ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107468

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.067933] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.067945] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.070698] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.070797] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.244082] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.404398] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.404452] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.404469]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.404480]   
[t=00:00:00.404484]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.404490]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.404495]   Use "none" to disable the default log sections.
[t=00:00:00.404500] ============== </Log Sections> ==============

[t=00:00:00.404508] ============== <User Config> ==============
[t=00:00:00.404653]   AdvSky = 1
[t=00:00:00.404659]   AllowDeferredMapRendering = 1
[t=00:00:00.404664]   AllowDeferredModelRendering = 1
[t=00:00:00.404669]   AnimationMT = 0
[t=00:00:00.404674]   BumpWaterAnisotropy = 2
[t=00:00:00.404679]   BumpWaterBlurReflection = 1
[t=00:00:00.404683]   BumpWaterDepthBits = 32
[t=00:00:00.404687]   BumpWaterReflection = 2
[t=00:00:00.404692]   BumpWaterTexSizeReflection = 256
[t=00:00:00.404697]   CamFreeScrollSpeed = 50
[t=00:00:00.404708]   CamMode = 1
[t=00:00:00.404716]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.404723]   EdgeMoveDynamic = 0
[t=00:00:00.404728]   EdgeMoveWidth = 0.003
[t=00:00:00.404733]   FPSFOV = 90
[t=00:00:00.404738]   FPSScrollSpeed = 50
[t=00:00:00.404742]   FSAA = 1
[t=00:00:00.404748]   FontSize = 18
[t=00:00:00.404752]   ForceDisableShaders = 0
[t=00:00:00.404758]   GrassDetail = 0
[t=00:00:00.404762]   GroundDecals = 5
[t=00:00:00.404767]   GroundDetail = 120
[t=00:00:00.404772]   GroundScarAlphaFade = 1
[t=00:00:00.404780]   HangTimeout = 30
[t=00:00:00.404785]   HardwareCursor = 1
[t=00:00:00.404789]   InitialNetworkTimeout = 0
[t=00:00:00.404794]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.404799]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.404805]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.404809]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.404814]   LinkOutgoingBandwidth = 131072
[t=00:00:00.404821]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.404828]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.404832]   MSAALevel = 8
[t=00:00:00.404836]   MaxParticles = 25000
[t=00:00:00.404841]   MaxSounds = 32
[t=00:00:00.404845]   MaximumTransmissionUnit = 0
[t=00:00:00.404850]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.404855]   MiniMapMarker = 0
[t=00:00:00.404859]   MouseDragScrollThreshold = 0
[t=00:00:00.404864]   NetworkLossFactor = 1
[t=00:00:00.404868]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.404873]   OverheadScrollSpeed = 50
[t=00:00:00.404877]   ReconnectTimeout = 0
[t=00:00:00.404884]   RotOverheadScrollSpeed = 50
[t=00:00:00.404888]   RotateLogFiles = 1
[t=00:00:00.404892]   ShadowMapSize = 8192
[t=00:00:00.404896]   Shadows = 1
[t=00:00:00.404900]   ShowClock = 0
[t=00:00:00.404905]   SoftParticles = 2
[t=00:00:00.404909]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.404913]   UnitIconDist = 151
[t=00:00:00.404918]   UnitLodDist = 999999
[t=00:00:00.404922]   UpdateBoundingVolumeMT = 0
[t=00:00:00.404926]   UpdateWeaponVectorsMT = 0
[t=00:00:00.404953]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.404959]   UseLuaMemPools = 0
[t=00:00:00.404964]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.404968]   UsePBO = 1
[t=00:00:00.404972]   VFSCacheArchiveFiles = 0
[t=00:00:00.404976]   VSync = 0
[t=00:00:00.404980]   Water = 4
[t=00:00:00.404984]   WindowBorderless = 1
[t=00:00:00.404989]   WindowPosY = 0
[t=00:00:00.404994]   XResolutionWindowed = 1920
[t=00:00:00.404999]   YResolutionWindowed = 1080
[t=00:00:00.405005]   snd_volbattle = 34
[t=00:00:00.405028] ============== </User Config> ==============

[t=00:00:00.466481] ============== <User System> ==============
[t=00:00:00.466492]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.466502]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.466520]        Compiler Version: gcc-13.2.0
[t=00:00:00.466586]        Operating System: Windows 10 TBA Insider Update (build 18363)
[t=00:00:00.473106]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile
[t=00:00:00.473128]        Binary Word Size: 64-bit (native)
[t=00:00:00.473134]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.473139]      Physical CPU Cores: 8
[t=00:00:00.473160]       Logical CPU Cores: 8
[t=00:00:00.473170] ============== </User System> ==============

[t=00:00:00.473417] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.473424]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.473428]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.473432]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.473442]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.474740] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.474755] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.487354] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.494967]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.495101]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.495126]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.495159]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.495173]         [19] 1680x1050x24bpp@60Hz
[t=00:00:00.495186]         [21] 1600x1024x24bpp@60Hz
[t=00:00:00.495197]         [23] 1600x900x24bpp@60Hz
[t=00:00:00.495210]         [25] 1440x1080x24bpp@60Hz
[t=00:00:00.495221]         [31] 1440x900x24bpp@60Hz
[t=00:00:00.495234]         [32] 1366x768x24bpp@60Hz
[t=00:00:00.495247]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.495258]         [34] 1280x1024x24bpp@75Hz
[t=00:00:00.495269]         [36] 1280x960x24bpp@60Hz
[t=00:00:00.495285]         [37] 1280x800x24bpp@60Hz
[t=00:00:00.495315]         [38] 1280x768x24bpp@60Hz
[t=00:00:00.495330]         [39] 1280x720x24bpp@60Hz
[t=00:00:00.495344]         [45] 1176x664x24bpp@60Hz
[t=00:00:00.495357]         [47] 1152x864x24bpp@75Hz
[t=00:00:00.495368]         [48] 1024x768x24bpp@75Hz
[t=00:00:00.495379]         [51] 800x600x24bpp@75Hz
[t=00:00:00.495391]         [54] 720x576x24bpp@75Hz
[t=00:00:00.495402]         [57] 720x480x24bpp@60Hz
[t=00:00:00.495414]         [59] 640x480x24bpp@75Hz
[t=00:00:00.500159]     Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.521032]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.521061]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.521068]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.521073]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.521077]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.521083]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.521088]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.521093]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.521098]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.521103]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.521953]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.521966]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.521971]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.521975]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.521980]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.521985]         [26] 1024x768x24bpp@60Hz
[t=00:00:00.521989]         [27] 800x600x24bpp@60Hz
[t=00:00:00.522010]         [28] 720x576x24bpp@50Hz
[t=00:00:00.522015]         [29] 720x480x24bpp@60Hz
[t=00:00:00.522020]         [31] 640x480x24bpp@60Hz
[t=00:00:00.792475] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.244096] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.304890] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.389057] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.403386] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
[t=00:00:00.794563] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.794614] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.835405] [GR::LogVersionInfo]
[t=00:00:00.835436]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.835443]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:00.835448]     GL vendor   : NVIDIA Corporation
[t=00:00:00.835462]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.835477]     GLSL version: 4.60 NVIDIA
[t=00:00:00.835482]     GLEW version: 2.1.0
[t=00:00:00.835488]     GPU memory  : 8192MB (total) / 4322MB (available)
[t=00:00:00.835503]     SDL swap-int: 1
[t=00:00:00.835513]     SDL driver  : windows
[t=00:00:00.835517]     
[t=00:00:00.835534]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.835555]     GLSL shader support       : 1
[t=00:00:00.835563]     GL4 support               : 1
[t=00:00:00.835608]     FBO extension support     : 1
[t=00:00:00.835626]     NVX GPU mem-info support  : 1
[t=00:00:00.835638]     ATI GPU mem-info support  : 0
[t=00:00:00.835653]     Texture clamping to edge  : 1
[t=00:00:00.835662]     NPOT-texture support      : 1 (1)
[t=00:00:00.835668]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.835674]     texture query-LOD support : 1 (1)
[t=00:00:00.835681]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.835686]     Z-buffer depth            : 32 (-)
[t=00:00:00.835735]     primitive-restart support : 1 (1)
[t=00:00:00.835761]     clip-space control support: 1 (1)
[t=00:00:00.835768]     seamless cube-map support : 1 (1)
[t=00:00:00.835791]     frag-depth layout support : 1 (1)
[t=00:00:00.835802]     persistent maps support   : 1 (1)
[t=00:00:00.835817]     explicit attribs location : 1 (1)
[t=00:00:00.835823]     multi draw indirect       : 1 (-)
[t=00:00:00.835846]     array textures            : 1 (-)
[t=00:00:00.835858]     buffer copy support       : 1 (-)
[t=00:00:00.835866]     indirect draw             : 1 (-)
[t=00:00:00.835878]     base instance             : 1 (-)
[t=00:00:00.835883]     
[t=00:00:00.835887]     max. FBO samples              : 32
[t=00:00:00.835892]     max. FS/program texture slots : 32/192
[t=00:00:00.835906]     max. texture size             : 32768
[t=00:00:00.835914]     max. texture anisotropy level : 16.000000
[t=00:00:00.835920]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.835925]     max. draw-buffers             : 8
[t=00:00:00.835930]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.835951]     max. uniform buffer-bindings  : 84
[t=00:00:00.835987]     max. uniform block-size       : 64KB
[t=00:00:00.836055]     max. storage buffer-bindings  : 96
[t=00:00:00.836074]     max. storage block-size       : 2047MB
[t=00:00:00.836104]     
[t=00:00:00.836111]     enable AMD-hacks : 0
[t=00:00:00.836116]     compress MIP-maps: 0
[t=00:00:00.836183]     Number of compressed texture formats: 51
[t=00:00:00.836253]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.836428] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.837226] [GR::UpdateGLConfigs]
[t=00:00:00.837273] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.837286] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.837306] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.837324] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.837335] [GR::InitGLState]
[t=00:00:00.837386] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:01.069699] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.071765] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:01.111009] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.132794] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.132880] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.136684] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.150074] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.150149] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.150250] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.150363] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.156991] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.157506] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.157822] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.158475] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.171093] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:01.171111] [VFS] [SpringVFS::ReserveArchives<this=000001a3ee108900>]
[t=00:00:01.171190] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.172973] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a3ee108900 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.172989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.432595] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:01.449802] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.452008] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.456396] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.458446] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.464210] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.485600] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.496787] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.520145] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.520181] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:01.520560][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.520861][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.520880][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.520988][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.521001][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:01.521019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.542208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.542229][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.542246][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.542258][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "40H4030 (3- NVIDIA High Definition Audio)"
