ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2457-g8095d30] #107541

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago
GameID GameState File
2489626654430e4224df637a69f824ea ClientGameState-1836239085-[25660-25660].txt
Chobbyla commented 5 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.001194] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.001207] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003808] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\GAMES\SteamL\steamapps\common\Zero-K\"
[t=00:00:00.004213] Using writeable configuration source: "C:\GAMES\SteamL\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.004235] Using additional read-only configuration source: "C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.015552] LogOutput initialized. Logging to C:\GAMES\SteamL\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015615] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015716]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015735]   
[t=00:00:00.015740]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015745]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015755]   Use "none" to disable the default log sections.
[t=00:00:00.015759] ============== </Log Sections> ==============

[t=00:00:00.015775] ============== <User Config> ==============
[t=00:00:00.015890]   AllowDeferredMapRendering = 1
[t=00:00:00.015897]   AllowDeferredModelRendering = 1
[t=00:00:00.015901]   AnimationMT = 0
[t=00:00:00.015916]   BumpWaterAnisotropy = 2
[t=00:00:00.015920]   BumpWaterBlurReflection = 1
[t=00:00:00.015924]   BumpWaterDepthBits = 32
[t=00:00:00.015928]   BumpWaterReflection = 2
[t=00:00:00.015937]   BumpWaterTexSizeReflection = 256
[t=00:00:00.015962]   CamFreeScrollSpeed = 50
[t=00:00:00.015966]   CamMode = 1
[t=00:00:00.015971]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015977]   EdgeMoveDynamic = 0
[t=00:00:00.015981]   EdgeMoveWidth = 0.003
[t=00:00:00.015985]   FPSFOV = 90
[t=00:00:00.015988]   FPSScrollSpeed = 50
[t=00:00:00.015994]   FontSize = 18
[t=00:00:00.015997]   GrassDetail = 0
[t=00:00:00.016001]   GroundDecals = 5
[t=00:00:00.016005]   GroundDetail = 120
[t=00:00:00.016009]   HangTimeout = 30
[t=00:00:00.016016]   HardwareCursor = 1
[t=00:00:00.016030]   InitialNetworkTimeout = 0
[t=00:00:00.016034]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.016038]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.016042]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.016046]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.016051]   LinkOutgoingBandwidth = 131072
[t=00:00:00.016073]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016077]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016084]   MSAALevel = 8
[t=00:00:00.016179]   MaxParticles = 25000
[t=00:00:00.016183]   MaxSounds = 32
[t=00:00:00.016188]   MaximumTransmissionUnit = 0
[t=00:00:00.016207]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016211]   MiniMapCanFlip = 1
[t=00:00:00.016215]   MiniMapMarker = 0
[t=00:00:00.016219]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.016224]   MouseDragScrollThreshold = 0
[t=00:00:00.016228]   NetworkLossFactor = 1
[t=00:00:00.016249]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016256]   OverheadScrollSpeed = 50
[t=00:00:00.016260]   ReconnectTimeout = 0
[t=00:00:00.016264]   RotOverheadScrollSpeed = 50
[t=00:00:00.016268]   RotateLogFiles = 1
[t=00:00:00.016272]   ShadowMapSize = 8192
[t=00:00:00.016276]   Shadows = 1
[t=00:00:00.016280]   ShowClock = 0
[t=00:00:00.016283]   ShowPlayerInfo = 0
[t=00:00:00.016288]   SoftParticles = 2
[t=00:00:00.016295]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016299]   TeamHighlight = 0
[t=00:00:00.016303]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016331]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016337]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016341]   UseLuaMemPools = 0
[t=00:00:00.016345]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016349]   VFSCacheArchiveFiles = 0
[t=00:00:00.016352]   VSync = 0
[t=00:00:00.016356]   Water = 4
[t=00:00:00.016359]   WindowBorderless = 1
[t=00:00:00.016363]   WindowPosY = 0
[t=00:00:00.016378]   XResolution = 1280
[t=00:00:00.016382]   XResolutionWindowed = 1280
[t=00:00:00.016387]   YResolution = 800
[t=00:00:00.016398]   YResolutionWindowed = 800
[t=00:00:00.016417] ============== </User Config> ==============

[t=00:00:00.016422] ============== <User System> ==============
[t=00:00:00.016426]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.016432]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016438]        Compiler Version: gcc-13.2.0
[t=00:00:00.016470]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016516]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz; 16167MB RAM, 27431MB pagefile
[t=00:00:00.016523]        Binary Word Size: 64-bit (native)
[t=00:00:00.016527]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016533]      Physical CPU Cores: 8
[t=00:00:00.016554]       Logical CPU Cores: 16
[t=00:00:00.016557] ============== </User System> ==============

[t=00:00:00.016781] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016787]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016794]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016797]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016805]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017796] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017818] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022441] [GL::CheckAvailableVideoModes] desktop={1280x800x24bpp@60Hz} current={1280x800x24bpp@60Hz}
[t=00:00:00.027456]     Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=1280, h=800}
[t=00:00:00.027476]         [ 1] 2560x1600x24bpp@165Hz
[t=00:00:00.027480]         [ 3] 2560x1440x24bpp@165Hz
[t=00:00:00.027484]         [ 5] 2048x1536x24bpp@165Hz
[t=00:00:00.027488]         [ 7] 2048x1152x24bpp@165Hz
[t=00:00:00.027492]         [ 9] 1920x1440x24bpp@165Hz
[t=00:00:00.027496]         [11] 1920x1200x24bpp@165Hz
[t=00:00:00.027500]         [13] 1920x1080x24bpp@165Hz
[t=00:00:00.027503]         [15] 1856x1392x24bpp@165Hz
[t=00:00:00.027507]         [17] 1792x1344x24bpp@165Hz
[t=00:00:00.027514]         [19] 1680x1050x24bpp@165Hz
[t=00:00:00.027518]         [21] 1600x1200x24bpp@165Hz
[t=00:00:00.027524]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.027528]         [25] 1440x900x24bpp@165Hz
[t=00:00:00.027532]         [27] 1400x1050x24bpp@165Hz
[t=00:00:00.027535]         [29] 1366x768x24bpp@165Hz
[t=00:00:00.027539]         [31] 1360x768x24bpp@165Hz
[t=00:00:00.027543]         [33] 1280x1024x24bpp@165Hz
[t=00:00:00.027547]         [35] 1280x960x24bpp@165Hz
[t=00:00:00.027551]         [37] 1280x800x24bpp@165Hz
[t=00:00:00.027555]         [39] 1280x768x24bpp@165Hz
[t=00:00:00.027560]         [41] 1280x720x24bpp@165Hz
[t=00:00:00.027570]         [43] 1280x600x24bpp@165Hz
[t=00:00:00.027578]         [45] 1152x864x24bpp@165Hz
[t=00:00:00.027582]         [47] 1024x768x24bpp@165Hz
[t=00:00:00.027586]         [49] 800x600x24bpp@165Hz
[t=00:00:00.027590]         [51] 640x480x24bpp@165Hz
[t=00:00:00.313340] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.313694] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1280,800>
[t=00:00:00.313722] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1280,800>
[t=00:00:00.327047] [GR::LogVersionInfo]
[t=00:00:00.327061]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.327066]     GL version  : 4.6.0 NVIDIA 546.30
[t=00:00:00.327070]     GL vendor   : NVIDIA Corporation
[t=00:00:00.327074]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.327078]     GLSL version: 4.60 NVIDIA
[t=00:00:00.327082]     GLEW version: 2.1.0
[t=00:00:00.327086]     GPU memory  : 4096MB (total) / 3009MB (available)
[t=00:00:00.327145]     SDL swap-int: 1
[t=00:00:00.327150]     SDL driver  : windows
[t=00:00:00.327153]     
[t=00:00:00.327158]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.327163]     GLSL shader support       : 1
[t=00:00:00.327167]     GL4 support               : 1
[t=00:00:00.327171]     FBO extension support     : 1
[t=00:00:00.327184]     NVX GPU mem-info support  : 1
[t=00:00:00.327189]     ATI GPU mem-info support  : 0
[t=00:00:00.327198]     Texture clamping to edge  : 1
[t=00:00:00.327204]     NPOT-texture support      : 1 (1)
[t=00:00:00.327215]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.327223]     texture query-LOD support : 1 (1)
[t=00:00:00.327227]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.327232]     Z-buffer depth            : 32 (-)
[t=00:00:00.327239]     primitive-restart support : 1 (1)
[t=00:00:00.327245]     clip-space control support: 1 (1)
[t=00:00:00.327250]     seamless cube-map support : 1 (1)
[t=00:00:00.327254]     frag-depth layout support : 1 (1)
[t=00:00:00.327258]     persistent maps support   : 1 (1)
[t=00:00:00.327267]     explicit attribs location : 1 (1)
[t=00:00:00.327272]     multi draw indirect       : 1 (-)
[t=00:00:00.327279]     array textures            : 1 (-)
[t=00:00:00.327283]     buffer copy support       : 1 (-)
[t=00:00:00.327288]     indirect draw             : 1 (-)
[t=00:00:00.327292]     base instance             : 1 (-)
[t=00:00:00.327296]     
[t=00:00:00.327299]     max. FBO samples              : 32
[t=00:00:00.327305]     max. FS/program texture slots : 32/192
[t=00:00:00.327309]     max. texture size             : 32768
[t=00:00:00.327320]     max. texture anisotropy level : 16.000000
[t=00:00:00.327326]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.327330]     max. draw-buffers             : 8
[t=00:00:00.327334]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.327340]     max. uniform buffer-bindings  : 84
[t=00:00:00.327344]     max. uniform block-size       : 64KB
[t=00:00:00.327348]     max. storage buffer-bindings  : 96
[t=00:00:00.327353]     max. storage block-size       : 2047MB
[t=00:00:00.327356]     
[t=00:00:00.327363]     enable AMD-hacks : 0
[t=00:00:00.327368]     compress MIP-maps: 0
[t=00:00:00.327415]     Number of compressed texture formats: 23
[t=00:00:00.327436]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.327466] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.327697] [GR::UpdateGLConfigs]
[t=00:00:00.327726] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.327733] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.327747] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=800.000000, ssx=1280.000000, ssy=800.000000, screenPosX=0, screenPosY=0
[t=00:00:00.327757] [GR::UpdateGLGeometry][2] winSize=<1280,800>
[t=00:00:00.327761] [GR::InitGLState]
[t=00:00:00.327811] [GR::LogDisplayMode] display-mode set to 1280x800x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.394615] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.397467] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.397908] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.402384] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/GAMES/SteamL/steamapps/common/Zero-K/fontcache"
[t=00:00:00.402403] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.402845] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.407436] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\GAMES\SteamL\steamapps\common\Zero-K\"
[t=00:00:00.407451] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.407534] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\GAMES\SteamL\steamapps\common\Zero-K\
[t=00:00:00.407575] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.418890] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.419366] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\maps
[t=00:00:00.420349] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\games
[t=00:00:00.420531] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\packages
[t=00:00:00.437943] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:00.437975] [VFS] [SpringVFS::ReserveArchives<this=0000020550d10af0>]
[t=00:00:00.438142] [VFS] [SpringVFS::AddArchive<this=0000020550d10af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.440013] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020550d10af0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.440025] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.522267] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.522590] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.522690] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.522787] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.522922] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.523062] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.523101] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.523225] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.523306] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.523337] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.523706][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.523793][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.523873][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.523890][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.523898][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.523931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.527405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.527421][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
------- TRUNCATED -------
[t=02:02:44.426188][f=-000001] <Velkan> Allies: Thank you
[t=02:02:45.554515][f=-000001] > Game will be force started in 20 seconds
[t=02:02:58.240730][f=-000001] <CColtManM> Allies: 4v5, so cover each other's lanes a little
[t=02:03:02.551272][f=-000001] ValidatePlayerList: Remove, Fateful_Sword
[t=02:03:04.222050][f=-000001] <Velkan> Allies: I'm still learning the ropes
[t=02:03:09.553376][f=-000001] Spawing a commander
[t=02:03:09.585101][f=0000000] game_message: Giving all units of Fateful_Sword to DeathStealth due to lag/AFK
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 5v4","startTimestamp":1717733888,"state":"In running battle lobby"}
[t=02:03:13.993931][f=0000129] <Velkan> Allies: I might the be weakest link
[t=02:03:27.825628][f=0000545] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=02:03:27.826900][f=0000545] ValidatePlayerList: Add, Fateful_Sword
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"167.813995","EventID":"events_2020_05_27:game_v2:unit:first_start_building:shieldraid"}
[t=02:03:27.923870][f=0000547] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:03:28.393223][f=0000561] ValidatePlayerList: Remove, Fateful_Sword
[t=02:03:30.423970][f=0000622] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=02:03:30.425113][f=0000622] ValidatePlayerList: Add, Fateful_Sword
[t=02:03:30.525940][f=0000625] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:03:45.743268][f=0001082] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:03:46.645340][f=0001109] Connection attempt from Fateful_Sword
[t=02:03:46.645364][f=0001109]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=02:03:46.645725][f=0001109]  -> Connection established (given id 11)
[t=02:03:47.708476][f=0001141] <CColtManM> Allies: just hold your lane
[t=02:03:48.511330][f=0001165] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=02:03:48.511408][f=0001165] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=02:03:55.208012][f=0001366] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:03:56.481470][f=0001404] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]"
[t=02:03:56.713118][f=0001411] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]"
[t=02:04:04.878886][f=0001656] <Velkan> Allies: I'll try my best
[t=02:04:10.829221][f=0001835] CColtManM added point: you don't have any metal (10 right now, so don't build too many things at once, like 2 max!)
