541]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.621544]   EdgeMoveDynamic = 0
[t=00:00:00.621547]   EdgeMoveWidth = 0.003
[t=00:00:00.621550]   FPSFOV = 90
[t=00:00:00.621553]   FPSScrollSpeed = 50
[t=00:00:00.621556]   FeatureDrawDistance = 600000
[t=00:00:00.621559]   FeatureFadeDistance = 600000
[t=00:00:00.621563]   FontSize = 18
[t=00:00:00.621567]   GrassDetail = 0
[t=00:00:00.621569]   GroundDecals = 10
[t=00:00:00.621574]   GroundDetail = 180
[t=00:00:00.621578]   GroundScarAlphaFade = 1
[t=00:00:00.621581]   HangTimeout = 30
[t=00:00:00.621584]   HardwareCursor = 1
[t=00:00:00.621587]   InitialNetworkTimeout = 0
[t=00:00:00.621591]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.621594]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.621598]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.621601]   LinkOutgoingBandwidth = 131072
[t=00:00:00.621605]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.621613]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.621616]   MSAALevel = 8
[t=00:00:00.621619]   MaxParticles = 12000
[t=00:00:00.621622]   MaxSounds = 32
[t=00:00:00.621627]   MaximumTransmissionUnit = 0
[t=00:00:00.621631]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.621634]   MiniMapMarker = 0
[t=00:00:00.621637]   MouseDragScrollThreshold = 0
[t=00:00:00.621641]   NetworkLossFactor = 1
[t=00:00:00.621644]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.621648]   OverheadScrollSpeed = 50
[t=00:00:00.621653]   ReconnectTimeout = 0
[t=00:00:00.621656]   RotOverheadScrollSpeed = 50
[t=00:00:00.621659]   RotateLogFiles = 1
[t=00:00:00.621662]   ShadowMapSize = 8192
[t=00:00:00.621665]   Shadows = 1
[t=00:00:00.621668]   ShowClock = 0
[t=00:00:00.621671]   SoftParticles = 2
[t=00:00:00.621675]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.621678]   UnitIconDist = 151
[t=00:00:00.621681]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.621685]   UseLuaMemPools = 0
[t=00:00:00.621725]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.621729]   VFSCacheArchiveFiles = 0
[t=00:00:00.621732]   VSync = 0
[t=00:00:00.621735]   Water = 4
[t=00:00:00.621738]   WindowBorderless = 1
[t=00:00:00.621741]   WindowPosY = 0
[t=00:00:00.621745]   XResolutionWindowed = 2560
[t=00:00:00.621749]   YResolutionWindowed = 1440
[t=00:00:00.621752]   snd_volbattle = 71
[t=00:00:00.621755]   snd_volmaster = 1
[t=00:00:00.621767] ============== </User Config> ==============

[t=00:00:00.621771] ============== <User System> ==============
[t=00:00:00.621778]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.621784]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.621790]        Compiler Version: gcc-13.2.0
[t=00:00:00.621822]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.621853]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12600K; 32541MB RAM, 40573MB pagefile
[t=00:00:00.621858]        Binary Word Size: 64-bit (native)
[t=00:00:00.621863]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.621867]      Physical CPU Cores: 6
[t=00:00:00.621871]       Logical CPU Cores: 12
[t=00:00:00.621874] ============== </User System> ==============

[t=00:00:00.622312] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.622316]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.622319]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.622323]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.622326]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.624248] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.624265] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.634617] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.647632]     Display (Generic PnP Monitor)=1 modes=179 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.647644]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.647648]         [ 8] 2176x1224x24bpp@165Hz
[t=00:00:00.647653]         [15] 1969x1108x24bpp@165Hz
[t=00:00:00.647656]         [22] 1920x1440x24bpp@165Hz
[t=00:00:00.647672]         [29] 1920x1200x24bpp@165Hz
[t=00:00:00.647675]         [36] 1920x1080x24bpp@165Hz
[t=00:00:00.647678]         [43] 1707x960x24bpp@165Hz
[t=00:00:00.647680]         [50] 1680x1050x24bpp@165Hz
[t=00:00:00.647685]         [57] 1600x1200x24bpp@165Hz
[t=00:00:00.647688]         [64] 1600x1024x24bpp@165Hz
[t=00:00:00.647691]         [71] 1600x900x24bpp@165Hz
[t=00:00:00.647694]         [78] 1506x847x24bpp@165Hz
[t=00:00:00.647697]         [85] 1440x1080x24bpp@165Hz
[t=00:00:00.647700]         [92] 1440x900x24bpp@165Hz
[t=00:00:00.647703]         [99] 1366x768x24bpp@165Hz
[t=00:00:00.647709]         [106] 1360x768x24bpp@165Hz
[t=00:00:00.647713]         [113] 1280x1024x24bpp@165Hz
[t=00:00:00.647717]         [120] 1280x960x24bpp@165Hz
[t=00:00:00.647720]         [127] 1280x800x24bpp@165Hz
[t=00:00:00.647724]         [134] 1280x768x24bpp@165Hz
[t=00:00:00.647727]         [141] 1280x720x24bpp@165Hz
[t=00:00:00.647731]         [148] 1152x864x24bpp@165Hz
[t=00:00:00.647734]         [155] 1024x768x24bpp@165Hz