[t=00:00:01.542275][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Logitech G432 Gaming Headset)"
[t=00:00:01.542283][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.542302][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.542310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.624746][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (104.2ms)
[t=00:00:01.635148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.638257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a3ee217b50(default) context=000001a3b081e020  numChannels=2 frameSize=8
[t=00:00:01.638281][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.638296][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.638303][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.638309][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.638330][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.638360][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.638371][f=-000001] [Sound]   Devices:
[t=00:00:01.645793][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)]
[t=00:00:01.645822][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.645829][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.645836][f=-000001] [Sound]     [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)]
[t=00:00:01.645844][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.645851][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.645878][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.645893][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.646540][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.646555][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.732403][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 211ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB
[t=00:00:01.736218][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.737208][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.737232][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.799798][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:01.799997][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.800247][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:06.549659][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:06.549849][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.550418][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.550542][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.550642][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.550670][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:06.558443][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:06.559227][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:06.559250][f=-000001] [UDPListener] successfully bound socket on port 62647
[t=00:00:06.563647][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4826ms
[t=00:00:06.672478][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a3ee690c60] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:06.672827][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:06.672879][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:06.672975][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a3ee690c60] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:06.673228][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:06.813372][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.813524][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3ee108900>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.815978][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:06.816123][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.816440][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.816543][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.816628][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.817087][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:06.817122][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-27-034_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:06.817137][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 253ms
[t=00:00:06.817403][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:06.930985][f=-000001] forceSingleThreaded, false
[t=00:00:06.940535][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:06.940687][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.941081][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.941229][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.941343][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.956227][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:06.956251][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:06.956370][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:06.956438][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:06.956496][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:06.956565][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:06.957382][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:06.958486][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:06.959051][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:06.959855][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:06.960167][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:06.960381][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:06.960397][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:06.960750][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:06.963128][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:06.967311][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:06.968303][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:06.968503][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:06.968998][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:06.969018][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:06.969138][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:06.969755][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.319017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.449974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:07.522738][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:08.960291][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1991ms
[t=00:00:08.960430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
[t=00:00:39.306464][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:39.306533][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:39.306809][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:39.307052][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:39.307354][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:39.307569][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:39.307754][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:39.309225][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:39.309586][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:39.309892][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:39.310114][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:39.310515][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:39.310771][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:39.327759][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:39.328273][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:39.334849][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:39.337441][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:39.343265][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:39.343810][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:39.344533][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:39.346290][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:39.346655][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:39.346949][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:39.347996][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:39.348674][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:39.352869][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:39.354706][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:39.357538][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:39.358265][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:39.358556][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:39.358774][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:39.361376][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:39.363011][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:39.376325][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:39.377031][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:39.380628][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:39.388668][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:39.389560][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:39.389939][f=-000001] SetSunLighting
[t=00:00:39.390409][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:39.390691][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:39.390950][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:39.393771][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:39.394245][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:39.394271][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:39.394679][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:39.395797][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:39.405336][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:39.407668][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:39.410858][f=-000001] Writing last game win data
[t=00:00:39.414802][f=-000001] LuaUI v0.3
[t=00:00:39.900744][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:40.009247][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:40.009288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:40.010090][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:40.010134][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:40.012409][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:40.016386][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:40.016863][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:40.016910][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:40.017291][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:40.017303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:40.021909][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:40.028190][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 98.15%
[t=00:00:40.028237][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -105.00
[t=00:00:40.028250][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 359.70
[t=00:00:40.028268][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:40.028287][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:40.028299][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:40.028312][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:40.028327][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:40.031465][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs)
[t=00:00:40.031657][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:40.035056][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:40.041797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:40.045553][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:40.048846][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:40.053865][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:40.058243][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:40.061195][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:40.061287][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:40.063548][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:40.117674][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json)
[t=00:00:40.118068][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:40.122645][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:40.123251][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:40.123988][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:40.125035][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:40.125336][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:40.128147][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:40.156739][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:40.157206][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:40.157218][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 147ms
[t=00:00:40.163987][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804431}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0439}
[t=00:00:40.180895][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:40.180917][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:40.207657][f=-000001]  [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{440.870, 1.431}, {631.390, 2.050}}ms
[t=00:00:40.207688][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{131.146, 0.000, 53.236, 2.981}, {37.726, 0.000, 7.623, 0.857}}ms
[t=00:00:40.207700][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{66.477, 0.000, 8.858, 1.511}, {94.656, 0.000, 50.197, 2.151}}ms
[t=00:00:40.207709][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{68.913, 0.000, 18.967, 1.566}, {88.220, 0.000, 31.362, 2.005}}ms
[t=00:00:40.207724][f=-000001]      thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{47.153, 0.000, 11.988, 1.072}, {94.934, 0.000, 30.896, 2.158}}ms
[t=00:00:40.207735][f=-000001]      thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{41.678, 0.000, 2.787, 0.947}, {108.691, 0.000, 50.208, 2.470}}ms
[t=00:00:40.207746][f=-000001]      thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{46.942, 0.000, 8.021, 1.067}, {106.810, 0.000, 41.965, 2.427}}ms
[t=00:00:40.207759][f=-000001]      thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{38.562, 0.000, 3.442, 0.876}, {100.354, 0.000, 42.897, 2.281}}ms
[t=00:00:40.207770][f=-000001]  [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{142121.281, 79.664}, {24661898.000, 13823.934}}ms
[t=00:00:40.207782][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{18315.033, 0.000, 5399.058, 72.106}, {3719475.000, 1.743, 18094.637, 14643.603}}ms
[t=00:00:40.207796][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{18585.535, 0.001, 5122.334, 72.884}, {3286142.750, 4.644, 18246.363, 12886.834}}ms
[t=00:00:40.207811][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{17958.217, 0.000, 5068.971, 70.424}, {3348530.000, 0.268, 18003.393, 13131.490}}ms
[t=00:00:40.207824][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{18868.117, 0.000, 5262.105, 73.993}, {3518482.500, 0.684, 18126.270, 13797.971}}ms
[t=00:00:40.207836][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{22911.889, 0.000, 5120.272, 89.851}, {3526827.000, 5.405, 18209.695, 13830.694}}ms
[t=00:00:40.207851][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{22482.158, 0.001, 5205.738, 88.165}, {3671412.750, 5.569, 18229.498, 14397.697}}ms
[t=00:00:40.207864][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{23000.346, 0.001, 5228.701, 90.197}, {3591026.250, 8.560, 18476.561, 14082.456}}ms
[t=00:00:40.207872][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:40.207879][f=-000001] [SpringApp::Kill][2]
[t=00:00:40.207930][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:40.207937][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001a47215dfa0
[t=00:00:40.207975][f=-000001] Start widgetHandler:Shutdown
[t=00:00:40.210236][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:40.210812][f=-000001] Writing last game win data
[t=00:00:40.214390][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:40.214409][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:40.214425][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:40.214441][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:40.214460][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:40.215738][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:40.215754][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:40.216793][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:40.216914][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:40.216926][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:40.218631][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:40.218648][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:40.220459][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:40.220500][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:40.220585][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:40.220599][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:40.220622][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:40.220633][f=-000001] Shutdown Widget - Noises
[t=00:00:40.220659][f=-000001] Shutdown Widget - HealthBars
[t=00:00:40.223085][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:40.223109][f=-000001] Shutdown Widget - BuildETA
[t=00:00:40.223124][f=-000001] Shutdown Widget - Win Counter
[t=00:00:40.223134][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:40.224218][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:40.224234][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:40.224245][f=-000001] Shutdown Widget - Transport AI
[t=00:00:40.224269][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:40.224289][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:40.224299][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:40.224442][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:40.224455][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:40.224493][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:40.224508][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:40.224521][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:40.224538][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:40.224553][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:40.224564][f=-000001] Shutdown Widget - Grab Input
[t=00:00:40.230583][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:40.230604][f=-000001] Shutdown Widget - Darkening
[t=00:00:40.230629][f=-000001] Shutdown Widget - Context Menu
[t=00:00:40.230639][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:40.230659][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:40.230680][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:40.230692][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:40.230709][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:40.230837][f=-000001] Shutdown Widget - CameraShake
[t=00:00:40.230849][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:40.230859][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:40.230870][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:40.230901][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:40.230912][f=-000001] Shutdown Widget - Selection Send
[t=00:00:40.230921][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:40.230932][f=-000001] Shutdown Widget - LupsManager
[t=00:00:40.230945][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:40.230957][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:40.230967][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:40.231067][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:40.231081][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:40.231092][f=-000001] Shutdown Widget - Lups
[t=00:00:40.231144][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:40.231153][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:40.231162][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:40.231174][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:40.231245][f=-000001] Shutdown Widget - Select Keys
[t=00:00:40.231264][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:40.231276][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:40.231461][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:40.231478][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:40.231489][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:40.231498][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:40.231509][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:40.231517][f=-000001] End widgetHandler:Shutdown
[t=00:00:40.275388][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2737193, 0.0} allocedSize{int+, int-, ext}={0, 0, 723113418}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0790}
[t=00:00:40.275553][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:40.275562][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001a42b43db40
[t=00:00:40.275597][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:40.275607][f=-000001] Shutdown - StartSetup
[t=00:00:40.275621][f=-000001] Shutdown - UnitMorph
[t=00:00:40.275632][f=-000001] Shutdown - Carrier Drones
[t=00:00:40.275643][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:40.275654][f=-000001] Shutdown - Modular Comm Info
[t=00:00:40.275662][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:40.275671][f=-000001] Shutdown - UnitCloakShield
[t=00:00:40.275680][f=-000001] Shutdown - Starlight Handler
[t=00:00:40.275687][f=-000001] End gadgetHandler:Shutdown
[t=00:00:40.290810][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:40.290885][f=-000001] Shutdown - Teleport Throw
[t=00:00:40.290899][f=-000001] Shutdown - UnitMorph
[t=00:00:40.290955][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:40.291016][f=-000001] Shutdown - Missile fired callins
[t=00:00:40.291026][f=-000001] Shutdown - Modular Comm Info
[t=00:00:40.291041][f=-000001] Shutdown - Retreat Command
[t=00:00:40.291061][f=-000001] Shutdown - Shockwaves
[t=00:00:40.291077][f=-000001] Shutdown - Unit tint API
[t=00:00:40.291106][f=-000001] Shutdown - Unit glow API
[t=00:00:40.291130][f=-000001] Shutdown - UnitCloakShield
[t=00:00:40.291141][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:40.291149][f=-000001] Shutdown - Lups
[t=00:00:40.291201][f=-000001] Shutdown - Lups Shield
[t=00:00:40.291212][f=-000001] End gadgetHandler:Shutdown
[t=00:00:40.299786][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:00:40.299954][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.300003][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:40.300012][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:40.307491][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-27-034_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes)
[t=00:00:40.307577][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:40.320840][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:40.320866][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:40.320908][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001a3b081e020 dev=000001a3ee217b50
[t=00:00:40.321209][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001a3b081e020 dev=000001a3ee217b50
[t=00:00:40.321242][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001a3b081e020)]
[t=00:00:40.322046][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001a3ee217b50)]
[t=00:00:40.322117][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:40.346936][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:40.347608][f=-000001] [Game::~CGame][1]
[t=00:00:40.347637][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:40.347645][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:40.347652][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:40.347658][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:40.347664][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:40.347672][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:40.347740][f=-000001] [Game::KillMisc][1]
[t=00:00:40.347748][f=-000001] [Game::KillMisc][2]
[t=00:00:40.347759][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:40.365340][f=-000001] [Game::KillMisc][3]
[t=00:00:40.365442][f=-000001] [Game::KillRendering][1]
[t=00:00:40.365694][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.398209][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:40.398236][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=00:00:40.399008][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:40.563882][f=-000001] [Game::KillInterface][1]
[t=00:00:40.563968][f=-000001] [Game::KillInterface][2]
[t=00:00:40.564413][f=-000001] [Game::KillSimulation][1]
[t=00:00:40.564499][f=-000001] [Game::KillSimulation][2]
[t=00:00:40.590091][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:40.590117][f=-000001] [Game::KillSimulation][3]
[t=00:00:40.593034][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:00:40.593213][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.593306][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79
[t=00:00:40.594620][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.594915][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.599306][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:40.611158][f=-000001] [Game::KillSimulation][4]
[t=00:00:40.727672][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:40.727704][f=-000001] [Game::~CGame][2]
[t=00:00:40.727756][f=-000001] [Game::~CGame][3]
[t=00:00:40.727819][f=-000001] [SpringApp::Kill][3]
[t=00:00:40.727836][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2173 bytes sent  
    457 bytes recv'd

[t=00:00:40.728470][f=-000001] Kill: client disconnecting...
[t=00:00:42.728984][f=-000001] CloseConnection: client connection closed
[t=00:00:42.729157][f=-000001] [SpringApp::Kill][4] font=000001a3b1109500
[t=00:00:42.735544][f=-000001] [SpringApp::Kill][5]
[t=00:00:42.742364][f=-000001] [SpringApp::Kill][6]
[t=00:00:42.742391] [SpringApp::Kill][7]
[t=00:00:42.742927] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.742942] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.742968] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:42.742977] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.742986] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:42.742997] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.743006] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.743014] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.743024] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:42.743033] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.743102] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.743120] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:42.743130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:42.811617] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:42.811633] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:42.811639] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:42.811645] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:42.814693] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>]
[t=00:00:42.814717] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:42.814732] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001a3b1105870)
[t=00:00:42.816375] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=1)] #archives[section]=1 #files[section]=13
[t=00:00:42.816390] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001a3ee163000)
[t=00:00:42.816462] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:42.816471] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a3b11050e0)
[t=00:00:42.816529] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a3b1105c90)
[t=00:00:42.816661] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a3b1105be0)
[t=00:00:42.816698] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:42.816706] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:42.816714] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:42.816734] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:42.816749] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:42.816757] [VFS] [SpringVFS::DeleteArchives<this=000001a3ee108900>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:42.816968] [SpringApp::Kill][8]
[t=00:00:42.816975] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:42.816982] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1)
[t=00:00:42.816992] [WatchDog::Uninstall][2]
[t=00:00:42.857545] [WatchDog::Uninstall][3]
[t=00:00:42.857560] [SpringApp::Kill][9]