Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ffff [t=00:00:00.011382] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.011391] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.013673] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.014018] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.014026] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.018791] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018825] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018908] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018920] [t=00:00:00.018925] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018929] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018938] Use "none" to disable the default log sections. [t=00:00:00.018943] ============== </Log Sections> ============== [t=00:00:00.018948] ============== <User Config> ============== [t=00:00:00.019025] AllowDeferredMapRendering = 1 [t=00:00:00.019030] AllowDeferredModelRendering = 1 [t=00:00:00.019034] AnimationMT = 0 [t=00:00:00.019038] BumpWaterAnisotropy = 2 [t=00:00:00.019042] BumpWaterBlurReflection = 1 [t=00:00:00.019046] BumpWaterDepthBits = 32 [t=00:00:00.019049] BumpWaterReflection = 2 [t=00:00:00.019058] BumpWaterRefraction = 2 [t=00:00:00.019062] BumpWaterTexSizeReflection = 1024 [t=00:00:00.019066] CamFreeScrollSpeed = 50 [t=00:00:00.019070] CamMode = 1 [t=00:00:00.019074] CamTimeExponent = 4.0 [t=00:00:00.019078] CamTimeFactor = 1.0 [t=00:00:00.019082] CubeTexSizeReflection = 1024 [t=00:00:00.019086] CubeTexSizeSpecular = 1024 [t=00:00:00.019089] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019093] EdgeMoveDynamic = 0 [t=00:00:00.019097] EdgeMoveWidth = 0.003 [t=00:00:00.019101] FPSFOV = 90 [t=00:00:00.019108] FPSScrollSpeed = 50 [t=00:00:00.019113] FeatureDrawDistance = 600000 [t=00:00:00.019116] FeatureFadeDistance = 600000 [t=00:00:00.019120] FontSize = 18 [t=00:00:00.019124] Fullscreen = 0 [t=00:00:00.019127] GrassDetail = 0 [t=00:00:00.019131] GroundDecals = 10 [t=00:00:00.019135] GroundDetail = 180 [t=00:00:00.019138] HangTimeout = 30 [t=00:00:00.019142] HardwareCursor = 1 [t=00:00:00.019146] InitialNetworkTimeout = 0 [t=00:00:00.019150] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019157] LODScale = 1.000 [t=00:00:00.019161] LODScaleReflection = 1.000 [t=00:00:00.019165] LODScaleRefraction = 1.000 [t=00:00:00.019168] LODScaleShadow = 1.000 [t=00:00:00.019172] LinkIncomingMaxPacketRate = 512 [t=00:00:00.019177] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.019181] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.019185] LinkOutgoingBandwidth = 131072 [t=00:00:00.019190] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019197] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019201] MSAALevel = 8 [t=00:00:00.019205] MaxParticles = 50000 [t=00:00:00.019208] MaxSounds = 32 [t=00:00:00.019212] MaximumTransmissionUnit = 0 [t=00:00:00.019216] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019220] MiniMapCanFlip = 1 [t=00:00:00.019224] MiniMapMarker = 0 [t=00:00:00.019227] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019231] MouseDragScrollThreshold = 0 [t=00:00:00.019235] NetworkLossFactor = 1 [t=00:00:00.019263] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019269] OverheadScrollSpeed = 50 [t=00:00:00.019273] ReconnectTimeout = 0 [t=00:00:00.019277] RotOverheadScrollSpeed = 50 [t=00:00:00.019280] RotateLogFiles = 1 [t=00:00:00.019284] ShadowMapSize = 16384 [t=00:00:00.019288] Shadows = 1 [t=00:00:00.019291] ShowClock = 0 [t=00:00:00.019295] ShowPlayerInfo = 0 [t=00:00:00.019299] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019303] TeamHighlight = 0 [t=00:00:00.019307] UnitIconDist = 151 [t=00:00:00.019315] UpdateBoundingVolumeMT = 0 [t=00:00:00.019320] UpdateWeaponVectorsMT = 0 [t=00:00:00.019325] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019329] UseLuaMemPools = 0 [t=00:00:00.019333] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019337] VFSCacheArchiveFiles = 0 [t=00:00:00.019340] VSync = 0 [t=00:00:00.019344] Water = 4 [t=00:00:00.019348] WindowPosY = 23 [t=00:00:00.019352] XResolution = 2560 [t=00:00:00.019355] XResolutionWindowed = 2560 [t=00:00:00.019359] YResolution = 1440 [t=00:00:00.019366] YResolutionWindowed = 1377 [t=00:00:00.019371] snd_volbattle = 50 [t=00:00:00.019374] snd_volmaster = 52 [t=00:00:00.019385] ============== </User Config> ============== [t=00:00:00.019390] ============== <User System> ============== [t=00:00:00.019394] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.019399] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019405] Compiler Version: gcc-13.2.0 [t=00:00:00.019435] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019467] Hardware Config: AMD Ryzen 7 5800X 8-Core Processor ; 32676MB RAM, 37540MB pagefile [t=00:00:00.019473] Binary Word Size: 64-bit (native) [t=00:00:00.019477] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019481] Physical CPU Cores: 8 [t=00:00:00.019484] Logical CPU Cores: 16 [t=00:00:00.019488] ============== </User System> ============== [t=00:00:00.019580] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019585] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019589] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019592] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019596] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020654] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020664] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027015] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.040006] Display (AOC AG241QG4)=1 modes=127 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.040015] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.040019] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.040024] [11] 1920x1200x24bpp@144Hz [t=00:00:00.040028] [16] 1920x1080x24bpp@144Hz [t=00:00:00.040032] [22] 1680x1050x24bpp@144Hz [t=00:00:00.040036] [28] 1600x1200x24bpp@144Hz [t=00:00:00.040040] [33] 1600x1024x24bpp@144Hz [t=00:00:00.040044] [39] 1600x900x24bpp@144Hz [t=00:00:00.040048] [45] 1440x1080x24bpp@144Hz [t=00:00:00.040056] [51] 1440x900x24bpp@144Hz [t=00:00:00.040060] [55] 1366x768x24bpp@144Hz [t=00:00:00.040064] [59] 1360x768x24bpp@144Hz [t=00:00:00.040068] [63] 1280x1440x24bpp@144Hz [t=00:00:00.040071] [68] 1280x1024x24bpp@144Hz [t=00:00:00.040075] [73] 1280x960x24bpp@144Hz [t=00:00:00.040079] [78] 1280x800x24bpp@144Hz [t=00:00:00.040083] [82] 1280x768x24bpp@144Hz [t=00:00:00.040087] [86] 1280x720x24bpp@144Hz [t=00:00:00.040090] [92] 1176x664x24bpp@60Hz [t=00:00:00.040094] [95] 1152x864x24bpp@144Hz [t=00:00:00.040102] [99] 1024x768x24bpp@144Hz [t=00:00:00.040107] [105] 800x600x24bpp@144Hz [t=00:00:00.040111] [112] 720x576x24bpp@144Hz [t=00:00:00.040114] [116] 720x480x24bpp@144Hz [t=00:00:00.040118] [121] 640x480x24bpp@144Hz [t=00:00:00.309959] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.310582] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<2560,1377> [t=00:00:00.310650] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<2560,1377> [t=00:00:00.331186] [GR::LogVersionInfo] [t=00:00:00.331199] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.331205] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.331211] GL vendor : NVIDIA Corporation [t=00:00:00.331217] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.331224] GLSL version: 4.60 NVIDIA [t=00:00:00.331229] GLEW version: 2.1.0 [t=00:00:00.331249] GPU memory : 8192MB (total) / 5621MB (available) [t=00:00:00.331264] SDL swap-int: 1 [t=00:00:00.331270] SDL driver : windows [t=00:00:00.331277] [t=00:00:00.331282] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.331288] GLSL shader support : 1 [t=00:00:00.331294] GL4 support : 1 [t=00:00:00.331300] FBO extension support : 1 [t=00:00:00.331316] NVX GPU mem-info support : 1 [t=00:00:00.331323] ATI GPU mem-info support : 0 [t=00:00:00.331336] Texture clamping to edge : 1 [t=00:00:00.331352] NPOT-texture support : 1 (1) [t=00:00:00.331361] S3TC/DXT1 texture support : 1/1 [t=00:00:00.331369] texture query-LOD support : 1 (1) [t=00:00:00.331377] MSAA frame-buffer support : 1 (1) [t=00:00:00.331383] Z-buffer depth : 32 (-) [t=00:00:00.331395] primitive-restart support : 1 (1) [t=00:00:00.331402] clip-space control support: 1 (1) [t=00:00:00.331408] seamless cube-map support : 1 (1) [t=00:00:00.331414] frag-depth layout support : 1 (1) [t=00:00:00.331427] persistent maps support : 1 (1) [t=00:00:00.331435] explicit attribs location : 1 (1) [t=00:00:00.331442] multi draw indirect : 1 (-) [t=00:00:00.331450] array textures : 1 (-) [t=00:00:00.331456] buffer copy support : 1 (-) [t=00:00:00.331462] indirect draw : 1 (-) [t=00:00:00.331470] base instance : 1 (-) [t=00:00:00.331475] [t=00:00:00.331480] max. FBO samples : 32 [t=00:00:00.331486] max. FS/program texture slots : 32/192 [t=00:00:00.331498] max. texture size : 32768 [t=00:00:00.331508] max. texture anisotropy level : 16.000000 [t=00:00:00.331514] max. vec4 varyings/attributes : 31/16 [t=00:00:00.331521] max. draw-buffers : 8 [t=00:00:00.331527] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.331534] max. uniform buffer-bindings : 84 [t=00:00:00.331540] max. uniform block-size : 64KB [t=00:00:00.331546] max. storage buffer-bindings : 96 [t=00:00:00.331553] max. storage block-size : 2047MB [t=00:00:00.331564] [t=00:00:00.331569] enable AMD-hacks : 0 [t=00:00:00.331575] compress MIP-maps: 0 [t=00:00:00.331647] Number of compressed texture formats: 51 [t=00:00:00.331781] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.331840] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.332184] [GR::UpdateGLConfigs] [t=00:00:00.332217] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.332225] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.332858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=40.000000, vsx=2560.000000, vsy=1377.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.332870] [GR::UpdateGLGeometry][2] winSize=<2560,1377> [t=00:00:00.332875] [GR::InitGLState] [t=00:00:00.332928] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@144Hz (windowed::decorated) [t=00:00:00.429754] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.435403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.436105] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.444566] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.444592] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.445589] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.446286] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.446303] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.446357] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.446413] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.450841] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.451391] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.452260] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.452396] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.459249] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.459269] [VFS] [SpringVFS::ReserveArchives<this=00000149d0fc7940>] [t=00:00:00.459403] [VFS] [SpringVFS::AddArchive<this=00000149d0fc7940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.464136] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000149d0fc7940 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.464152] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.468183] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.468736] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.468912] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.469149] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.469239] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.469241] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.469736] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.470044] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.471146] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.471188] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.472002][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.472169][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.472398][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.472424][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.472434][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.472497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.583837][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.8ms) [t=00:00:00.689928][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.9ms) [t=00:00:00.804042][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (332.0ms) [t=00:00:00.910111][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (438.1ms) [t=00:00:01.022207][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (550.2ms) [t=00:00:01.129320][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (657.3ms) [t=00:00:01.161666][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.161681][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Luidsprekers (Steam Streaming Microphone)" [t=00:00:01.161688][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "AG241QG4 (NVIDIA High Definition Audio)" [t=00:00:01.161704][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Luidsprekers (HyperX Cloud II Wireless)" [t=00:00:01.161710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Luidsprekers (Steam Streaming Speakers)" [t=00:00:01.161717][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:01.161728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.241395][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (769.3ms) [t=00:00:01.363685][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (891.6ms) [t=00:00:01.500371][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1028.3ms) [t=00:00:01.625733][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1153.7ms) [t=00:00:01.771916][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1299.9ms) [t=00:00:01.889636][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1417.6ms) [t=00:00:01.990254][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1518.2ms) [t=00:00:02.096144][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1624.1ms) [t=00:00:02.208223][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1736.2ms) [t=00:00:02.222103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.225287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001498c4bef80(default) context=000001498c48a930 numChannels=2 frameSize=8 [t=00:00:02.225312][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.225334][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.225339][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.225346][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.225365][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.225391][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.225401][f=-000001] [Sound] Devices: [t=00:00:02.229552][f=-000001] [Sound] [OpenAL Soft on Luidsprekers (HyperX Cloud II Wireless)] [t=00:00:02.229565][f=-000001] [Sound] [OpenAL Soft on Luidsprekers (Steam Streaming Microphone)] [t=00:00:02.229584][f=-000001] [Sound] [OpenAL Soft on AG241QG4 (NVIDIA High Definition Audio)] [t=00:00:02.229591][f=-000001] [Sound] [OpenAL Soft on Luidsprekers (Steam Streaming Speakers)] [t=00:00:02.229596][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:02.229615][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.229622][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.230398][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.230409][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.314310][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1842ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 169919 MB [t=00:00:02.326010][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:02.326340][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:02.348674][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.348777][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.353240][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:02.417279][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.429789][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.430522][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.432102][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.432203][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.432220][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.432247][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.432392][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.432406][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.432416][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.432426][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.432440][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.432458][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.432473][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.432488][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:02.433005][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.433128][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.433332][f=-000001] Spring.GetWindowGeometry, 2560, 1377, 0, 40, 31, 1, 1, 1 [t=00:00:02.433348][f=-000001] Spring.GetViewGeometry, 2560, 1377, 0, 0 [t=00:00:02.433354][f=-000001] gl.GetViewSizes, 2560, 1377 [t=00:00:02.433368][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.434154][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.434310][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.434739][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.435608][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.444746][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.445782][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.448765][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.449080][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.450102][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.450628][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.451917][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.533627][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.534325][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.534336][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.534353][f=-000001] [liblobby] port, 8200 [t=00:00:02.534359][f=-000001] [liblobby] protocol, zks [t=00:00:02.534364][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.540429][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.542838][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.543772][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.544786][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.545353][f=-000001] [Chotify] Enabled: true [t=00:00:02.546977][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.553208][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.553360][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.553816][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.555098][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.555617][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.558369][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.561705][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.563842][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.565294][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.567143][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.569055][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.570503][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.575288][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.579369][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.581556][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.587901][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.589867][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.593834][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.598261][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.599410][f=-000001] [Chobby] Using wrapper port: , 49335 [t=00:00:02.601133][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.601965][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.602366][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.602913][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.603301][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.603665][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.604033][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.607502][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.609446][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.610538][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.610991][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.612394][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.614556][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.622006][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> ------- TRUNCATED ------- [t=00:01:02.661414][f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [t=00:01:02.661606][f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [t=00:01:02.661748][f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [t=00:01:02.661851][f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [t=00:01:02.662001][f=-000001] Loaded widget: API Unit Tracker GL4 <api_unit_tracker_gl4.lua> [t=00:01:02.663111][f=-000001] Hardware mouse-cursor is enabled! [t=00:01:02.663450][f=-000001] Set "shadows" config-parameter to 1 [t=00:01:02.663491][f=-000001] Ground-decal rendering is enabled! [t=00:01:02.663528][f=-000001] Set maximum particles to: 50000 [t=00:01:02.663605][f=-000001] Set UnitIconDist to 151 [t=00:01:02.663623][f=-000001] model shaders is enabled! [t=00:01:02.666013][f=-000001] SetLobbyButtonEnabled, false [t=00:01:02.735689][f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [t=00:01:02.735892][f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [t=00:01:02.736130][f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [t=00:01:02.736962][f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [t=00:01:02.748688][f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [t=00:01:02.752502][f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [t=00:01:02.752635][f=-000001] Mexspot Fetcher fetching [t=00:01:02.752966][f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [t=00:01:02.753086][f=-000001] Team highlighting: Disabled [t=00:01:02.753129][f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [t=00:01:02.753348][f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [t=00:01:02.753513][f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [t=00:01:02.753663][f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [t=00:01:02.753785][f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [t=00:01:02.753894][f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [t=00:01:02.754014][f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [t=00:01:02.755121][f=-000001] Loaded widget: Highlight Model Api GL4 <gfx_highlight_api_gl4.lua> [t=00:01:02.755301][f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [t=00:01:02.755457][f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [t=00:01:02.755608][f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [t=00:01:02.759137][f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [t=00:01:02.759294][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:01:02.759414][f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [t=00:01:02.759582][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:01:02.776493][f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [t=00:01:02.776637][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:01:02.776843][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:01:02.778363][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:01:02.784163][f=-000001] selectedUnitsShader GL4, recompiled in , 3, ms at, 0, success, true [t=00:01:02.784521][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:01:02.785972][f=-000001] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua> [t=00:01:02.787450][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:01:02.787619][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:01:02.787730][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:01:02.788655][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:01:02.788826][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:01:02.788958][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:01:02.789306][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:01:02.789431][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:01:02.789569][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:01:02.789711][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:01:02.789994][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:01:02.792914][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:01:02.793049][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:01:02.793197][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:01:02.793319][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:01:02.793537][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:01:02.793655][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:01:02.796452][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:01:02.797226][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:01:02.797377][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:01:02.797565][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:01:02.797773][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:01:02.797910][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:01:02.798053][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:01:02.798320][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:01:02.798529][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:01:02.798673][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:01:02.798924][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:01:02.799071][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:01:02.799201][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:01:02.799321][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:01:02.805789][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:01:02.805953][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:01:02.806076][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:01:02.806205][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:01:02.806413][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:01:02.806541][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:01:02.806660][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:01:02.806848][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:01:02.806984][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:01:02.807172][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:01:02.807322][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:01:02.807454][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:01:02.807620][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:01:02.807743][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:01:02.808032][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:01:02.808235][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:01:02.808414][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:01:02.808579][f=-000001] Input grabbing is