Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000901] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000915] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003234] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003336] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019205] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019329] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019405] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019423] [t=00:00:00.019429] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019436] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019441] Use "none" to disable the default log sections. [t=00:00:00.019447] ============== </Log Sections> ============== [t=00:00:00.019454] ============== <User Config> ============== [t=00:00:00.019615] AllowDeferredMapRendering = 1 [t=00:00:00.019624] AllowDeferredModelRendering = 1 [t=00:00:00.019629] AnimationMT = 0 [t=00:00:00.019634] BumpWaterBlurReflection = 1 [t=00:00:00.019639] BumpWaterTexSizeReflection = 128 [t=00:00:00.019660] CamFreeScrollSpeed = 50 [t=00:00:00.019692] CamMode = 1 [t=00:00:00.019697] CubeTexSizeReflection = 1 [t=00:00:00.019702] CubeTexSizeSpecular = 1 [t=00:00:00.019708] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019713] EdgeMoveDynamic = 0 [t=00:00:00.019721] EdgeMoveWidth = 0.003 [t=00:00:00.019730] FPSFOV = 90 [t=00:00:00.019737] FPSScrollSpeed = 50 [t=00:00:00.019743] FontSize = 18 [t=00:00:00.019750] FullscreenEdgeMove = 0 [t=00:00:00.019757] GrassDetail = 0 [t=00:00:00.019777] GroundDecals = 2 [t=00:00:00.019787] GroundDetail = 90 [t=00:00:00.019793] HangTimeout = 30 [t=00:00:00.019800] HardwareCursor = 1 [t=00:00:00.019825] InitialNetworkTimeout = 0 [t=00:00:00.019835] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019852] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019861] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019873] LinkOutgoingBandwidth = 262144 [t=00:00:00.019882] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019891] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019901] MSAALevel = 1 [t=00:00:00.019909] MaxParticles = 15000 [t=00:00:00.019933] MaxSounds = 32 [t=00:00:00.019939] MaximumTransmissionUnit = 0 [t=00:00:00.019969] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019982] MiniMapMarker = 0 [t=00:00:00.019990] MouseDragScrollThreshold = 0 [t=00:00:00.019997] NetworkLossFactor = 2 [t=00:00:00.020005] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020013] OverheadScrollSpeed = 50 [t=00:00:00.020024] ReconnectTimeout = 0 [t=00:00:00.020031] RotOverheadScrollSpeed = 50 [t=00:00:00.020039] RotateLogFiles = 1 [t=00:00:00.020049] ShadowMapSize = 1024 [t=00:00:00.020056] Shadows = 1 [t=00:00:00.020063] ShowClock = 0 [t=00:00:00.020074] SoftParticles = 2 [t=00:00:00.020086] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020095] UnitIconDist = 151 [t=00:00:00.020106] UpdateBoundingVolumeMT = 0 [t=00:00:00.020113] UpdateWeaponVectorsMT = 0 [t=00:00:00.020121] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020131] UseLuaMemPools = 0 [t=00:00:00.020139] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020147] VFSCacheArchiveFiles = 0 [t=00:00:00.020158] Water = 4 [t=00:00:00.020164] WindowBorderless = 1 [t=00:00:00.020171] WindowPosY = 0 [t=00:00:00.020217] WindowedEdgeMove = 0 [t=00:00:00.020246] XResolutionWindowed = 1920 [t=00:00:00.020276] YResolutionWindowed = 1080 [t=00:00:00.020283] snd_volmaster = 27 [t=00:00:00.020301] ============== </User Config> ============== [t=00:00:00.020309] ============== <User System> ============== [t=00:00:00.020318] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.020333] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020348] Compiler Version: gcc-13.2.0 [t=00:00:00.020460] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020511] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020522] Binary Word Size: 64-bit (native) [t=00:00:00.020545] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020550] Physical CPU Cores: 6 [t=00:00:00.020578] Logical CPU Cores: 12 [t=00:00:00.020583] ============== </User System> ============== [t=00:00:00.020745] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020752] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020788] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020794] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020801] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022183] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022195] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028788] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045897] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045913] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045919] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045925] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045929] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045935] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045939] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045944] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045948] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045957] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045962] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045967] [50] 