ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107455

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.010282] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.010297] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.012937] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.013050] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.056250] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.056291] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.056310]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.056322]   
[t=00:00:00.056327]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.056332]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.056337]   Use "none" to disable the default log sections.
[t=00:00:00.056343] ============== </Log Sections> ==============

[t=00:00:00.056349] ============== <User Config> ==============
[t=00:00:00.056463]   AllowDeferredMapRendering = 1
[t=00:00:00.056469]   AllowDeferredModelRendering = 1
[t=00:00:00.056474]   BumpWaterAnisotropy = 2
[t=00:00:00.056478]   BumpWaterBlurReflection = 1
[t=00:00:00.056484]   BumpWaterDepthBits = 32
[t=00:00:00.056488]   BumpWaterReflection = 2
[t=00:00:00.056493]   BumpWaterTexSizeReflection = 256
[t=00:00:00.056499]   CamFreeScrollSpeed = 50
[t=00:00:00.056503]   CamMode = 1
[t=00:00:00.056508]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.056513]   EdgeMoveDynamic = 0
[t=00:00:00.056520]   EdgeMoveWidth = 0.003
[t=00:00:00.056525]   FPSFOV = 90
[t=00:00:00.056529]   FPSScrollSpeed = 50
[t=00:00:00.056533]   FontSize = 18
[t=00:00:00.056538]   GrassDetail = 0
[t=00:00:00.056542]   GroundDecals = 5
[t=00:00:00.056546]   GroundDetail = 120
[t=00:00:00.056550]   HangTimeout = 30
[t=00:00:00.056554]   HardwareCursor = 1
[t=00:00:00.056559]   InitialNetworkTimeout = 0
[t=00:00:00.056564]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.056569]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.056577]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.056582]   LinkOutgoingBandwidth = 131072
[t=00:00:00.056587]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.056592]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.056597]   MSAALevel = 8
[t=00:00:00.056601]   MaxParticles = 25000
[t=00:00:00.056605]   MaxSounds = 32
[t=00:00:00.056610]   MaximumTransmissionUnit = 0
[t=00:00:00.056614]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.056619]   MiniMapMarker = 0
[t=00:00:00.056626]   MouseDragScrollThreshold = 0
[t=00:00:00.056632]   NetworkLossFactor = 1
[t=00:00:00.056636]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.056641]   OverheadScrollSpeed = 50
[t=00:00:00.056646]   ReconnectTimeout = 0
[t=00:00:00.056651]   RotOverheadScrollSpeed = 50
[t=00:00:00.056655]   RotateLogFiles = 1
[t=00:00:00.056659]   ShadowMapSize = 8192
[t=00:00:00.056664]   Shadows = 1
[t=00:00:00.056668]   ShowClock = 0
[t=00:00:00.056672]   SoftParticles = 2
[t=00:00:00.056677]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.056684]   UnitIconDist = 151
[t=00:00:00.056690]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.056694]   UseLuaMemPools = 0
[t=00:00:00.056699]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.056703]   VFSCacheArchiveFiles = 0
[t=00:00:00.056708]   VSync = 0
[t=00:00:00.056712]   Water = 4
[t=00:00:00.056716]   WindowBorderless = 1
[t=00:00:00.056720]   WindowPosY = 0
[t=00:00:00.056725]   XResolutionWindowed = 1920
[t=00:00:00.056729]   YResolutionWindowed = 1080
[t=00:00:00.056753]   snd_volbattle = 34
[t=00:00:00.056765] ============== </User Config> ==============

[t=00:00:00.056771] ============== <User System> ==============
[t=00:00:00.056776]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.056783]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.056790]        Compiler Version: gcc-13.2.0
[t=00:00:00.056821]        Operating System: Windows 10 TBA Insider Update (build 18363)
[t=00:00:00.056871]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile
[t=00:00:00.056878]        Binary Word Size: 64-bit (native)
[t=00:00:00.056884]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.056890]      Physical CPU Cores: 8
[t=00:00:00.056894]       Logical CPU Cores: 8
[t=00:00:00.056898] ============== </User System> ==============

[t=00:00:00.056999] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.057004]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.057008]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.057015]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.057019]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.057822] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.057832] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.063795] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.071364]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.071376]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.071393]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.071403]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.071407]         [19] 1680x1050x24bpp@60Hz
[t=00:00:00.071412]         [21] 1600x1024x24bpp@60Hz
[t=00:00:00.071417]         [23] 1600x900x24bpp@60Hz
[t=00:00:00.071421]         [25] 1440x1080x24bpp@60Hz
[t=00:00:00.071425]         [31] 1440x900x24bpp@60Hz
[t=00:00:00.071431]         [32] 1366x768x24bpp@60Hz
[t=00:00:00.071435]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.071439]         [34] 1280x1024x24bpp@75Hz
[t=00:00:00.071444]         [36] 1280x960x24bpp@60Hz
[t=00:00:00.071451]         [37] 1280x800x24bpp@60Hz
[t=00:00:00.071456]         [38] 1280x768x24bpp@60Hz
[t=00:00:00.071460]         [39] 1280x720x24bpp@60Hz
[t=00:00:00.071464]         [45] 1176x664x24bpp@60Hz
[t=00:00:00.071470]         [47] 1152x864x24bpp@75Hz
[t=00:00:00.071474]         [48] 1024x768x24bpp@75Hz
[t=00:00:00.071478]         [51] 800x600x24bpp@75Hz
[t=00:00:00.071482]         [54] 720x576x24bpp@75Hz
[t=00:00:00.071486]         [57] 720x480x24bpp@60Hz
[t=00:00:00.071490]         [59] 640x480x24bpp@75Hz
[t=00:00:00.074253]     Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.074263]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.074268]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.074272]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.074276]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.074280]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.074286]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.074290]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.074306]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.074313]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.074317]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.074331]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.074336]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.074341]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.074345]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.074349]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.074353]         [26] 1024x768x24bpp@60Hz
