ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107508

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.010215] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.010232] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.012088] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.012183] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.027447] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.027486] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.027506]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.027521]   
[t=00:00:00.027526]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.027532]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.027538]   Use "none" to disable the default log sections.
[t=00:00:00.027543] ============== </Log Sections> ==============

[t=00:00:00.027548] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.027650]   AllowDeferredMapRendering = 1
[t=00:00:00.027658]   AllowDeferredModelRendering = 1
[t=00:00:00.027663]   AnimationMT = 0
[t=00:00:00.027668]   BumpWaterBlurReflection = 1
[t=00:00:00.027673]   BumpWaterTexSizeReflection = 128
[t=00:00:00.027681]   CamFreeScrollSpeed = 50
[t=00:00:00.027686]   CamMode = 1
[t=00:00:00.027691]   CubeTexSizeReflection = 1
[t=00:00:00.027695]   CubeTexSizeSpecular = 1
[t=00:00:00.027703]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.027708]   EdgeMoveDynamic = 0
[t=00:00:00.027715]   EdgeMoveWidth = 0.003
[t=00:00:00.027722]   FPSFOV = 90
[t=00:00:00.027726]   FPSScrollSpeed = 50
[t=00:00:00.027730]   FontSize = 18
[t=00:00:00.027735]   FullscreenEdgeMove = 0
[t=00:00:00.027741]   GrassDetail = 0
[t=00:00:00.027746]   GroundDecals = 2
[t=00:00:00.027750]   GroundDetail = 90
[t=00:00:00.027755]   HangTimeout = 30
[t=00:00:00.027761]   HardwareCursor = 1
[t=00:00:00.027766]   InitialNetworkTimeout = 0
[t=00:00:00.027771]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.027781]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.027786]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.027793]   LinkOutgoingBandwidth = 262144
[t=00:00:00.027799]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.027804]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.027811]   MSAALevel = 1
[t=00:00:00.027815]   MaxParticles = 15000
[t=00:00:00.027819]   MaxSounds = 32
[t=00:00:00.027824]   MaximumTransmissionUnit = 0
[t=00:00:00.027829]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.027839]   MiniMapMarker = 0
[t=00:00:00.027843]   MouseDragScrollThreshold = 0
[t=00:00:00.027848]   NetworkLossFactor = 2
[t=00:00:00.027853]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.027860]   OverheadScrollSpeed = 50
[t=00:00:00.027864]   ReconnectTimeout = 0
[t=00:00:00.027869]   RotOverheadScrollSpeed = 50
[t=00:00:00.027875]   RotateLogFiles = 1
[t=00:00:00.027880]   ShadowMapSize = 1024
[t=00:00:00.027884]   Shadows = 1
[t=00:00:00.027888]   ShowClock = 0
[t=00:00:00.027894]   SoftParticles = 2
[t=00:00:00.027902]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.027908]   UnitIconDist = 151
[t=00:00:00.027914]   UpdateBoundingVolumeMT = 0
[t=00:00:00.027919]   UpdateWeaponVectorsMT = 0
[t=00:00:00.027924]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.027928]   UseLuaMemPools = 0
[t=00:00:00.027933]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.027937]   VFSCacheArchiveFiles = 0
[t=00:00:00.027942]   Water = 4
[t=00:00:00.027946]   WindowBorderless = 1
[t=00:00:00.027950]   WindowPosY = 0
[t=00:00:00.027978]   WindowedEdgeMove = 0
[t=00:00:00.027984]   XResolutionWindowed = 1920
[t=00:00:00.027995]   YResolutionWindowed = 1080
[t=00:00:00.028000]   snd_volmaster = 27
[t=00:00:00.028011] ============== </User Config> ==============

[t=00:00:00.028016] ============== <User System> ==============
[t=00:00:00.028021]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.028028]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.028035]        Compiler Version: gcc-13.2.0
[t=00:00:00.028069]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.028109]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.028116]        Binary Word Size: 64-bit (native)
[t=00:00:00.028121]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.028127]      Physical CPU Cores: 6
[t=00:00:00.028133]       Logical CPU Cores: 12
[t=00:00:00.028137] ============== </User System> ==============

[t=00:00:00.028276] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.028282]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.028286]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.028290]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.028294]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.029484] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.029494] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.034245] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.052459]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.052473]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.052479]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.052485]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.052490]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.052495]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.052500]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.052504]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.052508]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.052518]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.052522]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.052527]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.052531]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.052536]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.052540]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.052544]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.052549]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.052554]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.052558]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.052562]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.052574]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.052578]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.052583]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.052589]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.052593]         [123] 800x600x24bpp@144Hz
[t=00:00:00.052598]         [130] 720x576x24bpp@144Hz
[t=00:00:00.052605]         [135] 720x480x24bpp@144Hz
[t=00:00:00.052609]         [141] 640x480x24bpp@144Hz
[t=00:00:00.057716]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.057729]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.057745]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057751]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057783]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057789]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057796]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057802]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057808]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057813]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057818]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057824]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057835]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057844]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057850]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057856]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057862]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057868]         [33] 640x480x24bpp@144Hz
