Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.010215] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.010232] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.012088] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.012183] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.027447] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.027486] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.027506] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027521] [t=00:00:00.027526] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027532] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027538] Use "none" to disable the default log sections. [t=00:00:00.027543] ============== </Log Sections> ============== [t=00:00:00.027548] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.027650] AllowDeferredMapRendering = 1 [t=00:00:00.027658] AllowDeferredModelRendering = 1 [t=00:00:00.027663] AnimationMT = 0 [t=00:00:00.027668] BumpWaterBlurReflection = 1 [t=00:00:00.027673] BumpWaterTexSizeReflection = 128 [t=00:00:00.027681] CamFreeScrollSpeed = 50 [t=00:00:00.027686] CamMode = 1 [t=00:00:00.027691] CubeTexSizeReflection = 1 [t=00:00:00.027695] CubeTexSizeSpecular = 1 [t=00:00:00.027703] DualScreenMiniMapOnLeft = 1 [t=00:00:00.027708] EdgeMoveDynamic = 0 [t=00:00:00.027715] EdgeMoveWidth = 0.003 [t=00:00:00.027722] FPSFOV = 90 [t=00:00:00.027726] FPSScrollSpeed = 50 [t=00:00:00.027730] FontSize = 18 [t=00:00:00.027735] FullscreenEdgeMove = 0 [t=00:00:00.027741] GrassDetail = 0 [t=00:00:00.027746] GroundDecals = 2 [t=00:00:00.027750] GroundDetail = 90 [t=00:00:00.027755] HangTimeout = 30 [t=00:00:00.027761] HardwareCursor = 1 [t=00:00:00.027766] InitialNetworkTimeout = 0 [t=00:00:00.027771] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.027781] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.027786] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.027793] LinkOutgoingBandwidth = 262144 [t=00:00:00.027799] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027804] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027811] MSAALevel = 1 [t=00:00:00.027815] MaxParticles = 15000 [t=00:00:00.027819] MaxSounds = 32 [t=00:00:00.027824] MaximumTransmissionUnit = 0 [t=00:00:00.027829] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027839] MiniMapMarker = 0 [t=00:00:00.027843] MouseDragScrollThreshold = 0 [t=00:00:00.027848] NetworkLossFactor = 2 [t=00:00:00.027853] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.027860] OverheadScrollSpeed = 50 [t=00:00:00.027864] ReconnectTimeout = 0 [t=00:00:00.027869] RotOverheadScrollSpeed = 50 [t=00:00:00.027875] RotateLogFiles = 1 [t=00:00:00.027880] ShadowMapSize = 1024 [t=00:00:00.027884] Shadows = 1 [t=00:00:00.027888] ShowClock = 0 [t=00:00:00.027894] SoftParticles = 2 [t=00:00:00.027902] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.027908] UnitIconDist = 151 [t=00:00:00.027914] UpdateBoundingVolumeMT = 0 [t=00:00:00.027919] UpdateWeaponVectorsMT = 0 [t=00:00:00.027924] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.027928] UseLuaMemPools = 0 [t=00:00:00.027933] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.027937] VFSCacheArchiveFiles = 0 [t=00:00:00.027942] Water = 4 [t=00:00:00.027946] WindowBorderless = 1 [t=00:00:00.027950] WindowPosY = 0 [t=00:00:00.027978] WindowedEdgeMove = 0 [t=00:00:00.027984] XResolutionWindowed = 1920 [t=00:00:00.027995] YResolutionWindowed = 1080 [t=00:00:00.028000] snd_volmaster = 27 [t=00:00:00.028011] ============== </User Config> ============== [t=00:00:00.028016] ============== <User System> ============== [t=00:00:00.028021] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.028028] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028035] Compiler Version: gcc-13.2.0 [t=00:00:00.028069] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.028109] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.028116] Binary Word Size: 64-bit (native) [t=00:00:00.028121] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028127] Physical CPU Cores: 6 [t=00:00:00.028133] Logical CPU Cores: 12 [t=00:00:00.028137] ============== </User System> ============== [t=00:00:00.028276] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028282] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028286] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028290] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028294] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.029484] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029494] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034245] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.052459] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.052473] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.052479] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.052485] [11] 2560x1080x24bpp@144Hz [t=00:00:00.052490] [14] 1920x1440x24bpp@144Hz [t=00:00:00.052495] [19] 1920x1200x24bpp@144Hz [t=00:00:00.052500] [23] 1920x1080x24bpp@144Hz [t=00:00:00.052504] [30] 1720x1440x24bpp@144Hz [t=00:00:00.052508] [34] 1680x1050x24bpp@144Hz [t=00:00:00.052518] [40] 1600x1200x24bpp@144Hz [t=00:00:00.052522] [44] 1600x1024x24bpp@144Hz [t=00:00:00.052527] [50] 1600x900x24bpp@144Hz [t=00:00:00.052531] [55] 1440x1080x24bpp@144Hz [t=00:00:00.052536] [62] 1440x900x24bpp@144Hz [t=00:00:00.052540] [67] 