Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ff [t=00:00:00.000676] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000688] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.006005] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006391] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.006400] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.023560] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.023647] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.034679] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.034710] [t=00:00:00.034715] Enable or disable log sections using the LogSections configuration key [t=00:00:00.034720] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.034733] Use "none" to disable the default log sections. [t=00:00:00.034737] ============== </Log Sections> ============== [t=00:00:00.034744] ============== <User Config> ============== [t=00:00:00.034908] AnimationMT = 0 [t=00:00:00.034918] BumpWaterDepthBits = 16 [t=00:00:00.034922] BumpWaterReflection = 0 [t=00:00:00.034925] BumpWaterRefraction = 0 [t=00:00:00.034929] BumpWaterShoreWaves = 0 [t=00:00:00.034932] BumpWaterTexSizeReflection = 64 [t=00:00:00.034937] CamFreeScrollSpeed = 50 [t=00:00:00.034945] CamMode = 1 [t=00:00:00.034950] CamTimeExponent = 4.0 [t=00:00:00.034955] CamTimeFactor = 1.0 [t=00:00:00.034961] CubeTexSizeReflection = 64 [t=00:00:00.034969] CubeTexSizeSpecular = 64 [t=00:00:00.034975] DualScreenMiniMapOnLeft = 1 [t=00:00:00.034981] EdgeMoveDynamic = 0 [t=00:00:00.034988] EdgeMoveWidth = 0.003 [t=00:00:00.034993] FPSFOV = 90 [t=00:00:00.034997] FPSScrollSpeed = 50 [t=00:00:00.035000] FontSize = 18 [t=00:00:00.035004] GrassDetail = 0 [t=00:00:00.035011] GroundDecals = 1 [t=00:00:00.035015] GroundDetail = 70 [t=00:00:00.035018] HangTimeout = 30 [t=00:00:00.035023] HardwareCursor = 1 [t=00:00:00.035027] InitialNetworkTimeout = 0 [t=00:00:00.035031] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.035035] LODScale = 1.000 [t=00:00:00.035039] LODScaleReflection = 1.000 [t=00:00:00.035042] LODScaleRefraction = 1.000 [t=00:00:00.035046] LODScaleShadow = 1.000 [t=00:00:00.035050] LinkIncomingMaxPacketRate = 512 [t=00:00:00.035063] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.035067] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.035071] LinkOutgoingBandwidth = 131072 [t=00:00:00.035078] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.035082] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.035085] MSAALevel = 4 [t=00:00:00.035089] MaxParticles = 12000 [t=00:00:00.035095] MaxSounds = 32 [t=00:00:00.035099] MaximumTransmissionUnit = 0 [t=00:00:00.035102] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.035109] MiniMapCanFlip = 1 [t=00:00:00.035115] MiniMapMarker = 0 [t=00:00:00.035119] MouseDragCircleCommandThreshold = 25 [t=00:00:00.035123] MouseDragScrollThreshold = 0 [t=00:00:00.035127] NetworkLossFactor = 1 [t=00:00:00.035131] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.035134] OverheadScrollSpeed = 50 [t=00:00:00.035138] ReconnectTimeout = 0 [t=00:00:00.035142] RotOverheadScrollSpeed = 50 [t=00:00:00.035146] RotateLogFiles = 1 [t=00:00:00.035151] Shadows = 0 [t=00:00:00.035209] ShowClock = 0 [t=00:00:00.035215] ShowPlayerInfo = 0 [t=00:00:00.035220] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.035224] TeamHighlight = 0 [t=00:00:00.035227] UnitIconDist = 151 [t=00:00:00.035231] UpdateBoundingVolumeMT = 0 [t=00:00:00.035236] UpdateWeaponVectorsMT = 0 [t=00:00:00.035239] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.035242] UseLuaMemPools = 0 [t=00:00:00.035245] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.035249] VFSCacheArchiveFiles = 0 [t=00:00:00.035257] VSync = 0 [t=00:00:00.035260] Water = 4 [t=00:00:00.035263] WindowBorderless = 1 [t=00:00:00.035266] XResolution = 1920 [t=00:00:00.035269] YResolution = 1080 [t=00:00:00.035273] snd_volmaster = 0 [t=00:00:00.035286] ============== </User Config> ============== [t=00:00:00.035290] ============== <User System> ============== [t=00:00:00.035294] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.035318] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.035332] Compiler Version: gcc-13.2.0 [t=00:00:00.035406] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.035463] Hardware Config: 11th Gen Intel(R) Core(TM) i7-1185G7 @ 3.00GHz; 32610MB RAM, 42850MB pagefile [t=00:00:00.035468] Binary Word Size: 64-bit (native) [t=00:00:00.035472] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.035476] Physical CPU Cores: 4 [t=00:00:00.035480] Logical CPU Cores: 8 [t=00:00:00.035486] ============== </User System> ============== [t=00:00:00.035625] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.035631] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.035638] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.035641] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.035643] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.036450] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.036463] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.041164] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.048754] Display (Dell P2422H(HDMI))=1 modes=91 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.048765] [ 1] 2256x1504x24bpp@60Hz [t=00:00:00.048769] [ 5] 1920x1080x24bpp@60Hz [t=00:00:00.048774] [10] 1680x1050x24bpp@60Hz [t=00:00:00.048778] [14] 1620x1080x24bpp@60Hz [t=00:00:00.048782] [18] 1600x900x24bpp@60Hz [t=00:00:00.048786] [22] 1440x900x24bpp@60Hz [t=00:00:00.048790] [26] 1400x1050x24bpp@60Hz [t=00:00:00.048793] [30] 1366x768x24bpp@60Hz [t=00:00:00.048809] [34] 1360x768x24bpp@60Hz [t=00:00:00.048813] [38] 1280x1024x24bpp@75Hz [t=00:00:00.048816] [43] 1280x960x24bpp@60Hz [t=00:00:00.048820] [47] 1280x800x24bpp@60Hz [t=00:00:00.048823] [51] 1280x768x24bpp@60Hz [t=00:00:00.048827] [55] 1280x720x24bpp@75Hz [t=00:00:00.048830] [61] 1280x600x24bpp@60Hz [t=00:00:00.048833] [65] 1248x832x24bpp@60Hz [t=00:00:00.048838] [69] 1152x864x24bpp@75Hz [t=00:00:00.048841] [74] 1024x768x24bpp@75Hz [t=00:00:00.048845] [79] 800x600x24bpp@75Hz [t=00:00:00.048852] [84] 720x576x24bpp@50Hz [t=00:00:00.048899] [85] 720x480x24bpp@60Hz [t=00:00:00.048909] [86] 720x400x24bpp@70Hz [t=00:00:00.048913] [87] 640x480x24bpp@75Hz [t=00:00:00.446781] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.447550] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.447610] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.591185] [GR::LogVersionInfo] [t=00:00:00.591209] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.591220] GL version : 3.0.0 - Build 31.0.101.4502 [t=00:00:00.591229] GL vendor : Intel [t=00:00:00.591239] GL renderer : Intel(R) Iris(R) Xe Graphics [t=00:00:00.591256] GLSL version: 1.30 - Build 31.0.101.4502 [t=00:00:00.591259] GLEW version: 2.1.0 [t=00:00:00.591263] GPU memory : unknown [t=00:00:00.591273] SDL swap-int: 1 [t=00:00:00.591361] SDL driver : windows [t=00:00:00.591370] [t=00:00:00.591376] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.591381] GLSL shader support : 1 [t=00:00:00.591386] GL4 support : 1 [t=00:00:00.591390] FBO extension support : 1 [t=00:00:00.591425] NVX GPU mem-info support : 0 [t=00:00:00.591440] ATI GPU mem-info support : 0 [t=00:00:00.591454] Texture clamping to edge : 1 [t=00:00:00.591465] NPOT-texture support : 1 (1) [t=00:00:00.591475] S3TC/DXT1 texture support : 1/0 [t=00:00:00.591494] texture query-LOD support : 1 (1) [t=00:00:00.591504] MSAA frame-buffer support : 1 (1) [t=00:00:00.591510] Z-buffer depth : 32 (-) [t=00:00:00.591521] primitive-restart support : 1 (1) [t=00:00:00.591530] clip-space control support: 1 (1) [t=00:00:00.591558] seamless cube-map support : 1 (1) [t=00:00:00.591571] frag-depth layout support : 1 (1) [t=00:00:00.591577] persistent maps support : 1 (1) [t=00:00:00.591589] explicit attribs location : 1 (1) [t=00:00:00.591603] multi draw indirect : 1 (-) [t=00:00:00.591614] array textures : 1 (-) [t=00:00:00.591622] buffer copy support : 1 (-) [t=00:00:00.591630] indirect draw : 1 (-) [t=00:00:00.591636] base instance : 1 (-) [t=00:00:00.591643] [t=00:00:00.591647] max. FBO samples : 16 [t=00:00:00.591653] max. FS/program texture slots : 32/192 [t=00:00:00.591658] max. texture size : 16384 [t=00:00:00.591671] max. texture anisotropy level : 16.000000 [t=00:00:00.591680] max. vec4 varyings/attributes : 16/16 [t=00:00:00.591686] max. draw-buffers : 8 [t=00:00:00.591691] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.591700] max. uniform buffer-bindings : 84 [t=00:00:00.591706] max. uniform block-size : 64KB [t=00:00:00.591712] max. storage buffer-bindings : 16 [t=00:00:00.591717] max. storage block-size : 128MB [t=00:00:00.591722] [t=00:00:00.591727] enable AMD-hacks : 0 [t=00:00:00.591742] compress MIP-maps: 0 [t=00:00:00.591829] Number of compressed texture formats: 48 [t=00:00:00.591909] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.592018] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.592396] [GR::UpdateGLConfigs] [t=00:00:00.592418] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.592425] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.592471] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.592489] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.592494] [GR::InitGLState] [t=00:00:00.592673] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.725805] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.736769] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 10ms [t=00:00:00.737369] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.756253] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.756292] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.756940] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.759440] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.759460] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.759551] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.759616] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.781834] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.782390] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.783238] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.783701] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.799587] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [t=00:00:00.799650] [VFS] [SpringVFS::ReserveArchives<this=000001fdc1ca66a0>] [t=00:00:00.799957] [VFS] [SpringVFS::AddArchive<this=000001fdc1ca66a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.818451] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fdc1ca66a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.818477] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.908339] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.909192] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.910802] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.911639] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.912891] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.912938] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.913457][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.913709][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.913996][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.914029][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.914039][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.914077][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.922956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.923021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek High Definition Audio(SST))" [t=00:00:00.923031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (2- WL5024)" [t=00:00:00.923040][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.947092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.951177][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fde15ae5d0(default) context=000001fde1441420 numChannels=2 frameSize=8 [t=00:00:00.951210][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.951221][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.951230][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.951236][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.951276][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.951313][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.951335][f=-000001] [Sound] Devices: [t=00:00:00.956949][f=-000001] [Sound] [OpenAL Soft on Headphones (2- WL5024)] [t=00:00:00.956966][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio(SST))] [t=00:00:00.956983][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.956993][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.958243][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.958269][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.013987][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 717623 MB [t=00:00:01.016247][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:01.016917][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001fdc1ca66a0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:01.045951][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001fdc1ca66a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.046142][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001fdc1ca66a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.055190][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001fdc1ca66a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.159301][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.204333][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.205133][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.217599][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.218088][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.218169][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.218305][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.218651][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.218682][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.218867][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.218890][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.218920][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.218957][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.218986][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.219035][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.219990][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.220357][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.220814][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.220831][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.220839][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.220882][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.222687][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.223209][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.224133][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.226571][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.242101][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.243300][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.248482][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.249084][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.251123][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.252361][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.254605][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.344294][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.345441][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.345471][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.345479][f=-000001] [liblobby] port, 8200 [t=00:00:01.345490][f=-000001] [liblobby] protocol, zks [t=00:00:01.345515][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.356552][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.360680][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.361824][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.363519][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.364291][f=-000001] [Chotify] Enabled: true [t=00:00:01.366626][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.376700][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.377053][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.377876][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.379793][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.380893][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.384932][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.390755][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.393835][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.395296][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.397376][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.400095][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.401759][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.407482][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.413377][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.415768][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.424382][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.426887][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.433799][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.438769][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.444182][f=-000001] [Chobby] Using wrapper port: , 63884 [t=00:00:01.446166][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.447657][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.448313][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.449129][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.449811][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.450341][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.451075][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.457065][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.459700][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.461753][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.462489][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.464231][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.466847][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.478992][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.482313][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.484733][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.488143][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.502304][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.505793][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.512471][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.515926][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.520322][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.523121][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.529840][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.535842][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.538966][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.542506][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.546601][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.548971][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.553153][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.557195][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.562043][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.564013][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.571916][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.575247][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.577969][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:01.584810][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> ------- TRUNCATED ------- [t=00:03:00.466415][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:03:00.471920][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:03:00.472222][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:03:00.472376][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:03:00.472574][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:03:00.472736][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:03:00.472871][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:03:00.476209][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:03:00.476510][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:03:00.476659][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:03:00.476838][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:03:00.477112][f=-000001] Input