Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
Failed rotating the log file [t=00:00:00.040683] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.040700] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.044007] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.044122] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.147511] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.147556] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.147574] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.147585] [t=00:00:00.147590] Enable or disable log sections using the LogSections configuration key [t=00:00:00.147596] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.147601] Use "none" to disable the default log sections. [t=00:00:00.147606] ============== </Log Sections> ============== [t=00:00:00.147612] ============== <User Config> ============== [t=00:00:00.147739] AllowDeferredMapRendering = 1 [t=00:00:00.147745] AllowDeferredModelRendering = 1 [t=00:00:00.147749] AnimationMT = 0 [t=00:00:00.147754] BumpWaterAnisotropy = 2 [t=00:00:00.147759] BumpWaterBlurReflection = 1 [t=00:00:00.147764] BumpWaterDepthBits = 32 [t=00:00:00.147768] BumpWaterReflection = 2 [t=00:00:00.147772] BumpWaterTexSizeReflection = 256 [t=00:00:00.147777] CamFreeScrollSpeed = 50 [t=00:00:00.147782] CamMode = 1 [t=00:00:00.147787] DualScreenMiniMapOnLeft = 1 [t=00:00:00.147795] EdgeMoveDynamic = 0 [t=00:00:00.147799] EdgeMoveWidth = 0.003 [t=00:00:00.147803] FPSFOV = 90 [t=00:00:00.147808] FPSScrollSpeed = 50 [t=00:00:00.147812] FontSize = 18 [t=00:00:00.147816] GrassDetail = 0 [t=00:00:00.147821] GroundDecals = 5 [t=00:00:00.147825] GroundDetail = 120 [t=00:00:00.147829] HangTimeout = 30 [t=00:00:00.147833] HardwareCursor = 1 [t=00:00:00.147838] InitialNetworkTimeout = 0 [t=00:00:00.147845] LinkIncomingMaxPacketRate = 512 [t=00:00:00.147852] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.147858] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.147862] LinkOutgoingBandwidth = 131072 [t=00:00:00.147868] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.147873] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.147878] MSAALevel = 8 [t=00:00:00.147883] MaxParticles = 25000 [t=00:00:00.147887] MaxSounds = 32 [t=00:00:00.147892] MaximumTransmissionUnit = 0 [t=00:00:00.147896] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.147902] MiniMapMarker = 0 [t=00:00:00.147909] MouseDragScrollThreshold = 0 [t=00:00:00.147913] NetworkLossFactor = 1 [t=00:00:00.147918] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.147924] OverheadScrollSpeed = 50 [t=00:00:00.147928] ReconnectTimeout = 0 [t=00:00:00.147933] RotOverheadScrollSpeed = 50 [t=00:00:00.147937] RotateLogFiles = 1 [t=00:00:00.147941] ShadowMapSize = 8192 [t=00:00:00.147946] Shadows = 1 [t=00:00:00.147950] ShowClock = 0 [t=00:00:00.147954] SoftParticles = 2 [t=00:00:00.147961] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.147966] UnitIconDist = 151 [t=00:00:00.147971] UpdateBoundingVolumeMT = 0 [t=00:00:00.147976] UpdateWeaponVectorsMT = 0 [t=00:00:00.147981] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.147985] UseLuaMemPools = 0 [t=00:00:00.147989] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.147994] VFSCacheArchiveFiles = 0 [t=00:00:00.147999] VSync = 0 [t=00:00:00.148004] Water = 4 [t=00:00:00.148008] WindowBorderless = 1 [t=00:00:00.415968] WindowPosY = 0 [t=00:00:00.415975] XResolutionWindowed = 1920 [t=00:00:00.415980] YResolutionWindowed = 1080 [t=00:00:00.415985] snd_volbattle = 34 [t=00:00:00.416004] ============== </User Config> ============== [t=00:00:00.416011] ============== <User System> ============== [t=00:00:00.416016] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.416024] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.416030] Compiler Version: gcc-13.2.0 [t=00:00:00.416076] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.416120] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.416127] Binary Word Size: 64-bit (native) [t=00:00:00.416132] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.416137] Physical CPU Cores: 8 [t=00:00:00.416141] Logical CPU Cores: 8 [t=00:00:00.416146] ============== </User System> ============== [t=00:00:00.416290] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.416297] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.416301] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.416305] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.416309] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.417292] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.417309] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.458811] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.471752] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.471768] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.471774] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.471783] [13] 1920x1080x24bpp@60Hz [t=00:00:00.471787] [19] 1680x1050x24bpp@60Hz [t=00:00:00.471792] [21] 1600x1024x24bpp@60Hz [t=00:00:00.471797] [23] 1600x900x24bpp@60Hz [t=00:00:00.471802] [25] 1440x1080x24bpp@60Hz [t=00:00:00.471806] [31] 1440x900x24bpp@60Hz [t=00:00:00.471812] [32] 1366x768x24bpp@60Hz [t=00:00:00.471819] [33] 1360x768x24bpp@60Hz [t=00:00:00.471825] [34] 1280x1024x24bpp@75Hz [t=00:00:00.471829] [36] 1280x960x24bpp@60Hz [t=00:00:00.471834] [37] 1280x800x24bpp@60Hz [t=00:00:00.471839] [38] 1280x768x24bpp@60Hz [t=00:00:00.471843] [39] 1280x720x24bpp@60Hz [t=00:00:00.471848] [45] 1176x664x24bpp@60Hz [t=00:00:00.471878] [47] 1152x864x24bpp@75Hz [t=00:00:00.471899] [48] 1024x768x24bpp@75Hz [t=00:00:00.471961] [51] 800x600x24bpp@75Hz [t=00:00:00.471994] [54] 720x576x24bpp@75Hz [t=00:00:00.472005] [57] 720x480x24bpp@60Hz [t=00:00:00.472010] [59] 640x480x24bpp@75Hz [t=00:00:00.482845] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.482945] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.482953] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.482957] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.482965] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.482971] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.482976] [12] 1440x900x24bpp@60Hz [t=00:00:00.482981] [13] 1366x768x24bpp@60Hz [t=00:00:00.483034] [14] 1360x768x24bpp@60Hz [t=00:00:00.483077] [15] 1280x1024x24bpp@60Hz [t=00:00:00.483102] [16] 1280x960x24bpp@60Hz [t=00:00:00.483110] [17] 1280x800x24bpp@60Hz [t=00:00:00.483116] [18] 1280x768x24bpp@60Hz [t=00:00:00.483121] [19] 1280x720x24bpp@60Hz [t=00:00:00.483125] [22] 1176x664x24bpp@60Hz [t=00:00:00.483138] [25] 1152x864x24bpp@60Hz [t=00:00:00.483154] [26] 1024x768x24bpp@60Hz [t=00:00:00.483177] [27] 800x600x24bpp@60Hz [t=00:00:00.483189] [28] 720x576x24bpp@50Hz [t=00:00:00.483207] [29] 720x480x24bpp@60Hz [t=00:00:00.483219] [31] 640x480x24bpp@60Hz [t=00:00:01.381077] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.381734] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.381804] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.858443] [GR::LogVersionInfo] [t=00:00:01.858460] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.858465] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:01.858470] GL vendor : NVIDIA Corporation [t=00:00:01.858475] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:01.858481] GLSL version: 4.60 NVIDIA [t=00:00:01.858485] GLEW version: 2.1.0 [t=00:00:01.858490] GPU memory : 8192MB (total) / 4661MB (available) [t=00:00:01.859103] SDL swap-int: 1 [t=00:00:01.859175] SDL driver : windows [t=00:00:01.859182] [t=00:00:01.859204] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.859211] GLSL shader support : 1 [t=00:00:01.859216] GL4 support : 1 [t=00:00:01.859221] FBO extension support : 1 [t=00:00:01.859253] NVX GPU mem-info support : 1 [t=00:00:01.859270] ATI GPU mem-info support : 0 [t=00:00:01.859341] Texture clamping to edge : 1 [t=00:00:01.859350] NPOT-texture support : 1 (1) [t=00:00:01.859356] S3TC/DXT1 texture support : 1/1 [t=00:00:01.859362] texture query-LOD support : 1 (1) [t=00:00:01.859373] MSAA frame-buffer support : 1 (1) [t=00:00:01.859379] Z-buffer depth : 32 (-) [t=00:00:01.859396] primitive-restart support : 1 (1) [t=00:00:01.859424] clip-space control support: 1 (1) [t=00:00:01.859443] seamless cube-map support : 1 (1) [t=00:00:01.859449] frag-depth layout support : 1 (1) [t=00:00:01.859453] persistent maps support : 1 (1) [t=00:00:01.859459] explicit attribs location : 1 (1) [t=00:00:01.859463] multi draw indirect : 1 (-) [t=00:00:01.859473] array textures : 1 (-) [t=00:00:01.859478] buffer copy support : 1 (-) [t=00:00:01.859483] indirect draw : 1 (-) [t=00:00:01.859488] base instance : 1 (-) [t=00:00:01.859492] [t=00:00:01.859497] max. FBO samples : 32 [t=00:00:01.859502] max. FS/program texture slots : 32/192 [t=00:00:01.859507] max. texture size : 32768 [t=00:00:01.859513] max. texture anisotropy level : 16.000000 [t=00:00:01.859521] max. vec4 varyings/attributes : 31/16 [t=00:00:01.859526] max. draw-buffers : 8 [t=00:00:01.859531] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.859536] max. uniform buffer-bindings : 84 [t=00:00:01.859540] max. uniform block-size : 64KB [t=00:00:01.859545] max. storage buffer-bindings : 96 [t=00:00:01.859550] max. storage block-size : 2047MB [t=00:00:01.859554] [t=00:00:01.859558] enable AMD-hacks : 0 [t=00:00:01.859564] compress MIP-maps: 0 [t=00:00:01.859637] Number of compressed texture formats: 51 [t=00:00:01.859684] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.860792] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.864356] [GR::UpdateGLConfigs] [t=00:00:01.866841] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.866869] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.866889] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.866930] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.866935] [GR::InitGLState] [t=00:00:01.867012] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:02.107149] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.109798] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:02.111981] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.119786] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:02.119817] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.120260] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.122973] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:02.122991] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.123076] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:02.123145] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:02.127697] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:02.128215] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:02.128546] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:02.128679] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:02.139219] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:02.139237] [VFS] [SpringVFS::ReserveArchives<this=0000021350c8b090>] [t=00:00:02.139325] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.141163] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021350c8b090 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.141177] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.171746] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:02.172666] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:02.172728] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:02.177180] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.177218] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.177554] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.178023] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.178172] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:02.178338] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.178369] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:02.178826][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.179396][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.179424][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.179488][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.179522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.198867][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (20.0ms) [t=00:00:02.202327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.202367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:02.202376][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:02.202386][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:02.202394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:02.202404][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:02.202411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:02.202418][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.250628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.253783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002136dc68000(default) context=000002135021e140 numChannels=2 frameSize=8 [t=00:00:02.253809][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.253818][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.253824][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.253830][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.253851][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.253878][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.253887][f=-000001] [Sound] Devices: [t=00:00:02.261897][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:02.261910][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:02.261916][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:02.860248][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:02.860257][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:02.860271][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:02.860286][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.860295][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.299481][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (120.6ms) [t=00:00:02.861240][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.861265][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.974521][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 795ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB [t=00:00:02.976419][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:02.977507][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:02.977527][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.109669][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:03.109872][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:03.110091][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.110837][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:03.110852][f=-000001] [GR::UpdateGLConfigs] [t=00:00:03.110870][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:03.110900][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.110910][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.110917][f=-000001] [GR::InitGLState] [t=00:00:03.119311][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:03.119332][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 8ms [t=00:00:03.119348][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:03.119368][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.119378][f=-000001] [t=00:00:03.119383][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.119392][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.119399][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.119405][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.119411][f=-000001] [t=00:00:03.119420][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.119427][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.119432][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.119439][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:06.687252][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.687468][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.687814][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.687927][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.688070][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.688102][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:06.690293][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:06.690842][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:06.690864][f=-000001] [UDPListener] successfully bound socket on port 62644 [t=00:00:06.691851][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3714ms [t=00:00:06.756600][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002136e0c2790] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:06.756823][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:06.756874][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:06.756981][f=-000001] [PreGame::AddModArchivesToVFS][server=000002136e0c2790] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:06.757196][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:06.804301][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:06.804596][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021350c8b090>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:06.806461][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.806568][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.806961][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.807058][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.807145][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.807564][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:06.807599][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-24-957_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:06.807608][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [t=00:00:06.807852][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:06.842679][f=-000001] forceSingleThreaded, false [t=00:00:06.847782][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.847874][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.848162][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.848255][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.848331][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.857745][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.857762][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.857877][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.857943][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.858000][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.858064][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.858766][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.859022][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.859254][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.859629][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.859897][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.860115][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.860137][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.860572][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:06.862828][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:06.865609][f=-000001] [LuaIntro] Loading widget: Main <main.lua> ------- TRUNCATED ------- [t=00:00:29.675817][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:29.675834][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:29.675846][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:29.675925][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:29.676237][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:29.676468][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:29.676676][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:29.677003][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:29.678127][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:29.678449][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:29.678749][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:29.678951][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:29.689410][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:29.689787][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:29.690118][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:29.690370][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:29.695487][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:29.696063][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:29.701368][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:29.701916][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:29.702662][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:29.704397][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:29.704676][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:29.707876][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:29.708831][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:29.709356][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:29.709964][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:29.710580][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:29.711574][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:29.712681][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:29.713183][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:29.721253][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:29.723022][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:29.727266][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:29.727829][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:29.728226][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:29.730185][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:29.753395][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:29.754163][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:29.754459][f=-000001] SetSunLighting [t=00:00:29.754933][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:29.764699][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:29.765972][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:29.766333][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:29.766550][f=-000001] Lua garbage collection rate: 30/s [t=00:00:29.766563][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:29.769125][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:29.769443][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:29.769667][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:29.771003][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:29.773595][f=-000001] Writing last game win data [t=00:00:29.778242][f=-000001] LuaUI v0.3 [t=00:00:30.044580][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:30.149770][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:30.149820][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:30.150363][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:30.150399][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:30.152712][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:30.158711][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:30.160114][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:30.160188][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:30.160579][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:30.160596][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:30.166236][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:30.173183][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:00:30.173226][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:00:30.173239][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:00:30.173258][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:30.173310][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:30.173334][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:30.173353][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:30.173373][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:30.178697][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:30.178844][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:30.182354][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:30.186059][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:30.189170][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:30.195240][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:30.198294][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:30.200702][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:30.203832][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:30.203980][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:30.206517][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:30.258781][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:00:30.259436][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:30.261996][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:30.262399][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:30.263461][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:30.264406][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:30.264683][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:30.267676][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:30.294829][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:30.295358][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:30.295373][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 145ms [t=00:00:30.302557][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804431}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0545} [t=00:00:30.395872][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:30.395925][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:30.447810][f=-000001] [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{642.695, 2.087}, {435.337, 1.413}}ms [t=00:00:30.447841][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{130.282, 0.000, 31.546, 2.961}, {14.650, 0.000, 11.502, 0.333}}ms [t=00:00:30.447853][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{104.366, 0.000, 49.122, 2.372}, {66.716, 0.000, 10.909, 1.516}}ms [t=00:00:30.447863][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{104.264, 0.000, 67.854, 2.370}, {77.213, 0.000, 11.867, 1.755}}ms [t=00:00:30.447874][f=-000001] thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{93.101, 0.000, 42.598, 2.116}, {51.687, 0.000, 4.397, 1.175}}ms [t=00:00:30.447886][f=-000001] thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{65.645, 0.000, 31.414, 1.492}, {74.688, 0.000, 12.008, 1.697}}ms [t=00:00:30.447898][f=-000001] thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{91.394, 0.000, 50.940, 2.077}, {56.674, 0.000, 7.123, 1.288}}ms [t=00:00:30.447911][f=-000001] thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{53.643, 0.000, 15.829, 1.219}, {93.708, 0.000, 25.964, 2.130}}ms [t=00:00:30.447921][f=-000001] [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{86787.422, 48.648}, {12427320.000, 6965.986}}ms [t=00:00:30.447932][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{11592.070, 0.001, 2622.125, 45.638}, {1762716.250, 4.447, 9020.398, 6939.828}}ms [t=00:00:30.447945][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{13005.805, 0.001, 3073.867, 51.003}, {1792445.750, 4.519, 9627.163, 7029.199}}ms [t=00:00:30.447960][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{12363.789, 0.001, 2236.575, 48.485}, {1768118.750, 0.966, 8980.005, 6933.799}}ms [t=00:00:30.447972][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{12430.708, 0.000, 3117.736, 48.748}, {1750595.125, 0.984, 8980.282, 6865.079}}ms [t=00:00:30.447984][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{12373.406, 0.001, 2259.561, 48.523}, {1799103.500, 4.596, 10138.167, 7055.308}}ms [t=00:00:30.447998][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{12403.117, 0.000, 3209.497, 48.640}, {1785797.000, 4.634, 8983.146, 7003.125}}ms [t=00:00:30.448010][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{12618.529, 0.000, 3537.883, 49.484}, {1768543.500, 0.019, 9077.812, 6935.465}}ms [t=00:00:30.448017][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:30.448025][f=-000001] [SpringApp::Kill][2] [t=00:00:30.448079][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:30.448087][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000213f7a35ca0 [t=00:00:30.448124][f=-000001] Start widgetHandler:Shutdown [t=00:00:30.450296][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:30.450943][f=-000001] Writing last game win data [t=00:00:30.454407][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:30.454478][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:30.454503][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:30.454538][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:30.454565][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:30.455859][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:30.455972][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:30.457078][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:30.457096][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:30.457106][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:30.473908][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:30.473932][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:30.475190][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:30.475486][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:30.475563][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:30.475587][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:30.475647][f=-000001] Shutdown Widget - Unit Icons [t=00:00:30.475662][f=-000001] Shutdown Widget - HealthBars [t=00:00:30.478207][f=-000001] Shutdown Widget - Noises [t=00:00:30.478231][f=-000001] Shutdown Widget - BuildETA [t=00:00:30.478257][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:30.478269][f=-000001] Shutdown Widget - Win Counter [t=00:00:30.478279][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:30.478290][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:30.479335][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:30.479348][f=-000001] Shutdown Widget - Attack Warning [t=00:00:30.479364][f=-000001] Shutdown Widget - CameraShake [t=00:00:30.479375][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:30.479460][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:30.479482][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:30.479493][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:30.479509][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:30.479519][f=-000001] Shutdown Widget - Context Menu [t=00:00:30.479527][f=-000001] Shutdown Widget - Darkening [t=00:00:30.479546][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:30.479555][f=-000001] Shutdown Widget - Grab Input [t=00:00:30.482342][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:30.482369][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:30.482392][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:30.482402][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:30.482416][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:30.482430][f=-000001] Shutdown Widget - Point Tracker [t=00:00:30.482450][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:30.482461][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:30.482646][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:30.482656][f=-000001] Shutdown Widget - Stereo3D [t=00:00:30.482669][f=-000001] Shutdown Widget - Transport AI [t=00:00:30.482679][f=-000001] Shutdown Widget - Attack AoE [t=00:00:30.482689][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:30.482718][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:30.482727][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:30.482736][f=-000001] Shutdown Widget - Selection Send [t=00:00:30.482749][f=-000001] Shutdown Widget - LupsManager [t=00:00:30.482761][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:30.482771][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:30.482781][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:30.482861][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:30.482875][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:30.482884][f=-000001] Shutdown Widget - Chili Framework [t=00:00:30.482893][f=-000001] Shutdown Widget - Lups [t=00:00:30.482941][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:30.483006][f=-000001] Shutdown Widget - Custom Markers [t=00:00:30.483019][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:30.483028][f=-000001] Shutdown Widget - Start Boxes [t=00:00:30.483036][f=-000001] Shutdown Widget - Select Keys [t=00:00:30.483059][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:30.483074][f=-000001] Shutdown Widget - Pause Screen [t=00:00:30.483277][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:30.483290][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:30.483302][f=-000001] Shutdown Widget - Layout Handler [t=00:00:30.483313][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:30.483321][f=-000001] End widgetHandler:Shutdown [t=00:00:30.521869][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2736437, 0.0} allocedSize{int+, int-, ext}={0, 0, 723068526}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1222} [t=00:00:30.522120][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:30.522131][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000213f411b450 [t=00:00:30.522168][f=-000001] Start gadgetHandler:Shutdown [t=00:00:30.522179][f=-000001] Shutdown - StartSetup [t=00:00:30.522192][f=-000001] Shutdown - UnitMorph [t=00:00:30.522203][f=-000001] Shutdown - Carrier Drones [t=00:00:30.522213][f=-000001] Shutdown - Missile Silo Controller [t=00:00:30.522223][f=-000001] Shutdown - Modular Comm Info [t=00:00:30.522231][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:30.522241][f=-000001] Shutdown - UnitCloakShield [t=00:00:30.522250][f=-000001] Shutdown - Starlight Handler [t=00:00:30.522257][f=-000001] End gadgetHandler:Shutdown [t=00:00:30.537910][f=-000001] Start gadgetHandler:Shutdown [t=00:00:30.537926][f=-000001] Shutdown - Teleport Throw [t=00:00:30.537937][f=-000001] Shutdown - UnitMorph [t=00:00:30.537951][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:30.537984][f=-000001] Shutdown - Missile fired callins [t=00:00:30.537995][f=-000001] Shutdown - Modular Comm Info [t=00:00:30.538003][f=-000001] Shutdown - Retreat Command [t=00:00:30.538014][f=-000001] Shutdown - Shockwaves [t=00:00:30.538023][f=-000001] Shutdown - Unit tint API [t=00:00:30.538035][f=-000001] Shutdown - Unit glow API [t=00:00:30.538043][f=-000001] Shutdown - UnitCloakShield [t=00:00:30.538054][f=-000001] Shutdown - Lups Cloak FX [t=00:00:30.538062][f=-000001] Shutdown - Lups [t=00:00:30.538125][f=-000001] Shutdown - Lups Shield [t=00:00:30.538140][f=-000001] End gadgetHandler:Shutdown [t=00:00:30.547815][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.547987][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.548079][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:30.548088][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:30.553250][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-24-957_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes) [t=00:00:30.553319][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:30.576037][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:30.576073][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:30.576113][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002135021e140 dev=000002136dc68000 [t=00:00:30.593744][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002135021e140 dev=000002136dc68000 [t=00:00:30.593762][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002135021e140)] [t=00:00:30.710516][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002136dc68000)] [t=00:00:30.728285][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:30.797525][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:30.798124][f=-000001] [Game::~CGame][1] [t=00:00:30.798153][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:30.798162][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:30.798168][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:30.798176][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:30.798182][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:30.798189][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:30.798257][f=-000001] [Game::KillMisc][1] [t=00:00:30.798265][f=-000001] [Game::KillMisc][2] [t=00:00:30.798277][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:30.815394][f=-000001] [Game::KillMisc][3] [t=00:00:30.815494][f=-000001] [Game::KillRendering][1] [t=00:00:30.815748][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.845840][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:30.845860][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:30.846402][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:31.140661][f=-000001] [Game::KillInterface][1] [t=00:00:31.140781][f=-000001] [Game::KillInterface][2] [t=00:00:31.141225][f=-000001] [Game::KillSimulation][1] [t=00:00:31.141334][f=-000001] [Game::KillSimulation][2] [t=00:00:31.170349][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:31.170377][f=-000001] [Game::KillSimulation][3] [t=00:00:31.173082][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:31.174308][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:31.174395][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79 [t=00:00:31.174546][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:31.174792][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:31.182992][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:31.190808][f=-000001] [Game::KillSimulation][4] [t=00:00:31.349304][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:31.349348][f=-000001] [Game::~CGame][2] [t=00:00:31.349360][f=-000001] [Game::~CGame][3] [t=00:00:31.349549][f=-000001] [SpringApp::Kill][3] [t=00:00:31.349564][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2108 bytes sent 457 bytes recv'd [t=00:00:31.360237][f=-000001] Kill: client disconnecting... [t=00:00:33.360722][f=-000001] CloseConnection: client connection closed [t=00:00:33.360774][f=-000001] [SpringApp::Kill][4] font=0000021350b05100 [t=00:00:33.363531][f=-000001] [SpringApp::Kill][5] [t=00:00:33.368805][f=-000001] [SpringApp::Kill][6] [t=00:00:33.368825] [SpringApp::Kill][7] [t=00:00:33.369570] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.369586] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.369617] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:33.369626] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.369636] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:33.369647] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.369656] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.369665] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.369676] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:33.369686] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.369696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.369705] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:33.369717] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:33.411774] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:33.411796] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:33.411856] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:33.411861] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:33.415299] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>] [t=00:00:33.415330] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:33.415340] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000021350affc10) [t=00:00:33.416735] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:33.416751] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000002136dba41b0) [t=00:00:33.416833] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:33.416843] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021350b00920) [t=00:00:33.416892] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021350b00660) [t=00:00:33.417005] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021350b009d0) [t=00:00:33.417038] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:33.417046] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:33.417054] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:33.417064] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:33.417072] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:33.417079] [VFS] [SpringVFS::DeleteArchives<this=0000021350c8b090>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:33.417790] [SpringApp::Kill][8] [t=00:00:33.417800] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:33.417806] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:33.417817] [WatchDog::Uninstall][2] [t=00:00:33.615851] [WatchDog::Uninstall][3] [t=00:00:33.615862] [SpringApp::Kill][9]
infolog_full.txt (truncated):