Open Chobbyla opened 5 months ago
GameID | GameState File |
---|---|
2489626654430e4224df637a69f824ea | ClientGameState--954268409-[25660-25660].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.010212] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.010227] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.016312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.016699] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.016707] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.029324] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.029375] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.029471]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.029484]
[t=00:00:00.029489] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.029494] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.029504] Use "none" to disable the default log sections.
[t=00:00:00.029508] ============== </Log Sections> ==============
[t=00:00:00.029513] ============== <User Config> ==============
[t=00:00:00.029638] AllowDeferredMapRendering = 1
[t=00:00:00.029644] AllowDeferredModelRendering = 1
[t=00:00:00.029649] AnimationMT = 0
[t=00:00:00.029653] BumpWaterAnisotropy = 2
[t=00:00:00.029657] BumpWaterBlurReflection = 1
[t=00:00:00.029661] BumpWaterDepthBits = 32
[t=00:00:00.029671] BumpWaterReflection = 2
[t=00:00:00.029676] BumpWaterTexSizeReflection = 256
[t=00:00:00.029681] CamFreeScrollSpeed = 50
[t=00:00:00.029685] CamMode = 1
[t=00:00:00.029689] CamTimeExponent = 4.0
[t=00:00:00.029694] CamTimeFactor = 1.0
[t=00:00:00.029699] DualScreenMiniMapOnLeft = 1
[t=00:00:00.029704] EdgeMoveDynamic = 0
[t=00:00:00.029708] EdgeMoveWidth = 0.003
[t=00:00:00.029712] FPSFOV = 90
[t=00:00:00.029716] FPSScrollSpeed = 50
[t=00:00:00.029720] FontSize = 18
[t=00:00:00.029727] GrassDetail = 0
[t=00:00:00.029731] GroundDecals = 5
[t=00:00:00.029736] GroundDetail = 120
[t=00:00:00.029740] HangTimeout = 30
[t=00:00:00.029745] HardwareCursor = 1
[t=00:00:00.029749] InitialNetworkTimeout = 0
[t=00:00:00.029754] InputTextGeo = 0.24753125 0.13209026 0.02 0.51093751
[t=00:00:00.029758] LODScale = 1.000
[t=00:00:00.029762] LODScaleReflection = 1.000
[t=00:00:00.029766] LODScaleRefraction = 1.000
[t=00:00:00.029771] LODScaleShadow = 1.000
[t=00:00:00.029778] LinkIncomingMaxPacketRate = 512
[t=00:00:00.029783] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.029787] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.029792] LinkOutgoingBandwidth = 131072
[t=00:00:00.029797] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.029802] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.029806] MSAALevel = 8
[t=00:00:00.029810] MaxParticles = 25000
[t=00:00:00.029815] MaxSounds = 32
[t=00:00:00.029819] MaximumTransmissionUnit = 0
[t=00:00:00.029825] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.029831] MiniMapCanFlip = 1
[t=00:00:00.029834] MiniMapMarker = 0
[t=00:00:00.029839] MouseDragCircleCommandThreshold = 25
[t=00:00:00.029844] MouseDragScrollThreshold = 0
[t=00:00:00.029848] NetworkLossFactor = 1
[t=00:00:00.029852] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.029856] OverheadScrollSpeed = 50
[t=00:00:00.029860] ReconnectTimeout = 0
[t=00:00:00.029865] RotOverheadScrollSpeed = 50
[t=00:00:00.029869] RotateLogFiles = 1
[t=00:00:00.029893] ShadowMapSize = 8192
[t=00:00:00.029898] Shadows = 1
[t=00:00:00.029901] ShowClock = 0
[t=00:00:00.029905] ShowPlayerInfo = 0
[t=00:00:00.029909] SoftParticles = 2
[t=00:00:00.029914] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.029918] TeamHighlight = 0
[t=00:00:00.029922] UnitIconDist = 151
[t=00:00:00.029926] UpdateBoundingVolumeMT = 0
[t=00:00:00.029930] UpdateWeaponVectorsMT = 0
[t=00:00:00.029935] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.029939] UseLuaMemPools = 0
[t=00:00:00.029947] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.029952] VFSCacheArchiveFiles = 0
[t=00:00:00.029956] VSync = 0
[t=00:00:00.029960] Water = 4
[t=00:00:00.029964] WindowPosX = 633
[t=00:00:00.029968] WindowPosY = 74
[t=00:00:00.029972] XResolution = 2560
[t=00:00:00.029976] XResolutionWindowed = 1265
[t=00:00:00.029980] YResolution = 1440
[t=00:00:00.029984] YResolutionWindowed = 946
[t=00:00:00.029990] snd_volmaster = 7
[t=00:00:00.030005] ============== </User Config> ==============
[t=00:00:00.030010] ============== <User System> ==============
[t=00:00:00.030015] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.030024] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.030031] Compiler Version: gcc-13.2.0
[t=00:00:00.030069] Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.030113] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16085MB RAM, 26325MB pagefile
[t=00:00:00.030123] Binary Word Size: 64-bit (native)
[t=00:00:00.030130] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.030134] Physical CPU Cores: 6
[t=00:00:00.030139] Logical CPU Cores: 12
[t=00:00:00.030144] ============== </User System> ==============
[t=00:00:00.030241] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.030246] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.030250] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.030254] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.030261] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.030949] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.030962] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.035038] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.042693] Display (Generic PnP Monitor)=1 modes=78 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.042708] [ 1] 2560x1440x24bpp@120Hz
[t=00:00:00.042713] [ 4] 2048x1152x24bpp@120Hz
[t=00:00:00.042738] [ 7] 1920x1440x24bpp@120Hz
[t=00:00:00.042742] [10] 1920x1200x24bpp@120Hz
[t=00:00:00.042747] [13] 1920x1080x24bpp@120Hz
[t=00:00:00.042750] [16] 1856x1392x24bpp@120Hz
[t=00:00:00.042754] [19] 1792x1344x24bpp@120Hz
[t=00:00:00.042758] [22] 1680x1050x24bpp@120Hz
[t=00:00:00.042763] [25] 1600x1200x24bpp@120Hz
[t=00:00:00.042767] [28] 1600x900x24bpp@120Hz
[t=00:00:00.042770] [31] 1440x900x24bpp@120Hz
[t=00:00:00.042774] [34] 1400x1050x24bpp@120Hz
[t=00:00:00.042778] [37] 1366x768x24bpp@120Hz
[t=00:00:00.042785] [40] 1360x768x24bpp@120Hz
[t=00:00:00.042789] [43] 1280x1024x24bpp@120Hz
[t=00:00:00.042796] [46] 1280x960x24bpp@120Hz
[t=00:00:00.042801] [49] 1280x800x24bpp@120Hz
[t=00:00:00.042805] [52] 1280x768x24bpp@120Hz
[t=00:00:00.042809] [55] 1280x720x24bpp@120Hz
[t=00:00:00.042813] [58] 1280x600x24bpp@120Hz
[t=00:00:00.042817] [61] 1152x864x24bpp@120Hz
[t=00:00:00.042822] [64] 1024x768x24bpp@120Hz
[t=00:00:00.042827] [67] 800x600x24bpp@120Hz
[t=00:00:00.042832] [70] 720x576x24bpp@120Hz
[t=00:00:00.042839] [73] 720x480x24bpp@120Hz
[t=00:00:00.042845] [76] 640x480x24bpp@120Hz
[t=00:00:01.388776] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.389193] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<633,74> newRes=<2560,1440>
[t=00:00:01.389213] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<633,74> newRes=<1927,1366>
[t=00:00:01.417214] [GR::LogVersionInfo]
[t=00:00:01.417275] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.417280] GL version : 4.6.0 NVIDIA 555.99
[t=00:00:01.417284] GL vendor : NVIDIA Corporation
[t=00:00:01.417289] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.417294] GLSL version: 4.60 NVIDIA
[t=00:00:01.417298] GLEW version: 2.1.0
[t=00:00:01.417302] GPU memory : 4096MB (total) / 3701MB (available)
[t=00:00:01.417317] SDL swap-int: 1
[t=00:00:01.417322] SDL driver : windows
[t=00:00:01.417326]
[t=00:00:01.417334] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.417339] GLSL shader support : 1
[t=00:00:01.417343] GL4 support : 1
[t=00:00:01.417347] FBO extension support : 1
[t=00:00:01.417359] NVX GPU mem-info support : 1
[t=00:00:01.417369] ATI GPU mem-info support : 0
[t=00:00:01.417380] Texture clamping to edge : 1
[t=00:00:01.417387] NPOT-texture support : 1 (1)
[t=00:00:01.417392] S3TC/DXT1 texture support : 1/1
[t=00:00:01.417402] texture query-LOD support : 1 (1)
[t=00:00:01.417407] MSAA frame-buffer support : 1 (1)
[t=00:00:01.417411] Z-buffer depth : 32 (-)
[t=00:00:01.417419] primitive-restart support : 1 (1)
[t=00:00:01.417423] clip-space control support: 1 (1)
[t=00:00:01.417427] seamless cube-map support : 1 (1)
[t=00:00:01.417431] frag-depth layout support : 1 (1)
[t=00:00:01.417435] persistent maps support : 1 (1)
[t=00:00:01.417439] explicit attribs location : 1 (1)
[t=00:00:01.417444] multi draw indirect : 1 (-)
[t=00:00:01.417452] array textures : 1 (-)
[t=00:00:01.417459] buffer copy support : 1 (-)
[t=00:00:01.417463] indirect draw : 1 (-)
[t=00:00:01.417467] base instance : 1 (-)
[t=00:00:01.417472]
[t=00:00:01.417475] max. FBO samples : 32
[t=00:00:01.417479] max. FS/program texture slots : 32/192
[t=00:00:01.417484] max. texture size : 32768
[t=00:00:01.417491] max. texture anisotropy level : 16.000000
[t=00:00:01.417498] max. vec4 varyings/attributes : 31/16
[t=00:00:01.417502] max. draw-buffers : 8
[t=00:00:01.417506] max. rec. indices/vertices : 1048576/1048576
[t=00:00:01.417511] max. uniform buffer-bindings : 84
[t=00:00:01.417515] max. uniform block-size : 64KB
[t=00:00:01.417519] max. storage buffer-bindings : 96
[t=00:00:01.417523] max. storage block-size : 2047MB
[t=00:00:01.417528]
[t=00:00:01.417531] enable AMD-hacks : 0
[t=00:00:01.417534] compress MIP-maps: 0
[t=00:00:01.417571] Number of compressed texture formats: 23
[t=00:00:01.417591] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC.
