ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #107513

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.011382] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.011391] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.013673] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.014018] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.014026] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.018791] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018825] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018908]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018920]   
[t=00:00:00.018925]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018929]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018938]   Use "none" to disable the default log sections.
[t=00:00:00.018943] ============== </Log Sections> ==============

[t=00:00:00.018948] ============== <User Config> ==============
[t=00:00:00.019025]   AllowDeferredMapRendering = 1
[t=00:00:00.019030]   AllowDeferredModelRendering = 1
[t=00:00:00.019034]   AnimationMT = 0
[t=00:00:00.019038]   BumpWaterAnisotropy = 2
[t=00:00:00.019042]   BumpWaterBlurReflection = 1
[t=00:00:00.019046]   BumpWaterDepthBits = 32
[t=00:00:00.019049]   BumpWaterReflection = 2
[t=00:00:00.019058]   BumpWaterRefraction = 2
[t=00:00:00.019062]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.019066]   CamFreeScrollSpeed = 50
[t=00:00:00.019070]   CamMode = 1
[t=00:00:00.019074]   CamTimeExponent = 4.0
[t=00:00:00.019078]   CamTimeFactor = 1.0
[t=00:00:00.019082]   CubeTexSizeReflection = 1024
[t=00:00:00.019086]   CubeTexSizeSpecular = 1024
[t=00:00:00.019089]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019093]   EdgeMoveDynamic = 0
[t=00:00:00.019097]   EdgeMoveWidth = 0.003
[t=00:00:00.019101]   FPSFOV = 90
[t=00:00:00.019108]   FPSScrollSpeed = 50
[t=00:00:00.019113]   FeatureDrawDistance = 600000
[t=00:00:00.019116]   FeatureFadeDistance = 600000
[t=00:00:00.019120]   FontSize = 18
[t=00:00:00.019124]   Fullscreen = 0
[t=00:00:00.019127]   GrassDetail = 0
[t=00:00:00.019131]   GroundDecals = 10
[t=00:00:00.019135]   GroundDetail = 180
[t=00:00:00.019138]   HangTimeout = 30
[t=00:00:00.019142]   HardwareCursor = 1
[t=00:00:00.019146]   InitialNetworkTimeout = 0
[t=00:00:00.019150]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.019157]   LODScale = 1.000
[t=00:00:00.019161]   LODScaleReflection = 1.000
[t=00:00:00.019165]   LODScaleRefraction = 1.000
[t=00:00:00.019168]   LODScaleShadow = 1.000
[t=00:00:00.019172]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.019177]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.019181]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.019185]   LinkOutgoingBandwidth = 131072
[t=00:00:00.019190]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019197]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019201]   MSAALevel = 8
[t=00:00:00.019205]   MaxParticles = 50000
[t=00:00:00.019208]   MaxSounds = 32
[t=00:00:00.019212]   MaximumTransmissionUnit = 0
[t=00:00:00.019216]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019220]   MiniMapCanFlip = 1
[t=00:00:00.019224]   MiniMapMarker = 0
[t=00:00:00.019227]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.019231]   MouseDragScrollThreshold = 0
[t=00:00:00.019235]   NetworkLossFactor = 1
[t=00:00:00.019263]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019269]   OverheadScrollSpeed = 50
[t=00:00:00.019273]   ReconnectTimeout = 0
[t=00:00:00.019277]   RotOverheadScrollSpeed = 50
[t=00:00:00.019280]   RotateLogFiles = 1
[t=00:00:00.019284]   ShadowMapSize = 16384
[t=00:00:00.019288]   Shadows = 1
[t=00:00:00.019291]   ShowClock = 0
[t=00:00:00.019295]   ShowPlayerInfo = 0
[t=00:00:00.019299]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019303]   TeamHighlight = 0
[t=00:00:00.019307]   UnitIconDist = 151
[t=00:00:00.019315]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019320]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019325]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019329]   UseLuaMemPools = 0
[t=00:00:00.019333]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019337]   VFSCacheArchiveFiles = 0
[t=00:00:00.019340]   VSync = 0
[t=00:00:00.019344]   Water = 4
[t=00:00:00.019348]   WindowPosY = 23
[t=00:00:00.019352]   XResolution = 2560
[t=00:00:00.019355]   XResolutionWindowed = 2560
[t=00:00:00.019359]   YResolution = 1440
[t=00:00:00.019366]   YResolutionWindowed = 1377
[t=00:00:00.019371]   snd_volbattle = 50
[t=00:00:00.019374]   snd_volmaster = 52
[t=00:00:00.019385] ============== </User Config> ==============

[t=00:00:00.019390] ============== <User System> ==============
[t=00:00:00.019394]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.019399]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019405]        Compiler Version: gcc-13.2.0
[t=00:00:00.019435]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019467]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32676MB RAM, 37540MB pagefile
[t=00:00:00.019473]        Binary Word Size: 64-bit (native)
[t=00:00:00.019477]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019481]      Physical CPU Cores: 8
[t=00:00:00.019484]       Logical CPU Cores: 16
[t=00:00:00.019488] ============== </User System> ==============