[t=00:00:00.647737]         [160] 800x600x24bpp@165Hz
[t=00:00:00.647741]         [165] 720x576x24bpp@165Hz
[t=00:00:00.647746]         [170] 720x480x24bpp@165Hz
[t=00:00:00.647749]         [175] 640x480x24bpp@165Hz
[t=00:00:00.656281]     Display (Generic PnP Monitor)=2 modes=128 bounds={x=-1080, y=-1080, w=1920, h=1080}
[t=00:00:00.656293]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.656297]         [ 8] 1680x1050x24bpp@144Hz
[t=00:00:00.656300]         [13] 1632x918x24bpp@144Hz
[t=00:00:00.656303]         [20] 1600x1024x24bpp@144Hz
[t=00:00:00.656306]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.656312]         [30] 1477x831x24bpp@144Hz
[t=00:00:00.656315]         [37] 1440x1080x24bpp@144Hz
[t=00:00:00.656332]         [44] 1440x900x24bpp@144Hz
[t=00:00:00.656349]         [48] 1366x768x24bpp@144Hz
[t=00:00:00.656353]         [52] 1360x768x24bpp@144Hz
[t=00:00:00.656356]         [56] 1280x1024x24bpp@144Hz
[t=00:00:00.656368]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.656412]         [65] 1280x800x24bpp@144Hz
[t=00:00:00.656419]         [69] 1280x768x24bpp@144Hz
[t=00:00:00.656424]         [73] 1280x720x24bpp@144Hz
[t=00:00:00.656430]         [80] 1176x664x24bpp@60Hz
[t=00:00:00.656436]         [83] 1152x864x24bpp@144Hz
[t=00:00:00.656472]         [87] 1130x635x24bpp@144Hz
[t=00:00:00.656485]         [94] 1024x768x24bpp@144Hz
[t=00:00:00.656489]         [100] 960x540x24bpp@144Hz
[t=00:00:00.656492]         [107] 800x600x24bpp@144Hz
[t=00:00:00.656495]         [114] 720x576x24bpp@144Hz
[t=00:00:00.656498]         [118] 720x480x24bpp@144Hz
[t=00:00:00.656502]         [123] 640x480x24bpp@144Hz
[t=00:00:00.855638] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.855926] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.855941] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.886647] [GR::LogVersionInfo]
[t=00:00:00.886657]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.886661]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.886664]     GL vendor   : NVIDIA Corporation
[t=00:00:00.886668]     GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2
[t=00:00:00.886671]     GLSL version: 4.60 NVIDIA
[t=00:00:00.886683]     GLEW version: 2.1.0
[t=00:00:00.886686]     GPU memory  : 12282MB (total) / 8968MB (available)
[t=00:00:00.886697]     SDL swap-int: 1
[t=00:00:00.886700]     SDL driver  : windows
[t=00:00:00.886703]     
[t=00:00:00.886706]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.886709]     GLSL shader support       : 1
[t=00:00:00.886712]     GL4 support               : 1
[t=00:00:00.886715]     FBO extension support     : 1
[t=00:00:00.886726]     NVX GPU mem-info support  : 1
[t=00:00:00.886730]     ATI GPU mem-info support  : 0
[t=00:00:00.886740]     Texture clamping to edge  : 1
[t=00:00:00.886745]     NPOT-texture support      : 1 (1)
[t=00:00:00.886750]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.886755]     texture query-LOD support : 1 (1)
[t=00:00:00.886760]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.886763]     Z-buffer depth            : 32 (-)
[t=00:00:00.886769]     primitive-restart support : 1 (1)
[t=00:00:00.886773]     clip-space control support: 1 (1)
[t=00:00:00.886776]     seamless cube-map support : 1 (1)
[t=00:00:00.886782]     frag-depth layout support : 1 (1)
[t=00:00:00.886786]     persistent maps support   : 1 (1)
[t=00:00:00.886790]     explicit attribs location : 1 (1)
[t=00:00:00.886793]     multi draw indirect       : 1 (-)
[t=00:00:00.886797]     array textures            : 1 (-)
[t=00:00:00.886800]     buffer copy support       : 1 (-)
[t=00:00:00.886803]     indirect draw             : 1 (-)
[t=00:00:00.886806]     base instance             : 1 (-)
[t=00:00:00.886809]     
[t=00:00:00.886811]     max. FBO samples              : 32
[t=00:00:00.886820]     max. FS/program texture slots : 32/192
[t=00:00:00.886823]     max. texture size             : 32768
[t=00:00:00.886828]     max. texture anisotropy level : 16.000000
[t=00:00:00.886832]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.886836]     max. draw-buffers             : 8
[t=00:00:00.886839]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.886842]     max. uniform buffer-bindings  : 84
[t=00:00:00.886847]     max. uniform block-size       : 64KB
[t=00:00:00.886851]     max. storage buffer-bindings  : 96
[t=00:00:00.886854]     max. storage block-size       : 2047MB
[t=00:00:00.886857]     
[t=00:00:00.886859]     enable AMD-hacks : 0
[t=00:00:00.886862]     compress MIP-maps: 0
[t=00:00:00.886895]     Number of compressed texture formats: 23
[t=00:00:00.886913]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.886937] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.896512] [GR::UpdateGLConfigs]
[t=00:00:00.896551] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.896568] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.896579] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.896586] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.896589] [GR::InitGLState]