grabbing is enabled! [t=00:03:00.477183][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:03:00.477431][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:03:00.477655][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:03:00.477844][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:03:00.478222][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:03:00.478367][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:03:00.478551][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:03:00.478694][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:03:00.478846][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:03:00.479030][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:03:00.479257][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:03:00.479402][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:03:00.479633][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:03:00.479760][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:03:00.479906][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:03:00.480128][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:03:00.480266][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:03:00.480475][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:03:00.480604][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:03:00.480753][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:03:00.480912][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:03:00.481175][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:03:00.481531][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:03:00.481707][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:03:00.481943][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:03:00.482238][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:03:00.482400][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:03:00.482568][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:03:00.483516][f=-000001] Ghost Site shader compilation failed: [t=00:03:00.483541][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:03:00.483969][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:03:00.484151][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:03:00.484304][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:03:00.491213][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:03:00.491528][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:03:00.491686][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:03:00.491867][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:03:00.511127][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:03:00.511919][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:03:00.512575][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:03:00.514212][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:03:00.514597][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:03:00.515792][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:03:00.516954][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:03:00.517282][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:03:00.518113][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:03:00.609136][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:03:00.609581][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:03:00.609978][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:03:00.610450][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:03:00.610618][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:03:00.610783][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:03:00.628110][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:03:00.628484][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:03:00.629668][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:03:00.630410][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:03:00.630588][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:03:00.630845][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:03:00.630991][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:03:00.638228][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:03:00.638589][f=-000001] IsIsland, <function>, false [t=00:03:00.660325][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:03:00.660849][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:03:00.661061][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:03:00.661269][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:03:00.661441][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:03:00.661598][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:03:00.661749][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:03:00.661899][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:03:00.662155][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:03:00.662344][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:03:00.662510][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:03:00.662519][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:03:00.662526][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:03:00.662572][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:03:00.663498][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:03:00.663705][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:03:00.663880][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:03:00.664020][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:03:00.664335][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:03:00.664597][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:03:00.664813][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:03:00.665075][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:03:00.665304][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:03:00.671912][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:03:00.676851][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:03:00.677274][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:03:00.677593][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:03:00.678883][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:03:00.679056][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:03:00.680986][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:03:00.681217][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:03:00.681455][f=-000001] Mex Placement Initialised with 33 