[t=00:00:00.019580] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019585]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019589]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019592]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019596]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.020654] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020664] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027015] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.040006]     Display (AOC AG241QG4)=1 modes=127 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.040015]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.040019]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.040024]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.040028]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.040032]         [22] 1680x1050x24bpp@144Hz
[t=00:00:00.040036]         [28] 1600x1200x24bpp@144Hz
[t=00:00:00.040040]         [33] 1600x1024x24bpp@144Hz
[t=00:00:00.040044]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.040048]         [45] 1440x1080x24bpp@144Hz
[t=00:00:00.040056]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.040060]         [55] 1366x768x24bpp@144Hz
[t=00:00:00.040064]         [59] 1360x768x24bpp@144Hz
[t=00:00:00.040068]         [63] 1280x1440x24bpp@144Hz
[t=00:00:00.040071]         [68] 1280x1024x24bpp@144Hz
[t=00:00:00.040075]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.040079]         [78] 1280x800x24bpp@144Hz
[t=00:00:00.040083]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.040087]         [86] 1280x720x24bpp@144Hz
[t=00:00:00.040090]         [92] 1176x664x24bpp@60Hz
[t=00:00:00.040094]         [95] 1152x864x24bpp@144Hz
[t=00:00:00.040102]         [99] 1024x768x24bpp@144Hz
[t=00:00:00.040107]         [105] 800x600x24bpp@144Hz
[t=00:00:00.040111]         [112] 720x576x24bpp@144Hz
[t=00:00:00.040114]         [116] 720x480x24bpp@144Hz
[t=00:00:00.040118]         [121] 640x480x24bpp@144Hz
[t=00:00:00.309959] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.310582] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<2560,1377>
[t=00:00:00.310650] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<2560,1377>
[t=00:00:00.331186] [GR::LogVersionInfo]
[t=00:00:00.331199]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.331205]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.331211]     GL vendor   : NVIDIA Corporation
[t=00:00:00.331217]     GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2
[t=00:00:00.331224]     GLSL version: 4.60 NVIDIA
[t=00:00:00.331229]     GLEW version: 2.1.0
[t=00:00:00.331249]     GPU memory  : 8192MB (total) / 5621MB (available)
[t=00:00:00.331264]     SDL swap-int: 1
[t=00:00:00.331270]     SDL driver  : windows
[t=00:00:00.331277]     
[t=00:00:00.331282]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.331288]     GLSL shader support       : 1
[t=00:00:00.331294]     GL4 support               : 1
[t=00:00:00.331300]     FBO extension support     : 1
[t=00:00:00.331316]     NVX GPU mem-info support  : 1
[t=00:00:00.331323]     ATI GPU mem-info support  : 0
[t=00:00:00.331336]     Texture clamping to edge  : 1
[t=00:00:00.331352]     NPOT-texture support      : 1 (1)
[t=00:00:00.331361]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.331369]     texture query-LOD support : 1 (1)
[t=00:00:00.331377]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.331383]     Z-buffer depth            : 32 (-)
[t=00:00:00.331395]     primitive-restart support : 1 (1)
[t=00:00:00.331402]     clip-space control support: 1 (1)
[t=00:00:00.331408]     seamless cube-map support : 1 (1)
[t=00:00:00.331414]     frag-depth layout support : 1 (1)
[t=00:00:00.331427]     persistent maps support   : 1 (1)
[t=00:00:00.331435]     explicit attribs location : 1 (1)
[t=00:00:00.331442]     multi draw indirect       : 1 (-)
[t=00:00:00.331450]     array textures            : 1 (-)
[t=00:00:00.331456]     buffer copy support       : 1 (-)
[t=00:00:00.331462]     indirect draw             : 1 (-)
[t=00:00:00.331470]     base instance             : 1 (-)
[t=00:00:00.331475]     
[t=00:00:00.331480]     max. FBO samples              : 32
[t=00:00:00.331486]     max. FS/program texture slots : 32/192
[t=00:00:00.331498]     max. texture size             : 32768
[t=00:00:00.331508]     max. texture anisotropy level : 16.000000
[t=00:00:00.331514]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.331521]     max. draw-buffers             : 8
[t=00:00:00.331527]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.331534]     max. uniform buffer-bindings  : 84
[t=00:00:00.331540]     max. uniform block-size       : 64KB
[t=00:00:00.331546]     max. storage buffer-bindings  : 96
[t=00:00:00.331553]     max. storage block-size       : 2047MB
[t=00:00:00.331564]     
[t=00:00:00.331569]     enable AMD-hacks : 0
[t=00:00:00.331575]     compress MIP-maps: 0
[t=00:00:00.331647]     Number of compressed texture formats: 51
[t=00:00:00.331781]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.331840] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.332184] [GR::UpdateGLConfigs]
[t=00:00:00.332217] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.332225] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.332858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=40.000000, vsx=2560.000000, vsy=1377.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.332870] [GR::UpdateGLGeometry][2] winSize=<2560,1377>
[t=00:00:00.332875] [GR::InitGLState]
[t=00:00:00.332928] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@144Hz (windowed::decorated)
