Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask f [t=00:00:00.119186] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.119215] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.135881] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.138569] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.138598] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.171736] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.172878] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.173114] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.173141] [t=00:00:00.173150] Enable or disable log sections using the LogSections configuration key [t=00:00:00.173159] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.173176] Use "none" to disable the default log sections. [t=00:00:00.173189] ============== </Log Sections> ============== [t=00:00:00.173211] ============== <User Config> ============== [t=00:00:00.173438] AllowDeferredMapRendering = 1 [t=00:00:00.173451] AllowDeferredModelRendering = 1 [t=00:00:00.173459] BumpWaterAnisotropy = 2 [t=00:00:00.173467] BumpWaterBlurReflection = 1 [t=00:00:00.173474] BumpWaterDepthBits = 32 [t=00:00:00.173480] BumpWaterReflection = 2 [t=00:00:00.173496] BumpWaterTexSizeReflection = 128 [t=00:00:00.173504] CamMode = 1 [t=00:00:00.173512] CamTimeExponent = 4.0 [t=00:00:00.173526] CamTimeFactor = 1.0 [t=00:00:00.173547] DualScreenMiniMapOnLeft = 1 [t=00:00:00.173562] EdgeMoveDynamic = 0 [t=00:00:00.173578] EdgeMoveWidth = 0.003 [t=00:00:00.173596] FPSFOV = 90 [t=00:00:00.173612] FeatureDrawDistance = 600000 [t=00:00:00.173621] FeatureFadeDistance = 600000 [t=00:00:00.173633] FontSize = 18 [t=00:00:00.173642] GrassDetail = 4 [t=00:00:00.173661] GroundDecals = 2 [t=00:00:00.173672] GroundDetail = 90 [t=00:00:00.173696] HangTimeout = 30 [t=00:00:00.173708] HardwareCursor = 1 [t=00:00:00.173719] InitialNetworkTimeout = 0 [t=00:00:00.173730] LODScale = 1.000 [t=00:00:00.173741] LODScaleReflection = 1.000 [t=00:00:00.173763] LODScaleRefraction = 1.000 [t=00:00:00.173775] LODScaleShadow = 1.000 [t=00:00:00.173787] LinkIncomingMaxPacketRate = 512 [t=00:00:00.173801] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.173825] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.173845] LinkOutgoingBandwidth = 131072 [t=00:00:00.173859] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.173871] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.173888] MSAALevel = 4 [t=00:00:00.173899] MaxParticles = 15000 [t=00:00:00.173911] MaxSounds = 32 [t=00:00:00.173922] MaximumTransmissionUnit = 0 [t=00:00:00.173933] MiddleClickScrollSpeed = -0.001 [t=00:00:00.173955] MiniMapMarker = 0 [t=00:00:00.173967] MouseDragScrollThreshold = 0 [t=00:00:00.173989] NetworkLossFactor = 1 [t=00:00:00.174011] OverheadMaxHeightFactor = 1.4 [t=00:00:00.174024] OverheadScrollSpeed = 50 [t=00:00:00.174035] ReconnectTimeout = 0 [t=00:00:00.174046] RotateLogFiles = 1 [t=00:00:00.174066] Shadows = 1 [t=00:00:00.174078] ShowClock = 0 [t=00:00:00.174089] SoftParticles = 2 [t=00:00:00.174101] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.174112] UnitIconDist = 151 [t=00:00:00.174134] UseDistToGroundForIcons = 1.1 [t=00:00:00.174201] UseLuaMemPools = 0 [t=00:00:00.174219] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.174231] VFSCacheArchiveFiles = 0 [t=00:00:00.174242] Water = 4 [t=00:00:00.174253] WindowBorderless = 1 [t=00:00:00.174291] ============== </User Config> ============== [t=00:00:00.174313] ============== <User System> ============== [t=00:00:00.174327] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.174345] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.174716] Compiler Version: gcc-13.2.0 [t=00:00:00.174829] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.174957] Hardware Config: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz; 3945MB RAM, 9293MB pagefile [t=00:00:00.174985] Binary Word Size: 64-bit (native) [t=00:00:00.175005] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.175023] Physical CPU Cores: 2 [t=00:00:00.175039] Logical CPU Cores: 4 [t=00:00:00.175072] ============== </User System> ============== [t=00:00:00.175927] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.175952] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.175960] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.175967] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.175973] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.182413] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.182456] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.223515] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.233346] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.233371] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.233387] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.233401] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.233410] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.233424] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.233434] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.233446] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.233456] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.233484] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.233506] [10] 1280x800x24bpp@60Hz [t=00:00:00.233521] [11] 1280x768x24bpp@60Hz [t=00:00:00.233533] [12] 1280x720x24bpp@60Hz [t=00:00:00.233546] [13] 1280x600x24bpp@60Hz [t=00:00:00.233559] [14] 1152x864x24bpp@60Hz [t=00:00:00.233578] [15] 1024x768x24bpp@60Hz [t=00:00:00.233593] [16] 800x600x24bpp@60Hz [t=00:00:00.233608] [17] 640x480x24bpp@60Hz [t=00:00:00.233627] [18] 640x400x24bpp@60Hz [t=00:00:01.332070] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.333536] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.333628] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.484375] [GR::LogVersionInfo] [t=00:00:01.484416] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.484431] GL version : 4.6.0 