[t=00:00:00.058067]         [35] 640x400x24bpp@144Hz
[t=00:00:00.252306] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.252658] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.252674] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.283967] [GR::LogVersionInfo]
[t=00:00:00.283980]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.283986]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.283991]     GL vendor   : NVIDIA Corporation
[t=00:00:00.283996]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.284002]     GLSL version: 4.60 NVIDIA
[t=00:00:00.284023]     GLEW version: 2.1.0
[t=00:00:00.284028]     GPU memory  : 6144MB (total) / 4434MB (available)
[t=00:00:00.284049]     SDL swap-int: 1
[t=00:00:00.284057]     SDL driver  : windows
[t=00:00:00.284060]     
[t=00:00:00.284066]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.284073]     GLSL shader support       : 1
[t=00:00:00.284079]     GL4 support               : 1
[t=00:00:00.284087]     FBO extension support     : 1
[t=00:00:00.284102]     NVX GPU mem-info support  : 1
[t=00:00:00.284120]     ATI GPU mem-info support  : 0
[t=00:00:00.284133]     Texture clamping to edge  : 1
[t=00:00:00.284140]     NPOT-texture support      : 1 (1)
[t=00:00:00.284151]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.284159]     texture query-LOD support : 1 (1)
[t=00:00:00.284165]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.284172]     Z-buffer depth            : 32 (-)
[t=00:00:00.284185]     primitive-restart support : 1 (1)
[t=00:00:00.284195]     clip-space control support: 1 (1)
[t=00:00:00.284203]     seamless cube-map support : 1 (1)
[t=00:00:00.284218]     frag-depth layout support : 1 (1)
[t=00:00:00.284223]     persistent maps support   : 1 (1)
[t=00:00:00.284228]     explicit attribs location : 1 (1)
[t=00:00:00.284233]     multi draw indirect       : 1 (-)
[t=00:00:00.284239]     array textures            : 1 (-)
[t=00:00:00.284244]     buffer copy support       : 1 (-)
[t=00:00:00.284250]     indirect draw             : 1 (-)
[t=00:00:00.284257]     base instance             : 1 (-)
[t=00:00:00.284261]     
[t=00:00:00.284265]     max. FBO samples              : 32
[t=00:00:00.284273]     max. FS/program texture slots : 32/192
[t=00:00:00.284281]     max. texture size             : 32768
[t=00:00:00.284288]     max. texture anisotropy level : 16.000000
[t=00:00:00.284293]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.284298]     max. draw-buffers             : 8
[t=00:00:00.284319]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.284324]     max. uniform buffer-bindings  : 84
[t=00:00:00.284351]     max. uniform block-size       : 64KB
[t=00:00:00.284358]     max. storage buffer-bindings  : 96
[t=00:00:00.284363]     max. storage block-size       : 2047MB
[t=00:00:00.284367]     
[t=00:00:00.284371]     enable AMD-hacks : 0
[t=00:00:00.284375]     compress MIP-maps: 0
[t=00:00:00.284410]     Number of compressed texture formats: 23
[t=00:00:00.284477]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.284521] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.284787] [GR::UpdateGLConfigs]
[t=00:00:00.284845] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.284856] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.284870] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.284880] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.284885] [GR::InitGLState]
[t=00:00:00.284946] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.359530] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.361713] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.362415] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.367389] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.367420] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.367871] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.369272] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.369285] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.369410] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.369534] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.383407] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.383985] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.385543] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.385831] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.420420] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.420459] [VFS] [SpringVFS::ReserveArchives<this=000002b7a15becd0>]
[t=00:00:00.420774] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.422524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b7a15becd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.422536] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.498836] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.499238] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.499485] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.499535] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.499582] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.499636] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.499750] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.499793] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.500152][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.500229][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.500294][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.500311][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.500319][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.500392][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.516091][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.516110][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.516118][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.516126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.528444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.530367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b7ddac8140(default) context=000002b7a15a59e0  numChannels=2 frameSize=8
[t=00:00:00.530407][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.530417][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.530424][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.530431][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.530588][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.530646][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.530657][f=-000001] [Sound]   Devices:
