ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107462

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.006058] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.006072] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.008618] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.008715] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.054970] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.055012] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.055038]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.055051]   
[t=00:00:00.055056]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.055062]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.055067]   Use "none" to disable the default log sections.
[t=00:00:00.055071] ============== </Log Sections> ==============

[t=00:00:00.055077] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.055213]   AllowDeferredMapRendering = 1
[t=00:00:00.055219]   AllowDeferredModelRendering = 1
[t=00:00:00.055224]   AnimationMT = 0
[t=00:00:00.055228]   BumpWaterAnisotropy = 2
[t=00:00:00.055232]   BumpWaterBlurReflection = 1
[t=00:00:00.055237]   BumpWaterDepthBits = 32
[t=00:00:00.055241]   BumpWaterReflection = 2
[t=00:00:00.055246]   BumpWaterTexSizeReflection = 256
[t=00:00:00.055250]   CamFreeScrollSpeed = 50
[t=00:00:00.055254]   CamMode = 1
[t=00:00:00.055261]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.055275]   EdgeMoveDynamic = 0
[t=00:00:00.055291]   EdgeMoveWidth = 0.003
[t=00:00:00.055298]   FPSFOV = 90
[t=00:00:00.055309]   FPSScrollSpeed = 50
[t=00:00:00.055316]   FontSize = 18
[t=00:00:00.055321]   GrassDetail = 0
[t=00:00:00.055325]   GroundDecals = 5
[t=00:00:00.055331]   GroundDetail = 120
[t=00:00:00.055335]   HangTimeout = 30
[t=00:00:00.055340]   HardwareCursor = 1
[t=00:00:00.055345]   InitialNetworkTimeout = 0
[t=00:00:00.055349]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.055358]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.055363]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.055367]   LinkOutgoingBandwidth = 131072
[t=00:00:00.055373]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.055377]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.055381]   MSAALevel = 8
[t=00:00:00.055385]   MaxParticles = 25000
[t=00:00:00.055389]   MaxSounds = 32
[t=00:00:00.055393]   MaximumTransmissionUnit = 0
[t=00:00:00.055398]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.055402]   MiniMapMarker = 0
[t=00:00:00.055409]   MouseDragScrollThreshold = 0
[t=00:00:00.055413]   NetworkLossFactor = 1
[t=00:00:00.055418]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.055423]   OverheadScrollSpeed = 50
[t=00:00:00.055427]   ReconnectTimeout = 0
[t=00:00:00.055479]   RotOverheadScrollSpeed = 50
[t=00:00:00.055485]   RotateLogFiles = 1
[t=00:00:00.055490]   ShadowMapSize = 8192
[t=00:00:00.055494]   Shadows = 1
[t=00:00:00.055498]   ShowClock = 0
[t=00:00:00.055502]   SoftParticles = 2
[t=00:00:00.055512]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.055517]   UnitIconDist = 151
[t=00:00:00.055521]   UpdateBoundingVolumeMT = 0
[t=00:00:00.055526]   UpdateWeaponVectorsMT = 0
[t=00:00:00.055530]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.055535]   UseLuaMemPools = 0
[t=00:00:00.055539]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.055543]   VFSCacheArchiveFiles = 0
[t=00:00:00.055547]   VSync = 0
[t=00:00:00.055551]   Water = 4
[t=00:00:00.055557]   WindowBorderless = 1
[t=00:00:00.055582]   WindowPosY = 0
[t=00:00:00.055588]   XResolutionWindowed = 1920
[t=00:00:00.055592]   YResolutionWindowed = 1080
[t=00:00:00.055597]   snd_volbattle = 34
[t=00:00:00.055616] ============== </User Config> ==============

[t=00:00:00.055622] ============== <User System> ==============
[t=00:00:00.055627]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.055634]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.055641]        Compiler Version: gcc-13.2.0
[t=00:00:00.055678]        Operating System: Windows 10 TBA Insider Update (build 18363)
[t=00:00:00.055717]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile
[t=00:00:00.055723]        Binary Word Size: 64-bit (native)
[t=00:00:00.055728]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.055733]      Physical CPU Cores: 8
[t=00:00:00.055737]       Logical CPU Cores: 8
[t=00:00:00.055741] ============== </User System> ==============

[t=00:00:00.055846] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.055851]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.055855]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.055859]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.055863]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.056640] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.056650] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.062466] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.070157]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.070170]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.070176]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.070189]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.070194]         [19] 1680x1050x24bpp@60Hz
[t=00:00:00.070199]         [21] 1600x1024x24bpp@60Hz
[t=00:00:00.070203]         [23] 1600x900x24bpp@60Hz
[t=00:00:00.070208]         [25] 1440x1080x24bpp@60Hz
[t=00:00:00.070212]         [31] 1440x900x24bpp@60Hz
[t=00:00:00.070218]         [32] 1366x768x24bpp@60Hz
[t=00:00:00.070227]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.070232]         [34] 1280x1024x24bpp@75Hz
[t=00:00:00.070236]         [36] 1280x960x24bpp@60Hz
[t=00:00:00.070242]         [37] 1280x800x24bpp@60Hz
[t=00:00:00.070246]         [38] 1280x768x24bpp@60Hz
[t=00:00:00.070250]         [39] 1280x720x24bpp@60Hz
[t=00:00:00.070255]         [45] 1176x664x24bpp@60Hz
[t=00:00:00.070262]         [47] 1152x864x24bpp@75Hz
[t=00:00:00.070266]         [48] 1024x768x24bpp@75Hz
[t=00:00:00.070271]         [51] 800x600x24bpp@75Hz
[t=00:00:00.070276]         [54] 720x576x24bpp@75Hz
[t=00:00:00.070283]         [57] 720x480x24bpp@60Hz
[t=00:00:00.070287]         [59] 640x480x24bpp@75Hz
[t=00:00:00.072923]     Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.072934]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.072938]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.072943]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.072947]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.072951]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.072955]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.072959]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.092014]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.092037]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.092043]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.092052]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.092056]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.092060]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.092065]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.092069]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.092073]         [26] 1024x768x24bpp@60Hz
[t=00:00:00.092077]         [27] 800x600x24bpp@60Hz
[t=00:00:00.092081]         [28] 720x576x24bpp@50Hz
[t=00:00:00.092090]         [29] 720x480x24bpp@60Hz
[t=00:00:00.092095]         [31] 640x480x24bpp@60Hz
[t=00:00:00.256920] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.257316] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.257333] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.275501] [GR::LogVersionInfo]
[t=00:00:00.275525]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.275530]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:00.275535]     GL vendor   : NVIDIA Corporation
[t=00:00:00.275540]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.275544]     GLSL version: 4.60 NVIDIA
[t=00:00:00.275549]     GLEW version: 2.1.0
[t=00:00:00.275553]     GPU memory  : 8192MB (total) / 5721MB (available)
[t=00:00:00.275565]     SDL swap-int: 1
[t=00:00:00.275569]     SDL driver  : windows
[t=00:00:00.275573]     
[t=00:00:00.275579]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.275584]     GLSL shader support       : 1
[t=00:00:00.275588]     GL4 support               : 1
[t=00:00:00.275593]     FBO extension support     : 1
[t=00:00:00.275610]     NVX GPU mem-info support  : 1
[t=00:00:00.275615]     ATI GPU mem-info support  : 0
[t=00:00:00.275626]     Texture clamping to edge  : 1
[t=00:00:00.275633]     NPOT-texture support      : 1 (1)
[t=00:00:00.275639]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.275645]     texture query-LOD support : 1 (1)
[t=00:00:00.275652]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.275656]     Z-buffer depth            : 32 (-)
[t=00:00:00.275664]     primitive-restart support : 1 (1)
[t=00:00:00.275669]     clip-space control support: 1 (1)
[t=00:00:00.275674]     seamless cube-map support : 1 (1)
[t=00:00:00.275678]     frag-depth layout support : 1 (1)
[t=00:00:00.275683]     persistent maps support   : 1 (1)
[t=00:00:00.275687]     explicit attribs location : 1 (1)
[t=00:00:00.275692]     multi draw indirect       : 1 (-)
[t=00:00:00.275700]     array textures            : 1 (-)
[t=00:00:00.275705]     buffer copy support       : 1 (-)
[t=00:00:00.275710]     indirect draw             : 1 (-)
[t=00:00:00.275714]     base instance             : 1 (-)
[t=00:00:00.275718]     
[t=00:00:00.275722]     max. FBO samples              : 32
[t=00:00:00.275727]     max. FS/program texture slots : 32/192
[t=00:00:00.275732]     max. texture size             : 32768
[t=00:00:00.275740]     max. texture anisotropy level : 16.000000
[t=00:00:00.275748]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.275753]     max. draw-buffers             : 8
[t=00:00:00.275758]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.275762]     max. uniform buffer-bindings  : 84
[t=00:00:00.275768]     max. uniform block-size       : 64KB
[t=00:00:00.275772]     max. storage buffer-bindings  : 96
[t=00:00:00.275777]     max. storage block-size       : 2047MB
[t=00:00:00.275781]     
[t=00:00:00.275784]     enable AMD-hacks : 0
[t=00:00:00.275788]     compress MIP-maps: 0
[t=00:00:00.275829]     Number of compressed texture formats: 51
[t=00:00:00.275876]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.275923] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.276479] [GR::UpdateGLConfigs]
[t=00:00:00.276558] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.276568] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.276579] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.276618] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.276625] [GR::InitGLState]
[t=00:00:00.276678] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.429157] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.431277] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.431648] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.437724] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.437763] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.438322] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.440383] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.440399] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.440493] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.440566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.445087] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.445595] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.446196] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.446331] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.456240] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.456263] [VFS] [SpringVFS::ReserveArchives<this=0000015f75f0ad80>]
[t=00:00:00.456377] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.458227] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015f75f0ad80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.458239] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.460446] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.460790] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.460944] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.461005] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.461067] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.461138] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.462677] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.462704] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.462746] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.462793] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.463213][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.463292][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.463392][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.463407][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.463414][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.463439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.477100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.477136][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.477146][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.477154][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "40H4030 (3- NVIDIA High Definition Audio)"
[t=00:00:00.477162][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Logitech G432 Gaming Headset)"
[t=00:00:00.477173][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.477182][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.477189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.505083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.506640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015f33ee8e10(default) context=0000015f33d8d870  numChannels=2 frameSize=8
[t=00:00:00.506673][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.506683][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.506689][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.506695][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.506718][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.506744][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.506755][f=-000001] [Sound]   Devices:
[t=00:00:00.514131][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)]
[t=00:00:00.514144][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.514151][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.514158][f=-000001] [Sound]     [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)]
[t=00:00:00.514164][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.514172][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.514188][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.514196][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.514762][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.514777][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.577358][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077297 MB
[t=00:00:00.579029][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.580123][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.580140][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.637724][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:00.637955][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.643049][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.643789][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.643803][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.643817][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.643828][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.643842][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.643857][f=-000001] [GR::InitGLState]
[t=00:00:00.645412][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.645427][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.645439][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.645446][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.645454][f=-000001] 
[t=00:00:00.645467][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.645478][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.645484][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.645491][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.645496][f=-000001] 
[t=00:00:00.645501][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.645511][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.645517][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.645523][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.889986][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.890178][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.890499][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.890586][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.890668][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.890694][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:01.892782][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.893306][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.893326][f=-000001] [UDPListener] successfully bound socket on port 49930
[t=00:00:01.894286][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1314ms
[t=00:00:01.951155][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000015f343d5020] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:01.951357][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.951403][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.951513][f=-000001] [PreGame::AddModArchivesToVFS][server=0000015f343d5020] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.952917][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.996713][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.996917][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.998669][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.998804][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.999142][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.999239][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.999324][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.999754][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:01.999791][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-17-558_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.999804][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms
[t=00:00:02.000084][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.035052][f=-000001] forceSingleThreaded, false
[t=00:00:02.041907][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:02.042099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.042452][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.042581][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.042688][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.050342][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.050363][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.050488][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.050560][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.050615][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.050672][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.051352][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.051615][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.052453][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.053250][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.054042][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.054560][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.054583][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.055053][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.057120][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.060362][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.061327][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
------- TRUNCATED -------
[t=00:00:27.258491][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:27.258707][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:27.258908][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:27.259246][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:27.259537][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:27.285733][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:27.286246][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:27.298599][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:27.299248][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:27.307165][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:27.307821][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:27.308405][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:27.311372][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:27.312189][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:27.313287][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:27.314573][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:27.315328][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:27.318871][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:27.320593][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:27.321879][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:27.322903][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:27.324693][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:27.325140][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:27.329540][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:27.356664][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:27.370573][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:27.370946][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:27.375891][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:27.575077][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:27.590427][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:27.590873][f=-000001] SetSunLighting
[t=00:00:27.591474][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:27.592182][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:27.592626][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:27.606036][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:27.607087][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:27.607135][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:27.607847][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:27.615022][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:27.630267][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:27.632514][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:27.636012][f=-000001] Writing last game win data
[t=00:00:27.639939][f=-000001] LuaUI v0.3
[t=00:00:28.032196][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:28.150966][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:28.155553][f=-000001] 
[t=00:00:28.155570][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:28.155583][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:28.155593][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:28.155601][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:28.155609][f=-000001] 
[t=00:00:28.155626][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:28.155635][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:28.155643][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:28.155655][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:28.155672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:28.160467][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:28.160510][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:28.420131][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:28.488654][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:28.490123][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:28.490361][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:28.490933][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:28.490968][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:28.497885][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:28.506389][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 98.15%
[t=00:00:28.506435][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -105.00
[t=00:00:28.506447][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 359.70
[t=00:00:28.506465][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:28.506485][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:28.506499][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:28.506513][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:28.506531][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:28.510406][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs)
[t=00:00:28.510533][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:28.514974][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:28.519322][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:28.524995][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:28.530508][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:28.535777][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:28.539157][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:28.542972][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:28.543052][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:28.547485][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:28.649909][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json)
[t=00:00:28.683371][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:28.724794][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:28.752003][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:28.775842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:28.805488][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:28.826202][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:28.846756][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:28.900450][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:28.900942][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:28.900956][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 749ms
[t=00:00:28.909904][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9889, 0.0} allocedSize{int+, int-, ext}={0, 0, 1806995}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0369}
[t=00:00:29.148415][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:29.148434][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:29.301773][f=-000001]  [async=0] threads=8 tasks=322 {sum,avg}{exec,wait}time={{4051.171, 12.581}, {467.837, 1.453}}ms
[t=00:00:29.301835][f=-000001]      thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{609.952, 0.370, 477.043, 13.260}, {26.263, 0.000, 21.590, 0.571}}ms
[t=00:00:29.301852][f=-000001]      thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{581.146, 0.000, 477.433, 12.634}, {60.360, 0.000, 21.989, 1.312}}ms
[t=00:00:29.301863][f=-000001]      thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{544.926, 0.000, 469.413, 11.846}, {97.470, 0.000, 41.100, 2.119}}ms
[t=00:00:29.301880][f=-000001]      thread=4 tasks=46 {sum,min,max,avg}{exec,wait}time={{577.538, 0.000, 480.087, 12.555}, {55.011, 0.000, 10.835, 1.196}}ms
[t=00:00:29.301893][f=-000001]      thread=5 tasks=46 {sum,min,max,avg}{exec,wait}time={{606.705, 0.000, 491.330, 13.189}, {61.358, 0.000, 22.604, 1.334}}ms
[t=00:00:29.301911][f=-000001]      thread=6 tasks=46 {sum,min,max,avg}{exec,wait}time={{588.126, 0.000, 484.587, 12.785}, {59.157, 0.000, 22.593, 1.286}}ms
[t=00:00:29.301933][f=-000001]      thread=7 tasks=46 {sum,min,max,avg}{exec,wait}time={{542.776, 0.000, 480.197, 11.799}, {108.219, 0.000, 41.074, 2.353}}ms
[t=00:00:29.301945][f=-000001]  [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{59202.863, 33.185}, {9362711.000, 5248.156}}ms
[t=00:00:29.301965][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{8599.791, 0.000, 1218.322, 33.857}, {1332854.250, 1.845, 7653.783, 5247.458}}ms
[t=00:00:29.301985][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{7738.731, 0.001, 1157.797, 30.348}, {1335927.625, 0.182, 7738.881, 5238.932}}ms
[t=00:00:29.302001][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{8717.112, 0.001, 1309.609, 34.185}, {1339748.500, 1.845, 7608.726, 5253.916}}ms
[t=00:00:29.302016][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{8949.231, 0.001, 1145.242, 35.095}, {1358989.625, 0.109, 7723.272, 5329.371}}ms
[t=00:00:29.302031][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{8474.521, 0.001, 1207.084, 33.233}, {1373042.375, 1.859, 7741.359, 5384.480}}ms
[t=00:00:29.302048][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{7834.984, 0.000, 1141.799, 30.725}, {1285722.875, 0.236, 6648.738, 5042.050}}ms
[t=00:00:29.302065][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{8888.494, 0.001, 1206.064, 34.857}, {1336425.875, 0.296, 7693.234, 5240.886}}ms
[t=00:00:29.302078][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:29.302088][f=-000001] [SpringApp::Kill][2]
[t=00:00:29.302166][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:29.302177][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000015fbc1d7ea0
[t=00:00:29.302233][f=-000001] Start widgetHandler:Shutdown
[t=00:00:29.305667][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:29.306416][f=-000001] Writing last game win data
[t=00:00:29.310829][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:29.310856][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:29.310877][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:29.310900][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:29.310918][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:29.313997][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:29.315063][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:29.316320][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:29.316705][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:29.316814][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:29.361520][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:29.361557][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:29.365614][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:29.365682][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:29.365737][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:29.365802][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:29.365861][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:29.365908][f=-000001] Shutdown Widget - Noises
[t=00:00:29.365973][f=-000001] Shutdown Widget - HealthBars
[t=00:00:29.372289][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:29.372332][f=-000001] Shutdown Widget - BuildETA
[t=00:00:29.372354][f=-000001] Shutdown Widget - Win Counter
[t=00:00:29.372368][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:29.374048][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:29.374570][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:29.374594][f=-000001] Shutdown Widget - Transport AI
[t=00:00:29.374622][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:29.374652][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:29.374670][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:29.374912][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:29.374933][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:29.374947][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:29.374963][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:29.374982][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:29.375005][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:29.375029][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:29.375047][f=-000001] Shutdown Widget - Grab Input
[t=00:00:29.410151][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:29.410175][f=-000001] Shutdown Widget - Darkening
[t=00:00:29.410214][f=-000001] Shutdown Widget - Context Menu
[t=00:00:29.410234][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:29.410256][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:29.410361][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:29.410548][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:29.410567][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:29.410692][f=-000001] Shutdown Widget - CameraShake
[t=00:00:29.410705][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:29.410715][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:29.410727][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:29.410759][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:29.410771][f=-000001] Shutdown Widget - Selection Send
[t=00:00:29.410781][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:29.410791][f=-000001] Shutdown Widget - LupsManager
[t=00:00:29.410803][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:29.410813][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:29.410822][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:29.410923][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:29.410937][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:29.410946][f=-000001] Shutdown Widget - Lups
[t=00:00:29.411000][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:29.411009][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:29.411019][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:29.411062][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:29.411164][f=-000001] Shutdown Widget - Select Keys
[t=00:00:29.411188][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:29.411207][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:29.411417][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:29.411437][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:29.411447][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:29.411456][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:29.411469][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:29.411480][f=-000001] End widgetHandler:Shutdown
[t=00:00:29.475691][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2737218, 0.0} allocedSize{int+, int-, ext}={0, 0, 723096245}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1524}
[t=00:00:29.475870][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:29.475898][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000015f48664cd0
[t=00:00:29.475948][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:29.475958][f=-000001] Shutdown - StartSetup
[t=00:00:29.475974][f=-000001] Shutdown - UnitMorph
[t=00:00:29.475994][f=-000001] Shutdown - Carrier Drones
[t=00:00:29.476005][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:29.476015][f=-000001] Shutdown - Modular Comm Info
[t=00:00:29.476024][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:29.476055][f=-000001] Shutdown - UnitCloakShield
[t=00:00:29.476080][f=-000001] Shutdown - Starlight Handler
[t=00:00:29.476140][f=-000001] End gadgetHandler:Shutdown
[t=00:00:29.494484][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:29.494503][f=-000001] Shutdown - Teleport Throw
[t=00:00:29.494516][f=-000001] Shutdown - UnitMorph
[t=00:00:29.494530][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:29.494577][f=-000001] Shutdown - Missile fired callins
[t=00:00:29.494588][f=-000001] Shutdown - Modular Comm Info
[t=00:00:29.494606][f=-000001] Shutdown - Retreat Command
[t=00:00:29.494618][f=-000001] Shutdown - Shockwaves
[t=00:00:29.494636][f=-000001] Shutdown - Unit tint API
[t=00:00:29.494651][f=-000001] Shutdown - Unit glow API
[t=00:00:29.494660][f=-000001] Shutdown - UnitCloakShield
[t=00:00:29.494674][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:29.494683][f=-000001] Shutdown - Lups
[t=00:00:29.494775][f=-000001] Shutdown - Lups Shield
[t=00:00:29.494789][f=-000001] End gadgetHandler:Shutdown
[t=00:00:29.506449][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:29.506605][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.506655][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:29.506662][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:29.515913][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-17-558_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes)
[t=00:00:29.516862][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:29.550802][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:29.550850][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:29.550893][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015f33d8d870 dev=0000015f33ee8e10
[t=00:00:29.551138][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015f33d8d870 dev=0000015f33ee8e10
[t=00:00:29.551221][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015f33d8d870)]
[t=00:00:29.606489][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015f33ee8e10)]
[t=00:00:29.606590][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:29.637088][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:29.637781][f=-000001] [Game::~CGame][1]
[t=00:00:29.637812][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:29.637821][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:29.637829][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:29.637835][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:29.637842][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:29.637850][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:29.637919][f=-000001] [Game::KillMisc][1]
[t=00:00:29.637956][f=-000001] [Game::KillMisc][2]
[t=00:00:29.637968][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:29.656635][f=-000001] [Game::KillMisc][3]
[t=00:00:29.656741][f=-000001] [Game::KillRendering][1]
[t=00:00:29.657010][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.724965][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:29.724991][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=00:00:29.725524][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:30.221186][f=-000001] [Game::KillInterface][1]
[t=00:00:30.221486][f=-000001] [Game::KillInterface][2]
[t=00:00:30.222128][f=-000001] [Game::KillSimulation][1]
[t=00:00:30.222250][f=-000001] [Game::KillSimulation][2]
[t=00:00:30.266617][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:30.266770][f=-000001] [Game::KillSimulation][3]
[t=00:00:30.274098][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:00:30.274354][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.274681][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79
[t=00:00:30.275225][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.275486][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:30.284771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:30.292226][f=-000001] [Game::KillSimulation][4]
[t=00:00:30.473018][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:30.473053][f=-000001] [Game::~CGame][2]
[t=00:00:30.473062][f=-000001] [Game::~CGame][3]
[t=00:00:30.473419][f=-000001] [SpringApp::Kill][3]
[t=00:00:30.473444][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2303 bytes sent  
    457 bytes recv'd

[t=00:00:30.475047][f=-000001] Kill: client disconnecting...
[t=00:00:32.476034][f=-000001] CloseConnection: client connection closed
[t=00:00:32.476078][f=-000001] [SpringApp::Kill][4] font=0000015f75e25100
[t=00:00:32.476556][f=-000001] [SpringApp::Kill][5]
[t=00:00:32.480267][f=-000001] [SpringApp::Kill][6]
[t=00:00:32.480288] [SpringApp::Kill][7]
[t=00:00:32.489813] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.489829] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.489848] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:32.489856] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.489864] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:32.489875] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.489884] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.489893] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.489904] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:32.489912] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.489921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.489932] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:32.489941] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:32.553633] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:32.553654] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:32.553661] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:32.553667] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:32.557126] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>]
[t=00:00:32.557155] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:32.557165] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000015f75e20240)
[t=00:00:32.559035] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=1)] #archives[section]=1 #files[section]=13
[t=00:00:32.559055] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000015f33e21500)
[t=00:00:32.559213] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:32.559227] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015f75e200e0)
[t=00:00:32.559304] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015f75e202f0)
[t=00:00:32.559486] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015f75e1fed0)
[t=00:00:32.559534] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:32.559546] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:32.559556] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:32.559570] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:32.559580] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:32.559590] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:32.559874] [SpringApp::Kill][8]
[t=00:00:32.559883] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:32.559890] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1)
[t=00:00:32.559901] [WatchDog::Uninstall][2]
[t=00:00:33.346188] [WatchDog::Uninstall][3]
[t=00:00:33.346202] [SpringApp::Kill][9]