[t=00:00:00.896632] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:00.977663] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.981905] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.984828] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.003537] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.003559] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.004276] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.006469] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.006482] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.006512] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.006535] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.025968] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.026220] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.026565] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.026627] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.159235] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 133ms
[t=00:00:01.159254] [VFS] [SpringVFS::ReserveArchives<this=0000017d3c9571e0>]
[t=00:00:01.159360] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.172322] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017d3c9571e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.172335] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.174102] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.174464] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.174747] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.174758] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.174778] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.176272] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.197678] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.197711] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.489156][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 127ms
[t=00:00:01.560859][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (71.7ms)
[t=00:00:01.561060][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.561075][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.561810][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.561840][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.573065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.573086][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:01.573092][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)"
[t=00:00:01.573099][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "32GK850G (High Definition Audio Device)"
[t=00:00:01.573104][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.573199][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:01.573224][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Sound BlasterX G6)"
[t=00:00:01.573236][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "VG259QR (High Definition Audio Device)"
[t=00:00:01.573243][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:01.573253][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.573259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.585751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.587237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017d3cbe4c30(default) context=0000017d3c9ca650  numChannels=2 frameSize=8
[t=00:00:01.587510][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.587529][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.587535][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.587540][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.587591][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.587643][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.587651][f=-000001] [Sound]   Devices:
[t=00:00:01.590307][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:01.590332][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:01.590338][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)]
[t=00:00:01.590343][f=-000001] [Sound]     [OpenAL Soft on 32GK850G (High Definition Audio Device)]
[t=00:00:01.590348][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:01.590353][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[t=00:00:01.590359][f=-000001] [Sound]     [OpenAL Soft on Speakers (Sound BlasterX G6)]
[t=00:00:01.590365][f=-000001] [Sound]     [OpenAL Soft on VG259QR (High Definition Audio Device)]
[t=00:00:01.590369][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.590381][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.590386][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.591254][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.591278][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.722053][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 121622 MB
[t=00:00:03.281850][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.345423][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:04.092368][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name Omen