[t=00:00:00.429754] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.435403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.436105] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.444566] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.444592] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.445589] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.446286] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.446303] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.446357] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.446413] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.450841] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.451391] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.452260] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.452396] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.459249] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.459269] [VFS] [SpringVFS::ReserveArchives<this=00000149d0fc7940>]
[t=00:00:00.459403] [VFS] [SpringVFS::AddArchive<this=00000149d0fc7940>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.464136] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000149d0fc7940 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.464152] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.468183] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.468736] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.468912] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.469149] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.469239] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.469241] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.469736] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.470044] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.471146] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.471188] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.472002][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.472169][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.472398][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.472424][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.472434][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.472497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.583837][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.8ms)
[t=00:00:00.689928][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.9ms)
[t=00:00:00.804042][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (332.0ms)
[t=00:00:00.910111][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (438.1ms)
[t=00:00:01.022207][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (550.2ms)
[t=00:00:01.129320][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (657.3ms)
[t=00:00:01.161666][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.161681][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Luidsprekers (Steam Streaming Microphone)"
[t=00:00:01.161688][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "AG241QG4 (NVIDIA High Definition Audio)"
[t=00:00:01.161704][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Luidsprekers (HyperX Cloud II Wireless)"
[t=00:00:01.161710][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Luidsprekers (Steam Streaming Speakers)"
[t=00:00:01.161717][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.161728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.241395][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (769.3ms)
[t=00:00:01.363685][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (891.6ms)
[t=00:00:01.500371][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1028.3ms)
[t=00:00:01.625733][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1153.7ms)
[t=00:00:01.771916][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1299.9ms)
[t=00:00:01.889636][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1417.6ms)
[t=00:00:01.990254][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1518.2ms)
[t=00:00:02.096144][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1624.1ms)
[t=00:00:02.208223][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1736.2ms)
[t=00:00:02.222103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.225287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001498c4bef80(default) context=000001498c48a930  numChannels=2 frameSize=8
[t=00:00:02.225312][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.225334][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.225339][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.225346][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.225365][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.225391][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.225401][f=-000001] [Sound]   Devices:
[t=00:00:02.229552][f=-000001] [Sound]     [OpenAL Soft on Luidsprekers (HyperX Cloud II Wireless)]
[t=00:00:02.229565][f=-000001] [Sound]     [OpenAL Soft on Luidsprekers (Steam Streaming Microphone)]
[t=00:00:02.229584][f=-000001] [Sound]     [OpenAL Soft on AG241QG4 (NVIDIA High Definition Audio)]
[t=00:00:02.229591][f=-000001] [Sound]     [OpenAL Soft on Luidsprekers (Steam Streaming Speakers)]
[t=00:00:02.229596][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:02.229615][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.229622][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.230398][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.230409][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.314310][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1842ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 169919 MB