1600x900x24bpp@144Hz [t=00:00:00.045971] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045975] [62] 1440x900x24bpp@144Hz [t=00:00:00.045980] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045984] [73] 1366x768x24bpp@144Hz [t=00:00:00.045989] [78] 1360x768x24bpp@144Hz [t=00:00:00.045993] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045998] [89] 1280x960x24bpp@144Hz [t=00:00:00.046002] [94] 1280x800x24bpp@144Hz [t=00:00:00.046030] [99] 1280x768x24bpp@144Hz [t=00:00:00.046035] [104] 1280x720x24bpp@144Hz [t=00:00:00.046063] [111] 1152x864x24bpp@144Hz [t=00:00:00.046090] [116] 1024x768x24bpp@144Hz [t=00:00:00.046117] [123] 800x600x24bpp@144Hz [t=00:00:00.046121] [130] 720x576x24bpp@144Hz [t=00:00:00.046125] [135] 720x480x24bpp@144Hz [t=00:00:00.046130] [141] 640x480x24bpp@144Hz [t=00:00:00.052290] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052302] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052318] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052323] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052327] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052331] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052338] [11] 1366x768x24bpp@144Hz [t=00:00:00.052343] [13] 1360x768x24bpp@144Hz [t=00:00:00.052347] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052351] [17] 1280x960x24bpp@144Hz [t=00:00:00.052356] [19] 1280x800x24bpp@144Hz [t=00:00:00.052360] [21] 1280x768x24bpp@144Hz [t=00:00:00.052368] [23] 1280x720x24bpp@144Hz [t=00:00:00.052372] [25] 1280x600x24bpp@144Hz [t=00:00:00.052376] [27] 1152x864x24bpp@144Hz [t=00:00:00.052381] [29] 1024x768x24bpp@144Hz [t=00:00:00.052385] [31] 800x600x24bpp@144Hz [t=00:00:00.052390] [33] 640x480x24bpp@144Hz [t=00:00:00.052394] [35] 640x400x24bpp@144Hz [t=00:00:00.351988] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.352376] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.352393] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.380826] [GR::LogVersionInfo] [t=00:00:00.380847] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.380855] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.380863] GL vendor : NVIDIA Corporation [t=00:00:00.380870] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.380877] GLSL version: 4.60 NVIDIA [t=00:00:00.380910] GLEW version: 2.1.0 [t=00:00:00.380920] GPU memory : 6144MB (total) / 4835MB (available) [t=00:00:00.381000] SDL swap-int: 1 [t=00:00:00.381010] SDL driver : windows [t=00:00:00.381016] [t=00:00:00.381022] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.381029] GLSL shader support : 1 [t=00:00:00.381035] GL4 support : 1 [t=00:00:00.381043] FBO extension support : 1 [t=00:00:00.381062] NVX GPU mem-info support : 1 [t=00:00:00.381087] ATI GPU mem-info support : 0 [t=00:00:00.381105] Texture clamping to edge : 1 [t=00:00:00.381114] NPOT-texture support : 1 (1) [t=00:00:00.381124] S3TC/DXT1 texture support : 1/1 [t=00:00:00.381136] texture query-LOD support : 1 (1) [t=00:00:00.381144] MSAA frame-buffer support : 1 (1) [t=00:00:00.381153] Z-buffer depth : 32 (-) [t=00:00:00.381167] primitive-restart support : 1 (1) [t=00:00:00.381177] clip-space control support: 1 (1) [t=00:00:00.381184] seamless cube-map support : 1 (1) [t=00:00:00.381218] frag-depth layout support : 1 (1) [t=00:00:00.381247] persistent maps support : 1 (1) [t=00:00:00.381254] explicit attribs location : 1 (1) [t=00:00:00.381266] multi draw indirect : 1 (-) [t=00:00:00.381275] array textures : 1 (-) [t=00:00:00.381283] buffer copy support : 1 (-) [t=00:00:00.381291] indirect draw : 1 (-) [t=00:00:00.381314] base instance : 1 (-) [t=00:00:00.381324] [t=00:00:00.381331] max. FBO samples : 32 [t=00:00:00.381346] max. FS/program texture slots : 32/192 [t=00:00:00.381359] max. texture size : 32768 [t=00:00:00.381371] max. texture anisotropy level : 16.000000 [t=00:00:00.381382] max. vec4 varyings/attributes : 31/16 [t=00:00:00.381390] max. draw-buffers : 8 [t=00:00:00.381405] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.381413] max. uniform buffer-bindings : 84 [t=00:00:00.381421] max. uniform block-size : 64KB [t=00:00:00.381434] max. storage buffer-bindings : 96 [t=00:00:00.381445] max. storage block-size : 2047MB [t=00:00:00.381452] [t=00:00:00.381458] enable AMD-hacks : 0 [t=00:00:00.381464] compress MIP-maps: 0 [t=00:00:00.381549] Number of compressed texture formats: 23 [t=00:00:00.381643] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.381694] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.382068] [GR::UpdateGLConfigs] [t=00:00:00.382118] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.382136] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.382150] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.382162] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.382167] [GR::InitGLState] [t=00:00:00.382223] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.471253] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.474077] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.474635] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.480390] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.480429] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