[t=00:00:04.577183][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Anvilwood v1.1" (loaded=0 cached=0)
[t=00:00:04.577494][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0
[t=00:00:04.605461][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.605678][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:04.643740][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:04.656481][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.656596][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.657754][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:05.471746][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58"
[t=00:00:05.513023][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.529129][f=-000001] Warning: [PreGame::GameDataReceived] Archive Anvilwood v1.1 (checksum 29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.247619][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:06.299923][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.341395][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.341486][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.341523][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:01:48.814576][f=0000591] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.880428][f=0000593] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.880643][f=0000593] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.880698][f=0000593] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.948177][f=0000595] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.948331][f=0000595] <Omen> Allies: !exit
[t=00:01:48.981224][f=0000596] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2]
[t=00:01:48.981247][f=0000596] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2]
[t=00:01:49.047346][f=0000598] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.047386][f=0000598] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.147997][f=0000601] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.148145][f=0000601] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.148156][f=0000601] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.148168][f=0000601] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.148176][f=0000601] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.148183][f=0000601] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.148193][f=0000601] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.148201][f=0000601] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.215066][f=0000603] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.248934][f=0000604] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.390834][f=0000608] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.390931][f=0000608] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.423807][f=0000609] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.423823][f=0000609] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.456344][f=0000610] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.456463][f=0000610] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.456517][f=0000610] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.457088][f=0000611] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.457129][f=0000611] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.699540][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.699557][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.699578][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.699585][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.699591][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.731893][f=0000618] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.731929][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.731947][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.731957][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.731963][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.731969][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.732377][f=0000619] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.900771][f=0000623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.901144][f=0000623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.999648][f=0000626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:49.999746][f=0000626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.031271][f=0000627] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.031288][f=0000627] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.031308][f=0000627] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.031317][f=0000627] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.063373][f=0000628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.165697][f=0000631] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.165716][f=0000631] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.199496][f=0000632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.199711][f=0000632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.199726][f=0000632] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.199738][f=0000632] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.265459][f=0000634] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.265477][f=0000634] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.296174][f=0000635] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.296208][f=0000635] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.328292][f=0000636] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.328325][f=0000636] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.457311][f=0000640] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.457328][f=0000640] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.457350][f=0000640] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.457358][f=0000640] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.521277][f=0000642] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.521360][f=0000642] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.782377][f=0000650] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.782397][f=0000650] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.782423][f=0000650] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.782432][f=0000650] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:51.016054][f=0000657] <Omen> !vote 1
[t=00:01:51.049801][f=0000658] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2]
[t=00:01:51.080832][f=0000659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:51.081069][f=0000659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:51.247800][f=0000664] <sh4dowhun7er> !vote 1
[t=00:01:51.280305][f=0000665] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2]
[t=00:01:51.280327][f=0000665] > Poll: Do you want to exit the game? [END:SUCCESS]
[t=00:01:51.315340][f=0000666] > exiting game
[t=00:01:51.686581][f=0000666] No clients connected, shutting down server
[t=00:01:51.686595][f=0000666] Server shutdown
[t=00:01:51.686857][f=0000666] Submitting stats
[t=00:01:51.686944][f=0000666] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:01:51.747110][f=0000666] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:51.752217][f=0000666] <autoquit> Autoquit canceled.
[t=00:01:55.569662][f=0000666] [QuitAction] user exited to system
[t=00:01:55.576434][f=0000666] [SpringApp::Kill][1] fromRun=1
[t=00:01:55.576450][f=0000666] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:55.602451][f=0000666]  [async=0] threads=6 tasks=108935 {sum,avg}{exec,wait}time={{3929.775, 0.036}, {6637.354, 0.061}}ms
[t=00:01:55.602468][f=0000666]      thread=1 tasks=21787 {sum,min,max,avg}{exec,wait}time={{951.838, 0.000, 321.084, 0.044}, {114.004, 0.000, 18446744027136.000, 0.005}}ms
[t=00:01:55.602477][f=0000666]      thread=2 tasks=21787 {sum,min,max,avg}{exec,wait}time={{765.859, 0.000, 321.272, 0.035}, {1177.376, 0.000, 18446744027136.000, 0.054}}ms
[t=00:01:55.602486][f=0000666]      thread=3 tasks=21787 {sum,min,max,avg}{exec,wait}time={{742.678, 0.000, 321.219, 0.034}, {1630.717, 0.000, 11.122, 0.075}}ms
[t=00:01:55.602496][f=0000666]      thread=4 tasks=21787 {sum,min,max,avg}{exec,wait}time={{732.075, 0.000, 321.229, 0.034}, {1919.059, 0.000, 9.990, 0.088}}ms
[t=00:01:55.602504][f=0000666]      thread=5 tasks=21787 {sum,min,max,avg}{exec,wait}time={{737.325, 0.000, 321.257, 0.034}, {1796.199, 0.000, 14.091, 0.082}}ms
[t=00:01:55.602511][f=0000666]  [async=1] threads=6 tasks=5461 {sum,avg}{exec,wait}time={{31355.447, 5.742}, {11463843.000, 2099.220}}ms
[t=00:01:55.602522][f=0000666]      thread=1 tasks=1088 {sum,min,max,avg}{exec,wait}time={{6244.604, 0.000, 408.698, 5.740}, {2311344.250, 1.683, 5037.790, 2124.397}}ms
[t=00:01:55.602530][f=0000666]      thread=2 tasks=1089 {sum,min,max,avg}{exec,wait}time={{6455.642, 0.000, 416.438, 5.928}, {2285729.500, 0.256, 5041.212, 2098.925}}ms
[t=00:01:55.602540][f=0000666]      thread=3 tasks=1095 {sum,min,max,avg}{exec,wait}time={{6116.807, 0.000, 415.557, 5.586}, {2273301.000, 0.123, 5045.286, 2076.074}}ms
[t=00:01:55.602551][f=0000666]      thread=4 tasks=1096 {sum,min,max,avg}{exec,wait}time={{6350.952, 0.000, 428.795, 5.795}, {2298544.000, 0.211, 5035.756, 2097.212}}ms
[t=00:01:55.602559][f=0000666]      thread=5 tasks=1093 {sum,min,max,avg}{exec,wait}time={{6187.442, 0.000, 408.329, 5.661}, {2294924.500, 0.047, 5044.509, 2099.656}}ms
[t=00:01:55.602564][f=0000666] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:55.602569][f=0000666] [SpringApp::Kill][2]
[t=00:01:55.602610][f=0000666] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:55.602622][f=0000666] [Game::KillLua][1] dtor=0 luaUI=0000017d94b09fd0
[t=00:01:55.602652][f=0000666] Start widgetHandler:Shutdown
[t=00:01:55.604581][f=0000666] Shutdown - SaveOrderList Complete
[t=00:01:55.605250][f=0000666] Writing last game win data
[t=00:01:55.608722][f=0000666] Shutdown - SaveConfigData Complete
[t=00:01:55.608739][f=0000666] Shutdown Widget - Chili Highlight
[t=00:01:55.608767][f=0000666] Shutdown Widget - Draw After Chili
[t=00:01:55.608775][f=0000666] Shutdown Widget - API Unit Tracker GL4
