ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107466

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.030761] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.030780] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.045987] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.046155] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.824881] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:01.076636] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.076681] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.076698]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.076709]   
[t=00:00:01.076714]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.076720]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.076725]   Use "none" to disable the default log sections.
[t=00:00:01.076730] ============== </Log Sections> ==============

[t=00:00:01.076738] ============== <User Config> ==============
[t=00:00:01.078073]   AdvSky = 1
[t=00:00:01.078132]   AllowDeferredMapRendering = 1
[t=00:00:01.078138]   AllowDeferredModelRendering = 1
[t=00:00:01.078143]   AnimationMT = 0
[t=00:00:01.078148]   BumpWaterAnisotropy = 2
[t=00:00:01.078152]   BumpWaterBlurReflection = 1
[t=00:00:01.078156]   BumpWaterDepthBits = 32
[t=00:00:01.078202]   BumpWaterReflection = 2
[t=00:00:01.078208]   BumpWaterTexSizeReflection = 256
[t=00:00:01.078215]   CamFreeScrollSpeed = 50
[t=00:00:01.078237]   CamMode = 1
[t=00:00:01.078244]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.078249]   EdgeMoveDynamic = 0
[t=00:00:01.078254]   EdgeMoveWidth = 0.003
[t=00:00:01.078258]   FPSFOV = 90
[t=00:00:01.078262]   FPSScrollSpeed = 50
[t=00:00:01.078266]   FSAA = 1
[t=00:00:01.078271]   FontSize = 18
[t=00:00:01.078276]   GrassDetail = 0
[t=00:00:01.078281]   GroundDecals = 5
[t=00:00:01.078303]   GroundDetail = 120
[t=00:00:01.078309]   HangTimeout = 30
[t=00:00:01.078315]   HardwareCursor = 1
[t=00:00:01.078326]   InitialNetworkTimeout = 0
[t=00:00:01.078342]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:01.078350]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.078355]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.078360]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.078365]   LinkOutgoingBandwidth = 131072
[t=00:00:01.078370]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.078376]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.078388]   MSAALevel = 8
[t=00:00:01.078392]   MaxParticles = 25000
[t=00:00:01.078400]   MaxSounds = 32
[t=00:00:01.078405]   MaximumTransmissionUnit = 0
[t=00:00:01.078410]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.078415]   MiniMapMarker = 0
[t=00:00:01.078420]   MouseDragScrollThreshold = 0
[t=00:00:01.078425]   NetworkLossFactor = 1
[t=00:00:01.078430]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.078435]   OverheadScrollSpeed = 50
[t=00:00:01.078447]   ReconnectTimeout = 0
[t=00:00:01.078454]   RotOverheadScrollSpeed = 50
[t=00:00:01.078459]   RotateLogFiles = 1
[t=00:00:01.078479]   ShadowMapSize = 8192
[t=00:00:01.078491]   Shadows = 1
[t=00:00:01.078495]   ShowClock = 0
[t=00:00:01.078499]   SoftParticles = 2
[t=00:00:01.078504]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.078517]   UnitIconDist = 151
[t=00:00:01.078524]   UpdateBoundingVolumeMT = 0
[t=00:00:01.078529]   UpdateWeaponVectorsMT = 0
[t=00:00:01.078534]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.078539]   UseLuaMemPools = 0
[t=00:00:01.078544]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.078684]   VFSCacheArchiveFiles = 0
[t=00:00:01.078694]   VSync = 0
[t=00:00:01.078698]   Water = 4
[t=00:00:01.078702]   WindowBorderless = 1
[t=00:00:01.078707]   WindowPosY = 0
[t=00:00:01.078712]   XResolutionWindowed = 1920
[t=00:00:01.078729]   YResolutionWindowed = 1080
[t=00:00:01.078737]   snd_volbattle = 34
[t=00:00:01.078753] ============== </User Config> ==============

[t=00:00:01.078759] ============== <User System> ==============
[t=00:00:01.078771]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:01.078779]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:01.078787]        Compiler Version: gcc-13.2.0
[t=00:00:01.078833]        Operating System: Windows 10 TBA Insider Update (build 18363)
[t=00:00:01.078873]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile
[t=00:00:01.078880]        Binary Word Size: 64-bit (native)
[t=00:00:01.078885]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.078894]      Physical CPU Cores: 8
[t=00:00:01.078899]       Logical CPU Cores: 8
[t=00:00:01.078903] ============== </User System> ==============

[t=00:00:01.079127] [good_fpu_init][STREFLOP_SSE]
[t=00:00:01.079133]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:01.079137]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:01.079141]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:01.079145]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:01.080691] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:01.080887] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:01.089563] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:01.100433]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:01.100448]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:01.100461]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:01.100473]         [13] 1920x1080x24bpp@60Hz
[t=00:00:01.100478]         [19] 1680x1050x24bpp@60Hz
[t=00:00:01.100483]         [21] 1600x1024x24bpp@60Hz
[t=00:00:01.101905]         [23] 1600x900x24bpp@60Hz
[t=00:00:01.101919]         [25] 1440x1080x24bpp@60Hz
[t=00:00:01.101924]         [31] 1440x900x24bpp@60Hz
[t=00:00:01.101940]         [32] 1366x768x24bpp@60Hz
[t=00:00:01.101949]         [33] 1360x768x24bpp@60Hz
[t=00:00:01.101954]         [34] 1280x1024x24bpp@75Hz
[t=00:00:01.101958]         [36] 1280x960x24bpp@60Hz
[t=00:00:01.101964]         [37] 1280x800x24bpp@60Hz
[t=00:00:01.101968]         [38] 1280x768x24bpp@60Hz
[t=00:00:01.101973]         [39] 1280x720x24bpp@60Hz
[t=00:00:01.101978]         [45] 1176x664x24bpp@60Hz
[t=00:00:01.101989]         [47] 1152x864x24bpp@75Hz
[t=00:00:01.101995]         [48] 1024x768x24bpp@75Hz
[t=00:00:01.101999]         [51] 800x600x24bpp@75Hz
[t=00:00:01.102004]         [54] 720x576x24bpp@75Hz
[t=00:00:01.102008]         [57] 720x480x24bpp@60Hz
[t=00:00:01.102013]         [59] 640x480x24bpp@75Hz
[t=00:00:01.108138]     Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:01.108157]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:01.108164]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:01.108168]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:01.108180]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:01.108185]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:01.108189]         [12] 1440x900x24bpp@60Hz
[t=00:00:01.108195]         [13] 1366x768x24bpp@60Hz
[t=00:00:01.108199]         [14] 1360x768x24bpp@60Hz
[t=00:00:01.108216]         [15] 1280x1024x24bpp@60Hz
[t=00:00:01.108222]         [16] 1280x960x24bpp@60Hz
