Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.010282] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.010297] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.012937] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.013050] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.056250] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.056291] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.056310] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.056322] [t=00:00:00.056327] Enable or disable log sections using the LogSections configuration key [t=00:00:00.056332] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.056337] Use "none" to disable the default log sections. [t=00:00:00.056343] ============== </Log Sections> ============== [t=00:00:00.056349] ============== <User Config> ============== [t=00:00:00.056463] AllowDeferredMapRendering = 1 [t=00:00:00.056469] AllowDeferredModelRendering = 1 [t=00:00:00.056474] BumpWaterAnisotropy = 2 [t=00:00:00.056478] BumpWaterBlurReflection = 1 [t=00:00:00.056484] BumpWaterDepthBits = 32 [t=00:00:00.056488] BumpWaterReflection = 2 [t=00:00:00.056493] BumpWaterTexSizeReflection = 256 [t=00:00:00.056499] CamFreeScrollSpeed = 50 [t=00:00:00.056503] CamMode = 1 [t=00:00:00.056508] DualScreenMiniMapOnLeft = 1 [t=00:00:00.056513] EdgeMoveDynamic = 0 [t=00:00:00.056520] EdgeMoveWidth = 0.003 [t=00:00:00.056525] FPSFOV = 90 [t=00:00:00.056529] FPSScrollSpeed = 50 [t=00:00:00.056533] FontSize = 18 [t=00:00:00.056538] GrassDetail = 0 [t=00:00:00.056542] GroundDecals = 5 [t=00:00:00.056546] GroundDetail = 120 [t=00:00:00.056550] HangTimeout = 30 [t=00:00:00.056554] HardwareCursor = 1 [t=00:00:00.056559] InitialNetworkTimeout = 0 [t=00:00:00.056564] LinkIncomingMaxPacketRate = 512 [t=00:00:00.056569] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.056577] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.056582] LinkOutgoingBandwidth = 131072 [t=00:00:00.056587] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.056592] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.056597] MSAALevel = 8 [t=00:00:00.056601] MaxParticles = 25000 [t=00:00:00.056605] MaxSounds = 32 [t=00:00:00.056610] MaximumTransmissionUnit = 0 [t=00:00:00.056614] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.056619] MiniMapMarker = 0 [t=00:00:00.056626] MouseDragScrollThreshold = 0 [t=00:00:00.056632] NetworkLossFactor = 1 [t=00:00:00.056636] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.056641] OverheadScrollSpeed = 50 [t=00:00:00.056646] ReconnectTimeout = 0 [t=00:00:00.056651] RotOverheadScrollSpeed = 50 [t=00:00:00.056655] RotateLogFiles = 1 [t=00:00:00.056659] ShadowMapSize = 8192 [t=00:00:00.056664] Shadows = 1 [t=00:00:00.056668] ShowClock = 0 [t=00:00:00.056672] SoftParticles = 2 [t=00:00:00.056677] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.056684] UnitIconDist = 151 [t=00:00:00.056690] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.056694] UseLuaMemPools = 0 [t=00:00:00.056699] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.056703] VFSCacheArchiveFiles = 0 [t=00:00:00.056708] VSync = 0 [t=00:00:00.056712] Water = 4 [t=00:00:00.056716] WindowBorderless = 1 [t=00:00:00.056720] WindowPosY = 0 [t=00:00:00.056725] XResolutionWindowed = 1920 [t=00:00:00.056729] YResolutionWindowed = 1080 [t=00:00:00.056753] snd_volbattle = 34 [t=00:00:00.056765] ============== </User Config> ============== [t=00:00:00.056771] ============== <User System> ============== [t=00:00:00.056776] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.056783] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.056790] Compiler Version: gcc-13.2.0 [t=00:00:00.056821] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.056871] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.056878] Binary Word Size: 64-bit (native) [t=00:00:00.056884] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.056890] Physical CPU Cores: 8 [t=00:00:00.056894] Logical CPU Cores: 8 [t=00:00:00.056898] ============== </User System> ============== [t=00:00:00.056999] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.057004] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.057008] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.057015] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.057019] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.057822] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.057832] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.063795] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.071364] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.071376] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.071393] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.071403] [13] 1920x1080x24bpp@60Hz [t=00:00:00.071407] [19] 1680x1050x24bpp@60Hz [t=00:00:00.071412] [21] 1600x1024x24bpp@60Hz [t=00:00:00.071417] [23] 1600x900x24bpp@60Hz [t=00:00:00.071421] [25] 1440x1080x24bpp@60Hz [t=00:00:00.071425] [31] 1440x900x24bpp@60Hz [t=00:00:00.071431] [32] 1366x768x24bpp@60Hz [t=00:00:00.071435] [33] 1360x768x24bpp@60Hz [t=00:00:00.071439] [34] 1280x1024x24bpp@75Hz [t=00:00:00.071444] [36] 1280x960x24bpp@60Hz [t=00:00:00.071451] [37] 1280x800x24bpp@60Hz [t=00:00:00.071456] [38] 1280x768x24bpp@60Hz [t=00:00:00.071460] [39] 1280x720x24bpp@60Hz [t=00:00:00.071464] [45] 1176x664x24bpp@60Hz [t=00:00:00.071470] [47] 1152x864x24bpp@75Hz [t=00:00:00.071474] [48] 1024x768x24bpp@75Hz [t=00:00:00.071478] [51] 800x600x24bpp@75Hz [t=00:00:00.071482] [54] 720x576x24bpp@75Hz [t=00:00:00.071486] [57] 720x480x24bpp@60Hz [t=00:00:00.071490] [59] 640x480x24bpp@75Hz [t=00:00:00.074253] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.074263] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.074268] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.074272] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.074276] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.074280] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.074286] [12] 1440x900x24bpp@60Hz [t=00:00:00.074290] [13] 1366x768x24bpp@60Hz [t=00:00:00.074306] [14] 1360x768x24bpp@60Hz [t=00:00:00.074313] [15] 1280x1024x24bpp@60Hz [t=00:00:00.074317] [16] 1280x960x24bpp@60Hz [t=00:00:00.074331] [17] 1280x800x24bpp@60Hz [t=00:00:00.074336] [18] 1280x768x24bpp@60Hz [t=00:00:00.074341] [19] 1280x720x24bpp@60Hz [t=00:00:00.074345] [22] 1176x664x24bpp@60Hz [t=00:00:00.074349] [25] 1152x864x24bpp@60Hz [t=00:00:00.074353] [26] 1024x768x24bpp@60Hz [t=00:00:00.074360] [27] 800x600x24bpp@60Hz [t=00:00:00.074364] [28] 720x576x24bpp@50Hz [t=00:00:00.074368] [29] 720x480x24bpp@60Hz [t=00:00:00.074372] [31] 640x480x24bpp@60Hz [t=00:00:00.216652] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.217027] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.217043] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.232306] [GR::LogVersionInfo] [t=00:00:00.232316] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.232321] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.232337] GL vendor : NVIDIA Corporation [t=00:00:00.232342] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.232346] GLSL version: 4.60 NVIDIA [t=00:00:00.232350] GLEW version: 2.1.0 [t=00:00:00.232355] GPU memory : 8192MB (total) / 5143MB (available) [t=00:00:00.232412] SDL swap-int: 1 [t=00:00:00.232417] SDL driver : windows [t=00:00:00.232421] [t=00:00:00.232425] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.232429] GLSL shader support : 1 [t=00:00:00.232437] GL4 support : 1 [t=00:00:00.232442] FBO extension support : 1 [t=00:00:00.232451] NVX GPU mem-info support : 1 [t=00:00:00.232457] ATI GPU mem-info support : 0 [t=00:00:00.232466] Texture clamping to edge : 1 [t=00:00:00.232473] NPOT-texture support : 1 (1) [t=00:00:00.232479] S3TC/DXT1 texture support : 1/1 [t=00:00:00.232485] texture query-LOD support : 1 (1) [t=00:00:00.232491] MSAA frame-buffer support : 1 (1) [t=00:00:00.232496] Z-buffer depth : 32 (-) [t=00:00:00.232508] primitive-restart support : 1 (1) [t=00:00:00.232514] clip-space control support: 1 (1) [t=00:00:00.232519] seamless cube-map support : 1 (1) [t=00:00:00.232523] frag-depth layout support : 1 (1) [t=00:00:00.232527] persistent maps support : 1 (1) [t=00:00:00.232532] explicit attribs location : 1 (1) [t=00:00:00.232537] multi draw indirect : 1 (-) [t=00:00:00.232543] array textures : 1 (-) [t=00:00:00.232547] buffer copy support : 1 (-) [t=00:00:00.232555] indirect draw : 1 (-) [t=00:00:00.232559] base instance : 1 (-) [t=00:00:00.232563] [t=00:00:00.232566] max. FBO samples : 32 [t=00:00:00.232571] max. FS/program texture slots : 32/192 [t=00:00:00.232577] max. texture size : 32768 [t=00:00:00.232584] max. texture anisotropy level : 16.000000 [t=00:00:00.232589] max. vec4 varyings/attributes : 31/16 [t=00:00:00.232593] max. draw-buffers : 8 [t=00:00:00.232597] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.232605] max. uniform buffer-bindings : 84 [t=00:00:00.232610] max. uniform block-size : 64KB [t=00:00:00.232614] max. storage buffer-bindings : 96 [t=00:00:00.232618] max. storage block-size : 2047MB [t=00:00:00.232622] [t=00:00:00.232625] enable AMD-hacks : 0 [t=00:00:00.232629] compress MIP-maps: 0 [t=00:00:00.232670] Number of compressed texture formats: 51 [t=00:00:00.232715] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.232788] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.233314] [GR::UpdateGLConfigs] [t=00:00:00.233389] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.233395] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.233405] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.233415] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.233420] [GR::InitGLState] [t=00:00:00.233460] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.360447] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.362707] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.363124] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.367491] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.367518] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.367844] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.369446] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.369457] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.369549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.369627] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.373761] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.374229] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.374560] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.374690] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.383438] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.383455] [VFS] [SpringVFS::ReserveArchives<this=000001e137b83960>] [t=00:00:00.383549] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.385364] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e137b83960 