Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.050493] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.050513] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.058116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.058344] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.403635] Error: ConfigSource: Error: Can not parse line: 4 [t=00:00:00.728412] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.533226] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.533238] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.594096] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.678258] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.692594] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.699754] Error: ConfigSource: Error: Can not parse line: 00 Failed rotating the log file [t=00:00:00.728473] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.728490] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.728503] [t=00:00:00.728508] Enable or disable log sections using the LogSections configuration key [t=00:00:00.728514] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.728519] Use "none" to disable the default log sections. [t=00:00:00.728524] ============== </Log Sections> ============== [t=00:00:00.728532] ============== <User Config> ============== [t=00:00:00.728664] AdvSky = 1 [t=00:00:00.728670] AllowDeferredMapRendering = 1 [t=00:00:00.728675] AllowDeferredModelRendering = 1 [t=00:00:00.728680] AnimationMT = 0 [t=00:00:00.728685] BumpWaterAnisotropy = 2 [t=00:00:00.728690] BumpWaterBlurReflection = 1 [t=00:00:00.728694] BumpWaterDepthBits = 32 [t=00:00:00.728699] BumpWaterReflection = 2 [t=00:00:00.728704] BumpWaterTexSizeReflection = 256 [t=00:00:00.728709] CamFreeScrollSpeed = 50 [t=00:00:00.728753] CamMode = 1 [t=00:00:00.728761] DualScreenMiniMapOnLeft = 1 [t=00:00:00.728766] EdgeMoveDynamic = 0 [t=00:00:00.728770] EdgeMoveWidth = 0.003 [t=00:00:00.728775] FPSFOV = 90 [t=00:00:00.728778] FPSScrollSpeed = 50 [t=00:00:00.728783] FSAA = 1 [t=00:00:00.728787] FontSize = 18 [t=00:00:00.728791] GrassDetail = 0 [t=00:00:00.728795] GroundDecals = 5 [t=00:00:00.728799] GroundDetail = 120 [t=00:00:00.728803] HangTimeout = 30 [t=00:00:00.728808] HardwareCursor = 1 [t=00:00:00.762291] InitialNetworkTimeout = 0 [t=00:00:00.762313] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.762319] LinkIncomingMaxPacketRate = 512 [t=00:00:00.762324] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.762329] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.762334] LinkOutgoingBandwidth = 131072 [t=00:00:00.762340] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.762344] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.762349] MSAALevel = 8 [t=00:00:00.762354] MaxParticles = 25000 [t=00:00:00.762364] MaxSounds = 32 [t=00:00:00.762369] MaximumTransmissionUnit = 0 [t=00:00:00.762374] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.762379] MiniMapMarker = 0 [t=00:00:00.762385] MouseDragScrollThreshold = 0 [t=00:00:00.762390] NetworkLossFactor = 1 [t=00:00:00.762395] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.762399] OverheadScrollSpeed = 50 [t=00:00:00.762404] ReconnectTimeout = 0 [t=00:00:00.762408] RotOverheadScrollSpeed = 50 [t=00:00:00.762413] RotateLogFiles = 1 [t=00:00:00.762421] ShadowMapSize = 8192 [t=00:00:00.762426] Shadows = 1 [t=00:00:00.762430] ShowClock = 0 [t=00:00:00.762435] SoftParticles = 2 [t=00:00:00.762440] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.762445] UnitIconDist = 151 [t=00:00:00.762449] UpdateBoundingVolumeMT = 0 [t=00:00:00.762454] UpdateWeaponVectorsMT = 0 [t=00:00:00.762459] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.762464] UseLuaMemPools = 0 [t=00:00:00.762468] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.762476] VFSCacheArchiveFiles = 0 [t=00:00:00.762481] VSync = 0 [t=00:00:00.762485] Water = 4 [t=00:00:00.762489] WindowBorderless = 1 [t=00:00:00.762493] WindowPosY = 0 [t=00:00:00.762498] XResolutionWindowed = 1920 [t=00:00:00.762503] YResolutionWindowed = 1080 [t=00:00:00.762509] snd_volbattle = 34 [t=00:00:00.762527] ============== </User Config> ============== [t=00:00:00.762533] ============== <User System> ============== [t=00:00:00.762541] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:01.083875] Build Environment: gcc libstdc++ version 20230727 [t=00:00:01.083884] Compiler Version: gcc-13.2.0 [t=00:00:01.083926] Operating System: Windows 10 TBA Insider Update (build 18363) [t=00:00:01.083981] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 49067MB RAM, 77739MB pagefile [t=00:00:01.083990] Binary Word Size: 64-bit (native) [t=00:00:01.083996] Process Clock: std::chrono::high_resolution_clock [t=00:00:01.084011] Physical CPU Cores: 8 [t=00:00:01.084016] Logical CPU Cores: 8 [t=00:00:01.084020] ============== </User System> ============== [t=00:00:01.084110] [good_fpu_init][STREFLOP_SSE] [t=00:00:01.084116] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:01.084121] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:01.084125] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:01.084130] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:01.085081] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:01.085102] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:01.106726] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:01.127733] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:01.127750] [ 1] 3840x2160x24bpp@60Hz [t=00:00:01.127755] [ 7] 2715x1527x24bpp@60Hz [t=00:00:01.127768] [13] 1920x1080x24bpp@60Hz [t=00:00:01.127773] [19] 1680x1050x24bpp@60Hz [t=00:00:01.127777] [21] 1600x1024x24bpp@60Hz [t=00:00:01.127792] [23] 1600x900x24bpp@60Hz [t=00:00:01.127798] [25] 1440x1080x24bpp@60Hz [t=00:00:01.127802] [31] 1440x900x24bpp@60Hz [t=00:00:01.127808] [32] 1366x768x24bpp@60Hz [t=00:00:01.127813] [33] 1360x768x24bpp@60Hz [t=00:00:01.127817] [34] 1280x1024x24bpp@75Hz [t=00:00:01.127821] [36] 1280x960x24bpp@60Hz [t=00:00:01.127827] [37] 1280x800x24bpp@60Hz [t=00:00:01.127831] [38] 1280x768x24bpp@60Hz [t=00:00:01.127835] [39] 1280x720x24bpp@60Hz [t=00:00:01.127839] [45] 1176x664x24bpp@60Hz [t=00:00:01.127848] [47] 1152x864x24bpp@75Hz [t=00:00:01.127853] [48] 1024x768x24bpp@75Hz [t=00:00:01.127857] [51] 800x600x24bpp@75Hz [t=00:00:01.127862] [54] 720x576x24bpp@75Hz [t=00:00:01.127866] [57] 720x480x24bpp@60Hz [t=00:00:01.127870] [59] 640x480x24bpp@75Hz [t=00:00:01.135074] Display (Generic PnP Monitor)=2 modes=32 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:01.135089] [ 1] 1920x1080x24bpp@60Hz [t=00:00:01.135095] [ 4] 1680x1050x24bpp@60Hz [t=00:00:01.135100] [ 6] 1600x1024x24bpp@60Hz [t=00:00:01.135112] [ 8] 1600x900x24bpp@60Hz [t=00:00:01.135117] [ 9] 1440x1080x24bpp@60Hz [t=00:00:01.135134] [12] 1440x900x24bpp@60Hz [t=00:00:01.135141] [13] 1366x768x24bpp@60Hz [t=00:00:01.135146] [14] 1360x768x24bpp@60Hz [t=00:00:01.135152] [15] 1280x1024x24bpp@60Hz [t=00:00:01.135156] [16] 1280x960x24bpp@60Hz [t=00:00:01.135163] [17] 1280x800x24bpp@60Hz [t=00:00:01.135168] [18] 1280x768x24bpp@60Hz [t=00:00:01.135172] [19] 1280x720x24bpp@60Hz [t=00:00:01.135176] [22] 1176x664x24bpp@60Hz [t=00:00:01.135187] [25] 1152x864x24bpp@60Hz [t=00:00:01.135192] [26] 1024x768x24bpp@60Hz [t=00:00:01.135196] [27] 800x600x24bpp@60Hz [t=00:00:01.135202] [28] 720x576x24bpp@50Hz [t=00:00:01.135206] [29] 720x480x24bpp@60Hz [t=00:00:01.135211] [31] 640x480x24bpp@60Hz [t=00:00:01.691869] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.692366] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.692391] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.980171] [GR::LogVersionInfo] [t=00:00:01.980184] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.980189] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:01.980194] GL vendor : NVIDIA Corporation [t=00:00:01.980199] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:01.980204] GLSL version: 4.60 NVIDIA [t=00:00:01.980208] GLEW version: 2.1.0 [t=00:00:01.980224] GPU memory : 8192MB (total) / 3259MB (available) [t=00:00:01.980253] SDL swap-int: 1 [t=00:00:01.980259] SDL driver : windows [t=00:00:01.980262] [t=00:00:01.980266] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.980271] GLSL shader support : 1 [t=00:00:01.980275] GL4 support : 1 [t=00:00:01.980279] FBO extension support : 1 [t=00:00:01.980289] NVX GPU mem-info support : 1 [t=00:00:01.980295] ATI GPU mem-info support : 0 [t=00:00:01.980310] Texture clamping to edge : 1 [t=00:00:01.980316] NPOT-texture support : 1 (1) [t=00:00:01.980322] S3TC/DXT1 texture support : 1/1 [t=00:00:01.980329] texture query-LOD support : 1 (1) [t=00:00:01.980334] MSAA frame-buffer support : 1 (1) [t=00:00:01.980338] Z-buffer depth : 32 (-) [t=00:00:01.980347] primitive-restart support : 1 (1) [t=00:00:01.980351] clip-space control support: 1 (1) [t=00:00:01.980356] seamless cube-map support : 1 (1) [t=00:00:01.980361] frag-depth layout support : 1 (1) [t=00:00:01.980369] persistent maps support : 1 (1) [t=00:00:01.980373] explicit attribs location : 1 (1) [t=00:00:01.980378] multi draw indirect : 1 (-) [t=00:00:01.980384] array textures : 1 (-) [t=00:00:01.980388] buffer copy support : 1 (-) [t=00:00:01.980393] indirect draw : 1 (-) [t=00:00:01.980398] base instance : 1 (-) [t=00:00:01.980401] [t=00:00:01.980405] max. FBO samples : 32 [t=00:00:01.980410] max. FS/program texture slots : 32/192 [t=00:00:01.980417] max. texture size : 32768 [t=00:00:01.980423] max. texture anisotropy level : 16.000000 [t=00:00:01.980428] max. vec4 varyings/attributes : 31/16 [t=00:00:01.980432] max. draw-buffers : 8 [t=00:00:01.980437] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.980441] max. uniform buffer-bindings : 84 [t=00:00:01.980445] max. uniform block-size : 64KB [t=00:00:01.980450] max. storage buffer-bindings : 96 [t=00:00:01.980456] max. storage block-size : 2047MB [t=00:00:01.980460] [t=00:00:01.980464] enable AMD-hacks : 0 [t=00:00:01.980468] compress MIP-maps: 0 [t=00:00:01.980634] Number of compressed texture formats: 51 [t=00:00:01.980689] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:05.160456] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:05.161362] [GR::UpdateGLConfigs] [t=00:00:05.161413] [VSync::SetInterval] interval=0 (disabled) [t=00:00:05.161422] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:05.161441] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:05.161451] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:05.161456] [GR::InitGLState] [t=00:00:05.161490] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:05.369398] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:05.371808] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:05.372179] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:05.381739] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:05.381762] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:05.382086] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:05.383683] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:05.383699] [DataDirLocater::Check] Isolation Mode! [t=00:00:05.383775] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:05.383840] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:05.388518] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:05.389135] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:05.389463] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:05.389610] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:05.401020] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:05.401037] [VFS] [SpringVFS::ReserveArchives<this=000001baaed3e360>] [t=00:00:05.401128] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:05.402894] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001baaed3e360 (SpringVFS) global=0000000000000000 (null) [t=00:00:05.402908] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:05.416594] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:05.418112] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:05.418438] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:05.419013] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:05.419067] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:05.420110] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:05.424956] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:05.454244] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:05.729184] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:05.729247] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:05.729635][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:05.729739][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:05.729931][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:05.729953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:05.729963][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:05.730029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:05.746089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:05.746110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:05.746119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:05.746127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "40H4030 (3- NVIDIA High Definition Audio)" [t=00:00:05.746145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Logitech G432 Gaming Headset)" [t=00:00:05.746153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:05.746160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:05.746168][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:05.779670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:05.782010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001baeba884f0(default) context=000001baeb9869a0 numChannels=2 frameSize=8 [t=00:00:05.782047][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:05.782061][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:05.782067][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:05.782075][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:05.782114][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:05.782152][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:05.782163][f=-000001] [Sound] Devices: [t=00:00:05.792171][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)] [t=00:00:05.792195][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:05.792203][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:05.792209][f=-000001] [Sound] [OpenAL Soft on 40H4030 (3- NVIDIA High Definition Audio)] [t=00:00:05.792238][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:05.792247][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:05.792261][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:05.792269][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:05.792917][f=-000001] [Sound] EFX Enabled: yes [t=00:00:05.792934][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:05.830402][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4077298 MB [t=00:00:05.832109][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:05.833154][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:05.833172][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:05.899177][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:05.899399][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:05.899645][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:05.900273][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:05.900287][f=-000001] [GR::UpdateGLConfigs] [t=00:00:05.900302][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:05.900320][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:05.900329][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:05.900335][f=-000001] [GR::InitGLState] [t=00:00:05.901780][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:05.901800][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:05.901821][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:05.901843][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:05.901853][f=-000001] [t=00:00:05.901860][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:05.901868][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:05.901875][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:05.901890][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:05.901900][f=-000001] [t=00:00:05.901906][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:05.901913][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:05.901920][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:05.901926][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:10.681455][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:10.681688][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.682336][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.682598][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.682701][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.682730][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:10.690257][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:10.691157][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:10.691503][f=-000001] [UDPListener] successfully bound socket on port 58433 [t=00:00:10.704547][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4871ms [t=00:00:10.838842][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001baebfbf050] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:10.839091][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:10.839159][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:10.839268][f=-000001] [PreGame::AddModArchivesToVFS][server=000001baebfbf050] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:10.839472][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:10.958907][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:10.959133][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001baaed3e360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:10.960855][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:10.960965][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.961256][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.961341][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.961420][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.961864][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUx1bmFyRmxhcmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1MdW5hckZsYXJlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:10.961899][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-30-890_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:10.961910][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 257ms [t=00:00:10.965014][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:11.041044][f=-000001] forceSingleThreaded, false [t=00:00:11.051579][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:11.051690][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:11.051996][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.052089][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.052216][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:11.060874][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:11.060903][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:11.061008][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:11.061075][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:11.061131][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:11.061188][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:11.062040][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:11.064350][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:11.065180][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:11.065728][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:11.066065][f=-000001] [LuaIntro] Found new widget "Music" ------- TRUNCATED ------- [t=00:00:39.707001][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:39.708626][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:39.709744][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:39.713528][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:39.715642][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:39.726725][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:39.727536][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:39.730219][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:39.746246][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:39.747959][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:39.748360][f=-000001] SetSunLighting [t=00:00:39.748962][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:39.749350][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:39.749837][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:39.753188][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:39.753831][f=-000001] Lua garbage collection rate: 30/s [t=00:00:39.754191][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:39.754889][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:39.763322][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:39.773172][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:39.777063][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:39.789841][f=-000001] Writing last game win data [t=00:00:39.795698][f=-000001] LuaUI v0.3 [t=00:00:40.248725][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:40.359511][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:40.359965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:40.360624][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:40.360657][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:40.362303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:40.366125][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:40.366501][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:40.366537][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:40.366830][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:40.366842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:40.369790][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:40.374445][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:00:40.374477][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:00:40.374487][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:00:40.374501][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:40.374519][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:40.374531][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:40.374545][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:40.374559][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:40.378159][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:40.378252][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:40.380790][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:40.383293][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:40.386102][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:40.389092][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:40.392267][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:40.395702][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:40.398454][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:40.398550][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:40.400839][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:40.453524][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:00:40.453860][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:40.455680][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:40.455989][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:40.456539][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:40.457500][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:40.457772][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:40.462189][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:40.487170][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:40.487551][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:40.487562][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 127ms [t=00:00:40.495840][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804429}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0480} [t=00:00:41.189074][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:41.425201][f=-000001] GameID: 4e4461667cbe80fd8c4c92f33c43084a [t=00:00:41.425697][f=-000001] Connection attempt from LunarFlare [t=00:00:41.425721][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:41.426683][f=-000001] -> Connection established (given id 0) [t=00:00:41.426810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:41.426877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:41.426899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:41.426914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:41.426973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LunarFlare" string="[Game::Load][lua{Rules,Gaia}={000001bb777836b0,0000000000000000}][locale="C"]" [t=00:00:41.427176][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:41.427206][f=-000001] Player LunarFlare finished loading and is now ingame [t=00:00:41.723504][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:41.781176][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.139071][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.788781][f=-000001] Input grabbing is enabled! [t=00:00:43.957509][f=-000001] <LunarFlare> Allies: I choose: Engineer! [t=00:00:47.466992][f=-000001] [QuitAction] user exited to system [t=00:00:47.472429][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.472444][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:47.500180][f=-000001] [async=0] threads=8 tasks=1792 {sum,avg}{exec,wait}time={{738.415, 0.412}, {4749.192, 2.650}}ms [t=00:00:47.500198][f=-000001] thread=1 tasks=256 {sum,min,max,avg}{exec,wait}time={{131.468, 0.000, 55.594, 0.514}, {1049.614, 0.000, 33.046, 4.100}}ms [t=00:00:47.500209][f=-000001] thread=2 tasks=256 {sum,min,max,avg}{exec,wait}time={{56.355, 0.000, 2.597, 0.220}, {1052.983, 0.000, 54.156, 4.113}}ms [t=00:00:47.500220][f=-000001] thread=3 tasks=256 {sum,min,max,avg}{exec,wait}time={{159.356, 0.000, 83.528, 0.622}, {431.535, 0.000, 35.033, 1.686}}ms [t=00:00:47.500237][f=-000001] thread=4 tasks=256 {sum,min,max,avg}{exec,wait}time={{188.949, 0.000, 82.385, 0.738}, {354.220, 0.000, 35.023, 1.384}}ms [t=00:00:47.500247][f=-000001] thread=5 tasks=256 {sum,min,max,avg}{exec,wait}time={{53.333, 0.000, 4.673, 0.208}, {821.555, 0.000, 49.469, 3.209}}ms [t=00:00:47.500257][f=-000001] thread=6 tasks=256 {sum,min,max,avg}{exec,wait}time={{57.085, 0.000, 3.450, 0.223}, {417.055, 0.000, 54.168, 1.629}}ms [t=00:00:47.500269][f=-000001] thread=7 tasks=256 {sum,min,max,avg}{exec,wait}time={{91.870, 0.000, 31.655, 0.359}, {622.230, 0.000, 34.985, 2.431}}ms [t=00:00:47.500279][f=-000001] [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{109809.914, 61.553}, {16671635.000, 9345.087}}ms [t=00:00:47.500294][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{14223.355, 0.000, 2483.029, 55.997}, {2570316.250, 0.812, 13149.007, 10119.355}}ms [t=00:00:47.500319][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{14107.164, 0.001, 1854.786, 55.322}, {2349319.250, 0.905, 13826.813, 9213.017}}ms [t=00:00:47.500332][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{14524.254, 0.001, 2473.592, 56.958}, {2178842.500, 1.812, 13357.688, 8544.480}}ms [t=00:00:47.500343][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{14798.793, 0.000, 2481.978, 58.034}, {2221382.000, 0.809, 13546.638, 8711.302}}ms [t=00:00:47.500358][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{18719.156, 0.001, 4088.570, 73.408}, {2382181.250, 0.164, 13780.339, 9341.888}}ms [t=00:00:47.500371][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{14872.647, 0.000, 2442.585, 58.324}, {2531145.250, 0.266, 13672.707, 9926.060}}ms [t=00:00:47.500383][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{18564.549, 0.000, 3933.365, 72.802}, {2438449.000, 0.090, 14055.045, 9562.545}}ms [t=00:00:47.500391][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.500397][f=-000001] [SpringApp::Kill][2] [t=00:00:47.500444][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:47.500453][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001ba9b7b2410 [t=00:00:47.500488][f=-000001] Start widgetHandler:Shutdown [t=00:00:47.502612][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:47.503151][f=-000001] Writing last game win data [t=00:00:47.506246][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:47.506262][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:47.506295][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:47.506304][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.506318][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:47.507532][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:47.507547][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.508641][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:47.508764][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:47.508776][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:47.511307][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:47.511322][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:47.512122][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:47.512135][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:47.512155][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:47.512163][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:47.512193][f=-000001] Shutdown