Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/games/seeker.sdz : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ff [t=00:00:00.013830] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.013867] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.021924] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.022755] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.022773] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.148666] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.148772] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.149060] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.149083] [t=00:00:00.149093] Enable or disable log sections using the LogSections configuration key [t=00:00:00.149103] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.149120] Use "none" to disable the default log sections. [t=00:00:00.149130] ============== </Log Sections> ============== [t=00:00:00.149141] ============== <User Config> ============== [t=00:00:00.149309] AllowDeferredMapRendering = 1 [t=00:00:00.149317] AllowDeferredModelRendering = 1 [t=00:00:00.149337] BumpWaterAnisotropy = 2 [t=00:00:00.149343] BumpWaterBlurReflection = 1 [t=00:00:00.149367] BumpWaterDepthBits = 32 [t=00:00:00.149376] BumpWaterReflection = 2 [t=00:00:00.149406] BumpWaterTexSizeReflection = 128 [t=00:00:00.149413] CamMode = 1 [t=00:00:00.149418] CamTimeExponent = 4.0 [t=00:00:00.149424] CamTimeFactor = 1.0 [t=00:00:00.149430] DualScreenMiniMapOnLeft = 1 [t=00:00:00.149437] EdgeMoveDynamic = 0 [t=00:00:00.149442] EdgeMoveWidth = 0.003 [t=00:00:00.149448] FPSFOV = 90 [t=00:00:00.149454] FeatureDrawDistance = 600000 [t=00:00:00.149461] FeatureFadeDistance = 600000 [t=00:00:00.149467] FontSize = 18 [t=00:00:00.149472] GrassDetail = 4 [t=00:00:00.149482] GroundDecals = 2 [t=00:00:00.149487] GroundDetail = 90 [t=00:00:00.149493] HangTimeout = 30 [t=00:00:00.149499] HardwareCursor = 1 [t=00:00:00.149504] InitialNetworkTimeout = 0 [t=00:00:00.149510] LODScale = 1.000 [t=00:00:00.149515] LODScaleReflection = 1.000 [t=00:00:00.149521] LODScaleRefraction = 1.000 [t=00:00:00.149527] LODScaleShadow = 1.000 [t=00:00:00.149534] LinkIncomingMaxPacketRate = 512 [t=00:00:00.149540] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.149550] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.149557] LinkOutgoingBandwidth = 131072 [t=00:00:00.149564] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.149571] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.149577] MSAALevel = 4 [t=00:00:00.149583] MaxParticles = 15000 [t=00:00:00.149588] MaxSounds = 32 [t=00:00:00.149594] MaximumTransmissionUnit = 0 [t=00:00:00.149600] MiddleClickScrollSpeed = -0.001 [t=00:00:00.149606] MiniMapMarker = 0 [t=00:00:00.149612] MouseDragScrollThreshold = 0 [t=00:00:00.149621] NetworkLossFactor = 1 [t=00:00:00.149628] OverheadMaxHeightFactor = 1.4 [t=00:00:00.149634] OverheadScrollSpeed = 50 [t=00:00:00.149639] ReconnectTimeout = 0 [t=00:00:00.149645] RotateLogFiles = 1 [t=00:00:00.149650] Shadows = 1 [t=00:00:00.149656] ShowClock = 0 [t=00:00:00.149661] SoftParticles = 2 [t=00:00:00.149667] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.149673] UnitIconDist = 151 [t=00:00:00.149679] UseDistToGroundForIcons = 1.1 [t=00:00:00.149713] UseLuaMemPools = 0 [t=00:00:00.149721] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.149727] VFSCacheArchiveFiles = 0 [t=00:00:00.149748] Water = 4 [t=00:00:00.149754] WindowBorderless = 1 [t=00:00:00.149766] ============== </User Config> ============== [t=00:00:00.149773] ============== <User System> ============== [t=00:00:00.149779] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.149807] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.149822] Compiler Version: gcc-13.2.0 [t=00:00:00.149863] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.149972] Hardware Config: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz; 16276MB RAM, 20884MB pagefile [t=00:00:00.149981] Binary Word Size: 64-bit (native) [t=00:00:00.149988] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.149994] Physical CPU Cores: 4 [t=00:00:00.150000] Logical CPU Cores: 8 [t=00:00:00.150011] ============== </User System> ============== [t=00:00:00.150293] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.150299] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.150323] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.150329] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.150335] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.151879] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.151912] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.165907] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.169473] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.169492] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.169499] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.169507] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.169512] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.169519] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.169525] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.169530] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.169536] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.169574] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.169580] [10] 1280x800x24bpp@60Hz [t=00:00:00.169586] [11] 1280x768x24bpp@60Hz [t=00:00:00.169592] [12] 1280x720x24bpp@60Hz [t=00:00:00.169597] [13] 1280x600x24bpp@60Hz [t=00:00:00.169603] [14] 1152x864x24bpp@60Hz [t=00:00:00.169609] [15] 1024x768x24bpp@60Hz [t=00:00:00.169614] [16] 800x600x24bpp@60Hz [t=00:00:00.169621] [17] 640x480x24bpp@60Hz [t=00:00:00.169631] [18] 640x400x24bpp@60Hz [t=00:00:01.391328] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.395719] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.395757] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.473513] [GR::LogVersionInfo] [t=00:00:01.473544] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.473566] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:01.473574] GL vendor : NVIDIA Corporation [t=00:00:01.473619] GL renderer : NVIDIA GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 [t=00:00:01.473628] GLSL version: 4.60 NVIDIA [t=00:00:01.473634] GLEW version: 2.1.0 [t=00:00:01.473642] GPU memory : 3072MB (total) / 2882MB (available) [t=00:00:01.473687] SDL swap-int: 1 [t=00:00:01.473699] SDL driver : windows [t=00:00:01.473706] [t=00:00:01.473714] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.473723] GLSL shader support : 1 [t=00:00:01.473731] GL4 support : 1 [t=00:00:01.473756] FBO extension support : 1 [t=00:00:01.473802] NVX GPU mem-info support : 1 [t=00:00:01.473820] ATI GPU mem-info support : 0 [t=00:00:01.473851] Texture clamping to edge : 1 [t=00:00:01.473864] NPOT-texture support : 1 (1) [t=00:00:01.473876] S3TC/DXT1 texture support : 1/1 [t=00:00:01.473888] texture query-LOD support : 1 (1) [t=00:00:01.473899] MSAA frame-buffer support : 1 (1) [t=00:00:01.473909] Z-buffer depth : 32 (-) [t=00:00:01.474039] primitive-restart support : 1 (1) [t=00:00:01.474053] clip-space control support: 1 (1) [t=00:00:01.474063] seamless cube-map support : 1 (1) [t=00:00:01.474071] frag-depth layout support : 1 (1) [t=00:00:01.474079] persistent maps support : 1 (1) [t=00:00:01.474088] explicit attribs location : 1 (1) [t=00:00:01.474098] multi draw indirect : 1 (-) [t=00:00:01.474156] array textures : 1 (-) [t=00:00:01.474165] buffer copy support : 1 (-) [t=00:00:01.474174] indirect draw : 1 (-) [t=00:00:01.474199] base instance : 1 (-) [t=00:00:01.474208] [t=00:00:01.474216] max. FBO samples : 32 [t=00:00:01.474225] max. FS/program texture slots : 32/192 [t=00:00:01.474234] max. texture size : 32768 [t=00:00:01.474247] max. texture anisotropy level : 16.000000 [t=00:00:01.474257] max. vec4 varyings/attributes : 31/16 [t=00:00:01.474266] max. draw-buffers : 8 [t=00:00:01.474275] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.474292] max. uniform buffer-bindings : 84 [t=00:00:01.474301] max. uniform block-size : 64KB [t=00:00:01.474310] max. storage buffer-bindings : 96 [t=00:00:01.474318] max. storage block-size : 2047MB [t=00:00:01.474326] [t=00:00:01.474334] enable AMD-hacks : 0 [t=00:00:01.474342] compress MIP-maps: 0 [t=00:00:01.474476] Number of compressed texture formats: 23 [t=00:00:01.474543] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.474598] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.475702] [GR::UpdateGLConfigs] [t=00:00:01.475794] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.475822] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.475853] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.475903] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.475914] [GR::InitGLState] [t=00:00:01.476569] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.627619] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u write cache: No space left on device [t=00:00:04.635549] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3005ms [t=00:00:04.639210] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true write cache: No space left on device [t=00:00:05.148769] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:05.148819] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:05.150255] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:05.152533] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:05.152549] [DataDirLocater::Check] Isolation Mode! [t=00:00:05.152648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:05.152756] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ Fontconfig error: Cannot load default config file [t=00:00:05.152870] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:05.152892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:05.189535] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:05.189818] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:05.189944] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:05.190196] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:05.190258] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:05.190317] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:05.190347] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:10.625432] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:10.625526] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:10.625539] [SpringApp::Kill][1] fromRun=0 [t=00:00:10.625551] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:10.652319] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:10.652353] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.280, 0.093}, {0.619, 0.206}}ms [t=00:00:10.652385] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.045, 0.045, 0.045, 0.045}}ms [t=00:00:10.652417] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.159, 0.159, 0.159, 0.159}, {0.206, 0.206, 0.206, 0.206}}ms [t=00:00:10.652449] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.369, 0.369, 0.369, 0.369}}ms [t=00:00:10.652460] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:10.652468] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8 MB [t=00:00:10.670807] [SpringApp::Kill][3] [t=00:00:10.670843] [SpringApp::Kill][4] font=0000025fa7b36b80 [t=00:00:10.671357] [SpringApp::Kill][5] [t=00:00:10.671409] [SpringApp::Kill][6] [t=00:00:10.671435] [SpringApp::Kill][7] [t=00:00:10.671640] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.671671] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.671688] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:10.671713] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.671723] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:10.671735] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.671749] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.671773] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.671797] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:10.671812] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.671839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.671851] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.671922] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.776169] [SpringApp::Kill][8] [t=00:00:10.776226] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.776242] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b85e7430 (joinable=1) [t=00:00:10.776253] [WatchDog::Uninstall][2] [t=00:00:11.169383] [WatchDog::Uninstall][3] [t=00:00:11.169436] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):