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.385378] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.388959] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.389304] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.389378] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.389444] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.389544] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.389623] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.389740] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.389803] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.391704] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.391776] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.392138][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.392209][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.392341][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.392365][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.392372][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.392396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.404612][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.404631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.404680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.404690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:00.404697][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:00.404705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.404717][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.404724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.425457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.427107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e175bb70e0(default) context=000001e175bb2aa0 numChannels=2 frameSize=8 [t=00:00:00.427133][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.427163][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.427170][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.427176][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.427197][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.427229][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.427240][f=-000001] [Sound] Devices: [t=00:00:00.434239][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:00.434253][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.434272][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.434279][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:00.434285][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.434292][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.434303][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.434313][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.434847][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.434859][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.499998][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077301 MB [t=00:00:00.501539][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.502275][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.504639][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LunarFlare [t=00:00:00.504672][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.504682][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.504692][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.504703][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.504748][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.504757][f=-000001] [GR::InitGLState] [t=00:00:00.506616][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.506632][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.506645][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.506651][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.506659][f=-000001] [t=00:00:00.506673][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.506693][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.506700][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.506706][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.506712][f=-000001] [t=00:00:00.506717][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.506726][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.506732][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.506738][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.682340][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ScorpioBattleground" (loaded=0 cached=0) [t=00:00:00.682508][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="ScorpioBattleground", overwrite=false)] section=1 cached=0 [t=00:00:00.682705][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.682990][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.683196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.722410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.722543][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e137b83960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.724140][f=-000001] [CAS::GASCB] Archive