Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000500] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000510] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.003023] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.003162] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.046705] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.046753] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.046776] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.046792] [t=00:00:00.046797] Enable or disable log sections using the LogSections configuration key [t=00:00:00.046802] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.046808] Use "none" to disable the default log sections. [t=00:00:00.046812] ============== </Log Sections> ============== [t=00:00:00.046818] ============== <User Config> ============== [t=00:00:00.046927] AllowDeferredMapRendering = 1 [t=00:00:00.046933] AllowDeferredModelRendering = 1 [t=00:00:00.046938] BumpWaterAnisotropy = 2 [t=00:00:00.046942] BumpWaterBlurReflection = 1 [t=00:00:00.046947] BumpWaterDepthBits = 32 [t=00:00:00.046951] BumpWaterReflection = 2 [t=00:00:00.046955] BumpWaterTexSizeReflection = 256 [t=00:00:00.046960] CamFreeScrollSpeed = 50 [t=00:00:00.046964] CamMode = 1 [t=00:00:00.046969] DualScreenMiniMapOnLeft = 1 [t=00:00:00.046976] EdgeMoveDynamic = 0 [t=00:00:00.046984] EdgeMoveWidth = 0.003 [t=00:00:00.046996] FPSFOV = 90 [t=00:00:00.047002] FPSScrollSpeed = 50 [t=00:00:00.047013] FontSize = 18 [t=00:00:00.047021] GrassDetail = 0 [t=00:00:00.047025] GroundDecals = 5 [t=00:00:00.047030] GroundDetail = 120 [t=00:00:00.047034] HangTimeout = 30 [t=00:00:00.047038] HardwareCursor = 1 [t=00:00:00.047043] InitialNetworkTimeout = 0 [t=00:00:00.047048] LinkIncomingMaxPacketRate = 512 [t=00:00:00.047053] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.047063] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.047068] LinkOutgoingBandwidth = 131072 [t=00:00:00.047074] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.047078] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.047082] MSAALevel = 8 [t=00:00:00.047086] MaxParticles = 25000 [t=00:00:00.047090] MaxSounds = 32 [t=00:00:00.047094] MaximumTransmissionUnit = 0 [t=00:00:00.047099] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.047103] MiniMapMarker = 0 [t=00:00:00.047110] MouseDragScrollThreshold = 0 [t=00:00:00.047117] NetworkLossFactor = 1 [t=00:00:00.047122] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.047133] OverheadScrollSpeed = 50 [t=00:00:00.047138] ReconnectTimeout = 0 [t=00:00:00.047143] RotOverheadScrollSpeed = 50 [t=00:00:00.047148] RotateLogFiles = 1 [t=00:00:00.047153] ShadowMapSize = 8192 [t=00:00:00.047158] Shadows = 1 [t=00:00:00.047162] ShowClock = 0 [t=00:00:00.047167] SoftParticles = 2 [t=00:00:00.047172] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.047180] UnitIconDist = 151 [t=00:00:00.047186] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.047191] UseLuaMemPools = 0 [t=00:00:00.047196] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.047200] VFSCacheArchiveFiles = 0 [t=00:00:00.047204] VSync = 0 [t=00:00:00.047209] Water = 4 [t=00:00:00.047213] WindowBorderless = 1 [t=00:00:00.047217] WindowPosY = 0 [t=00:00:00.047222] XResolutionWindowed = 1920 [t=00:00:00.047227] YResolutionWindowed = 1080 [t=00:00:00.047253] snd_volbattle = 34 [t=00:00:00.047267] ============== </User Config> ============== [t=00:00:00.047272] ============== <User System> ============== [t=00:00:00.047277] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.047284] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.047291] Compiler Version: gcc-13.2.0 [t=00:00:00.047322] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.047382] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.047390] Binary Word Size: 64-bit (native) [t=00:00:00.047395] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.047400] Physical CPU Cores: 8 [t=00:00:00.047404] Logical CPU Cores: 8 [t=00:00:00.047408] ============== </User System> ============== [t=00:00:00.047510] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.047516] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.047520] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.047527] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.047531] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.048326] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.048335] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053992] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.061893] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.061906] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.061924] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.061940] [13] 1920x1080x24bpp@60Hz [t=00:00:00.061945] [19] 1680x1050x24bpp@60Hz [t=00:00:00.061950] [21] 1600x1024x24bpp@60Hz [t=00:00:00.061954] [23] 1600x900x24bpp@60Hz [t=00:00:00.061959] [25] 1440x1080x24bpp@60Hz [t=00:00:00.061963] [31] 1440x900x24bpp@60Hz [t=00:00:00.061969] [32] 1366x768x24bpp@60Hz [t=00:00:00.061973] [33] 1360x768x24bpp@60Hz [t=00:00:00.061979] [34] 1280x1024x24bpp@75Hz [t=00:00:00.061984] [36] 1280x960x24bpp@60Hz [t=00:00:00.061992] [37] 1280x800x24bpp@60Hz [t=00:00:00.061997] [38] 1280x768x24bpp@60Hz [t=00:00:00.062001] [39] 1280x720x24bpp@60Hz [t=00:00:00.062005] [45] 1176x664x24bpp@60Hz [t=00:00:00.062010] [47] 1152x864x24bpp@75Hz [t=00:00:00.062014] [48] 1024x768x24bpp@75Hz [t=00:00:00.062019] [51] 800x600x24bpp@75Hz [t=00:00:00.062023] [54] 720x576x24bpp@75Hz [t=00:00:00.062027] [57] 720x480x24bpp@60Hz [t=00:00:00.062031] [59] 640x480x24bpp@75Hz [t=00:00:00.065064] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.065073] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.065078] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.065082] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.065086] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.065091] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.065095] [12] 1440x900x24bpp@60Hz [t=00:00:00.065099] [13] 1366x768x24bpp@60Hz [t=00:00:00.065103] [14] 1360x768x24bpp@60Hz [t=00:00:00.065108] [15] 1280x1024x24bpp@60Hz [t=00:00:00.065113] [16] 1280x960x24bpp@60Hz [t=00:00:00.065122] [17] 1280x800x24bpp@60Hz [t=00:00:00.065127] [18] 1280x768x24bpp@60Hz [t=00:00:00.065131] [19] 1280x720x24bpp@60Hz [t=00:00:00.065135] [22] 1176x664x24bpp@60Hz [t=00:00:00.065140] [25] 1152x864x24bpp@60Hz [t=00:00:00.065144] [26] 1024x768x24bpp@60Hz [t=00:00:00.065149] [27] 800x600x24bpp@60Hz [t=00:00:00.065154] [28] 720x576x24bpp@50Hz [t=00:00:00.065158] [29] 720x480x24bpp@60Hz [t=00:00:00.065163] [31] 640x480x24bpp@60Hz [t=00:00:00.204680] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.205021] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.205035] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.219950] [GR::LogVersionInfo] [t=00:00:00.219960] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.219965] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.219981] GL vendor : NVIDIA Corporation [t=00:00:00.219986] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.219991] GLSL version: 4.60 NVIDIA [t=00:00:00.219995] GLEW version: 2.1.0 [t=00:00:00.219999] GPU memory : 8192MB (total) / 5015MB (available) [t=00:00:00.220010] SDL swap-int: 1 [t=00:00:00.220014] SDL driver : windows [t=00:00:00.220018] [t=00:00:00.220026] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.220030] GLSL shader support : 1 [t=00:00:00.220039] GL4 support : 1 [t=00:00:00.220044] FBO extension support : 1 [t=00:00:00.220053] NVX GPU mem-info support : 1 [t=00:00:00.220058] ATI GPU mem-info support : 0 [t=00:00:00.220067] Texture clamping to edge : 1 [t=00:00:00.220073] NPOT-texture support : 1 (1) [t=00:00:00.220080] S3TC/DXT1 texture support : 1/1 [t=00:00:00.220086] texture query-LOD support : 1 (1) [t=00:00:00.220091] MSAA frame-buffer support : 1 (1) [t=00:00:00.220095] Z-buffer depth : 32 (-) [t=00:00:00.220116] primitive-restart support : 1 (1) [t=00:00:00.220121] clip-space control support: 1 (1) [t=00:00:00.220141] seamless cube-map support : 1 (1) [t=00:00:00.220150] frag-depth layout support : 1 (1) [t=00:00:00.220155] persistent maps support : 1 (1) [t=00:00:00.220160] explicit attribs location : 1 (1) [t=00:00:00.220165] multi draw indirect : 1 (-) [t=00:00:00.220172] array textures : 1 (-) [t=00:00:00.220176] buffer copy support : 1 (-) [t=00:00:00.220187] indirect draw : 1 (-) [t=00:00:00.220193] base instance : 1 (-) [t=00:00:00.220197] [t=00:00:00.220202] max. FBO samples : 32 [t=00:00:00.220207] max. FS/program texture slots : 32/192 [t=00:00:00.220213] max. texture size : 32768 [t=00:00:00.220220] max. texture anisotropy level : 16.000000 [t=00:00:00.220226] max. vec4 varyings/attributes : 31/16 [t=00:00:00.220232] max. draw-buffers : 8 [t=00:00:00.220238] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.220246] max. uniform buffer-bindings : 84 [t=00:00:00.220252] max. uniform block-size : 64KB [t=00:00:00.220257] max. storage buffer-bindings : 96 [t=00:00:00.220263] max. storage block-size : 2047MB [t=00:00:00.220268] [t=00:00:00.220272] enable AMD-hacks : 0 [t=00:00:00.220277] compress MIP-maps: 0 [t=00:00:00.220348] Number of compressed texture formats: 51 [t=00:00:00.220399] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.220448] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.220965] [GR::UpdateGLConfigs] [t=00:00:00.220992] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.220997] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.221007] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.221016] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.221020] [GR::InitGLState] [t=00:00:00.221058] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.346655] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.348748] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.349156] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.353534] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.353560] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.353890] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.355403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.355414] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.355481] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.355549] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.359770] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.360251] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.360543] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.360666] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.369102] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.369117] [VFS] [SpringVFS::ReserveArchives<this=000001e44b783960>] [t=00:00:00.369190] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.370959] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e44b783960 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.370973] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.374649] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.375372] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.375515] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.375622] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.375669] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.375749] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.375893] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.376772] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.379603] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.379678] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.380091][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.380177][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.380348][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.380377][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.380384][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.380410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.391922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.391947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.392012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.392042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:00.392088][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:00.392098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.392115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.392122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.412716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.414443][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e4695f70e0(default) context=000001e44ad5e220 numChannels=2 frameSize=8 [t=00:00:00.414460][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.414477][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.414484][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.414489][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.414509][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.414541][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.414567][f=-000001] [Sound] Devices: [t=00:00:00.421377][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:00.421390][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.421408][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.421415][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:00.421421][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.421429][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.421440][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.421450][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.422003][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.422015][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.488376][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077302 MB [t=00:00:00.489937][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.490660][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.493445][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LunarFlare [t=00:00:00.493500][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.493511][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.493523][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.493536][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.493613][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.493623][f=-000001] [GR::InitGLState] [t=00:00:00.495237][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.495253][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.495266][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.495272][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.495280][f=-000001] [t=00:00:00.495297][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.495308][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.495315][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.495320][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.495326][f=-000001] [t=00:00:00.495331][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.495341][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.495349][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.495356][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.678419][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ScorpioBattleground" (loaded=0 cached=0) [t=00:00:00.678589][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="ScorpioBattleground", overwrite=false)] section=1 cached=0 [t=00:00:00.678807][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.679087][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.679292][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.717313][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.717446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e44b783960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.719077][f=-000001] [CAS::GASCB] Archive file="scorpiobattleground.sd7" cs="ea3b9d5971192f58bd0fc0955945ebd9a649ac054912b8d8628077ac61d770460e1661284291eae8e48cba4a74346ec0b9e950141312be6695cec4720e013ac5" [t=00:00:00.719171][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.719231][f=-000001] Warning: [PreGame::GameDataReceived] Archive ScorpioBattleground (checksum 28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.719526][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.719615][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.719686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.719722][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.709073][f=-000001] Input grabbing is enabled! [t=00:00:10.709086][f=-000001] Input grabbing is enabled! [t=00:00:10.709158][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.709372][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.709661][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.709862][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:10.710191][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.710341][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.710535][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.710695][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.710934][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.711112][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.711319][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.711580][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:10.711764][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.711996][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.712151][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.712319][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.712567][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:10.712730][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:10.712877][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.713044][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.720760][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:10.721066][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.721255][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:10.721414][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.722046][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.722389][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.722592][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.722858][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.723220][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.723408][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:10.723585][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.723832][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.732264][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.732567][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:10.733575][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:10.733742][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.734060][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.734232][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.734919][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.735951][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.822668][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.823062][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.823432][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.823869][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.824061][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.824271][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.842530][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.842900][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.847468][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.848401][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.848581][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.849139][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.849424][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.849617][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.849774][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.858092][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:10.858468][f=-000001] IsIsland, <function>, false [t=00:00:10.890141][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:10.890497][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.890773][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.890967][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.891136][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.891372][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.891562][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.891572][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.891586][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.891645][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.891827][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.892012][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.892195][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.892480][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.893486][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.893752][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.893981][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.894149][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.913582][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.914021][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.914365][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.914612][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.923530][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.924231][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.930538][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.931100][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.931566][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.933100][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.933399][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.937278][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.938433][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.938888][f=-000001] Mex Placement Initialised with 68 spots. [t=00:00:10.939803][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.940600][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.941515][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.942249][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.942456][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.947710][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.948846][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.950804][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.951035][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.951248][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.953801][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.960752][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.961364][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.961620][f=-000001] SetSunLighting [t=00:00:10.962065][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.968847][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.970276][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.970701][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.970997][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.971013][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.973449][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.973724][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.973912][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.975087][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.977592][f=-000001] Writing last game win data [t=00:00:10.980863][f=-000001] LuaUI v0.3 [t=00:00:11.073252][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.114295][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.120945][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9833, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803879}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0344} [t=00:00:11.707329][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.915843][f=-000001] GameID: c04161664a4519e594d531dc2dea800a [t=00:00:11.916169][f=-000001] Connection attempt from Silverwolfe [t=00:00:11.916189][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.916363][f=-000001] -> Connection established (given id 0) [t=00:00:11.916370][f=-000001] Connection attempt from Ragnaidin [t=00:00:11.916378][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.916486][f=-000001] -> Connection established (given id 1) [t=00:00:11.916493][f=-000001] Connection attempt from LunarFlare [t=00:00:11.916503][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.916650][f=-000001] -> Connection established (given id 2) [t=00:00:11.916672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:11.916696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.916718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:11.916741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.916764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:11.916786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.916806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:11.916819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:11.916837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:11.916852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:11.916867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:11.916882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:11.916924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[Game::Load][lua{Rules,Gaia}={000002b3adcbe360,0000000000000000}][locale="C"]" [t=00:00:11.917062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[Game::Load][lua{Rules,Gaia}={000002311a8ea270,0000000000000000}][locale="C"]" [t=00:00:11.917253][f=-000001] <Ragnaidin> Allies: I choose: Engineer! [t=00:00:12.099561][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.099821][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:12.099833][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:12.131219][f=-000001] [async=0] threads=8 tasks=1106 {sum,avg}{exec,wait}time={{1211.261, 1.095}, {4776.222, 4.318}}ms [t=00:00:12.131302][f=-000001] thread=1 tasks=158 {sum,min,max,avg}{exec,wait}time={{217.970, 0.000, 119.922, 1.380}, {629.770, 0.000, 19.290, 3.986}}ms [t=00:00:12.131396][f=-000001] thread=2 tasks=158 {sum,min,max,avg}{exec,wait}time={{157.185, 0.000, 100.407, 0.995}, {689.219, 0.000, 18446744027136.000, 4.362}}ms [t=00:00:12.131460][f=-000001] thread=3 tasks=158 {sum,min,max,avg}{exec,wait}time={{181.736, 0.000, 118.142, 1.150}, {685.419, 0.000, 19.547, 4.338}}ms [t=00:00:12.131519][f=-000001] thread=4 tasks=158 {sum,min,max,avg}{exec,wait}time={{152.768, 0.000, 102.250, 0.967}, {713.896, 0.000, 19.766, 4.518}}ms [t=00:00:12.131596][f=-000001] thread=5 tasks=158 {sum,min,max,avg}{exec,wait}time={{189.427, 0.000, 119.152, 1.199}, {670.903, 0.000, 19.505, 4.246}}ms [t=00:00:12.131694][f=-000001] thread=6 tasks=158 {sum,min,max,avg}{exec,wait}time={{163.041, 0.000, 104.651, 1.032}, {689.906, 0.000, 19.552, 4.366}}ms [t=00:00:12.131755][f=-000001] thread=7 tasks=158 {sum,min,max,avg}{exec,wait}time={{149.134, 0.000, 101.631, 0.944}, {697.109, 0.000, 19.520, 4.412}}ms [t=00:00:12.131810][f=-000001] [async=1] threads=8 tasks=1781 {sum,avg}{exec,wait}time={{32862.070, 18.451}, {6513548.500, 3657.242}}ms [t=00:00:12.131892][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{4689.541, 0.000, 1264.500, 18.463}, {926507.062, 0.059, 4701.570, 3647.666}}ms [t=00:00:12.131960][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{4686.514, 0.000, 1176.977, 18.378}, {918993.312, 0.340, 4701.292, 3603.895}}ms [t=00:00:12.132028][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{4665.334, 0.000, 1167.115, 18.295}, {933409.062, 1.315, 4690.437, 3660.428}}ms [t=00:00:12.132116][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{4690.212, 0.001, 1177.288, 18.393}, {935805.750, 0.156, 4704.265, 3669.826}}ms [t=00:00:12.132184][f=-000001] thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{4690.598, 0.000, 1124.685, 18.467}, {920145.688, 0.089, 4700.642, 3622.621}}ms [t=00:00:12.132249][f=-000001] thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{4751.556, 0.000, 867.835, 18.707}, {933569.062, 0.459, 4765.714, 3675.469}}ms [t=00:00:12.132334][f=-000001] thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{4688.315, 0.000, 1178.916, 18.458}, {945118.438, 0.191, 4701.460, 3720.939}}ms [t=00:00:12.132379][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:12.132412][f=-000001] [SpringApp::Kill][2] [t=00:00:12.132594][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:12.132638][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e42edbca30 [t=00:00:12.132814][f=-000001] Start widgetHandler:Shutdown [t=00:00:12.143086][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:12.144869][f=-000001] Writing last game win data [t=00:00:12.152385][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:12.152404][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:12.152419][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:12.152428][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:12.152440][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:12.153945][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:12.154185][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:12.155658][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:12.155678][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:12.155687][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:12.158872][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:12.158887][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:12.159611][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:12.159626][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:12.159659][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:12.159670][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:12.159686][f=-000001] Shutdown Widget - Unit Icons [t=00:00:12.159696][f=-000001] Shutdown Widget - HealthBars [t=00:00:12.166165][f=-000001] Shutdown Widget - Noises [t=00:00:12.166181][f=-000001] Shutdown Widget - BuildETA [t=00:00:12.166192][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:12.166203][f=-000001] Shutdown Widget - Win Counter [t=00:00:12.166225][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:12.167292][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:12.167305][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:12.167314][f=-000001] Shutdown Widget - Attack Warning [t=00:00:12.167333][f=-000001] Shutdown Widget - CameraShake [t=00:00:12.167353][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:12.167434][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:12.167463][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:12.167475][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:12.167491][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:12.167500][f=-000001] Shutdown Widget - Context Menu [t=00:00:12.167522][f=-000001] Shutdown Widget - Darkening [t=00:00:12.167543][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:12.167554][f=-000001] Shutdown Widget - Grab Input [t=00:00:12.170145][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:12.170198][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:12.170229][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:12.170239][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:12.170256][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:12.170268][f=-000001] Shutdown Widget - Point Tracker [t=00:00:12.170278][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:12.170290][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:12.170535][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:12.170553][f=-000001] Shutdown Widget - Stereo3D [t=00:00:12.170574][f=-000001] Shutdown Widget - Transport AI [t=00:00:12.170586][f=-000001] Shutdown Widget - Attack AoE [t=00:00:12.170597][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:12.170636][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:12.170647][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:12.170657][f=-000001] Shutdown Widget - Selection Send [t=00:00:12.170687][f=-000001] Shutdown Widget - LupsManager [t=00:00:12.170707][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:12.170718][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:12.170728][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:12.171264][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:12.171278][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:12.171287][f=-000001] Shutdown Widget - Chili Framework [t=00:00:12.171295][f=-000001] Shutdown Widget - Lups [t=00:00:12.171357][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:12.171439][f=-000001] Shutdown Widget - Custom Markers [t=00:00:12.171452][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:12.171461][f=-000001] Shutdown Widget - Select Keys [t=00:00:12.171490][f=-000001] Shutdown Widget - Start Boxes [t=00:00:12.171500][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:12.171518][f=-000001] Shutdown Widget - Pause Screen [t=00:00:12.171657][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:12.171674][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:12.171684][f=-000001] Shutdown Widget - Layout Handler [t=00:00:12.171694][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:12.171701][f=-000001] End widgetHandler:Shutdown [t=00:00:12.215146][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2892613, 0.0} allocedSize{int+, int-, ext}={0, 0, 754839207}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311} [t=00:00:12.215390][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:12.215400][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e42155b880 [t=00:00:12.215436][f=-000001] Start gadgetHandler:Shutdown [t=00:00:12.215481][f=-000001] Shutdown - StartSetup [t=00:00:12.215490][f=-000001] Shutdown - UnitMorph [t=00:00:12.215502][f=-000001] Shutdown - Carrier Drones [t=00:00:12.215511][f=-000001] Shutdown - Missile Silo Controller [t=00:00:12.215524][f=-000001] Shutdown - Modular Comm Info [t=00:00:12.215532][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:12.215540][f=-000001] Shutdown - UnitCloakShield [t=00:00:12.215548][f=-000001] Shutdown - Starlight Handler [t=00:00:12.215567][f=-000001] End gadgetHandler:Shutdown [t=00:00:12.227965][f=-000001] Start gadgetHandler:Shutdown [t=00:00:12.227984][f=-000001] Shutdown - Teleport Throw [t=00:00:12.227995][f=-000001] Shutdown - UnitMorph [t=00:00:12.228007][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:12.228057][f=-000001] Shutdown - Missile fired callins [t=00:00:12.228067][f=-000001] Shutdown - Modular Comm Info [t=00:00:12.228075][f=-000001] Shutdown - Retreat Command [t=00:00:12.228087][f=-000001] Shutdown - Shockwaves [t=00:00:12.228095][f=-000001] Shutdown - Unit tint API [t=00:00:12.228103][f=-000001] Shutdown - Unit glow API [t=00:00:12.228110][f=-000001] Shutdown - UnitCloakShield [t=00:00:12.228120][f=-000001] Shutdown - Lups Cloak FX [t=00:00:12.228128][f=-000001] Shutdown - Lups [t=00:00:12.228177][f=-000001] Shutdown - Lups Shield [t=00:00:12.228188][f=-000001] End gadgetHandler:Shutdown [t=00:00:12.235189][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:12.235315][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:12.235372][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:12.235379][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:12.239935][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_04-57-37-147_ScorpioBattleground_105.1.1-2457-g8095d30 BAR105.sdfz" (13603 bytes) [t=00:00:12.240001][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:12.282265][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:12.282293][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:12.282346][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e44ad5e220 dev=000001e4695f70e0 [t=00:00:12.282502][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e44ad5e220 dev=000001e4695f70e0 [t=00:00:12.282517][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e44ad5e220)] [t=00:00:12.285489][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e4695f70e0)] [t=00:00:12.285583][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:12.317180][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:12.317686][f=-000001] [Game::~CGame][1] [t=00:00:12.317702][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:12.317710][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:12.317717][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:12.317734][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:12.317740][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:12.317748][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:12.317815][f=-000001] [Game::KillMisc][1] [t=00:00:12.317821][f=-000001] [Game::KillMisc][2] [t=00:00:12.317991][f=-000001] [Game::KillMisc][3] [t=00:00:12.318065][f=-000001] [Game::KillRendering][1] [t=00:00:12.323171][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:12.335947][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:12.335963][f=-000001] [S3OParser::Kill] allocated 5524 pieces [t=00:00:12.336374][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:12.398034][f=-000001] [Game::KillInterface][1] [t=00:00:12.398208][f=-000001] [Game::KillInterface][2] [t=00:00:12.398745][f=-000001] [Game::KillSimulation][1] [t=00:00:12.398936][f=-000001] [Game::KillSimulation][2] [t=00:00:12.415777][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/75 [t=00:00:12.415813][f=-000001] [Game::KillSimulation][3] [t=00:00:12.417856][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:12.417995][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:12.418053][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:12.418098][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:12.418211][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:12.426301][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:12.432752][f=-000001] [Game::KillSimulation][4] [t=00:00:12.502429][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:12.502450][f=-000001] [Game::~CGame][2] [t=00:00:12.502457][f=-000001] [Game::~CGame][3] [t=00:00:12.502484][f=-000001] [SpringApp::Kill][3] [t=00:00:12.502728][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3056 bytes sent in 104 packets (29.385 bytes/packet) 17205 bytes recv'd in 122 packets (141.025 bytes/packet) {0.049x, 0.043x} relative protocol overhead {up, down} 51 incoming chunks dropped, 1 outgoing chunks resent 48 incoming chunks processed [t=00:00:12.502752][f=-000001] [SpringApp::Kill][4] font=000001e44b645100 [t=00:00:12.505019][f=-000001] [SpringApp::Kill][5] [t=00:00:12.509259][f=-000001] [SpringApp::Kill][6] [t=00:00:12.509275] [SpringApp::Kill][7] [t=00:00:12.509984] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.509996] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:12.510005] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:12.510017] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.510026] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:12.510034] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.510044] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.510052] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.510061] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:12.510069] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.510080] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.510088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:12.510096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:12.562358] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:12.562369] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:12.562374] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:12.562379] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:00:12.562384] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:12.562531] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>] [t=00:00:12.562540] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:12.562552] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e44b640450) [t=00:00:12.563627] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=1)] #archives[section]=1 #files[section]=15 [t=00:00:12.563636] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ScorpioBattleground.sd7 (000001e46953bee0) [t=00:00:12.563671] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:12.563700] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e44b6402f0) [t=00:00:12.563773] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e44b640500) [t=00:00:12.563823] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e44b63fd70) [t=00:00:12.563872] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:12.563881] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:12.563888] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:12.563896] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:12.563908] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:12.563916] [VFS] [SpringVFS::DeleteArchives<this=000001e44b783960>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:12.564159] [SpringApp::Kill][8] [t=00:00:12.564166] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:12.564172] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:12.564177] [WatchDog::Uninstall][2] [t=00:00:13.055185] [WatchDog::Uninstall][3] [t=00:00:13.055277] [SpringApp::Kill][9]
infolog_full.txt (truncated):