Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.070174] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.070189] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.073150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.073260] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.128057] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.128105] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.128123] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.128135] [t=00:00:00.128140] Enable or disable log sections using the LogSections configuration key [t=00:00:00.128145] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.128150] Use "none" to disable the default log sections. [t=00:00:00.128155] ============== </Log Sections> ============== [t=00:00:00.128161] ============== <User Config> ============== [t=00:00:00.128275] AllowDeferredMapRendering = 1 [t=00:00:00.128281] AllowDeferredModelRendering = 1 [t=00:00:00.128286] BumpWaterAnisotropy = 2 [t=00:00:00.128290] BumpWaterBlurReflection = 1 [t=00:00:00.128295] BumpWaterDepthBits = 32 [t=00:00:00.128299] BumpWaterReflection = 2 [t=00:00:00.128303] BumpWaterTexSizeReflection = 256 [t=00:00:00.128308] CamFreeScrollSpeed = 50 [t=00:00:00.128313] CamMode = 1 [t=00:00:00.128318] DualScreenMiniMapOnLeft = 1 [t=00:00:00.128323] EdgeMoveDynamic = 0 [t=00:00:00.128331] EdgeMoveWidth = 0.003 [t=00:00:00.128335] FPSFOV = 90 [t=00:00:00.128339] FPSScrollSpeed = 50 [t=00:00:00.128344] FontSize = 18 [t=00:00:00.128348] GrassDetail = 0 [t=00:00:00.128352] GroundDecals = 5 [t=00:00:00.128357] GroundDetail = 120 [t=00:00:00.128361] HangTimeout = 30 [t=00:00:00.128365] HardwareCursor = 1 [t=00:00:00.128369] InitialNetworkTimeout = 0 [t=00:00:00.128374] LinkIncomingMaxPacketRate = 512 [t=00:00:00.128379] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.128388] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.128393] LinkOutgoingBandwidth = 131072 [t=00:00:00.128399] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.128403] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.128408] MSAALevel = 8 [t=00:00:00.128413] MaxParticles = 25000 [t=00:00:00.128417] MaxSounds = 32 [t=00:00:00.128421] MaximumTransmissionUnit = 0 [t=00:00:00.128426] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.128431] MiniMapMarker = 0 [t=00:00:00.128438] MouseDragScrollThreshold = 0 [t=00:00:00.128443] NetworkLossFactor = 1 [t=00:00:00.128448] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.128452] OverheadScrollSpeed = 50 [t=00:00:00.128456] ReconnectTimeout = 0 [t=00:00:00.128461] RotOverheadScrollSpeed = 50 [t=00:00:00.128465] RotateLogFiles = 1 [t=00:00:00.128469] ShadowMapSize = 8192 [t=00:00:00.128473] Shadows = 1 [t=00:00:00.128477] ShowClock = 0 [t=00:00:00.128482] SoftParticles = 2 [t=00:00:00.128486] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.128494] UnitIconDist = 151 [t=00:00:00.128499] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.128504] UseLuaMemPools = 0 [t=00:00:00.128509] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.128514] VFSCacheArchiveFiles = 0 [t=00:00:00.128519] VSync = 0 [t=00:00:00.128523] Water = 4 [t=00:00:00.128528] WindowBorderless = 1 [t=00:00:00.128532] WindowPosY = 0 [t=00:00:00.128537] XResolutionWindowed = 1920 [t=00:00:00.128541] YResolutionWindowed = 1080 [t=00:00:00.128565] snd_volbattle = 34 [t=00:00:00.128578] ============== </User Config> ============== [t=00:00:00.128583] ============== <User System> ============== [t=00:00:00.128588] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.128597] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.128603] Compiler Version: gcc-13.2.0 [t=00:00:00.128639] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.128685] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.128692] Binary Word Size: 64-bit (native) [t=00:00:00.128697] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.128703] Physical CPU Cores: 8 [t=00:00:00.128707] Logical CPU Cores: 8 [t=00:00:00.128712] ============== </User System> ============== [t=00:00:00.128817] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.128822] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.128826] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.128833] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.128837] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.129668] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.129678] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.135505] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.143442] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.143455] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.143472] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.143489] [13] 1920x1080x24bpp@60Hz [t=00:00:00.143493] [19] 1680x1050x24bpp@60Hz [t=00:00:00.143499] [21] 1600x1024x24bpp@60Hz [t=00:00:00.143503] [23] 1600x900x24bpp@60Hz [t=00:00:00.143508] [25] 1440x1080x24bpp@60Hz [t=00:00:00.143512] [31] 1440x900x24bpp@60Hz [t=00:00:00.143517] [32] 1366x768x24bpp@60Hz [t=00:00:00.143522] [33] 1360x768x24bpp@60Hz [t=00:00:00.143526] [34] 1280x1024x24bpp@75Hz [t=00:00:00.143531] [36] 1280x960x24bpp@60Hz [t=00:00:00.143538] [37] 1280x800x24bpp@60Hz [t=00:00:00.143543] [38] 1280x768x24bpp@60Hz [t=00:00:00.143547] [39] 1280x720x24bpp@60Hz [t=00:00:00.143551] [45] 1176x664x24bpp@60Hz [t=00:00:00.143557] [47] 1152x864x24bpp@75Hz [t=00:00:00.143561] [48] 1024x768x24bpp@75Hz [t=00:00:00.143566] [51] 800x600x24bpp@75Hz [t=00:00:00.143570] [54] 720x576x24bpp@75Hz [t=00:00:00.143575] [57] 720x480x24bpp@60Hz [t=00:00:00.143579] [59] 640x480x24bpp@75Hz [t=00:00:00.146394] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.146404] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.146409] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.146413] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.146417] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.146422] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.146426] [12] 1440x900x24bpp@60Hz [t=00:00:00.146431] [13] 1366x768x24bpp@60Hz [t=00:00:00.146435] [14] 1360x768x24bpp@60Hz [t=00:00:00.146439] [15] 1280x1024x24bpp@60Hz [t=00:00:00.146443] [16] 1280x960x24bpp@60Hz [t=00:00:00.146453] [17] 1280x800x24bpp@60Hz [t=00:00:00.146457] [18] 1280x768x24bpp@60Hz [t=00:00:00.146462] [19] 1280x720x24bpp@60Hz [t=00:00:00.146468] [22] 1176x664x24bpp@60Hz [t=00:00:00.146472] [25] 1152x864x24bpp@60Hz [t=00:00:00.146476] [26] 1024x768x24bpp@60Hz [t=00:00:00.146482] [27] 800x600x24bpp@60Hz [t=00:00:00.146486] [28] 720x576x24bpp@50Hz [t=00:00:00.146491] [29] 720x480x24bpp@60Hz [t=00:00:00.146496] [31] 640x480x24bpp@60Hz [t=00:00:00.310780] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.311209] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.311226] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.334041] [GR::LogVersionInfo] [t=00:00:00.334058] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334063] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.334098] GL vendor : NVIDIA