[t=00:00:00.533483][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.533515][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.533526][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.533533][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.534349][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.534385][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.600714][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 664690 MB
[t=00:00:00.603051][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.604104][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486
[t=00:00:00.605520][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon
[t=00:00:00.897196][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy Crater v4" (loaded=0 cached=0)
[t=00:00:00.898137][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Icy Crater v4", overwrite=false)] section=1 cached=0
[t=00:00:00.901142][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.901897][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.956772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.957644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.957799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.959186][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7a15becd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.968546][f=-000001] [CAS::GASCB] Archive file="icy_crater_v4.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:00.968664][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.968725][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy Crater v4 (checksum cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.022716][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.022925][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.023127][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.023187][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.023268][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.157585][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.172356][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.173661][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.174869][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.175123][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.175305][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.175646][f=-000001] EndGame Graph disabled
[t=00:00:16.189324][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.189652][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.189876][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.190048][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.190248][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.190798][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.227810][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.228164][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.229314][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.229543][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.241252][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.241584][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.241854][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.242282][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.243156][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.246111][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.246304][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.246503][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.247257][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.247495][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.247667][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.247860][f=-000001] Initialize
[t=00:00:16.247988][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.248162][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.248961][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.249282][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.249790][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.250038][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.250293][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.250991][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.251290][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.379876][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.380268][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.383445][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.404158][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.404784][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.405085][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.406068][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.406282][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.406615][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.406806][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.407068][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.407281][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.407474][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.408302][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.408432][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.408641][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.408985][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.409257][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.409506][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.409712][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.409731][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.409760][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.409839][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.410161][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.411212][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.412695][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.412985][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.413526][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.413783][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.414021][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.414206][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.414448][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.414707][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.415174][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.415699][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.416035][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.416271][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.416581][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.416853][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.422759][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.428754][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.429353][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.429765][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.430189][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.432021][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.432477][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.432984][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.436061][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.436599][f=-000001] Mex Placement Initialised with 40 spots.
[t=00:00:16.438188][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.438520][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.439376][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.439933][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.440496][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.440715][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.440918][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.443608][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.445267][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.451546][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.451974][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.453999][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.461661][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.462434][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.462702][f=-000001] Loaded widget:  LOS brightness Modifier  <los_brightness_modifier.lua>
[t=00:00:16.462939][f=-000001] SetSunLighting
[t=00:00:16.463450][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.463660][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.464787][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.464998][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.465015][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.465214][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.465481][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.468278][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.469463][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.477317][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.482658][f=-000001] Writing last game win data
[t=00:00:16.493120][f=-000001] LuaUI v0.3
[t=00:00:16.639926][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.727831][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.727867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.728233][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.728246][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:16.728255][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.749163][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15116, 0.0} allocedSize{int+, int-, ext}={0, 0, 2371714}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139}
[t=00:00:17.425777][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.625607][f=-000001] GameID: 61146266e70aaeaa50be3b5cf25908c5
[t=00:00:17.626171][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.626212][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.626528][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.626577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49"
[t=00:00:17.626601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.626665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f988d8648c998072b420cebd5b4c7e89543a9725b91b27e4ca77a21d8ceb09d3c4b66261763b7e58d20a0b6d15576c1e080f622dc062fdb20ed95fdcdd30fd77]"
[t=00:00:17.626694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f71e2a671ea0df370df742e0be347619bc62eca0716ee391973e91520d503c2345c3e6906a39d0b2c814667fc95bed5e81a95eb696eb7aaa129194b72ce8bd1]"
[t=00:00:17.835198][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.835832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b812ba3ba0,000002b812537810}][locale="C"]"
[t=00:00:17.835872][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:17.835909][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:21.395285][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.663820][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:38.055663][f=0000163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:49.055877][f=0000493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:57.758536][f=0000754] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:57.758569][f=0000754] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:57.758582][f=0000754] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:57.758611][f=0000754] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:57.758656][f=0000754] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:57.758667][f=0000754] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:05.060161][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:26.063779][f=0001603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:26.768271][f=0001624] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.768325][f=0001624] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.768337][f=0001624] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.768366][f=0001624] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.768376][f=0001624] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.768409][f=0001624] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:52.061301][f=0002383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:23.061060][f=0003313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:48.658775][f=0004079] Buildings set to face South
[t=00:02:59.060039][f=0004393] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:02.729957][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:40.070620][f=0005623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:47.759112][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:50.466202][f=0005933] [SpringApp::Kill][1] fromRun=1
[t=00:03:50.466222][f=0005933] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:50.490199][f=0005933]  [async=0] threads=6 tasks=184365 {sum,avg}{exec,wait}time={{6047.000, 0.033}, {11789.803, 0.064}}ms
[t=00:03:50.490243][f=0005933]      thread=1 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1241.013, 0.000, 454.308, 0.034}, {1306.629, 0.000, 18446744027136.000, 0.035}}ms
[t=00:03:50.490299][f=0005933]      thread=2 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1239.292, 0.000, 454.249, 0.034}, {2624.932, 0.000, 18446744027136.000, 0.071}}ms
[t=00:03:50.490312][f=0005933]      thread=3 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1235.462, 0.000, 454.309, 0.034}, {2579.276, 0.000, 18446744027136.000, 0.070}}ms
[t=00:03:50.490324][f=0005933]      thread=4 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1132.085, 0.000, 454.283, 0.031}, {2683.923, 0.000, 10.908, 0.073}}ms
[t=00:03:50.490340][f=0005933]      thread=5 tasks=36873 {sum,min,max,avg}{exec,wait}time={{1199.149, 0.000, 454.243, 0.033}, {2595.043, 0.000, 10.910, 0.070}}ms
[t=00:03:50.490351][f=0005933]  [async=1] threads=6 tasks=3578 {sum,avg}{exec,wait}time={{29907.299, 8.359}, {16638035.000, 4650.094}}ms
[t=00:03:50.490406][f=0005933]      thread=1 tasks=717 {sum,min,max,avg}{exec,wait}time={{5981.772, 0.001, 1130.411, 8.343}, {3328837.000, 0.267, 5994.480, 4642.729}}ms
[t=00:03:50.490422][f=0005933]      thread=2 tasks=718 {sum,min,max,avg}{exec,wait}time={{5981.295, 0.000, 1128.440, 8.330}, {3327442.750, 0.118, 5994.968, 4634.321}}ms
[t=00:03:50.490435][f=0005933]      thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5971.994, 0.000, 1129.196, 8.329}, {3330393.000, 0.211, 5995.291, 4644.899}}ms
[t=00:03:50.490448][f=0005933]      thread=4 tasks=711 {sum,min,max,avg}{exec,wait}time={{5985.675, 0.000, 1129.471, 8.419}, {3324466.000, 0.327, 5994.569, 4675.761}}ms
[t=00:03:50.490468][f=0005933]      thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{5986.562, 0.000, 1127.845, 8.373}, {3326896.750, 0.450, 5995.286, 4653.002}}ms
[t=00:03:50.490494][f=0005933] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:50.490524][f=0005933] [SpringApp::Kill][2]
[t=00:03:50.490605][f=0005933] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:50.490640][f=0005933] [Game::KillLua][1] dtor=0 luaUI=000002b866cd0640
[t=00:03:50.490720][f=0005933] Start widgetHandler:Shutdown
[t=00:03:50.494508][f=0005933] Shutdown - SaveOrderList Complete
[t=00:03:50.496257][f=0005933] Writing last game win data
[t=00:03:50.504943][f=0005933] Shutdown - SaveConfigData Complete
[t=00:03:50.504971][f=0005933] Shutdown Widget - Chili Highlight
[t=00:03:50.504987][f=0005933] Shutdown Widget - Draw After Chili
[t=00:03:50.504996][f=0005933] Shutdown Widget - API Unit Tracker GL4
[t=00:03:50.505009][f=0005933] Shutdown Widget - EPIC Menu
[t=00:03:50.506477][f=0005933] Shutdown Widget - Depth of Field Shader
[t=00:03:50.506500][f=0005933] Shutdown Widget - Chili Widget Selector
[t=00:03:50.507698][f=0005933] Shutdown Widget - Chili Minimap
[t=00:03:50.507816][f=0005933] Shutdown Widget - Deferred rendering
[t=00:03:50.507830][f=0005933] SSAO: Deferred rendering disabled, disabling.
[t=00:03:50.511047][f=0005933] Shutdown Widget - Deferred rendering
[t=00:03:50.511100][f=0005933] SSAO: Deferred rendering disabled, disabling.
[t=00:03:50.512843][f=0005933] Shutdown Widget - Local Team Colors
[t=00:03:50.512872][f=0005933] Shutdown Widget - Display Keys 2
[t=00:03:50.512908][f=0005933] Shutdown Widget - Save Game Menu
[t=00:03:50.512940][f=0005933] Shutdown Widget - Highlight Model Api GL4
[t=00:03:50.512968][f=0005933] Shutdown Widget - Unit Icons
[t=00:03:50.513018][f=0005933] Shutdown Widget - Attrition Counter
[t=00:03:50.513354][f=0005933] Shutdown Widget - Noises
[t=00:03:50.513373][f=0005933] Shutdown Widget - HealthBars
[t=00:03:50.515649][f=0005933] Shutdown Widget - Chili Chicken Panel
[t=00:03:50.515706][f=0005933] Shutdown Widget - BuildETA
[t=00:03:50.515726][f=0005933] Shutdown Widget - Selected Units GL4 2
[t=00:03:50.515753][f=0005933] Shutdown Widget - External VR Grid
[t=00:03:50.515771][f=0005933] Shutdown Widget - Win Counter
[t=00:03:50.515783][f=0005933] Shutdown Widget - EndGame APM stats
[t=00:03:50.517651][f=0005933] Shutdown Widget - Modular Comm Info
[t=00:03:50.517672][f=0005933] Shutdown Widget - Transport AI
[t=00:03:50.517687][f=0005933] Shutdown Widget - Startup Info and Selector
[t=00:03:50.517708][f=0005933] Shutdown Widget - Chili Spectator Panels
[t=00:03:50.517731][f=0005933] Shutdown Widget - Point Tracker
[t=00:03:50.517754][f=0005933] Shutdown Widget - Missile Silo Range
[t=00:03:50.517769][f=0005933] Shutdown Widget - MinimapEvents
[t=00:03:50.517782][f=0005933] Shutdown Widget - Attack Warning
[t=00:03:50.517796][f=0005933] Shutdown Widget - Local Widgets Config
[t=00:03:50.517817][f=0005933] Shutdown Widget - Highlight Geos
[t=00:03:50.517831][f=0005933] Shutdown Widget - Context Menu
[t=00:03:50.517843][f=0005933] Shutdown Widget - Grab Input
[t=00:03:50.520334][f=0005933] Input grabbing is disabled!