[t=00:00:01.108230]         [17] 1280x800x24bpp@60Hz
[t=00:00:01.108234]         [18] 1280x768x24bpp@60Hz
[t=00:00:01.108245]         [19] 1280x720x24bpp@60Hz
[t=00:00:01.108252]         [22] 1176x664x24bpp@60Hz
[t=00:00:01.108263]         [25] 1152x864x24bpp@60Hz
[t=00:00:01.108270]         [26] 1024x768x24bpp@60Hz
[t=00:00:01.108280]         [27] 800x600x24bpp@60Hz
[t=00:00:01.108284]         [28] 720x576x24bpp@50Hz
[t=00:00:01.108288]         [29] 720x480x24bpp@60Hz
[t=00:00:01.108292]         [31] 640x480x24bpp@60Hz
[t=00:00:00.824902] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.885769] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.969916] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.984260] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.991422] Error: ConfigSource: Error: Can not parse line: 00
Failed rotating the log file
[t=00:00:01.395585] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.396411] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.396440] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.476690] [GR::LogVersionInfo]
[t=00:00:01.476724]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.476779]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:01.476789]     GL vendor   : NVIDIA Corporation
[t=00:00:01.476794]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:01.476799]     GLSL version: 4.60 NVIDIA
[t=00:00:01.476803]     GLEW version: 2.1.0
[t=00:00:01.476818]     GPU memory  : 8192MB (total) / 4242MB (available)
[t=00:00:01.476836]     SDL swap-int: 1
[t=00:00:01.476843]     SDL driver  : windows
[t=00:00:01.476868]     
[t=00:00:01.476900]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.476923]     GLSL shader support       : 1
[t=00:00:01.476961]     GL4 support               : 1
[t=00:00:01.476966]     FBO extension support     : 1
[t=00:00:01.477018]     NVX GPU mem-info support  : 1
[t=00:00:01.477094]     ATI GPU mem-info support  : 0
[t=00:00:01.477153]     Texture clamping to edge  : 1
[t=00:00:01.477338]     NPOT-texture support      : 1 (1)
[t=00:00:01.477363]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.477371]     texture query-LOD support : 1 (1)
[t=00:00:01.477393]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.477408]     Z-buffer depth            : 32 (-)
[t=00:00:01.477431]     primitive-restart support : 1 (1)
[t=00:00:01.480397]     clip-space control support: 1 (1)
[t=00:00:01.480414]     seamless cube-map support : 1 (1)
[t=00:00:01.480425]     frag-depth layout support : 1 (1)
[t=00:00:01.480452]     persistent maps support   : 1 (1)
[t=00:00:01.480468]     explicit attribs location : 1 (1)
[t=00:00:01.480474]     multi draw indirect       : 1 (-)
[t=00:00:01.480498]     array textures            : 1 (-)
[t=00:00:01.480575]     buffer copy support       : 1 (-)
[t=00:00:01.480587]     indirect draw             : 1 (-)
[t=00:00:01.480608]     base instance             : 1 (-)
[t=00:00:01.480632]     
[t=00:00:01.480639]     max. FBO samples              : 32
[t=00:00:01.480645]     max. FS/program texture slots : 32/192
[t=00:00:01.480655]     max. texture size             : 32768
[t=00:00:01.480662]     max. texture anisotropy level : 16.000000
[t=00:00:01.480667]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.480671]     max. draw-buffers             : 8
[t=00:00:01.480676]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.480682]     max. uniform buffer-bindings  : 84
[t=00:00:01.480686]     max. uniform block-size       : 64KB
[t=00:00:01.480690]     max. storage buffer-bindings  : 96
[t=00:00:01.480698]     max. storage block-size       : 2047MB
[t=00:00:01.480702]     
[t=00:00:01.480705]     enable AMD-hacks : 0
[t=00:00:01.480710]     compress MIP-maps: 0
[t=00:00:01.480884]     Number of compressed texture formats: 51
[t=00:00:01.480933]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.480995] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.481904] [GR::UpdateGLConfigs]
[t=00:00:01.481989] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.482341] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.482538] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.482573] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.482640] [GR::InitGLState]
[t=00:00:01.482705] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:01.719767] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.722159] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.738794] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.756405] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.756437] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.757077] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.759012] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.759030] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.759118] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.759224] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:02.289955] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:02.290466] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:02.290762] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:02.290888] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:02.302348] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:02.302367] [VFS] [SpringVFS::ReserveArchives<this=00000287f992b810>]
[t=00:00:02.302458] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.304315] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000287f992b810 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.304326] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.305435] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:02.306999] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:02.308302] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.308306] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:02.308305] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.316377] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.316629] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.316705] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.316711] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:02.316744] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:02.317118][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.317531][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.317545][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.317566][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:02.317568][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.317607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.329707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.329727][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:02.329736][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:02.329744][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "40H4030 (3- NVIDIA High Definition Audio)"
[t=00:00:02.329761][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Logitech G432 Gaming Headset)"
