Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask f [t=00:00:00.010380] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.010397] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.056804] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.064025] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.064050] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.533382] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.547641] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.548310] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.548582] [t=00:00:00.548663] Enable or disable log sections using the LogSections configuration key [t=00:00:00.548771] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.548864] Use "none" to disable the default log sections. [t=00:00:00.548884] ============== </Log Sections> ============== [t=00:00:00.548900] ============== <User Config> ============== [t=00:00:00.549139] AllowDeferredMapRendering = 1 [t=00:00:00.549163] AllowDeferredModelRendering = 1 [t=00:00:00.549179] BumpWaterAnisotropy = 2 [t=00:00:00.549194] BumpWaterBlurReflection = 1 [t=00:00:00.549210] BumpWaterDepthBits = 32 [t=00:00:00.549406] BumpWaterReflection = 2 [t=00:00:00.549442] BumpWaterTexSizeReflection = 128 [t=00:00:00.549459] CamMode = 1 [t=00:00:00.549475] CamTimeExponent = 4.0 [t=00:00:00.549491] CamTimeFactor = 1.0 [t=00:00:00.549509] DualScreenMiniMapOnLeft = 1 [t=00:00:00.549527] EdgeMoveDynamic = 0 [t=00:00:00.549543] EdgeMoveWidth = 0.003 [t=00:00:00.549559] FPSFOV = 90 [t=00:00:00.549576] FeatureDrawDistance = 600000 [t=00:00:00.549593] FeatureFadeDistance = 600000 [t=00:00:00.549638] FontSize = 18 [t=00:00:00.549656] GrassDetail = 4 [t=00:00:00.549686] GroundDecals = 2 [t=00:00:00.549705] GroundDetail = 90 [t=00:00:00.549725] HangTimeout = 30 [t=00:00:00.549739] HardwareCursor = 1 [t=00:00:00.549756] InitialNetworkTimeout = 0 [t=00:00:00.549772] LODScale = 1.000 [t=00:00:00.549788] LODScaleReflection = 1.000 [t=00:00:00.549804] LODScaleRefraction = 1.000 [t=00:00:00.549820] LODScaleShadow = 1.000 [t=00:00:00.549837] LinkIncomingMaxPacketRate = 512 [t=00:00:00.549854] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.549884] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.549905] LinkOutgoingBandwidth = 131072 [t=00:00:00.549918] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.549932] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.549943] MSAALevel = 4 [t=00:00:00.549954] MaxParticles = 15000 [t=00:00:00.549965] MaxSounds = 32 [t=00:00:00.549984] MaximumTransmissionUnit = 0 [t=00:00:00.550000] MiddleClickScrollSpeed = -0.001 [t=00:00:00.550016] MiniMapMarker = 0 [t=00:00:00.550033] MouseDragScrollThreshold = 0 [t=00:00:00.550063] NetworkLossFactor = 1 [t=00:00:00.550083] OverheadMaxHeightFactor = 1.4 [t=00:00:00.550095] OverheadScrollSpeed = 50 [t=00:00:00.550107] ReconnectTimeout = 0 [t=00:00:00.550118] RotateLogFiles = 1 [t=00:00:00.550129] Shadows = 1 [t=00:00:00.550152] ShowClock = 0 [t=00:00:00.550169] SoftParticles = 2 [t=00:00:00.550186] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.550203] UnitIconDist = 151 [t=00:00:00.550242] UseDistToGroundForIcons = 1.1 [t=00:00:00.550360] UseLuaMemPools = 0 [t=00:00:00.550387] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.550403] VFSCacheArchiveFiles = 0 [t=00:00:00.550419] Water = 4 [t=00:00:00.550436] WindowBorderless = 1 [t=00:00:00.550473] ============== </User Config> ============== [t=00:00:00.550490] ============== <User System> ============== [t=00:00:00.550512] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.550536] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.550578] Compiler Version: gcc-13.2.0 [t=00:00:00.550721] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.550834] Hardware Config: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz; 3945MB RAM, 9293MB pagefile [t=00:00:00.550855] Binary Word Size: 64-bit (native) [t=00:00:00.550873] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.550890] Physical CPU Cores: 2 [t=00:00:00.550907] Logical CPU Cores: 4 [t=00:00:00.550938] ============== </User System> ============== [t=00:00:00.553305] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.553321] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.553329] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.553336] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.553342] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.590480] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.590520] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.790282] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.830545] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.830565] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.830573] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.830582] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.830589] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.830598] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.830605] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.830611] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.830619] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.830637] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.830645] [10] 1280x800x24bpp@60Hz [t=00:00:00.830652] [11] 1280x768x24bpp@60Hz [t=00:00:00.830661] [12] 1280x720x24bpp@60Hz [t=00:00:00.830674] [13] 1280x600x24bpp@60Hz [t=00:00:00.830688] [14] 1152x864x24bpp@60Hz [t=00:00:00.830706] [15] 1024x768x24bpp@60Hz [t=00:00:00.830720] [16] 800x600x24bpp@60Hz [t=00:00:00.830737] [17] 640x480x24bpp@60Hz [t=00:00:00.830760] [18] 640x400x24bpp@60Hz [t=00:00:05.516907] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:05.517779] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:05.517803] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:06.759014] [GR::LogVersionInfo] [t=00:00:06.759035] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:06.759043] GL version : 4.6.0 NVIDIA 496.49 [t=00:00:06.759051] GL vendor : NVIDIA Corporation [t=00:00:06.759077] GL renderer : NVIDIA GeForce 930MX/PCIe/SSE2 [t=00:00:06.759087] GLSL version: 4.60 NVIDIA [t=00:00:06.759134] GLEW version: 2.1.0 [t=00:00:06.759148] GPU memory : 2048MB (total) / 1928MB (available) [t=00:00:06.759186] SDL swap-int: 1 [t=00:00:06.759215] SDL driver : windows [t=00:00:06.759227] [t=00:00:06.759239] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:06.759251] GLSL shader support : 1 [t=00:00:06.759268] GL4 support : 1 [t=00:00:06.759303] FBO extension support : 1 [t=00:00:06.759346] NVX GPU mem-info support : 1 [t=00:00:06.759374] ATI GPU mem-info support : 0 [t=00:00:06.759398] Texture clamping to edge : 1 [t=00:00:06.759423] NPOT-texture support : 1 (1) [t=00:00:06.759442] S3TC/DXT1 texture support : 1/1 [t=00:00:06.759461] texture query-LOD support : 1 (1) [t=00:00:06.759482] MSAA frame-buffer support : 1 (1) [t=00:00:06.759495] Z-buffer depth : 32 (-) [t=00:00:06.759522] primitive-restart support : 1 (1) [t=00:00:06.759623] clip-space control support: 1 (1) [t=00:00:06.759644] seamless cube-map support : 1 (1) [t=00:00:06.759659] frag-depth layout support : 1 (1) [t=00:00:06.759670] persistent maps support : 1 (1) [t=00:00:06.759682] explicit attribs location : 1 (1) [t=00:00:06.759702] multi draw indirect : 1 (-) [t=00:00:06.759719] array textures : 1 (-) [t=00:00:06.759732] buffer copy support : 1 (-) [t=00:00:06.759753] indirect draw : 1 (-) [t=00:00:06.759781] base instance : 1 (-) [t=00:00:06.759798] [t=00:00:06.759809] max. FBO samples : 32 [t=00:00:06.759821] max. FS/program texture slots : 32/192 [t=00:00:06.759833] max. texture size : 16384 [t=00:00:06.759849] max. texture anisotropy level : 16.000000 [t=00:00:06.759864] max. vec4 varyings/attributes : 31/16 [t=00:00:06.759877] max. draw-buffers : 8 [t=00:00:06.759890] max. rec. indices/vertices : 1048576/1048576 [t=00:00:06.759921] max. uniform buffer-bindings : 84 [t=00:00:06.759938] max. uniform block-size : 64KB [t=00:00:06.759950] max. storage buffer-bindings : 96 [t=00:00:06.759963] max. storage block-size : 2047MB [t=00:00:06.759974] [t=00:00:06.759984] enable AMD-hacks : 0 [t=00:00:06.759995] compress MIP-maps: 0 [t=00:00:06.760141] Number of compressed texture formats: 51 [t=00:00:06.760323] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:06.760488] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:06.783981] [GR::UpdateGLConfigs] [t=00:00:06.784100] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:06.784122] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:06.784170] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:06.784194] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:06.784207] [GR::InitGLState] [t=00:00:06.797611] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:07.123857] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:20.115257] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12945ms [t=00:00:20.313455] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:21.774790] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:21.774872] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:21.798959] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:21.839895] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:21.839920] [DataDirLocater::Check] Isolation Mode! [t=00:00:21.840097] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:21.840321] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:21.853128] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:21.853050] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:22.320349] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:22.320567] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:22.320803] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:22.320871] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:22.320905] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:22.999337] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:04:22.999611] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:04:22.999629] [SpringApp::Kill][1] fromRun=0 [t=00:04:22.999646] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:04:23.005572] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:04:23.005600] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.067, 0.067}, {0.175, 0.175}}ms [t=00:04:23.005616] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.067, 0.067, 0.067, 0.067}, {0.175, 0.175, 0.175, 0.175}}ms [t=00:04:23.005653] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:23.005665] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 813 MB [t=00:04:23.053530] [SpringApp::Kill][3] [t=00:04:23.053571] [SpringApp::Kill][4] font=000001c71d6264c0 [t=00:04:23.056033] [SpringApp::Kill][5] [t=00:04:23.060893] [SpringApp::Kill][6] [t=00:04:23.062646] [SpringApp::Kill][7] [t=00:04:23.075129] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.075206] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.075241] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:23.075269] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.075458] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:23.075508] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.075592] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.075674] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.075713] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:23.075747] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.075818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.076017] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.076068] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.203274] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:04:23.203183] [SpringApp::Kill][8] [t=00:04:23.203294] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a7a97430 (joinable=1) [t=00:04:23.203305] [WatchDog::Uninstall][2] [t=00:04:23.725429] [WatchDog::Uninstall][3] [t=00:04:23.725455] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):