[t=00:00:02.326010][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:02.326340][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:02.348674][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.348777][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.353240][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000149d0fc7940>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:02.417279][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:02.429789][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.430522][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.432102][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.432203][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:02.432220][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:02.432247][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:02.432392][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:02.432406][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:02.432416][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:02.432426][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:02.432440][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:02.432458][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:02.432473][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:02.432488][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:02.433005][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:02.433128][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:02.433332][f=-000001] Spring.GetWindowGeometry, 2560, 1377, 0, 40, 31, 1, 1, 1
[t=00:00:02.433348][f=-000001] Spring.GetViewGeometry, 2560, 1377, 0, 0
[t=00:00:02.433354][f=-000001] gl.GetViewSizes, 2560, 1377
[t=00:00:02.433368][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:02.434154][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:02.434310][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:02.434739][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:02.435608][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:02.444746][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.445782][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:02.448765][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:02.449080][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:02.450102][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:02.450628][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:02.451917][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:02.533627][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:02.534325][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:02.534336][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:02.534353][f=-000001] [liblobby] port, 8200
[t=00:00:02.534359][f=-000001] [liblobby] protocol, zks
[t=00:00:02.534364][f=-000001] [liblobby] address, zero-k.info
[t=00:00:02.540429][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:02.542838][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:02.543772][f=-000001] [ChiliFX] Enabled: true
[t=00:00:02.544786][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:02.545353][f=-000001] [Chotify] Enabled: true
[t=00:00:02.546977][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:02.553208][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:02.553360][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.553816][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.555098][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.555617][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.558369][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.561705][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.563842][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.565294][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.567143][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.569055][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.570503][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.575288][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.579369][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.581556][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.587901][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.589867][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.593834][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.598261][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.599410][f=-000001] [Chobby] Using wrapper port: , 49335
[t=00:00:02.601133][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.601965][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.602366][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.602913][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.603301][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.603665][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.604033][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.607502][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.609446][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:02.610538][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.610991][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:02.612394][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.614556][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:02.622006][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
------- TRUNCATED -------
[t=00:01:02.661414][f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[t=00:01:02.661606][f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[t=00:01:02.661748][f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[t=00:01:02.661851][f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[t=00:01:02.662001][f=-000001] Loaded widget:  API Unit Tracker GL4  <api_unit_tracker_gl4.lua>
[t=00:01:02.663111][f=-000001] Hardware mouse-cursor is enabled!
[t=00:01:02.663450][f=-000001] Set "shadows" config-parameter to 1
[t=00:01:02.663491][f=-000001] Ground-decal rendering is enabled!
[t=00:01:02.663528][f=-000001] Set maximum particles to: 50000
[t=00:01:02.663605][f=-000001] Set UnitIconDist to 151
[t=00:01:02.663623][f=-000001] model shaders is enabled!