[t=00:01:55.608793][f=0000666] Shutdown Widget - EPIC Menu
[t=00:01:55.609667][f=0000666] Shutdown Widget - Depth of Field Shader
[t=00:01:55.609681][f=0000666] Shutdown Widget - Chili Minimap
[t=00:01:55.609863][f=0000666] Shutdown Widget - Chili Widget Selector
[t=00:01:55.610618][f=0000666] Shutdown Widget - Deferred rendering
[t=00:01:55.610630][f=0000666] SSAO: Deferred rendering disabled, disabling.
[t=00:01:55.631351][f=0000666] Shutdown Widget - Deferred rendering
[t=00:01:55.631381][f=0000666] SSAO: Deferred rendering disabled, disabling.
[t=00:01:55.631968][f=0000666] Shutdown Widget - Local Team Colors
[t=00:01:55.631978][f=0000666] Shutdown Widget - Display Keys 2
[t=00:01:55.631995][f=0000666] Shutdown Widget - Save Game Menu
[t=00:01:55.632002][f=0000666] Shutdown Widget - Highlight Model Api GL4
[t=00:01:55.632037][f=0000666] Shutdown Widget - Unit Icons
[t=00:01:55.632053][f=0000666] Shutdown Widget - HealthBars
[t=00:01:55.632859][f=0000666] Shutdown Widget - Noises
[t=00:01:55.632877][f=0000666] Shutdown Widget - Selected Units GL4 2
[t=00:01:55.632895][f=0000666] Shutdown Widget - BuildETA
[t=00:01:55.632906][f=0000666] Shutdown Widget - Win Counter
[t=00:01:55.632913][f=0000666] Shutdown Widget - EndGame APM stats
[t=00:01:55.632923][f=0000666] Shutdown Widget - Modular Comm Info
[t=00:01:55.632931][f=0000666] Shutdown Widget - Startup Info and Selector
[t=00:01:55.632948][f=0000666] Shutdown Widget - State Reverse and Latency
[t=00:01:55.632957][f=0000666] Shutdown Widget - Music Player v2
[t=00:01:55.633030][f=0000666] Shutdown Widget - CameraShake
[t=00:01:55.633038][f=0000666] Shutdown Widget - Chili Economy Panel Default
[t=00:01:55.633121][f=0000666] Shutdown Widget - Chili EndGame Window
[t=00:01:55.633137][f=0000666] Shutdown Widget - Chili Nuke Warning
[t=00:01:55.633145][f=0000666] Shutdown Widget - Chili Spectator Panels
[t=00:01:55.633153][f=0000666] Shutdown Widget - Darkening
[t=00:01:55.633164][f=0000666] Shutdown Widget - Defense Range Zero-K
[t=00:01:55.633172][f=0000666] Shutdown Widget - Grab Input
[t=00:01:55.633196][f=0000666] Shutdown Widget - Highlight Geos
[t=00:01:55.633207][f=0000666] Shutdown Widget - Attack Warning
[t=00:01:55.633215][f=0000666] Shutdown Widget - Local Widgets Config
[t=00:01:55.633225][f=0000666] Shutdown Widget - MinimapEvents
[t=00:01:55.633232][f=0000666] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:55.633336][f=0000666] Shutdown Widget - Missile Silo Range
[t=00:01:55.633347][f=0000666] Shutdown Widget - Point Tracker
[t=00:01:55.633357][f=0000666] Shutdown Widget - Decloak Tower Range
[t=00:01:55.633366][f=0000666] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:55.633378][f=0000666] Shutdown Widget - Transport AI
[t=00:01:55.633386][f=0000666] Shutdown Widget - Stereo3D
[t=00:01:55.633431][f=0000666] Shutdown Widget - Attack AoE
[t=00:01:55.633441][f=0000666] Shutdown Widget - Map Edge Extension
[t=00:01:55.633448][f=0000666] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:55.633456][f=0000666] Shutdown Widget - Selection Send
[t=00:01:55.633466][f=0000666] Shutdown Widget - LupsManager
[t=00:01:55.633476][f=0000666] Shutdown Widget - Receive Units Indicator
[t=00:01:55.633484][f=0000666] Shutdown Widget - Newton Firezone
[t=00:01:55.633492][f=0000666] Shutdown Widget - Chili Pro Console
[t=00:01:55.637891][f=0000666] Shutdown Widget - Persistent Build Height
[t=00:01:55.637910][f=0000666] Shutdown Widget - Lasso Terraform GUI
[t=00:01:55.637918][f=0000666] Shutdown Widget - Chili Framework
[t=00:01:55.637926][f=0000666] Shutdown Widget - Lups
[t=00:01:55.638289][f=0000666] Shutdown Widget - Mex Placement Handler
[t=00:01:55.638319][f=0000666] Shutdown Widget - Custom Markers
[t=00:01:55.638332][f=0000666] Shutdown Widget - Chili Core Selector
[t=00:01:55.638420][f=0000666] Shutdown Widget - Select Keys
[t=00:01:55.638436][f=0000666] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:55.638469][f=0000666] Shutdown Widget - Pause Screen
[t=00:01:55.638648][f=0000666] Shutdown Widget - Bloom Shader Deferred
[t=00:01:55.638907][f=0000666] Shutdown Widget - Color Blindness Correction
[t=00:01:55.639050][f=0000666] Shutdown Widget - Layout Handler
[t=00:01:55.639061][f=0000666] Shutdown Widget - Text To Speech Control
[t=00:01:55.639070][f=0000666] End widgetHandler:Shutdown
[t=00:01:55.681401][f=0000666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17126572, 0.0} allocedSize{int+, int-, ext}={0, 0, 2897060805}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0171}
[t=00:01:55.682765][f=0000666] [Game::KillLua][2] dtor=0 luaGaia=0000017dc83b9950
[t=00:01:55.689229][f=0000666] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:55.689277][f=0000666] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:55.689298][f=0000666] [Game::KillLua][3] dtor=0 luaRules=0000017d9d6e3ec0
[t=00:01:55.689322][f=0000666] Start gadgetHandler:Shutdown
[t=00:01:55.689331][f=0000666] Shutdown - Notice
[t=00:01:55.689336][f=0000666] FUTURE WARS GAME OVER.
