Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.013618] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.013632] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.016451] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.016553] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.066352] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.066416] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.066493] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.066508] [t=00:00:00.066513] Enable or disable log sections using the LogSections configuration key [t=00:00:00.066518] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.066524] Use "none" to disable the default log sections. [t=00:00:00.066529] ============== </Log Sections> ============== [t=00:00:00.066535] ============== <User Config> ============== [t=00:00:00.066654] AllowDeferredMapRendering = 1 [t=00:00:00.066660] AllowDeferredModelRendering = 1 [t=00:00:00.066666] BumpWaterAnisotropy = 2 [t=00:00:00.066671] BumpWaterBlurReflection = 1 [t=00:00:00.066675] BumpWaterDepthBits = 32 [t=00:00:00.066679] BumpWaterReflection = 2 [t=00:00:00.066684] BumpWaterTexSizeReflection = 256 [t=00:00:00.066688] CamFreeScrollSpeed = 50 [t=00:00:00.066706] CamMode = 1 [t=00:00:00.066713] DualScreenMiniMapOnLeft = 1 [t=00:00:00.066733] EdgeMoveDynamic = 0 [t=00:00:00.066741] EdgeMoveWidth = 0.003 [t=00:00:00.066746] FPSFOV = 90 [t=00:00:00.066751] FPSScrollSpeed = 50 [t=00:00:00.066756] FontSize = 18 [t=00:00:00.066761] GrassDetail = 0 [t=00:00:00.066766] GroundDecals = 5 [t=00:00:00.066771] GroundDetail = 120 [t=00:00:00.066776] HangTimeout = 30 [t=00:00:00.066781] HardwareCursor = 1 [t=00:00:00.066786] InitialNetworkTimeout = 0 [t=00:00:00.066792] LinkIncomingMaxPacketRate = 512 [t=00:00:00.066824] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.066837] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.066843] LinkOutgoingBandwidth = 131072 [t=00:00:00.066850] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.066856] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.066861] MSAALevel = 8 [t=00:00:00.066865] MaxParticles = 25000 [t=00:00:00.066870] MaxSounds = 32 [t=00:00:00.066883] MaximumTransmissionUnit = 0 [t=00:00:00.066901] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.066912] MiniMapMarker = 0 [t=00:00:00.066923] MouseDragScrollThreshold = 0 [t=00:00:00.066929] NetworkLossFactor = 1 [t=00:00:00.066934] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.066939] OverheadScrollSpeed = 50 [t=00:00:00.066943] ReconnectTimeout = 0 [t=00:00:00.066947] RotOverheadScrollSpeed = 50 [t=00:00:00.066952] RotateLogFiles = 1 [t=00:00:00.066956] ShadowMapSize = 8192 [t=00:00:00.066960] Shadows = 1 [t=00:00:00.066964] ShowClock = 0 [t=00:00:00.066969] SoftParticles = 2 [t=00:00:00.066986] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.066999] UnitIconDist = 151 [t=00:00:00.067005] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.067022] UseLuaMemPools = 0 [t=00:00:00.067034] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.067043] VFSCacheArchiveFiles = 0 [t=00:00:00.067047] VSync = 0 [t=00:00:00.067052] Water = 4 [t=00:00:00.067057] WindowBorderless = 1 [t=00:00:00.067062] WindowPosY = 0 [t=00:00:00.067067] XResolutionWindowed = 1920 [t=00:00:00.067072] YResolutionWindowed = 1080 [t=00:00:00.067118] snd_volbattle = 34 [t=00:00:00.067151] ============== </User Config> ============== [t=00:00:00.067164] ============== <User System> ============== [t=00:00:00.067179] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.067192] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.067205] Compiler Version: gcc-13.2.0 [t=00:00:00.067258] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.067352] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.067360] Binary Word Size: 64-bit (native) [t=00:00:00.067365] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.067370] Physical CPU Cores: 8 [t=00:00:00.067374] Logical CPU Cores: 8 [t=00:00:00.067378] ============== </User System> ============== [t=00:00:00.067502] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.067508] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.067512] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.067520] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.067525] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.068433] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.068447] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.075179] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.081186] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.081200] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.081221] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.081230] [13] 1920x1080x24bpp@60Hz [t=00:00:00.081234] [19] 1680x1050x24bpp@60Hz [t=00:00:00.081239] [21] 1600x1024x24bpp@60Hz [t=00:00:00.081245] [23] 1600x900x24bpp@60Hz [t=00:00:00.081250] [25] 1440x1080x24bpp@60Hz [t=00:00:00.081255] [31] 1440x900x24bpp@60Hz [t=00:00:00.081260] [32] 1366x768x24bpp@60Hz [t=00:00:00.081266] [33] 1360x768x24bpp@60Hz [t=00:00:00.081270] [34] 1280x1024x24bpp@75Hz [t=00:00:00.081276] [36] 1280x960x24bpp@60Hz [t=00:00:00.081284] [37] 1280x800x24bpp@60Hz [t=00:00:00.081288] [38] 1280x768x24bpp@60Hz [t=00:00:00.081292] [39] 1280x720x24bpp@60Hz [t=00:00:00.081298] [45] 1176x664x24bpp@60Hz [t=00:00:00.081303] [47] 1152x864x24bpp@75Hz [t=00:00:00.081308] [48] 1024x768x24bpp@75Hz [t=00:00:00.081312] [51] 800x600x24bpp@75Hz [t=00:00:00.081317] [54] 720x576x24bpp@75Hz [t=00:00:00.081322] [57] 720x480x24bpp@60Hz [t=00:00:00.081326] [59] 640x480x24bpp@75Hz [t=00:00:00.084607] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.084617] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.084622] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.084626] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.084630] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.084635] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.084639] [12] 1440x900x24bpp@60Hz [t=00:00:00.084643] [13] 1366x768x24bpp@60Hz [t=00:00:00.084648] [14] 1360x768x24bpp@60Hz [t=00:00:00.084652] [15] 1280x1024x24bpp@60Hz [t=00:00:00.084657] [16] 1280x960x24bpp@60Hz [t=00:00:00.084666] [17] 1280x800x24bpp@60Hz [t=00:00:00.084671] [18] 1280x768x24bpp@60Hz [t=00:00:00.084676] [19] 1280x720x24bpp@60Hz [t=00:00:00.084680] [22] 1176x664x24bpp@60Hz [t=00:00:00.084685] [25] 1152x864x24bpp@60Hz [t=00:00:00.084689] [26] 1024x768x24bpp@60Hz [t=00:00:00.084693] [27] 800x600x24bpp@60Hz [t=00:00:00.084698] [28] 720x576x24bpp@50Hz [t=00:00:00.084702] [29] 720x480x24bpp@60Hz [t=00:00:00.084707] [31] 640x480x24bpp@60Hz [t=00:00:00.249553] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.249905] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.249921] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.265305] [GR::LogVersionInfo] [t=00:00:00.265317] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.265323] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.265350] GL vendor : NVIDIA