enabled! [t=00:01:02.808636][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:01:02.809355][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:01:02.809537][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:01:02.809697][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:01:02.809833][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:01:02.809968][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:01:02.810139][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:01:02.810287][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:01:02.814595][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:01:02.814760][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:01:02.815066][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:01:02.828695][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:01:02.829548][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:01:02.829745][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:01:02.829890][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:01:02.830055][f=-000001] EndGame Graph disabled [t=00:01:02.842350][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:01:02.850681][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:01:02.850989][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:01:02.851335][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:01:02.851800][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:01:02.851948][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:01:02.852091][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:01:02.852415][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:01:02.852553][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:01:02.852711][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:01:02.852845][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:01:02.852995][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:01:02.853164][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:01:02.853389][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:01:02.853531][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:01:02.854117][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:01:02.854565][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:01:02.854703][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:01:02.869730][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:01:02.869983][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:02.870411][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:02.870602][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:02.939704][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:02.940176][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:02.940321][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:02.941333][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:02.941828][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:02.941975][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:01:02.942383][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:01:02.942522][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:02.942652][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:02.942887][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:02.943041][f=-000001] IsIsland, <function>, false [t=00:01:02.965647][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:02.965912][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:02.966070][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:02.966264][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:02.966411][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:02.966561][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:02.966709][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:02.966907][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:02.967044][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:02.967183][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:02.967696][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:02.967852][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:01:02.967861][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:02.967868][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:02.967909][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:02.968049][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:02.968198][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:02.968367][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:02.968542][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:02.968783][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:02.982094][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:02.982475][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:02.986956][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:02.987225][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:02.987383][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:02.987630][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:02.987939][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:02.989159][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:02.989306][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:02.989507][f=-000001] Mex Placement Initialised with 104 spots. [t=00:01:02.994222][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:02.994576][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:02.996630][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:02.997569][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:02.998162][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:02.998510][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:03.080856][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:03.081114][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:03.082548][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:03.088332][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:03.089542][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:03.089709][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:03.091020][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:03.095671][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:03.096073][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:03.096254][f=-000001] SetSunLighting [t=00:01:03.096589][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:03.096779][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:03.098798][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:03.099004][f=-000001] Lua garbage collection rate: 30/s [t=00:01:03.099019][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:03.099179][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:03.099725][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:03.105188][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:03.105378][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:03.106377][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:03.108749][f=-000001] Writing last game win data [t=00:01:03.111975][f=-000001] LuaUI v0.3 [t=00:01:03.160119][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:03.997069][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:03.997293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:03.997839][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:03.997872][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:04.036019][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:01:04.046503][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:01:04.048008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:01:04.048031][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:01:04.048087][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [t=00:01:04.048096][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 4224 (x88, z48) [t=00:01:04.048867][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:01:04.054518][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=00:01:04.054528][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 108.90 [t=00:01:04.054544][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 613.99 [t=00:01:04.054554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:01:04.054564][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:04.054577][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:04.054587][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:01:04.054595][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:01:04.055999][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 71.61% of the map. (used by 353 unit-defs) [t=00:01:04.056021][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:01:04.056977][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 71.61% of the map. (used by 32 unit-defs) [t=00:01:04.057923][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 71.61% of the map. (used by 5 unit-defs) [t=00:01:04.059149][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:04.060425][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:01:04.062080][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:04.062655][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 13 Map-Area(s) occupying 38.75% of the map. (used by 13 unit-defs) [t=00:01:04.063616][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 71.61% of the map. (used by 3 unit-defs) [t=00:01:04.063635][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:01:04.064246][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 13 Map-Area(s) occupying 38.75% of the map. (used by 21 unit-defs) [t=00:01:04.097471][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Valiant_Saltscape.json) [t=00:01:04.098057][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:01:04.100728][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:01:04.101372][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:01:04.102009][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:01:04.102906][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:01:04.103385][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:01:04.106170][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:01:07.520764][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:01:07.521487][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=262 [t=00:01:07.523454][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:01:07.523481][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:01:07.523574][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:01:07.528354][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:01:07.565644][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Valiant_Saltscape.json) [t=00:01:07.565945][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:01:07.568435][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:01:07.568783][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:01:07.569428][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:01:07.570557][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:01:07.570886][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:01:07.575218][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:01:07.585811][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:01:07.586322][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=367 [t=00:01:07.591143][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 3594ms [t=00:01:07.605844][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10360, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851278}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Intrepid","startTimestamp":1717708928} [t=00:01:08.221950][f=-000001] SetLobbyButtonEnabled, false [t=00:01:08.223847][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:08.256392][f=-000001] TotalHideLobbyInterface, true [t=00:01:08.449852][f=-000001] GameID: 99286266c68e58e550da2680a112d0b7 [t=00:01:08.450190][f=-000001] Connection attempt from Kuperus72 [t=00:01:08.450199][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:08.450601][f=-000001] -> Connection established (given id 0) [t=00:01:08.450647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PreGame::GameDataReceived][map-checksums] server=548ff6b20135abbca0e580477dba16e1f1a10f572f9b58eff8c664c13fd30c28af1eb376d8b19bf986e16f676d77e35083391ce319a743988026f9395c9cd0a1 client=548ff6b20135abbca0e580477dba16e1f1a10f572f9b58eff8c664c13fd30c28af1eb376d8b19bf986e16f676d77e35083391ce319a743988026f9395c9cd0a1" [t=00:01:08.450677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:08.450698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f79db8dc8aef1b452ae5b060fb057d00f487b5ab03bed0cd4c57a71091140e9794fceb5f728687fa788ba869c10d5a311b9c51a4015a89fea3019a542e19b3cf]" [t=00:01:08.450726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ac9a2f38993db4f972620e10f62cbcddd73a476e6cb5ae06f56b20640da4791f74b4b75fe968f5523db3f1ff70c6264cdfc73b4afd154ee417b24574746c41b]" [t=00:01:08.683464][f=-000001] Epicmenu: Switching to Default camera mode Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Intrepid","startTimestamp":1717708928} [t=00:01:08.934475][f=0000027] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[Game::Load][lua{Rules,Gaia}={0000014abe6596f0,0000000000000000}][locale="C"]" [t=00:01:08.987276][f=0000030] [Game::ClientReadNet] local skirmish AI "Unovis" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1 [t=00:01:08.991398][f=0000030] Warning: Bandwidth limit was reached for Kuperus72 AI 1 [packets delayed, 513 sent] [t=00:01:08.991418][f=0000030] [Game::ClientReadNet] local skirmish AI "Bilious" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2 [t=00:01:08.993611][f=0000030] Player Kuperus72 finished loading and is now ingame [t=00:01:08.993745][f=0000030] Kuperus72 paused the game [t=00:01:18.926944][f=0000030] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0 Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: De externe host heeft een verbinding verbroken. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Poging om een programma te laden met een onjuiste indeling. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):