Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.067933] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.067945] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.070698] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.070797] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.244082] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.404398] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.404452] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.404469] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.404480] [t=00:00:00.404484] Enable or disable log sections using the LogSections configuration key [t=00:00:00.404490] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.404495] Use "none" to disable the default log sections. [t=00:00:00.404500] ============== </Log Sections> ============== [t=00:00:00.404508] ============== <User Config> ============== [t=00:00:00.404653] AdvSky = 1 [t=00:00:00.404659] AllowDeferredMapRendering = 1 [t=00:00:00.404664] AllowDeferredModelRendering = 1 [t=00:00:00.404669] AnimationMT = 0 [t=00:00:00.404674] BumpWaterAnisotropy = 2 [t=00:00:00.404679] BumpWaterBlurReflection = 1 [t=00:00:00.404683] BumpWaterDepthBits = 32 [t=00:00:00.404687] BumpWaterReflection = 2 [t=00:00:00.404692] BumpWaterTexSizeReflection = 256 [t=00:00:00.404697] CamFreeScrollSpeed = 50 [t=00:00:00.404708] CamMode = 1 [t=00:00:00.404716] DualScreenMiniMapOnLeft = 1 [t=00:00:00.404723] EdgeMoveDynamic = 0 [t=00:00:00.404728] EdgeMoveWidth = 0.003 [t=00:00:00.404733] FPSFOV = 90 [t=00:00:00.404738] FPSScrollSpeed = 50 [t=00:00:00.404742] FSAA = 1 [t=00:00:00.404748] FontSize = 18 [t=00:00:00.404752] ForceDisableShaders = 0 [t=00:00:00.404758] GrassDetail = 0 [t=00:00:00.404762] GroundDecals = 5 [t=00:00:00.404767] GroundDetail = 120 [t=00:00:00.404772] GroundScarAlphaFade = 1 [t=00:00:00.404780] HangTimeout = 30 [t=00:00:00.404785] HardwareCursor = 1 [t=00:00:00.404789] InitialNetworkTimeout = 0 [t=00:00:00.404794] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.404799] LinkIncomingMaxPacketRate = 512 [t=00:00:00.404805] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.404809] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.404814] LinkOutgoingBandwidth = 131072 [t=00:00:00.404821] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.404828] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.404832] MSAALevel = 8 [t=00:00:00.404836] MaxParticles = 25000 [t=00:00:00.404841] MaxSounds = 32 [t=00:00:00.404845] MaximumTransmissionUnit = 0 [t=00:00:00.404850] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.404855] MiniMapMarker = 0 [t=00:00:00.404859] MouseDragScrollThreshold = 0 [t=00:00:00.404864] NetworkLossFactor = 1 [t=00:00:00.404868] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.404873] OverheadScrollSpeed = 50 [t=00:00:00.404877] ReconnectTimeout = 0 [t=00:00:00.404884] RotOverheadScrollSpeed = 50 [t=00:00:00.404888] RotateLogFiles = 1 [t=00:00:00.404892] ShadowMapSize = 8192 [t=00:00:00.404896] Shadows = 1 [t=00:00:00.404900] ShowClock = 0 [t=00:00:00.404905] SoftParticles = 2 [t=00:00:00.404909] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.404913] UnitIconDist = 151 [t=00:00:00.404918] UnitLodDist = 999999 [t=00:00:00.404922] UpdateBoundingVolumeMT = 0 [t=00:00:00.404926] UpdateWeaponVectorsMT = 0 [t=00:00:00.404953] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.404959] UseLuaMemPools = 0 [t=00:00:00.404964] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.404968] UsePBO = 1 [t=00:00:00.404972] VFSCacheArchiveFiles = 0 [t=00:00:00.404976] VSync = 0 [t=00:00:00.404980] Water = 4 [t=00:00:00.404984] WindowBorderless = 1 [t=00:00:00.404989] WindowPosY = 0 [t=00:00:00.404994] XResolutionWindowed = 1920 [t=00:00:00.404999] YResolutionWindowed = 1080 [t=00:00:00.405005] snd_volbattle = 34 [t=00:00:00.405028] ============== </User Config> ============== [t=00:00:00.466481] ============== <User System> ============== [t=00:00:00.466492] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.466502] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.466520] Compiler Version: gcc-13.2.0 [t=00:00:00.466586] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.473106] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.473128] Binary Word Size: 64-bit (native) [t=00:00:00.473134] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.473139] Physical CPU Cores: 8 [t=00:00:00.473160] Logical CPU Cores: 8 [t=00:00:00.473170] ============== </User System> ============== [t=00:00:00.473417] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.473424] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.473428] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.473432] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.473442] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.474740] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.474755] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.487354] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.494967] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.495101] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.495126] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.495159] [13] 1920x1080x24bpp@60Hz [t=00:00:00.495173] [19] 1680x1050x24bpp@60Hz [t=00:00:00.495186] [21] 1600x1024x24bpp@60Hz [t=00:00:00.495197] [23] 1600x900x24bpp@60Hz [t=00:00:00.495210] [25] 1440x1080x24bpp@60Hz [t=00:00:00.495221] [31] 1440x900x24bpp@60Hz [t=00:00:00.495234] [32] 1366x768x24bpp@60Hz [t=00:00:00.495247] [33] 1360x768x24bpp@60Hz [t=00:00:00.495258] [34] 1280x1024x24bpp@75Hz [t=00:00:00.495269] [36] 1280x960x24bpp@60Hz [t=00:00:00.495285] [37] 1280x800x24bpp@60Hz [t=00:00:00.495315] [38] 1280x768x24bpp@60Hz [t=00:00:00.495330] [39] 1280x720x24bpp@60Hz [t=00:00:00.495344] [45] 1176x664x24bpp@60Hz [t=00:00:00.495357] [47] 1152x864x24bpp@75Hz [t=00:00:00.495368] [48] 1024x768x24bpp@75Hz [t=00:00:00.495379] [51] 800x600x24bpp@75Hz [t=00:00:00.495391] [54] 720x576x24bpp@75Hz [t=00:00:00.495402] [57] 720x480x24bpp@60Hz [t=00:00:00.495414] [59] 640x480x24bpp@75Hz [t=00:00:00.500159] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.521032] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.521061] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.521068] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.521073] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.521077] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.521083] [12] 1440x900x24bpp@60Hz [t=00:00:00.521088] [13] 1366x768x24bpp@60Hz [t=00:00:00.521093] [14] 1360x768x24bpp@60Hz [t=00:00:00.521098] [15] 1280x1024x24bpp@60Hz [t=00:00:00.521103] [16] 1280x960x24bpp@60Hz [t=00:00:00.521953] [17] 1280x800x24bpp@60Hz [t=00:00:00.521966] [18] 