[t=00:01:55.689341][f=0000666] Shutdown - Resource Setup
[t=00:01:55.689349][f=0000666] Shutdown - StartSetup
[t=00:01:55.689355][f=0000666] Shutdown - UnitMorph
[t=00:01:55.689484][f=0000666] Shutdown - Carrier Drones
[t=00:01:55.689493][f=0000666] Shutdown - Missile Silo Controller
[t=00:01:55.689501][f=0000666] Shutdown - Modular Comm Info
[t=00:01:55.689509][f=0000666] Shutdown - Terrain Texture Handler
[t=00:01:55.689515][f=0000666] Shutdown - UnitCloakShield
[t=00:01:55.689572][f=0000666] Shutdown - Starlight Handler
[t=00:01:55.689581][f=0000666] End gadgetHandler:Shutdown
[t=00:01:55.705439][f=0000666] Start gadgetHandler:Shutdown
[t=00:01:55.705458][f=0000666] Shutdown - UnitMorph
[t=00:01:55.705485][f=0000666] Shutdown - Teleport Throw
[t=00:01:55.705494][f=0000666] Shutdown - Commander Skin Renderer
[t=00:01:55.706012][f=0000666] Shutdown - Missile fired callins
[t=00:01:55.706024][f=0000666] Shutdown - Modular Comm Info
[t=00:01:55.706032][f=0000666] Shutdown - Retreat Command
[t=00:01:55.706053][f=0000666] Shutdown - Shockwaves
[t=00:01:55.706061][f=0000666] Shutdown - Unit tint API
[t=00:01:55.706080][f=0000666] Shutdown - Unit glow API
[t=00:01:55.706095][f=0000666] Shutdown - UnitCloakShield
[t=00:01:55.706123][f=0000666] Shutdown - Lups Cloak FX
[t=00:01:55.706130][f=0000666] Shutdown - Lups
[t=00:01:55.706404][f=0000666] Shutdown - Lups Shield
[t=00:01:55.706422][f=0000666] End gadgetHandler:Shutdown
[t=00:01:55.733320][f=0000666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 220, 0.0} allocedSize{int+, int-, ext}={0, 0, 31652}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091}
[t=00:01:55.733999][f=0000666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:55.734051][f=0000666] [Game::KillLua][4] dtor=0
[t=00:01:55.734057][f=0000666] [Game::KillLua][5] dtor=0
[t=00:01:55.748328][f=0000666] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-05_20-23-03-531_Anvilwood v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (75464 bytes)
[t=00:01:55.748586][f=0000666] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:55.764761][f=0000666] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:55.764783][f=0000666] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:01:55.764947][f=0000666] [Sound] [Sound::UpdateThread][4] ctx=0000017d3c9ca650 dev=0000017d3cbe4c30
[t=00:01:55.765083][f=0000666] [Sound] [Sound::UpdateThread][5] ctx=0000017d3c9ca650 dev=0000017d3cbe4c30
[t=00:01:55.765104][f=0000666] [Sound] [Sound::Cleanup][alcDestroyContext(0000017d3c9ca650)]
[t=00:01:55.766076][f=0000666] [Sound] [Sound::Cleanup][alcCloseDevice(0000017d3cbe4c30)]
[t=00:01:55.766216][f=0000666] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:55.905013][f=0000666] [Sound] [Sound::UpdateThread][6]
[t=00:01:55.906091][f=0000666] [Game::~CGame][1]
[t=00:01:55.906178][f=0000666] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:55.906203][f=0000666] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:55.906208][f=0000666] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:55.906213][f=0000666] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:55.906219][f=0000666] [Game::KillLua][4] dtor=1
[t=00:01:55.906225][f=0000666] [Game::KillLua][5] dtor=1
[t=00:01:55.906373][f=0000666] [Game::KillMisc][1]
[t=00:01:55.906394][f=0000666] [Game::KillMisc][2]
[t=00:01:55.906402][f=0000666] [EOH::DestroySkirmishAI(id=2)]
[t=00:01:55.923952][f=0000666] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:55.938554][f=0000666] [Game::KillMisc][3]
[t=00:01:55.938653][f=0000666] [Game::KillRendering][1]
[t=00:01:55.941630][f=0000666] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:55.987510][f=0000666] [3DOParser::Kill] allocated 1 pieces
[t=00:01:55.987527][f=0000666] [S3OParser::Kill] allocated 5499 pieces
[t=00:01:55.987839][f=0000666] [AssParser::Kill] allocated 1665 pieces
[t=00:01:56.019799][f=0000666] [Game::KillInterface][1]
[t=00:01:56.020560][f=0000666] [Game::KillInterface][2]
[t=00:01:56.020949][f=0000666] [Game::KillSimulation][1]
[t=00:01:56.020992][f=0000666] [Game::KillSimulation][2]
[t=00:01:56.034810][f=0000666] [CCollisionHandler] dis-/continuous tests: 0/1124909
[t=00:01:56.034827][f=0000666] [Game::KillSimulation][3]
[t=00:01:56.036888][f=0000666] [~CPathCache(20x20)] cacheHits=166 hitPercentage=50% numHashColls=0 maxCacheSize=166
[t=00:01:56.037068][f=0000666] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:56.037177][f=0000666] [~CPathCache(40x40)] cacheHits=270 hitPercentage=77% numHashColls=0 maxCacheSize=82
[t=00:01:56.037220][f=0000666] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:56.037555][f=0000666] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:56.039779][f=0000666] [LosHandler::Kill] raycast instance cache-{hits,misses}={11,130}; shared=3%; cached=5%
[t=00:01:56.048340][f=0000666] [Game::KillSimulation][4]
[t=00:01:56.094515][f=0000666] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:01:56.094544][f=0000666] [Game::~CGame][2]
[t=00:01:56.094549][f=0000666] [Game::~CGame][3]
[t=00:01:56.094862][f=0000666] [SpringApp::Kill][3]
[t=00:01:56.094890][f=0000666] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    174809 bytes sent   in 1581 packets (110.569 bytes/packet)
    188007 bytes recv'd in 1266 packets (148.505 bytes/packet)
    {0.047x, 0.040x} relative protocol overhead {up, down}
    1224 incoming chunks dropped, 2612 outgoing chunks resent
    668 incoming chunks processed

[t=00:01:56.095003][f=0000666] [SpringApp::Kill][4] font=0000017d76ef2440
[t=00:01:56.096671][f=0000666] [SpringApp::Kill][5]
[t=00:01:56.102514][f=0000666] [SpringApp::Kill][6]
[t=00:01:56.102528] [SpringApp::Kill][7]
[t=00:01:56.102544] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:56.102566] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:56.102572] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:56.102578] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:56.102584] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:56.102592] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:56.102597] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:56.102603] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9792, 1048576, 1048576}, EBO = {14688, 2097152, 2097152}
[t=00:01:56.102611] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:56.102617] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:56.102622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:56.102629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:56.102635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:01:56.254840] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:56.254852] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:56.254856] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:56.254860] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:01:56.254878] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:56.258992] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>]
[t=00:01:56.259007] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=0)] #archives[section]=2 #files[section]=9072
[t=00:01:56.259012] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000017d3ce7c390)
[t=00:01:56.259087] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1730ms
[t=00:01:56.259100]     file="sounds/misc/teleport2.wav" indx=6318 inflSize=75kb readTime=57ms
[t=00:01:56.259105]     file="bitmaps/loadpictures/facplop.png" indx=527 inflSize=3075kb readTime=54ms
[t=00:01:56.259109]     file="sounds/reply/bot_select.wav" indx=6388 inflSize=87kb readTime=40ms
[t=00:01:56.259114]     file="bitmaps/unknown/enlarge/scar2.png" indx=648 inflSize=392kb readTime=32ms
[t=00:01:56.259138]     file="bitmaps/unknown/enlarge/scar4.png" indx=650 inflSize=370kb readTime=25ms
[t=00:01:56.259145]     file="objects3d/depthcharge.s3o" indx=5448 inflSize=3kb readTime=25ms
[t=00:01:56.259150]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms
[t=00:01:56.259154]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:01:56.259160]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=20ms
[t=00:01:56.259166]     file="unittextures/core_other.dds" indx=7441 inflSize=2730kb readTime=20ms
[t=00:01:56.260002] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000017d3ca9f760)
[t=00:01:56.260379] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=1)] #archives[section]=1 #files[section]=113
[t=00:01:56.260386] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (0000017d3cb1f580)
[t=00:01:56.260457] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:56.260472] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000017d3ca9f3f0)
[t=00:01:56.260502] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000017d3ca9e2c0)
[t=00:01:56.260582] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000017d3ca9eb00)
[t=00:01:56.260671] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:56.260677] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=4)] #archives[section]=0 #files[section]=7319
[t=00:01:56.260705] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:56.260710] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:56.260717] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:56.260723] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:56.260960] [SpringApp::Kill][8]
[t=00:01:56.260965] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:56.260970] [WatchDog::Uninstall][1] hangDetectorThread=00007ff66dcf80b0 (joinable=1)
[t=00:01:56.260973] [WatchDog::Uninstall][2]
[t=00:01:56.686058] [WatchDog::Uninstall][3]
[t=00:01:56.686083] [SpringApp::Kill][9]