[t=00:03:50.520359][f=0005933] Shutdown Widget - Defense Range Zero-K
[t=00:03:50.520375][f=0005933] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:50.520384][f=0005933] Shutdown Widget - Darkening
[t=00:03:50.520405][f=0005933] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:50.520425][f=0005933] Shutdown Widget - Chili Nuke Warning
[t=00:03:50.520439][f=0005933] Shutdown Widget - Chili EndGame Window
[t=00:03:50.520455][f=0005933] Shutdown Widget - Stereo3D
[t=00:03:50.520476][f=0005933] Shutdown Widget - Chili Economy Panel Default
[t=00:03:50.520580][f=0005933] Shutdown Widget - Music Player v2
[t=00:03:50.520594][f=0005933] Shutdown Widget - State Reverse and Latency
[t=00:03:50.520603][f=0005933] Shutdown Widget - Reclaim Field Highlight
[t=00:03:50.520613][f=0005933] Shutdown Widget - Attack AoE
[t=00:03:50.520625][f=0005933] Shutdown Widget - TeamPlatter
[t=00:03:50.521091][f=0005933] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:50.521199][f=0005933] Shutdown Widget - Selection Send
[t=00:03:50.521214][f=0005933] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:50.521223][f=0005933] Shutdown Widget - Spotter
[t=00:03:50.521232][f=0005933] Shutdown Widget - Global Build Command
[t=00:03:50.521378][f=0005933] Shutdown Widget - LupsManager
[t=00:03:50.521399][f=0005933] Shutdown Widget - Receive Units Indicator
[t=00:03:50.521409][f=0005933] Shutdown Widget - Newton Firezone
[t=00:03:50.521418][f=0005933] Shutdown Widget - Chili Pro Console
[t=00:03:50.522002][f=0005933] Shutdown Widget - Persistent Build Height
[t=00:03:50.522018][f=0005933] Shutdown Widget - Lasso Terraform GUI
[t=00:03:50.522028][f=0005933] Shutdown Widget - Lups
[t=00:03:50.522080][f=0005933] Shutdown Widget - Chili Framework
[t=00:03:50.522093][f=0005933] Shutdown Widget - Custom Markers
[t=00:03:50.522104][f=0005933] Shutdown Widget - Chili Core Selector
[t=00:03:50.522170][f=0005933] Shutdown Widget - Mex Placement Handler
[t=00:03:50.522182][f=0005933] Shutdown Widget - Select Keys
[t=00:03:50.522204][f=0005933] Shutdown Widget - Pause Screen
[t=00:03:50.522312][f=0005933] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:50.522340][f=0005933] Shutdown Widget - Bloom Shader Deferred
[t=00:03:50.522354][f=0005933] Shutdown Widget - Text To Speech Control
[t=00:03:50.522363][f=0005933] Shutdown Widget - Layout Handler
[t=00:03:50.522377][f=0005933] Shutdown Widget - Color Blindness Correction
[t=00:03:50.522385][f=0005933] End widgetHandler:Shutdown
[t=00:03:50.579192][f=0005933] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7310738, 0.0} allocedSize{int+, int-, ext}={0, 0, 1534557231}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0260}
[t=00:03:50.579467][f=0005933] [Game::KillLua][2] dtor=0 luaGaia=000002b812537810
[t=00:03:50.589243][f=0005933] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:50.589317][f=0005933] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:50.589352][f=0005933] [Game::KillLua][3] dtor=0 luaRules=000002b812ba3ba0
[t=00:03:50.589415][f=0005933] Start gadgetHandler:Shutdown
[t=00:03:50.589430][f=0005933] Shutdown - StartSetup
[t=00:03:50.589448][f=0005933] Shutdown - UnitMorph
[t=00:03:50.590253][f=0005933] Shutdown - Carrier Drones
[t=00:03:50.590269][f=0005933] Shutdown - Missile Silo Controller
[t=00:03:50.590279][f=0005933] Shutdown - Modular Comm Info
[t=00:03:50.590287][f=0005933] Shutdown - Terrain Texture Handler
[t=00:03:50.590295][f=0005933] Shutdown - UnitCloakShield
[t=00:03:50.590522][f=0005933] Shutdown - Starlight Handler
[t=00:03:50.590550][f=0005933] End gadgetHandler:Shutdown
[t=00:03:50.626617][f=0005933] Start gadgetHandler:Shutdown
[t=00:03:50.626638][f=0005933] Shutdown - Teleport Throw
[t=00:03:50.626649][f=0005933] Shutdown - UnitMorph
[t=00:03:50.626664][f=0005933] Shutdown - Commander Skin Renderer
[t=00:03:50.627575][f=0005933] Shutdown - Missile fired callins
[t=00:03:50.627591][f=0005933] Shutdown - Modular Comm Info
[t=00:03:50.627599][f=0005933] Shutdown - Retreat Command
[t=00:03:50.627612][f=0005933] Shutdown - Shockwaves
[t=00:03:50.627624][f=0005933] Shutdown - Unit tint API
[t=00:03:50.627641][f=0005933] Shutdown - Unit glow API
[t=00:03:50.627649][f=0005933] Shutdown - UnitCloakShield
[t=00:03:50.627660][f=0005933] Shutdown - Lups Cloak FX
[t=00:03:50.627676][f=0005933] Shutdown - Lups
[t=00:03:50.627726][f=0005933] Shutdown - Lups Shield
[t=00:03:50.627774][f=0005933] End gadgetHandler:Shutdown
[t=00:03:50.644578][f=0005933] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1500, 0.0} allocedSize{int+, int-, ext}={0, 0, 232024}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=00:03:50.644875][f=0005933] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:50.644976][f=0005933] [Game::KillLua][4] dtor=0
[t=00:03:50.644989][f=0005933] [Game::KillLua][5] dtor=0
[t=00:03:50.674259][f=0005933] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-06_19-56-18-555_Icy Crater v4_105.1.1-2457-g8095d30 BAR105.sdfz" (93272 bytes)
[t=00:03:50.674342][f=0005933] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:50.678035][f=0005933] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:50.678059][f=0005933] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:03:50.678149][f=0005933] [Sound] [Sound::UpdateThread][4] ctx=000002b7a15a59e0 dev=000002b7ddac8140
[t=00:03:50.678305][f=0005933] [Sound] [Sound::UpdateThread][5] ctx=000002b7a15a59e0 dev=000002b7ddac8140
[t=00:03:50.678318][f=0005933] [Sound] [Sound::Cleanup][alcDestroyContext(000002b7a15a59e0)]
[t=00:03:50.679404][f=0005933] [Sound] [Sound::Cleanup][alcCloseDevice(000002b7ddac8140)]
[t=00:03:50.679620][f=0005933] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:50.703284][f=0005933] [Sound] [Sound::UpdateThread][6]
[t=00:03:50.704010][f=0005933] [Game::~CGame][1]
[t=00:03:50.704045][f=0005933] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:50.704053][f=0005933] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:50.704060][f=0005933] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:50.704067][f=0005933] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:50.704073][f=0005933] [Game::KillLua][4] dtor=1
[t=00:03:50.704081][f=0005933] [Game::KillLua][5] dtor=1
[t=00:03:50.704365][f=0005933] [Game::KillMisc][1]
[t=00:03:50.704374][f=0005933] [Game::KillMisc][2]
[t=00:03:50.704708][f=0005933] [Game::KillMisc][3]
[t=00:03:50.704818][f=0005933] [Game::KillRendering][1]
[t=00:03:50.705289][f=0005933] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:50.727946][f=0005933] [3DOParser::Kill] allocated 1 pieces
[t=00:03:50.727971][f=0005933] [S3OParser::Kill] allocated 5525 pieces
[t=00:03:50.728601][f=0005933] [AssParser::Kill] allocated 677 pieces
[t=00:03:50.782406][f=0005933] [Game::KillInterface][1]
[t=00:03:50.782583][f=0005933] [Game::KillInterface][2]
[t=00:03:50.783029][f=0005933] [Game::KillSimulation][1]
[t=00:03:50.783139][f=0005933] [Game::KillSimulation][2]
[t=00:03:50.793670][f=0005933] [CCollisionHandler] dis-/continuous tests: 466/2043002
[t=00:03:50.793698][f=0005933] [Game::KillSimulation][3]
[t=00:03:50.794555][f=0005933] [~CPathCache(24x24)] cacheHits=12 hitPercentage=29% numHashColls=0 maxCacheSize=9
[t=00:03:50.794605][f=0005933] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:50.794717][f=0005933] [~CPathCache(48x48)] cacheHits=27 hitPercentage=14% numHashColls=0 maxCacheSize=16
[t=00:03:50.795938][f=0005933] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:50.796070][f=0005933] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:50.802174][f=0005933] [LosHandler::Kill] raycast instance cache-{hits,misses}={6493,4276}; shared=16%; cached=44%
[t=00:03:50.812856][f=0005933] [Game::KillSimulation][4]
[t=00:03:50.847272][f=0005933] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:50.847330][f=0005933] [Game::~CGame][2]
[t=00:03:50.847338][f=0005933] [Game::~CGame][3]
[t=00:03:50.847385][f=0005933] [SpringApp::Kill][3]
[t=00:03:50.847546][f=0005933] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    422222 bytes sent   in 4298 packets (98.237 bytes/packet)
    252305 bytes recv'd in 4844 packets (52.086 bytes/packet)
    {0.104x, 0.115x} relative protocol overhead {up, down}
    14533 incoming chunks dropped, 11886 outgoing chunks resent
    4360 incoming chunks processed

[t=00:03:50.847766][f=0005933] [SpringApp::Kill][4] font=000002b7a1294b80
[t=00:03:50.851634][f=0005933] [SpringApp::Kill][5]
[t=00:03:50.856052][f=0005933] [SpringApp::Kill][6]
[t=00:03:50.856073] [SpringApp::Kill][7]
[t=00:03:50.856567] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.856598] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:03:50.856608] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:50.856616] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:50.856625] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:50.856637] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.856648] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:03:50.856657] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26896, 1048576, 1048576}, EBO = {40344, 2097152, 2097152}
[t=00:03:50.856671] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:50.856682] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.856691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.856711] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:50.856724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {324, 1048576, 1048576}, EBO = {486, 2097152, 2097152}
[t=00:03:50.926703] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:50.926727] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:50.926734] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:50.926740] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8486
[t=00:03:50.926764] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:50.927478] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>]
[t=00:03:50.927500] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:50.927511] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002b7ddfea550)
[t=00:03:50.927664] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2523ms
[t=00:03:50.927690]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=38ms
[t=00:03:50.927699]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms
[t=00:03:50.927707]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms
[t=00:03:50.927716]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=24ms
[t=00:03:50.927729]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms
[t=00:03:50.927736]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=22ms
[t=00:03:50.927743]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=19ms
[t=00:03:50.927750]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms
[t=00:03:50.927779]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms
[t=00:03:50.927790]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms
[t=00:03:50.928910] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000002b7ddabad60)
[t=00:03:50.929371] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=1)] #archives[section]=1 #files[section]=64
[t=00:03:50.929385] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\icy_crater_v4.sd7 (000002b7ddbb3b90)
[t=00:03:50.929457] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:50.929476] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b7ddaba3c0)
[t=00:03:50.929514] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b7ddaba1b0)
[t=00:03:50.929583] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b7ddaba520)
[t=00:03:50.929661] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:50.929673] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:50.929729] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:50.929741] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:50.929755] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:50.929762] [VFS] [SpringVFS::DeleteArchives<this=000002b7a15becd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:50.930042] [SpringApp::Kill][8]
[t=00:03:50.930052] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:50.930060] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1)
[t=00:03:50.930065] [WatchDog::Uninstall][2]
[t=00:03:51.166429] [WatchDog::Uninstall][3]
[t=00:03:51.166455] [SpringApp::Kill][9]