1280x768x24bpp@60Hz [t=00:00:00.521971] [19] 1280x720x24bpp@60Hz [t=00:00:00.521975] [22] 1176x664x24bpp@60Hz [t=00:00:00.521980] [25] 1152x864x24bpp@60Hz [t=00:00:00.521985] [26] 1024x768x24bpp@60Hz [t=00:00:00.521989] [27] 800x600x24bpp@60Hz [t=00:00:00.522010] [28] 720x576x24bpp@50Hz [t=00:00:00.522015] [29] 720x480x24bpp@60Hz [t=00:00:00.522020] [31] 640x480x24bpp@60Hz [t=00:00:00.792475] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.244096] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.304890] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.389057] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.403386] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [t=00:00:00.794563] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.794614] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.835405] [GR::LogVersionInfo] [t=00:00:00.835436] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.835443] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.835448] GL vendor : NVIDIA Corporation [t=00:00:00.835462] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.835477] GLSL version: 4.60 NVIDIA [t=00:00:00.835482] GLEW version: 2.1.0 [t=00:00:00.835488] GPU memory : 8192MB (total) / 4322MB (available) [t=00:00:00.835503] SDL swap-int: 1 [t=00:00:00.835513] SDL driver : windows [t=00:00:00.835517] [t=00:00:00.835534] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.835555] GLSL shader support : 1 [t=00:00:00.835563] GL4 support : 1 [t=00:00:00.835608] FBO extension support : 1 [t=00:00:00.835626] NVX GPU mem-info support : 1 [t=00:00:00.835638] ATI GPU mem-info support : 0 [t=00:00:00.835653] Texture clamping to edge : 1 [t=00:00:00.835662] NPOT-texture support : 1 (1) [t=00:00:00.835668] S3TC/DXT1 texture support : 1/1 [t=00:00:00.835674] texture query-LOD support : 1 (1) [t=00:00:00.835681] MSAA frame-buffer support : 1 (1) [t=00:00:00.835686] Z-buffer depth : 32 (-) [t=00:00:00.835735] primitive-restart support : 1 (1) [t=00:00:00.835761] clip-space control support: 1 (1) [t=00:00:00.835768] seamless cube-map support : 1 (1) [t=00:00:00.835791] frag-depth layout support : 1 (1) [t=00:00:00.835802] persistent maps support : 1 (1) [t=00:00:00.835817] explicit attribs location : 1 (1) [t=00:00:00.835823] multi draw indirect : 1 (-) [t=00:00:00.835846] array textures : 1 (-) [t=00:00:00.835858] buffer copy support : 1 (-) [t=00:00:00.835866] indirect draw : 1 (-) [t=00:00:00.835878] base instance : 1 (-) [t=00:00:00.835883] [t=00:00:00.835887] max. FBO samples : 32 [t=00:00:00.835892] max. FS/program texture slots : 32/192 [t=00:00:00.835906] max. texture size : 32768 [t=00:00:00.835914] max. texture anisotropy level : 16.000000 [t=00:00:00.835920] max. vec4 varyings/attributes : 31/16 [t=00:00:00.835925] max. draw-buffers : 8 [t=00:00:00.835930] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.835951] max. uniform buffer-bindings : 84 [t=00:00:00.835987] max. uniform block-size : 64KB [t=00:00:00.836055] max. storage buffer-bindings : 96 [t=00:00:00.836074] max. storage block-size : 2047MB [t=00:00:00.836104] [t=00:00:00.836111] enable AMD-hacks : 0 [t=00:00:00.836116] compress MIP-maps: 0 [t=00:00:00.836183] Number of compressed texture formats: 51 [t=00:00:00.836253] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.836428] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.837226] [GR::UpdateGLConfigs] [t=00:00:00.837273] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.837286] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.837306] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.837324] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.837335] [GR::InitGLState] [t=00:00:00.837386] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:01.069699] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.071765] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:01.111009] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.132794] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.132880] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.136684] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.150074] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.150149] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.150250] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.150363] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.156991] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.157506] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.157822] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.158475] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.171093] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:01.171111] [VFS] [SpringVFS::ReserveArchives<this=000001a3ee108900>] [t=00:00:01.171190] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.172973] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a3ee108900 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.172989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.432595] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:01.449802] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.452008] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.456396] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.458446] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.464210] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.485600] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.496787] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.520145] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.520181] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:01.520560][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.520861][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.520880][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.520988][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.521001][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:01.521019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.542208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.542229][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:01.542246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.542258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:01.542275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:01.542283][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.542302][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:01.542310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.624746][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (104.2ms) [t=00:00:01.635148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.638257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a3ee217b50(default) context=000001a3b081e020 numChannels=2 frameSize=8 [t=00:00:01.638281][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.638296][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.638303][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.638309][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.638330][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.638360][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.638371][f=-000001] [Sound] Devices: [t=00:00:01.645793][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:01.645822][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.645829][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.645836][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:01.645844][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.645851][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:01.645878][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.645893][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.646540][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.646555][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.732403][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 211ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB [t=00:00:01.736218][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.737208][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.737232][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.799798][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.799997][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.800247][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:06.549659][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.549849][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.550418][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.550542][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.550642][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.550670][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:06.558443][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:06.559227][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:06.559250][f=-000001] [UDPListener] successfully bound socket on port 62647 [t=00:00:06.563647][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4826ms [t=00:00:06.672478][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a3ee690c60] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:06.672827][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:06.672879][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:06.672975][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a3ee690c60] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:06.673228][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:06.813372][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:06.813524][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:06.815978][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.816123][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.816440][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.816543][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.816628][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.817087][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:06.817122][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-27-034_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:06.817137][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 253ms [t=00:00:06.817403][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:06.930985][f=-000001] forceSingleThreaded, false [t=00:00:06.940535][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.940687][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.941081][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.941229][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.941343][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.956227][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.956251][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.956370][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.956438][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.956496][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.956565][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.957382][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.958486][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.959051][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.959855][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.960167][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.960381][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.960397][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.960750][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:06.963128][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:06.967311][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:06.968303][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:06.968503][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:06.968998][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.969018][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.969138][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.969755][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.319017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.449974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:07.522738][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:08.960291][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1991ms [t=00:00:08.960430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" ------- TRUNCATED ------- [t=00:00:39.306464][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:39.306533][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:39.306809][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:39.307052][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:39.307354][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:39.307569][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:39.307754][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:39.309225][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:39.309586][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:39.309892][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:39.310114][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:39.310515][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:39.310771][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:39.327759][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:39.328273][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:39.334849][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:39.337441][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:39.343265][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:39.343810][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:39.344533][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:39.346290][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:39.346655][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:39.346949][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:39.347996][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:39.348674][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:39.352869][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:39.354706][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:39.357538][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:39.358265][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:39.358556][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:39.358774][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:39.361376][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:39.363011][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:39.376325][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:39.377031][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:39.380628][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:39.388668][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:39.389560][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:39.389939][f=-000001] SetSunLighting [t=00:00:39.390409][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:39.390691][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:39.390950][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:39.393771][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:39.394245][f=-000001] Lua garbage collection rate: 30/s [t=00:00:39.394271][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:39.394679][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:39.395797][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:39.405336][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:39.407668][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:39.410858][f=-000001] Writing last game win data [t=00:00:39.414802][f=-000001] LuaUI v0.3 [t=00:00:39.900744][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:40.009247][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:40.009288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:40.010090][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:40.010134][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:40.012409][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:40.016386][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:40.016863][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:40.016910][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:40.017291][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:40.017303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:40.021909][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:40.028190][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:00:40.028237][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:00:40.028250][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:00:40.028268][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:40.028287][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:40.028299][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:40.028312][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:40.028327][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:40.031465][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:40.031657][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:40.035056][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:40.041797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:40.045553][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:40.048846][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:40.053865][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:40.058243][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:40.061195][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:40.061287][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:40.063548][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:40.117674][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:00:40.118068][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:40.122645][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:40.123251][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:40.123988][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:40.125035][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:40.125336][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:40.128147][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:40.156739][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:40.157206][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:40.157218][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 147ms [t=00:00:40.163987][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804431}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0439} [t=00:00:40.180895][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:40.180917][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:40.207657][f=-000001] [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{440.870, 1.431}, {631.390, 2.050}}ms [t=00:00:40.207688][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{131.146, 0.000, 53.236, 2.981}, {37.726, 0.000, 7.623, 0.857}}ms [t=00:00:40.207700][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{66.477, 0.000, 8.858, 1.511}, {94.656, 0.000, 50.197, 2.151}}ms [t=00:00:40.207709][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{68.913, 0.000, 18.967, 1.566}, {88.220, 0.000, 31.362, 2.005}}ms [t=00:00:40.207724][f=-000001] thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{47.153, 0.000, 11.988, 1.072}, {94.934, 0.000, 30.896, 2.158}}ms [t=00:00:40.207735][f=-000001] thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{41.678, 0.000, 2.787, 0.947}, {108.691, 0.000, 50.208, 2.470}}ms [t=00:00:40.207746][f=-000001] thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{46.942, 0.000, 8.021, 1.067}, {106.810, 0.000, 41.965, 2.427}}ms [t=00:00:40.207759][f=-000001] thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{38.562, 0.000, 3.442, 0.876}, {100.354, 0.000, 42.897, 2.281}}ms [t=00:00:40.207770][f=-000001] [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{142121.281, 79.664}, {24661898.000, 13823.934}}ms [t=00:00:40.207782][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{18315.033, 0.000, 5399.058, 72.106}, {3719475.000, 1.743, 18094.637, 14643.603}}ms [t=00:00:40.207796][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{18585.535, 0.001, 5122.334, 72.884}, {3286142.750, 4.644, 18246.363, 12886.834}}ms [t=00:00:40.207811][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{17958.217, 0.000, 