spots. [t=00:03:00.681999][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:03:00.682380][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:03:00.682671][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:03:00.683293][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:03:00.683484][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:03:00.688944][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:03:00.691294][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:03:00.708291][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:03:00.708728][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:03:00.708944][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:03:00.709116][f=-000001] SSAO: Deferred rendering not found, disabling. [t=00:03:00.710273][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:03:00.710773][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:03:00.710976][f=-000001] SetSunLighting [t=00:03:00.711475][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:03:00.718035][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:03:00.718797][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:03:00.719182][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:03:00.719531][f=-000001] Lua garbage collection rate: 30/s [t=00:03:00.719551][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:03:00.724214][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:03:00.724695][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:03:00.725036][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:03:00.727345][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:03:00.731902][f=-000001] Writing last game win data [t=00:03:00.735002][f=-000001] LuaUI v0.3 [t=00:03:00.890583][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:03:01.457258][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:03:01.457298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:03:01.460047][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:03:01.460093][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:03:01.461523][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:03:01.464823][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:03:01.465200][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:03:01.465225][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:03:01.465706][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:03:01.465719][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 13824 (x144, z96) [t=00:03:01.470992][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:03:01.482569][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [t=00:03:01.482591][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 120.00 [t=00:03:01.482618][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 588.84 [t=00:03:01.482636][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:03:01.482659][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:03:01.482680][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:03:01.482698][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:03:01.482714][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:03:01.489710][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 89.80% of the map. (used by 351 unit-defs) [t=00:03:01.489790][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:03:01.496061][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 89.80% of the map. (used by 32 unit-defs) [t=00:03:01.502194][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 89.80% of the map. (used by 5 unit-defs) [t=00:03:01.508324][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:03:01.514970][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:03:01.521184][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:03:01.526784][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 87.01% of the map. (used by 13 unit-defs) [t=00:03:01.533983][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 89.80% of the map. (used by 3 unit-defs) [t=00:03:01.534114][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:03:01.540130][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 87.01% of the map. (used by 21 unit-defs) [t=00:03:01.595961][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Cattle_and_Loveplay_NO_WORMS_1.json) [t=00:03:01.596208][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:03:01.598426][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:03:01.598679][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:03:01.599117][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:03:01.600044][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:03:01.600297][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:03:01.602806][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:03:01.622829][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized! [t=00:03:01.623267][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:03:01.623282][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:03:01.623300][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:03:01.623407][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:03:01.626142][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:03:01.654317][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Cattle_and_Loveplay_NO_WORMS_1.json) [t=00:03:01.654562][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:03:01.656043][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:03:01.656277][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:03:01.656974][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:03:01.657888][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:03:01.658079][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:03:01.660444][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:03:01.670566][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized! [t=00:03:01.670950][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:03:01.670966][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:03:01.670982][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:03:01.671086][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:03:01.673812][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:03:01.701749][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Cattle_and_Loveplay_NO_WORMS_1.json) [t=00:03:01.702018][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:03:01.703792][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:03:01.704195][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:03:01.705078][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:03:01.705979][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:03:01.706154][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:03:01.708559][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:03:01.718041][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized! [t=00:03:01.718427][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:03:01.718437][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 261ms [t=00:03:01.725241][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11129, 