file="scorpiobattleground.sd7" cs="ea3b9d5971192f58bd0fc0955945ebd9a649ac054912b8d8628077ac61d770460e1661284291eae8e48cba4a74346ec0b9e950141312be6695cec4720e013ac5" [t=00:00:00.724232][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.724294][f=-000001] Warning: [PreGame::GameDataReceived] Archive ScorpioBattleground (checksum 28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.724638][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.724730][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.724804][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.724843][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.368099][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.375450][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:11.375798][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.375990][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.376257][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.376465][f=-000001] IsIsland, <function>, false [t=00:00:11.405773][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:11.406318][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.406621][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.406834][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.407019][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.407210][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.407219][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.407227][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.407281][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.407482][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.407669][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.407837][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.408058][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.408268][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.409200][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.409372][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.409577][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.409756][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.410052][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.410286][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.427514][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.427953][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.433250][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.433621][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.442238][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.442695][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.443137][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.444496][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.444705][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.444946][f=-000001] Mex Placement Initialised with 68 spots. [t=00:00:11.446265][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.446649][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.448944][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.449412][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.450157][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.450569][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.450749][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.450918][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.452912][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.453857][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.459356][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.459702][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.461385][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.468619][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.469306][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.469562][f=-000001] SetSunLighting [t=00:00:11.469966][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.470161][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.470399][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.472934][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.473293][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.473312][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.473510][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.474384][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.480912][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.482055][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.484479][f=-000001] Writing last game win data [t=00:00:11.487586][f=-000001] LuaUI v0.3 [t=00:00:11.575127][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.614313][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.620237][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9834, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311} [t=00:00:12.193334][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.401049][f=-000001] GameID: c04161664a4519e594d531dc2dea800a [t=00:00:12.401383][f=-000001] Connection attempt from Silverwolfe [t=00:00:12.401404][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.401554][f=-000001] -> Connection established (given id 0) [t=00:00:12.401562][f=-000001] Connection