[t=02:04:25.763070][f=0002283] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[Game::Load][lua{Rules,Gaia}={000001bbfbb7d4a0,0000000000000000}][locale="C"]"
[t=02:04:31.659431][f=0002460] [liblobby] Warning: Duplicate user(DrGiraffe) added to channel (zk)
[t=02:04:32.561149][f=0002487] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28876
[t=02:04:32.993687][f=0002499] [liblobby] Warning: Duplicate user(DrGiraffe) added to channel (zk)
[t=02:04:32.994162][f=0002499] [liblobby] Warning: Duplicate user(AboutBlank) added to channel (zk)
[t=02:04:34.529232][f=0002546] [liblobby] Warning: Duplicate user(AboutBlank) added to channel (zk)
[t=02:05:15.946589][f=0003789] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:05:48.566917][f=0004767] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:05:57.271717][f=0005028] [liblobby] Warning: Duplicate user(S3RVO) added to channel (zk)
[t=02:05:58.513514][f=0005066] [liblobby] Warning: Duplicate user(S3RVO) added to channel (zk)
[t=02:06:11.436876][f=0005453] ValidatePlayerList: Remove, Fateful_Sword
[t=02:06:21.866961][f=0005767] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:06:24.171876][f=0005836] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:06:26.336127][f=0005900] Player Fateful_Sword left the game:  timeout
[t=02:06:26.525062][f=0005906] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=02:06:26.526480][f=0005906] ValidatePlayerList: Add, Fateful_Sword
[t=02:06:26.630703][f=0005909] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:06:26.933159][f=0005919] ValidatePlayerList: Remove, Fateful_Sword
[t=02:06:28.953442][f=0005979] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=02:06:28.954633][f=0005979] ValidatePlayerList: Add, Fateful_Sword
[t=02:06:29.030488][f=0005981] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:06:59.650100][f=0006899] Spectator PoipoipoiNuu left the game:  normal quit
[t=02:06:59.796676][f=0006904] ValidatePlayerList: Remove, PoipoipoiNuu
[t=02:07:02.662348][f=0006989] CColtManM added point: Velkan stay down
[t=02:07:14.999597][f=0007360] CColtManM added point: wf
[t=02:07:23.736672][f=0007622] <123vtemp> I swear zk ui is bugg a f
[t=02:07:40.773386][f=0008133] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:07:40.903091][f=0008137] CColtManM added point: 
[t=02:07:41.663114][f=0008160] Connection attempt from Fateful_Sword
[t=02:07:41.663135][f=0008160]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=02:07:41.663496][f=0008160]  -> Connection established (given id 11)
[t=02:07:42.832101][f=0008195] CColtManM added point: 
[t=02:07:43.629877][f=0008219] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=02:07:43.629922][f=0008219] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=02:07:47.317078][f=0008330] game_message: Bandit is under attack
[t=02:07:51.703080][f=0008461] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]"
[t=02:07:51.911163][f=0008467] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]"
[t=02:08:01.638908][f=0008760] game_message: Bandit is under attack
[t=02:08:09.370635][f=0008992] game_message: Bandit is under attack
[t=02:08:13.080694][f=0009103] ValidatePlayerList: Remove, Fateful_Sword
[t=02:08:14.459675][f=0009144] game_message: Bandit is under attack
[t=02:08:19.484817][f=0009295] game_message: Bandit is under attack
[t=02:08:55.055367][f=0010362] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"499.066986","EventID":"events_2020_05_27:game_v2:unit:first_start_building:shieldaa"}
[t=02:09:00.407653][f=0010522] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:09:00.411705][f=0010523] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=02:09:00.412821][f=0010523] ValidatePlayerList: Add, Fateful_Sword
[t=02:09:00.557206][f=0010527] ValidatePlayerList: Remove, Fateful_Sword
[t=02:09:01.968344][f=0010569] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=02:09:01.969737][f=0010569] ValidatePlayerList: Add, Fateful_Sword
[t=02:09:02.040070][f=0010571] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:09:19.572870][f=0011098] ValidatePlayerList: Remove, Fateful_Sword
[t=02:09:32.940249][f=0011498] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=02:09:32.944643][f=0011499] ValidatePlayerList: Add, Fateful_Sword
[t=02:09:37.104546][f=0011613] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:09:41.161103][f=0011744] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:09:43.632290][f=0011819] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:09:44.489685][f=0011845] ValidatePlayerList: Add, XNTWSAD