Corporation [t=00:00:00.265356] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.265360] GLSL version: 4.60 NVIDIA [t=00:00:00.265365] GLEW version: 2.1.0 [t=00:00:00.265369] GPU memory : 8192MB (total) / 3322MB (available) [t=00:00:00.265419] SDL swap-int: 1 [t=00:00:00.265424] SDL driver : windows [t=00:00:00.265428] [t=00:00:00.265432] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.265437] GLSL shader support : 1 [t=00:00:00.265448] GL4 support : 1 [t=00:00:00.265453] FBO extension support : 1 [t=00:00:00.265463] NVX GPU mem-info support : 1 [t=00:00:00.265469] ATI GPU mem-info support : 0 [t=00:00:00.265479] Texture clamping to edge : 1 [t=00:00:00.265487] NPOT-texture support : 1 (1) [t=00:00:00.265493] S3TC/DXT1 texture support : 1/1 [t=00:00:00.265498] texture query-LOD support : 1 (1) [t=00:00:00.265503] MSAA frame-buffer support : 1 (1) [t=00:00:00.265507] Z-buffer depth : 32 (-) [t=00:00:00.265519] primitive-restart support : 1 (1) [t=00:00:00.265524] clip-space control support: 1 (1) [t=00:00:00.265529] seamless cube-map support : 1 (1) [t=00:00:00.265534] frag-depth layout support : 1 (1) [t=00:00:00.265539] persistent maps support : 1 (1) [t=00:00:00.265544] explicit attribs location : 1 (1) [t=00:00:00.265549] multi draw indirect : 1 (-) [t=00:00:00.265555] array textures : 1 (-) [t=00:00:00.265560] buffer copy support : 1 (-) [t=00:00:00.265568] indirect draw : 1 (-) [t=00:00:00.265573] base instance : 1 (-) [t=00:00:00.265577] [t=00:00:00.265581] max. FBO samples : 32 [t=00:00:00.265586] max. FS/program texture slots : 32/192 [t=00:00:00.265591] max. texture size : 32768 [t=00:00:00.265598] max. texture anisotropy level : 16.000000 [t=00:00:00.265603] max. vec4 varyings/attributes : 31/16 [t=00:00:00.265608] max. draw-buffers : 8 [t=00:00:00.265612] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.265622] max. uniform buffer-bindings : 84 [t=00:00:00.265629] max. uniform block-size : 64KB [t=00:00:00.265633] max. storage buffer-bindings : 96 [t=00:00:00.265638] max. storage block-size : 2047MB [t=00:00:00.265642] [t=00:00:00.265646] enable AMD-hacks : 0 [t=00:00:00.265650] compress MIP-maps: 0 [t=00:00:00.265697] Number of compressed texture formats: 51 [t=00:00:00.265749] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.265827] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.266351] [GR::UpdateGLConfigs] [t=00:00:00.266419] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.266426] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.266436] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.266445] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.266450] [GR::InitGLState] [t=00:00:00.266520] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.387166] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.389282] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.389704] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.395081] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.395113] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.395563] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.397107] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.397120] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.397192] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.397265] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.401387] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.401866] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.402158] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.402280] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.412220] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.412241] [VFS] [SpringVFS::ReserveArchives<this=000001ae1e433960>] [t=00:00:00.412349] [VFS] [SpringVFS::AddArchive<this=000001ae1e433960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.414219] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ae1e433960 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.414239] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.418463] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.418852] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.419032] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.419129] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.419229] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.420245] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.420253] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.420291] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.428267] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.428312] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.428868][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.429033][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.429179][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.429211][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.429218][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.429247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.441231][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.441270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.441342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.441356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:00.441363][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:00.441370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.441399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.441413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.464175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.465896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae5c298c50(default) context=000001ae1da0e420 numChannels=2 frameSize=8 [t=00:00:00.465918][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.465938][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.465944][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.465950][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.465971][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.466001][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.466011][f=-000001] [Sound] Devices: [t=00:00:00.473280][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:00.473299][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.473327][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.473341][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:00.473348][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.473434][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.473460][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.473497][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.474315][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.474368][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.544929][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 116ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077302 MB [t=00:00:00.546540][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.547284][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.549692][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LunarFlare [t=00:00:00.549725][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.549735][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.549747][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.549759][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.549791][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.549804][f=-000001] [GR::InitGLState] [t=00:00:00.551419][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.551435][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.551447][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.551454][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.551462][f=-000001] [t=00:00:00.551480][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.551490][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.551496][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.551502][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.551507][f=-000001] [t=00:00:00.551512][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.551521][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.551527][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.551533][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.669928][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.669944][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:06.855959][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:06.856030][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.856040][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.856049][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:06.886945][f=-000001] [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{3.833, 0.091}, {4.216, 0.100}}ms [t=00:00:06.886963][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.808, 0.111, 0.171, 0.135}, {0.001, 0.000, 0.000, 0.000}}ms [t=00:00:06.886990][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.634, 0.000, 0.139, 0.106}, {0.193, 0.000, 0.192, 0.032}}ms [t=00:00:06.887001][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.794, 0.095, 0.173, 0.132}, {0.035, 0.000, 0.034, 0.006}}ms [t=00:00:06.887011][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.311, 0.000, 0.183, 0.052}, {1.374, 0.000, 0.533, 0.229}}ms [t=00:00:06.887021][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.504, 0.000, 0.135, 0.084}, {0.348, 0.000, 0.204, 0.058}}ms [t=00:00:06.887034][f=-000001] thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.172, 0.000, 0.171, 0.029}, {2.026, 0.000, 0.668, 0.338}}ms [t=00:00:06.887046][f=-000001] thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.610, 0.000, 0.137, 0.102}, {0.240, 0.000, 0.205, 0.040}}ms [t=00:00:06.887055][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{9.625, 1.375}, {4.580, 0.654}}ms [t=00:00:06.887067][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {1.327, 1.327, 1.327, 1.327}}ms [t=00:00:06.887081][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {1.315, 1.315, 1.315, 1.315}}ms [t=00:00:06.887090][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {1.315, 1.315, 1.315, 1.315}}ms [t=00:00:06.887101][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.107, 0.107, 0.107, 0.107}}ms [t=00:00:06.887116][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.204, 0.204, 0.204, 0.204}}ms [t=00:00:06.887127][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.299, 0.299, 0.299, 0.299}}ms [t=00:00:06.887137][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{9.367, 9.367, 9.367, 9.367}, {0.012, 0.012, 0.012, 0.012}}ms [t=00:00:06.887144][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.887155][f=-000001] [SpringApp::Kill][2] [t=00:00:06.887196][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:06.929122][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:06.929141][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:06.929181][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ae1da0e420 dev=000001ae5c298c50 [t=00:00:06.929229][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ae1da0e420 dev=000001ae5c298c50 [t=00:00:06.929259][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae1da0e420)] [t=00:00:06.929783][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae5c298c50)] [t=00:00:06.929808][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:06.956604][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:06.956891][f=-000001] [SpringApp::Kill][3] [t=00:00:06.957016][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 149 bytes sent in 3 packets (49.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.081x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:06.957040][f=-000001] [SpringApp::Kill][4] font=000001ae1e2f5100 [t=00:00:06.957410][f=-000001] [SpringApp::Kill][5] [t=00:00:06.957522][f=-000001] [SpringApp::Kill][6] [t=00:00:06.957529] [SpringApp::Kill][7] [t=00:00:06.958117] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.958130] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.958140] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.958149] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.958160] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.958170] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.958178] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.958189] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.958198] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.958208] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.958219] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.958230] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.958239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.007197] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:07.007281] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:07.007289] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:07.007297] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:00:07.007303] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:07.007492] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>] [t=00:00:07.007505] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:07.007528] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:07.007537] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:07.007546] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ae1e2f0500) [t=00:00:07.007686] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:07.007701] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:07.007711] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:07.007719] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:07.007726] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:07.007736] [VFS] [SpringVFS::DeleteArchives<this=000001ae1e433960>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:07.007881] [SpringApp::Kill][8] [t=00:00:07.007895] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.007907] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:07.007913] [WatchDog::Uninstall][2] [t=00:00:07.073050] [WatchDog::Uninstall][3] [t=00:00:07.073071] [SpringApp::Kill][9]
infolog_full.txt (truncated):