0.0} allocedSize{int+, int-, ext}={0, 0, 1931969}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0452} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1717634816} [t=00:03:02.268638][f=-000001] SetLobbyButtonEnabled, false [t=00:03:02.272137][f=-000001] UpdateInterfacePreset, minimapRight [t=00:03:02.310286][f=-000001] TotalHideLobbyInterface, true [t=00:03:02.445768][f=-000001] GameID: c5066166cf78acd55b1304aeff8764be [t=00:03:02.446245][f=-000001] Connection attempt from f_senya [t=00:03:02.446261][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:03:02.446496][f=-000001] -> Connection established (given id 0) [t=00:03:02.446592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="f_senya" string="[PreGame::GameDataReceived][map-checksums] server=4060d008466b15b3e5b0f756245fdc266b088438918f1b538eb320c03f5a9ed47e5177f4fd2176f16f1484af5f86198fc754a1a5c089a689ca368ba9fc6640af client=4060d008466b15b3e5b0f756245fdc266b088438918f1b538eb320c03f5a9ed47e5177f4fd2176f16f1484af5f86198fc754a1a5c089a689ca368ba9fc6640af" [t=00:03:02.446620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="f_senya" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:03:02.446635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="f_senya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9eab1dc5dad0f3ca4865340104c20f2a7d7d35eb5272bf53f64f22bd8e1e161ea34338f62b022ff1d9856b2798d762c7c0cd476807564d8a500367914640384e]" [t=00:03:02.446654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="f_senya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4efe95645e8d0f02c3790dbf25d15f6eddfea1f133fffce47c128894fa1a14d0824c48da26e210e6d02532ec6e29cc43e004f3c039a7dcb7b381a0c795274eb4]" [t=00:03:02.446704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="f_senya" string="[Game::Load][lua{Rules,Gaia}={000001fe436594a0,0000000000000000}][locale="C"]" [t=00:03:02.446764][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (3)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:03:02.446788][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2 [t=00:03:02.446810][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3 [t=00:03:02.446820][f=-000001] Player f_senya finished loading and is now ingame [t=00:03:02.581942][f=-000001] Epicmenu: Switching to Default camera mode [t=00:03:04.434448][f=-000001] <f_senya> Allies: I choose: Recon! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1717634816} [t=00:17:26.560464][f=0025663] game_message: Rogue is under attack [t=00:21:58.000050][f=0033806] game_message: Bandit is under attack [t=00:22:57.866160][f=0035602] game_message: Bandit is under attack [t=00:23:03.886626][f=0035783] game_message: Metal Extractor is under attack [t=00:23:09.496609][f=0035951] game_message: Metal Extractor is under attack [t=00:23:15.171059][f=0036121] game_message: Metal Extractor is under attack [t=00:23:29.329188][f=0036546] game_message: Convict is under attack [t=00:23:38.558435][f=0036823] game_message: Metal Extractor is under attack [t=00:23:44.280241][f=0036994] game_message: Metal Extractor is under attack [t=00:23:49.831910][f=0037161] game_message: Blitz is under attack [t=00:30:09.656019][f=0048556] game_message: Blitz is under attack [t=00:33:04.348299][f=0053796] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:33:33.146173][f=0054660] game_message: Lotus is under attack [t=00:33:38.317703][f=0054816] game_message: Lotus is under attack [t=00:34:34.290922][f=0056495] game_message: Metal Extractor is under attack [t=00:34:57.313173][f=0057186] game_message: Metal Extractor is under attack [t=00:35:32.745386][f=0058248] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [t=00:36:05.014273][f=0059217] game_message: Lotus is under attack [t=00:40:07.603701][f=0066494] game_message: Minotaur is under attack [t=00:41:35.630798][f=0069135] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [t=00:42:08.074824][f=0070108] game_message: AI 1 has been destroyed! [t=00:42:08.076280][f=0070108] [EOH::DestroySkirmishAI(id=1)] [t=00:42:08.121931][f=0070109] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 2 [t=00:46:05.384614][f=0077228] game_message: Magpie is under attack [t=00:49:15.021580][f=0082917] game_message: Magpie is under attack [t=00:52:23.883345][f=0088583] game_message: Magpie is under attack [t=00:53:45.852522][f=0091042] game_message: Scorpion is under attack [t=00:57:38.985124][f=0098035] game_message: AI 2 has been destroyed! [t=00:57:39.024703][f=0098036] [EOH::DestroySkirmishAI(id=2)] [t=00:57:39.033472][f=0098037] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2) being removed from team 3 [t=00:59:38.911297][f=0101633] game_message: Bandit is under attack [t=00:59:51.625427][f=0102015] game_message: Energy Pylon is under attack [t=01:00:15.920538][f=0102744] game_message: Dante is under attack [t=01:00:21.061137][f=0102898] game_message: Cyclops is under attack [t=01:00:26.119710][f=0103050] game_message: Metal Extractor is under attack [t=01:00:31.115286][f=0103200] game_message: Energy Pylon is under attack [t=01:00:36.113908][f=0103350] game_message: Energy Pylon is under attack [t=01:00:41.120653][f=0103500] game_message: Energy Pylon is under attack [t=01:00:52.630885][f=0103845] game_message: Metal Extractor is under attack [t=01:00:58.323547][f=0104016] game_message: Energy Pylon is under attack [t=01:01:03.315841][f=0104166] game_message: Energy Pylon is under attack [t=01:01:56.087724][f=0105749] game_message: Thug is under attack [t=01:02:01.449380][f=0105909] game_message: Thug is under attack [t=01:02:06.421528][f=0106059] game_message: Thug is under attack [t=01:02:43.057181][f=0107158] game_message: Convict is under attack [t=01:02:48.253821][f=0107314] game_message: Convict is under attack [t=01:02:53.462491][f=0107470] game_message: Convict is under attack [t=01:02:58.663599][f=0107626] game_message: Convict is under attack [t=01:03:22.042645][f=0108327] game_message: Thug is under attack [t=01:05:13.203239][f=0111662] game_message: Metal Extractor is under attack [t=01:06:04.124212][f=0113190] game_message: Cyclops is under attack [t=01:07:03.710581][f=0114977] game_message: Bandit is under attack [t=01:09:28.810158][f=0119330] game_message: Magpie is under attack [t=01:09:33.852685][f=0119482] game_message: Magpie is under attack [t=01:09:54.766406][f=0120109] game_message: Dante is under attack [t=01:10:16.958490][f=0120775] game_message: Dante is under attack [t=01:10:21.982324][f=0120925] game_message: Dante is under attack [t=01:11:33.629243][f=0123075] game_message: Dante is under attack [t=01:11:49.053665][f=0123538] game_message: Magpie is under attack [t=01:11:57.929980][f=0123804] game_message: Lotus is under attack Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):