Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.027498] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.027509] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.029868] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.029997] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.203201] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.398766] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.203221] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.325541] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.348236] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.362581] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.369737] Error: ConfigSource: Error: Can not parse line: 00 Failed rotating the log file [t=00:00:00.398809] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.398825] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.398837] [t=00:00:00.398841] Enable or disable log sections using the LogSections configuration key [t=00:00:00.398847] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.398853] Use "none" to disable the default log sections. [t=00:00:00.398858] ============== </Log Sections> ============== [t=00:00:00.398865] ============== <User Config> ============== [t=00:00:00.398995] AdvSky = 1 [t=00:00:00.399001] AllowDeferredMapRendering = 1 [t=00:00:00.399006] AllowDeferredModelRendering = 1 [t=00:00:00.399011] AnimationMT = 0 [t=00:00:00.399015] BumpWaterAnisotropy = 2 [t=00:00:00.399020] BumpWaterBlurReflection = 1 [t=00:00:00.399024] BumpWaterDepthBits = 32 [t=00:00:00.399028] BumpWaterReflection = 2 [t=00:00:00.399033] BumpWaterTexSizeReflection = 256 [t=00:00:00.399038] CamFreeScrollSpeed = 50 [t=00:00:00.399045] CamMode = 1 [t=00:00:00.399051] DualScreenMiniMapOnLeft = 1 [t=00:00:00.399056] EdgeMoveDynamic = 0 [t=00:00:00.399060] EdgeMoveWidth = 0.003 [t=00:00:00.399064] FPSFOV = 90 [t=00:00:00.399069] FPSScrollSpeed = 50 [t=00:00:00.399072] FSAA = 1 [t=00:00:00.399077] FontSize = 18 [t=00:00:00.399081] GrassDetail = 0 [t=00:00:00.399085] GroundDecals = 5 [t=00:00:00.399089] GroundDetail = 120 [t=00:00:00.399093] GroundScarAlphaFade = 1 [t=00:00:00.399097] HangTimeout = 30 [t=00:00:00.434029] HardwareCursor = 1 [t=00:00:00.434059] InitialNetworkTimeout = 0 [t=00:00:00.434066] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.434071] LinkIncomingMaxPacketRate = 512 [t=00:00:00.434076] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.434082] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.434087] LinkOutgoingBandwidth = 131072 [t=00:00:00.434093] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.434098] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.434102] MSAALevel = 8 [t=00:00:00.434112] MaxParticles = 25000 [t=00:00:00.434117] MaxSounds = 32 [t=00:00:00.434122] MaximumTransmissionUnit = 0 [t=00:00:00.434126] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.434131] MiniMapMarker = 0 [t=00:00:00.434135] MouseDragScrollThreshold = 0 [t=00:00:00.434140] NetworkLossFactor = 1 [t=00:00:00.434145] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.434150] OverheadScrollSpeed = 50 [t=00:00:00.434154] ReconnectTimeout = 0 [t=00:00:00.434161] RotOverheadScrollSpeed = 50 [t=00:00:00.434166] RotateLogFiles = 1 [t=00:00:00.434170] ShadowMapSize = 8192 [t=00:00:00.434174] Shadows = 1 [t=00:00:00.434178] ShowClock = 0 [t=00:00:00.434184] SoftParticles = 2 [t=00:00:00.434188] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.434193] UnitIconDist = 151 [t=00:00:00.434197] UnitLodDist = 999999 [t=00:00:00.434202] UpdateBoundingVolumeMT = 0 [t=00:00:00.434206] UpdateWeaponVectorsMT = 0 [t=00:00:00.434212] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.434219] UseLuaMemPools = 0 [t=00:00:00.434240] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.434269] UsePBO = 1 [t=00:00:00.434297] VFSCacheArchiveFiles = 0 [t=00:00:00.434304] VSync = 0 [t=00:00:00.434309] Water = 4 [t=00:00:00.434315] WindowBorderless = 1 [t=00:00:00.434320] WindowPosY = 0 [t=00:00:00.434327] XResolutionWindowed = 1920 [t=00:00:00.434332] YResolutionWindowed = 1080 [t=00:00:00.434337] snd_volbattle = 34 [t=00:00:00.434357] ============== </User Config> ============== [t=00:00:00.434368] ============== <User System> ============== [t=00:00:00.753370] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.753382] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.753391] Compiler Version: gcc-13.2.0 [t=00:00:00.753436] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:00.753507] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:00.753525] Binary Word Size: 64-bit (native) [t=00:00:00.753534] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.753540] Physical CPU Cores: 8 [t=00:00:00.753544] Logical CPU Cores: 8 [t=00:00:00.753741] ============== </User System> ============== [t=00:00:00.753875] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.753885] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.753893] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.753898] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.753902] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.755110] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.755122] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.776703] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.796113] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.796152] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.796162] [ 7] 2715x1527x24bpp@60Hz [t=00:00:00.796171] [13] 1920x1080x24bpp@60Hz [t=00:00:00.796185] [19] 1680x1050x24bpp@60Hz [t=00:00:00.796192] [21] 1600x1024x24bpp@60Hz [t=00:00:00.796197] [23] 1600x900x24bpp@60Hz [t=00:00:00.796201] [25] 1440x1080x24bpp@60Hz [t=00:00:00.796206] [31] 1440x900x24bpp@60Hz [t=00:00:00.796212] [32] 1366x768x24bpp@60Hz [t=00:00:00.796216] [33] 1360x768x24bpp@60Hz [t=00:00:00.796222] [34] 1280x1024x24bpp@75Hz [t=00:00:00.796226] [36] 1280x960x24bpp@60Hz [t=00:00:00.796231] [37] 1280x800x24bpp@60Hz [t=00:00:00.796236] [38] 1280x768x24bpp@60Hz [t=00:00:00.796244] [39] 1280x720x24bpp@60Hz [t=00:00:00.796249] [45] 1176x664x24bpp@60Hz [t=00:00:00.796254] [47] 1152x864x24bpp@75Hz [t=00:00:00.796260] [48] 1024x768x24bpp@75Hz [t=00:00:00.796264] [51] 800x600x24bpp@75Hz [t=00:00:00.796269] [54] 720x576x24bpp@75Hz [t=00:00:00.796273] [57] 720x480x24bpp@60Hz [t=00:00:00.796278] [59] 640x480x24bpp@75Hz [t=00:00:00.804179] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.804212] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.804231] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.804236] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.804240] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.804244] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.804249] [12] 1440x900x24bpp@60Hz [t=00:00:00.804256] [13] 