[t=00:01:02.666013][f=-000001] SetLobbyButtonEnabled, false
[t=00:01:02.735689][f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[t=00:01:02.735892][f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[t=00:01:02.736130][f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[t=00:01:02.736962][f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[t=00:01:02.748688][f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[t=00:01:02.752502][f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[t=00:01:02.752635][f=-000001] Mexspot Fetcher fetching
[t=00:01:02.752966][f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[t=00:01:02.753086][f=-000001] Team highlighting: Disabled
[t=00:01:02.753129][f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[t=00:01:02.753348][f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[t=00:01:02.753513][f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[t=00:01:02.753663][f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[t=00:01:02.753785][f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[t=00:01:02.753894][f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[t=00:01:02.754014][f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[t=00:01:02.755121][f=-000001] Loaded widget:  Highlight Model Api GL4  <gfx_highlight_api_gl4.lua>
[t=00:01:02.755301][f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[t=00:01:02.755457][f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[t=00:01:02.755608][f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[t=00:01:02.759137][f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[t=00:01:02.759294][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:01:02.759414][f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[t=00:01:02.759582][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:01:02.776493][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:01:02.776637][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:01:02.776843][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:01:02.778363][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:01:02.784163][f=-000001] selectedUnitsShader GL4,  recompiled in , 3, ms at, 0, success, true
[t=00:01:02.784521][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:01:02.785972][f=-000001] Loaded widget:  Outline No Shader   <gfx_outline_no_shader.lua>
[t=00:01:02.787450][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:01:02.787619][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:01:02.787730][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:01:02.788655][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:01:02.788826][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:01:02.788958][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:01:02.789306][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:01:02.789431][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:01:02.789569][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:01:02.789711][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:01:02.789994][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:01:02.792914][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:01:02.793049][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:01:02.793197][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:01:02.793319][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:01:02.793537][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:01:02.793655][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:01:02.796452][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:01:02.797226][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:01:02.797377][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:01:02.797565][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:01:02.797773][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:01:02.797910][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:01:02.798053][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:01:02.798320][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:01:02.798529][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:01:02.798673][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:01:02.798924][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:01:02.799071][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:01:02.799201][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:01:02.799321][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:01:02.805789][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:01:02.805953][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:01:02.806076][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:01:02.806205][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:01:02.806413][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:01:02.806541][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:01:02.806660][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:01:02.806848][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:01:02.806984][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:01:02.807172][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:01:02.807322][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:01:02.807454][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:01:02.807620][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:01:02.807743][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:01:02.808032][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:01:02.808235][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:01:02.808414][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:01:02.808579][f=-000001] Input grabbing is enabled!
[t=00:01:02.808636][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:01:02.809355][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:01:02.809537][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:01:02.809697][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:01:02.809833][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:01:02.809968][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:01:02.810139][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:01:02.810287][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:01:02.814595][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:01:02.814760][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:01:02.815066][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:01:02.828695][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:01:02.829548][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:01:02.829745][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:01:02.829890][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:01:02.830055][f=-000001] EndGame Graph disabled
[t=00:01:02.842350][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:01:02.850681][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:01:02.850989][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:01:02.851335][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:01:02.851800][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:01:02.851948][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:01:02.852091][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:01:02.852415][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:01:02.852553][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:01:02.852711][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:01:02.852845][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:01:02.852995][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:01:02.853164][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:01:02.853389][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:01:02.853531][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:01:02.854117][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:01:02.854565][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:01:02.854703][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:01:02.869730][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:01:02.869983][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:01:02.870411][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:01:02.870602][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:01:02.939704][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:01:02.940176][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:01:02.940321][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:01:02.941333][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:01:02.941828][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:01:02.941975][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:01:02.942383][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:01:02.942522][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:01:02.942652][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:01:02.942887][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:01:02.943041][f=-000001] IsIsland, <function>, false
[t=00:01:02.965647][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:01:02.965912][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:02.966070][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:02.966264][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:02.966411][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:02.966561][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:02.966709][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:01:02.966907][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:01:02.967044][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:02.967183][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:02.967696][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:02.967852][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:02.967861][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:02.967868][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:02.967909][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:02.968049][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:02.968198][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:02.968367][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:02.968542][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:02.968783][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:02.982094][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:02.982475][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:02.986956][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:02.987225][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:02.987383][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:02.987630][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:02.987939][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:02.989159][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:02.989306][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:02.989507][f=-000001] Mex Placement Initialised with 104 spots.
[t=00:01:02.994222][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:02.994576][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:02.996630][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:02.997569][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:02.998162][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:02.998510][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:03.080856][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:03.081114][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:03.082548][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:03.088332][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:03.089542][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:03.089709][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:03.091020][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:03.095671][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:03.096073][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:03.096254][f=-000001] SetSunLighting
[t=00:01:03.096589][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:03.096779][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:03.098798][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:03.099004][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:03.099019][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:03.099179][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:03.099725][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:03.105188][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:03.105378][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:03.106377][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:03.108749][f=-000001] Writing last game win data
[t=00:01:03.111975][f=-000001] LuaUI v0.3
[t=00:01:03.160119][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:03.997069][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:03.997293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:03.997839][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:03.997872][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:04.036019][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:04.046503][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:04.048008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:01:04.048031][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:01:04.048087][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[t=00:01:04.048096][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 4224 (x88, z48)
[t=00:01:04.048867][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:01:04.054518][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:01:04.054528][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 108.90
[t=00:01:04.054544][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 613.99
[t=00:01:04.054554][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:01:04.054564][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:04.054577][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:04.054587][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:01:04.054595][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:01:04.055999][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 71.61% of the map. (used by 353 unit-defs)
[t=00:01:04.056021][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:04.056977][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 71.61% of the map. (used by 32 unit-defs)
[t=00:01:04.057923][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 71.61% of the map. (used by 5 unit-defs)
[t=00:01:04.059149][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:04.060425][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:01:04.062080][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:04.062655][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 13 Map-Area(s) occupying 38.75% of the map. (used by 13 unit-defs)
[t=00:01:04.063616][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 71.61% of the map. (used by 3 unit-defs)
[t=00:01:04.063635][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:04.064246][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 13 Map-Area(s) occupying 38.75% of the map. (used by 21 unit-defs)
[t=00:01:04.097471][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Valiant_Saltscape.json)
[t=00:01:04.098057][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:04.100728][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:04.101372][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:04.102009][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:04.102906][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:04.103385][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:04.106170][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:07.520764][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:01:07.521487][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=262
[t=00:01:07.523454][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:01:07.523481][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:01:07.523574][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:07.528354][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:07.565644][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Valiant_Saltscape.json)
[t=00:01:07.565945][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:07.568435][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:07.568783][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:07.569428][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:07.570557][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:07.570886][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:07.575218][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:07.585811][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:01:07.586322][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=367
[t=00:01:07.591143][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 3594ms
[t=00:01:07.605844][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10360, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851278}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Intrepid","startTimestamp":1717708928}
[t=00:01:08.221950][f=-000001] SetLobbyButtonEnabled, false
[t=00:01:08.223847][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:08.256392][f=-000001] TotalHideLobbyInterface, true
[t=00:01:08.449852][f=-000001] GameID: 99286266c68e58e550da2680a112d0b7
[t=00:01:08.450190][f=-000001] Connection attempt from Kuperus72
[t=00:01:08.450199][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:08.450601][f=-000001]  -> Connection established (given id 0)
[t=00:01:08.450647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PreGame::GameDataReceived][map-checksums]
    server=548ff6b20135abbca0e580477dba16e1f1a10f572f9b58eff8c664c13fd30c28af1eb376d8b19bf986e16f676d77e35083391ce319a743988026f9395c9cd0a1
    client=548ff6b20135abbca0e580477dba16e1f1a10f572f9b58eff8c664c13fd30c28af1eb376d8b19bf986e16f676d77e35083391ce319a743988026f9395c9cd0a1"
[t=00:01:08.450677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:08.450698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f79db8dc8aef1b452ae5b060fb057d00f487b5ab03bed0cd4c57a71091140e9794fceb5f728687fa788ba869c10d5a311b9c51a4015a89fea3019a542e19b3cf]"
[t=00:01:08.450726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ac9a2f38993db4f972620e10f62cbcddd73a476e6cb5ae06f56b20640da4791f74b4b75fe968f5523db3f1ff70c6264cdfc73b4afd154ee417b24574746c41b]"
[t=00:01:08.683464][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Intrepid","startTimestamp":1717708928}
[t=00:01:08.934475][f=0000027] [Game::ClientReadNet][LOGMSG] sender="Kuperus72" string="[Game::Load][lua{Rules,Gaia}={0000014abe6596f0,0000000000000000}][locale="C"]"
[t=00:01:08.987276][f=0000030] [Game::ClientReadNet] local skirmish AI "Unovis" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1
[t=00:01:08.991398][f=0000030] Warning: Bandwidth limit was reached for Kuperus72 AI 1 [packets delayed, 513 sent]
[t=00:01:08.991418][f=0000030] [Game::ClientReadNet] local skirmish AI "Bilious" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2
[t=00:01:08.993611][f=0000030] Player Kuperus72 finished loading and is now ingame
[t=00:01:08.993745][f=0000030] Kuperus72 paused the game
[t=00:01:18.926944][f=0000030] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: De externe host heeft een verbinding verbroken.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Poging om een programma te laden met een onjuiste indeling. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected