Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.008955] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.008989] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.019898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.020026] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.037287] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.037632] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.037675] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.037703] [t=00:00:00.037715] Enable or disable log sections using the LogSections configuration key [t=00:00:00.037728] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.037740] Use "none" to disable the default log sections. [t=00:00:00.037751] ============== </Log Sections> ============== [t=00:00:00.037763] ============== <User Config> ============== [t=00:00:00.037914] AllowDeferredMapRendering = 1 [t=00:00:00.037929] AllowDeferredModelRendering = 1 [t=00:00:00.037941] BumpWaterAnisotropy = 2 [t=00:00:00.037951] BumpWaterBlurReflection = 1 [t=00:00:00.037961] BumpWaterDepthBits = 32 [t=00:00:00.037971] BumpWaterReflection = 2 [t=00:00:00.037983] BumpWaterTexSizeReflection = 256 [t=00:00:00.037995] CamFreeScrollSpeed = 50 [t=00:00:00.038006] CamMode = 1 [t=00:00:00.038018] DualScreenMiniMapOnLeft = 1 [t=00:00:00.038030] EdgeMoveDynamic = 0 [t=00:00:00.038047] EdgeMoveWidth = 0.003 [t=00:00:00.038059] FPSFOV = 90 [t=00:00:00.038070] FPSScrollSpeed = 50 [t=00:00:00.038081] FontSize = 18 [t=00:00:00.038092] GrassDetail = 0 [t=00:00:00.038102] GroundDecals = 5 [t=00:00:00.038112] GroundDetail = 120 [t=00:00:00.038122] GroundScarAlphaFade = 1 [t=00:00:00.038133] HangTimeout = 30 [t=00:00:00.038144] HardwareCursor = 1 [t=00:00:00.038156] InitialNetworkTimeout = 0 [t=00:00:00.038167] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.038186] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.038200] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.038212] LinkOutgoingBandwidth = 262144 [t=00:00:00.038224] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.038236] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.038246] MSAALevel = 8 [t=00:00:00.038258] MaxParticles = 25000 [t=00:00:00.038269] MaxSounds = 32 [t=00:00:00.038279] MaximumTransmissionUnit = 0 [t=00:00:00.038289] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.038307] MiniMapMarker = 0 [t=00:00:00.038320] MouseDragScrollThreshold = 0 [t=00:00:00.038332] NetworkLossFactor = 2 [t=00:00:00.038344] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.038356] OverheadScrollSpeed = 50 [t=00:00:00.038367] ReconnectTimeout = 0 [t=00:00:00.038379] RotOverheadScrollSpeed = 50 [t=00:00:00.038390] RotateLogFiles = 1 [t=00:00:00.038401] ShadowMapSize = 8192 [t=00:00:00.038412] Shadows = 1 [t=00:00:00.038421] ShowClock = 0 [t=00:00:00.038437] SoftParticles = 2 [t=00:00:00.038450] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.038463] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.038473] UseLuaMemPools = 0 [t=00:00:00.038484] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.038496] VFSCacheArchiveFiles = 0 [t=00:00:00.038507] VSync = 0 [t=00:00:00.038516] Water = 4 [t=00:00:00.038528] XResolution = 1680 [t=00:00:00.038538] YResolution = 1050 [t=00:00:00.038550] snd_volmaster = 46 [t=00:00:00.038613] ============== </User Config> ============== [t=00:00:00.038630] ============== <User System> ============== [t=00:00:00.038643] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.038659] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.038900] Compiler Version: gcc-13.2.0 [t=00:00:00.038962] Operating System: Windows 10 TBA Insider Update (build 19041) [t=00:00:00.039024] Hardware Config: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz; 12279MB RAM, 24567MB pagefile [t=00:00:00.039051] Binary Word Size: 64-bit (native) [t=00:00:00.039066] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039079] Physical CPU Cores: 4 [t=00:00:00.039090] Logical CPU Cores: 4 [t=00:00:00.039103] ============== </User System> ============== [t=00:00:00.039574] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.039589] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.039599] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.039609] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.039626] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.041448] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041495] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059770] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz} [t=00:00:00.065771] Display (Generic PnP Monitor)=1 modes=38 bounds={x=0, y=0, w=1680, h=1050} [t=00:00:00.065791] [ 1] 1680x1050x24bpp@60Hz [t=00:00:00.065804] [ 3] 1600x1200x24bpp@60Hz [t=00:00:00.065831] [ 4] 1600x1024x24bpp@60Hz [t=00:00:00.065845] [ 6] 1600x900x24bpp@60Hz [t=00:00:00.065860] [ 8] 1440x900x24bpp@75Hz [t=00:00:00.065873] [10] 1366x768x24bpp@75Hz [t=00:00:00.065884] [12] 1360x768x24bpp@75Hz [t=00:00:00.065896] [14] 1280x1024x24bpp@75Hz [t=00:00:00.065909] [16] 1280x960x24bpp@60Hz [t=00:00:00.065921] [17] 1280x800x24bpp@60Hz [t=00:00:00.065932] [18] 1280x768x24bpp@60Hz [t=00:00:00.065942] [19] 1280x720x24bpp@60Hz [t=00:00:00.065953] [20] 1152x864x24bpp@75Hz [t=00:00:00.065971] [21] 1024x768x24bpp@75Hz [t=00:00:00.065984] [24] 800x600x24bpp@75Hz [t=00:00:00.065996] [28] 720x576x24bpp@75Hz [t=00:00:00.066010] [32] 720x480x24bpp@75Hz [t=00:00:00.066022] [36] 640x480x24bpp@75Hz [t=00:00:01.973679] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.974109] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1050> [t=00:00:01.974152] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1018> [t=00:00:03.008571] [GR::LogVersionInfo] [t=00:00:03.008593] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:03.008605] GL version : 4.5.0 NVIDIA 384.76 [t=00:00:03.008615] GL vendor : NVIDIA Corporation [t=00:00:03.008626] GL renderer : GeForce GTX 1070/PCIe/SSE2 [t=00:00:03.008636] GLSL version: 4.50 NVIDIA [t=00:00:03.008646] GLEW version: 2.1.0 [t=00:00:03.008656] GPU memory : 8192MB (total) / 6959MB (available) [t=00:00:03.008761] SDL swap-int: 1 [t=00:00:03.008779] SDL driver : windows [t=00:00:03.008791] [t=00:00:03.008802] Initialized OpenGL Context: 4.5 (Compat) [t=00:00:03.008814] GLSL shader support : 1 [t=00:00:03.008826] GL4 support : 1 [t=00:00:03.008837] FBO extension support : 1 [t=00:00:03.008861] NVX GPU mem-info support : 1 [t=00:00:03.008877] ATI GPU mem-info support : 0 [t=00:00:03.008900] Texture clamping to edge : 1 [t=00:00:03.008916] NPOT-texture support : 1 (1) [t=00:00:03.008939] S3TC/DXT1 texture support : 1/1 [t=00:00:03.008954] texture query-LOD support : 1 (1) [t=00:00:03.008968] MSAA frame-buffer support : 1 (1) [t=00:00:03.008980] Z-buffer depth : 32 (-) [t=00:00:03.009000] primitive-restart support : 1 (1) [t=00:00:03.009013] clip-space control support: 1 (1) [t=00:00:03.009026] seamless cube-map support : 1 (1) [t=00:00:03.009038] frag-depth layout support : 1 (1) [t=00:00:03.009050] persistent maps support : 1 (1) [t=00:00:03.009074] explicit attribs location : 1 (1) [t=00:00:03.009088] multi draw indirect : 1 (-) [t=00:00:03.009101] array textures : 1 (-) [t=00:00:03.009113] buffer copy support : 1 (-) [t=00:00:03.009126] indirect draw : 1 (-) [t=00:00:03.009138] base instance : 1 (-) [t=00:00:03.009148] [t=00:00:03.009158] max. FBO samples : 32 [t=00:00:03.009170] max. FS/program texture slots : 32/192 [t=00:00:03.009181] max. texture size : 32768 [t=00:00:03.009205] max. texture anisotropy level : 16.000000 [t=00:00:03.009219] max. vec4 varyings/attributes : 31/16 [t=00:00:03.009243] max. draw-buffers : 8 [t=00:00:03.009255] max. rec. indices/vertices : 1048576/1048576 [t=00:00:03.009266] max. uniform buffer-bindings : 84 [t=00:00:03.009277] max. uniform block-size : 64KB [t=00:00:03.009290] max. storage buffer-bindings : 96 [t=00:00:03.009300] max. storage block-size : 2047MB [t=00:00:03.009309] [t=00:00:03.009327] enable AMD-hacks : 0 [t=00:00:03.009339] compress MIP-maps: 0 [t=00:00:03.009407] Number of compressed texture formats: 51 [t=00:00:03.009855] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:03.010025] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:03.012800] [GR::UpdateGLConfigs] [t=00:00:03.012897] [VSync::SetInterval] interval=0 (disabled) [t=00:00:03.012914] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:03.013366] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0 [t=00:00:03.013414] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [t=00:00:03.013426] [GR::InitGLState] [t=00:00:03.013494] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::exclusive) [t=00:00:03.167167] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.181066] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:03.182727] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.195480] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:03.195519] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:03.196330] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.199331] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:03.199355] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.199418] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:03.199489] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:03.244901] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:03.246019] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:03.247849] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:03.248455] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:03.323829] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 79ms [t=00:00:03.323862] [VFS] [SpringVFS::ReserveArchives<this=00000228efaffff0>] [t=00:00:03.324261] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.329193] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000228efaffff0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.329215] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.383453] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:03.384632] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.385288] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.386422] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.389287] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.389331] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:03.391799][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.391908][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:03.392047][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.392082][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.392111][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.392631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.401515][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.401552][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Altoparlanti (VIA High Definition Audio)" [t=00:00:03.401584][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "HD Audio HDMI out (VIA High Definition Audio)" [t=00:00:03.401605][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "SPDIF Interface (TX1) (VIA High Definition Audio)" [t=00:00:03.401622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.424256][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.436750][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000228efb5cbe0(default) context=00000228ef97e200 numChannels=2 frameSize=8 [t=00:00:03.437094][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.437403][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.437425][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.437439][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.437552][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.437611][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.437635][f=-000001] [Sound] Devices: [t=00:00:03.440969][f=-000001] [Sound] [OpenAL Soft on Altoparlanti (VIA High Definition Audio)] [t=00:00:03.441003][f=-000001] [Sound] [OpenAL Soft on HD Audio HDMI out (VIA High Definition Audio)] [t=00:00:03.441022][f=-000001] [Sound] [OpenAL Soft on SPDIF Interface (TX1) (VIA High Definition Audio)] [t=00:00:03.441246][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.441268][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.444146][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.444171][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.504345][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 56404 MB [t=00:00:03.526445][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:03.528399][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:03.530555][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name drint3nso [t=00:00:03.795462][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Anvilwood v1.1" (loaded=0 cached=0) [t=00:00:03.798317][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [t=00:00:03.799889][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.800389][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:03.894934][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:03.936796][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.937105][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.940501][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228efaffff0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:03.958434][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:04.000336][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.003873][f=-000001] Warning: [PreGame::GameDataReceived] Archive Anvilwood v1.1 (checksum 29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.101426][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.157613][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.244612][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.244849][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.244756][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" ------- TRUNCATED ------- [t=00:00:44.347894][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:44.349027][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:44.349698][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:44.350026][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:44.350910][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:44.351457][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:44.352151][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:44.352509][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:44.354776][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:44.402069][f=-000001] [i18n] Warning: "alt" is not translated in it [t=00:00:44.402129][f=-000001] [i18n] Warning: "select_type_half" is not translated in it [t=00:00:44.402197][f=-000001] [i18n] Warning: "ctrl" is not translated in it [t=00:00:44.402248][f=-000001] [i18n] Warning: "defer_selection" is not translated in it [t=00:00:44.403611][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:44.404301][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:44.404977][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:44.405538][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:44.406065][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:44.406617][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:44.406989][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:44.432730][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:44.433562][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:44.433907][f=-000001] Loaded widget: MIRV Target Painter <gui_mirv_target_painter.lua> [t=00:00:44.505709][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:44.509979][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:44.512381][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:44.512767][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:44.513146][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:44.514346][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:44.514909][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:44.573586][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:44.574325][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:44.575100][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:44.575445][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:44.575896][f=-000001] Loaded widget: Select Drones <cmd_select_drones.lua> [t=00:00:44.577132][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:44.577935][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:44.848444][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:44.849040][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:44.850227][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:44.850630][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:44.850974][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:44.853327][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:00:44.853821][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:44.860849][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:44.861350][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:00:44.862541][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:44.863115][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:44.863780][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:44.864461][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:44.864858][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:44.865377][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:44.865972][f=-000001] IsIsland, <function>, false [t=00:00:44.904630][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:44.905398][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:44.906113][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:44.906779][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:44.907534][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:44.909085][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:44.909833][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:44.910546][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:44.910573][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:44.910591][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:44.910774][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:44.911349][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:44.912086][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:44.912641][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:44.913249][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:44.913849][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:44.914761][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:44.915622][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:44.924320][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:44.926822][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:44.927742][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:44.928485][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:44.941656][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:44.963689][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:44.964711][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:44.965272][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:44.966201][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:44.970032][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:44.970663][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:44.971510][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:44.972205][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:44.974250][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:44.979880][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:44.981191][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:44.982164][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:44.984204][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:44.984609][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:44.987886][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:44.992034][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:44.997245][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:44.997772][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:44.998194][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:44.998579][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:45.003048][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:45.117943][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:45.118741][f=-000001] No briefing required. [t=00:00:45.119720][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:45.120936][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:45.121614][f=-000001] SetSunLighting [t=00:00:45.122674][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.244254][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:45.244809][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:45.245153][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:45.247275][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:45.247927][f=-000001] Lua garbage collection rate: 30/s [t=00:00:45.248012][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:45.253423][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:45.254236][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:45.255782][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:45.261897][f=-000001] Writing last game win data [t=00:00:45.271045][f=-000001] LuaUI v0.3 [t=00:00:45.599131][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:45.599649][f=-000001] [s11n] Loading s11n file... [t=00:00:45.603939][f=-000001] [s11n] Parsing model... [t=00:00:45.634181][f=-000001] [s11n] Populating game world... [t=00:00:45.731843][f=-000001] [s11n] s11n loading complete. [t=00:00:45.732367][f=-000001] Running Springboard Feature Fixer, 26, 557 [t=00:00:46.110022][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.148006][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15167, 0.0} allocedSize{int+, int-, ext}={0, 0, 2347735}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0224} [t=00:00:47.809226][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.809289][f=-000001] [cawidgets.lua] Error: DisableWidget(), could not find widget: Chili Keyboard Menu [t=00:00:47.809355][f=-000001] [cawidgets.lua] Error: EnableWidget(), could not find widget: Chili Integral Menu [t=00:00:48.328039][f=-000001] GameID: aec9606660838eb1c987610af050b998 [t=00:00:48.328583][f=-000001] Connection attempt from sh4dowhun7er [t=00:00:48.328607][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:48.328930][f=-000001] -> Connection established (given id 0) [t=00:00:48.328949][f=-000001] Connection attempt from Omen [t=00:00:48.328964][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:48.329235][f=-000001] -> Connection established (given id 1) [t=00:00:48.329490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [t=00:00:48.329543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:48.329599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [t=00:00:48.329646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:48.329674][f=-000001] Connection attempt from drint3nso [t=00:00:48.329696][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:48.330013][f=-000001] -> Connection established (given id 2) [t=00:00:48.330067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [t=00:00:48.330116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:48.330152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a3b3c22169ec3989ec1ebc361de16ac2138048e1042617524b64975e364d73fe33b259f5a9e4c59509b762739a33df3b9f97ab47f2b3dd81d628c5295c176ea5]" [t=00:00:48.330194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c8f23b33accae24625d82ffce3117dd0a09e431452bae02fafdd9437c786bbec9c9d60b47d0120b4e875fca88ffb553823b5993aa584a972fc7e8c3090ecdf90]" [t=00:00:48.330225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a3b3c22169ec3989ec1ebc361de16ac2138048e1042617524b64975e364d73fe33b259f5a9e4c59509b762739a33df3b9f97ab47f2b3dd81d628c5295c176ea5]" [t=00:00:48.330265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c8f23b33accae24625d82ffce3117dd0a09e431452bae02fafdd9437c786bbec9c9d60b47d0120b4e875fca88ffb553823b5993aa584a972fc7e8c3090ecdf90]" [t=00:00:48.330339][f=-000001] > SPRINGIE:User Omen|shieldriot|3_3||False|||SE [t=00:00:48.330367][f=-000001] Connection attempt from Omen [t=00:00:48.330385][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:48.330404][f=-000001] -> User can not reconnect [t=00:00:48.330419][f=-000001] Connection attempt from Omen [t=00:00:48.330483][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:48.330502][f=-000001] -> User can not reconnect [t=00:00:48.330641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omen" string="[Game::Load][lua{Rules,Gaia}={000001d260d4a440,000001d28bbab830}][locale="C"]" [t=00:00:48.330785][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:48.330859][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:48.331214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Game::Load][lua{Rules,Gaia}={000001c91064aac0,000001c8e005f5d0}][locale="C"]" [t=00:00:48.331256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a3b3c22169ec3989ec1ebc361de16ac2138048e1042617524b64975e364d73fe33b259f5a9e4c59509b762739a33df3b9f97ab47f2b3dd81d628c5295c176ea5]" [t=00:00:48.331321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c8f23b33accae24625d82ffce3117dd0a09e431452bae02fafdd9437c786bbec9c9d60b47d0120b4e875fca88ffb553823b5993aa584a972fc7e8c3090ecdf90]" [t=00:00:48.331381][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:48.332502][f=-000001] <Omen> Allies: I choose: Engineer! [t=00:00:48.332961][f=-000001] <sh4dowhun7er> Allies: I choose: Engineer! [t=00:00:48.333288][f=-000001] <Omen> Allies: broken still.-. [t=00:00:48.333382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Game::Load][lua{Rules,Gaia}={0000022951059210,0000022889ec1370}][locale="C"]" [t=00:00:48.694848][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:48.911706][f=-000001] <sh4dowhun7er> Allies: yea [t=00:00:52.500539][f=-000001] <Omen> Allies: not my host.. [t=00:00:57.868982][f=-000001] <Omen> Allies: !exit [t=00:00:57.917404][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:00:57.917437][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:01:02.201321][f=-000001] <sh4dowhun7er> Allies: we need to make a custom room to change game version [t=00:01:04.044030][f=-000001] <sh4dowhun7er> !vote 1 [t=00:01:04.083014][f=-000001] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:01:04.083070][f=-000001] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:01:04.596400][f=-000001] > exiting game [t=00:01:04.596431][f=-000001] No clients connected, shutting down server [t=00:01:04.596446][f=-000001] Server shutdown [t=00:01:04.597033][f=-000001] Submitting stats [t=00:01:04.597131][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:04.600097][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:04.736207][f=-000001] <autoquit> Autoquit canceled. [t=00:01:07.991502][f=-000001] [QuitAction] user exited to system [t=00:01:08.011030][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:08.011061][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:01:08.041947][f=-000001] [async=0] threads=4 tasks=5025 {sum,avg}{exec,wait}time={{4860.445, 0.967}, {6473.688, 1.288}}ms [t=00:01:08.041982][f=-000001] thread=1 tasks=1675 {sum,min,max,avg}{exec,wait}time={{1704.432, 0.000, 700.927, 1.018}, {1821.465, 0.000, 84.069, 1.087}}ms [t=00:01:08.042007][f=-000001] thread=2 tasks=1675 {sum,min,max,avg}{exec,wait}time={{1594.643, 0.000, 700.443, 0.952}, {2302.639, 0.000, 56.034, 1.375}}ms [t=00:01:08.042031][f=-000001] thread=3 tasks=1675 {sum,min,max,avg}{exec,wait}time={{1561.371, 0.000, 700.846, 0.932}, {2349.583, 0.000, 55.425, 1.403}}ms [t=00:01:08.042061][f=-000001] [async=1] threads=4 tasks=3272 {sum,avg}{exec,wait}time={{38970.109, 11.910}, {28801392.000, 8802.382}}ms [t=00:01:08.042090][f=-000001] thread=1 tasks=1090 {sum,min,max,avg}{exec,wait}time={{12983.303, 0.001, 1003.680, 11.911}, {9646475.000, 0.276, 12928.760, 8849.978}}ms [t=00:01:08.042118][f=-000001] thread=2 tasks=1092 {sum,min,max,avg}{exec,wait}time={{13005.430, 0.001, 922.422, 11.910}, {9636014.000, 0.277, 12959.944, 8824.188}}ms [t=00:01:08.042155][f=-000001] thread=3 tasks=1090 {sum,min,max,avg}{exec,wait}time={{12981.376, 0.001, 922.220, 11.910}, {9518903.000, 0.539, 12928.801, 8732.938}}ms [t=00:01:08.042174][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:08.042189][f=-000001] [SpringApp::Kill][2] [t=00:01:08.042702][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:08.042722][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000022927c0c7d0 [t=00:01:08.042790][f=-000001] Start widgetHandler:Shutdown [t=00:01:08.047371][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:08.048675][f=-000001] Writing last game win data [t=00:01:08.056890][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:08.056918][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:08.056941][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:08.056959][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:08.056980][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:08.059071][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:08.059235][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:08.061203][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:08.061227][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:08.061245][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:08.063593][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:08.063614][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:08.064360][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:08.064386][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:08.064438][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:08.064458][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:08.064487][f=-000001] Shutdown Widget - Unit Icons [t=00:01:08.064508][f=-000001] Shutdown Widget - HealthBars [t=00:01:08.066301][f=-000001] Shutdown Widget - Noises [t=00:01:08.066322][f=-000001] Shutdown Widget - BuildETA [t=00:01:08.066348][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:08.066382][f=-000001] Shutdown Widget - Outline No Shader [t=00:01:08.066416][f=-000001] Shutdown Widget - Win Counter [t=00:01:08.066438][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:08.066456][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:08.066474][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:08.066493][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:08.066514][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:08.066533][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:08.066563][f=-000001] Shutdown Widget - Attack Warning [t=00:01:08.066586][f=-000001] Shutdown Widget - CameraShake [t=00:01:08.066607][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:08.066635][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:01:08.066657][f=-000001] Shutdown Widget - Darkening [t=00:01:08.066688][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:08.066720][f=-000001] Shutdown Widget - Grab Input [t=00:01:08.069716][f=-000001] Input grabbing is disabled! [t=00:01:08.069763][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:08.069787][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:08.069817][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:08.069838][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.069857][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:08.069963][f=-000001] Shutdown Widget - Point Tracker [t=00:01:08.069985][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.070015][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:08.070048][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.070208][f=-000001] Shutdown Widget - Stereo3D [t=00:01:08.070235][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:08.070469][f=-000001] Shutdown Widget - Transport AI [t=00:01:08.070493][f=-000001] Shutdown Widget - Attack AoE [t=00:01:08.070512][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:08.070531][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:08.070556][f=-000001] Shutdown