[t=02:09:44.567937][f=0011847] [Game::ClientReadNet] added new player XNTWSAD with number 13 to team 0
[t=02:09:44.567997][f=0011847] > SPRINGIE:User XNTWSAD|turretsunlance|5_6||False|AM||CN
[t=02:09:46.023430][f=0011892] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:09:55.206543][f=0012166] 123vtemp added point: you can not line draw jump because some bone head cant code right
[t=02:10:03.785518][f=0012424] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:10:05.802420][f=0012484] 123vtemp added point: if they land on teh same spot at the same time insta dead
[t=02:10:06.835191][f=0012515] Player Fateful_Sword left the game:  timeout
[t=02:10:07.803656][f=0012545] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:10:10.407236][f=0012622] 123vtemp added point: same with detriments
[t=02:10:53.108377][f=0013902] game_message: Vandal is under attack
[t=02:10:56.216876][f=0013996] 123vtemp added point: the air player does not have bombers
[t=02:11:00.143790][f=0014115] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28877
[t=02:11:01.401115][f=0014153] game_message: Phoenix is under attack
[t=02:11:02.161157][f=0014175] <CColtManM> Allies: not yet
[t=02:11:08.883049][f=0014377] [liblobby] Warning: Duplicate user(Buckymancer) added to channel (zk)
[t=02:11:10.773721][f=0014433] [liblobby] Warning: Duplicate user(Buckymancer) added to channel (zk)
[t=02:11:10.948099][f=0014439] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28878
[t=02:11:31.081575][f=0015043] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=02:11:54.403058][f=0015743] game_message: Vandal is under attack
[t=02:12:23.864802][f=0016627] game_message: Phoenix is under attack
[t=02:12:32.426335][f=0016883] [liblobby] Warning: Duplicate user(CarGenBoss12) added to channel (zk)
[t=02:12:33.271569][f=0016909] [liblobby] Warning: Duplicate user(CarGenBoss12) added to channel (zk)
[t=02:12:35.636764][f=0016980] game_message: Bandit is under attack
[t=02:12:47.924983][f=0017348] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk)
[t=02:12:49.803234][f=0017405] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk)
[t=02:13:23.921275][f=0018428] game_message: Phoenix is under attack
[t=02:13:29.099382][f=0018583] 123vtemp added point: this will die to tthat spider arty
[t=02:13:42.508855][f=0018985] 123vtemp added point: slings are good if it is not on a hill (more range)
[t=02:13:46.795510][f=0019114] game_message: Swift is under attack
[t=02:13:52.461547][f=0019284] 123vtemp added point: a sniper is slow but will do better then what ur using
[t=02:13:53.463493][f=0019315] game_message: Swift is under attack
[t=02:14:16.782885][f=0020013] 123vtemp added point: personally I would build a spider lab and build the 280 stun spider and then kill it
[t=02:15:00.897485][f=0021337] game_message: Storage is under attack
[t=02:15:05.097556][f=0021463] 123vtemp added point: also if u get aa I can help u
[t=02:15:11.226973][f=0021647] 123vtemp added point: kinda late tho now
[t=02:15:15.243466][f=0021767] <OzzieGandhi> Allies: have aa
[t=02:15:15.919172][f=0021788] game_message: Metal Extractor is under attack
[t=02:15:17.577381][f=0021837] 123vtemp added point: he killed my bobmers
[t=02:15:18.172079][f=0021856] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28879
[t=02:15:29.408035][f=0022193] [liblobby] Warning: Duplicate user(Rengerburg) added to channel (zk)
[t=02:15:46.677086][f=0022710] CColtManM added point: losing ground
[t=02:15:52.347644][f=0022880] CColtManM added point: need you on the gorund again dude
[t=02:16:12.511423][f=0023485] CColtManM added point: 123vtemp can you help mid?
[t=02:16:31.757597][f=0024062] <123vtemp> Allies: we already lost a while ago I think
[t=02:16:40.858570][f=0024336] <CColtManM> Allies: then they are not strong enough to push
[t=02:16:57.788978][f=0024844] 123vtemp added point: 
[t=02:16:58.890769][f=0024877] 123vtemp added point: 
[t=02:17:10.177288][f=0025215] 123vtemp added point: you can sink buildings using alt and mosue wheel when placing
[t=02:17:21.364758][f=0025551] CColtManM added point: cons?
[t=02:17:21.500634][f=0025555] 123vtemp added point: snipers cant hit stuff being walls or below ground
[t=02:17:25.008577][f=0025660] Collecting current game state information.
[t=02:17:25.008700][f=0025660] [DumpState] dumping state (from 25660 to 25660 step 1)
[t=02:17:25.009044][f=0025660] [DumpState] using dump-file "ClientGameState-1836239085-[25660-25660].txt"
[t=02:17:25.009737][f=0025660] [CAS::GASCB] Archive file="alphabetsiegev1.20.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=02:17:25.009862][f=0025660] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=02:17:25.010341][f=0025660] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=02:17:25.010445][f=0025660] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=02:17:25.010522][f=0025660] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=02:17:25.117495][f=0025660] Sync error for PLT_skigear in frame 25654 (got 3849abcc, correct is 6c5e1509)
[t=02:17:32.477987][f=0025884] 123vtemp added point: build a spider lab fleas are teh ceapest counter for snipers
[t=02:17:32.945290][f=0025898] CColtManM added point: you have a bunch here, come on dude units
[t=02:17:38.360791][f=0026061] Sync error for PLT_skigear in frame 26055 (got 4709a3b0, correct is a22e8cde)
[t=02:17:51.741578][f=0026462] Sync error for PLT_skigear in frame 26456 (got 9e5fb48b, correct is 6b8c848c)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1042.755","EventID":"events_2020_05_27:game_v2:unit:first_start_building:platejump"}
[t=02:18:05.111189][f=0026863] Sync error for PLT_skigear in frame 26857 (got 71a839f, correct is f9aaefc4)
[t=02:18:05.874573][f=0026886] Player PLT_skigear left the game:  normal quit
[t=02:18:06.648208][f=0026910] game_message: Giving all units of PLT_skigear to DeathStealth due to lag/AFK
[t=02:18:08.515853][f=0026965] > SPRINGIE:User PLT_skigear|bomberdisarm|5_5||False|PLOT|Empire|US
[t=02:18:08.941527][f=0026978] <Velkan> Allies: Thank you
[t=02:18:09.950836][f=0027008] Connection attempt from PLT_skigear
[t=02:18:09.950859][f=0027008]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=02:18:09.951204][f=0027008]  -> Connection established (given id 12)
[t=02:18:10.157861][f=0027014] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=02:18:10.157894][f=0027014] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1050.24695","EventID":"events_2020_05_27:game_v2:unit:first_start_building:jumpsumo"}
[t=02:18:11.723882][f=0027061] Spectator johnmicheal20 left the game:  normal quit
[t=02:18:17.365879][f=0027231] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]"
[t=02:18:17.430382][f=0027233] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]"
[t=02:18:18.445375][f=0027264] game_message: Storage is under attack
[t=02:18:22.456520][f=0027384] ValidatePlayerList: Remove, johnmicheal20
[t=02:18:27.211059][f=0027526] CColtManM added point: PLEASE SWITCH TO GROUND
[t=02:18:28.446155][f=0027563] <OzzieGandhi> Allies: gg up north
[t=02:18:33.926145][f=0027727] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[Game::Load][lua{Rules,Gaia}={0000018d71f5a470,0000000000000000}][locale="C"]"
[t=02:18:34.652625][f=0027750] game_message: Player PLT_skigear is no longer lagging or AFK; returning all their units.
[t=02:18:35.646474][f=0027780] game_message: Giving all units of PLT_skigear to DeathStealth due to lag/AFK
[t=02:18:51.260526][f=0028248] <CColtManM> Allies:  I gave 1 unit to 123vtemp.
[t=02:18:51.463984][f=0028255] 123vtemp added point: Unit received from CColtManM
[t=02:18:58.792491][f=0028474] <OzzieGandhi> !poll resign
[t=02:18:58.827348][f=0028475] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=02:18:58.865580][f=0028476] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=02:19:01.475025][f=0028554] <Velkan> !vote 2
[t=02:19:01.509506][f=0028555] > Poll: Resign team 1? [!y=1/3, !n=1/3]
[t=02:19:06.862087][f=0028716] <Velkan> !vote 1
[t=02:19:06.891400][f=0028717] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=02:19:10.596087][f=0028828] <CColtManM> !vote 1
[t=02:19:10.628020][f=0028829] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[t=02:19:10.628045][f=0028829] > Poll: Resign team 1? [END:SUCCESS]
[t=02:19:10.696321][f=0028831] selectedUnitsShader GL4,  recompiled in , 1, ms at, 28831, success, true
[t=02:19:10.707359][f=0028831] game_message: East has been destroyed!
[t=02:19:10.707565][f=0028831] game_message: West wins!
[t=02:19:10.707915][f=0028831] Submitting stats
[t=02:19:10.772802][f=0028831] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=02:19:10.850346][f=0028832] > Team 1 resigned
[t=02:19:10.870384][f=0028837] <autoquit> Autoquit canceled.
[t=02:19:11.018538][f=0028841] <Ghost Site> Spectator mode. Widget removed.
[t=02:19:15.343721][f=0028860] <Easy Facing> Spectator mode. Widget removed.
[t=02:19:17.787144][f=0029015] Spectator CColtManM left the game:  normal quit
[t=02:19:18.278426][f=0029037] Spectator OzzieGandhi left the game:  normal quit
[t=02:19:18.617580][f=0029051] Player CheloCea left the game:  normal quit
[t=02:19:21.378482][f=0029140] No clients connected, shutting down server
[t=02:19:21.378505][f=0029140] Server shutdown
[t=02:19:22.058794][f=0029140] [ReloadOrRestart] Spring "C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=02:19:22.058825][f=0029140] [SpringApp::Reload][1]
[t=02:19:22.058834][f=0029140] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:19:22.087016][f=0029140]  [async=0] threads=8 tasks=4275621 {sum,avg}{exec,wait}time={{91036.258, 0.021}, {149915.062, 0.035}}ms
[t=02:19:22.087034][f=0029140]      thread=1 tasks=610803 {sum,min,max,avg}{exec,wait}time={{16383.459, 0.000, 772.443, 0.027}, {8378.577, 0.000, 18446744027136.000, 0.014}}ms
[t=02:19:22.087045][f=0029140]      thread=2 tasks=610803 {sum,min,max,avg}{exec,wait}time={{12911.406, 0.000, 772.428, 0.021}, {22852.326, 0.000, 18446744027136.000, 0.037}}ms
[t=02:19:22.087057][f=0029140]      thread=3 tasks=610803 {sum,min,max,avg}{exec,wait}time={{12374.459, 0.000, 772.447, 0.020}, {23536.484, 0.000, 18446744027136.000, 0.039}}ms
[t=02:19:22.087066][f=0029140]      thread=4 tasks=610803 {sum,min,max,avg}{exec,wait}time={{12146.710, 0.000, 772.428, 0.020}, {24593.229, 0.000, 18446744027136.000, 0.040}}ms
[t=02:19:22.087076][f=0029140]      thread=5 tasks=610803 {sum,min,max,avg}{exec,wait}time={{12930.233, 0.000, 772.423, 0.021}, {22316.410, 0.000, 18446744027136.000, 0.037}}ms
[t=02:19:22.087088][f=0029140]      thread=6 tasks=610803 {sum,min,max,avg}{exec,wait}time={{12286.807, 0.000, 772.441, 0.020}, {23753.707, 0.000, 18446744027136.000, 0.039}}ms
[t=02:19:22.087098][f=0029140]      thread=7 tasks=610803 {sum,min,max,avg}{exec,wait}time={{12003.178, 0.000, 772.441, 0.020}, {24484.332, 0.000, 29.321, 0.040}}ms
[t=02:19:22.087108][f=0029140]  [async=1] threads=8 tasks=4891 {sum,avg}{exec,wait}time={{35398.434, 7.237}, {7009899.000, 1433.224}}ms
[t=02:19:22.087121][f=0029140]      thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{5071.601, 0.001, 384.621, 7.350}, {992508.188, 0.096, 5072.133, 1438.418}}ms
[t=02:19:22.087132][f=0029140]      thread=2 tasks=682 {sum,min,max,avg}{exec,wait}time={{5078.261, 0.001, 509.179, 7.446}, {1008861.812, 0.205, 5078.726, 1479.270}}ms
[t=02:19:22.087155][f=0029140]      thread=3 tasks=694 {sum,min,max,avg}{exec,wait}time={{5064.884, 0.000, 498.711, 7.298}, {1009244.188, 0.173, 5072.954, 1454.242}}ms
[t=02:19:22.087170][f=0029140]      thread=4 tasks=714 {sum,min,max,avg}{exec,wait}time={{5071.915, 0.000, 509.245, 7.104}, {995151.125, 0.159, 5072.345, 1393.769}}ms
[t=02:19:22.087179][f=0029140]      thread=5 tasks=700 {sum,min,max,avg}{exec,wait}time={{5072.688, 0.000, 504.289, 7.247}, {1006750.000, 0.387, 5078.653, 1438.214}}ms
[t=02:19:22.087189][f=0029140]      thread=6 tasks=701 {sum,min,max,avg}{exec,wait}time={{4983.425, 0.001, 509.033, 7.109}, {996994.438, 0.000, 4984.429, 1422.246}}ms
[t=02:19:22.087219][f=0029140]      thread=7 tasks=710 {sum,min,max,avg}{exec,wait}time={{5055.661, 0.000, 777.180, 7.121}, {1000389.125, 0.108, 5072.124, 1408.999}}ms
[t=02:19:22.087228][f=0029140] [ThreadPool::SetThreadCount][2] workers=0
[t=02:19:22.087276][f=0029140] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=02:19:22.087629][f=0029140] [ThreadPool::SetThreadCount][2] workers=7
[t=02:19:22.087762][f=0029140] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=02:19:22.087985][f=0029140] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=02:19:22.088201][f=0029140] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=02:19:22.088460][f=0029140] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=02:19:22.088864][f=0029140] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=02:19:22.088947][f=0029140] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=02:19:22.091726][f=0029140] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=02:19:22.091888][f=0029140] [Threading] Main thread CPU affinity mask set: 0xff80
[t=02:19:22.091914][f=0029140] [SpringApp::Reload][2]
[t=02:19:22.091949][f=0029140] [DemoRecorder::WriteDemoFile] writing client-demo "C:\GAMES\SteamL\steamapps\common\Zero-K\demos\2024-06-07_04-14-31-445_Alphabet Siege Dry v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2085860 bytes)
[t=02:19:22.092016][f=0029140] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:19:22.092024][f=0029140] [Game::KillLua][1] dtor=0 luaUI=00000205e48c23e0
[t=02:19:22.092121][f=0029140] Start widgetHandler:Shutdown
[t=02:19:22.094839][f=0029140] Shutdown - SaveOrderList Complete
[t=02:19:22.095816][f=0029140] Writing last game win data
[t=02:19:22.101061][f=0029140] Shutdown - SaveConfigData Complete
[t=02:19:22.101079][f=0029140] Shutdown Widget - Chili Highlight
[t=02:19:22.101108][f=0029140] Shutdown Widget - Draw After Chili
[t=02:19:22.101118][f=0029140] Shutdown Widget - API Unit Tracker GL4
[t=02:19:22.101134][f=0029140] Shutdown Widget - EPIC Menu
[t=02:19:22.102362][f=0029140] Shutdown Widget - Depth of Field Shader
[t=02:19:22.102387][f=0029140] Shutdown Widget - Chili Widget Selector
[t=02:19:22.103332][f=0029140] Shutdown Widget - Chili Minimap
[t=02:19:22.103470][f=0029140] Shutdown Widget - Deferred rendering
[t=02:19:22.103483][f=0029140] SSAO: Deferred rendering disabled, disabling.
[t=02:19:22.109157][f=0029140] Shutdown Widget - Deferred rendering
[t=02:19:22.109182][f=0029140] SSAO: Deferred rendering disabled, disabling.
[t=02:19:22.110092][f=0029140] Shutdown Widget - Local Team Colors
[t=02:19:22.110117][f=0029140] Shutdown Widget - Display Keys 2
[t=02:19:22.110136][f=0029140] Shutdown Widget - Save Game Menu
[t=02:19:22.110145][f=0029140] Shutdown Widget - Highlight Model Api GL4
[t=02:19:22.110205][f=0029140] Shutdown Widget - Unit Icons
[t=02:19:22.110294][f=0029140] Shutdown Widget - Noises
[t=02:19:22.110306][f=0029140] Shutdown Widget - HealthBars
[t=02:19:22.111369][f=0029140] Shutdown Widget - BuildETA
[t=02:19:22.111387][f=0029140] Shutdown Widget - Selected Units GL4 2
[t=02:19:22.111415][f=0029140] Shutdown Widget - Outline No Shader
[t=02:19:22.111781][f=0029140] Shutdown Widget - Win Counter
[t=02:19:22.111793][f=0029140] Shutdown Widget - EndGame APM stats
[t=02:19:22.111802][f=0029140] Shutdown Widget - Modular Comm Info
[t=02:19:22.111810][f=0029140] Shutdown Widget - Stereo3D
[t=02:19:22.111882][f=0029140] Shutdown Widget - State Reverse and Latency
[t=02:19:22.111895][f=0029140] Shutdown Widget - Transport AI
[t=02:19:22.111906][f=0029140] Shutdown Widget - Showeco and Grid Drawer
[t=02:19:22.111927][f=0029140] Shutdown Widget - Point Tracker
[t=02:19:22.111938][f=0029140] Shutdown Widget - Music Player v2
[t=02:19:22.111990][f=0029140] Shutdown Widget - Missile Silo Range
[t=02:19:22.112004][f=0029140] Shutdown Widget - MinimapEvents
[t=02:19:22.112016][f=0029140] Shutdown Widget - Local Widgets Config
[t=02:19:22.112049][f=0029140] Shutdown Widget - Highlight Geos
[t=02:19:22.112062][f=0029140] Shutdown Widget - Grab Input
[t=02:19:22.112186][f=0029140] Input grabbing is disabled!