1400x1050x24bpp@144Hz [t=00:00:00.052544] [73] 1366x768x24bpp@144Hz [t=00:00:00.052549] [78] 1360x768x24bpp@144Hz [t=00:00:00.052554] [83] 1280x1024x24bpp@144Hz [t=00:00:00.052558] [89] 1280x960x24bpp@144Hz [t=00:00:00.052562] [94] 1280x800x24bpp@144Hz [t=00:00:00.052574] [99] 1280x768x24bpp@144Hz [t=00:00:00.052578] [104] 1280x720x24bpp@144Hz [t=00:00:00.052583] [111] 1152x864x24bpp@144Hz [t=00:00:00.052589] [116] 1024x768x24bpp@144Hz [t=00:00:00.052593] [123] 800x600x24bpp@144Hz [t=00:00:00.052598] [130] 720x576x24bpp@144Hz [t=00:00:00.052605] [135] 720x480x24bpp@144Hz [t=00:00:00.052609] [141] 640x480x24bpp@144Hz [t=00:00:00.057716] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057729] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057745] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057751] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057783] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057789] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057796] [11] 1366x768x24bpp@144Hz [t=00:00:00.057802] [13] 1360x768x24bpp@144Hz [t=00:00:00.057808] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057813] [17] 1280x960x24bpp@144Hz [t=00:00:00.057818] [19] 1280x800x24bpp@144Hz [t=00:00:00.057824] [21] 1280x768x24bpp@144Hz [t=00:00:00.057835] [23] 1280x720x24bpp@144Hz [t=00:00:00.057844] [25] 1280x600x24bpp@144Hz [t=00:00:00.057850] [27] 1152x864x24bpp@144Hz [t=00:00:00.057856] [29] 1024x768x24bpp@144Hz [t=00:00:00.057862] [31] 800x600x24bpp@144Hz [t=00:00:00.057868] [33] 640x480x24bpp@144Hz [t=00:00:00.058067] [35] 640x400x24bpp@144Hz [t=00:00:00.252306] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.252658] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.252674] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.283967] [GR::LogVersionInfo] [t=00:00:00.283980] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.283986] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.283991] GL vendor : NVIDIA Corporation [t=00:00:00.283996] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.284002] GLSL version: 4.60 NVIDIA [t=00:00:00.284023] GLEW version: 2.1.0 [t=00:00:00.284028] GPU memory : 6144MB (total) / 4434MB (available) [t=00:00:00.284049] SDL swap-int: 1 [t=00:00:00.284057] SDL driver : windows [t=00:00:00.284060] [t=00:00:00.284066] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.284073] GLSL shader support : 1 [t=00:00:00.284079] GL4 support : 1 [t=00:00:00.284087] FBO extension support : 1 [t=00:00:00.284102] NVX GPU mem-info support : 1 [t=00:00:00.284120] ATI GPU mem-info support : 0 [t=00:00:00.284133] Texture clamping to edge : 1 [t=00:00:00.284140] NPOT-texture support : 1 (1) [t=00:00:00.284151] S3TC/DXT1 texture support : 1/1 [t=00:00:00.284159] texture query-LOD support : 1 (1) [t=00:00:00.284165] MSAA frame-buffer support : 1 (1) [t=00:00:00.284172] Z-buffer depth : 32 (-) [t=00:00:00.284185] primitive-restart support : 1 (1) [t=00:00:00.284195] clip-space control support: 1 (1) [t=00:00:00.284203] seamless cube-map support : 1 (1) [t=00:00:00.284218] frag-depth layout support : 1 (1) [t=00:00:00.284223] persistent maps support : 1 (1) [t=00:00:00.284228] explicit attribs location : 1 (1) [t=00:00:00.284233] multi draw indirect : 1 (-) [t=00:00:00.284239] array textures : 1 (-) [t=00:00:00.284244] buffer copy support : 1 (-) [t=00:00:00.284250] indirect draw : 1 (-) [t=00:00:00.284257] base instance : 1 (-) [t=00:00:00.284261] [t=00:00:00.284265] max. FBO samples : 32 [t=00:00:00.284273] max. FS/program texture slots : 32/192 [t=00:00:00.284281] max. texture size : 32768 [t=00:00:00.284288] max. texture anisotropy level : 16.000000 [t=00:00:00.284293] max. vec4 varyings/attributes : 31/16 [t=00:00:00.284298] max. draw-buffers : 8 [t=00:00:00.284319] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.284324] max. uniform buffer-bindings : 84 [t=00:00:00.284351] max. uniform block-size : 64KB [t=00:00:00.284358] max. storage buffer-bindings : 96 [t=00:00:00.284363] max. storage block-size : 2047MB [t=00:00:00.284367] [t=00:00:00.284371] enable AMD-hacks : 0 [t=00:00:00.284375] compress MIP-maps: 0 [t=00:00:00.284410] Number of compressed texture formats: 23 [t=00:00:00.284477] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.284521] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.284787] [GR::UpdateGLConfigs] [t=00:00:00.284845] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.284856] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.284870] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.284880] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.284885] [GR::InitGLState] [t=00:00:00.284946] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.359530] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.361713] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.362415] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.367389] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.367420] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.367871] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.369272] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.369285] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.369410] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.369534] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.383407] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.383985] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.385543] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.385831] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.420420] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.420459] [VFS] [SpringVFS::ReserveArchives<this=000002b7a15becd0>] [t=00:00:00.420774] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.422524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b7a15becd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.422536] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.498836] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.499238] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.499485] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.499535] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.499582] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.499636] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.499750] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.499793] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.500152][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.500229][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.500294][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.500311][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.500319][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.500392][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.516091][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.516110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.516118][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.516126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.528444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.530367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b7ddac8140(default) context=000002b7a15a59e0 numChannels=2 frameSize=8 [t=00:00:00.530407][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.530417][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.530424][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.530431][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.530588][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.530646][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.530657][f=-000001] [Sound] Devices: [t=00:00:00.533483][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.533515][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.533526][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.533533][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.534349][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.534385][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.600714][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 664690 MB [t=00:00:00.603051][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.604104][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486 [t=00:00:00.605520][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon [t=00:00:00.897196][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy Crater v4" (loaded=0 cached=0) [t=00:00:00.898137][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Icy Crater v4", overwrite=false)] section=1 cached=0 [t=00:00:00.901142][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.901897][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.956772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.957644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.957799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.959186][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.968546][f=-000001] [CAS::GASCB] Archive file="icy_crater_v4.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3" [t=00:00:00.968664][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.968725][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy Crater v4 (checksum cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.022716][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.022925][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.023127][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.023187][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.023268][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.157585][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.172356][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.173661][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.174869][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.175123][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.175305][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.175646][f=-000001] EndGame Graph disabled [t=00:00:16.189324][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.189652][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.189876][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.190048][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.190248][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.190798][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.227810][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.228164][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.229314][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.229543][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.241252][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.241584][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.241854][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.242282][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.243156][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.246111][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.246304][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.246503][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.247257][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.247495][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.247667][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.247860][f=-000001] Initialize [t=00:00:16.247988][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.248162][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.248961][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.249282][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.249790][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.250038][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.250293][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.250991][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.251290][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.379876][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.380268][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.383445][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.404158][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.404784][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.405085][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.406068][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.406282][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.406615][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.406806][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.407068][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.407281][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.407474][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.408302][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.408432][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.408641][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.408985][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.409257][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.409506][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.409712][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.409731][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.409760][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.409839][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.410161][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.411212][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.412695][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.412985][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.413526][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.413783][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.414021][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.414206][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.414448][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.414707][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.415174][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.415699][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.416035][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.416271][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.416581][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.416853][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.422759][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.428754][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.429353][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.429765][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.430189][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.432021][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.432477][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.432984][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.436061][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.436599][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:16.438188][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.438520][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.439376][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.439933][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.440496][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.440715][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.440918][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.443608][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.445267][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.451546][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.451974][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.453999][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.461661][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.462434][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.462702][f=-000001] Loaded widget: LOS brightness Modifier <los_brightness_modifier.lua> [t=00:00:16.462939][f=-000001] SetSunLighting [t=00:00:16.463450][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.463660][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.464787][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.464998][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.465015][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.465214][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.465481][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.468278][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.469463][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.477317][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.482658][f=-000001] Writing last game win data [t=00:00:16.493120][f=-000001] LuaUI v0.3 [t=00:00:16.639926][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.727831][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.727867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.728233][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.728246][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:16.728255][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.749163][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15116, 0.0} allocedSize{int+, int-, ext}={0, 0, 2371714}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139} [t=00:00:17.425777][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.625607][f=-000001] GameID: 61146266e70aaeaa50be3b5cf25908c5 [t=00:00:17.626171][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.626212][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.626528][f=-000001] -> Connection established (given id 0) [t=00:00:17.626577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49" [t=00:00:17.626601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.626665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f988d8648c998072b420cebd5b4c7e89543a9725b91b27e4ca77a21d8ceb09d3c4b66261763b7e58d20a0b6d15576c1e080f622dc062fdb20ed95fdcdd30fd77]" [t=00:00:17.626694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f71e2a671ea0df370df742e0be347619bc62eca0716ee391973e91520d503c2345c3e6906a39d0b2c814667fc95bed5e81a95eb696eb7aaa129194b72ce8bd1]" [t=00:00:17.835198][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.835832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b812ba3ba0,000002b812537810}][locale="C"]" [t=00:00:17.835872][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.835909][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:21.395285][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.663820][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:38.055663][f=0000163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:49.055877][f=0000493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:57.758536][f=0000754] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:57.758569][f=0000754] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:57.758582][f=0000754] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:57.758611][f=0000754] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:57.758656][f=0000754] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:57.758667][f=0000754] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:05.060161][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:26.063779][f=0001603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:26.768271][f=0001624] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.768325][f=0001624] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.768337][f=0001624] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.768366][f=0001624] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.768376][f=0001624] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.768409][f=0001624] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:52.061301][f=0002383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:23.061060][f=0003313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:48.658775][f=0004079] Buildings set to face South [t=00:02:59.060039][f=0004393] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:02.729957][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:40.070620][f=0005623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:47.759112][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:50.466202][f=0005933] [SpringApp::Kill][1] fromRun=1 [t=00:03:50.466222][f=0005933] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:50.490199][f=0005933] [async=0] threads=6 tasks=184365 {sum,avg}{exec,wait}time={{6047.000, 0.033}, {11789.803, 0.064}}ms [t=00:03:50.490243][f=0005933] thread=1 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1241.013, 0.000, 454.308, 0.034}, {1306.629, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:50.490299][f=0005933] thread=2 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1239.292, 0.000, 454.249, 0.034}, {2624.932, 0.000, 18446744027136.000, 0.071}}ms [t=00:03:50.490312][f=0005933] thread=3 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1235.462, 0.000, 454.309, 0.034}, {2579.276, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:50.490324][f=0005933] thread=4 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1132.085, 0.000, 454.283, 0.031}, {2683.923, 0.000, 10.908, 0.073}}ms [t=00:03:50.490340][f=0005933] thread=5 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1199.149, 0.000, 454.243, 0.033}, {2595.043, 0.000, 10.910, 0.070}}ms [t=00:03:50.490351][f=0005933] [async=1] threads=6 tasks=3578 {sum,avg}{exec,wait}time={{29907.299, 8.359}, {16638035.000, 4650.094}}ms [t=00:03:50.490406][f=0005933] thread=1 tasks=717 {sum,min,max,avg}{exec,wait}time={{5981.772, 0.001, 1130.411, 8.343}, {3328837.000, 0.267, 5994.480, 4642.729}}ms [t=00:03:50.490422][f=0005933] thread=2 tasks=718 {sum,min,max,avg}{exec,wait}time={{5981.295, 0.000, 1128.440, 8.330}, {3327442.750, 0.118, 5994.968, 4634.321}}ms [t=00:03:50.490435][f=0005933] thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5971.994, 0.000, 1129.196, 8.329}, {3330393.000, 0.211, 5995.291, 4644.899}}ms [t=00:03:50.490448][f=0005933] thread=4 tasks=711 {sum,min,max,avg}{exec,wait}time={{5985.675, 0.000, 1129.471, 8.419}, {3324466.000, 0.327, 5994.569, 4675.761}}ms [t=00:03:50.490468][f=0005933] thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{5986.562, 0.000, 1127.845, 8.373}, {3326896.750, 0.450, 5995.286, 4653.002}}ms [t=00:03:50.490494][f=0005933] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:50.490524][f=0005933] [SpringApp::Kill][2] [t=00:03:50.490605][f=0005933] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:50.490640][f=0005933] [Game::KillLua][1] dtor=0 luaUI=000002b866cd0640 [t=00:03:50.490720][f=0005933] Start widgetHandler:Shutdown [t=00:03:50.494508][f=0005933] Shutdown - SaveOrderList Complete [t=00:03:50.496257][f=0005933] Writing last game win data [t=00:03:50.504943][f=0005933] Shutdown - SaveConfigData Complete [t=00:03:50.504971][f=0005933] Shutdown Widget - Chili Highlight [t=00:03:50.504987][f=0005933] Shutdown Widget - Draw After Chili [t=00:03:50.504996][f=0005933] Shutdown Widget - API Unit Tracker GL4 [t=00:03:50.505009][f=0005933] Shutdown Widget - EPIC Menu [t=00:03:50.506477][f=0005933] Shutdown Widget - Depth of Field Shader [t=00:03:50.506500][f=0005933] Shutdown Widget - Chili Widget Selector [t=00:03:50.507698][f=0005933] Shutdown Widget - Chili Minimap [t=00:03:50.507816][f=0005933] Shutdown Widget - Deferred rendering [t=00:03:50.507830][f=0005933] SSAO: Deferred rendering disabled, disabling. [t=00:03:50.511047][f=0005933] Shutdown Widget - Deferred rendering [t=00:03:50.511100][f=0005933] SSAO: Deferred rendering disabled, disabling. [t=00:03:50.512843][f=0005933] Shutdown Widget - Local Team Colors [t=00:03:50.512872][f=0005933] Shutdown Widget - Display Keys 2 [t=00:03:50.512908][f=0005933] Shutdown Widget - Save Game Menu [t=00:03:50.512940][f=0005933] Shutdown Widget - Highlight Model Api GL4 [t=00:03:50.512968][f=0005933] Shutdown Widget - Unit Icons [t=00:03:50.513018][f=0005933] Shutdown Widget - Attrition Counter [t=00:03:50.513354][f=0005933] Shutdown Widget - Noises [t=00:03:50.513373][f=0005933] Shutdown Widget - HealthBars [t=00:03:50.515649][f=0005933] Shutdown Widget - Chili Chicken Panel [t=00:03:50.515706][f=0005933] Shutdown Widget - BuildETA [t=00:03:50.515726][f=0005933] Shutdown Widget - Selected Units GL4 2 [t=00:03:50.515753][f=0005933] Shutdown Widget - External VR Grid [t=00:03:50.515771][f=0005933] Shutdown Widget - Win Counter [t=00:03:50.515783][f=0005933] Shutdown Widget - EndGame APM stats [t=00:03:50.517651][f=0005933] Shutdown Widget - Modular Comm Info [t=00:03:50.517672][f=0005933] Shutdown Widget - Transport AI [t=00:03:50.517687][f=0005933] Shutdown Widget - Startup Info and Selector [t=00:03:50.517708][f=0005933] Shutdown Widget - Chili Spectator Panels [t=00:03:50.517731][f=0005933] Shutdown Widget - Point Tracker [t=00:03:50.517754][f=0005933] Shutdown Widget - Missile Silo Range [t=00:03:50.517769][f=0005933] Shutdown Widget - MinimapEvents [t=00:03:50.517782][f=0005933] Shutdown Widget - Attack Warning [t=00:03:50.517796][f=0005933] Shutdown Widget - Local Widgets Config [t=00:03:50.517817][f=0005933] Shutdown Widget - Highlight Geos [t=00:03:50.517831][f=0005933] Shutdown Widget - Context Menu [t=00:03:50.517843][f=0005933] Shutdown Widget - Grab Input [t=00:03:50.520334][f=0005933] Input grabbing is disabled! [t=00:03:50.520359][f=0005933] Shutdown Widget - Defense Range Zero-K [t=00:03:50.520375][f=0005933] Shutdown Widget - Showeco and Grid Drawer [t=00:03:50.520384][f=0005933] Shutdown Widget - Darkening [t=00:03:50.520405][f=0005933] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:50.520425][f=0005933] Shutdown Widget - Chili Nuke Warning [t=00:03:50.520439][f=0005933] Shutdown Widget - Chili EndGame Window [t=00:03:50.520455][f=0005933] Shutdown Widget - Stereo3D [t=00:03:50.520476][f=0005933] Shutdown Widget - Chili Economy Panel Default [t=00:03:50.520580][f=0005933] Shutdown Widget - Music Player v2 [t=00:03:50.520594][f=0005933] Shutdown Widget - State Reverse and Latency [t=00:03:50.520603][f=0005933] Shutdown Widget - Reclaim Field Highlight [t=00:03:50.520613][f=0005933] Shutdown Widget - Attack AoE [t=00:03:50.520625][f=0005933] Shutdown Widget - TeamPlatter [t=00:03:50.521091][f=0005933] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:50.521199][f=0005933] Shutdown Widget - Selection Send [t=00:03:50.521214][f=0005933] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:50.521223][f=0005933] Shutdown Widget - Spotter [t=00:03:50.521232][f=0005933] Shutdown Widget - Global Build Command [t=00:03:50.521378][f=0005933] Shutdown Widget - LupsManager [t=00:03:50.521399][f=0005933] Shutdown Widget - Receive Units Indicator [t=00:03:50.521409][f=0005933] Shutdown Widget - Newton Firezone [t=00:03:50.521418][f=0005933] Shutdown Widget - Chili Pro Console [t=00:03:50.522002][f=0005933] Shutdown Widget - Persistent Build Height [t=00:03:50.522018][f=0005933] Shutdown Widget - Lasso Terraform GUI [t=00:03:50.522028][f=0005933] Shutdown Widget - Lups [t=00:03:50.522080][f=0005933] Shutdown Widget - Chili Framework [t=00:03:50.522093][f=0005933] Shutdown Widget - Custom Markers [t=00:03:50.522104][f=0005933] Shutdown Widget - Chili Core Selector [t=00:03:50.522170][f=0005933] Shutdown Widget - Mex Placement Handler [t=00:03:50.522182][f=0005933] Shutdown Widget - Select Keys [t=00:03:50.522204][f=0005933] Shutdown Widget - Pause Screen [t=00:03:50.522312][f=0005933] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:50.522340][f=0005933] Shutdown Widget - Bloom Shader Deferred [t=00:03:50.522354][f=0005933] Shutdown Widget - Text To Speech Control [t=00:03:50.522363][f=0005933] Shutdown Widget - Layout Handler [t=00:03:50.522377][f=0005933] Shutdown Widget - Color Blindness Correction [t=00:03:50.522385][f=0005933] End widgetHandler:Shutdown [t=00:03:50.579192][f=0005933] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7310738, 0.0} allocedSize{int+, int-, ext}={0, 0, 1534557231}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0260} [t=00:03:50.579467][f=0005933] [Game::KillLua][2] dtor=0 luaGaia=000002b812537810 [t=00:03:50.589243][f=0005933] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.589317][f=0005933] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.589352][f=0005933] [Game::KillLua][3] dtor=0 luaRules=000002b812ba3ba0 [t=00:03:50.589415][f=0005933] Start gadgetHandler:Shutdown [t=00:03:50.589430][f=0005933] Shutdown - StartSetup [t=00:03:50.589448][f=0005933] Shutdown - UnitMorph [t=00:03:50.590253][f=0005933] Shutdown - Carrier Drones [t=00:03:50.590269][f=0005933] Shutdown - Missile Silo Controller [t=00:03:50.590279][f=0005933] Shutdown - Modular Comm Info [t=00:03:50.590287][f=0005933] Shutdown - Terrain Texture Handler [t=00:03:50.590295][f=0005933] Shutdown - UnitCloakShield [t=00:03:50.590522][f=0005933] Shutdown - Starlight Handler [t=00:03:50.590550][f=0005933] End gadgetHandler:Shutdown [t=00:03:50.626617][f=0005933] Start gadgetHandler:Shutdown [t=00:03:50.626638][f=0005933] Shutdown - Teleport Throw [t=00:03:50.626649][f=0005933] Shutdown - UnitMorph [t=00:03:50.626664][f=0005933] Shutdown - Commander Skin Renderer [t=00:03:50.627575][f=0005933] Shutdown - Missile fired callins [t=00:03:50.627591][f=0005933] Shutdown - Modular Comm Info [t=00:03:50.627599][f=0005933] Shutdown - Retreat Command [t=00:03:50.627612][f=0005933] Shutdown - Shockwaves [t=00:03:50.627624][f=0005933] Shutdown - Unit tint API [t=00:03:50.627641][f=0005933] Shutdown - Unit glow API [t=00:03:50.627649][f=0005933] Shutdown - UnitCloakShield [t=00:03:50.627660][f=0005933] Shutdown - Lups Cloak FX [t=00:03:50.627676][f=0005933] Shutdown - Lups [t=00:03:50.627726][f=0005933] Shutdown - Lups Shield [t=00:03:50.627774][f=0005933] End gadgetHandler:Shutdown [t=00:03:50.644578][f=0005933] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1500, 0.0} allocedSize{int+, int-, ext}={0, 0, 232024}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047} [t=00:03:50.644875][f=0005933] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.644976][f=0005933] [Game::KillLua][4] dtor=0 [t=00:03:50.644989][f=0005933] [Game::KillLua][5] dtor=0 [t=00:03:50.674259][f=0005933] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-06_19-56-18-555_Icy Crater v4_105.1.1-2457-g8095d30 BAR105.sdfz" (93272 bytes) [t=00:03:50.674342][f=0005933] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:50.678035][f=0005933] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:50.678059][f=0005933] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:03:50.678149][f=0005933] [Sound] [Sound::UpdateThread][4] ctx=000002b7a15a59e0 dev=000002b7ddac8140 [t=00:03:50.678305][f=0005933] [Sound] [Sound::UpdateThread][5] ctx=000002b7a15a59e0 dev=000002b7ddac8140 [t=00:03:50.678318][f=0005933] [Sound] [Sound::Cleanup][alcDestroyContext(000002b7a15a59e0)] [t=00:03:50.679404][f=0005933] [Sound] [Sound::Cleanup][alcCloseDevice(000002b7ddac8140)] [t=00:03:50.679620][f=0005933] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:50.703284][f=0005933] [Sound] [Sound::UpdateThread][6] [t=00:03:50.704010][f=0005933] [Game::~CGame][1] [t=00:03:50.704045][f=0005933] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:50.704053][f=0005933] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:50.704060][f=0005933] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:50.704067][f=0005933] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:50.704073][f=0005933] [Game::KillLua][4] dtor=1 [t=00:03:50.704081][f=0005933] [Game::KillLua][5] dtor=1 [t=00:03:50.704365][f=0005933] [Game::KillMisc][1] [t=00:03:50.704374][f=0005933] [Game::KillMisc][2] [t=00:03:50.704708][f=0005933] [Game::KillMisc][3] [t=00:03:50.704818][f=0005933] [Game::KillRendering][1] [t=00:03:50.705289][f=0005933] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:50.727946][f=0005933] [3DOParser::Kill] allocated 1 pieces [t=00:03:50.727971][f=0005933] [S3OParser::Kill] allocated 5525 pieces [t=00:03:50.728601][f=0005933] [AssParser::Kill] allocated 677 pieces [t=00:03:50.782406][f=0005933] [Game::KillInterface][1] [t=00:03:50.782583][f=0005933] [Game::KillInterface][2] [t=00:03:50.783029][f=0005933] [Game::KillSimulation][1] [t=00:03:50.783139][f=0005933] [Game::KillSimulation][2] [t=00:03:50.793670][f=0005933] [CCollisionHandler] dis-/continuous tests: 466/2043002 [t=00:03:50.793698][f=0005933] [Game::KillSimulation][3] [t=00:03:50.794555][f=0005933] [~CPathCache(24x24)] cacheHits=12 hitPercentage=29% numHashColls=0 maxCacheSize=9 [t=00:03:50.794605][f=0005933] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:50.794717][f=0005933] [~CPathCache(48x48)] cacheHits=27 hitPercentage=14% numHashColls=0 maxCacheSize=16 [t=00:03:50.795938][f=0005933] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:50.796070][f=0005933] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:50.802174][f=0005933] [LosHandler::Kill] raycast instance cache-{hits,misses}={6493,4276}; shared=16%; cached=44% [t=00:03:50.812856][f=0005933] [Game::KillSimulation][4] [t=00:03:50.847272][f=0005933] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:50.847330][f=0005933] [Game::~CGame][2] [t=00:03:50.847338][f=0005933] [Game::~CGame][3] [t=00:03:50.847385][f=0005933] [SpringApp::Kill][3] [t=00:03:50.847546][f=0005933] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 422222 bytes sent in 4298 packets (98.237 bytes/packet) 252305 bytes recv'd in 4844 packets (52.086 bytes/packet) {0.104x, 0.115x} relative protocol overhead {up, down} 14533 incoming chunks dropped, 11886 outgoing chunks resent 4360 incoming chunks processed [t=00:03:50.847766][f=0005933] [SpringApp::Kill][4] font=000002b7a1294b80 [t=00:03:50.851634][f=0005933] [SpringApp::Kill][5] [t=00:03:50.856052][f=0005933] [SpringApp::Kill][6] [t=00:03:50.856073] [SpringApp::Kill][7] [t=00:03:50.856567] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.856598] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:03:50.856608] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:50.856616] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:50.856625] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:50.856637] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.856648] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:50.856657] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26896, 1048576, 1048576}, EBO = {40344, 2097152, 2097152} [t=00:03:50.856671] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:50.856682] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.856691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.856711] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:50.856724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {324, 1048576, 1048576}, EBO = {486, 2097152, 2097152} [t=00:03:50.926703] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:50.926727] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:50.926734] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:50.926740] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8486 [t=00:03:50.926764] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:50.927478] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>] [t=00:03:50.927500] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:50.927511] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002b7ddfea550) [t=00:03:50.927664] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2523ms [t=00:03:50.927690] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=38ms [t=00:03:50.927699] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms [t=00:03:50.927707] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms [t=00:03:50.927716] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=24ms [t=00:03:50.927729] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms [t=00:03:50.927736] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=22ms [t=00:03:50.927743] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=19ms [t=00:03:50.927750] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:03:50.927779] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms [t=00:03:50.927790] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms [t=00:03:50.928910] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000002b7ddabad60) [t=00:03:50.929371] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=1)] #archives[section]=1 #files[section]=64 [t=00:03:50.929385] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\icy_crater_v4.sd7 (000002b7ddbb3b90) [t=00:03:50.929457] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:50.929476] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b7ddaba3c0) [t=00:03:50.929514] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b7ddaba1b0) [t=00:03:50.929583] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b7ddaba520) [t=00:03:50.929661] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:50.929673] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:50.929729] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:50.929741] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:50.929755] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:50.929762] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:50.930042] [SpringApp::Kill][8] [t=00:03:50.930052] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:50.930060] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:03:50.930065] [WatchDog::Uninstall][2] [t=00:03:51.166429] [WatchDog::Uninstall][3] [t=00:03:51.166455] [SpringApp::Kill][9]
infolog_full.txt (truncated):