ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107454

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000500] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000510] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.003023] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003162] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.046705] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.046753] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.046776]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.046792]   
[t=00:00:00.046797]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.046802]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.046808]   Use "none" to disable the default log sections.
[t=00:00:00.046812] ============== </Log Sections> ==============

[t=00:00:00.046818] ============== <User Config> ==============
[t=00:00:00.046927]   AllowDeferredMapRendering = 1
[t=00:00:00.046933]   AllowDeferredModelRendering = 1
[t=00:00:00.046938]   BumpWaterAnisotropy = 2
[t=00:00:00.046942]   BumpWaterBlurReflection = 1
[t=00:00:00.046947]   BumpWaterDepthBits = 32
[t=00:00:00.046951]   BumpWaterReflection = 2
[t=00:00:00.046955]   BumpWaterTexSizeReflection = 256
[t=00:00:00.046960]   CamFreeScrollSpeed = 50
[t=00:00:00.046964]   CamMode = 1
[t=00:00:00.046969]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.046976]   EdgeMoveDynamic = 0
[t=00:00:00.046984]   EdgeMoveWidth = 0.003
[t=00:00:00.046996]   FPSFOV = 90
[t=00:00:00.047002]   FPSScrollSpeed = 50
[t=00:00:00.047013]   FontSize = 18
[t=00:00:00.047021]   GrassDetail = 0
[t=00:00:00.047025]   GroundDecals = 5
[t=00:00:00.047030]   GroundDetail = 120
[t=00:00:00.047034]   HangTimeout = 30
[t=00:00:00.047038]   HardwareCursor = 1
[t=00:00:00.047043]   InitialNetworkTimeout = 0
[t=00:00:00.047048]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.047053]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.047063]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.047068]   LinkOutgoingBandwidth = 131072
[t=00:00:00.047074]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.047078]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.047082]   MSAALevel = 8
[t=00:00:00.047086]   MaxParticles = 25000
[t=00:00:00.047090]   MaxSounds = 32
[t=00:00:00.047094]   MaximumTransmissionUnit = 0
[t=00:00:00.047099]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.047103]   MiniMapMarker = 0
[t=00:00:00.047110]   MouseDragScrollThreshold = 0
[t=00:00:00.047117]   NetworkLossFactor = 1
[t=00:00:00.047122]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.047133]   OverheadScrollSpeed = 50
[t=00:00:00.047138]   ReconnectTimeout = 0
[t=00:00:00.047143]   RotOverheadScrollSpeed = 50
[t=00:00:00.047148]   RotateLogFiles = 1
[t=00:00:00.047153]   ShadowMapSize = 8192
[t=00:00:00.047158]   Shadows = 1
[t=00:00:00.047162]   ShowClock = 0
[t=00:00:00.047167]   SoftParticles = 2
[t=00:00:00.047172]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.047180]   UnitIconDist = 151
[t=00:00:00.047186]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.047191]   UseLuaMemPools = 0
[t=00:00:00.047196]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.047200]   VFSCacheArchiveFiles = 0
[t=00:00:00.047204]   VSync = 0
[t=00:00:00.047209]   Water = 4
[t=00:00:00.047213]   WindowBorderless = 1
[t=00:00:00.047217]   WindowPosY = 0
[t=00:00:00.047222]   XResolutionWindowed = 1920
[t=00:00:00.047227]   YResolutionWindowed = 1080
[t=00:00:00.047253]   snd_volbattle = 34
[t=00:00:00.047267] ============== </User Config> ==============

[t=00:00:00.047272] ============== <User System> ==============
[t=00:00:00.047277]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.047284]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.047291]        Compiler Version: gcc-13.2.0
[t=00:00:00.047322]        Operating System: Windows 10 TBA Insider Update (build 18363)
[t=00:00:00.047382]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile
[t=00:00:00.047390]        Binary Word Size: 64-bit (native)
[t=00:00:00.047395]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.047400]      Physical CPU Cores: 8
[t=00:00:00.047404]       Logical CPU Cores: 8
[t=00:00:00.047408] ============== </User System> ==============

[t=00:00:00.047510] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.047516]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.047520]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.047527]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.047531]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.048326] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.048335] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.053992] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.061893]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.061906]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.061924]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.061940]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.061945]         [19] 1680x1050x24bpp@60Hz
[t=00:00:00.061950]         [21] 1600x1024x24bpp@60Hz
[t=00:00:00.061954]         [23] 1600x900x24bpp@60Hz
[t=00:00:00.061959]         [25] 1440x1080x24bpp@60Hz
[t=00:00:00.061963]         [31] 1440x900x24bpp@60Hz
[t=00:00:00.061969]         [32] 1366x768x24bpp@60Hz
[t=00:00:00.061973]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.061979]         [34] 1280x1024x24bpp@75Hz
[t=00:00:00.061984]         [36] 1280x960x24bpp@60Hz
[t=00:00:00.061992]         [37] 1280x800x24bpp@60Hz
[t=00:00:00.061997]         [38] 1280x768x24bpp@60Hz
[t=00:00:00.062001]         [39] 1280x720x24bpp@60Hz
[t=00:00:00.062005]         [45] 1176x664x24bpp@60Hz
[t=00:00:00.062010]         [47] 1152x864x24bpp@75Hz
[t=00:00:00.062014]         [48] 1024x768x24bpp@75Hz
[t=00:00:00.062019]         [51] 800x600x24bpp@75Hz
[t=00:00:00.062023]         [54] 720x576x24bpp@75Hz
[t=00:00:00.062027]         [57] 720x480x24bpp@60Hz
[t=00:00:00.062031]         [59] 640x480x24bpp@75Hz
[t=00:00:00.065064]     Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.065073]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.065078]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.065082]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.065086]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.065091]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.065095]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.065099]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.065103]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.065108]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.065113]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.065122]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.065127]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.065131]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.065135]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.065140]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.065144]         [26] 1024x768x24bpp@60Hz
[t=00:00:00.065149]         [27] 800x600x24bpp@60Hz
[t=00:00:00.065154]         [28] 720x576x24bpp@50Hz
[t=00:00:00.065158]         [29] 720x480x24bpp@60Hz
[t=00:00:00.065163]         [31] 640x480x24bpp@60Hz
[t=00:00:00.204680] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.205021] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.205035] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.219950] [GR::LogVersionInfo]
[t=00:00:00.219960]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.219965]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:00.219981]     GL vendor   : NVIDIA Corporation
[t=00:00:00.219986]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.219991]     GLSL version: 4.60 NVIDIA
[t=00:00:00.219995]     GLEW version: 2.1.0
[t=00:00:00.219999]     GPU memory  : 8192MB (total) / 5015MB (available)
[t=00:00:00.220010]     SDL swap-int: 1
[t=00:00:00.220014]     SDL driver  : windows
[t=00:00:00.220018]     
[t=00:00:00.220026]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.220030]     GLSL shader support       : 1
[t=00:00:00.220039]     GL4 support               : 1
[t=00:00:00.220044]     FBO extension support     : 1
[t=00:00:00.220053]     NVX GPU mem-info support  : 1
[t=00:00:00.220058]     ATI GPU mem-info support  : 0
[t=00:00:00.220067]     Texture clamping to edge  : 1
[t=00:00:00.220073]     NPOT-texture support      : 1 (1)
[t=00:00:00.220080]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.220086]     texture query-LOD support : 1 (1)
[t=00:00:00.220091]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.220095]     Z-buffer depth            : 32 (-)
[t=00:00:00.220116]     primitive-restart support : 1 (1)
[t=00:00:00.220121]     clip-space control support: 1 (1)
[t=00:00:00.220141]     seamless cube-map support : 1 (1)
[t=00:00:00.220150]     frag-depth layout support : 1 (1)
[t=00:00:00.220155]     persistent maps support   : 1 (1)
[t=00:00:00.220160]     explicit attribs location : 1 (1)
[t=00:00:00.220165]     multi draw indirect       : 1 (-)
[t=00:00:00.220172]     array textures            : 1 (-)
[t=00:00:00.220176]     buffer copy support       : 1 (-)
[t=00:00:00.220187]     indirect draw             : 1 (-)
[t=00:00:00.220193]     base instance             : 1 (-)
[t=00:00:00.220197]     
[t=00:00:00.220202]     max. FBO samples              : 32
[t=00:00:00.220207]     max. FS/program texture slots : 32/192
[t=00:00:00.220213]     max. texture size             : 32768
[t=00:00:00.220220]     max. texture anisotropy level : 16.000000
[t=00:00:00.220226]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.220232]     max. draw-buffers             : 8
[t=00:00:00.220238]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.220246]     max. uniform buffer-bindings  : 84
[t=00:00:00.220252]     max. uniform block-size       : 64KB
[t=00:00:00.220257]     max. storage buffer-bindings  : 96
[t=00:00:00.220263]     max. storage block-size       : 2047MB
[t=00:00:00.220268]     
[t=00:00:00.220272]     enable AMD-hacks : 0
[t=00:00:00.220277]     compress MIP-maps: 0
[t=00:00:00.220348]     Number of compressed texture formats: 51
[t=00:00:00.220399]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.220448] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.220965] [GR::UpdateGLConfigs]
[t=00:00:00.220992] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.220997] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.221007] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.221016] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.221020] [GR::InitGLState]
[t=00:00:00.221058] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.346655] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.348748] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.349156] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.353534] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.353560] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.353890] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.355403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.355414] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.355481] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.355549] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.359770] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.360251] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.360543] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.360666] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.369102] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.369117] [VFS] [SpringVFS::ReserveArchives<this=000001e44b783960>]
[t=00:00:00.369190] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.370959] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e44b783960 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.370973] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.374649] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.375372] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.375515] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.375622] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.375669] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.375749] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.375893] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.376772] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.379603] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.379678] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.380091][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.380177][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.380348][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.380377][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.380384][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.380410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.391922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.391947][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.392012][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.392042][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "40H4030 (3- NVIDIA High Definition Audio)"
[t=00:00:00.392088][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Logitech G432 Gaming Headset)"
[t=00:00:00.392098][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.392115][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.392122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.412716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.414443][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e4695f70e0(default) context=000001e44ad5e220  numChannels=2 frameSize=8
[t=00:00:00.414460][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.414477][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.414484][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.414489][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.414509][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.414541][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.414567][f=-000001] [Sound]   Devices:
[t=00:00:00.421377][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)]
[t=00:00:00.421390][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.421408][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.421415][f=-000001] [Sound]     [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)]
[t=00:00:00.421421][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.421429][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.421440][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.421450][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.422003][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.422015][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.488376][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077302 MB
[t=00:00:00.489937][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.490660][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487
[t=00:00:00.493445][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LunarFlare
[t=00:00:00.493500][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.493511][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.493523][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.493536][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.493613][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.493623][f=-000001] [GR::InitGLState]