[t=02:19:22.112203][f=0029140] Shutdown Widget - Defense Range Zero-K
[t=02:19:22.112234][f=0029140] Shutdown Widget - Darkening
[t=02:19:22.112269][f=0029140] Shutdown Widget - Context Menu
[t=02:19:22.112297][f=0029140] Shutdown Widget - Chili Spectator Panels
[t=02:19:22.112309][f=0029140] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:19:22.112322][f=0029140] Shutdown Widget - Chili Nuke Warning
[t=02:19:22.112335][f=0029140] Shutdown Widget - Chili EndGame Window
[t=02:19:22.112352][f=0029140] Shutdown Widget - Chili Economy Panel Default
[t=02:19:22.112458][f=0029140] Shutdown Widget - CameraShake
[t=02:19:22.112471][f=0029140] Shutdown Widget - Startup Info and Selector
[t=02:19:22.112499][f=0029140] Shutdown Widget - Attack AoE
[t=02:19:22.112514][f=0029140] Shutdown Widget - Map Edge Extension
[t=02:19:22.113309][f=0029140] Shutdown Widget - Selection Send
[t=02:19:22.113326][f=0029140] Shutdown Widget - Highlight Unit GL4 v2
[t=02:19:22.113335][f=0029140] Shutdown Widget - LupsManager
[t=02:19:22.113375][f=0029140] Shutdown Widget - Newton Firezone
[t=02:19:22.113417][f=0029140] Shutdown Widget - Chili Pro Console
[t=02:19:22.113819][f=0029140] Shutdown Widget - Persistent Build Height
[t=02:19:22.113833][f=0029140] Shutdown Widget - Lasso Terraform GUI
[t=02:19:22.113843][f=0029140] Shutdown Widget - Lups
[t=02:19:22.114742][f=0029140] Shutdown Widget - Chili Framework
[t=02:19:22.114756][f=0029140] Shutdown Widget - Mex Placement Handler
[t=02:19:22.114794][f=0029140] Shutdown Widget - Custom Markers
[t=02:19:22.114835][f=0029140] Shutdown Widget - Chili Core Selector
[t=02:19:22.114904][f=0029140] Shutdown Widget - Select Keys
[t=02:19:22.114921][f=0029140] Shutdown Widget - Pause Screen
[t=02:19:22.115095][f=0029140] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:19:22.115139][f=0029140] Shutdown Widget - Bloom Shader Deferred
[t=02:19:22.115338][f=0029140] Shutdown Widget - Text To Speech Control
[t=02:19:22.115351][f=0029140] Shutdown Widget - Layout Handler
[t=02:19:22.115369][f=0029140] Shutdown Widget - Color Blindness Correction
[t=02:19:22.115535][f=0029140] End widgetHandler:Shutdown
[t=02:19:22.168138][f=0029140] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 75274912, 0.0} allocedSize{int+, int-, ext}={0, 0, 10518777330}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151}
[t=02:19:22.173018][f=0029140] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=02:19:22.173033][f=0029140] [Game::KillLua][3] dtor=0 luaRules=00000206af9df8c0
[t=02:19:22.173083][f=0029140] Start gadgetHandler:Shutdown
[t=02:19:22.173093][f=0029140] Shutdown - StartSetup
[t=02:19:22.173106][f=0029140] Shutdown - UnitMorph
[t=02:19:22.174727][f=0029140] Shutdown - Carrier Drones
[t=02:19:22.174739][f=0029140] Shutdown - Missile Silo Controller
[t=02:19:22.174749][f=0029140] Shutdown - Modular Comm Info
------- TRUNCATED -------
[t=02:21:00.817042][f=-000001] [SpringApp::Reload][6]
[t=02:21:00.817071][f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0000020550d10af0>(reload=1)] (#mod=8184 #map=3 #menu=2885)
[t=02:21:00.825870][f=-000001] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=02:21:00.826225][f=-000001] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\maps
[t=02:21:00.826947][f=-000001] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\games
[t=02:21:00.827100][f=-000001] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\packages
[t=02:21:00.843816][f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=02:21:00.843838][f=-000001] [SpringApp::Reload][7]
[t=02:21:00.844984][f=-000001] [SpringApp::Reload][8]
[t=02:21:00.845280][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=02:21:00.845522][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=02:21:00.845541][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=02:21:00.845556][f=-000001] [Sound] [Sound::InitThread][1]
[t=02:21:00.845608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=02:21:00.848809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=02:21:00.848822][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=02:21:00.848829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=02:21:00.873401][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=02:21:00.874173][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020692819020(default) context=00000205d0a84be0  numChannels=2 frameSize=8
[t=02:21:00.874189][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=02:21:00.874196][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=02:21:00.874202][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=02:21:00.874208][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=02:21:00.874227][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=02:21:00.874247][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=02:21:00.874255][f=-000001] [Sound]   Devices:
[t=02:21:00.875410][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=02:21:00.875425][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=02:21:00.875432][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=02:21:00.876090][f=-000001] [Sound]   EFX Enabled: yes
[t=02:21:00.876105][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=02:21:00.951511][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[t=02:21:00.951623][f=-000001] [SpringApp::Reload][10]
[t=02:21:00.951811][f=-000001] [SpringApp::Reload][11]
[t=02:21:00.951829][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=02:21:00.952855][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020550d10af0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=02:21:00.954079][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020550d10af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=02:21:00.954246][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020550d10af0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=02:21:00.954350][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020550d10af0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=02:21:00.995732][f=-000001] [SpringApp::Reload][12] #script=0
[t=02:21:00.995968][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000205511f45a0
[t=02:21:00.995997][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=02:21:01.003360][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=02:21:01.039015][f=-000001] [SpringApp::Reload][13] reloadCount=12

[t=02:21:01.039153][f=-000001] TotalHideLobbyInterface, false
[t=02:21:18.983572][f=-000001] Quitting...