[t=00:00:02.329769][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:02.329776][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:02.329782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.342631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.344039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000287f9a8d7d0(default) context=00000287dbfbe420  numChannels=2 frameSize=8
[t=00:00:02.344059][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.344069][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.344075][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.344081][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.344107][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.418164][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[t=00:00:03.667402][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.667418][f=-000001] [Sound]   Devices:
[t=00:00:03.675625][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)]
[t=00:00:03.675640][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:03.675648][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:03.675666][f=-000001] [Sound]     [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)]
[t=00:00:03.675675][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:03.675682][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:03.675695][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.675704][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.676393][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.676432][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.775724][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1458ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB
[t=00:00:03.777304][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.778247][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:03.778267][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.840544][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:03.840785][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:03.841072][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:10.005368][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:10.005553][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.005975][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.006344][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.006444][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.006467][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:10.011758][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:10.012500][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:10.012532][f=-000001] [UDPListener] successfully bound socket on port 58431
[t=00:00:10.015402][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6237ms
[t=00:00:10.146623][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000287f9f0bdf0] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:10.146922][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:10.146997][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:10.147110][f=-000001] [PreGame::AddModArchivesToVFS][server=00000287f9f0bdf0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:10.147322][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:10.306211][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:10.306595][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000287f992b810>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:10.308677][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:10.308786][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.309293][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.309397][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.309488][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.309909][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:10.309945][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-29-946_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:10.309959][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 294ms
[t=00:00:10.310212][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:10.369346][f=-000001] forceSingleThreaded, false
[t=00:00:10.377411][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:10.377513][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.377868][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.377959][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.378035][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.406645][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:10.406676][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:10.406785][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:10.406852][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:10.406911][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:10.406968][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:10.407713][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:10.407989][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:10.408237][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:10.408623][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:10.408869][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:10.409078][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:10.409094][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:10.409426][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:10.411210][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:10.413962][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:10.414833][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:10.415261][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:10.416378][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:10.416401][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:10.416542][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:10.416562][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:10.861321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:10.928571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:11.028216][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:12.712688][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2296ms
[t=00:00:12.712752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