.480796] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.481650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.481663] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.481727] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.481819] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.497644] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.498109] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.499860] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.500300] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.538132] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.538149] [VFS] [SpringVFS::ReserveArchives<this=0000025cd2a9ecd0>] [t=00:00:00.538379] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.540219] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025cd2a9ecd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.540231] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.612861] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.613235] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.613389] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.613546] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.613601] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.613719] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.613845] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.613878] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.614405][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.614496][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.614568][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.614595][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.614606][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.614643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.631897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.631931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.631941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.631950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.646607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.648669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025cef168140(default) context=0000025cd2a859e0 numChannels=2 frameSize=8 [t=00:00:00.648689][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.648699][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.648707][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.648714][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.648787][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.648825][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.648851][f=-000001] [Sound] Devices: [t=00:00:00.652256][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.652284][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.652302][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.652312][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.653178][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.653201][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.715256][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 664688 MB [t=00:00:00.716932][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.717793][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486 [t=00:00:00.719869][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon [t=00:00:00.990446][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:00.991188][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:00.991697][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.992163][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.046371][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.047452][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.047650][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.049421][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025cd2a9ecd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.060730][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.060879][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.060952][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.120018][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.120141][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.120234][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.120292][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.120368][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.671681][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:19.671878][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:19.672289][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:19.672541][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:19.672862][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:19.673052][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:19.673390][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:19.674187][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.674388][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:19.674800][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:19.675001][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:19.675183][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:19.675392][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:19.676457][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.676773][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.677651][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.677965][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.678516][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.703784][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.704149][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.852214][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.853042][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.859858][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.861754][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.862229][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.862516][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.863587][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.863791][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.864187][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.864381][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.864592][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.866443][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.866857][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.867108][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.867136][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.867148][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.867214][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.867764][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.868134][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.868373][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.868596][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.870401][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.870661][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.871132][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.872236][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.872537][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.872768][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.873052][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.873271][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.873490][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.874036][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.874292][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.874644][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.875150][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.875690][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.876027][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.876345][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.876601][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.876819][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.877126][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.883343][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.891590][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.892333][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.893198][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.896164][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.896831][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.897492][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:19.905088][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.909924][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.910839][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.911516][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.912371][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.912884][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.913199][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.913393][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.919893][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.921586][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.925782][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.926240][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.926585][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.931864][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.939409][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.940210][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.940513][f=-000001] SetSunLighting [t=00:00:19.941018][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.950004][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.952209][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.953484][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.956841][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.957376][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.957677][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.957896][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.957914][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.958110][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.964806][f=-000001] Writing last game win data [t=00:00:19.975454][f=-000001] LuaUI v0.3 [t=00:00:20.150970][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.360762][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.360808][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.361299][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.361330][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:20.361342][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:20.361351][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:20.361361][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:20.390398][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15042, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367811}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090} [t=00:00:21.225774][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.533869][f=-000001] GameID: 952a62666902337f2857d8535bed5a64 [t=00:00:21.534349][f=-000001] Connection attempt from LogicDaemon [t=00:00:21.534366][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:21.534628][f=-000001] -> Connection established (given id 0) [t=00:00:21.534682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:21.534732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:21.534753][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:21.534812][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:21.534909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025d53105f50,0000025d3b0ce7f0}][locale="C"]" [t=00:00:21.534953][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.534989][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:21.535000][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:21.535017][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:21.744977][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.175429][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:42.717341][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:46.064464][f=0000103] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:52.113844][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:00.116183][f=0000523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:11.115897][f=0000853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:14.413344][f=0000951] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:14.413386][f=0000951] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:14.413401][f=0000951] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:14.413433][f=0000951] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:14.413486][f=0000951] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:14.413513][f=0000951] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:24.115170][f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:40.114258][f=0001723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:41.414820][f=0001762] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:41.414877][f=0001762] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:41.414890][f=0001762] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:41.414922][f=0001762] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:41.414938][f=0001762] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:41.414957][f=0001762] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:58.163307][f=0002263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:19.114704][f=0002893] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:42.165027][f=0003583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:05.113438][f=0004273] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:12.788709][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:26.997029][f=0004928] game_message: Redback is under attack [t=00:03:31.144910][f=0005053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:39.196091][f=0005295] game_message: Metal Extractor is under attack [t=00:03:45.746081][f=0005491] game_message: Metal Extractor is under attack [t=00:03:57.792129][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:59.145884][f=0005893] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:14.751370][f=0006360] [SpringApp::Kill][1] fromRun=1 [t=00:04:14.751393][f=0006360] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:14.779608][f=0006360] [async=0] threads=6 tasks=243840 {sum,avg}{exec,wait}time={{6631.206, 0.027}, {22062.650, 0.090}}ms [t=00:04:14.779635][f=0006360] thread=1 tasks=48768 {sum,min,max,avg}{exec,wait}time={{1500.517, 0.000, 138.876, 0.031}, {1199.126, 0.000, 18446744027136.000, 0.025}}ms [t=00:04:14.779668][f=0006360] thread=2 tasks=48768 {sum,min,max,avg}{exec,wait}time={{1331.186, 0.000, 131.580, 0.027}, {5136.131, 0.000, 18446744027136.000, 0.105}}ms [t=00:04:14.779681][f=0006360] thread=3 tasks=48768 {sum,min,max,avg}{exec,wait}time={{1345.868, 0.000, 137.687, 0.028}, {5152.635, 0.000, 18446744027136.000, 0.106}}ms [t=00:04:14.779698][f=0006360] thread=4 tasks=48768 {sum,min,max,avg}{exec,wait}time={{1162.867, 0.000, 137.370, 0.024}, {5353.477, 0.000, 4.493, 0.110}}ms [t=00:04:14.779725][f=0006360] thread=5 tasks=48768 {sum,min,max,avg}{exec,wait}time={{1290.768, 0.000, 128.782, 0.026}, {5221.281, 0.000, 13.286, 0.107}}ms [t=00:04:14.779740][f=0006360] [async=1] threads=6 tasks=3704 {sum,avg}{exec,wait}time={{35659.230, 9.627}, {20757424.000, 5604.056}}ms [t=00:04:14.779761][f=0006360] thread=1 tasks=742 {sum,min,max,avg}{exec,wait}time={{7172.193, 0.000, 1618.781, 9.666}, {4160620.250, 0.054, 7172.647, 5607.305}}ms [t=00:04:14.779788][f=0006360] thread=2 tasks=746 {sum,min,max,avg}{exec,wait}time={{7081.184, 0.000, 1618.559, 9.492}, {4146227.250, 0.093, 7102.792, 5557.945}}ms [t=00:04:14.779810][f=0006360] thread=3 tasks=742 {sum,min,max,avg}{exec,wait}time={{7165.872, 0.000, 1619.749, 9.658}, {4166705.500, 0.306, 7172.922, 5615.506}}ms [t=00:04:14.779828][f=0006360] thread=4 tasks=733 {sum,min,max,avg}{exec,wait}time={{7162.354, 0.000, 1618.741, 9.771}, {4141406.750, 0.414, 7171.413, 5649.941}}ms [t=00:04:14.779851][f=0006360] thread=5 tasks=741 {sum,min,max,avg}{exec,wait}time={{7077.629, 0.000, 1619.072, 9.551}, {4142464.000, 0.544, 7102.972, 5590.370}}ms [t=00:04:14.779862][f=0006360] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:14.779872][f=0006360] [SpringApp::Kill][2] [t=00:04:14.779918][f=0006360] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:14.779929][f=0006360] [Game::KillLua][1] dtor=0 luaUI=0000025d7eb88450 [t=00:04:14.779967][f=0006360] Start widgetHandler:Shutdown [t=00:04:14.783567][f=0006360] Shutdown - SaveOrderList Complete [t=00:04:14.785688][f=0006360] Writing last game win data [t=00:04:14.795428][f=0006360] Shutdown - SaveConfigData Complete [t=00:04:14.795459][f=0006360] Shutdown Widget - Chili Highlight [t=00:04:14.795480][f=0006360] Shutdown Widget - Draw After Chili [t=00:04:14.795492][f=0006360] Shutdown Widget - API Unit Tracker GL4 [t=00:04:14.795511][f=0006360] Shutdown Widget - EPIC Menu [t=00:04:14.797371][f=0006360] Shutdown Widget - Chili Minimap [t=00:04:14.797538][f=0006360] Shutdown Widget - Chili Widget Selector [t=00:04:14.798812][f=0006360] Shutdown Widget - Depth of Field Shader [t=00:04:14.798828][f=0006360] Shutdown Widget - Deferred rendering [t=00:04:14.798838][f=0006360] SSAO: Deferred rendering disabled, disabling. [t=00:04:14.801436][f=0006360] Shutdown Widget - Deferred rendering [t=00:04:14.801457][f=0006360] SSAO: Deferred rendering disabled, disabling. [t=00:04:14.802568][f=0006360] Shutdown Widget - Local Team Colors [t=00:04:14.802589][f=0006360] Shutdown Widget - Display Keys 2 [t=00:04:14.802612][f=0006360] Shutdown Widget - Save Game Menu [t=00:04:14.802635][f=0006360] Shutdown Widget - Highlight Model Api GL4 [t=00:04:14.802655][f=0006360] Shutdown Widget - Unit Icons [t=00:04:14.802687][f=0006360] Shutdown Widget - HealthBars [t=00:04:14.804143][f=0006360] Shutdown Widget - Noises [t=00:04:14.804165][f=0006360] Shutdown Widget - Attrition Counter [t=00:04:14.804452][f=0006360] Shutdown Widget - Selected Units GL4 2 [t=00:04:14.804467][f=0006360] Shutdown Widget - BuildETA [t=00:04:14.804486][f=0006360] Shutdown Widget - Chili Chicken Panel [t=00:04:14.804563][f=0006360] Shutdown Widget - External VR Grid [t=00:04:14.804577][f=0006360] Shutdown Widget - Win Counter [t=00:04:14.804586][f=0006360] Shutdown Widget - EndGame APM stats [t=00:04:14.805753][f=0006360] Shutdown Widget - Modular Comm Info [t=00:04:14.805769][f=0006360] Shutdown Widget - Reclaim Field Highlight [t=00:04:14.805780][f=0006360] Shutdown Widget - State Reverse and Latency [t=00:04:14.805789][f=0006360] Shutdown Widget - Music Player v2 [t=00:04:14.805809][f=0006360] Shutdown Widget - Chili Economy Panel Default [t=00:04:14.805887][f=0006360] Shutdown Widget - Stereo3D [t=00:04:14.805904][f=0006360] Shutdown Widget - Chili EndGame Window [t=00:04:14.805923][f=0006360] Shutdown Widget - Chili Nuke Warning [t=00:04:14.805933][f=0006360] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:14.805949][f=0006360] Shutdown Widget - Darkening [t=00:04:14.805965][f=0006360] Shutdown Widget - Showeco and Grid Drawer [t=00:04:14.805978][f=0006360] Shutdown Widget - Defense Range Zero-K [t=00:04:14.805990][f=0006360] Shutdown Widget - Grab Input [t=00:04:14.808726][f=0006360] Input grabbing is disabled! [t=00:04:14.808747][f=0006360] Shutdown Widget - Context Menu [t=00:04:14.808757][f=0006360] Shutdown Widget - Highlight Geos [t=00:04:14.808768][f=0006360] Shutdown Widget - Local Widgets Config [t=00:04:14.808784][f=0006360] Shutdown Widget - Attack Warning [t=00:04:14.808796][f=0006360] Shutdown Widget - MinimapEvents [t=00:04:14.808817][f=0006360] Shutdown Widget - Missile Silo Range [t=00:04:14.808830][f=0006360] Shutdown Widget - Point Tracker [t=00:04:14.808842][f=0006360] Shutdown Widget - Chili Spectator Panels [t=00:04:14.808852][f=0006360] Shutdown Widget - Startup Info and Selector [t=00:04:14.808869][f=0006360] Shutdown Widget - Transport AI [t=00:04:14.808882][f=0006360] Shutdown Widget - Attack AoE [t=00:04:14.808895][f=0006360] Shutdown Widget - Spotter [t=00:04:14.808907][f=0006360] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:14.808923][f=0006360] Shutdown Widget - Selection Send [t=00:04:14.808935][f=0006360] Shutdown Widget - TeamPlatter [t=00:04:14.809484][f=0006360] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:14.809587][f=0006360] Shutdown Widget - LupsManager [t=00:04:14.809608][f=0006360] Shutdown Widget - Global Build Command [t=00:04:14.809880][f=0006360] Shutdown Widget - Newton Firezone [t=00:04:14.809894][f=0006360] Shutdown Widget - Receive Units Indicator [t=00:04:14.809903][f=0006360] Shutdown Widget - Chili Pro Console [t=00:04:14.810756][f=0006360] Shutdown Widget - Persistent Build Height [t=00:04:14.810772][f=0006360] Shutdown Widget - Lasso Terraform GUI [t=00:04:14.810782][f=0006360] Shutdown Widget - Chili Framework [t=00:04:14.810791][f=0006360] Shutdown Widget - Lups [t=00:04:14.810858][f=0006360] Shutdown Widget - Mex Placement Handler [t=00:04:14.810872][f=0006360] Shutdown Widget - Chili Core Selector [t=00:04:14.810958][f=0006360] Shutdown Widget - Custom Markers [t=00:04:14.810973][f=0006360] Shutdown Widget - Select Keys [t=00:04:14.811000][f=0006360] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:14.811025][f=0006360] Shutdown Widget - Pause Screen [t=00:04:14.811165][f=0006360] Shutdown Widget - Bloom Shader Deferred [t=00:04:14.811181][f=0006360] Shutdown Widget - Color Blindness Correction [t=00:04:14.811192][f=0006360] Shutdown Widget - Layout Handler [t=00:04:14.811203][f=0006360] Shutdown Widget - Text To Speech Control [t=00:04:14.811216][f=0006360] End widgetHandler:Shutdown [t=00:04:14.864508][f=0006360] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7667667, 0.0} allocedSize{int+, int-, ext}={0, 0, 1558641635}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0262} [t=00:04:14.867003][f=0006360] [Game::KillLua][2] dtor=0 luaGaia=0000025d3b0ce7f0 [t=00:04:14.876992][f=0006360] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:14.877055][f=0006360] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:14.877091][f=0006360] [Game::KillLua][3] dtor=0 luaRules=0000025d53105f50 [t=00:04:14.877139][f=0006360] Start gadgetHandler:Shutdown [t=00:04:14.877154][f=0006360] Shutdown - StartSetup [t=00:04:14.877174][f=0006360] Shutdown - UnitMorph [t=00:04:14.877966][f=0006360] Shutdown - Carrier Drones [t=00:04:14.877980][f=0006360] Shutdown - Missile Silo Controller [t=00:04:14.877990][f=0006360] Shutdown - Modular Comm Info [t=00:04:14.877999][f=0006360] Shutdown - Terrain Texture Handler [t=00:04:14.878008][f=0006360] Shutdown - UnitCloakShield [t=00:04:14.878297][f=0006360] Shutdown - Starlight Handler [t=00:04:14.878331][f=0006360] End gadgetHandler:Shutdown [t=00:04:14.910322][f=0006360] Start gadgetHandler:Shutdown [t=00:04:14.910345][f=0006360] Shutdown - Teleport Throw [t=00:04:14.910356][f=0006360] Shutdown - UnitMorph [t=00:04:14.910373][f=0006360] Shutdown - Commander Skin Renderer [t=00:04:14.911387][f=0006360] Shutdown - Missile fired callins [t=00:04:14.911403][f=0006360] Shutdown - Modular Comm Info [t=00:04:14.911412][f=0006360] Shutdown - Retreat Command [t=00:04:14.911425][f=0006360] Shutdown - Shockwaves [t=00:04:14.911434][f=0006360] Shutdown - Unit tint API [t=00:04:14.911455][f=0006360] Shutdown - Unit glow API [t=00:04:14.911465][f=0006360] Shutdown - UnitCloakShield [t=00:04:14.911476][f=0006360] Shutdown - Lups Cloak FX [t=00:04:14.911484][f=0006360] Shutdown - Lups [t=00:04:14.911534][f=0006360] Shutdown - Lups Shield [t=00:04:14.911585][f=0006360] End gadgetHandler:Shutdown [t=00:04:14.927868][f=0006360] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1596, 0.0} allocedSize{int+, int-, ext}={0, 0, 247256}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0031} [t=00:04:14.928154][f=0006360] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:14.928246][f=0006360] [Game::KillLua][4] dtor=0 [t=00:04:14.928279][f=0006360] [Game::KillLua][5] dtor=0 [t=00:04:14.959668][f=0006360] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-06_21-31-01-928_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (96156 bytes) [t=00:04:14.959823][f=0006360] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:14.997266][f=0006360] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:14.997315][f=0006360] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:04:14.997443][f=0006360] [Sound] [Sound::UpdateThread][4] ctx=0000025cd2a859e0 dev=0000025cef168140 [t=00:04:14.997751][f=0006360] [Sound] [Sound::UpdateThread][5] ctx=0000025cd2a859e0 dev=0000025cef168140 [t=00:04:14.997765][f=0006360] [Sound] [Sound::Cleanup][alcDestroyContext(0000025cd2a859e0)] [t=00:04:14.998976][f=0006360] [Sound] [Sound::Cleanup][alcCloseDevice(0000025cef168140)] [t=00:04:14.999312][f=0006360] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:15.031675][f=0006360] [Sound] [Sound::UpdateThread][6] [t=00:04:15.032363][f=0006360] [Game::~CGame][1] [t=00:04:15.032394][f=0006360] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:15.032403][f=0006360] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:15.032409][f=0006360] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:15.032416][f=0006360] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:15.032423][f=0006360] [Game::KillLua][4] dtor=1 [t=00:04:15.032438][f=0006360] [Game::KillLua][5] dtor=1 [t=00:04:15.032713][f=0006360] [Game::KillMisc][1] [t=00:04:15.032722][f=0006360] [Game::KillMisc][2] [t=00:04:15.033048][f=0006360] [Game::KillMisc][3] [t=00:04:15.033152][f=0006360] [Game::KillRendering][1] [t=00:04:15.033395][f=0006360] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:15.046345][f=0006360] [3DOParser::Kill] allocated 1 pieces [t=00:04:15.046363][f=0006360] [S3OParser::Kill] allocated 5600 pieces [t=00:04:15.046672][f=0006360] [AssParser::Kill] allocated 677 pieces [t=00:04:15.103942][f=0006360] [Game::KillInterface][1] [t=00:04:15.104296][f=0006360] [Game::KillInterface][2] [t=00:04:15.105644][f=0006360] [Game::KillSimulation][1] [t=00:04:15.105791][f=0006360] [Game::KillSimulation][2] [t=00:04:15.126787][f=0006360] [CCollisionHandler] dis-/continuous tests: 397/3704181 [t=00:04:15.126809][f=0006360] [Game::KillSimulation][3] [t=00:04:15.128511][f=0006360] [~CPathCache(48x24)] cacheHits=47 hitPercentage=36% numHashColls=0 maxCacheSize=12 [t=00:04:15.128750][f=0006360] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:15.128912][f=0006360] [~CPathCache(96x48)] cacheHits=98 hitPercentage=22% numHashColls=0 maxCacheSize=20 [t=00:04:15.129027][f=0006360] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:15.129345][f=0006360] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:15.139898][f=0006360] [LosHandler::Kill] raycast instance cache-{hits,misses}={11273,6019}; shared=12%; cached=53% [t=00:04:15.153299][f=0006360] [Game::KillSimulation][4] [t=00:04:15.243092][f=0006360] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:04:15.243118][f=0006360] [Game::~CGame][2] [t=00:04:15.243125][f=0006360] [Game::~CGame][3] [t=00:04:15.243304][f=0006360] [SpringApp::Kill][3] [t=00:04:15.243459][f=0006360] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 442147 bytes sent in 4683 packets (94.415 bytes/packet) 262326 bytes recv'd in 5299 packets (49.505 bytes/packet) {0.105x, 0.121x} relative protocol overhead {up, down} 15604 incoming chunks dropped, 12725 outgoing chunks resent 4668 incoming chunks processed [t=00:04:15.243522][f=0006360] [SpringApp::Kill][4] font=0000025cd2774b80 [t=00:04:15.245940][f=0006360] [SpringApp::Kill][5] [t=00:04:15.248708][f=0006360] [SpringApp::Kill][6] [t=00:04:15.248727] [SpringApp::Kill][7] [t=00:04:15.249553] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.249582] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:15.249592] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:15.249601] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:15.249610] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:15.249622] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.249638] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:04:15.249649] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19164, 1048576, 1048576}, EBO = {28746, 2097152, 2097152} [t=00:04:15.249661] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:15.249672] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.249681] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.249698] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:15.249709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=00:04:15.347627] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:15.347649] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:15.347657] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:15.347664] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8486 [t=00:04:15.347686] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:15.348221] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>] [t=00:04:15.348237] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:04:15.348247] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000025cef68d5d0) [t=00:04:15.348346] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1908ms [t=00:04:15.348372] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=38ms [t=00:04:15.348379] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=24ms [t=00:04:15.348386] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=23ms [t=00:04:15.348393] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms [t=00:04:15.348407] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms [t=00:04:15.348421] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=20ms [t=00:04:15.348430] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=19ms [t=00:04:15.348439] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=19ms [t=00:04:15.348449] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms [t=00:04:15.348463] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:04:15.349575] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000025cef159ad0) [t=00:04:15.350004] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:04:15.350017] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000025cef250da0) [t=00:04:15.350101] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:15.350113] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000025cef15a050) [t=00:04:15.350163] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000025cef15aaa0) [t=00:04:15.350234] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000025cef15ae10) [t=00:04:15.350310] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:15.350338] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:04:15.350397] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:15.350413] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:15.350426] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:15.350433] [VFS] [SpringVFS::DeleteArchives<this=0000025cd2a9ecd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:15.350608] [SpringApp::Kill][8] [t=00:04:15.350620] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:15.350627] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:04:15.350632] [WatchDog::Uninstall][2] [t=00:04:16.160200] [WatchDog::Uninstall][3] [t=00:04:16.160237] [SpringApp::Kill][9]
infolog_full.txt (truncated):