attempt from Ragnaidin [t=00:00:12.401569][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.401675][f=-000001] -> Connection established (given id 1) [t=00:00:12.401683][f=-000001] Connection attempt from LunarFlare [t=00:00:12.401690][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.401843][f=-000001] -> Connection established (given id 2) [t=00:00:12.401865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:12.401886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.401908][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:12.401928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.401950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:12.401968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.401991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:12.402005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:12.402023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:12.402036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:12.402052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:12.402065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:12.402110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[Game::Load][lua{Rules,Gaia}={000002b3adcbe360,0000000000000000}][locale="C"]" [t=00:00:12.402249][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silverwolfe" string="[Game::Load][lua{Rules,Gaia}={000002311a8ea270,0000000000000000}][locale="C"]" [t=00:00:12.402441][f=-000001] <Ragnaidin> Allies: I choose: Engineer! [t=00:00:12.402467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[Game::Load][lua{Rules,Gaia}={000001e42155b880,0000000000000000}][locale="C"]" [t=00:00:12.402557][f=-000001] Player LunarFlare left the game: normal quit [t=00:00:12.402600][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:12.402627][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:12.402726][f=-000001] > SPRINGIE:User LunarFlare|shieldbomb|0_0||False|||US [t=00:00:12.402770][f=-000001] Connection attempt from LunarFlare [t=00:00:12.402778][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.402923][f=-000001] -> Connection established (given id 2) [t=00:00:12.403002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:12.403022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.403274][f=-000001] <Silverwolfe> Allies: I choose: Commander 1! [t=00:00:12.403427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=01fb689cbbe1b8b44a070594f9cff6546eac6c20d7fbcbda30c550e9a2a58fa1cf2883fe870e8e06b44b832d9fbdbf9ae9b87dbbecf5d3324429136881f47560]" [t=00:00:12.403448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5784dfd55a9dca68d07684c4b6f2457cdc668469b8a65b32e63248c4cd201ae8cce9539b35d996c3e8f9bc963023783ed56f4e943348cfc1902d136a7ad5f70]" [t=00:00:12.539394][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.539992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[Game::Load][lua{Rules,Gaia}={000001e1dbb3e2a0,0000000000000000}][locale="C"]" [t=00:00:14.532643][f=-000001] <LunarFlare> Allies: I choose: Engineer! [t=00:00:26.220205][f=-000001] Player Ragnaidin left the game: normal quit [t=00:00:32.214397][f=0000000] game_message: Giving all units of Ragnaidin to Silverwolfe due to lag/AFK [t=00:00:39.009252][f=0000200] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 2 [t=00:00:39.009458][f=0000200] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1 [t=00:00:39.009572][f=0000200] Player Silverwolfe left the game: normal quit [t=00:00:39.075534][f=0000202] > SPRINGIE:User Ragnaidin|energyheavygeo|2_0||False|||US [t=00:00:39.309090][f=0000210] game_message: Giving all units of Silverwolfe to LunarFlare due to lag/AFK [t=00:00:39.513306][f=0000216] LunarFlare added point: Unit received from Silverwolfe [t=00:00:39.513427][f=0000216] LunarFlare added point: Unit received from Silverwolfe [t=00:00:39.806920][f=0000225] game_message: AI has been destroyed! [t=00:00:39.807062][f=0000225] game_message: South-East wins! [t=00:00:39.807373][f=0000225] Submitting stats [t=00:00:39.837385][f=0000225] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.900610][f=0000227] <autoquit> Autoquit canceled. [t=00:00:39.942036][f=0000228] Connection attempt from Ragnaidin [t=00:00:39.942053][f=0000228] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:39.942230][f=0000228] -> Connection established (given id 1) [t=00:00:40.172899][f=0000235] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f" [t=00:00:40.172927][f=0000235] [Game::ClientReadNet][LOGMSG] sender="Ragnaidin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:40.807110][f=0000254] LunarFlare paused the game [t=00:00:41.204470][f=0000254] LunarFlare unpaused the game [t=00:00:43.669870][f=0000325] [QuitAction] user exited to system [t=00:00:43.678239][f=0000325] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.678253][f=0000325] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:43.708292][f=0000325] [async=0] threads=8 tasks=42574 {sum,avg}{exec,wait}time={{1792.298, 0.042}, {3124.011, 0.073}}ms [t=00:00:43.708312][f=0000325] thread=1 tasks=6082 {sum,min,max,avg}{exec,wait}time={{286.462, 0.000, 107.401, 0.047}, {243.478, 0.000, 5.202, 0.040}}ms [t=00:00:43.708326][f=0000325] thread=2 tasks=6082 {sum,min,max,avg}{exec,wait}time={{251.675, 0.000, 112.762, 0.041}, {425.003, 0.000, 18446744027136.000, 0.070}}ms [t=00:00:43.708342][f=0000325] thread=3 tasks=6082 {sum,min,max,avg}{exec,wait}time={{241.773, 0.000, 104.518, 0.040}, {450.490, 0.000, 8.458, 0.074}}ms [t=00:00:43.708354][f=0000325] thread=4 tasks=6082 {sum,min,max,avg}{exec,wait}time={{270.012, 0.000, 119.806, 0.044}, {486.990, 0.000, 4.614, 0.080}}ms [t=00:00:43.708367][f=0000325] thread=5 tasks=6082 {sum,min,max,avg}{exec,wait}time={{245.080, 0.000, 104.692, 0.040}, {484.036, 0.000, 18446744027136.000, 0.080}}ms [t=00:00:43.708381][f=0000325] thread=6 tasks=6082 {sum,min,max,avg}{exec,wait}time={{249.112, 0.000, 118.530, 0.041}, {495.141, 0.000, 23.891, 0.081}}ms [t=00:00:43.708399][f=0000325] thread=7 tasks=6082 {sum,min,max,avg}{exec,wait}time={{248.184, 0.000, 108.364, 0.041}, {538.873, 0.000, 3.939, 0.089}}ms [t=00:00:43.708410][f=0000325] [async=1] threads=8 tasks=2225 {sum,avg}{exec,wait}time={{37062.906, 16.657}, {7539621.500, 3388.594}}ms [t=00:00:43.708427][f=0000325] thread=1 tasks=318 {sum,min,max,avg}{exec,wait}time={{5276.802, 0.000, 1109.393, 16.594}, {1066553.875, 0.788, 5300.030, 3353.943}}ms [t=00:00:43.708446][f=0000325] thread=2 tasks=320 {sum,min,max,avg}{exec,wait}time={{5295.495, 0.000, 1131.777, 16.548}, {1084151.500, 0.063, 5321.245, 3387.973}}ms [t=00:00:43.708460][f=0000325] thread=3 tasks=319 {sum,min,max,avg}{exec,wait}time={{5293.190, 0.000, 1130.913, 16.593}, {1084216.000, 0.055, 5319.944, 3398.796}}ms [t=00:00:43.708473][f=0000325] thread=4 tasks=317 {sum,min,max,avg}{exec,wait}time={{5315.262, 0.000, 1147.369, 16.767}, {1084431.750, 0.122, 5325.073, 3420.920}}ms [t=00:00:43.708490][f=0000325] thread=5 tasks=316 {sum,min,max,avg}{exec,wait}time={{5292.171, 0.000, 951.651, 16.747}, {1059569.375, 0.224, 5299.667, 3353.068}}ms [t=00:00:43.708504][f=0000325] thread=6 tasks=317 {sum,min,max,avg}{exec,wait}time={{5292.819, 0.000, 1110.601, 16.697}, {1074509.625, 0.401, 5299.042, 3389.620}}ms [t=00:00:43.708518][f=0000325] thread=7 tasks=318 {sum,min,max,avg}{exec,wait}time={{5297.167, 0.000, 1106.992, 16.658}, {1086189.750, 0.034, 5324.957, 3415.691}}ms [t=00:00:43.708527][f=0000325] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.708538][f=0000325] [SpringApp::Kill][2] [t=00:00:43.708585][f=0000325] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:43.708594][f=0000325] [Game::KillLua][1] dtor=0 luaUI=000001e2080d1830 [t=00:00:43.708634][f=0000325] Start widgetHandler:Shutdown [t=00:00:43.710985][f=0000325] Shutdown - SaveOrderList Complete [t=00:00:43.711536][f=0000325] Writing last game win data [t=00:00:43.715006][f=0000325] Shutdown - SaveConfigData Complete [t=00:00:43.715023][f=0000325] Shutdown Widget - Chili Highlight [t=00:00:43.715053][f=0000325] Shutdown Widget - Draw After Chili [t=00:00:43.715062][f=0000325] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.715075][f=0000325] Shutdown Widget - EPIC Menu [t=00:00:43.716348][f=0000325] Shutdown Widget - Depth of Field Shader [t=00:00:43.716362][f=0000325] Shutdown Widget - Chili Widget Selector [t=00:00:43.717458][f=0000325] Shutdown Widget - Chili Minimap [t=00:00:43.717568][f=0000325] Shutdown Widget - Deferred rendering [t=00:00:43.717588][f=0000325] SSAO: Deferred rendering disabled, disabling. [t=00:00:43.722700][f=0000325] Shutdown Widget - Deferred rendering [t=00:00:43.722718][f=0000325] SSAO: Deferred rendering disabled, disabling. [t=00:00:43.723696][f=0000325] Shutdown Widget - Local Team Colors [t=00:00:43.723711][f=0000325] Shutdown Widget - Display Keys 2 [t=00:00:43.723732][f=0000325] Shutdown Widget - Save Game Menu [t=00:00:43.723740][f=0000325] Shutdown Widget - Highlight Model Api GL4 [t=00:00:43.723780][f=0000325] Shutdown Widget - Unit Icons [t=00:00:43.723840][f=0000325] Shutdown Widget - Noises [t=00:00:43.723853][f=0000325] Shutdown Widget - HealthBars [t=00:00:43.725036][f=0000325] Shutdown Widget - Selected Units GL4 2 [t=00:00:43.725050][f=0000325] Shutdown Widget - BuildETA [t=00:00:43.725061][f=0000325] Shutdown Widget - Win Counter [t=00:00:43.725071][f=0000325] Shutdown Widget - EndGame APM stats [t=00:00:43.725080][f=0000325] Shutdown Widget - Modular Comm Info [t=00:00:43.725088][f=0000325] Shutdown Widget - Transport AI [t=00:00:43.725104][f=0000325] Shutdown Widget - Stereo3D [t=00:00:43.725294][f=0000325] Shutdown Widget - State Reverse and Latency [t=00:00:43.725305][f=0000325] Shutdown Widget - Startup Info and Selector [t=00:00:43.725323][f=0000325] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.725332][f=0000325] Shutdown Widget - Point Tracker [t=00:00:43.725340][f=0000325] Shutdown Widget - Music Player v2 [t=00:00:43.725384][f=0000325] Shutdown Widget - Missile Silo Range [t=00:00:43.725409][f=0000325] Shutdown Widget - MinimapEvents [t=00:00:43.725422][f=0000325] Shutdown Widget - Local Widgets Config [t=00:00:43.725437][f=0000325] Shutdown Widget - Highlight Geos [t=00:00:43.725451][f=0000325] Shutdown Widget - Grab Input [t=00:00:43.725551][f=0000325] Input grabbing is disabled! [t=00:00:43.725561][f=0000325] Shutdown Widget - Defense Range Zero-K [t=00:00:43.725570][f=0000325] Shutdown Widget - Darkening [t=00:00:43.725585][f=0000325] Shutdown Widget - Context Menu [t=00:00:43.725599][f=0000325] Shutdown Widget - Chili Spectator Panels [t=00:00:43.725615][f=0000325] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.725644][f=0000325] Shutdown Widget - Chili Nuke Warning [t=00:00:43.725657][f=0000325] Shutdown Widget - Chili EndGame Window [t=00:00:43.725671][f=0000325] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.725768][f=0000325] Shutdown Widget - CameraShake [t=00:00:43.725797][f=0000325] Shutdown Widget - Attack Warning [t=00:00:43.725808][f=0000325] Shutdown Widget - Attack AoE [t=00:00:43.725825][f=0000325] Shutdown Widget - UnitShapes 3 [t=00:00:43.725857][f=0000325] Shutdown Widget - Map Edge Extension [t=00:00:43.726499][f=0000325] Shutdown Widget - Selection Send [t=00:00:43.726511][f=0000325] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:43.726520][f=0000325] Shutdown Widget - LupsManager [t=00:00:43.726541][f=0000325] Shutdown Widget - Receive Units Indicator [t=00:00:43.726550][f=0000325] Shutdown Widget - Newton Firezone [t=00:00:43.726560][f=0000325] Shutdown Widget - Chili Pro Console [t=00:00:43.727005][f=0000325] Shutdown Widget - Persistent Build Height [t=00:00:43.727017][f=0000325] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.727025][f=0000325] Shutdown Widget - Lups [t=00:00:43.727671][f=0000325] Shutdown Widget - Chili Framework [t=00:00:43.727684][f=0000325] Shutdown Widget - Mex Placement Handler [t=00:00:43.727720][f=0000325] Shutdown Widget - Custom Markers [t=00:00:43.727736][f=0000325] Shutdown Widget - Chili Core Selector [t=00:00:43.727829][f=0000325] Shutdown Widget - Select Keys [t=00:00:43.727849][f=0000325] Shutdown Widget - Pause Screen [t=00:00:43.728156][f=0000325] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:43.728189][f=0000325] Shutdown Widget - Bloom Shader Deferred [t=00:00:43.728338][f=0000325] Shutdown Widget - Text To Speech Control [t=00:00:43.728349][f=0000325] Shutdown Widget - Layout Handler [t=00:00:43.728360][f=0000325] Shutdown Widget - Color Blindness Correction [t=00:00:43.728490][f=0000325] End widgetHandler:Shutdown [t=00:00:43.779765][f=0000325] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4061983, 0.0} allocedSize{int+, int-, ext}={0, 0, 953302685}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272} [t=00:00:43.782530][f=0000325] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:43.782544][f=0000325] [Game::KillLua][3] dtor=0 luaRules=000001e1dbb3e2a0 [t=00:00:43.782602][f=0000325] Start gadgetHandler:Shutdown [t=00:00:43.782623][f=0000325] Shutdown - StartSetup [t=00:00:43.782631][f=0000325] Shutdown - UnitMorph [t=00:00:43.782676][f=0000325] Shutdown - Carrier Drones [t=00:00:43.782685][f=0000325] Shutdown - Missile Silo Controller [t=00:00:43.782694][f=0000325] Shutdown - Modular Comm Info [t=00:00:43.782701][f=0000325] Shutdown - Terrain Texture Handler [t=00:00:43.782708][f=0000325] Shutdown - UnitCloakShield [t=00:00:43.782727][f=0000325] Shutdown - Starlight Handler [t=00:00:43.782735][f=0000325] End gadgetHandler:Shutdown [t=00:00:43.796647][f=0000325] Start gadgetHandler:Shutdown [t=00:00:43.796665][f=0000325] Shutdown - Teleport Throw [t=00:00:43.796675][f=0000325] Shutdown - UnitMorph [t=00:00:43.796688][f=0000325] Shutdown - Commander Skin Renderer [t=00:00:43.796822][f=0000325] Shutdown - Missile fired callins [t=00:00:43.796834][f=0000325] Shutdown - Modular Comm Info [t=00:00:43.796842][f=0000325] Shutdown - Retreat Command [t=00:00:43.796854][f=0000325] Shutdown - Shockwaves [t=00:00:43.796870][f=0000325] Shutdown - Unit tint API [t=00:00:43.796896][f=0000325] Shutdown - Unit glow API [t=00:00:43.796914][f=0000325] Shutdown - UnitCloakShield [t=00:00:43.796932][f=0000325] Shutdown - Lups Cloak FX [t=00:00:43.796940][f=0000325] Shutdown - Lups [t=00:00:43.797586][f=0000325] Shutdown - Lups Shield [t=00:00:43.797604][f=0000325] End gadgetHandler:Shutdown [t=00:00:43.824809][f=0000325] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 87, 0.0} allocedSize{int+, int-, ext}={0, 0, 9266}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.826409][f=0000325] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.826480][f=0000325] [Game::KillLua][4] dtor=0 [t=00:00:43.826489][f=0000325] [Game::KillLua][5] dtor=0 [t=00:00:43.831711][f=0000325] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_04-57-52-732_ScorpioBattleground_105.1.1-2457-g8095d30 BAR105.sdfz" (31660 bytes) [t=00:00:43.831772][f=0000325] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:43.858499][f=0000325] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:43.858518][f=0000325] [Sound] [Sound::UpdateThread][3] #sources=32 #items=10 [t=00:00:43.858657][f=0000325] [Sound] [Sound::UpdateThread][4] ctx=000001e175bb2aa0 dev=000001e175bb70e0 [t=00:00:43.858729][f=0000325] [Sound] [Sound::UpdateThread][5] ctx=000001e175bb2aa0 dev=000001e175bb70e0 [t=00:00:43.858738][f=0000325] [Sound] [Sound::Cleanup][alcDestroyContext(000001e175bb2aa0)] [t=00:00:43.859544][f=0000325] [Sound] [Sound::Cleanup][alcCloseDevice(000001e175bb70e0)] [t=00:00:43.859611][f=0000325] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:43.887222][f=0000325] [Sound] [Sound::UpdateThread][6] [t=00:00:43.887954][f=0000325] [Game::~CGame][1] [t=00:00:43.887983][f=0000325] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:43.887991][f=0000325] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:43.887998][f=0000325] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:43.888004][f=0000325] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:43.888010][f=0000325] [Game::KillLua][4] dtor=1 [t=00:00:43.888019][f=0000325] [Game::KillLua][5] dtor=1 [t=00:00:43.888101][f=0000325] [Game::KillMisc][1] [t=00:00:43.888364][f=0000325] [Game::KillMisc][2] [t=00:00:43.888615][f=0000325] [Game::KillMisc][3] [t=00:00:43.888694][f=0000325] [Game::KillRendering][1] [t=00:00:43.892012][f=0000325] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.926042][f=0000325] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.926099][f=0000325] [S3OParser::Kill] allocated 5524 pieces [t=00:00:43.926711][f=0000325] [AssParser::Kill] allocated 674 pieces [t=00:00:43.967259][f=0000325] [Game::KillInterface][1] [t=00:00:43.967761][f=0000325] [Game::KillInterface][2] [t=00:00:43.968352][f=0000325] [Game::KillSimulation][1] [t=00:00:43.968540][f=0000325] [Game::KillSimulation][2] [t=00:00:43.988780][f=0000325] [CCollisionHandler] dis-/continuous tests: 0/600934 [t=00:00:43.988801][f=0000325] [Game::KillSimulation][3] [t=00:00:43.991105][f=0000325] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.991266][f=0000325] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.991358][f=0000325] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.991419][f=0000325] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.991551][f=0000325] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.998802][f=0000325] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,16}; shared=15%; cached=5% [t=00:00:44.006632][f=0000325] [Game::KillSimulation][4] [t=00:00:44.075218][f=0000325] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:44.075240][f=0000325] [Game::~CGame][2] [t=00:00:44.075246][f=0000325] [Game::~CGame][3] [t=00:00:44.075430][f=0000325] [SpringApp::Kill][3] [t=00:00:44.075545][f=0000325] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 22874 bytes sent in 644 packets (35.519 bytes/packet) 33250 bytes recv'd in 528 packets (62.973 bytes/packet) {0.132x, 0.095x} relative protocol overhead {up, down} 142 incoming chunks dropped, 453 outgoing chunks resent 349 incoming chunks processed [t=00:00:44.075570][f=0000325] [SpringApp::Kill][4] font=000001e137a45100 [t=00:00:44.076806][f=0000325] [SpringApp::Kill][5] [t=00:00:44.082328][f=0000325] [SpringApp::Kill][6] [t=00:00:44.082343] [SpringApp::Kill][7] [t=00:00:44.082384] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.082406] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.082423] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:44.082434] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.082443] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:00:44.082457] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.082466] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:00:44.082475] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22564, 1048576, 1048576}, EBO = {33846, 2097152, 2097152} [t=00:00:44.082486] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:44.082494] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.082503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.082513] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:44.082522] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:00:44.194454] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:44.194466] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:44.194471] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:44.194476] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:00:44.194493] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:44.194649] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>] [t=00:00:44.194657] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:44.194664] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e137a40920) [t=00:00:44.195773] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=1)] #archives[section]=1 #files[section]=15 [t=00:00:44.195789] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ScorpioBattleground.sd7 (000001e175afce30) [t=00:00:44.195821] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:44.195830] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e137a3fb60) [t=00:00:44.195893] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e137a40030) [t=00:00:44.196010] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e137a3ff80) [t=00:00:44.196062] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:44.196070] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:44.196083] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:44.196090] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:44.196097] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:44.196105] [VFS] [SpringVFS::DeleteArchives<this=000001e137b83960>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:44.196326] [SpringApp::Kill][8] [t=00:00:44.196336] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:44.196342] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:44.196347] [WatchDog::Uninstall][2] [t=00:00:45.079455] [WatchDog::Uninstall][3] [t=00:00:45.079468] [SpringApp::Kill][9]
infolog_full.txt (truncated):