[t=00:00:38.709945][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:38.710267][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:38.710281][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:38.710289][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:38.710358][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:38.710630][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:38.710844][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:38.711038][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:38.711418][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:38.712548][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:38.712775][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:38.713022][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:38.713255][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:38.720571][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:38.720972][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:38.721373][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:38.721653][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:38.725219][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:38.725715][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:38.733669][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:38.734235][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:38.734775][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:38.737441][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:38.737817][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:38.740545][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:38.740910][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:38.741184][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:38.741897][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:38.742396][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:38.742763][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:38.743756][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:38.744070][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:38.754101][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:38.755675][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:38.757875][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:38.758272][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:38.758539][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:38.760421][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:38.773203][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:38.774196][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:38.774579][f=-000001] SetSunLighting
[t=00:00:38.775636][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:38.785346][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:38.786807][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:38.787338][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:38.787631][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:38.787649][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:38.791128][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:38.791629][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:38.791940][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:38.793593][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:38.796956][f=-000001] Writing last game win data
[t=00:00:38.803608][f=-000001] LuaUI v0.3
[t=00:00:39.108326][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:39.183618][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:39.183706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:39.187549][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:39.187589][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:39.189220][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:39.192871][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:39.193197][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:39.193231][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:39.193487][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:39.193497][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:39.196417][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:39.202307][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 98.15%
[t=00:00:39.202338][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -105.00
[t=00:00:39.202350][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 359.70
[t=00:00:39.202367][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:39.202385][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:39.202399][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:39.202412][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:39.202429][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:39.205652][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs)
[t=00:00:39.205790][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:39.208782][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:39.211731][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:39.215947][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:39.219804][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:39.223145][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:39.225847][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:39.228864][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:39.228970][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:39.231868][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:39.293577][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json)
[t=00:00:39.293996][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:39.296665][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:39.297019][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:39.297933][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:39.300957][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:39.301577][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:39.305191][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:39.340203][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:39.340953][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:39.341097][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 157ms
[t=00:00:39.359736][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804431}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0384}
[t=00:00:39.386264][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:39.386280][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:39.421087][f=-000001]  [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{889.383, 2.888}, {704.599, 2.288}}ms
[t=00:00:39.421126][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{227.100, 0.000, 76.188, 5.161}, {90.646, 0.000, 22.453, 2.060}}ms
[t=00:00:39.421139][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{102.196, 0.000, 62.653, 2.323}, {134.398, 0.000, 19.500, 3.055}}ms
[t=00:00:39.421149][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{104.972, 0.000, 64.949, 2.386}, {122.381, 0.000, 19.883, 2.781}}ms
[t=00:00:39.421164][f=-000001]      thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{120.521, 0.000, 65.362, 2.739}, {89.684, 0.000, 10.941, 2.038}}ms
[t=00:00:39.421175][f=-000001]      thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{105.784, 0.000, 64.979, 2.404}, {87.069, 0.000, 12.087, 1.979}}ms
[t=00:00:39.421184][f=-000001]      thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{128.787, 0.000, 84.058, 2.927}, {89.866, 0.000, 14.467, 2.042}}ms
[t=00:00:39.421197][f=-000001]      thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{100.024, 0.000, 67.088, 2.273}, {90.554, 0.000, 9.790, 2.058}}ms
[t=00:00:39.421209][f=-000001]  [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{149640.344, 83.879}, {19498372.000, 10929.581}}ms
