Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.001545] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.001555] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.003993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004280] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.039519] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.039560] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.039578] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.039589] [t=00:00:00.039594] Enable or disable log sections using the LogSections configuration key [t=00:00:00.039599] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.039604] Use "none" to disable the default log sections. [t=00:00:00.039609] ============== </Log Sections> ============== [t=00:00:00.039615] ============== <User Config> ============== [t=00:00:00.039728] AllowDeferredMapRendering = 1 [t=00:00:00.039735] AllowDeferredModelRendering = 1 [t=00:00:00.039740] AnimationMT = 0 [t=00:00:00.039744] BumpWaterAnisotropy = 2 [t=00:00:00.039749] BumpWaterBlurReflection = 1 [t=00:00:00.039754] BumpWaterDepthBits = 32 [t=00:00:00.039758] BumpWaterReflection = 2 [t=00:00:00.039763] BumpWaterTexSizeReflection = 256 [t=00:00:00.039768] CamFreeScrollSpeed = 50 [t=00:00:00.039772] CamMode = 1 [t=00:00:00.039778] DualScreenMiniMapOnLeft = 1 [t=00:00:00.039787] EdgeMoveDynamic = 0 [t=00:00:00.039792] EdgeMoveWidth = 0.003 [t=00:00:00.039796] FPSFOV = 90 [t=00:00:00.039800] FPSScrollSpeed = 50 [t=00:00:00.039805] FontSize = 18 [t=00:00:00.039810] GrassDetail = 0 [t=00:00:00.039822] GroundDecals = 5 [t=00:00:00.039828] GroundDetail = 120 [t=00:00:00.039834] HangTimeout = 30 [t=00:00:00.039839] HardwareCursor = 1 [t=00:00:00.039844] InitialNetworkTimeout = 0 [t=00:00:00.039850] LinkIncomingMaxPacketRate = 512 [t=00:00:00.039859] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.039865] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.039871] LinkOutgoingBandwidth = 131072 [t=00:00:00.039877] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.039884] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.039889] MSAALevel = 8 [t=00:00:00.039893] MaxParticles = 25000 [t=00:00:00.039898] MaxSounds = 32 [t=00:00:00.039903] MaximumTransmissionUnit = 0 [t=00:00:00.039909] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.039914] MiniMapMarker = 0 [t=00:00:00.039922] MouseDragScrollThreshold = 0 [t=00:00:00.039928] NetworkLossFactor = 1 [t=00:00:00.039934] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.039940] OverheadScrollSpeed = 50 [t=00:00:00.039944] ReconnectTimeout = 0 [t=00:00:00.039948] RotOverheadScrollSpeed = 50 [t=00:00:00.039953] RotateLogFiles = 1 [t=00:00:00.039958] ShadowMapSize = 8192 [t=00:00:00.039962] Shadows = 1 [t=00:00:00.039966] ShowClock = 0 [t=00:00:00.039971] SoftParticles = 2 [t=00:00:00.039979] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.039984] UnitIconDist = 151 [t=00:00:00.039991] UpdateBoundingVolumeMT = 0 [t=00:00:00.039995] UpdateWeaponVectorsMT = 0 [t=00:00:00.040000] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040004] UseLuaMemPools = 0 [t=00:00:00.040009] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.040015] VFSCacheArchiveFiles = 0 [t=00:00:00.040019] VSync = 0 [t=00:00:00.040024] Water = 4 [t=00:00:00.040029] WindowBorderless = 1 [t=00:00:00.040054] WindowPosY = 0 [t=00:00:00.040061] XResolutionWindowed = 1920 [t=00:00:00.040066] YResolutionWindowed = 1080 [t=00:00:00.040072] snd_volbattle = 34 [t=00:00:00.040085] ============== </User Config> ============== [t=00:00:00.040091] ============== <User System> ============== [t=00:00:00.040097] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.040105] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040113] Compiler Version: gcc-13.2.0 [t=00:00:00.040155] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.040217] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.040224] Binary Word Size: 64-bit (native) [t=00:00:00.040239] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.040245] Physical CPU Cores: 8 [t=00:00:00.040249] Logical CPU Cores: 8 [t=00:00:00.040254] ============== </User System> ============== [t=00:00:00.040382] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.040388] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.040392] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.040396] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.040400] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.041191] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041201] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.047930] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.054557] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.054593] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.054618] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.054630] [13] 1920x1080x24bpp@60Hz [t=00:00:00.054634] [19] 1680x1050x24bpp@60Hz [t=00:00:00.054640] [21] 1600x1024x24bpp@60Hz [t=00:00:00.054645] [23] 1600x900x24bpp@60Hz [t=00:00:00.054650] [25] 1440x1080x24bpp@60Hz [t=00:00:00.054654] [31] 1440x900x24bpp@60Hz [t=00:00:00.054662] [32] 1366x768x24bpp@60Hz [t=00:00:00.054686] [33] 1360x768x24bpp@60Hz [t=00:00:00.054692] [34] 1280x1024x24bpp@75Hz [t=00:00:00.054698] [36] 1280x960x24bpp@60Hz [t=00:00:00.054703] [37] 1280x800x24bpp@60Hz [t=00:00:00.054708] [38] 1280x768x24bpp@60Hz [t=00:00:00.054712] [39] 1280x720x24bpp@60Hz [t=00:00:00.054716] [45] 1176x664x24bpp@60Hz [t=00:00:00.054723] [47] 1152x864x24bpp@75Hz [t=00:00:00.054727] [48] 1024x768x24bpp@75Hz [t=00:00:00.054738] [51] 800x600x24bpp@75Hz [t=00:00:00.054879] [54] 720x576x24bpp@75Hz [t=00:00:00.054892] [57] 720x480x24bpp@60Hz [t=00:00:00.054897] [59] 640x480x24bpp@75Hz [t=00:00:00.059042] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.059055] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.059060] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.059065] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.059069] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.059073] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.059077] [12] 1440x900x24bpp@60Hz [t=00:00:00.059082] [13] 1366x768x24bpp@60Hz [t=00:00:00.059099] [14] 1360x768x24bpp@60Hz [t=00:00:00.059105] [15] 1280x1024x24bpp@60Hz [t=00:00:00.059109] [16] 1280x960x24bpp@60Hz [t=00:00:00.059116] [17] 1280x800x24bpp@60Hz [t=00:00:00.059121] [18] 1280x768x24bpp@60Hz [t=00:00:00.059125] [19] 1280x720x24bpp@60Hz [t=00:00:00.059131] [22] 1176x664x24bpp@60Hz [t=00:00:00.059135] [25] 1152x864x24bpp@60Hz [t=00:00:00.059139] [26] 1024x768x24bpp@60Hz [t=00:00:00.059145] [27] 800x600x24bpp@60Hz [t=00:00:00.059149] [28] 720x576x24bpp@50Hz [t=00:00:00.059156] [29] 720x480x24bpp@60Hz [t=00:00:00.059162] [31] 640x480x24bpp@60Hz [t=00:00:00.210549] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.210953] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.210969] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.229304] [GR::LogVersionInfo] [t=00:00:00.229334] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.229341] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.229346] GL vendor : NVIDIA Corporation [t=00:00:00.229350] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.229355] GLSL version: 4.60 NVIDIA [t=00:00:00.229359] GLEW version: 2.1.0 [t=00:00:00.229363] GPU memory : 8192MB (total) / 5487MB (available) [t=00:00:00.229378] SDL swap-int: 1 [t=00:00:00.229400] SDL driver : windows [t=00:00:00.229406] [t=00:00:00.229418] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.229429] GLSL shader support : 1 [t=00:00:00.229438] GL4 support : 1 [t=00:00:00.229450] FBO extension support : 1 [t=00:00:00.229463] NVX GPU mem-info support : 1 [t=00:00:00.229469] ATI GPU mem-info support : 0 [t=00:00:00.229478] Texture clamping to edge : 1 [t=00:00:00.229485] NPOT-texture support : 1 (1) [t=00:00:00.229492] S3TC/DXT1 texture support : 1/1 [t=00:00:00.229498] texture query-LOD support : 1 (1) [t=00:00:00.229509] MSAA frame-buffer support : 1 (1) [t=00:00:00.229515] Z-buffer depth : 32 (-) [t=00:00:00.229522] primitive-restart support : 1 (1) [t=00:00:00.229527] clip-space control support: 1 (1) [t=00:00:00.229532] seamless cube-map support : 1 (1) [t=00:00:00.229537] frag-depth layout support : 1 (1) [t=00:00:00.229541] persistent maps support : 1 (1) [t=00:00:00.229545] explicit attribs location : 1 (1) [t=00:00:00.229550] multi draw indirect : 1 (-) [t=00:00:00.229559] array textures : 1 (-) [t=00:00:00.229564] buffer copy support : 1 (-) [t=00:00:00.229569] indirect draw : 1 (-) [t=00:00:00.229573] base instance : 1 (-) [t=00:00:00.229577] [t=00:00:00.229581] max. FBO samples : 32 [t=00:00:00.229585] max. FS/program texture slots : 32/192 [t=00:00:00.229589] max. texture size : 32768 [t=00:00:00.229596] max. texture anisotropy level : 16.000000 [t=00:00:00.229604] max. vec4 varyings/attributes : 31/16 [t=00:00:00.229609] max. draw-buffers : 8 [t=00:00:00.229613] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.229618] max. uniform buffer-bindings : 84 [t=00:00:00.229623] max. uniform block-size : 64KB [t=00:00:00.229628] max. storage buffer-bindings : 96 [t=00:00:00.229632] max. storage block-size : 2047MB [t=00:00:00.229636] [t=00:00:00.229640] enable AMD-hacks : 0 [t=00:00:00.229645] compress MIP-maps: 0 [t=00:00:00.229683] Number of compressed texture formats: 51 [t=00:00:00.229730] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.229773] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.230237] [GR::UpdateGLConfigs] [t=00:00:00.230265] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.230270] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.230280] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.230295] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.230300] [GR::InitGLState] [t=00:00:00.230356] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.350098] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.351918] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.352330] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.357536] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.357561] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.357933] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.359570] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.359584] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.359667] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.359734] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.363859] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.364331] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.364628] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.364751] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.373663] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.373683] [VFS] [SpringVFS::ReserveArchives<this=000002dd85ff31c0>] [t=00:00:00.373791] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.375677] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002dd85ff31c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.375695] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.380463] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.380776] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.380836] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.380870] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.381171] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.381271] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.382226] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.382247] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.382346] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.382374] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.382757][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.382851][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.382994][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.383011][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.383018][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.383046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.395963][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.396028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.396039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.396047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:00.396055][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:00.396066][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.396074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.396081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.410707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.412320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ddc3e881f0(default) context=000002ddc3d41300 numChannels=2 frameSize=8 [t=00:00:00.412348][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.412358][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.412364][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.412369][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.412391][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.412417][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.412427][f=-000001] [Sound] Devices: [t=00:00:00.419439][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:00.419452][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.419459][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.419465][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:00.419471][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.419478][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.419493][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.419500][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.420040][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.420052][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.489570][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB [t=00:00:00.491316][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.492329][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.492344][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.547302][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.547510][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.547732][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548323][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.548334][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.548346][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.548357][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.548372][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.548386][f=-000001] [GR::InitGLState] [t=00:00:00.550229][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.550240][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.550251][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.550259][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.550266][f=-000001] [t=00:00:00.550277][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.550286][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.550294][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.550300][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.550306][f=-000001] [t=00:00:00.550312][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.550321][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.550327][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.550333][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.157275][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.176233][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.176746][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.176862][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.176947][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.176974][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:02.179208][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.179697][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.179714][f=-000001] [UDPListener] successfully bound socket on port 49931 [t=00:00:02.180592][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1688ms [t=00:00:02.277275][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002ddc4336bb0] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:02.277745][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:02.277799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.277900][f=-000001] [PreGame::AddModArchivesToVFS][server=000002ddc4336bb0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:02.278206][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.395550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.395779][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd85ff31c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.400004][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.400131][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.400644][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.400761][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.400842][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.401488][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:02.401522][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-18-689_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:02.401536][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 220ms [t=00:00:02.401777][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.497369][f=-000001] forceSingleThreaded, false [t=00:00:02.504685][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.504828][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.505150][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.505305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.505396][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.515680][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.515714][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.515853][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.515988][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.516055][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.516112][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.516974][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.517285][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.517543][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.517929][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.518210][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.518453][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.518473][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.518827][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.520963][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.546073][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.547517][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> ------- TRUNCATED ------- [t=00:00:30.392468][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:30.392755][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:30.393042][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:30.393558][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:30.393915][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:30.406612][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:30.407091][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:30.412651][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:30.413117][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:30.416536][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:30.417210][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:30.417742][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:30.421970][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:30.422932][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:30.423437][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:30.424620][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:30.425337][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:30.428490][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:30.429712][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:30.430298][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:30.430914][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:30.431169][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:30.431421][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:30.433820][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:30.438093][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:30.445412][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:31.907263][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:31.910381][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:31.926171][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:31.927186][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:31.927734][f=-000001] SetSunLighting [t=00:00:31.928379][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:31.928729][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:31.929109][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:31.932397][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:31.932943][f=-000001] Lua garbage collection rate: 30/s [t=00:00:31.932973][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:31.933291][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:31.934591][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:31.947282][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:31.949545][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:31.952843][f=-000001] Writing last game win data [t=00:00:31.958726][f=-000001] LuaUI v0.3 [t=00:00:32.197795][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:32.250099][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:32.253826][f=-000001] [t=00:00:32.253876][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:32.253889][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:32.253897][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:32.253949][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:32.253964][f=-000001] [t=00:00:32.254624][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:32.254704][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:32.254716][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:32.254723][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:32.254736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:32.255547][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:32.255579][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:32.257382][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:32.260924][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:32.261207][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:32.261237][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:32.261470][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:32.261480][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:32.264152][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:32.269143][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:00:32.269172][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:00:32.269184][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:00:32.269200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:32.269219][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:32.269232][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:32.269245][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:32.269261][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:32.272871][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:32.272968][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:32.275955][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:32.278537][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:32.281321][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:32.284727][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:32.288635][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:32.291341][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:32.294294][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:32.294396][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:32.296827][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:32.347817][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:00:32.348141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:32.349864][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:32.350179][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:32.350705][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:32.351639][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:32.351898][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:32.355942][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:32.380783][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:32.381186][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:32.381196][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 131ms [t=00:00:32.390405][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804427}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0749} [t=00:00:32.471943][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:32.471961][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:32.518492][f=-000001] [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{557.823, 1.811}, {981.703, 3.187}}ms [t=00:00:32.518522][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{172.760, 0.000, 57.030, 3.926}, {16.252, 0.000, 8.466, 0.369}}ms [t=00:00:32.518536][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{65.050, 0.000, 24.883, 1.478}, {151.327, 0.000, 50.567, 3.439}}ms [t=00:00:32.518547][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{48.903, 0.000, 14.557, 1.111}, {183.691, 0.000, 35.842, 4.175}}ms [t=00:00:32.518560][f=-000001] thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{51.888, 0.000, 12.843, 1.179}, {184.760, 0.000, 41.758, 4.199}}ms [t=00:00:32.518596][f=-000001] thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{108.935, 0.000, 39.866, 2.476}, {127.279, 0.000, 35.282, 2.893}}ms [t=00:00:32.518616][f=-000001] thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{55.644, 0.000, 17.814, 1.265}, {138.936, 0.000, 36.527, 3.158}}ms [t=00:00:32.518633][f=-000001] thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{54.644, 0.000, 14.766, 1.242}, {179.458, 0.000, 35.651, 4.079}}ms [t=00:00:32.518644][f=-000001] [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{65804.719, 36.886}, {11149386.000, 6249.656}}ms [t=00:00:32.518656][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{8710.696, 0.001, 984.557, 34.294}, {1584179.125, 1.418, 8383.660, 6236.926}}ms [t=00:00:32.518668][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{8929.689, 0.000, 1485.810, 35.018}, {1586584.125, 0.021, 8566.214, 6221.898}}ms [t=00:00:32.518682][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{8947.643, 0.001, 1438.746, 35.089}, {1597098.125, 0.050, 8564.076, 6263.130}}ms [t=00:00:32.518694][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{10139.847, 0.000, 1518.308, 39.764}, {1623947.625, 1.406, 8576.383, 6368.422}}ms [t=00:00:32.518707][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{9398.919, 0.000, 1388.109, 36.859}, {1561844.500, 0.268, 8364.068, 6124.880}}ms [t=00:00:32.518720][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{9809.434, 0.001, 1447.855, 38.468}, {1593592.125, 0.360, 8355.435, 6249.381}}ms [t=00:00:32.518732][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{9868.494, 0.000, 1370.500, 38.700}, {1602140.125, 0.443, 8356.469, 6282.902}}ms [t=00:00:32.518740][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:32.518747][f=-000001] [SpringApp::Kill][2] [t=00:00:32.518793][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:32.518800][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002de3f4243d0 [t=00:00:32.518842][f=-000001] Start widgetHandler:Shutdown [t=00:00:32.521999][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:32.522816][f=-000001] Writing last game win data [t=00:00:32.526529][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:32.526548][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:32.526563][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:32.526579][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:32.526592][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:32.527824][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:32.527840][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:32.528931][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:32.529043][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.529055][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:32.530619][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.530646][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:32.531665][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:32.531686][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:32.531740][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:32.531753][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:32.531781][f=-000001] Shutdown Widget - Unit Icons [t=00:00:32.531792][f=-000001] Shutdown Widget - Noises [t=00:00:32.531808][f=-000001] Shutdown Widget - HealthBars [t=00:00:32.534111][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:32.534138][f=-000001] Shutdown Widget - BuildETA [t=00:00:32.534152][f=-000001] Shutdown Widget - Win Counter [t=00:00:32.534162][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:32.535341][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:32.535356][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:32.535365][f=-000001] Shutdown Widget - Transport AI [t=00:00:32.535384][f=-000001] Shutdown Widget - Stereo3D [t=00:00:32.535400][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:32.535412][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:32.535563][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:32.535575][f=-000001] Shutdown Widget - Point Tracker [t=00:00:32.535584][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:32.535595][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:32.535605][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:32.535617][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:32.535631][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:32.535639][f=-000001] Shutdown Widget - Grab Input [t=00:00:32.540342][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:32.540365][f=-000001] Shutdown Widget - Darkening [t=00:00:32.540394][f=-000001] Shutdown Widget - Context Menu [t=00:00:32.540403][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:32.540416][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:32.540464][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:32.540520][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:32.540547][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:32.540686][f=-000001] Shutdown Widget - CameraShake [t=00:00:32.540699][f=-000001] Shutdown Widget - Attack Warning [t=00:00:32.540711][f=-000001] Shutdown Widget - Attack AoE [t=00:00:32.540723][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:32.540758][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:32.540770][f=-000001] Shutdown Widget - Selection Send [t=00:00:32.540780][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:32.540789][f=-000001] Shutdown Widget - LupsManager [t=00:00:32.540801][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:32.540811][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:32.540820][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:32.540912][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:32.540926][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:32.540935][f=-000001] Shutdown Widget - Lups [t=00:00:32.540984][f=-000001] Shutdown Widget - Chili Framework [t=00:00:32.540994][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:32.541003][f=-000001] Shutdown Widget - Custom Markers [t=00:00:32.541015][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:32.541085][f=-000001] Shutdown Widget - Select Keys [t=00:00:32.541103][f=-000001] Shutdown Widget - Start Boxes [t=00:00:32.541125][f=-000001] Shutdown Widget - Pause Screen [t=00:00:32.541294][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:32.541309][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:32.541319][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:32.541327][f=-000001] Shutdown Widget - Layout Handler [t=00:00:32.541338][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:32.541348][f=-000001] End widgetHandler:Shutdown [t=00:00:32.579934][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2737223, 0.0} allocedSize{int+, int-, ext}={0, 0, 723095330}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2424} [t=00:00:32.580192][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:32.580202][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002de3fa345c0 [t=00:00:32.580239][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.580249][f=-000001] Shutdown - StartSetup [t=00:00:32.580263][f=-000001] Shutdown - UnitMorph [t=00:00:32.580273][f=-000001] Shutdown - Carrier Drones [t=00:00:32.580283][f=-000001] Shutdown - Missile Silo Controller [t=00:00:32.580293][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.580300][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:32.580309][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.580318][f=-000001] Shutdown - Starlight Handler [t=00:00:32.580338][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.593876][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.593915][f=-000001] Shutdown - Teleport Throw [t=00:00:32.593927][f=-000001] Shutdown - UnitMorph [t=00:00:32.593942][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:32.594019][f=-000001] Shutdown - Missile fired callins [t=00:00:32.594075][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.594111][f=-000001] Shutdown - Retreat Command [t=00:00:32.594138][f=-000001] Shutdown - Shockwaves [t=00:00:32.594170][f=-000001] Shutdown - Unit tint API [t=00:00:32.594203][f=-000001] Shutdown - Unit glow API [t=00:00:32.594229][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.594244][f=-000001] Shutdown - Lups Cloak FX [t=00:00:32.594252][f=-000001] Shutdown - Lups [t=00:00:32.594342][f=-000001] Shutdown - Lups Shield [t=00:00:32.594356][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.602393][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:32.602569][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:32.602636][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:32.602645][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:32.609638][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-18-689_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes) [t=00:00:32.609760][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:32.626246][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:32.626265][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:32.626298][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002ddc3d41300 dev=000002ddc3e881f0 [t=00:00:32.671605][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002ddc3d41300 dev=000002ddc3e881f0 [t=00:00:32.671624][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002ddc3d41300)] [t=00:00:32.806093][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002ddc3e881f0)] [t=00:00:32.826206][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:32.866337][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:32.866984][f=-000001] [Game::~CGame][1] [t=00:00:32.867017][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:32.867030][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:32.867044][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:32.867051][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:32.867058][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:32.867066][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:32.867144][f=-000001] [Game::KillMisc][1] [t=00:00:32.867152][f=-000001] [Game::KillMisc][2] [t=00:00:32.867171][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:32.889580][f=-000001] [Game::KillMisc][3] [t=00:00:32.889718][f=-000001] [Game::KillRendering][1] [t=00:00:32.889997][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.927118][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:32.927147][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:32.927777][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:33.152287][f=-000001] [Game::KillInterface][1] [t=00:00:33.152451][f=-000001] [Game::KillInterface][2] [t=00:00:33.154034][f=-000001] [Game::KillSimulation][1] [t=00:00:33.154866][f=-000001] [Game::KillSimulation][2] [t=00:00:33.210162][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:33.210198][f=-000001] [Game::KillSimulation][3] [t=00:00:33.212610][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:33.212957][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.213051][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79 [t=00:00:33.213741][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.213888][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:33.217040][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:33.224380][f=-000001] [Game::KillSimulation][4] [t=00:00:33.344774][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:33.344811][f=-000001] [Game::~CGame][2] [t=00:00:33.344820][f=-000001] [Game::~CGame][3] [t=00:00:33.344876][f=-000001] [SpringApp::Kill][3] [t=00:00:33.344910][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2108 bytes sent 457 bytes recv'd [t=00:00:33.361392][f=-000001] Kill: client disconnecting... [t=00:00:35.362554][f=-000001] CloseConnection: client connection closed [t=00:00:35.362685][f=-000001] [SpringApp::Kill][4] font=000002dd85ea5100 [t=00:00:35.363412][f=-000001] [SpringApp::Kill][5] [t=00:00:35.367709][f=-000001] [SpringApp::Kill][6] [t=00:00:35.367729] [SpringApp::Kill][7] [t=00:00:35.368294] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.368307] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.368331] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:35.368340] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.368350] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:35.368360] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.368369] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.368378] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.368388] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:35.368396] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.368405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.368413] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:35.368424] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:35.412993] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:35.413015] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:35.413021] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:35.413026] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:35.416082] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>] [t=00:00:35.416100] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:35.416108] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002dd85ea09d0) [t=00:00:35.417294] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:35.417307] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000002ddc3dc3d10) [t=00:00:35.417357] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:35.417366] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002dd85ea0710) [t=00:00:35.417414] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002dd85ea0500) [t=00:00:35.417531] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002dd85ea0870) [t=00:00:35.417589] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:35.417600] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:35.417607] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:35.417620] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:35.417628] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:35.417635] [VFS] [SpringVFS::DeleteArchives<this=000002dd85ff31c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:35.417795] [SpringApp::Kill][8] [t=00:00:35.417803] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:35.417809] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:35.417819] [WatchDog::Uninstall][2] [t=00:00:36.404600] [WatchDog::Uninstall][3] [t=00:00:36.404635] [SpringApp::Kill][9]
infolog_full.txt (truncated):