Corporation [t=00:00:00.334104] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.334108] GLSL version: 4.60 NVIDIA [t=00:00:00.334113] GLEW version: 2.1.0 [t=00:00:00.334117] GPU memory : 8192MB (total) / 3339MB (available) [t=00:00:00.334129] SDL swap-int: 1 [t=00:00:00.334134] SDL driver : windows [t=00:00:00.334138] [t=00:00:00.334143] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334147] GLSL shader support : 1 [t=00:00:00.334157] GL4 support : 1 [t=00:00:00.334162] FBO extension support : 1 [t=00:00:00.334173] NVX GPU mem-info support : 1 [t=00:00:00.334179] ATI GPU mem-info support : 0 [t=00:00:00.334189] Texture clamping to edge : 1 [t=00:00:00.334195] NPOT-texture support : 1 (1) [t=00:00:00.334203] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334209] texture query-LOD support : 1 (1) [t=00:00:00.334214] MSAA frame-buffer support : 1 (1) [t=00:00:00.334219] Z-buffer depth : 32 (-) [t=00:00:00.334231] primitive-restart support : 1 (1) [t=00:00:00.334236] clip-space control support: 1 (1) [t=00:00:00.334241] seamless cube-map support : 1 (1) [t=00:00:00.334247] frag-depth layout support : 1 (1) [t=00:00:00.334252] persistent maps support : 1 (1) [t=00:00:00.334257] explicit attribs location : 1 (1) [t=00:00:00.334262] multi draw indirect : 1 (-) [t=00:00:00.334268] array textures : 1 (-) [t=00:00:00.334272] buffer copy support : 1 (-) [t=00:00:00.334280] indirect draw : 1 (-) [t=00:00:00.334284] base instance : 1 (-) [t=00:00:00.334288] [t=00:00:00.334292] max. FBO samples : 32 [t=00:00:00.334297] max. FS/program texture slots : 32/192 [t=00:00:00.334302] max. texture size : 32768 [t=00:00:00.334310] max. texture anisotropy level : 16.000000 [t=00:00:00.334315] max. vec4 varyings/attributes : 31/16 [t=00:00:00.334319] max. draw-buffers : 8 [t=00:00:00.334324] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.334331] max. uniform buffer-bindings : 84 [t=00:00:00.334336] max. uniform block-size : 64KB [t=00:00:00.334340] max. storage buffer-bindings : 96 [t=00:00:00.334344] max. storage block-size : 2047MB [t=00:00:00.334348] [t=00:00:00.334353] enable AMD-hacks : 0 [t=00:00:00.334357] compress MIP-maps: 0 [t=00:00:00.334401] Number of compressed texture formats: 51 [t=00:00:00.334450] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.334499] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.334988] [GR::UpdateGLConfigs] [t=00:00:00.335021] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.335028] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.335039] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.335048] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.335052] [GR::InitGLState] [t=00:00:00.335091] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.476434] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.478553] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.478911] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.483383] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.483421] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.483847] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.485577] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.485595] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.485668] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.485743] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.490373] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.490890] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.491210] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.491623] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.501076] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.501110] [VFS] [SpringVFS::ReserveArchives<this=0000028695273960>] [t=00:00:00.501232] [VFS] [SpringVFS::AddArchive<this=0000028695273960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503179] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028695273960 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.503197] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.506127] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.506473] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.506527] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.506567] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.506616] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.506681] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.506878] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.508380] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.510247] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.510300] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.510710][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.510838][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.511021][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.511057][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.511067][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.511110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.524176][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.524207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.524339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.524356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:00.524365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:00.524373][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.524389][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.524397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.547332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.548962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000286d310a450(default) context=00000286d2fac690 numChannels=2 frameSize=8 [t=00:00:00.548986][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.549012][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.549020][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.549025][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.549047][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.549076][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.549086][f=-000001] [Sound] Devices: [t=00:00:00.556445][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:00.556462][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.556487][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.556494][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:00.556501][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.556508][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.556519][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.556530][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.557128][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.557142][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.617797][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077302 MB [t=00:00:00.619689][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.620518][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.623286][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LunarFlare [t=00:00:00.623341][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.623353][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.623365][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.623377][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.623396][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.623403][f=-000001] [GR::InitGLState] [t=00:00:00.625486][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.625575][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:00.625606][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.625619][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.625629][f=-000001] [t=00:00:00.625756][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.625958][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.625969][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.625992][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.626001][f=-000001] [t=00:00:00.626007][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.626025][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.626032][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.626040][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.849691][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.849968][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:13.484010][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:13.484080][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:13.484090][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:13.484099][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:13.513887][f=-000001] [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{3.723, 0.089}, {2.628, 0.063}}ms [t=00:00:13.513908][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.662, 0.092, 0.128, 0.110}, {0.000, 0.000, 0.000, 0.000}}ms [t=00:00:13.513933][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.625, 0.093, 0.118, 0.104}, {0.035, 0.000, 0.034, 0.006}}ms [t=00:00:13.513943][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.395, 0.133, 0.689, 0.399}}ms [t=00:00:13.513953][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.655, 0.094, 0.124, 0.109}, {0.002, 0.000, 0.002, 0.000}}ms [t=00:00:13.513963][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.530, 0.000, 0.116, 0.088}, {0.133, 0.000, 0.131, 0.022}}ms [t=00:00:13.513976][f=-000001] thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.624, 0.090, 0.118, 0.104}, {0.036, 0.000, 0.035, 0.006}}ms [t=00:00:13.513987][f=-000001] thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.627, 0.092, 0.116, 0.105}, {0.026, 0.000, 0.024, 0.004}}ms [t=00:00:13.513996][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{2.983, 0.426}, {4.101, 0.586}}ms [t=00:00:13.514008][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.268, 0.268, 0.268, 0.268}, {1.638, 1.638, 1.638, 1.638}}ms [t=00:00:13.514032][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.007, 0.007, 0.007, 0.007}}ms [t=00:00:13.514045][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.054, 0.054, 0.054, 0.054}}ms [t=00:00:13.514056][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.103, 0.103, 0.103, 0.103}}ms [t=00:00:13.514072][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.167, 0.167, 0.167, 0.167}}ms [t=00:00:13.514083][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.548, 2.548, 2.548, 2.548}, {1.771, 1.771, 1.771, 1.771}}ms [t=00:00:13.514093][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.362, 0.362, 0.362, 0.362}}ms [t=00:00:13.514100][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:13.514109][f=-000001] [SpringApp::Kill][2] [t=00:00:13.514151][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:13.556624][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:13.556649][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:13.556688][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000286d2fac690 dev=00000286d310a450 [t=00:00:13.556740][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000286d2fac690 dev=00000286d310a450 [t=00:00:13.556763][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000286d2fac690)] [t=00:00:13.557440][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000286d310a450)] [t=00:00:13.557464][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:13.583078][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:13.583369][f=-000001] [SpringApp::Kill][3] [t=00:00:13.583511][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 149 bytes sent in 3 packets (49.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.081x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:13.583532][f=-000001] [SpringApp::Kill][4] font=0000028695135100 [t=00:00:13.583991][f=-000001] [SpringApp::Kill][5] [t=00:00:13.584095][f=-000001] [SpringApp::Kill][6] [t=00:00:13.584101] [SpringApp::Kill][7] [t=00:00:13.584658] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.584668] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.584677] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:13.584685] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.584696] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:13.584704] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.584714] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.584724] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.584733] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:13.584740] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.584750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.584758] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.584766] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.649649] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:13.649704] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:13.649711] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:13.649718] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:00:13.649723] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:13.649995] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>] [t=00:00:13.650008] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:13.650026] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:13.650035] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:13.650044] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000286951303a0) [t=00:00:13.650206] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:13.650222] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:13.650234] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:13.650241] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:13.650248] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:13.650258] [VFS] [SpringVFS::DeleteArchives<this=0000028695273960>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:13.650510] [SpringApp::Kill][8] [t=00:00:13.650547] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:13.650554] [WatchDog::Uninstall][2] [t=00:00:13.650535] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:14.135776] [WatchDog::Uninstall][3] [t=00:00:14.135788] [SpringApp::Kill][9]
infolog_full.txt (truncated):