5068.971, 70.424}, {3348530.000, 0.268, 18003.393, 13131.490}}ms [t=00:00:40.207824][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{18868.117, 0.000, 5262.105, 73.993}, {3518482.500, 0.684, 18126.270, 13797.971}}ms [t=00:00:40.207836][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{22911.889, 0.000, 5120.272, 89.851}, {3526827.000, 5.405, 18209.695, 13830.694}}ms [t=00:00:40.207851][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{22482.158, 0.001, 5205.738, 88.165}, {3671412.750, 5.569, 18229.498, 14397.697}}ms [t=00:00:40.207864][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{23000.346, 0.001, 5228.701, 90.197}, {3591026.250, 8.560, 18476.561, 14082.456}}ms [t=00:00:40.207872][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:40.207879][f=-000001] [SpringApp::Kill][2] [t=00:00:40.207930][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:40.207937][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001a47215dfa0 [t=00:00:40.207975][f=-000001] Start widgetHandler:Shutdown [t=00:00:40.210236][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:40.210812][f=-000001] Writing last game win data [t=00:00:40.214390][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:40.214409][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:40.214425][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:40.214441][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:40.214460][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:40.215738][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:40.215754][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:40.216793][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:40.216914][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:40.216926][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:40.218631][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:40.218648][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:40.220459][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:40.220500][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:40.220585][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:40.220599][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:40.220622][f=-000001] Shutdown Widget - Unit Icons [t=00:00:40.220633][f=-000001] Shutdown Widget - Noises [t=00:00:40.220659][f=-000001] Shutdown Widget - HealthBars [t=00:00:40.223085][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:40.223109][f=-000001] Shutdown Widget - BuildETA [t=00:00:40.223124][f=-000001] Shutdown Widget - Win Counter [t=00:00:40.223134][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:40.224218][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:40.224234][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:40.224245][f=-000001] Shutdown Widget - Transport AI [t=00:00:40.224269][f=-000001] Shutdown Widget - Stereo3D [t=00:00:40.224289][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:40.224299][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:40.224442][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:40.224455][f=-000001] Shutdown Widget - Point Tracker [t=00:00:40.224493][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:40.224508][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:40.224521][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:40.224538][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:40.224553][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:40.224564][f=-000001] Shutdown Widget - Grab Input [t=00:00:40.230583][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:40.230604][f=-000001] Shutdown Widget - Darkening [t=00:00:40.230629][f=-000001] Shutdown Widget - Context Menu [t=00:00:40.230639][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:40.230659][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:40.230680][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:40.230692][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:40.230709][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:40.230837][f=-000001] Shutdown Widget - CameraShake [t=00:00:40.230849][f=-000001] Shutdown Widget - Attack Warning [t=00:00:40.230859][f=-000001] Shutdown Widget - Attack AoE [t=00:00:40.230870][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:40.230901][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:40.230912][f=-000001] Shutdown Widget - Selection Send [t=00:00:40.230921][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:40.230932][f=-000001] Shutdown Widget - LupsManager [t=00:00:40.230945][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:40.230957][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:40.230967][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:40.231067][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:40.231081][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:40.231092][f=-000001] Shutdown Widget - Lups [t=00:00:40.231144][f=-000001] Shutdown Widget - Chili Framework [t=00:00:40.231153][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:40.231162][f=-000001] Shutdown Widget - Custom Markers [t=00:00:40.231174][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:40.231245][f=-000001] Shutdown Widget - Select Keys [t=00:00:40.231264][f=-000001] Shutdown Widget - Start Boxes [t=00:00:40.231276][f=-000001] Shutdown Widget - Pause Screen [t=00:00:40.231461][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:40.231478][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:40.231489][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:40.231498][f=-000001] Shutdown Widget - Layout Handler [t=00:00:40.231509][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:40.231517][f=-000001] End widgetHandler:Shutdown [t=00:00:40.275388][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2737193, 0.0} allocedSize{int+, int-, ext}={0, 0, 723113418}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0790} [t=00:00:40.275553][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:40.275562][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001a42b43db40 [t=00:00:40.275597][f=-000001] Start gadgetHandler:Shutdown [t=00:00:40.275607][f=-000001] Shutdown - StartSetup [t=00:00:40.275621][f=-000001] Shutdown - UnitMorph [t=00:00:40.275632][f=-000001] Shutdown - Carrier Drones [t=00:00:40.275643][f=-000001] Shutdown - Missile Silo Controller [t=00:00:40.275654][f=-000001] Shutdown - Modular Comm Info [t=00:00:40.275662][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:40.275671][f=-000001] Shutdown - UnitCloakShield [t=00:00:40.275680][f=-000001] Shutdown - Starlight Handler [t=00:00:40.275687][f=-000001] End gadgetHandler:Shutdown [t=00:00:40.290810][f=-000001] Start gadgetHandler:Shutdown [t=00:00:40.290885][f=-000001] Shutdown - Teleport Throw [t=00:00:40.290899][f=-000001] Shutdown - UnitMorph [t=00:00:40.290955][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:40.291016][f=-000001] Shutdown - Missile fired callins [t=00:00:40.291026][f=-000001] Shutdown - Modular Comm Info [t=00:00:40.291041][f=-000001] Shutdown - Retreat Command [t=00:00:40.291061][f=-000001] Shutdown - Shockwaves [t=00:00:40.291077][f=-000001] Shutdown - Unit tint API [t=00:00:40.291106][f=-000001] Shutdown - Unit glow API [t=00:00:40.291130][f=-000001] Shutdown - UnitCloakShield [t=00:00:40.291141][f=-000001] Shutdown - Lups Cloak FX [t=00:00:40.291149][f=-000001] Shutdown - Lups [t=00:00:40.291201][f=-000001] Shutdown - Lups Shield [t=00:00:40.291212][f=-000001] End gadgetHandler:Shutdown [t=00:00:40.299786][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:00:40.299954][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:40.300003][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:40.300012][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:40.307491][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-27-034_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes) [t=00:00:40.307577][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:40.320840][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:40.320866][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:40.320908][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001a3b081e020 dev=000001a3ee217b50 [t=00:00:40.321209][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001a3b081e020 dev=000001a3ee217b50 [t=00:00:40.321242][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001a3b081e020)] [t=00:00:40.322046][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001a3ee217b50)] [t=00:00:40.322117][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:40.346936][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:40.347608][f=-000001] [Game::~CGame][1] [t=00:00:40.347637][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:40.347645][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:40.347652][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:40.347658][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:40.347664][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:40.347672][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:40.347740][f=-000001] [Game::KillMisc][1] [t=00:00:40.347748][f=-000001] [Game::KillMisc][2] [t=00:00:40.347759][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:40.365340][f=-000001] [Game::KillMisc][3] [t=00:00:40.365442][f=-000001] [Game::KillRendering][1] [t=00:00:40.365694][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.398209][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:40.398236][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:40.399008][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:40.563882][f=-000001] [Game::KillInterface][1] [t=00:00:40.563968][f=-000001] [Game::KillInterface][2] [t=00:00:40.564413][f=-000001] [Game::KillSimulation][1] [t=00:00:40.564499][f=-000001] [Game::KillSimulation][2] [t=00:00:40.590091][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:40.590117][f=-000001] [Game::KillSimulation][3] [t=00:00:40.593034][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:40.593213][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.593306][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79 [t=00:00:40.594620][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.594915][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.599306][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:40.611158][f=-000001] [Game::KillSimulation][4] [t=00:00:40.727672][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:40.727704][f=-000001] [Game::~CGame][2] [t=00:00:40.727756][f=-000001] [Game::~CGame][3] [t=00:00:40.727819][f=-000001] [SpringApp::Kill][3] [t=00:00:40.727836][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2173 bytes sent 457 bytes recv'd [t=00:00:40.728470][f=-000001] Kill: client disconnecting... [t=00:00:42.728984][f=-000001] CloseConnection: client connection closed [t=00:00:42.729157][f=-000001] [SpringApp::Kill][4] font=000001a3b1109500 [t=00:00:42.735544][f=-000001] [SpringApp::Kill][5] [t=00:00:42.742364][f=-000001] [SpringApp::Kill][6] [t=00:00:42.742391] [SpringApp::Kill][7] [t=00:00:42.742927] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.742942] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.742968] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:42.742977] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.742986] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:42.742997] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.743006] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.743014] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.743024] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:42.743033] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.743102] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.743120] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:42.743130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:42.811617] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:42.811633] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:42.811639] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:42.811645] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:42.814693] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>] [t=00:00:42.814717] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:42.814732] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001a3b1105870) [t=00:00:42.816375] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:42.816390] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001a3ee163000) [t=00:00:42.816462] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:42.816471] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a3b11050e0) [t=00:00:42.816529] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a3b1105c90) [t=00:00:42.816661] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a3b1105be0) [t=00:00:42.816698] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:42.816706] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:42.816714] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:42.816734] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:42.816749] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:42.816757] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:42.816968] [SpringApp::Kill][8] [t=00:00:42.816975] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:42.816982] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:42.816992] [WatchDog::Uninstall][2] [t=00:00:42.857545] [WatchDog::Uninstall][3] [t=00:00:42.857560] [SpringApp::Kill][9]
infolog_full.txt (truncated):