[t=00:00:39.421221][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{16411.613, 0.000, 2135.964, 64.613}, {2808638.750, 9.213, 15823.507, 11057.633}}ms
[t=00:00:39.421236][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{18453.514, 0.001, 1729.264, 72.367}, {2866946.500, 9.470, 17332.938, 11242.928}}ms
[t=00:00:39.421252][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{22492.426, 0.001, 4999.283, 88.206}, {2628184.000, 1.217, 16414.379, 10306.604}}ms
[t=00:00:39.421264][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{22782.734, 0.001, 5082.989, 89.344}, {2763043.250, 1.213, 16664.748, 10835.464}}ms
[t=00:00:39.421276][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{22890.324, 0.001, 4855.776, 89.766}, {2846421.250, 9.560, 17260.785, 11162.437}}ms
[t=00:00:39.421292][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{22856.396, 0.000, 6079.689, 89.633}, {2808954.250, 6.943, 16730.639, 11015.507}}ms
[t=00:00:39.421305][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{23753.342, 0.001, 5782.152, 93.150}, {2776184.000, 0.223, 17838.348, 10886.996}}ms
[t=00:00:39.421313][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:39.421320][f=-000001] [SpringApp::Kill][2]
[t=00:00:39.421367][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:39.421374][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002886f22cb60
[t=00:00:39.421424][f=-000001] Start widgetHandler:Shutdown
[t=00:00:39.423697][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:39.424375][f=-000001] Writing last game win data
[t=00:00:39.429524][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:39.429541][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:39.429568][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:39.429583][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:39.429596][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:39.430964][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:39.431104][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:39.432753][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:39.432791][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:39.432804][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:39.444345][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:39.444383][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:39.446814][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:39.446860][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:39.446924][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:39.446934][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:39.446985][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:39.446995][f=-000001] Shutdown Widget - HealthBars
[t=00:00:39.450280][f=-000001] Shutdown Widget - Noises
[t=00:00:39.450304][f=-000001] Shutdown Widget - BuildETA
[t=00:00:39.450319][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:39.450330][f=-000001] Shutdown Widget - Win Counter
[t=00:00:39.450340][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:39.450397][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:39.451975][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:39.452003][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:39.452034][f=-000001] Shutdown Widget - CameraShake
[t=00:00:39.452046][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:39.452146][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:39.452170][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:39.452183][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:39.452203][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:39.452213][f=-000001] Shutdown Widget - Context Menu
[t=00:00:39.452227][f=-000001] Shutdown Widget - Darkening
[t=00:00:39.452244][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:39.452254][f=-000001] Shutdown Widget - Grab Input
[t=00:00:39.452404][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:39.452424][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:39.452452][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:39.452469][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:39.452482][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:39.452500][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:39.452510][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:39.452519][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:39.452738][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:39.452751][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:39.452949][f=-000001] Shutdown Widget - Transport AI
[t=00:00:39.452963][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:39.452975][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:39.453026][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:39.453155][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:39.453166][f=-000001] Shutdown Widget - Selection Send
[t=00:00:39.453176][f=-000001] Shutdown Widget - LupsManager
[t=00:00:39.453190][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:39.453199][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:39.453209][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:39.453326][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:39.453337][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:39.453346][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:39.453355][f=-000001] Shutdown Widget - Lups
[t=00:00:39.453999][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:39.454189][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:39.454212][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:39.454229][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:39.454249][f=-000001] Shutdown Widget - Select Keys
[t=00:00:39.454272][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:39.454395][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:39.454623][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:39.455115][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:39.455583][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:39.455646][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:39.455666][f=-000001] End widgetHandler:Shutdown
[t=00:00:39.508193][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2736439, 0.0} allocedSize{int+, int-, ext}={0, 0, 723069022}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0724}
[t=00:00:39.510377][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:39.510395][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000028842698cc0
[t=00:00:39.510447][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:39.510458][f=-000001] Shutdown - StartSetup
[t=00:00:39.510477][f=-000001] Shutdown - UnitMorph
[t=00:00:39.510490][f=-000001] Shutdown - Carrier Drones
[t=00:00:39.510503][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:39.510512][f=-000001] Shutdown - Modular Comm Info
[t=00:00:39.510521][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:39.510551][f=-000001] Shutdown - UnitCloakShield
[t=00:00:39.510571][f=-000001] Shutdown - Starlight Handler
[t=00:00:39.510587][f=-000001] End gadgetHandler:Shutdown