Widget - Unit Icons [t=00:00:47.512203][f=-000001] Shutdown Widget - Noises [t=00:00:47.512218][f=-000001] Shutdown Widget - HealthBars [t=00:00:47.513424][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:47.513440][f=-000001] Shutdown Widget - BuildETA [t=00:00:47.513451][f=-000001] Shutdown Widget - Win Counter [t=00:00:47.513460][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:47.514515][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:47.514529][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:47.514538][f=-000001] Shutdown Widget - Transport AI [t=00:00:47.514558][f=-000001] Shutdown Widget - Stereo3D [t=00:00:47.514755][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.514766][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:47.514867][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.514895][f=-000001] Shutdown Widget - Point Tracker [t=00:00:47.514911][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:47.514923][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:47.514944][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:47.514955][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:47.514971][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:47.514984][f=-000001] Shutdown Widget - Grab Input [t=00:00:47.515098][f=-000001] Input grabbing is disabled! [t=00:00:47.515109][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.515121][f=-000001] Shutdown Widget - Darkening [t=00:00:47.515138][f=-000001] Shutdown Widget - Context Menu [t=00:00:47.515151][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.515161][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.515175][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.515186][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.515200][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.515279][f=-000001] Shutdown Widget - CameraShake [t=00:00:47.515292][f=-000001] Shutdown Widget - Attack Warning [t=00:00:47.515573][f=-000001] Shutdown Widget - Attack AoE [t=00:00:47.515612][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:47.515666][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:47.516577][f=-000001] Shutdown Widget - Selection Send [t=00:00:47.516606][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:47.516621][f=-000001] Shutdown Widget - LupsManager [t=00:00:47.516639][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:47.516651][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:47.516683][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:47.517450][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:47.517469][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.517479][f=-000001] Shutdown Widget - Lups [t=00:00:47.517900][f=-000001] Shutdown Widget - Chili Framework [t=00:00:47.517919][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.517953][f=-000001] Shutdown Widget - Custom Markers [t=00:00:47.517971][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:47.518081][f=-000001] Shutdown Widget - Select Keys [t=00:00:47.518102][f=-000001] Shutdown Widget - Start Boxes [t=00:00:47.518116][f=-000001] Shutdown Widget - Pause Screen [t=00:00:47.518353][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:47.518409][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:47.518625][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:47.518638][f=-000001] Shutdown Widget - Layout Handler [t=00:00:47.518650][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:47.518785][f=-000001] End widgetHandler:Shutdown [t=00:00:47.628976][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2948672, 0.0} allocedSize{int+, int-, ext}={0, 0, 762686543}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0716} [t=00:00:47.630257][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:47.630270][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001bb777836b0 [t=00:00:47.630318][f=-000001] Start gadgetHandler:Shutdown [t=00:00:47.630329][f=-000001] Shutdown - StartSetup [t=00:00:47.630337][f=-000001] Shutdown - UnitMorph [t=00:00:47.630348][f=-000001] Shutdown - Carrier Drones [t=00:00:47.630358][f=-000001] Shutdown - Missile Silo Controller [t=00:00:47.630367][f=-000001] Shutdown - Modular Comm Info [t=00:00:47.630375][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:47.630384][f=-000001] Shutdown - UnitCloakShield [t=00:00:47.630393][f=-000001] Shutdown - Starlight Handler [t=00:00:47.630403][f=-000001] End gadgetHandler:Shutdown [t=00:00:47.646783][f=-000001] Start gadgetHandler:Shutdown [t=00:00:47.646802][f=-000001] Shutdown - Teleport Throw [t=00:00:47.646813][f=-000001] Shutdown - UnitMorph [t=00:00:47.646828][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:47.646923][f=-000001] Shutdown - Missile fired callins [t=00:00:47.646934][f=-000001] Shutdown - Modular Comm Info [t=00:00:47.646942][f=-000001] Shutdown - Retreat Command [t=00:00:47.646961][f=-000001] Shutdown - Shockwaves [t=00:00:47.646970][f=-000001] Shutdown - Unit tint API [t=00:00:47.646986][f=-000001] Shutdown - Unit glow API [t=00:00:47.647001][f=-000001] Shutdown - UnitCloakShield [t=00:00:47.647021][f=-000001] Shutdown - Lups Cloak FX [t=00:00:47.647028][f=-000001] Shutdown - Lups [t=00:00:47.648294][f=-000001] Shutdown - Lups Shield [t=00:00:47.648314][f=-000001] End gadgetHandler:Shutdown [t=00:00:47.661545][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.662185][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.662235][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:47.662243][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:47.667538][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_05-08-30-890_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (4383 