[t=00:00:00.495237][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.495253][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.495266][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.495272][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.495280][f=-000001] 
[t=00:00:00.495297][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.495308][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.495315][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.495320][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.495326][f=-000001] 
[t=00:00:00.495331][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.495341][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.495349][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.495356][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.678419][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ScorpioBattleground" (loaded=0 cached=0)
[t=00:00:00.678589][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="ScorpioBattleground", overwrite=false)] section=1 cached=0
[t=00:00:00.678807][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.679087][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.679292][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.717313][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.717446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.719077][f=-000001] [CAS::GASCB] Archive file="scorpiobattleground.sd7" cs="ea3b9d5971192f58bd0fc0955945ebd9a649ac054912b8d8628077ac61d770460e1661284291eae8e48cba4a74346ec0b9e950141312be6695cec4720e013ac5"
[t=00:00:00.719171][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.719231][f=-000001] Warning: [PreGame::GameDataReceived] Archive ScorpioBattleground (checksum 28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.719526][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.719615][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.719686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.719722][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.709073][f=-000001] Input grabbing is enabled!
[t=00:00:10.709086][f=-000001] Input grabbing is enabled!
[t=00:00:10.709158][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.709372][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.709661][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.709862][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.710191][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.710341][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.710535][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.710695][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.710934][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.711112][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.711319][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.711580][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.711764][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.711996][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.712151][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.712319][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.712567][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.712730][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:10.712877][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.713044][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.720760][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.721066][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.721255][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:10.721414][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.722046][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.722389][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.722592][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.722858][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.723220][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.723408][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:10.723585][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.723832][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.732264][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.732567][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:10.733575][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.733742][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.734060][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:10.734232][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.734919][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.735951][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.822668][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.823062][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.823432][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.823869][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.824061][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.824271][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.842530][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.842900][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.847468][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.848401][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.848581][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.849139][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.849424][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.849617][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.849774][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.858092][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:10.858468][f=-000001] IsIsland, <function>, false
[t=00:00:10.890141][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:10.890497][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.890773][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.890967][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.891136][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.891372][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.891562][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.891572][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.891586][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.891645][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.891827][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.892012][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.892195][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.892480][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.893486][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.893752][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.893981][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.894149][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.913582][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.914021][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.914365][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.914612][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.923530][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.924231][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.930538][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.931100][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.931566][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.933100][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.933399][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.937278][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.938433][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.938888][f=-000001] Mex Placement Initialised with 68 spots.