[t=00:00:39.526803][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:39.526826][f=-000001] Shutdown - Teleport Throw
[t=00:00:39.526838][f=-000001] Shutdown - UnitMorph
[t=00:00:39.526862][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:39.526977][f=-000001] Shutdown - Missile fired callins
[t=00:00:39.526990][f=-000001] Shutdown - Modular Comm Info
[t=00:00:39.526998][f=-000001] Shutdown - Retreat Command
[t=00:00:39.527010][f=-000001] Shutdown - Shockwaves
[t=00:00:39.527021][f=-000001] Shutdown - Unit tint API
[t=00:00:39.527043][f=-000001] Shutdown - Unit glow API
[t=00:00:39.527066][f=-000001] Shutdown - UnitCloakShield
[t=00:00:39.527092][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:39.527101][f=-000001] Shutdown - Lups
[t=00:00:39.527466][f=-000001] Shutdown - Lups Shield
[t=00:00:39.527480][f=-000001] End gadgetHandler:Shutdown
[t=00:00:39.540805][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:39.541789][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:39.541879][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:39.541907][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:39.553189][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-29-946_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes)
[t=00:00:39.553261][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:39.572872][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:39.572929][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:39.572967][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000287dbfbe420 dev=00000287f9a8d7d0
[t=00:00:39.573154][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000287dbfbe420 dev=00000287f9a8d7d0
[t=00:00:39.573164][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000287dbfbe420)]
[t=00:00:39.576875][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000287f9a8d7d0)]
[t=00:00:39.576984][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:39.610356][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:39.611254][f=-000001] [Game::~CGame][1]
[t=00:00:39.611291][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:39.611309][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:39.611336][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:39.611361][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:39.611376][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:39.611401][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:39.611478][f=-000001] [Game::KillMisc][1]
[t=00:00:39.611495][f=-000001] [Game::KillMisc][2]
[t=00:00:39.611523][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:39.637172][f=-000001] [Game::KillMisc][3]
[t=00:00:39.637413][f=-000001] [Game::KillRendering][1]
[t=00:00:39.644619][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:39.886401][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:39.886421][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=00:00:39.886944][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:40.023660][f=-000001] [Game::KillInterface][1]
[t=00:00:40.023884][f=-000001] [Game::KillInterface][2]
[t=00:00:40.024296][f=-000001] [Game::KillSimulation][1]
[t=00:00:40.024383][f=-000001] [Game::KillSimulation][2]
[t=00:00:40.068154][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:40.068186][f=-000001] [Game::KillSimulation][3]
[t=00:00:40.072504][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:00:40.072846][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.072991][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79
[t=00:00:40.073805][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.074235][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.082104][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:40.094968][f=-000001] [Game::KillSimulation][4]
[t=00:00:40.318085][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:40.318285][f=-000001] [Game::~CGame][2]
[t=00:00:40.318317][f=-000001] [Game::~CGame][3]
[t=00:00:40.318522][f=-000001] [SpringApp::Kill][3]
[t=00:00:40.318611][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2137 bytes sent  
    457 bytes recv'd

[t=00:00:40.325049][f=-000001] Kill: client disconnecting...
[t=00:00:42.340859][f=-000001] CloseConnection: client connection closed
[t=00:00:42.341967][f=-000001] [SpringApp::Kill][4] font=00000287dc8a9100
[t=00:00:42.344319][f=-000001] [SpringApp::Kill][5]
[t=00:00:42.349278][f=-000001] [SpringApp::Kill][6]
[t=00:00:42.349295] [SpringApp::Kill][7]
[t=00:00:42.349314] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.349323] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.349346] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:42.349355] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.349363] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:42.349374] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.349382] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.349391] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.349402] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:42.349410] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.349419] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.349430] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:42.349439] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:42.398824] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:42.398852] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:42.398860] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:42.398866] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:42.405467] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>]
[t=00:00:42.405493] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:42.405501] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000287dc8a5100)
[t=00:00:42.407022] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=1)] #archives[section]=1 #files[section]=13
[t=00:00:42.407039] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (00000287f997dc60)
[t=00:00:42.407127] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:42.407137] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000287dc8a5940)
[t=00:00:42.407333] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000287dc8a4e40)
[t=00:00:42.407455] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000287dc8a4d90)
[t=00:00:42.407503] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:42.407512] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:42.407523] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:42.407542] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:42.407550] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:42.407557] [VFS] [SpringVFS::DeleteArchives<this=00000287f992b810>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:42.408230] [SpringApp::Kill][8]
[t=00:00:42.408240] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:42.408250] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1)
[t=00:00:42.408256] [WatchDog::Uninstall][2]
[t=00:00:42.437704] [WatchDog::Uninstall][3]
[t=00:00:42.437825] [SpringApp::Kill][9]