1366x768x24bpp@60Hz [t=00:00:00.804260] [14] 1360x768x24bpp@60Hz [t=00:00:00.804264] [15] 1280x1024x24bpp@60Hz [t=00:00:00.804269] [16] 1280x960x24bpp@60Hz [t=00:00:00.804276] [17] 1280x800x24bpp@60Hz [t=00:00:00.804285] [18] 1280x768x24bpp@60Hz [t=00:00:00.804291] [19] 1280x720x24bpp@60Hz [t=00:00:00.804295] [22] 1176x664x24bpp@60Hz [t=00:00:00.804301] [25] 1152x864x24bpp@60Hz [t=00:00:00.804307] [26] 1024x768x24bpp@60Hz [t=00:00:00.804312] [27] 800x600x24bpp@60Hz [t=00:00:00.804317] [28] 720x576x24bpp@50Hz [t=00:00:00.804321] [29] 720x480x24bpp@60Hz [t=00:00:00.804326] [31] 640x480x24bpp@60Hz [t=00:00:01.362355] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.362733] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.362770] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.648172] [GR::LogVersionInfo] [t=00:00:01.648185] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.648190] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:01.648195] GL vendor : NVIDIA Corporation [t=00:00:01.648211] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:01.648216] GLSL version: 4.60 NVIDIA [t=00:00:01.648221] GLEW version: 2.1.0 [t=00:00:01.648225] GPU memory : 8192MB (total) / 3259MB (available) [t=00:00:01.648269] SDL swap-int: 1 [t=00:00:01.648276] SDL driver : windows [t=00:00:01.648280] [t=00:00:01.648284] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.648289] GLSL shader support : 1 [t=00:00:01.648293] GL4 support : 1 [t=00:00:01.648297] FBO extension support : 1 [t=00:00:01.648325] NVX GPU mem-info support : 1 [t=00:00:01.648336] ATI GPU mem-info support : 0 [t=00:00:01.648347] Texture clamping to edge : 1 [t=00:00:01.648353] NPOT-texture support : 1 (1) [t=00:00:01.648359] S3TC/DXT1 texture support : 1/1 [t=00:00:01.648364] texture query-LOD support : 1 (1) [t=00:00:01.648369] MSAA frame-buffer support : 1 (1) [t=00:00:01.648373] Z-buffer depth : 32 (-) [t=00:00:01.648381] primitive-restart support : 1 (1) [t=00:00:01.648386] clip-space control support: 1 (1) [t=00:00:01.648394] seamless cube-map support : 1 (1) [t=00:00:01.648399] frag-depth layout support : 1 (1) [t=00:00:01.648403] persistent maps support : 1 (1) [t=00:00:01.648408] explicit attribs location : 1 (1) [t=00:00:01.648412] multi draw indirect : 1 (-) [t=00:00:01.648418] array textures : 1 (-) [t=00:00:01.648422] buffer copy support : 1 (-) [t=00:00:01.648427] indirect draw : 1 (-) [t=00:00:01.648431] base instance : 1 (-) [t=00:00:01.648438] [t=00:00:01.648442] max. FBO samples : 32 [t=00:00:01.648447] max. FS/program texture slots : 32/192 [t=00:00:01.648451] max. texture size : 32768 [t=00:00:01.648458] max. texture anisotropy level : 16.000000 [t=00:00:01.648463] max. vec4 varyings/attributes : 31/16 [t=00:00:01.648468] max. draw-buffers : 8 [t=00:00:01.648472] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.648476] max. uniform buffer-bindings : 84 [t=00:00:01.648483] max. uniform block-size : 64KB [t=00:00:01.648488] max. storage buffer-bindings : 96 [t=00:00:01.648493] max. storage block-size : 2047MB [t=00:00:01.648496] [t=00:00:01.648500] enable AMD-hacks : 0 [t=00:00:01.648504] compress MIP-maps: 0 [t=00:00:01.648641] Number of compressed texture formats: 51 [t=00:00:01.648699] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.648877] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.649492] [GR::UpdateGLConfigs] [t=00:00:01.649551] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.649562] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.649575] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.045699] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.045710] [GR::InitGLState] [t=00:00:03.045766] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:03.183933] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.185849] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:03.186198] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.190297] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:03.190325] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:03.190646] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.193844] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:03.193862] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.193957] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:03.194034] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.198412] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.198983] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:03.199287] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:03.199415] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:03.210096] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:03.210122] [VFS] [SpringVFS::ReserveArchives<this=00000188eb4ab870>] [t=00:00:03.210217] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.212812] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000188eb4ab870 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.212830] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.215385] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:03.215988] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:03.216226] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:03.217562] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.218675] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.231008] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.233654] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:03.295600] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:03.365315] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:03.365392] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:03.365822][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.365913][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:03.366084][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.366103][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.366121][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.366155][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.380419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.380441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:03.380463][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:03.380472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:03.380479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:03.380487][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:03.380494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:03.380504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.413835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.416078][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000188eb5db780(default) context=00000188eb5e9940 numChannels=2 frameSize=8 [t=00:00:03.416101][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.416111][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.416122][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.416129][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.416149][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.416178][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.416218][f=-000001] [Sound] Devices: [t=00:00:03.428459][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:03.428481][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:03.428489][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:03.428509][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:03.428518][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:03.428553][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:03.428575][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.428584][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.429336][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.429357][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.472461][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB [t=00:00:03.474305][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:03.476096][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:03.476120][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.543497][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:03.543828][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:03.544558][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.545254][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:03.545274][f=-000001] [GR::UpdateGLConfigs] [t=00:00:03.545405][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:03.545420][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.545429][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.545434][f=-000001] [GR::InitGLState] [t=00:00:03.546926][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:03.546958][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:03.546972][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:03.546985][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.546993][f=-000001] [t=00:00:03.546999][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.547008][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.547018][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.547025][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.547030][f=-000001] [t=00:00:03.547036][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.547042][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.547047][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.547054][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:09.726102][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:09.726323][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.727651][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.728024][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.728161][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.728202][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:09.737712][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:09.738462][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:09.738479][f=-000001] [UDPListener] successfully bound socket on port 58432 [t=00:00:09.745221][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6269ms [t=00:00:09.839823][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000188eba5c3f0] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:09.840032][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:09.840080][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:09.840174][f=-000001] [PreGame::AddModArchivesToVFS][server=00000188eba5c3f0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:09.840372][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:09.910650][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:09.910919][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188eb4ab870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:09.913016][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:09.917931][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.918668][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.918823][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.918946][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.941720][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:09.941780][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-30-177_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:09.941807][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 196ms [t=00:00:09.942126][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:10.037854][f=-000001] forceSingleThreaded, false [t=00:00:10.069651][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:10.069751][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.070064][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.070162][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.070249][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.078652][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:10.078670][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:10.078762][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:10.078819][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:10.078873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:10.078932][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:10.079623][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:10.079877][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:10.080115][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:10.080463][f=-000001] [LuaIntro] Found new widget "Main" ------- TRUNCATED ------- [t=00:00:38.616077][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:38.616088][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:38.616096][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:38.616159][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:38.616367][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:38.616590][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:38.616863][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:38.617183][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:38.618362][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:38.618617][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:38.618856][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:38.619036][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:38.634778][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:38.635239][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:38.635702][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:38.635997][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:38.639942][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:38.640483][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:38.648937][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:38.649495][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:38.649997][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:38.651482][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:38.651720][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:38.654970][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:38.655659][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:38.655974][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:38.656610][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:38.657188][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:38.657703][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:38.658481][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:38.658683][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:38.666676][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:38.667925][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:38.670161][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:38.670530][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:38.670821][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:38.673016][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:38.682133][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:38.682992][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:38.683296][f=-000001] SetSunLighting [t=00:00:38.683822][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:38.691258][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:38.692659][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:38.693043][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:38.694849][f=-000001] Lua garbage collection rate: 30/s [t=00:00:38.694900][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:38.698568][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:38.699119][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:38.699474][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:38.700925][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:38.703760][f=-000001] Writing last game win data [t=00:00:38.708345][f=-000001] LuaUI v0.3 [t=00:00:38.965065][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:39.050319][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:39.050387][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:39.050792][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:39.050816][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:39.052207][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:39.056072][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:39.056585][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:39.056640][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:39.057041][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:39.057054][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:39.061849][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:39.068972][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:00:39.069019][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:00:39.069031][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:00:39.069045][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:39.069063][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:39.069076][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:39.069089][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:39.069105][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:39.071936][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:39.072058][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:39.074738][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:39.078060][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:39.081514][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:39.085006][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:39.088251][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:39.090761][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:39.094283][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:39.094699][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:39.098649][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:39.170234][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:00:39.170715][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:39.173384][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:39.174013][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:39.175399][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:39.176603][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:39.176970][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:39.182834][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:39.224822][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:39.225391][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:39.225445][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 175ms [t=00:00:39.234553][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804431}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0700} [t=00:00:39.267733][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:39.267758][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:39.299489][f=-000001] [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{785.908, 2.552}, {637.390, 2.069}}ms [t=00:00:39.299531][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{133.554, 0.000, 29.476, 3.035}, {35.201, 0.000, 18.185, 0.800}}ms [t=00:00:39.299543][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{81.136, 0.000, 24.009, 1.844}, {187.932, 0.000, 56.717, 4.271}}ms [t=00:00:39.299555][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{93.595, 0.000, 49.036, 2.127}, {57.164, 0.000, 6.924, 1.299}}ms [t=00:00:39.299570][f=-000001] thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{129.917, 0.000, 50.615, 2.953}, {44.012, 0.000, 5.700, 1.000}}ms [t=00:00:39.299581][f=-000001] thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{139.698, 0.000, 78.153, 3.175}, {99.018, 0.000, 32.934, 2.250}}ms [t=00:00:39.299592][f=-000001] thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{87.534, 0.000, 26.712, 1.989}, {173.855, 0.000, 56.707, 3.951}}ms [t=00:00:39.299606][f=-000001] thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{120.474, 0.000, 51.444, 2.738}, {40.208, 0.000, 5.714, 0.914}}ms [t=00:00:39.299615][f=-000001] [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{115536.742, 64.763}, {16525641.000, 9263.252}}ms [t=00:00:39.299627][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{14047.706, 0.000, 2068.330, 55.306}, {2325303.500, 1.500, 13316.537, 9154.738}}ms [t=00:00:39.299640][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{15728.277, 0.000, 2786.899, 61.680}, {2399727.750, 1.550, 14488.436, 9410.697}}ms [t=00:00:39.299654][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{14979.819, 