[t=00:00:10.939803][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.940600][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.941515][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.942249][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.942456][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.947710][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.948846][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.950804][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.951035][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.951248][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.953801][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.960752][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.961364][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.961620][f=-000001] SetSunLighting
[t=00:00:10.962065][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.968847][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.970276][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.970701][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.970997][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.971013][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.973449][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.973724][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.973912][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.975087][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.977592][f=-000001] Writing last game win data
[t=00:00:10.980863][f=-000001] LuaUI v0.3
[t=00:00:11.073252][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.114295][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.120945][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9833, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803879}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0344}
[t=00:00:11.707329][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.915843][f=-000001] GameID: c04161664a4519e594d531dc2dea800a
[t=00:00:11.916169][f=-000001] Connection attempt from Silverwolfe
[t=00:00:11.916189][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.916363][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.916370][f=-000001] Connection attempt from Ragnaidin
[t=00:00:11.916378][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.916486][f=-000001]  -> Connection established (given id 1)
[t=00:00:11.916493][f=-000001] Connection attempt from LunarFlare
[t=00:00:11.916503][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.916650][f=-000001]  -> Connection established (given id 2)
[t=00:00:11.916672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:11.916696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.916718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:11.916741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.916764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:11.916786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.916806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:11.916819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:11.916837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:11.916852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:11.916867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:11.916882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:11.916924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[Game::Load][lua{Rules,Gaia}={000002b3adcbe360,0000000000000000}][locale="C"]"
[t=00:00:11.917062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[Game::Load][lua{Rules,Gaia}={000002311a8ea270,0000000000000000}][locale="C"]"
[t=00:00:11.917253][f=-000001] <Ragnaidin> Allies: I choose: Engineer!
[t=00:00:12.099561][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.099821][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:12.099833][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:12.131219][f=-000001]  [async=0] threads=8 tasks=1106 {sum,avg}{exec,wait}time={{1211.261, 1.095}, {4776.222, 4.318}}ms
[t=00:00:12.131302][f=-000001]      thread=1 tasks=158 {sum,min,max,avg}{exec,wait}time={{217.970, 0.000, 119.922, 1.380}, {629.770, 0.000, 19.290, 3.986}}ms
[t=00:00:12.131396][f=-000001]      thread=2 tasks=158 {sum,min,max,avg}{exec,wait}time={{157.185, 0.000, 100.407, 0.995}, {689.219, 0.000, 18446744027136.000, 4.362}}ms
[t=00:00:12.131460][f=-000001]      thread=3 tasks=158 {sum,min,max,avg}{exec,wait}time={{181.736, 0.000, 118.142, 1.150}, {685.419, 0.000, 19.547, 4.338}}ms
[t=00:00:12.131519][f=-000001]      thread=4 tasks=158 {sum,min,max,avg}{exec,wait}time={{152.768, 0.000, 102.250, 0.967}, {713.896, 0.000, 19.766, 4.518}}ms
[t=00:00:12.131596][f=-000001]      thread=5 tasks=158 {sum,min,max,avg}{exec,wait}time={{189.427, 0.000, 119.152, 1.199}, {670.903, 0.000, 19.505, 4.246}}ms
[t=00:00:12.131694][f=-000001]      thread=6 tasks=158 {sum,min,max,avg}{exec,wait}time={{163.041, 0.000, 104.651, 1.032}, {689.906, 0.000, 19.552, 4.366}}ms
[t=00:00:12.131755][f=-000001]      thread=7 tasks=158 {sum,min,max,avg}{exec,wait}time={{149.134, 0.000, 101.631, 0.944}, {697.109, 0.000, 19.520, 4.412}}ms
[t=00:00:12.131810][f=-000001]  [async=1] threads=8 tasks=1781 {sum,avg}{exec,wait}time={{32862.070, 18.451}, {6513548.500, 3657.242}}ms
[t=00:00:12.131892][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{4689.541, 0.000, 1264.500, 18.463}, {926507.062, 0.059, 4701.570, 3647.666}}ms
[t=00:00:12.131960][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{4686.514, 0.000, 1176.977, 18.378}, {918993.312, 0.340, 4701.292, 3603.895}}ms
[t=00:00:12.132028][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{4665.334, 0.000, 1167.115, 18.295}, {933409.062, 1.315, 4690.437, 3660.428}}ms
[t=00:00:12.132116][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{4690.212, 0.001, 1177.288, 18.393}, {935805.750, 0.156, 4704.265, 3669.826}}ms
[t=00:00:12.132184][f=-000001]      thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{4690.598, 0.000, 1124.685, 18.467}, {920145.688, 0.089, 4700.642, 3622.621}}ms
[t=00:00:12.132249][f=-000001]      thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{4751.556, 0.000, 867.835, 18.707}, {933569.062, 0.459, 4765.714, 3675.469}}ms
[t=00:00:12.132334][f=-000001]      thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{4688.315, 0.000, 1178.916, 18.458}, {945118.438, 0.191, 4701.460, 3720.939}}ms
[t=00:00:12.132379][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:12.132412][f=-000001] [SpringApp::Kill][2]