[t=00:00:00.074360]         [27] 800x600x24bpp@60Hz
[t=00:00:00.074364]         [28] 720x576x24bpp@50Hz
[t=00:00:00.074368]         [29] 720x480x24bpp@60Hz
[t=00:00:00.074372]         [31] 640x480x24bpp@60Hz
[t=00:00:00.216652] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.217027] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.217043] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.232306] [GR::LogVersionInfo]
[t=00:00:00.232316]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.232321]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:00.232337]     GL vendor   : NVIDIA Corporation
[t=00:00:00.232342]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.232346]     GLSL version: 4.60 NVIDIA
[t=00:00:00.232350]     GLEW version: 2.1.0
[t=00:00:00.232355]     GPU memory  : 8192MB (total) / 5143MB (available)
[t=00:00:00.232412]     SDL swap-int: 1
[t=00:00:00.232417]     SDL driver  : windows
[t=00:00:00.232421]     
[t=00:00:00.232425]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.232429]     GLSL shader support       : 1
[t=00:00:00.232437]     GL4 support               : 1
[t=00:00:00.232442]     FBO extension support     : 1
[t=00:00:00.232451]     NVX GPU mem-info support  : 1
[t=00:00:00.232457]     ATI GPU mem-info support  : 0
[t=00:00:00.232466]     Texture clamping to edge  : 1
[t=00:00:00.232473]     NPOT-texture support      : 1 (1)
[t=00:00:00.232479]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.232485]     texture query-LOD support : 1 (1)
[t=00:00:00.232491]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.232496]     Z-buffer depth            : 32 (-)
[t=00:00:00.232508]     primitive-restart support : 1 (1)
[t=00:00:00.232514]     clip-space control support: 1 (1)
[t=00:00:00.232519]     seamless cube-map support : 1 (1)
[t=00:00:00.232523]     frag-depth layout support : 1 (1)
[t=00:00:00.232527]     persistent maps support   : 1 (1)
[t=00:00:00.232532]     explicit attribs location : 1 (1)
[t=00:00:00.232537]     multi draw indirect       : 1 (-)
[t=00:00:00.232543]     array textures            : 1 (-)
[t=00:00:00.232547]     buffer copy support       : 1 (-)
[t=00:00:00.232555]     indirect draw             : 1 (-)
[t=00:00:00.232559]     base instance             : 1 (-)
[t=00:00:00.232563]     
[t=00:00:00.232566]     max. FBO samples              : 32
[t=00:00:00.232571]     max. FS/program texture slots : 32/192
[t=00:00:00.232577]     max. texture size             : 32768
[t=00:00:00.232584]     max. texture anisotropy level : 16.000000
[t=00:00:00.232589]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.232593]     max. draw-buffers             : 8
[t=00:00:00.232597]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.232605]     max. uniform buffer-bindings  : 84
[t=00:00:00.232610]     max. uniform block-size       : 64KB
[t=00:00:00.232614]     max. storage buffer-bindings  : 96
[t=00:00:00.232618]     max. storage block-size       : 2047MB
[t=00:00:00.232622]     
[t=00:00:00.232625]     enable AMD-hacks : 0
[t=00:00:00.232629]     compress MIP-maps: 0
[t=00:00:00.232670]     Number of compressed texture formats: 51
[t=00:00:00.232715]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.232788] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.233314] [GR::UpdateGLConfigs]
[t=00:00:00.233389] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.233395] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.233405] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.233415] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.233420] [GR::InitGLState]
[t=00:00:00.233460] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.360447] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.362707] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.363124] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.367491] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.367518] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.367844] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.369446] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.369457] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.369549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.369627] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.373761] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.374229] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.374560] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.374690] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.383438] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.383455] [VFS] [SpringVFS::ReserveArchives<this=000001e137b83960>]
[t=00:00:00.383549] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.385364] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e137b83960 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.385378] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.388959] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.389304] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.389378] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.389444] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.389544] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.389623] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.389740] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.389803] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.391704] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.391776] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.392138][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.392209][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.392341][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.392365][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.392372][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.392396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.404612][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.404631][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.404680][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.404690][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "40H4030 (3- NVIDIA High Definition Audio)"