Widget - Selection Send [t=00:01:08.070579][f=-000001] Shutdown Widget - LupsManager [t=00:01:08.070603][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:08.070623][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:08.070661][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:08.071289][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:08.071314][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.071331][f=-000001] Shutdown Widget - Chili Framework [t=00:01:08.071357][f=-000001] Shutdown Widget - Lups [t=00:01:08.071466][f=-000001] Shutdown Widget - Custom Markers [t=00:01:08.071493][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:08.071512][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:08.071636][f=-000001] Shutdown Widget - Start Boxes [t=00:01:08.071659][f=-000001] Shutdown Widget - Select Keys [t=00:01:08.071714][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:08.071747][f=-000001] Shutdown Widget - Pause Screen [t=00:01:08.072000][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:08.072027][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:08.072047][f=-000001] Shutdown Widget - Layout Handler [t=00:01:08.072068][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:08.072084][f=-000001] End widgetHandler:Shutdown [t=00:01:08.183105][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14872352, 0.0} allocedSize{int+, int-, ext}={0, 0, 2600452712}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239} [t=00:01:08.183441][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000022889ec1370 [t=00:01:08.201623][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.201744][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.201807][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000022951059210 [t=00:01:08.201874][f=-000001] Start gadgetHandler:Shutdown [t=00:01:08.201895][f=-000001] Shutdown - Notice [t=00:01:08.201909][f=-000001] FUTURE WARS GAME OVER. [t=00:01:08.201926][f=-000001] Shutdown - Resource Setup [t=00:01:08.201945][f=-000001] Shutdown - StartSetup [t=00:01:08.201975][f=-000001] Shutdown - UnitMorph [t=00:01:08.201998][f=-000001] Shutdown - Carrier Drones [t=00:01:08.202016][f=-000001] Shutdown - Missile Silo Controller [t=00:01:08.202035][f=-000001] Shutdown - Modular Comm Info [t=00:01:08.202053][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:08.202071][f=-000001] Shutdown - UnitCloakShield [t=00:01:08.202090][f=-000001] Shutdown - Starlight Handler [t=00:01:08.202107][f=-000001] End gadgetHandler:Shutdown [t=00:01:08.227846][f=-000001] Start gadgetHandler:Shutdown [t=00:01:08.227877][f=-000001] Shutdown - UnitMorph [t=00:01:08.228011][f=-000001] Shutdown - Teleport Throw [t=00:01:08.228074][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:08.228152][f=-000001] Shutdown - Missile fired callins [t=00:01:08.228176][f=-000001] Shutdown - Modular Comm Info [t=00:01:08.228195][f=-000001] Shutdown - Retreat Command [t=00:01:08.228219][f=-000001] Shutdown - Shockwaves [t=00:01:08.228238][f=-000001] Shutdown - Unit tint API [t=00:01:08.228264][f=-000001] Shutdown - Unit glow API [t=00:01:08.228283][f=-000001] Shutdown - UnitCloakShield [t=00:01:08.228305][f=-000001] Shutdown - Lups Cloak FX [t=00:01:08.228322][f=-000001] Shutdown - Lups [t=00:01:08.228402][f=-000001] Shutdown - Lups Shield [t=00:01:08.228426][f=-000001] End gadgetHandler:Shutdown [t=00:01:08.259095][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1935} [t=00:01:08.259457][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.259606][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:08.259626][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:08.296932][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-05_20-25-18-895_Anvilwood v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (26435 bytes) [t=00:01:08.297053][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:08.329743][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:08.329778][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:01:08.329926][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000228ef97e200 dev=00000228efb5cbe0 [t=00:01:08.330175][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000228ef97e200 dev=00000228efb5cbe0 [t=00:01:08.330194][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000228ef97e200)] [t=00:01:08.331833][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000228efb5cbe0)] [t=00:01:08.332045][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:08.366575][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:08.367559][f=-000001] [Game::~CGame][1] [t=00:01:08.367626][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:08.367642][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:08.367656][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:08.367670][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:08.367683][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:08.367716][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:08.368310][f=-000001] [Game::KillMisc][1] [t=00:01:08.368330][f=-000001] [Game::KillMisc][2] [t=00:01:08.368880][f=-000001] [Game::KillMisc][3] [t=00:01:08.369379][f=-000001] [Game::KillRendering][1] [t=00:01:08.381312][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:08.407262][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.407301][f=-000001] [S3OParser::Kill] allocated 