[t=02:21:18.985355][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:21:18.985369][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:21:19.015643][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=02:21:19.015701][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{2.933, 0.419}, {3.349, 0.478}}ms
[t=02:21:19.015710][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.106, 0.106, 0.106, 0.106}, {0.110, 0.110, 0.110, 0.110}}ms
[t=02:21:19.015720][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.071, 0.071, 0.071, 0.071}, {1.008, 1.008, 1.008, 1.008}}ms
[t=02:21:19.015732][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.315, 0.315, 0.315, 0.315}}ms
[t=02:21:19.015744][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.371, 0.371, 0.371, 0.371}}ms
[t=02:21:19.015771][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.457, 2.457, 2.457, 2.457}, {0.117, 0.117, 0.117, 0.117}}ms
[t=02:21:19.015783][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.549, 0.549, 0.549, 0.549}}ms
[t=02:21:19.015809][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.112, 0.112, 0.112, 0.112}, {0.880, 0.880, 0.880, 0.880}}ms
[t=02:21:19.015818][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:21:19.015825][f=-000001] [SpringApp::Kill][2]
[t=02:21:19.015878][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:21:19.026938][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:21:19.026956][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=02:21:19.027217][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000205d0a84be0 dev=0000020692819020
[t=02:21:19.027307][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000205d0a84be0 dev=0000020692819020
[t=02:21:19.027316][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000205d0a84be0)]
[t=02:21:19.027843][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020692819020)]
[t=02:21:19.027875][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:21:19.060424][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:21:19.062681][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=02:21:19.064811][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
[t=02:21:19.670534][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 76134055, 0.0} allocedSize{int+, int-, ext}={0, 0, 8626278230}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136}
[t=02:21:20.013606][f=-000001] [SpringApp::Kill][3]
[t=02:21:20.013624][f=-000001] [SpringApp::Kill][4] font=00000205178432c0
[t=02:21:20.022347][f=-000001] [SpringApp::Kill][5]
[t=02:21:20.030805][f=-000001] [SpringApp::Kill][6]
[t=02:21:20.030817] [SpringApp::Kill][7]
[t=02:21:20.030856] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {14000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:20.030891] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {24262, 1048576, 1048576}, EBO = {48384, 2097152, 2097152}
[t=02:21:20.030899] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:21:20.030906] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:21:20.030917] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2852, 65536, 65536}, EBO = {4278, 262144, 262144}
[t=02:21:20.030924] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:20.030931] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5608, 1048576, 1048576}, EBO = {8412, 2097152, 2097152}
[t=02:21:20.030940] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {109072, 1048576, 1048576}, EBO = {163608, 2097152, 2097152}
[t=02:21:20.030947] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:21:20.030954] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:20.030960] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:20.030971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=02:21:20.030980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4196, 1048576, 1048576}, EBO = {6294, 2097152, 2097152}
[t=02:21:20.089390] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:21:20.089412] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:21:20.089417] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:21:20.089440] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=02:21:20.089445] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:21:20.090101] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>]
[t=02:21:20.090117] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=0)] #archives[section]=0 #files[section]=0
[t=02:21:20.090126] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=1)] #archives[section]=0 #files[section]=0
[t=02:21:20.090147] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=2)] #archives[section]=4 #files[section]=437
[t=02:21:20.090157] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000020550c69c60)
[t=02:21:20.090272] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020550c69b00)
[t=02:21:20.090366] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000205007ee980)
[t=02:21:20.090736] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020550c69fd0)
[t=02:21:20.090862] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=3)] #archives[section]=0 #files[section]=2885
[t=02:21:20.090987] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=4)] #archives[section]=0 #files[section]=0
[t=02:21:20.091005] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=5)] #archives[section]=1 #files[section]=0
[t=02:21:20.091011] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002055a68d540)
[t=02:21:20.091100] [~CPoolArchive] archiveFile="C:\GAMES\SteamL\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2399ms
[t=02:21:20.091124]     file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6326 inflSize=6029kb readTime=32ms
[t=02:21:20.091144]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=28ms
[t=02:21:20.091153]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=28ms
[t=02:21:20.091163]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=25ms
[t=02:21:20.091171]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=25ms
[t=02:21:20.091181]     file="sounds/music/war/entering the stronghold.ogg" indx=6353 inflSize=3548kb readTime=22ms
[t=02:21:20.091196]     file="sounds/music/peace/inaria.ogg" indx=6346 inflSize=3153kb readTime=22ms
[t=02:21:20.091205]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=21ms
[t=02:21:20.091212]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=20ms
[t=02:21:20.091221]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=20ms
[t=02:21:20.092709] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=6)] #archives[section]=6 #files[section]=0
[t=02:21:20.092730] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\maps\StormSiege_v3.sd7 (000002069a6bb2c0)
[t=02:21:20.094978] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\maps\AlienDesert.sd7 (0000020550bb3170)
[t=02:21:20.097240] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000002061f15f780)
[t=02:21:20.097459] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\maps\RustyDelta_Final.sd7 (00000205f6d431e0)
[t=02:21:20.098923] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\maps\AlphabetSiegev1.20.sd7 (000002058c32fc30)
[t=02:21:20.099093] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (0000020623761a90)
[t=02:21:20.113722] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=7)] #archives[section]=0 #files[section]=0
[t=02:21:20.113738] [VFS] [SpringVFS::DeleteArchives<this=0000020550d10af0>(section=8)] #archives[section]=1 #files[section]=0
[t=02:21:20.113760] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000020550c69210)
[t=02:21:20.114970] [SpringApp::Kill][8]
[t=02:21:20.114984] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:21:20.114994] [WatchDog::Uninstall][1] hangDetectorThread=00007ff766e27430 (joinable=1)
[t=02:21:20.115001] [WatchDog::Uninstall][2]
[t=02:21:20.358089] [WatchDog::Uninstall][3]
[t=02:21:20.358105] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited