Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.006058] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.006072] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.008618] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.008715] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.054970] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.055012] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.055038] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.055051] [t=00:00:00.055056] Enable or disable log sections using the LogSections configuration key [t=00:00:00.055062] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.055067] Use "none" to disable the default log sections. [t=00:00:00.055071] ============== </Log Sections> ============== [t=00:00:00.055077] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.055213] AllowDeferredMapRendering = 1 [t=00:00:00.055219] AllowDeferredModelRendering = 1 [t=00:00:00.055224] AnimationMT = 0 [t=00:00:00.055228] BumpWaterAnisotropy = 2 [t=00:00:00.055232] BumpWaterBlurReflection = 1 [t=00:00:00.055237] BumpWaterDepthBits = 32 [t=00:00:00.055241] BumpWaterReflection = 2 [t=00:00:00.055246] BumpWaterTexSizeReflection = 256 [t=00:00:00.055250] CamFreeScrollSpeed = 50 [t=00:00:00.055254] CamMode = 1 [t=00:00:00.055261] DualScreenMiniMapOnLeft = 1 [t=00:00:00.055275] EdgeMoveDynamic = 0 [t=00:00:00.055291] EdgeMoveWidth = 0.003 [t=00:00:00.055298] FPSFOV = 90 [t=00:00:00.055309] FPSScrollSpeed = 50 [t=00:00:00.055316] FontSize = 18 [t=00:00:00.055321] GrassDetail = 0 [t=00:00:00.055325] GroundDecals = 5 [t=00:00:00.055331] GroundDetail = 120 [t=00:00:00.055335] HangTimeout = 30 [t=00:00:00.055340] HardwareCursor = 1 [t=00:00:00.055345] InitialNetworkTimeout = 0 [t=00:00:00.055349] LinkIncomingMaxPacketRate = 512 [t=00:00:00.055358] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.055363] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.055367] LinkOutgoingBandwidth = 131072 [t=00:00:00.055373] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.055377] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.055381] MSAALevel = 8 [t=00:00:00.055385] MaxParticles = 25000 [t=00:00:00.055389] MaxSounds = 32 [t=00:00:00.055393] MaximumTransmissionUnit = 0 [t=00:00:00.055398] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.055402] MiniMapMarker = 0 [t=00:00:00.055409] MouseDragScrollThreshold = 0 [t=00:00:00.055413] NetworkLossFactor = 1 [t=00:00:00.055418] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.055423] OverheadScrollSpeed = 50 [t=00:00:00.055427] ReconnectTimeout = 0 [t=00:00:00.055479] RotOverheadScrollSpeed = 50 [t=00:00:00.055485] RotateLogFiles = 1 [t=00:00:00.055490] ShadowMapSize = 8192 [t=00:00:00.055494] Shadows = 1 [t=00:00:00.055498] ShowClock = 0 [t=00:00:00.055502] SoftParticles = 2 [t=00:00:00.055512] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.055517] UnitIconDist = 151 [t=00:00:00.055521] UpdateBoundingVolumeMT = 0 [t=00:00:00.055526] UpdateWeaponVectorsMT = 0 [t=00:00:00.055530] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.055535] UseLuaMemPools = 0 [t=00:00:00.055539] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.055543] VFSCacheArchiveFiles = 0 [t=00:00:00.055547] VSync = 0 [t=00:00:00.055551] Water = 4 [t=00:00:00.055557] WindowBorderless = 1 [t=00:00:00.055582] WindowPosY = 0 [t=00:00:00.055588] XResolutionWindowed = 1920 [t=00:00:00.055592] YResolutionWindowed = 1080 [t=00:00:00.055597] snd_volbattle = 34 [t=00:00:00.055616] ============== </User Config> ============== [t=00:00:00.055622] ============== <User System> ============== [t=00:00:00.055627] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.055634] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.055641] Compiler Version: gcc-13.2.0 [t=00:00:00.055678] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.055717] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.055723] Binary Word Size: 64-bit (native) [t=00:00:00.055728] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.055733] Physical CPU Cores: 8 [t=00:00:00.055737] Logical CPU Cores: 8 [t=00:00:00.055741] ============== </User System> ============== [t=00:00:00.055846] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.055851] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.055855] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.055859] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.055863] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.056640] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.056650] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062466] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.070157] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.070170] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.070176] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.070189] [13] 1920x1080x24bpp@60Hz [t=00:00:00.070194] [19] 1680x1050x24bpp@60Hz [t=00:00:00.070199] [21] 1600x1024x24bpp@60Hz [t=00:00:00.070203] [23] 1600x900x24bpp@60Hz [t=00:00:00.070208] [25] 1440x1080x24bpp@60Hz [t=00:00:00.070212] [31] 1440x900x24bpp@60Hz [t=00:00:00.070218] [32] 1366x768x24bpp@60Hz [t=00:00:00.070227] [33] 1360x768x24bpp@60Hz [t=00:00:00.070232] [34] 1280x1024x24bpp@75Hz [t=00:00:00.070236] [36] 1280x960x24bpp@60Hz [t=00:00:00.070242] [37] 1280x800x24bpp@60Hz [t=00:00:00.070246] [38] 1280x768x24bpp@60Hz [t=00:00:00.070250] [39] 1280x720x24bpp@60Hz [t=00:00:00.070255] [45] 1176x664x24bpp@60Hz [t=00:00:00.070262] [47] 1152x864x24bpp@75Hz [t=00:00:00.070266] [48] 1024x768x24bpp@75Hz [t=00:00:00.070271] [51] 800x600x24bpp@75Hz [t=00:00:00.070276] [54] 720x576x24bpp@75Hz [t=00:00:00.070283] [57] 720x480x24bpp@60Hz [t=00:00:00.070287] [59] 640x480x24bpp@75Hz [t=00:00:00.072923] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.072934] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.072938] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.072943] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.072947] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.072951] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.072955] [12] 1440x900x24bpp@60Hz [t=00:00:00.072959] [13] 1366x768x24bpp@60Hz [t=00:00:00.092014] [14] 1360x768x24bpp@60Hz [t=00:00:00.092037] [15] 1280x1024x24bpp@60Hz [t=00:00:00.092043] [16] 1280x960x24bpp@60Hz [t=00:00:00.092052] [17] 1280x800x24bpp@60Hz [t=00:00:00.092056] [18] 1280x768x24bpp@60Hz [t=00:00:00.092060] [19] 1280x720x24bpp@60Hz [t=00:00:00.092065] [22] 1176x664x24bpp@60Hz [t=00:00:00.092069] [25] 1152x864x24bpp@60Hz [t=00:00:00.092073] [26] 1024x768x24bpp@60Hz [t=00:00:00.092077] [27] 800x600x24bpp@60Hz [t=00:00:00.092081] [28] 720x576x24bpp@50Hz [t=00:00:00.092090] [29] 720x480x24bpp@60Hz [t=00:00:00.092095] [31] 640x480x24bpp@60Hz [t=00:00:00.256920] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.257316] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.257333] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.275501] [GR::LogVersionInfo] [t=00:00:00.275525] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.275530] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.275535] GL vendor : NVIDIA Corporation [t=00:00:00.275540] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.275544] GLSL version: 4.60 NVIDIA [t=00:00:00.275549] GLEW version: 2.1.0 [t=00:00:00.275553] GPU memory : 8192MB (total) / 5721MB (available) [t=00:00:00.275565] SDL swap-int: 1 [t=00:00:00.275569] SDL driver : windows [t=00:00:00.275573] [t=00:00:00.275579] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.275584] GLSL shader support : 1 [t=00:00:00.275588] GL4 support : 1 [t=00:00:00.275593] FBO extension support : 1 [t=00:00:00.275610] NVX GPU mem-info support : 1 [t=00:00:00.275615] ATI GPU mem-info support : 0 [t=00:00:00.275626] Texture clamping to edge : 1 [t=00:00:00.275633] NPOT-texture support : 1 (1) [t=00:00:00.275639] S3TC/DXT1 texture support : 1/1 [t=00:00:00.275645] texture query-LOD support : 1 (1) [t=00:00:00.275652] MSAA frame-buffer support : 1 (1) [t=00:00:00.275656] Z-buffer depth : 32 (-) [t=00:00:00.275664] primitive-restart support : 1 (1) [t=00:00:00.275669] clip-space control support: 1 (1) [t=00:00:00.275674] seamless cube-map support : 1 (1) [t=00:00:00.275678] frag-depth layout support : 1 (1) [t=00:00:00.275683] persistent maps support : 1 (1) [t=00:00:00.275687] explicit attribs location : 1 (1) [t=00:00:00.275692] multi draw indirect : 1 (-) [t=00:00:00.275700] array textures : 1 (-) [t=00:00:00.275705] buffer copy support : 1 (-) [t=00:00:00.275710] indirect draw : 1 (-) [t=00:00:00.275714] base instance : 1 (-) [t=00:00:00.275718] [t=00:00:00.275722] max. FBO samples : 32 [t=00:00:00.275727] max. FS/program texture slots : 32/192 [t=00:00:00.275732] max. texture size : 32768 [t=00:00:00.275740] max. texture anisotropy level : 16.000000 [t=00:00:00.275748] max. vec4 varyings/attributes : 31/16 [t=00:00:00.275753] max. draw-buffers : 8 [t=00:00:00.275758] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.275762] max. uniform buffer-bindings : 84 [t=00:00:00.275768] max. uniform block-size : 64KB [t=00:00:00.275772] max. storage buffer-bindings : 96 [t=00:00:00.275777] max. storage block-size : 2047MB [t=00:00:00.275781] [t=00:00:00.275784] enable AMD-hacks : 0 [t=00:00:00.275788] compress MIP-maps: 0 [t=00:00:00.275829] Number of compressed texture formats: 51 [t=00:00:00.275876] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.275923] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.276479] [GR::UpdateGLConfigs] [t=00:00:00.276558] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.276568] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.276579] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.276618] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.276625] [GR::InitGLState] [t=00:00:00.276678] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.429157] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.431277] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.431648] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.437724] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.437763] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.438322] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.440383] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.440399] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.440493] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.440566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.445087] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.445595] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.446196] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.446331] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.456240] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.456263] [VFS] [SpringVFS::ReserveArchives<this=0000015f75f0ad80>] [t=00:00:00.456377] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.458227] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015f75f0ad80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.458239] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.460446] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.460790] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.460944] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.461005] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.461067] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.461138] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.462677] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.462704] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.462746] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.462793] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.463213][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.463292][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.463392][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.463407][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.463414][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.463439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.477100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.477136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.477146][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.477154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:00.477162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:00.477173][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.477182][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.477189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.505083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.506640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015f33ee8e10(default) context=0000015f33d8d870 numChannels=2 frameSize=8 [t=00:00:00.506673][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.506683][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.506689][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.506695][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.506718][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.506744][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.506755][f=-000001] [Sound] Devices: [t=00:00:00.514131][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:00.514144][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.514151][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.514158][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:00.514164][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.514172][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.514188][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.514196][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.514762][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.514777][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.577358][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077297 MB [t=00:00:00.579029][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.580123][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.580140][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.637724][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.637955][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.643049][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.643789][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.643803][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.643817][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.643828][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.643842][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.643857][f=-000001] [GR::InitGLState] [t=00:00:00.645412][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.645427][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.645439][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.645446][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.645454][f=-000001] [t=00:00:00.645467][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.645478][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.645484][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.645491][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.645496][f=-000001] [t=00:00:00.645501][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.645511][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.645517][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.645523][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.889986][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.890178][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.890499][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.890586][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.890668][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.890694][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:01.892782][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.893306][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.893326][f=-000001] [UDPListener] successfully bound socket on port 49930 [t=00:00:01.894286][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1314ms [t=00:00:01.951155][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000015f343d5020] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:01.951357][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.951403][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.951513][f=-000001] [PreGame::AddModArchivesToVFS][server=0000015f343d5020] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.952917][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.996713][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.996917][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f75f0ad80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.998669][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.998804][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.999142][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.999239][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.999324][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.999754][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.999791][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-17-558_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.999804][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [t=00:00:02.000084][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.035052][f=-000001] forceSingleThreaded, false [t=00:00:02.041907][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.042099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.042452][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.042581][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.042688][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.050342][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.050363][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.050488][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.050560][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.050615][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.050672][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.051352][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.051615][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.052453][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.053250][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.054042][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.054560][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.054583][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.055053][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.057120][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.060362][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.061327][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> ------- TRUNCATED ------- [t=00:00:27.258491][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:27.258707][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:27.258908][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:27.259246][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:27.259537][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:27.285733][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:27.286246][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:27.298599][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:27.299248][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:27.307165][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:27.307821][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:27.308405][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:27.311372][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:27.312189][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:27.313287][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:27.314573][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:27.315328][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:27.318871][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:27.320593][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:27.321879][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:27.322903][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:27.324693][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:27.325140][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:27.329540][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:27.356664][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:27.370573][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:27.370946][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:27.375891][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:27.575077][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:27.590427][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:27.590873][f=-000001] SetSunLighting [t=00:00:27.591474][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:27.592182][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:27.592626][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:27.606036][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:27.607087][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.607135][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:27.607847][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:27.615022][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:27.630267][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:27.632514][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:27.636012][f=-000001] Writing last game win data [t=00:00:27.639939][f=-000001] LuaUI v0.3 [t=00:00:28.032196][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:28.150966][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:28.155553][f=-000001] [t=00:00:28.155570][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:28.155583][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:28.155593][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:28.155601][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:28.155609][f=-000001] [t=00:00:28.155626][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:28.155635][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:28.155643][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:28.155655][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:28.155672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:28.160467][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:28.160510][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:28.420131][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:28.488654][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:28.490123][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:28.490361][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:28.490933][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:28.490968][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:28.497885][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:28.506389][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:00:28.506435][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:00:28.506447][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:00:28.506465][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:28.506485][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:28.506499][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:28.506513][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:28.506531][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:28.510406][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:28.510533][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:28.514974][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:28.519322][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:28.524995][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:28.530508][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:28.535777][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:28.539157][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:28.542972][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:28.543052][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:28.547485][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:28.649909][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:00:28.683371][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:28.724794][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:28.752003][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:28.775842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:28.805488][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:28.826202][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:28.846756][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:28.900450][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:28.900942][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:28.900956][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 749ms [t=00:00:28.909904][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9889, 0.0} allocedSize{int+, int-, ext}={0, 0, 1806995}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0369} [t=00:00:29.148415][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:29.148434][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:29.301773][f=-000001] [async=0] threads=8 tasks=322 {sum,avg}{exec,wait}time={{4051.171, 12.581}, {467.837, 1.453}}ms [t=00:00:29.301835][f=-000001] thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{609.952, 0.370, 477.043, 13.260}, {26.263, 0.000, 21.590, 0.571}}ms [t=00:00:29.301852][f=-000001] thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{581.146, 0.000, 477.433, 12.634}, {60.360, 0.000, 21.989, 1.312}}ms [t=00:00:29.301863][f=-000001] thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{544.926, 0.000, 469.413, 11.846}, {97.470, 0.000, 41.100, 2.119}}ms [t=00:00:29.301880][f=-000001] thread=4 tasks=46 {sum,min,max,avg}{exec,wait}time={{577.538, 0.000, 480.087, 12.555}, {55.011, 0.000, 10.835, 1.196}}ms [t=00:00:29.301893][f=-000001] thread=5 tasks=46 {sum,min,max,avg}{exec,wait}time={{606.705, 0.000, 491.330, 13.189}, {61.358, 0.000, 22.604, 1.334}}ms [t=00:00:29.301911][f=-000001] thread=6 tasks=46 {sum,min,max,avg}{exec,wait}time={{588.126, 0.000, 484.587, 12.785}, {59.157, 0.000, 22.593, 1.286}}ms [t=00:00:29.301933][f=-000001] thread=7 tasks=46 {sum,min,max,avg}{exec,wait}time={{542.776, 0.000, 480.197, 11.799}, {108.219, 0.000, 41.074, 2.353}}ms [t=00:00:29.301945][f=-000001] [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{59202.863, 33.185}, {9362711.000, 5248.156}}ms [t=00:00:29.301965][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{8599.791, 0.000, 1218.322, 33.857}, {1332854.250, 1.845, 7653.783, 5247.458}}ms [t=00:00:29.301985][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{7738.731, 0.001, 1157.797, 30.348}, {1335927.625, 0.182, 7738.881, 5238.932}}ms [t=00:00:29.302001][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{8717.112, 0.001, 1309.609, 34.185}, {1339748.500, 1.845, 7608.726, 5253.916}}ms [t=00:00:29.302016][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{8949.231, 0.001, 1145.242, 35.095}, {1358989.625, 0.109, 7723.272, 5329.371}}ms [t=00:00:29.302031][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{8474.521, 0.001, 1207.084, 33.233}, {1373042.375, 1.859, 7741.359, 5384.480}}ms [t=00:00:29.302048][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{7834.984, 0.000, 1141.799, 30.725}, {1285722.875, 0.236, 6648.738, 5042.050}}ms [t=00:00:29.302065][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{8888.494, 0.001, 1206.064, 34.857}, {1336425.875, 0.296, 7693.234, 5240.886}}ms [t=00:00:29.302078][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:29.302088][f=-000001] [SpringApp::Kill][2] [t=00:00:29.302166][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:29.302177][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000015fbc1d7ea0 [t=00:00:29.302233][f=-000001] Start widgetHandler:Shutdown [t=00:00:29.305667][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:29.306416][f=-000001] Writing last game win data [t=00:00:29.310829][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:29.310856][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:29.310877][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:29.310900][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:29.310918][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:29.313997][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:29.315063][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:29.316320][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:29.316705][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:29.316814][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:29.361520][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:29.361557][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:29.365614][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:29.365682][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:29.365737][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:29.365802][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:29.365861][f=-000001] Shutdown Widget - Unit Icons [t=00:00:29.365908][f=-000001] Shutdown Widget - Noises [t=00:00:29.365973][f=-000001] Shutdown Widget - HealthBars [t=00:00:29.372289][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:29.372332][f=-000001] Shutdown Widget - BuildETA [t=00:00:29.372354][f=-000001] Shutdown Widget - Win Counter [t=00:00:29.372368][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:29.374048][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:29.374570][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:29.374594][f=-000001] Shutdown Widget - Transport AI [t=00:00:29.374622][f=-000001] Shutdown Widget - Stereo3D [t=00:00:29.374652][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:29.374670][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:29.374912][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:29.374933][f=-000001] Shutdown Widget - Point Tracker [t=00:00:29.374947][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:29.374963][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:29.374982][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:29.375005][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:29.375029][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:29.375047][f=-000001] Shutdown Widget - Grab Input [t=00:00:29.410151][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:29.410175][f=-000001] Shutdown Widget - Darkening [t=00:00:29.410214][f=-000001] Shutdown Widget - Context Menu [t=00:00:29.410234][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:29.410256][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:29.410361][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:29.410548][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:29.410567][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:29.410692][f=-000001] Shutdown Widget - CameraShake [t=00:00:29.410705][f=-000001] Shutdown Widget - Attack Warning [t=00:00:29.410715][f=-000001] Shutdown Widget - Attack AoE [t=00:00:29.410727][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:29.410759][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:29.410771][f=-000001] Shutdown Widget - Selection Send [t=00:00:29.410781][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:29.410791][f=-000001] Shutdown Widget - LupsManager [t=00:00:29.410803][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:29.410813][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:29.410822][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:29.410923][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:29.410937][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:29.410946][f=-000001] Shutdown Widget - Lups [t=00:00:29.411000][f=-000001] Shutdown Widget - Chili Framework [t=00:00:29.411009][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:29.411019][f=-000001] Shutdown Widget - Custom Markers [t=00:00:29.411062][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:29.411164][f=-000001] Shutdown Widget - Select Keys [t=00:00:29.411188][f=-000001] Shutdown Widget - Start Boxes [t=00:00:29.411207][f=-000001] Shutdown Widget - Pause Screen [t=00:00:29.411417][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:29.411437][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:29.411447][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:29.411456][f=-000001] Shutdown Widget - Layout Handler [t=00:00:29.411469][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:29.411480][f=-000001] End widgetHandler:Shutdown [t=00:00:29.475691][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2737218, 0.0} allocedSize{int+, int-, ext}={0, 0, 723096245}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1524} [t=00:00:29.475870][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:29.475898][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000015f48664cd0 [t=00:00:29.475948][f=-000001] Start gadgetHandler:Shutdown [t=00:00:29.475958][f=-000001] Shutdown - StartSetup [t=00:00:29.475974][f=-000001] Shutdown - UnitMorph [t=00:00:29.475994][f=-000001] Shutdown - Carrier Drones [t=00:00:29.476005][f=-000001] Shutdown - Missile Silo Controller [t=00:00:29.476015][f=-000001] Shutdown - Modular Comm Info [t=00:00:29.476024][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:29.476055][f=-000001] Shutdown - UnitCloakShield [t=00:00:29.476080][f=-000001] Shutdown - Starlight Handler [t=00:00:29.476140][f=-000001] End gadgetHandler:Shutdown [t=00:00:29.494484][f=-000001] Start gadgetHandler:Shutdown [t=00:00:29.494503][f=-000001] Shutdown - Teleport Throw [t=00:00:29.494516][f=-000001] Shutdown - UnitMorph [t=00:00:29.494530][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:29.494577][f=-000001] Shutdown - Missile fired callins [t=00:00:29.494588][f=-000001] Shutdown - Modular Comm Info [t=00:00:29.494606][f=-000001] Shutdown - Retreat Command [t=00:00:29.494618][f=-000001] Shutdown - Shockwaves [t=00:00:29.494636][f=-000001] Shutdown - Unit tint API [t=00:00:29.494651][f=-000001] Shutdown - Unit glow API [t=00:00:29.494660][f=-000001] Shutdown - UnitCloakShield [t=00:00:29.494674][f=-000001] Shutdown - Lups Cloak FX [t=00:00:29.494683][f=-000001] Shutdown - Lups [t=00:00:29.494775][f=-000001] Shutdown - Lups Shield [t=00:00:29.494789][f=-000001] End gadgetHandler:Shutdown [t=00:00:29.506449][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:29.506605][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.506655][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:29.506662][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:29.515913][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-17-558_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes) [t=00:00:29.516862][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:29.550802][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:29.550850][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:29.550893][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015f33d8d870 dev=0000015f33ee8e10 [t=00:00:29.551138][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015f33d8d870 dev=0000015f33ee8e10 [t=00:00:29.551221][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015f33d8d870)] [t=00:00:29.606489][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015f33ee8e10)] [t=00:00:29.606590][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:29.637088][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:29.637781][f=-000001] [Game::~CGame][1] [t=00:00:29.637812][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:29.637821][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:29.637829][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:29.637835][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:29.637842][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:29.637850][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:29.637919][f=-000001] [Game::KillMisc][1] [t=00:00:29.637956][f=-000001] [Game::KillMisc][2] [t=00:00:29.637968][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:29.656635][f=-000001] [Game::KillMisc][3] [t=00:00:29.656741][f=-000001] [Game::KillRendering][1] [t=00:00:29.657010][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:29.724965][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:29.724991][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:29.725524][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:30.221186][f=-000001] [Game::KillInterface][1] [t=00:00:30.221486][f=-000001] [Game::KillInterface][2] [t=00:00:30.222128][f=-000001] [Game::KillSimulation][1] [t=00:00:30.222250][f=-000001] [Game::KillSimulation][2] [t=00:00:30.266617][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:30.266770][f=-000001] [Game::KillSimulation][3] [t=00:00:30.274098][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:30.274354][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.274681][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79 [t=00:00:30.275225][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.275486][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.284771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:30.292226][f=-000001] [Game::KillSimulation][4] [t=00:00:30.473018][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:30.473053][f=-000001] [Game::~CGame][2] [t=00:00:30.473062][f=-000001] [Game::~CGame][3] [t=00:00:30.473419][f=-000001] [SpringApp::Kill][3] [t=00:00:30.473444][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2303 bytes sent 457 bytes recv'd [t=00:00:30.475047][f=-000001] Kill: client disconnecting... [t=00:00:32.476034][f=-000001] CloseConnection: client connection closed [t=00:00:32.476078][f=-000001] [SpringApp::Kill][4] font=0000015f75e25100 [t=00:00:32.476556][f=-000001] [SpringApp::Kill][5] [t=00:00:32.480267][f=-000001] [SpringApp::Kill][6] [t=00:00:32.480288] [SpringApp::Kill][7] [t=00:00:32.489813] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.489829] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.489848] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:32.489856] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.489864] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:32.489875] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.489884] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.489893] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.489904] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:32.489912] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.489921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.489932] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:32.489941] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:32.553633] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:32.553654] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:32.553661] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:32.553667] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:32.557126] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>] [t=00:00:32.557155] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:32.557165] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000015f75e20240) [t=00:00:32.559035] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:32.559055] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000015f33e21500) [t=00:00:32.559213] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:32.559227] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015f75e200e0) [t=00:00:32.559304] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015f75e202f0) [t=00:00:32.559486] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015f75e1fed0) [t=00:00:32.559534] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:32.559546] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:32.559556] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:32.559570] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:32.559580] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:32.559590] [VFS] [SpringVFS::DeleteArchives<this=0000015f75f0ad80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:32.559874] [SpringApp::Kill][8] [t=00:00:32.559883] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:32.559890] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:32.559901] [WatchDog::Uninstall][2] [t=00:00:33.346188] [WatchDog::Uninstall][3] [t=00:00:33.346202] [SpringApp::Kill][9]
infolog_full.txt (truncated):