5499 pieces [t=00:01:08.408740][f=-000001] [AssParser::Kill] allocated 1665 pieces [t=00:01:08.520646][f=-000001] [Game::KillInterface][1] [t=00:01:08.523077][f=-000001] [Game::KillInterface][2] [t=00:01:08.523881][f=-000001] [Game::KillSimulation][1] [t=00:01:08.524019][f=-000001] [Game::KillSimulation][2] [t=00:01:08.564584][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/200871 [t=00:01:08.564616][f=-000001] [Game::KillSimulation][3] [t=00:01:08.568644][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.568756][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.569033][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.569106][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.569902][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:08.581530][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:08.597794][f=-000001] [Game::KillSimulation][4] [t=00:01:08.751907][f=-000001] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:08.752007][f=-000001] [Game::~CGame][2] [t=00:01:08.752023][f=-000001] [Game::~CGame][3] [t=00:01:08.752234][f=-000001] [SpringApp::Kill][3] [t=00:01:08.752297][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 12745 bytes sent in 712 packets (17.900 bytes/packet) 68597 bytes recv'd in 1068 packets (64.229 bytes/packet) {0.061x, 0.093x} relative protocol overhead {up, down} 813 incoming chunks dropped, 138 outgoing chunks resent 222 incoming chunks processed [t=00:01:08.754470][f=-000001] [SpringApp::Kill][4] font=00000228b4172e40 [t=00:01:08.757496][f=-000001] [SpringApp::Kill][5] [t=00:01:08.765535][f=-000001] [SpringApp::Kill][6] [t=00:01:08.765569] [SpringApp::Kill][7] [t=00:01:08.774675] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.774709] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:08.774756] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:08.774786] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.774805] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:08.774834] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.774855] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.774875] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.774900] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:08.774920] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.774939] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.774964] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:08.774984] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:08.900190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:08.900286] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:08.900300] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:08.900312] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:08.900327] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:08.925193] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>] [t=00:01:08.925213] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:01:08.925231] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (00000228efbd7df0) [t=00:01:08.925694] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000228efad8110) [t=00:01:08.925994] [~CPoolArchive] archiveFile="G:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=4341ms [t=00:01:08.926039] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=42ms [t=00:01:08.926066] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=41ms [t=00:01:08.926084] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=41ms [t=00:01:08.926108] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=36ms [t=00:01:08.926124] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=34ms [t=00:01:08.926139] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=32ms [t=00:01:08.926153] file="unittextures/tatex/camob500.bmp" indx=7875 inflSize=12kb readTime=31ms [t=00:01:08.926169] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=31ms [t=00:01:08.926183] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=30ms [t=00:01:08.926204] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=30ms [t=00:01:08.930420] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=1)] #archives[section]=1 #files[section]=113 [t=00:01:08.930445] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (00000228efa45dd0) [t=00:01:08.930625] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:08.930668] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000228efbd8370) [t=00:01:08.930737] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000228efbd82c0) [t=00:01:08.930829] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000228efbd8420) [t=00:01:08.930957] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:08.930977] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:01:08.931067] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:08.931089] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:08.931127] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:08.931155] [VFS] [SpringVFS::DeleteArchives<this=00000228efaffff0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:08.931490] [SpringApp::Kill][8] [t=00:01:08.931505] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:08.931533] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b7bf80b0 (joinable=1) [t=00:01:08.931556] [WatchDog::Uninstall][2] [t=00:01:09.078109] [WatchDog::Uninstall][3] [t=00:01:09.078134] [SpringApp::Kill][9]
infolog_full.txt (truncated):