[t=00:00:00.404697][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Logitech G432 Gaming Headset)"
[t=00:00:00.404705][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.404717][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.404724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.425457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.427107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e175bb70e0(default) context=000001e175bb2aa0  numChannels=2 frameSize=8
[t=00:00:00.427133][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.427163][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.427170][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.427176][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.427197][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.427229][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.427240][f=-000001] [Sound]   Devices:
[t=00:00:00.434239][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)]
[t=00:00:00.434253][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.434272][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.434279][f=-000001] [Sound]     [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)]
[t=00:00:00.434285][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.434292][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.434303][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.434313][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.434847][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.434859][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.499998][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077301 MB
[t=00:00:00.501539][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.502275][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487
[t=00:00:00.504639][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LunarFlare
[t=00:00:00.504672][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.504682][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.504692][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.504703][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.504748][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.504757][f=-000001] [GR::InitGLState]
[t=00:00:00.506616][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.506632][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.506645][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.506651][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.506659][f=-000001] 
[t=00:00:00.506673][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.506693][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.506700][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.506706][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.506712][f=-000001] 
[t=00:00:00.506717][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.506726][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.506732][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.506738][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.682340][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ScorpioBattleground" (loaded=0 cached=0)
[t=00:00:00.682508][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="ScorpioBattleground", overwrite=false)] section=1 cached=0
[t=00:00:00.682705][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.682990][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.683196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.722410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.722543][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.724140][f=-000001] [CAS::GASCB] Archive file="scorpiobattleground.sd7" cs="ea3b9d5971192f58bd0fc0955945ebd9a649ac054912b8d8628077ac61d770460e1661284291eae8e48cba4a74346ec0b9e950141312be6695cec4720e013ac5"
[t=00:00:00.724232][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.724294][f=-000001] Warning: [PreGame::GameDataReceived] Archive ScorpioBattleground (checksum 28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.724638][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.724730][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.724804][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.724843][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.368099][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.375450][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:11.375798][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.375990][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.376257][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.376465][f=-000001] IsIsland, <function>, false
[t=00:00:11.405773][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:11.406318][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.406621][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.406834][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.407019][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.407210][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.407219][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.407227][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.407281][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.407482][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.407669][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.407837][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.408058][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.408268][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.409200][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.409372][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.409577][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.409756][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.410052][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.410286][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.427514][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.427953][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.433250][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.433621][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.442238][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.442695][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.443137][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.444496][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.444705][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.444946][f=-000001] Mex Placement Initialised with 68 spots.
[t=00:00:11.446265][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.446649][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.448944][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.449412][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.450157][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.450569][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.450749][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.450918][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.452912][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.453857][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.459356][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.459702][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.461385][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.468619][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.469306][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.469562][f=-000001] SetSunLighting
[t=00:00:11.469966][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.470161][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.470399][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.472934][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.473293][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.473312][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.473510][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.474384][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.480912][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.482055][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.484479][f=-000001] Writing last game win data
[t=00:00:11.487586][f=-000001] LuaUI v0.3
[t=00:00:11.575127][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.614313][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.620237][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9834, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311}
[t=00:00:12.193334][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.401049][f=-000001] GameID: c04161664a4519e594d531dc2dea800a
[t=00:00:12.401383][f=-000001] Connection attempt from Silverwolfe
[t=00:00:12.401404][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.401554][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.401562][f=-000001] Connection attempt from Ragnaidin
[t=00:00:12.401569][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.401675][f=-000001]  -> Connection established (given id 1)
[t=00:00:12.401683][f=-000001] Connection attempt from LunarFlare
[t=00:00:12.401690][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.401843][f=-000001]  -> Connection established (given id 2)
[t=00:00:12.401865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:12.401886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.401908][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:12.401928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.401950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:12.401968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.401991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:12.402005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:12.402023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:12.402036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:12.402052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:12.402065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:12.402110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[Game::Load][lua{Rules,Gaia}={000002b3adcbe360,0000000000000000}][locale="C"]"
[t=00:00:12.402249][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[Game::Load][lua{Rules,Gaia}={000002311a8ea270,0000000000000000}][locale="C"]"
[t=00:00:12.402441][f=-000001] <Ragnaidin> Allies: I choose: Engineer!
[t=00:00:12.402467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[Game::Load][lua{Rules,Gaia}={000001e42155b880,0000000000000000}][locale="C"]"
[t=00:00:12.402557][f=-000001] Player LunarFlare left the game:  normal quit
[t=00:00:12.402600][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:12.402627][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:12.402726][f=-000001] > SPRINGIE:User LunarFlare|shieldbomb|0_0||False|||US
[t=00:00:12.402770][f=-000001] Connection attempt from LunarFlare
[t=00:00:12.402778][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.402923][f=-000001]  -> Connection established (given id 2)
[t=00:00:12.403002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:12.403022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.403274][f=-000001] <Silverwolfe> Allies: I choose: Commander 1!
[t=00:00:12.403427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]"
[t=00:00:12.403448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]"
[t=00:00:12.539394][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.539992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[Game::Load][lua{Rules,Gaia}={000001e1dbb3e2a0,0000000000000000}][locale="C"]"
[t=00:00:14.532643][f=-000001] <LunarFlare> Allies: I choose: Engineer!
[t=00:00:26.220205][f=-000001] Player Ragnaidin left the game:  normal quit
[t=00:00:32.214397][f=0000000] game_message: Giving all units of Ragnaidin to Silverwolfe due to lag/AFK
[t=00:00:39.009252][f=0000200] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 2
[t=00:00:39.009458][f=0000200] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1
[t=00:00:39.009572][f=0000200] Player Silverwolfe left the game:  normal quit
[t=00:00:39.075534][f=0000202] > SPRINGIE:User Ragnaidin|energyheavygeo|2_0||False|||US
[t=00:00:39.309090][f=0000210] game_message: Giving all units of Silverwolfe to LunarFlare due to lag/AFK
[t=00:00:39.513306][f=0000216] LunarFlare added point: Unit received from Silverwolfe
[t=00:00:39.513427][f=0000216] LunarFlare added point: Unit received from Silverwolfe
[t=00:00:39.806920][f=0000225] game_message: AI has been destroyed!
[t=00:00:39.807062][f=0000225] game_message: South-East wins!
[t=00:00:39.807373][f=0000225] Submitting stats
[t=00:00:39.837385][f=0000225] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:39.900610][f=0000227] <autoquit> Autoquit canceled.
[t=00:00:39.942036][f=0000228] Connection attempt from Ragnaidin
[t=00:00:39.942053][f=0000228]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:39.942230][f=0000228]  -> Connection established (given id 1)
[t=00:00:40.172899][f=0000235] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
[t=00:00:40.172927][f=0000235] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:40.807110][f=0000254] LunarFlare paused the game
[t=00:00:41.204470][f=0000254] LunarFlare unpaused the game
[t=00:00:43.669870][f=0000325] [QuitAction] user exited to system
[t=00:00:43.678239][f=0000325] [SpringApp::Kill][1] fromRun=1
[t=00:00:43.678253][f=0000325] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:43.708292][f=0000325]  [async=0] threads=8 tasks=42574 {sum,avg}{exec,wait}time={{1792.298, 0.042}, {3124.011, 0.073}}ms
[t=00:00:43.708312][f=0000325]      thread=1 tasks=6082 {sum,min,max,avg}{exec,wait}time={{286.462, 0.000, 107.401, 0.047}, {243.478, 0.000, 5.202, 0.040}}ms
[t=00:00:43.708326][f=0000325]      thread=2 tasks=6082 {sum,min,max,avg}{exec,wait}time={{251.675, 0.000, 112.762, 0.041}, {425.003, 0.000, 18446744027136.000, 0.070}}ms
[t=00:00:43.708342][f=0000325]      thread=3 tasks=6082 {sum,min,max,avg}{exec,wait}time={{241.773, 0.000, 104.518, 0.040}, {450.490, 0.000, 8.458, 0.074}}ms
[t=00:00:43.708354][f=0000325]      thread=4 tasks=6082 {sum,min,max,avg}{exec,wait}time={{270.012, 0.000, 119.806, 0.044}, {486.990, 0.000, 4.614, 0.080}}ms
[t=00:00:43.708367][f=0000325]      thread=5 tasks=6082 {sum,min,max,avg}{exec,wait}time={{245.080, 0.000, 104.692, 0.040}, {484.036, 0.000, 18446744027136.000, 0.080}}ms
[t=00:00:43.708381][f=0000325]      thread=6 tasks=6082 {sum,min,max,avg}{exec,wait}time={{249.112, 0.000, 118.530, 0.041}, {495.141, 0.000, 23.891, 0.081}}ms
[t=00:00:43.708399][f=0000325]      thread=7 tasks=6082 {sum,min,max,avg}{exec,wait}time={{248.184, 0.000, 108.364, 0.041}, {538.873, 0.000, 3.939, 0.089}}ms
[t=00:00:43.708410][f=0000325]  [async=1] threads=8 tasks=2225 {sum,avg}{exec,wait}time={{37062.906, 16.657}, {7539621.500, 3388.594}}ms
[t=00:00:43.708427][f=0000325]      thread=1 tasks=318 {sum,min,max,avg}{exec,wait}time={{5276.802, 0.000, 1109.393, 16.594}, {1066553.875, 0.788, 5300.030, 3353.943}}ms
[t=00:00:43.708446][f=0000325]      thread=2 tasks=320 {sum,min,max,avg}{exec,wait}time={{5295.495, 0.000, 1131.777, 16.548}, {1084151.500, 0.063, 5321.245, 3387.973}}ms
[t=00:00:43.708460][f=0000325]      thread=3 tasks=319 {sum,min,max,avg}{exec,wait}time={{5293.190, 0.000, 1130.913, 16.593}, {1084216.000, 0.055, 5319.944, 3398.796}}ms
[t=00:00:43.708473][f=0000325]      thread=4 tasks=317 {sum,min,max,avg}{exec,wait}time={{5315.262, 0.000, 1147.369, 16.767}, {1084431.750, 0.122, 5325.073, 3420.920}}ms
[t=00:00:43.708490][f=0000325]      thread=5 tasks=316 {sum,min,max,avg}{exec,wait}time={{5292.171, 0.000, 951.651, 16.747}, {1059569.375, 0.224, 5299.667, 3353.068}}ms
[t=00:00:43.708504][f=0000325]      thread=6 tasks=317 {sum,min,max,avg}{exec,wait}time={{5292.819, 0.000, 1110.601, 16.697}, {1074509.625, 0.401, 5299.042, 3389.620}}ms
[t=00:00:43.708518][f=0000325]      thread=7 tasks=318 {sum,min,max,avg}{exec,wait}time={{5297.167, 0.000, 1106.992, 16.658}, {1086189.750, 0.034, 5324.957, 3415.691}}ms
[t=00:00:43.708527][f=0000325] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:43.708538][f=0000325] [SpringApp::Kill][2]
[t=00:00:43.708585][f=0000325] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:43.708594][f=0000325] [Game::KillLua][1] dtor=0 luaUI=000001e2080d1830
[t=00:00:43.708634][f=0000325] Start widgetHandler:Shutdown
[t=00:00:43.710985][f=0000325] Shutdown - SaveOrderList Complete
[t=00:00:43.711536][f=0000325] Writing last game win data
[t=00:00:43.715006][f=0000325] Shutdown - SaveConfigData Complete
[t=00:00:43.715023][f=0000325] Shutdown Widget - Chili Highlight
[t=00:00:43.715053][f=0000325] Shutdown Widget - Draw After Chili
[t=00:00:43.715062][f=0000325] Shutdown Widget - API Unit Tracker GL4
[t=00:00:43.715075][f=0000325] Shutdown Widget - EPIC Menu
[t=00:00:43.716348][f=0000325] Shutdown Widget - Depth of Field Shader
[t=00:00:43.716362][f=0000325] Shutdown Widget - Chili Widget Selector
[t=00:00:43.717458][f=0000325] Shutdown Widget - Chili Minimap
[t=00:00:43.717568][f=0000325] Shutdown Widget - Deferred rendering
[t=00:00:43.717588][f=0000325] SSAO: Deferred rendering disabled, disabling.
[t=00:00:43.722700][f=0000325] Shutdown Widget - Deferred rendering
[t=00:00:43.722718][f=0000325] SSAO: Deferred rendering disabled, disabling.
[t=00:00:43.723696][f=0000325] Shutdown Widget - Local Team Colors
[t=00:00:43.723711][f=0000325] Shutdown Widget - Display Keys 2
[t=00:00:43.723732][f=0000325] Shutdown Widget - Save Game Menu
[t=00:00:43.723740][f=0000325] Shutdown Widget - Highlight Model Api GL4
[t=00:00:43.723780][f=0000325] Shutdown Widget - Unit Icons
[t=00:00:43.723840][f=0000325] Shutdown Widget - Noises
[t=00:00:43.723853][f=0000325] Shutdown Widget - HealthBars
[t=00:00:43.725036][f=0000325] Shutdown Widget - Selected Units GL4 2
[t=00:00:43.725050][f=0000325] Shutdown Widget - BuildETA
[t=00:00:43.725061][f=0000325] Shutdown Widget - Win Counter
[t=00:00:43.725071][f=0000325] Shutdown Widget - EndGame APM stats
[t=00:00:43.725080][f=0000325] Shutdown Widget - Modular Comm Info
[t=00:00:43.725088][f=0000325] Shutdown Widget - Transport AI
[t=00:00:43.725104][f=0000325] Shutdown Widget - Stereo3D
[t=00:00:43.725294][f=0000325] Shutdown Widget - State Reverse and Latency
[t=00:00:43.725305][f=0000325] Shutdown Widget - Startup Info and Selector
[t=00:00:43.725323][f=0000325] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:43.725332][f=0000325] Shutdown Widget - Point Tracker
[t=00:00:43.725340][f=0000325] Shutdown Widget - Music Player v2
[t=00:00:43.725384][f=0000325] Shutdown Widget - Missile Silo Range
[t=00:00:43.725409][f=0000325] Shutdown Widget - MinimapEvents
[t=00:00:43.725422][f=0000325] Shutdown Widget - Local Widgets Config
[t=00:00:43.725437][f=0000325] Shutdown Widget - Highlight Geos
[t=00:00:43.725451][f=0000325] Shutdown Widget - Grab Input
[t=00:00:43.725551][f=0000325] Input grabbing is disabled!
[t=00:00:43.725561][f=0000325] Shutdown Widget - Defense Range Zero-K
[t=00:00:43.725570][f=0000325] Shutdown Widget - Darkening
[t=00:00:43.725585][f=0000325] Shutdown Widget - Context Menu
[t=00:00:43.725599][f=0000325] Shutdown Widget - Chili Spectator Panels
[t=00:00:43.725615][f=0000325] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:43.725644][f=0000325] Shutdown Widget - Chili Nuke Warning
[t=00:00:43.725657][f=0000325] Shutdown Widget - Chili EndGame Window
[t=00:00:43.725671][f=0000325] Shutdown Widget - Chili Economy Panel Default
[t=00:00:43.725768][f=0000325] Shutdown Widget - CameraShake
[t=00:00:43.725797][f=0000325] Shutdown Widget - Attack Warning
[t=00:00:43.725808][f=0000325] Shutdown Widget - Attack AoE
[t=00:00:43.725825][f=0000325] Shutdown Widget - UnitShapes 3
[t=00:00:43.725857][f=0000325] Shutdown Widget - Map Edge Extension
[t=00:00:43.726499][f=0000325] Shutdown Widget - Selection Send
[t=00:00:43.726511][f=0000325] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:43.726520][f=0000325] Shutdown Widget - LupsManager
[t=00:00:43.726541][f=0000325] Shutdown Widget - Receive Units Indicator
[t=00:00:43.726550][f=0000325] Shutdown Widget - Newton Firezone
[t=00:00:43.726560][f=0000325] Shutdown Widget - Chili Pro Console
[t=00:00:43.727005][f=0000325] Shutdown Widget - Persistent Build Height
[t=00:00:43.727017][f=0000325] Shutdown Widget - Lasso Terraform GUI
[t=00:00:43.727025][f=0000325] Shutdown Widget - Lups
[t=00:00:43.727671][f=0000325] Shutdown Widget - Chili Framework
[t=00:00:43.727684][f=0000325] Shutdown Widget - Mex Placement Handler
[t=00:00:43.727720][f=0000325] Shutdown Widget - Custom Markers
[t=00:00:43.727736][f=0000325] Shutdown Widget - Chili Core Selector
[t=00:00:43.727829][f=0000325] Shutdown Widget - Select Keys
[t=00:00:43.727849][f=0000325] Shutdown Widget - Pause Screen
[t=00:00:43.728156][f=0000325] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:43.728189][f=0000325] Shutdown Widget - Bloom Shader Deferred
[t=00:00:43.728338][f=0000325] Shutdown Widget - Text To Speech Control
[t=00:00:43.728349][f=0000325] Shutdown Widget - Layout Handler
[t=00:00:43.728360][f=0000325] Shutdown Widget - Color Blindness Correction
[t=00:00:43.728490][f=0000325] End widgetHandler:Shutdown
[t=00:00:43.779765][f=0000325] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4061983, 0.0} allocedSize{int+, int-, ext}={0, 0, 953302685}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272}
[t=00:00:43.782530][f=0000325] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:43.782544][f=0000325] [Game::KillLua][3] dtor=0 luaRules=000001e1dbb3e2a0
[t=00:00:43.782602][f=0000325] Start gadgetHandler:Shutdown
[t=00:00:43.782623][f=0000325] Shutdown - StartSetup
[t=00:00:43.782631][f=0000325] Shutdown - UnitMorph
[t=00:00:43.782676][f=0000325] Shutdown - Carrier Drones
[t=00:00:43.782685][f=0000325] Shutdown - Missile Silo Controller
[t=00:00:43.782694][f=0000325] Shutdown - Modular Comm Info
[t=00:00:43.782701][f=0000325] Shutdown - Terrain Texture Handler
[t=00:00:43.782708][f=0000325] Shutdown - UnitCloakShield
[t=00:00:43.782727][f=0000325] Shutdown - Starlight Handler
[t=00:00:43.782735][f=0000325] End gadgetHandler:Shutdown
[t=00:00:43.796647][f=0000325] Start gadgetHandler:Shutdown
[t=00:00:43.796665][f=0000325] Shutdown - Teleport Throw
[t=00:00:43.796675][f=0000325] Shutdown - UnitMorph
[t=00:00:43.796688][f=0000325] Shutdown - Commander Skin Renderer
[t=00:00:43.796822][f=0000325] Shutdown - Missile fired callins
[t=00:00:43.796834][f=0000325] Shutdown - Modular Comm Info
[t=00:00:43.796842][f=0000325] Shutdown - Retreat Command
[t=00:00:43.796854][f=0000325] Shutdown - Shockwaves
[t=00:00:43.796870][f=0000325] Shutdown - Unit tint API
[t=00:00:43.796896][f=0000325] Shutdown - Unit glow API
[t=00:00:43.796914][f=0000325] Shutdown - UnitCloakShield
[t=00:00:43.796932][f=0000325] Shutdown - Lups Cloak FX
[t=00:00:43.796940][f=0000325] Shutdown - Lups
[t=00:00:43.797586][f=0000325] Shutdown - Lups Shield
[t=00:00:43.797604][f=0000325] End gadgetHandler:Shutdown
[t=00:00:43.824809][f=0000325] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 87, 0.0} allocedSize{int+, int-, ext}={0, 0, 9266}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:43.826409][f=0000325] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:43.826480][f=0000325] [Game::KillLua][4] dtor=0
[t=00:00:43.826489][f=0000325] [Game::KillLua][5] dtor=0
[t=00:00:43.831711][f=0000325] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_04-57-52-732_ScorpioBattleground_105.1.1-2457-g8095d30 BAR105.sdfz" (31660 bytes)
[t=00:00:43.831772][f=0000325] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:43.858499][f=0000325] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:43.858518][f=0000325] [Sound] [Sound::UpdateThread][3] #sources=32 #items=10
[t=00:00:43.858657][f=0000325] [Sound] [Sound::UpdateThread][4] ctx=000001e175bb2aa0 dev=000001e175bb70e0
[t=00:00:43.858729][f=0000325] [Sound] [Sound::UpdateThread][5] ctx=000001e175bb2aa0 dev=000001e175bb70e0
[t=00:00:43.858738][f=0000325] [Sound] [Sound::Cleanup][alcDestroyContext(000001e175bb2aa0)]
[t=00:00:43.859544][f=0000325] [Sound] [Sound::Cleanup][alcCloseDevice(000001e175bb70e0)]
[t=00:00:43.859611][f=0000325] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:43.887222][f=0000325] [Sound] [Sound::UpdateThread][6]
[t=00:00:43.887954][f=0000325] [Game::~CGame][1]
[t=00:00:43.887983][f=0000325] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:43.887991][f=0000325] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:43.887998][f=0000325] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:43.888004][f=0000325] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:43.888010][f=0000325] [Game::KillLua][4] dtor=1
[t=00:00:43.888019][f=0000325] [Game::KillLua][5] dtor=1
[t=00:00:43.888101][f=0000325] [Game::KillMisc][1]
[t=00:00:43.888364][f=0000325] [Game::KillMisc][2]
[t=00:00:43.888615][f=0000325] [Game::KillMisc][3]
[t=00:00:43.888694][f=0000325] [Game::KillRendering][1]
[t=00:00:43.892012][f=0000325] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:43.926042][f=0000325] [3DOParser::Kill] allocated 1 pieces
[t=00:00:43.926099][f=0000325] [S3OParser::Kill] allocated 5524 pieces
[t=00:00:43.926711][f=0000325] [AssParser::Kill] allocated 674 pieces
[t=00:00:43.967259][f=0000325] [Game::KillInterface][1]
[t=00:00:43.967761][f=0000325] [Game::KillInterface][2]
[t=00:00:43.968352][f=0000325] [Game::KillSimulation][1]
[t=00:00:43.968540][f=0000325] [Game::KillSimulation][2]
[t=00:00:43.988780][f=0000325] [CCollisionHandler] dis-/continuous tests: 0/600934
[t=00:00:43.988801][f=0000325] [Game::KillSimulation][3]
[t=00:00:43.991105][f=0000325] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.991266][f=0000325] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.991358][f=0000325] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.991419][f=0000325] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.991551][f=0000325] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:43.998802][f=0000325] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,16}; shared=15%; cached=5%
[t=00:00:44.006632][f=0000325] [Game::KillSimulation][4]
[t=00:00:44.075218][f=0000325] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:44.075240][f=0000325] [Game::~CGame][2]
[t=00:00:44.075246][f=0000325] [Game::~CGame][3]
[t=00:00:44.075430][f=0000325] [SpringApp::Kill][3]
[t=00:00:44.075545][f=0000325] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    22874 bytes sent   in 644 packets (35.519 bytes/packet)
    33250 bytes recv'd in 528 packets (62.973 bytes/packet)
    {0.132x, 0.095x} relative protocol overhead {up, down}
    142 incoming chunks dropped, 453 outgoing chunks resent
    349 incoming chunks processed

[t=00:00:44.075570][f=0000325] [SpringApp::Kill][4] font=000001e137a45100
[t=00:00:44.076806][f=0000325] [SpringApp::Kill][5]
[t=00:00:44.082328][f=0000325] [SpringApp::Kill][6]
[t=00:00:44.082343] [SpringApp::Kill][7]
[t=00:00:44.082384] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:44.082406] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:44.082423] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:44.082434] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:44.082443] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:00:44.082457] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:44.082466] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152}
[t=00:00:44.082475] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22564, 1048576, 1048576}, EBO = {33846, 2097152, 2097152}
[t=00:00:44.082486] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:44.082494] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:44.082503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:44.082513] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:44.082522] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152}
[t=00:00:44.194454] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:44.194466] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:44.194471] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:44.194476] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8487
[t=00:00:44.194493] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:44.194649] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>]
[t=00:00:44.194657] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:44.194664] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e137a40920)
[t=00:00:44.195773] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=1)] #archives[section]=1 #files[section]=15
[t=00:00:44.195789] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ScorpioBattleground.sd7 (000001e175afce30)
[t=00:00:44.195821] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:44.195830] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e137a3fb60)
[t=00:00:44.195893] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e137a40030)
[t=00:00:44.196010] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e137a3ff80)
[t=00:00:44.196062] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:44.196070] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:44.196083] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:44.196090] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:44.196097] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:44.196105] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:44.196326] [SpringApp::Kill][8]
[t=00:00:44.196336] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:44.196342] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1)
[t=00:00:44.196347] [WatchDog::Uninstall][2]
[t=00:00:45.079455] [WatchDog::Uninstall][3]
[t=00:00:45.079468] [SpringApp::Kill][9]