bytes) [t=00:00:47.667602][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:47.687507][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:47.687544][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:47.688166][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001baeb9869a0 dev=000001baeba884f0 [t=00:00:47.688309][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001baeb9869a0 dev=000001baeba884f0 [t=00:00:47.688318][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001baeb9869a0)] [t=00:00:47.689277][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001baeba884f0)] [t=00:00:47.689357][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:47.716461][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:47.717487][f=-000001] [Game::~CGame][1] [t=00:00:47.717503][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:47.717512][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:47.717518][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:47.717524][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:47.717530][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:47.717538][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:47.717607][f=-000001] [Game::KillMisc][1] [t=00:00:47.717613][f=-000001] [Game::KillMisc][2] [t=00:00:47.717622][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:47.739744][f=-000001] [Game::KillMisc][3] [t=00:00:47.739829][f=-000001] [Game::KillRendering][1] [t=00:00:47.742993][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.885786][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.885807][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:47.886227][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:47.974108][f=-000001] [Game::KillInterface][1] [t=00:00:47.974520][f=-000001] [Game::KillInterface][2] [t=00:00:47.974937][f=-000001] [Game::KillSimulation][1] [t=00:00:47.975022][f=-000001] [Game::KillSimulation][2] [t=00:00:47.996495][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1544 [t=00:00:47.996512][f=-000001] [Game::KillSimulation][3] [t=00:00:48.005299][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:48.005513][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.005595][f=-000001] [~CPathCache(40x40)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=79 [t=00:00:48.005639][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.007303][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.009927][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:48.015365][f=-000001] [Game::KillSimulation][4] [t=00:00:48.087042][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:48.087065][f=-000001] [Game::~CGame][2] [t=00:00:48.087071][f=-000001] [Game::~CGame][3] [t=00:00:48.087110][f=-000001] [SpringApp::Kill][3] [t=00:00:48.087125][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2488 bytes sent 3093 bytes recv'd [t=00:00:48.096875][f=-000001] Kill: client disconnecting... [t=00:00:50.097490][f=-000001] CloseConnection: client connection closed [t=00:00:50.097563][f=-000001] [SpringApp::Kill][4] font=000001baaea19100 [t=00:00:50.103332][f=-000001] [SpringApp::Kill][5] [t=00:00:50.113243][f=-000001] [SpringApp::Kill][6] [t=00:00:50.113259] [SpringApp::Kill][7] [t=00:00:50.113357] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.113381] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:50.113390] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:50.113399] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.113410] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:50.113419] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.113428] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.113436] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.113446] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.113455] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.113463] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.113473] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:50.113481] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:50.228070] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.228083] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.228088] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.228105] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.230673] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>] [t=00:00:50.230684] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:50.230691] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001baaea15520) [t=00:00:50.231702] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:50.231720] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001baeb9d2690) [t=00:00:50.231756] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.231765] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001baaea15730) [t=00:00:50.231807] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001baaea157e0) [t=00:00:50.231861] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001baaea14c30) [t=00:00:50.231890] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.231898] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.231906] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.231917] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.231925] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.231932] [VFS] [SpringVFS::DeleteArchives<this=000001baaed3e360>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.232271] [SpringApp::Kill][8] [t=00:00:50.232278] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.232288] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b95e7430 (joinable=1) [t=00:00:50.232295] [WatchDog::Uninstall][2] [t=00:00:50.283498] [WatchDog::Uninstall][3] [t=00:00:50.283508] [SpringApp::Kill][9]
infolog_full.txt (truncated):