NVIDIA 496.49 [t=00:00:01.484444] GL vendor : NVIDIA Corporation [t=00:00:01.484580] GL renderer : NVIDIA GeForce 930MX/PCIe/SSE2 [t=00:00:01.484609] GLSL version: 4.60 NVIDIA [t=00:00:01.484621] GLEW version: 2.1.0 [t=00:00:01.484633] GPU memory : 2048MB (total) / 1928MB (available) [t=00:00:01.484668] SDL swap-int: 1 [t=00:00:01.484688] SDL driver : windows [t=00:00:01.484699] [t=00:00:01.484709] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.484720] GLSL shader support : 1 [t=00:00:01.484731] GL4 support : 1 [t=00:00:01.484760] FBO extension support : 1 [t=00:00:01.484795] NVX GPU mem-info support : 1 [t=00:00:01.484821] ATI GPU mem-info support : 0 [t=00:00:01.484849] Texture clamping to edge : 1 [t=00:00:01.484870] NPOT-texture support : 1 (1) [t=00:00:01.484886] S3TC/DXT1 texture support : 1/1 [t=00:00:01.484901] texture query-LOD support : 1 (1) [t=00:00:01.484922] MSAA frame-buffer support : 1 (1) [t=00:00:01.484935] Z-buffer depth : 32 (-) [t=00:00:01.484962] primitive-restart support : 1 (1) [t=00:00:01.485106] clip-space control support: 1 (1) [t=00:00:01.485145] seamless cube-map support : 1 (1) [t=00:00:01.485160] frag-depth layout support : 1 (1) [t=00:00:01.485176] persistent maps support : 1 (1) [t=00:00:01.485192] explicit attribs location : 1 (1) [t=00:00:01.485208] multi draw indirect : 1 (-) [t=00:00:01.485232] array textures : 1 (-) [t=00:00:01.485249] buffer copy support : 1 (-) [t=00:00:01.485265] indirect draw : 1 (-) [t=00:00:01.485298] base instance : 1 (-) [t=00:00:01.485313] [t=00:00:01.485328] max. FBO samples : 32 [t=00:00:01.485343] max. FS/program texture slots : 32/192 [t=00:00:01.485359] max. texture size : 16384 [t=00:00:01.485390] max. texture anisotropy level : 16.000000 [t=00:00:01.485408] max. vec4 varyings/attributes : 31/16 [t=00:00:01.485423] max. draw-buffers : 8 [t=00:00:01.485439] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.485471] max. uniform buffer-bindings : 84 [t=00:00:01.485494] max. uniform block-size : 64KB [t=00:00:01.485510] max. storage buffer-bindings : 96 [t=00:00:01.485524] max. storage block-size : 2047MB [t=00:00:01.485538] [t=00:00:01.485549] enable AMD-hacks : 0 [t=00:00:01.485561] compress MIP-maps: 0 [t=00:00:01.485726] Number of compressed texture formats: 51 [t=00:00:01.486341] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.486436] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.495552] [GR::UpdateGLConfigs] [t=00:00:01.495679] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.495704] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.495737] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.495775] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.495800] [GR::InitGLState] [t=00:00:01.497213] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.798503] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.850484] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 44ms [t=00:00:01.860370] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.915208] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.915279] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.921312] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.923940] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.923991] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.924198] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.924488] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ Fontconfig error: Cannot load default config file [t=00:00:01.930314] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:01.931244] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.965763] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:01.966026] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:01.967736] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.967858] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:01.967884] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:08.134753] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:08.135116] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:08.135142] [SpringApp::Kill][1] fromRun=0 [t=00:00:08.135197] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:00:08.159181] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:08.159212] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.079, 0.079}, {1.140, 1.140}}ms [t=00:00:08.159227] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {1.140, 1.140, 1.140, 1.140}}ms [t=00:00:08.159265] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:08.159277] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 810 MB [t=00:00:08.202958] [SpringApp::Kill][3] [t=00:00:08.202980] [SpringApp::Kill][4] font=0000023981079400 [t=00:00:08.204853] [SpringApp::Kill][5] [t=00:00:08.207771] [SpringApp::Kill][6] [t=00:00:08.209408] [SpringApp::Kill][7] [t=00:00:08.210030] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.210091] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.210382] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:08.210413] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.210469] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:08.210501] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.210525] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.210570] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.210596] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:08.210619] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.210641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.210785] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.210813] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.343740] [SpringApp::Kill][8] [t=00:00:08.343783] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:08.343798] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a7a97430 (joinable=1) [t=00:00:08.343807] [WatchDog::Uninstall][2] [t=00:00:09.198559] [WatchDog::Uninstall][3] [t=00:00:09.198592] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):