[t=00:00:12.132594][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:12.132638][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e42edbca30
[t=00:00:12.132814][f=-000001] Start widgetHandler:Shutdown
[t=00:00:12.143086][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:12.144869][f=-000001] Writing last game win data
[t=00:00:12.152385][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:12.152404][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:12.152419][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:12.152428][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:12.152440][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:12.153945][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:12.154185][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:12.155658][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:12.155678][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:12.155687][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:12.158872][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:12.158887][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:12.159611][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:12.159626][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:12.159659][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:12.159670][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:12.159686][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:12.159696][f=-000001] Shutdown Widget - HealthBars
[t=00:00:12.166165][f=-000001] Shutdown Widget - Noises
[t=00:00:12.166181][f=-000001] Shutdown Widget - BuildETA
[t=00:00:12.166192][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:12.166203][f=-000001] Shutdown Widget - Win Counter
[t=00:00:12.166225][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:12.167292][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:12.167305][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:12.167314][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:12.167333][f=-000001] Shutdown Widget - CameraShake
[t=00:00:12.167353][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:12.167434][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:12.167463][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:12.167475][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:12.167491][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:12.167500][f=-000001] Shutdown Widget - Context Menu
[t=00:00:12.167522][f=-000001] Shutdown Widget - Darkening
[t=00:00:12.167543][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:12.167554][f=-000001] Shutdown Widget - Grab Input
[t=00:00:12.170145][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:12.170198][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:12.170229][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:12.170239][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:12.170256][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:12.170268][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:12.170278][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:12.170290][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:12.170535][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:12.170553][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:12.170574][f=-000001] Shutdown Widget - Transport AI
[t=00:00:12.170586][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:12.170597][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:12.170636][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:12.170647][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:12.170657][f=-000001] Shutdown Widget - Selection Send
[t=00:00:12.170687][f=-000001] Shutdown Widget - LupsManager
[t=00:00:12.170707][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:12.170718][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:12.170728][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:12.171264][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:12.171278][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:12.171287][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:12.171295][f=-000001] Shutdown Widget - Lups
[t=00:00:12.171357][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:12.171439][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:12.171452][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:12.171461][f=-000001] Shutdown Widget - Select Keys
[t=00:00:12.171490][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:12.171500][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:12.171518][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:12.171657][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:12.171674][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:12.171684][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:12.171694][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:12.171701][f=-000001] End widgetHandler:Shutdown
[t=00:00:12.215146][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2892613, 0.0} allocedSize{int+, int-, ext}={0, 0, 754839207}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311}
[t=00:00:12.215390][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:12.215400][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e42155b880
[t=00:00:12.215436][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:12.215481][f=-000001] Shutdown - StartSetup
[t=00:00:12.215490][f=-000001] Shutdown - UnitMorph
[t=00:00:12.215502][f=-000001] Shutdown - Carrier Drones
[t=00:00:12.215511][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:12.215524][f=-000001] Shutdown - Modular Comm Info
[t=00:00:12.215532][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:12.215540][f=-000001] Shutdown - UnitCloakShield
[t=00:00:12.215548][f=-000001] Shutdown - Starlight Handler
[t=00:00:12.215567][f=-000001] End gadgetHandler:Shutdown
[t=00:00:12.227965][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:12.227984][f=-000001] Shutdown - Teleport Throw
[t=00:00:12.227995][f=-000001] Shutdown - UnitMorph
[t=00:00:12.228007][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:12.228057][f=-000001] Shutdown - Missile fired callins
[t=00:00:12.228067][f=-000001] Shutdown - Modular Comm Info
[t=00:00:12.228075][f=-000001] Shutdown - Retreat Command
[t=00:00:12.228087][f=-000001] Shutdown - Shockwaves
[t=00:00:12.228095][f=-000001] Shutdown - Unit tint API
[t=00:00:12.228103][f=-000001] Shutdown - Unit glow API
[t=00:00:12.228110][f=-000001] Shutdown - UnitCloakShield
[t=00:00:12.228120][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:12.228128][f=-000001] Shutdown - Lups
[t=00:00:12.228177][f=-000001] Shutdown - Lups Shield
[t=00:00:12.228188][f=-000001] End gadgetHandler:Shutdown
[t=00:00:12.235189][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:12.235315][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:12.235372][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:12.235379][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:12.239935][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_04-57-37-147_ScorpioBattleground_105.1.1-2457-g8095d30 BAR105.sdfz" (13603 bytes)
[t=00:00:12.240001][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:12.282265][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:12.282293][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:00:12.282346][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e44ad5e220 dev=000001e4695f70e0
[t=00:00:12.282502][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e44ad5e220 dev=000001e4695f70e0
[t=00:00:12.282517][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e44ad5e220)]
[t=00:00:12.285489][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e4695f70e0)]
[t=00:00:12.285583][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:12.317180][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:12.317686][f=-000001] [Game::~CGame][1]
[t=00:00:12.317702][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:12.317710][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:12.317717][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:12.317734][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:12.317740][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:12.317748][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:12.317815][f=-000001] [Game::KillMisc][1]
[t=00:00:12.317821][f=-000001] [Game::KillMisc][2]
[t=00:00:12.317991][f=-000001] [Game::KillMisc][3]
[t=00:00:12.318065][f=-000001] [Game::KillRendering][1]
[t=00:00:12.323171][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:12.335947][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:12.335963][f=-000001] [S3OParser::Kill] allocated 5524 pieces
[t=00:00:12.336374][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:12.398034][f=-000001] [Game::KillInterface][1]
[t=00:00:12.398208][f=-000001] [Game::KillInterface][2]
[t=00:00:12.398745][f=-000001] [Game::KillSimulation][1]
[t=00:00:12.398936][f=-000001] [Game::KillSimulation][2]
[t=00:00:12.415777][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/75
[t=00:00:12.415813][f=-000001] [Game::KillSimulation][3]
[t=00:00:12.417856][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:12.417995][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:12.418053][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:12.418098][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:12.418211][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:12.426301][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:12.432752][f=-000001] [Game::KillSimulation][4]
[t=00:00:12.502429][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:12.502450][f=-000001] [Game::~CGame][2]
[t=00:00:12.502457][f=-000001] [Game::~CGame][3]
[t=00:00:12.502484][f=-000001] [SpringApp::Kill][3]
[t=00:00:12.502728][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3056 bytes sent   in 104 packets (29.385 bytes/packet)
    17205 bytes recv'd in 122 packets (141.025 bytes/packet)
    {0.049x, 0.043x} relative protocol overhead {up, down}
    51 incoming chunks dropped, 1 outgoing chunks resent
    48 incoming chunks processed

[t=00:00:12.502752][f=-000001] [SpringApp::Kill][4] font=000001e44b645100
[t=00:00:12.505019][f=-000001] [SpringApp::Kill][5]
[t=00:00:12.509259][f=-000001] [SpringApp::Kill][6]
[t=00:00:12.509275] [SpringApp::Kill][7]
[t=00:00:12.509984] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.509996] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:12.510005] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:12.510017] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.510026] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:12.510034] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.510044] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.510052] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.510061] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:12.510069] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.510080] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.510088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:12.510096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:12.562358] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:12.562369] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:12.562374] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:12.562379] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8487
[t=00:00:12.562384] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:12.562531] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>]
[t=00:00:12.562540] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:12.562552] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e44b640450)
[t=00:00:12.563627] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=1)] #archives[section]=1 #files[section]=15
[t=00:00:12.563636] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ScorpioBattleground.sd7 (000001e46953bee0)
[t=00:00:12.563671] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:12.563700] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e44b6402f0)
[t=00:00:12.563773] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e44b640500)
[t=00:00:12.563823] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e44b63fd70)
[t=00:00:12.563872] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:12.563881] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:12.563888] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:12.563896] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:12.563908] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:12.563916] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:12.564159] [SpringApp::Kill][8]
[t=00:00:12.564166] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:12.564172] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1)
[t=00:00:12.564177] [WatchDog::Uninstall][2]
[t=00:00:13.055185] [WatchDog::Uninstall][3]
[t=00:00:13.055277] [SpringApp::Kill][9]