ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #107511

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/games/seeker.sdz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.013830] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.013867] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.021924] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.022755] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.022773] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.148666] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.148772] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.149060]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.149083]   
[t=00:00:00.149093]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.149103]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.149120]   Use "none" to disable the default log sections.
[t=00:00:00.149130] ============== </Log Sections> ==============

[t=00:00:00.149141] ============== <User Config> ==============
[t=00:00:00.149309]   AllowDeferredMapRendering = 1
[t=00:00:00.149317]   AllowDeferredModelRendering = 1
[t=00:00:00.149337]   BumpWaterAnisotropy = 2
[t=00:00:00.149343]   BumpWaterBlurReflection = 1
[t=00:00:00.149367]   BumpWaterDepthBits = 32
[t=00:00:00.149376]   BumpWaterReflection = 2
[t=00:00:00.149406]   BumpWaterTexSizeReflection = 128
[t=00:00:00.149413]   CamMode = 1
[t=00:00:00.149418]   CamTimeExponent = 4.0
[t=00:00:00.149424]   CamTimeFactor = 1.0
[t=00:00:00.149430]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.149437]   EdgeMoveDynamic = 0
[t=00:00:00.149442]   EdgeMoveWidth = 0.003
[t=00:00:00.149448]   FPSFOV = 90
[t=00:00:00.149454]   FeatureDrawDistance = 600000
[t=00:00:00.149461]   FeatureFadeDistance = 600000
[t=00:00:00.149467]   FontSize = 18
[t=00:00:00.149472]   GrassDetail = 4
[t=00:00:00.149482]   GroundDecals = 2
[t=00:00:00.149487]   GroundDetail = 90
[t=00:00:00.149493]   HangTimeout = 30
[t=00:00:00.149499]   HardwareCursor = 1
[t=00:00:00.149504]   InitialNetworkTimeout = 0
[t=00:00:00.149510]   LODScale = 1.000
[t=00:00:00.149515]   LODScaleReflection = 1.000
[t=00:00:00.149521]   LODScaleRefraction = 1.000
[t=00:00:00.149527]   LODScaleShadow = 1.000
[t=00:00:00.149534]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.149540]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.149550]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.149557]   LinkOutgoingBandwidth = 131072
[t=00:00:00.149564]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.149571]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.149577]   MSAALevel = 4
[t=00:00:00.149583]   MaxParticles = 15000
[t=00:00:00.149588]   MaxSounds = 32
[t=00:00:00.149594]   MaximumTransmissionUnit = 0
[t=00:00:00.149600]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.149606]   MiniMapMarker = 0
[t=00:00:00.149612]   MouseDragScrollThreshold = 0
[t=00:00:00.149621]   NetworkLossFactor = 1
[t=00:00:00.149628]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.149634]   OverheadScrollSpeed = 50
[t=00:00:00.149639]   ReconnectTimeout = 0
[t=00:00:00.149645]   RotateLogFiles = 1
[t=00:00:00.149650]   Shadows = 1
[t=00:00:00.149656]   ShowClock = 0
[t=00:00:00.149661]   SoftParticles = 2
[t=00:00:00.149667]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.149673]   UnitIconDist = 151
[t=00:00:00.149679]   UseDistToGroundForIcons = 1.1
[t=00:00:00.149713]   UseLuaMemPools = 0
[t=00:00:00.149721]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.149727]   VFSCacheArchiveFiles = 0
[t=00:00:00.149748]   Water = 4
[t=00:00:00.149754]   WindowBorderless = 1
[t=00:00:00.149766] ============== </User Config> ==============

[t=00:00:00.149773] ============== <User System> ==============
[t=00:00:00.149779]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.149807]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.149822]        Compiler Version: gcc-13.2.0
[t=00:00:00.149863]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.149972]         Hardware Config: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz; 16276MB RAM, 20884MB pagefile
[t=00:00:00.149981]        Binary Word Size: 64-bit (native)
[t=00:00:00.149988]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.149994]      Physical CPU Cores: 4
[t=00:00:00.150000]       Logical CPU Cores: 8
[t=00:00:00.150011] ============== </User System> ==============

[t=00:00:00.150293] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.150299]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.150323]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.150329]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.150335]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.151879] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.151912] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.165907] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.169473]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.169492]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.169499]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.169507]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.169512]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.169519]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.169525]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.169530]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.169536]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.169574]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.169580]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.169586]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.169592]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.169597]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.169603]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.169609]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.169614]         [16] 800x600x24bpp@60Hz
[t=00:00:00.169621]         [17] 640x480x24bpp@60Hz
[t=00:00:00.169631]         [18] 640x400x24bpp@60Hz
[t=00:00:01.391328] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.395719] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.395757] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.473513] [GR::LogVersionInfo]
[t=00:00:01.473544]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.473566]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:01.473574]     GL vendor   : NVIDIA Corporation
[t=00:00:01.473619]     GL renderer : NVIDIA GeForce GTX 1060 with Max-Q Design/PCIe/SSE2
[t=00:00:01.473628]     GLSL version: 4.60 NVIDIA
[t=00:00:01.473634]     GLEW version: 2.1.0
[t=00:00:01.473642]     GPU memory  : 3072MB (total) / 2882MB (available)
[t=00:00:01.473687]     SDL swap-int: 1
[t=00:00:01.473699]     SDL driver  : windows
[t=00:00:01.473706]     
[t=00:00:01.473714]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.473723]     GLSL shader support       : 1
[t=00:00:01.473731]     GL4 support               : 1
[t=00:00:01.473756]     FBO extension support     : 1
[t=00:00:01.473802]     NVX GPU mem-info support  : 1
[t=00:00:01.473820]     ATI GPU mem-info support  : 0
[t=00:00:01.473851]     Texture clamping to edge  : 1
[t=00:00:01.473864]     NPOT-texture support      : 1 (1)
[t=00:00:01.473876]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.473888]     texture query-LOD support : 1 (1)
[t=00:00:01.473899]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.473909]     Z-buffer depth            : 32 (-)
[t=00:00:01.474039]     primitive-restart support : 1 (1)
[t=00:00:01.474053]     clip-space control support: 1 (1)
[t=00:00:01.474063]     seamless cube-map support : 1 (1)
[t=00:00:01.474071]     frag-depth layout support : 1 (1)
[t=00:00:01.474079]     persistent maps support   : 1 (1)
[t=00:00:01.474088]     explicit attribs location : 1 (1)
[t=00:00:01.474098]     multi draw indirect       : 1 (-)
[t=00:00:01.474156]     array textures            : 1 (-)
[t=00:00:01.474165]     buffer copy support       : 1 (-)
[t=00:00:01.474174]     indirect draw             : 1 (-)
[t=00:00:01.474199]     base instance             : 1 (-)
[t=00:00:01.474208]     
[t=00:00:01.474216]     max. FBO samples              : 32
[t=00:00:01.474225]     max. FS/program texture slots : 32/192
[t=00:00:01.474234]     max. texture size             : 32768
[t=00:00:01.474247]     max. texture anisotropy level : 16.000000
[t=00:00:01.474257]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.474266]     max. draw-buffers             : 8
[t=00:00:01.474275]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.474292]     max. uniform buffer-bindings  : 84
[t=00:00:01.474301]     max. uniform block-size       : 64KB
[t=00:00:01.474310]     max. storage buffer-bindings  : 96
[t=00:00:01.474318]     max. storage block-size       : 2047MB
[t=00:00:01.474326]     
[t=00:00:01.474334]     enable AMD-hacks : 0
[t=00:00:01.474342]     compress MIP-maps: 0
[t=00:00:01.474476]     Number of compressed texture formats: 23
[t=00:00:01.474543]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.474598] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.475702] [GR::UpdateGLConfigs]
[t=00:00:01.475794] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.475822] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.475853] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.475903] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.475914] [GR::InitGLState]
[t=00:00:01.476569] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.627619] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
write cache: No space left on device
[t=00:00:04.635549] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3005ms
[t=00:00:04.639210] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
write cache: No space left on device
[t=00:00:05.148769] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:05.148819] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.150255] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.152533] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:05.152549] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.152648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:05.152756] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
Fontconfig error: Cannot load default config file
[t=00:00:05.152870] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:05.152892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:05.189535] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:05.189818] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:05.189944] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:05.190196] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:05.190258] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:05.190317] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:05.190347] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:10.625432] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:10.625526] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:10.625539] [SpringApp::Kill][1] fromRun=0
[t=00:00:10.625551] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:10.652319]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:10.652353]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.280, 0.093}, {0.619, 0.206}}ms
[t=00:00:10.652385]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.045, 0.045, 0.045, 0.045}}ms
[t=00:00:10.652417]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.159, 0.159, 0.159, 0.159}, {0.206, 0.206, 0.206, 0.206}}ms
[t=00:00:10.652449]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.369, 0.369, 0.369, 0.369}}ms
[t=00:00:10.652460] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:10.652468] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8 MB
[t=00:00:10.670807] [SpringApp::Kill][3]
[t=00:00:10.670843] [SpringApp::Kill][4] font=0000025fa7b36b80
[t=00:00:10.671357] [SpringApp::Kill][5]
[t=00:00:10.671409] [SpringApp::Kill][6]
[t=00:00:10.671435] [SpringApp::Kill][7]
[t=00:00:10.671640] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.671671] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.671688] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:10.671713] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.671723] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:10.671735] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.671749] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.671773] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.671797] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:10.671812] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.671839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.671851] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.671922] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.776169] [SpringApp::Kill][8]
[t=00:00:10.776226] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:10.776242] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b85e7430 (joinable=1)
[t=00:00:10.776253] [WatchDog::Uninstall][2]
[t=00:00:11.169383] [WatchDog::Uninstall][3]
[t=00:00:11.169436] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected