Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.361944] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.361961] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.391044] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.391160] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.620276] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.621326] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.621349] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.621360] [t=00:00:00.621363] Enable or disable log sections using the LogSections configuration key [t=00:00:00.621369] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.621379] Use "none" to disable the default log sections. [t=00:00:00.621391] ============== </Log Sections> ============== [t=00:00:00.621403] ============== <User Config> ============== [t=00:00:00.621494] AllowDeferredMapRendering = 1 [t=00:00:00.621499] AllowDeferredModelRendering = 1 [t=00:00:00.621503] BumpWaterAnisotropy = 2 [t=00:00:00.621506] BumpWaterBlurReflection = 1 [t=00:00:00.621509] BumpWaterDepthBits = 32 [t=00:00:00.621512] BumpWaterReflection = 2 [t=00:00:00.621517] BumpWaterRefraction = 2 [t=00:00:00.621520] BumpWaterTexSizeReflection = 1024 [t=00:00:00.621524] CamFreeScrollSpeed = 50 [t=00:00:00.621527] CamMode = 1 [t=00:00:00.621534] CubeTexSizeReflection = 1024 [t=00:00:00.621537] CubeTexSizeSpecular = 1024 [t=00:00:00.621541] DualScreenMiniMapOnLeft = 1 [t=00:00:00.621544] EdgeMoveDynamic = 0 [t=00:00:00.621547] EdgeMoveWidth = 0.003 [t=00:00:00.621550] FPSFOV = 90 [t=00:00:00.621553] FPSScrollSpeed = 50 [t=00:00:00.621556] FeatureDrawDistance = 600000 [t=00:00:00.621559] FeatureFadeDistance = 600000 [t=00:00:00.621563] FontSize = 18 [t=00:00:00.621567] GrassDetail = 0 [t=00:00:00.621569] GroundDecals = 10 [t=00:00:00.621574] GroundDetail = 180 [t=00:00:00.621578] GroundScarAlphaFade = 1 [t=00:00:00.621581] HangTimeout = 30 [t=00:00:00.621584] HardwareCursor = 1 [t=00:00:00.621587] InitialNetworkTimeout = 0 [t=00:00:00.621591] LinkIncomingMaxPacketRate = 512 [t=00:00:00.621594] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.621598] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.621601] LinkOutgoingBandwidth = 131072 [t=00:00:00.621605] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.621613] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.621616] MSAALevel = 8 [t=00:00:00.621619] MaxParticles = 12000 [t=00:00:00.621622] MaxSounds = 32 [t=00:00:00.621627] MaximumTransmissionUnit = 0 [t=00:00:00.621631] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.621634] MiniMapMarker = 0 [t=00:00:00.621637] MouseDragScrollThreshold = 0 [t=00:00:00.621641] NetworkLossFactor = 1 [t=00:00:00.621644] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.621648] OverheadScrollSpeed = 50 [t=00:00:00.621653] ReconnectTimeout = 0 [t=00:00:00.621656] RotOverheadScrollSpeed = 50 [t=00:00:00.621659] RotateLogFiles = 1 [t=00:00:00.621662] ShadowMapSize = 8192 [t=00:00:00.621665] Shadows = 1 [t=00:00:00.621668] ShowClock = 0 [t=00:00:00.621671] SoftParticles = 2 [t=00:00:00.621675] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.621678] UnitIconDist = 151 [t=00:00:00.621681] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.621685] UseLuaMemPools = 0 [t=00:00:00.621725] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.621729] VFSCacheArchiveFiles = 0 [t=00:00:00.621732] VSync = 0 [t=00:00:00.621735] Water = 4 [t=00:00:00.621738] WindowBorderless = 1 [t=00:00:00.621741] WindowPosY = 0 [t=00:00:00.621745] XResolutionWindowed = 2560 [t=00:00:00.621749] YResolutionWindowed = 1440 [t=00:00:00.621752] snd_volbattle = 71 [t=00:00:00.621755] snd_volmaster = 1 [t=00:00:00.621767] ============== </User Config> ============== [t=00:00:00.621771] ============== <User System> ============== [t=00:00:00.621778] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.621784] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.621790] Compiler Version: gcc-13.2.0 [t=00:00:00.621822] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.621853] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12600K; 32541MB RAM, 40573MB pagefile [t=00:00:00.621858] Binary Word Size: 64-bit (native) [t=00:00:00.621863] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.621867] Physical CPU Cores: 6 [t=00:00:00.621871] Logical CPU Cores: 12 [t=00:00:00.621874] ============== </User System> ============== [t=00:00:00.622312] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.622316] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.622319] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.622323] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.622326] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.624248] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.624265] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.634617] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.647632] Display (Generic PnP Monitor)=1 modes=179 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.647644] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.647648] [ 8] 2176x1224x24bpp@165Hz [t=00:00:00.647653] [15] 1969x1108x24bpp@165Hz [t=00:00:00.647656] [22] 1920x1440x24bpp@165Hz [t=00:00:00.647672] [29] 1920x1200x24bpp@165Hz [t=00:00:00.647675] [36] 1920x1080x24bpp@165Hz [t=00:00:00.647678] [43] 1707x960x24bpp@165Hz [t=00:00:00.647680] [50] 1680x1050x24bpp@165Hz [t=00:00:00.647685] [57] 1600x1200x24bpp@165Hz [t=00:00:00.647688] [64] 1600x1024x24bpp@165Hz [t=00:00:00.647691] [71] 1600x900x24bpp@165Hz [t=00:00:00.647694] [78] 1506x847x24bpp@165Hz [t=00:00:00.647697] [85] 1440x1080x24bpp@165Hz [t=00:00:00.647700] [92] 1440x900x24bpp@165Hz [t=00:00:00.647703] [99] 1366x768x24bpp@165Hz [t=00:00:00.647709] [106] 1360x768x24bpp@165Hz [t=00:00:00.647713] [113] 1280x1024x24bpp@165Hz [t=00:00:00.647717] [120] 1280x960x24bpp@165Hz [t=00:00:00.647720] [127] 1280x800x24bpp@165Hz [t=00:00:00.647724] [134] 1280x768x24bpp@165Hz [t=00:00:00.647727] [141] 1280x720x24bpp@165Hz [t=00:00:00.647731] [148] 1152x864x24bpp@165Hz [t=00:00:00.647734] [155] 1024x768x24bpp@165Hz [t=00:00:00.647737] [160] 800x600x24bpp@165Hz [t=00:00:00.647741] [165] 720x576x24bpp@165Hz [t=00:00:00.647746] [170] 720x480x24bpp@165Hz [t=00:00:00.647749] [175] 640x480x24bpp@165Hz [t=00:00:00.656281] Display (Generic PnP Monitor)=2 modes=128 bounds={x=-1080, y=-1080, w=1920, h=1080} [t=00:00:00.656293] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.656297] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.656300] [13] 1632x918x24bpp@144Hz [t=00:00:00.656303] [20] 1600x1024x24bpp@144Hz [t=00:00:00.656306] [25] 1600x900x24bpp@144Hz [t=00:00:00.656312] [30] 1477x831x24bpp@144Hz [t=00:00:00.656315] [37] 1440x1080x24bpp@144Hz [t=00:00:00.656332] [44] 1440x900x24bpp@144Hz [t=00:00:00.656349] [48] 1366x768x24bpp@144Hz [t=00:00:00.656353] [52] 1360x768x24bpp@144Hz [t=00:00:00.656356] [56] 1280x1024x24bpp@144Hz [t=00:00:00.656368] [61] 1280x960x24bpp@144Hz [t=00:00:00.656412] [65] 1280x800x24bpp@144Hz [t=00:00:00.656419] [69] 1280x768x24bpp@144Hz [t=00:00:00.656424] [73] 1280x720x24bpp@144Hz [t=00:00:00.656430] [80] 1176x664x24bpp@60Hz [t=00:00:00.656436] [83] 1152x864x24bpp@144Hz [t=00:00:00.656472] [87] 1130x635x24bpp@144Hz [t=00:00:00.656485] [94] 1024x768x24bpp@144Hz [t=00:00:00.656489] [100] 960x540x24bpp@144Hz [t=00:00:00.656492] [107] 800x600x24bpp@144Hz [t=00:00:00.656495] [114] 720x576x24bpp@144Hz [t=00:00:00.656498] [118] 720x480x24bpp@144Hz [t=00:00:00.656502] [123] 640x480x24bpp@144Hz [t=00:00:00.855638] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.855926] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.855941] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.886647] [GR::LogVersionInfo] [t=00:00:00.886657] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.886661] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.886664] GL vendor : NVIDIA Corporation [t=00:00:00.886668] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.886671] GLSL version: 4.60 NVIDIA [t=00:00:00.886683] GLEW version: 2.1.0 [t=00:00:00.886686] GPU memory : 12282MB (total) / 8968MB (available) [t=00:00:00.886697] SDL swap-int: 1 [t=00:00:00.886700] SDL driver : windows [t=00:00:00.886703] [t=00:00:00.886706] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.886709] GLSL shader support : 1 [t=00:00:00.886712] GL4 support : 1 [t=00:00:00.886715] FBO extension support : 1 [t=00:00:00.886726] NVX GPU mem-info support : 1 [t=00:00:00.886730] ATI GPU mem-info support : 0 [t=00:00:00.886740] Texture clamping to edge : 1 [t=00:00:00.886745] NPOT-texture support : 1 (1) [t=00:00:00.886750] S3TC/DXT1 texture support : 1/1 [t=00:00:00.886755] texture query-LOD support : 1 (1) [t=00:00:00.886760] MSAA frame-buffer support : 1 (1) [t=00:00:00.886763] Z-buffer depth : 32 (-) [t=00:00:00.886769] primitive-restart support : 1 (1) [t=00:00:00.886773] clip-space control support: 1 (1) [t=00:00:00.886776] seamless cube-map support : 1 (1) [t=00:00:00.886782] frag-depth layout support : 1 (1) [t=00:00:00.886786] persistent maps support : 1 (1) [t=00:00:00.886790] explicit attribs location : 1 (1) [t=00:00:00.886793] multi draw indirect : 1 (-) [t=00:00:00.886797] array textures : 1 (-) [t=00:00:00.886800] buffer copy support : 1 (-) [t=00:00:00.886803] indirect draw : 1 (-) [t=00:00:00.886806] base instance : 1 (-) [t=00:00:00.886809] [t=00:00:00.886811] max. FBO samples : 32 [t=00:00:00.886820] max. FS/program texture slots : 32/192 [t=00:00:00.886823] max. texture size : 32768 [t=00:00:00.886828] max. texture anisotropy level : 16.000000 [t=00:00:00.886832] max. vec4 varyings/attributes : 31/16 [t=00:00:00.886836] max. draw-buffers : 8 [t=00:00:00.886839] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.886842] max. uniform buffer-bindings : 84 [t=00:00:00.886847] max. uniform block-size : 64KB [t=00:00:00.886851] max. storage buffer-bindings : 96 [t=00:00:00.886854] max. storage block-size : 2047MB [t=00:00:00.886857] [t=00:00:00.886859] enable AMD-hacks : 0 [t=00:00:00.886862] compress MIP-maps: 0 [t=00:00:00.886895] Number of compressed texture formats: 23 [t=00:00:00.886913] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.886937] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.896512] [GR::UpdateGLConfigs] [t=00:00:00.896551] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.896568] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.896579] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.896586] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.896589] [GR::InitGLState] [t=00:00:00.896632] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.977663] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.981905] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.984828] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.003537] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.003559] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.004276] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.006469] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.006482] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.006512] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.006535] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.025968] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.026220] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.026565] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.026627] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.159235] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 133ms [t=00:00:01.159254] [VFS] [SpringVFS::ReserveArchives<this=0000017d3c9571e0>] [t=00:00:01.159360] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.172322] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017d3c9571e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.172335] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.174102] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.174464] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.174747] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.174758] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.174778] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.176272] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.197678] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.197711] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.489156][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 127ms [t=00:00:01.560859][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (71.7ms) [t=00:00:01.561060][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.561075][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.561810][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.561840][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.573065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.573086][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:01.573092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)" [t=00:00:01.573099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "32GK850G (High Definition Audio Device)" [t=00:00:01.573104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:01.573199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:01.573224][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Sound BlasterX G6)" [t=00:00:01.573236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "VG259QR (High Definition Audio Device)" [t=00:00:01.573243][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:01.573253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:01.573259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.585751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.587237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017d3cbe4c30(default) context=0000017d3c9ca650 numChannels=2 frameSize=8 [t=00:00:01.587510][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.587529][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.587535][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.587540][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.587591][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.587643][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.587651][f=-000001] [Sound] Devices: [t=00:00:01.590307][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:01.590332][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:01.590338][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)] [t=00:00:01.590343][f=-000001] [Sound] [OpenAL Soft on 32GK850G (High Definition Audio Device)] [t=00:00:01.590348][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:01.590353][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:01.590359][f=-000001] [Sound] [OpenAL Soft on Speakers (Sound BlasterX G6)] [t=00:00:01.590365][f=-000001] [Sound] [OpenAL Soft on VG259QR (High Definition Audio Device)] [t=00:00:01.590369][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:01.590381][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.590386][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.591254][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.591278][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.722053][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 121622 MB [t=00:00:03.281850][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:03.345423][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:04.092368][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name Omen [t=00:00:04.577183][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Anvilwood v1.1" (loaded=0 cached=0) [t=00:00:04.577494][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [t=00:00:04.605461][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.605678][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:04.643740][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:04.656481][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.656596][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.657754][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017d3c9571e0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:05.471746][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:05.513023][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:05.529129][f=-000001] Warning: [PreGame::GameDataReceived] Archive Anvilwood v1.1 (checksum 29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.247619][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:06.299923][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.341395][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.341486][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.341523][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:01:48.814576][f=0000591] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.880428][f=0000593] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.880643][f=0000593] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.880698][f=0000593] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.948177][f=0000595] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.948331][f=0000595] <Omen> Allies: !exit [t=00:01:48.981224][f=0000596] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:01:48.981247][f=0000596] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:01:49.047346][f=0000598] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.047386][f=0000598] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.147997][f=0000601] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.148145][f=0000601] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.148156][f=0000601] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.148168][f=0000601] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.148176][f=0000601] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.148183][f=0000601] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.148193][f=0000601] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.148201][f=0000601] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.215066][f=0000603] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.248934][f=0000604] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.390834][f=0000608] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.390931][f=0000608] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.423807][f=0000609] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.423823][f=0000609] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.456344][f=0000610] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.456463][f=0000610] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.456517][f=0000610] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.457088][f=0000611] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.457129][f=0000611] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.699540][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.699557][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.699578][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.699585][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.699591][f=0000617] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.731893][f=0000618] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.731929][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.731947][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.731957][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.731963][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.731969][f=0000618] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.732377][f=0000619] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.900771][f=0000623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.901144][f=0000623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.999648][f=0000626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.999746][f=0000626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.031271][f=0000627] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.031288][f=0000627] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.031308][f=0000627] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.031317][f=0000627] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.063373][f=0000628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.165697][f=0000631] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.165716][f=0000631] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.199496][f=0000632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.199711][f=0000632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.199726][f=0000632] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.199738][f=0000632] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.265459][f=0000634] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.265477][f=0000634] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.296174][f=0000635] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.296208][f=0000635] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.328292][f=0000636] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.328325][f=0000636] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.457311][f=0000640] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.457328][f=0000640] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.457350][f=0000640] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.457358][f=0000640] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.521277][f=0000642] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.521360][f=0000642] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.782377][f=0000650] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.782397][f=0000650] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.782423][f=0000650] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.782432][f=0000650] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:51.016054][f=0000657] <Omen> !vote 1 [t=00:01:51.049801][f=0000658] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:01:51.080832][f=0000659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:51.081069][f=0000659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:51.247800][f=0000664] <sh4dowhun7er> !vote 1 [t=00:01:51.280305][f=0000665] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:01:51.280327][f=0000665] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:01:51.315340][f=0000666] > exiting game [t=00:01:51.686581][f=0000666] No clients connected, shutting down server [t=00:01:51.686595][f=0000666] Server shutdown [t=00:01:51.686857][f=0000666] Submitting stats [t=00:01:51.686944][f=0000666] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:51.747110][f=0000666] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:51.752217][f=0000666] <autoquit> Autoquit canceled. [t=00:01:55.569662][f=0000666] [QuitAction] user exited to system [t=00:01:55.576434][f=0000666] [SpringApp::Kill][1] fromRun=1 [t=00:01:55.576450][f=0000666] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:55.602451][f=0000666] [async=0] threads=6 tasks=108935 {sum,avg}{exec,wait}time={{3929.775, 0.036}, {6637.354, 0.061}}ms [t=00:01:55.602468][f=0000666] thread=1 tasks=21787 {sum,min,max,avg}{exec,wait}time={{951.838, 0.000, 321.084, 0.044}, {114.004, 0.000, 18446744027136.000, 0.005}}ms [t=00:01:55.602477][f=0000666] thread=2 tasks=21787 {sum,min,max,avg}{exec,wait}time={{765.859, 0.000, 321.272, 0.035}, {1177.376, 0.000, 18446744027136.000, 0.054}}ms [t=00:01:55.602486][f=0000666] thread=3 tasks=21787 {sum,min,max,avg}{exec,wait}time={{742.678, 0.000, 321.219, 0.034}, {1630.717, 0.000, 11.122, 0.075}}ms [t=00:01:55.602496][f=0000666] thread=4 tasks=21787 {sum,min,max,avg}{exec,wait}time={{732.075, 0.000, 321.229, 0.034}, {1919.059, 0.000, 9.990, 0.088}}ms [t=00:01:55.602504][f=0000666] thread=5 tasks=21787 {sum,min,max,avg}{exec,wait}time={{737.325, 0.000, 321.257, 0.034}, {1796.199, 0.000, 14.091, 0.082}}ms [t=00:01:55.602511][f=0000666] [async=1] threads=6 tasks=5461 {sum,avg}{exec,wait}time={{31355.447, 5.742}, {11463843.000, 2099.220}}ms [t=00:01:55.602522][f=0000666] thread=1 tasks=1088 {sum,min,max,avg}{exec,wait}time={{6244.604, 0.000, 408.698, 5.740}, {2311344.250, 1.683, 5037.790, 2124.397}}ms [t=00:01:55.602530][f=0000666] thread=2 tasks=1089 {sum,min,max,avg}{exec,wait}time={{6455.642, 0.000, 416.438, 5.928}, {2285729.500, 0.256, 5041.212, 2098.925}}ms [t=00:01:55.602540][f=0000666] thread=3 tasks=1095 {sum,min,max,avg}{exec,wait}time={{6116.807, 0.000, 415.557, 5.586}, {2273301.000, 0.123, 5045.286, 2076.074}}ms [t=00:01:55.602551][f=0000666] thread=4 tasks=1096 {sum,min,max,avg}{exec,wait}time={{6350.952, 0.000, 428.795, 5.795}, {2298544.000, 0.211, 5035.756, 2097.212}}ms [t=00:01:55.602559][f=0000666] thread=5 tasks=1093 {sum,min,max,avg}{exec,wait}time={{6187.442, 0.000, 408.329, 5.661}, {2294924.500, 0.047, 5044.509, 2099.656}}ms [t=00:01:55.602564][f=0000666] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:55.602569][f=0000666] [SpringApp::Kill][2] [t=00:01:55.602610][f=0000666] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:55.602622][f=0000666] [Game::KillLua][1] dtor=0 luaUI=0000017d94b09fd0 [t=00:01:55.602652][f=0000666] Start widgetHandler:Shutdown [t=00:01:55.604581][f=0000666] Shutdown - SaveOrderList Complete [t=00:01:55.605250][f=0000666] Writing last game win data [t=00:01:55.608722][f=0000666] Shutdown - SaveConfigData Complete [t=00:01:55.608739][f=0000666] Shutdown Widget - Chili Highlight [t=00:01:55.608767][f=0000666] Shutdown Widget - Draw After Chili [t=00:01:55.608775][f=0000666] Shutdown Widget - API Unit Tracker GL4 [t=00:01:55.608793][f=0000666] Shutdown Widget - EPIC Menu [t=00:01:55.609667][f=0000666] Shutdown Widget - Depth of Field Shader [t=00:01:55.609681][f=0000666] Shutdown Widget - Chili Minimap [t=00:01:55.609863][f=0000666] Shutdown Widget - Chili Widget Selector [t=00:01:55.610618][f=0000666] Shutdown Widget - Deferred rendering [t=00:01:55.610630][f=0000666] SSAO: Deferred rendering disabled, disabling. [t=00:01:55.631351][f=0000666] Shutdown Widget - Deferred rendering [t=00:01:55.631381][f=0000666] SSAO: Deferred rendering disabled, disabling. [t=00:01:55.631968][f=0000666] Shutdown Widget - Local Team Colors [t=00:01:55.631978][f=0000666] Shutdown Widget - Display Keys 2 [t=00:01:55.631995][f=0000666] Shutdown Widget - Save Game Menu [t=00:01:55.632002][f=0000666] Shutdown Widget - Highlight Model Api GL4 [t=00:01:55.632037][f=0000666] Shutdown Widget - Unit Icons [t=00:01:55.632053][f=0000666] Shutdown Widget - HealthBars [t=00:01:55.632859][f=0000666] Shutdown Widget - Noises [t=00:01:55.632877][f=0000666] Shutdown Widget - Selected Units GL4 2 [t=00:01:55.632895][f=0000666] Shutdown Widget - BuildETA [t=00:01:55.632906][f=0000666] Shutdown Widget - Win Counter [t=00:01:55.632913][f=0000666] Shutdown Widget - EndGame APM stats [t=00:01:55.632923][f=0000666] Shutdown Widget - Modular Comm Info [t=00:01:55.632931][f=0000666] Shutdown Widget - Startup Info and Selector [t=00:01:55.632948][f=0000666] Shutdown Widget - State Reverse and Latency [t=00:01:55.632957][f=0000666] Shutdown Widget - Music Player v2 [t=00:01:55.633030][f=0000666] Shutdown Widget - CameraShake [t=00:01:55.633038][f=0000666] Shutdown Widget - Chili Economy Panel Default [t=00:01:55.633121][f=0000666] Shutdown Widget - Chili EndGame Window [t=00:01:55.633137][f=0000666] Shutdown Widget - Chili Nuke Warning [t=00:01:55.633145][f=0000666] Shutdown Widget - Chili Spectator Panels [t=00:01:55.633153][f=0000666] Shutdown Widget - Darkening [t=00:01:55.633164][f=0000666] Shutdown Widget - Defense Range Zero-K [t=00:01:55.633172][f=0000666] Shutdown Widget - Grab Input [t=00:01:55.633196][f=0000666] Shutdown Widget - Highlight Geos [t=00:01:55.633207][f=0000666] Shutdown Widget - Attack Warning [t=00:01:55.633215][f=0000666] Shutdown Widget - Local Widgets Config [t=00:01:55.633225][f=0000666] Shutdown Widget - MinimapEvents [t=00:01:55.633232][f=0000666] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:55.633336][f=0000666] Shutdown Widget - Missile Silo Range [t=00:01:55.633347][f=0000666] Shutdown Widget - Point Tracker [t=00:01:55.633357][f=0000666] Shutdown Widget - Decloak Tower Range [t=00:01:55.633366][f=0000666] Shutdown Widget - Showeco and Grid Drawer [t=00:01:55.633378][f=0000666] Shutdown Widget - Transport AI [t=00:01:55.633386][f=0000666] Shutdown Widget - Stereo3D [t=00:01:55.633431][f=0000666] Shutdown Widget - Attack AoE [t=00:01:55.633441][f=0000666] Shutdown Widget - Map Edge Extension [t=00:01:55.633448][f=0000666] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:55.633456][f=0000666] Shutdown Widget - Selection Send [t=00:01:55.633466][f=0000666] Shutdown Widget - LupsManager [t=00:01:55.633476][f=0000666] Shutdown Widget - Receive Units Indicator [t=00:01:55.633484][f=0000666] Shutdown Widget - Newton Firezone [t=00:01:55.633492][f=0000666] Shutdown Widget - Chili Pro Console [t=00:01:55.637891][f=0000666] Shutdown Widget - Persistent Build Height [t=00:01:55.637910][f=0000666] Shutdown Widget - Lasso Terraform GUI [t=00:01:55.637918][f=0000666] Shutdown Widget - Chili Framework [t=00:01:55.637926][f=0000666] Shutdown Widget - Lups [t=00:01:55.638289][f=0000666] Shutdown Widget - Mex Placement Handler [t=00:01:55.638319][f=0000666] Shutdown Widget - Custom Markers [t=00:01:55.638332][f=0000666] Shutdown Widget - Chili Core Selector [t=00:01:55.638420][f=0000666] Shutdown Widget - Select Keys [t=00:01:55.638436][f=0000666] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:55.638469][f=0000666] Shutdown Widget - Pause Screen [t=00:01:55.638648][f=0000666] Shutdown Widget - Bloom Shader Deferred [t=00:01:55.638907][f=0000666] Shutdown Widget - Color Blindness Correction [t=00:01:55.639050][f=0000666] Shutdown Widget - Layout Handler [t=00:01:55.639061][f=0000666] Shutdown Widget - Text To Speech Control [t=00:01:55.639070][f=0000666] End widgetHandler:Shutdown [t=00:01:55.681401][f=0000666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17126572, 0.0} allocedSize{int+, int-, ext}={0, 0, 2897060805}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0171} [t=00:01:55.682765][f=0000666] [Game::KillLua][2] dtor=0 luaGaia=0000017dc83b9950 [t=00:01:55.689229][f=0000666] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:55.689277][f=0000666] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:55.689298][f=0000666] [Game::KillLua][3] dtor=0 luaRules=0000017d9d6e3ec0 [t=00:01:55.689322][f=0000666] Start gadgetHandler:Shutdown [t=00:01:55.689331][f=0000666] Shutdown - Notice [t=00:01:55.689336][f=0000666] FUTURE WARS GAME OVER. [t=00:01:55.689341][f=0000666] Shutdown - Resource Setup [t=00:01:55.689349][f=0000666] Shutdown - StartSetup [t=00:01:55.689355][f=0000666] Shutdown - UnitMorph [t=00:01:55.689484][f=0000666] Shutdown - Carrier Drones [t=00:01:55.689493][f=0000666] Shutdown - Missile Silo Controller [t=00:01:55.689501][f=0000666] Shutdown - Modular Comm Info [t=00:01:55.689509][f=0000666] Shutdown - Terrain Texture Handler [t=00:01:55.689515][f=0000666] Shutdown - UnitCloakShield [t=00:01:55.689572][f=0000666] Shutdown - Starlight Handler [t=00:01:55.689581][f=0000666] End gadgetHandler:Shutdown [t=00:01:55.705439][f=0000666] Start gadgetHandler:Shutdown [t=00:01:55.705458][f=0000666] Shutdown - UnitMorph [t=00:01:55.705485][f=0000666] Shutdown - Teleport Throw [t=00:01:55.705494][f=0000666] Shutdown - Commander Skin Renderer [t=00:01:55.706012][f=0000666] Shutdown - Missile fired callins [t=00:01:55.706024][f=0000666] Shutdown - Modular Comm Info [t=00:01:55.706032][f=0000666] Shutdown - Retreat Command [t=00:01:55.706053][f=0000666] Shutdown - Shockwaves [t=00:01:55.706061][f=0000666] Shutdown - Unit tint API [t=00:01:55.706080][f=0000666] Shutdown - Unit glow API [t=00:01:55.706095][f=0000666] Shutdown - UnitCloakShield [t=00:01:55.706123][f=0000666] Shutdown - Lups Cloak FX [t=00:01:55.706130][f=0000666] Shutdown - Lups [t=00:01:55.706404][f=0000666] Shutdown - Lups Shield [t=00:01:55.706422][f=0000666] End gadgetHandler:Shutdown [t=00:01:55.733320][f=0000666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 220, 0.0} allocedSize{int+, int-, ext}={0, 0, 31652}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091} [t=00:01:55.733999][f=0000666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:55.734051][f=0000666] [Game::KillLua][4] dtor=0 [t=00:01:55.734057][f=0000666] [Game::KillLua][5] dtor=0 [t=00:01:55.748328][f=0000666] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-05_20-23-03-531_Anvilwood v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (75464 bytes) [t=00:01:55.748586][f=0000666] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:55.764761][f=0000666] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:55.764783][f=0000666] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=00:01:55.764947][f=0000666] [Sound] [Sound::UpdateThread][4] ctx=0000017d3c9ca650 dev=0000017d3cbe4c30 [t=00:01:55.765083][f=0000666] [Sound] [Sound::UpdateThread][5] ctx=0000017d3c9ca650 dev=0000017d3cbe4c30 [t=00:01:55.765104][f=0000666] [Sound] [Sound::Cleanup][alcDestroyContext(0000017d3c9ca650)] [t=00:01:55.766076][f=0000666] [Sound] [Sound::Cleanup][alcCloseDevice(0000017d3cbe4c30)] [t=00:01:55.766216][f=0000666] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:55.905013][f=0000666] [Sound] [Sound::UpdateThread][6] [t=00:01:55.906091][f=0000666] [Game::~CGame][1] [t=00:01:55.906178][f=0000666] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:55.906203][f=0000666] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:55.906208][f=0000666] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:55.906213][f=0000666] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:55.906219][f=0000666] [Game::KillLua][4] dtor=1 [t=00:01:55.906225][f=0000666] [Game::KillLua][5] dtor=1 [t=00:01:55.906373][f=0000666] [Game::KillMisc][1] [t=00:01:55.906394][f=0000666] [Game::KillMisc][2] [t=00:01:55.906402][f=0000666] [EOH::DestroySkirmishAI(id=2)] [t=00:01:55.923952][f=0000666] [EOH::DestroySkirmishAI(id=1)] [t=00:01:55.938554][f=0000666] [Game::KillMisc][3] [t=00:01:55.938653][f=0000666] [Game::KillRendering][1] [t=00:01:55.941630][f=0000666] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:55.987510][f=0000666] [3DOParser::Kill] allocated 1 pieces [t=00:01:55.987527][f=0000666] [S3OParser::Kill] allocated 5499 pieces [t=00:01:55.987839][f=0000666] [AssParser::Kill] allocated 1665 pieces [t=00:01:56.019799][f=0000666] [Game::KillInterface][1] [t=00:01:56.020560][f=0000666] [Game::KillInterface][2] [t=00:01:56.020949][f=0000666] [Game::KillSimulation][1] [t=00:01:56.020992][f=0000666] [Game::KillSimulation][2] [t=00:01:56.034810][f=0000666] [CCollisionHandler] dis-/continuous tests: 0/1124909 [t=00:01:56.034827][f=0000666] [Game::KillSimulation][3] [t=00:01:56.036888][f=0000666] [~CPathCache(20x20)] cacheHits=166 hitPercentage=50% numHashColls=0 maxCacheSize=166 [t=00:01:56.037068][f=0000666] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:56.037177][f=0000666] [~CPathCache(40x40)] cacheHits=270 hitPercentage=77% numHashColls=0 maxCacheSize=82 [t=00:01:56.037220][f=0000666] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:56.037555][f=0000666] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:56.039779][f=0000666] [LosHandler::Kill] raycast instance cache-{hits,misses}={11,130}; shared=3%; cached=5% [t=00:01:56.048340][f=0000666] [Game::KillSimulation][4] [t=00:01:56.094515][f=0000666] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:56.094544][f=0000666] [Game::~CGame][2] [t=00:01:56.094549][f=0000666] [Game::~CGame][3] [t=00:01:56.094862][f=0000666] [SpringApp::Kill][3] [t=00:01:56.094890][f=0000666] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 174809 bytes sent in 1581 packets (110.569 bytes/packet) 188007 bytes recv'd in 1266 packets (148.505 bytes/packet) {0.047x, 0.040x} relative protocol overhead {up, down} 1224 incoming chunks dropped, 2612 outgoing chunks resent 668 incoming chunks processed [t=00:01:56.095003][f=0000666] [SpringApp::Kill][4] font=0000017d76ef2440 [t=00:01:56.096671][f=0000666] [SpringApp::Kill][5] [t=00:01:56.102514][f=0000666] [SpringApp::Kill][6] [t=00:01:56.102528] [SpringApp::Kill][7] [t=00:01:56.102544] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:56.102566] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:56.102572] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:56.102578] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:56.102584] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:56.102592] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:56.102597] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:56.102603] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9792, 1048576, 1048576}, EBO = {14688, 2097152, 2097152} [t=00:01:56.102611] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:56.102617] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:56.102622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:56.102629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:56.102635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:01:56.254840] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:56.254852] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:56.254856] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:56.254860] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:56.254878] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:56.258992] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>] [t=00:01:56.259007] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:01:56.259012] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000017d3ce7c390) [t=00:01:56.259087] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1730ms [t=00:01:56.259100] file="sounds/misc/teleport2.wav" indx=6318 inflSize=75kb readTime=57ms [t=00:01:56.259105] file="bitmaps/loadpictures/facplop.png" indx=527 inflSize=3075kb readTime=54ms [t=00:01:56.259109] file="sounds/reply/bot_select.wav" indx=6388 inflSize=87kb readTime=40ms [t=00:01:56.259114] file="bitmaps/unknown/enlarge/scar2.png" indx=648 inflSize=392kb readTime=32ms [t=00:01:56.259138] file="bitmaps/unknown/enlarge/scar4.png" indx=650 inflSize=370kb readTime=25ms [t=00:01:56.259145] file="objects3d/depthcharge.s3o" indx=5448 inflSize=3kb readTime=25ms [t=00:01:56.259150] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms [t=00:01:56.259154] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:01:56.259160] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=20ms [t=00:01:56.259166] file="unittextures/core_other.dds" indx=7441 inflSize=2730kb readTime=20ms [t=00:01:56.260002] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000017d3ca9f760) [t=00:01:56.260379] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=1)] #archives[section]=1 #files[section]=113 [t=00:01:56.260386] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (0000017d3cb1f580) [t=00:01:56.260457] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:56.260472] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000017d3ca9f3f0) [t=00:01:56.260502] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000017d3ca9e2c0) [t=00:01:56.260582] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000017d3ca9eb00) [t=00:01:56.260671] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:56.260677] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:01:56.260705] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:56.260710] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:56.260717] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:56.260723] [VFS] [SpringVFS::DeleteArchives<this=0000017d3c9571e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:56.260960] [SpringApp::Kill][8] [t=00:01:56.260965] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:56.260970] [WatchDog::Uninstall][1] hangDetectorThread=00007ff66dcf80b0 (joinable=1) [t=00:01:56.260973] [WatchDog::Uninstall][2] [t=00:01:56.686058] [WatchDog::Uninstall][3] [t=00:01:56.686083] [SpringApp::Kill][9]
infolog_full.txt (truncated):