0.001, 3138.516, 58.744}, {2292598.250, 1.496, 13895.878, 8990.581}}ms [t=00:00:39.299667][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{15024.953, 0.000, 2798.360, 58.921}, {2427534.000, 0.030, 13806.851, 9519.741}}ms [t=00:00:39.299679][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{20206.061, 0.001, 5002.789, 79.239}, {2296384.000, 0.102, 14082.283, 9005.428}}ms [t=00:00:39.299693][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{19811.104, 0.001, 4793.280, 77.691}, {2366045.000, 0.161, 13903.544, 9278.607}}ms [t=00:00:39.299706][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{15738.820, 0.001, 3059.258, 61.721}, {2418048.750, 1.505, 14561.865, 9482.544}}ms [t=00:00:39.299722][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:39.299733][f=-000001] [SpringApp::Kill][2] [t=00:00:39.299801][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:39.299815][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001895aac1360 [t=00:00:39.299881][f=-000001] Start widgetHandler:Shutdown [t=00:00:39.302393][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:39.303105][f=-000001] Writing last game win data [t=00:00:39.306911][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:39.306931][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:39.306947][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:39.306964][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:39.306981][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:39.308438][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:39.308605][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:39.309776][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:39.309796][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:39.309807][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:39.313380][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:39.313415][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:39.315184][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:39.315216][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:39.315247][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:39.315259][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:39.315279][f=-000001] Shutdown Widget - Unit Icons [t=00:00:39.315290][f=-000001] Shutdown Widget - HealthBars [t=00:00:39.317944][f=-000001] Shutdown Widget - Noises [t=00:00:39.317962][f=-000001] Shutdown Widget - BuildETA [t=00:00:39.317975][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:39.317986][f=-000001] Shutdown Widget - Win Counter [t=00:00:39.317995][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:39.318004][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:39.319250][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:39.319268][f=-000001] Shutdown Widget - Attack Warning [t=00:00:39.319289][f=-000001] Shutdown Widget - CameraShake [t=00:00:39.319300][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:39.319393][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:39.319417][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:39.319429][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:39.319446][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:39.319455][f=-000001] Shutdown Widget - Context Menu [t=00:00:39.319463][f=-000001] Shutdown Widget - Darkening [t=00:00:39.319486][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:39.319500][f=-000001] Shutdown Widget - Grab Input [t=00:00:39.334156][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:39.334204][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:39.334241][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:39.334255][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:39.334270][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:39.334299][f=-000001] Shutdown Widget - Point Tracker [t=00:00:39.334310][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:39.334320][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:39.334721][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:39.334740][f=-000001] Shutdown Widget - Stereo3D [t=00:00:39.334757][f=-000001] Shutdown Widget - Transport AI [t=00:00:39.334768][f=-000001] Shutdown Widget - Attack AoE [t=00:00:39.334780][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:39.334817][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:39.334829][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:39.334839][f=-000001] Shutdown Widget - Selection Send [t=00:00:39.334849][f=-000001] Shutdown Widget - LupsManager [t=00:00:39.334862][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:39.334872][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:39.334881][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:39.335015][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:39.335030][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:39.335039][f=-000001] Shutdown Widget - Chili Framework [t=00:00:39.335047][f=-000001] Shutdown Widget - Lups [t=00:00:39.335105][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:39.335182][f=-000001] Shutdown Widget - Custom Markers [t=00:00:39.335195][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:39.335204][f=-000001] Shutdown Widget - Start Boxes [t=00:00:39.335226][f=-000001] Shutdown Widget - Select Keys [t=00:00:39.335251][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:39.335326][f=-000001] Shutdown Widget - Pause Screen [t=00:00:39.335700][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:39.335722][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:39.335734][f=-000001] Shutdown Widget - Layout Handler [t=00:00:39.335747][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:39.335755][f=-000001] End widgetHandler:Shutdown [t=00:00:39.398152][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2736434, 0.0} allocedSize{int+, int-, ext}={0, 0, 723067129}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0797} [t=00:00:39.398415][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:39.398430][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000018977ed5700 [t=00:00:39.398482][f=-000001] Start gadgetHandler:Shutdown [t=00:00:39.398496][f=-000001] Shutdown - StartSetup [t=00:00:39.398520][f=-000001] Shutdown - UnitMorph [t=00:00:39.398536][f=-000001] Shutdown - Carrier Drones [t=00:00:39.398547][f=-000001] Shutdown - Missile Silo Controller [t=00:00:39.398559][f=-000001] Shutdown - Modular Comm Info [t=00:00:39.398568][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:39.398578][f=-000001] Shutdown - UnitCloakShield [t=00:00:39.398587][f=-000001] Shutdown - Starlight Handler [t=00:00:39.398594][f=-000001] End gadgetHandler:Shutdown [t=00:00:39.425643][f=-000001] Start gadgetHandler:Shutdown [t=00:00:39.425672][f=-000001] Shutdown - Teleport Throw [t=00:00:39.425687][f=-000001] Shutdown - UnitMorph [t=00:00:39.425710][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:39.425790][f=-000001] Shutdown - Missile fired callins [t=00:00:39.425805][f=-000001] Shutdown - Modular Comm Info [t=00:00:39.425852][f=-000001] Shutdown - Retreat Command [t=00:00:39.425876][f=-000001] Shutdown - Shockwaves [t=00:00:39.425888][f=-000001] Shutdown - Unit tint API [t=00:00:39.425908][f=-000001] Shutdown - Unit glow API [t=00:00:39.425917][f=-000001] Shutdown - UnitCloakShield [t=00:00:39.425931][f=-000001] Shutdown - Lups Cloak FX [t=00:00:39.425940][f=-000001] Shutdown - Lups [t=00:00:39.426014][f=-000001] Shutdown - Lups Shield [t=00:00:39.426030][f=-000001] End gadgetHandler:Shutdown [t=00:00:39.451415][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290} [t=00:00:39.451656][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:39.451717][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:39.451726][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:39.467985][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-30-177_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1419 bytes) [t=00:00:39.468119][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:39.468972][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:39.468994][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:39.469034][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000188eb5e9940 dev=00000188eb5db780 [t=00:00:39.469235][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000188eb5e9940 dev=00000188eb5db780 [t=00:00:39.469247][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000188eb5e9940)] [t=00:00:39.470872][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000188eb5db780)] [t=00:00:39.470977][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:39.502718][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:39.504711][f=-000001] [Game::~CGame][1] [t=00:00:39.504839][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:39.504863][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:39.504871][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:39.504879][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:39.504887][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:39.504899][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:39.505038][f=-000001] [Game::KillMisc][1] [t=00:00:39.505051][f=-000001] [Game::KillMisc][2] [t=00:00:39.505073][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:39.557618][f=-000001] [Game::KillMisc][3] [t=00:00:39.557877][f=-000001] [Game::KillRendering][1] [t=00:00:39.558504][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.634618][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:39.634662][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:39.636364][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:39.821908][f=-000001] [Game::KillInterface][1] [t=00:00:39.822001][f=-000001] [Game::KillInterface][2] [t=00:00:39.822490][f=-000001] [Game::KillSimulation][1] [t=00:00:39.822580][f=-000001] [Game::KillSimulation][2] [t=00:00:39.869093][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:39.869119][f=-000001] [Game::KillSimulation][3] [t=00:00:39.872262][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:39.872605][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.872721][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79 [t=00:00:39.873496][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.873706][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.879393][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:39.887633][f=-000001] [Game::KillSimulation][4] [t=00:00:40.018642][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:40.018665][f=-000001] [Game::~CGame][2] [t=00:00:40.018672][f=-000001] [Game::~CGame][3] [t=00:00:40.018725][f=-000001] [SpringApp::Kill][3] [t=00:00:40.018740][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2163 bytes sent 457 bytes recv'd [t=00:00:40.018844][f=-000001] Kill: client disconnecting... [t=00:00:42.019804][f=-000001] CloseConnection: client connection closed [t=00:00:42.019926][f=-000001] [SpringApp::Kill][4] font=00000188adf09500 [t=00:00:42.021699][f=-000001] [SpringApp::Kill][5] [t=00:00:42.028126][f=-000001] [SpringApp::Kill][6] [t=00:00:42.028144] [SpringApp::Kill][7] [t=00:00:42.029128] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.029142] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.029165] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:42.029174] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.029183] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:42.029194] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.029203] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.029213] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.029223] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:42.029232] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.029241] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.029252] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:42.029260] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:42.102082] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:42.102098] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:42.102103] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:42.102107] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:42.105772] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>] [t=00:00:42.105807] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:42.105816] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000188adf05660) [t=00:00:42.109096] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:42.109114] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (00000188eb525bf0) [t=00:00:42.109232] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:42.109249] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000188adf05b30) [t=00:00:42.109325] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000188adf05710) [t=00:00:42.109634] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000188adf05450) [t=00:00:42.109715] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:42.109727] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:42.109738] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:42.109753] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:42.109760] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:42.109768] [VFS] [SpringVFS::DeleteArchives<this=00000188eb4ab870>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:42.110011] [SpringApp::Kill][8] [t=00:00:42.110023] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:42.110029] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:42.110037] [WatchDog::Uninstall][2] [t=00:00:42.949376] [WatchDog::Uninstall][3] [t=00:00:42.949391] [SpringApp::Kill][9]
infolog_full.txt (truncated):