[t=00:00:01.417617] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.417866] [GR::UpdateGLConfigs]
[t=00:00:01.417896] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.417902] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.418203] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.418222] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:01.418226] [GR::InitGLState]
[t=00:00:01.418280] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:01.485552] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.487741] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.488207] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.492458] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.492474] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.492939] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.494576] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.494602] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.494663] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.494714] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.505692] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.506019] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.506554] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.506635] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.513238] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:01.513269] [VFS] [SpringVFS::ReserveArchives<this=0000020f627f16e0>]
[t=00:00:01.513391] [VFS] [SpringVFS::AddArchive<this=0000020f627f16e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.515302] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020f627f16e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.515313] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.714254] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.714512] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.714685] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.714749] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.715113] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.715159] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.717147] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.717217] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.717590][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.717702][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.717969][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.717986][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.717994][f=-000001] [Sound] [Sound::InitThread][1]
------- TRUNCATED -------
[t=01:43:08.255983][f=0000534] [i18n] Warning: "User is now online" is not translated in en
[t=01:43:08.256015][f=0000534] [i18n] Error: No translation found for "User is now online"
[t=01:43:08.265337][f=0000534] TotalHideLobbyInterface, false
[t=01:43:08.547054][f=0000543] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=01:43:08.703685][f=0000547] ValidatePlayerList: Add, Fateful_Sword
[t=01:43:08.723253][f=0000547] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:43:09.204810][f=0000562] ValidatePlayerList: Remove, Fateful_Sword
[t=01:43:11.149189][f=0000620] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=01:43:11.312767][f=0000625] ValidatePlayerList: Add, Fateful_Sword
[t=01:43:11.342685][f=0000625] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:43:15.814296][f=0000760] TotalHideLobbyInterface, true
[t=01:43:26.614456][f=0001082] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:43:27.489231][f=0001109] Connection attempt from Fateful_Sword
[t=01:43:27.489250][f=0001109] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:43:27.489647][f=0001109] -> Connection established (given id 11)
[t=01:43:28.533841][f=0001141] <CColtManM> Allies: just hold your lane
[t=01:43:29.317891][f=0001165] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=01:43:29.317955][f=0001165] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:43:36.126870][f=0001369] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:43:37.300084][f=0001404] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]"
[t=01:43:37.521312][f=0001411] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]"
[t=01:43:45.689878][f=0001656] <Velkan> Allies: I'll try my best
[t=01:43:51.711954][f=0001835] CColtManM added point: you don't have any metal (10 right now, so don't build too many things at once, like 2 max!)
[t=01:44:04.625662][f=0002224] [liblobby] Warning: Duplicate user(Skullyboi265) added to channel (zk)
[t=01:44:05.525337][f=0002252] [liblobby] Warning: Duplicate user(Skullyboi265) added to channel (zk)
[t=01:44:06.576139][f=0002283] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[Game::Load][lua{Rules,Gaia}={000001bbfbb7d4a0,0000000000000000}][locale="C"]"
[t=01:44:12.541049][f=0002463] [liblobby] Warning: Duplicate user(DrGiraffe) added to channel (zk)
[t=01:44:13.410240][f=0002489] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28876
[t=01:44:13.748064][f=0002499] [liblobby] Warning: Duplicate user(DrGiraffe) added to channel (zk)
[t=01:44:13.910018][f=0002504] [liblobby] Warning: Duplicate user(AboutBlank) added to channel (zk)
[t=01:44:15.405314][f=0002549] [liblobby] Warning: Duplicate user(AboutBlank) added to channel (zk)
[t=01:44:56.752877][f=0003789] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:45:29.449031][f=0004769] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:45:38.304506][f=0005035] [liblobby] Warning: Duplicate user(S3RVO) added to channel (zk)
[t=01:45:39.390634][f=0005068] [liblobby] Warning: Duplicate user(S3RVO) added to channel (zk)
[t=01:45:52.267399][f=0005453] ValidatePlayerList: Remove, Fateful_Sword
[t=01:46:02.684560][f=0005766] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:46:04.622326][f=0005825] game_message: Kodachi is under attack
[t=01:46:05.077695][f=0005838] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:46:06.932688][f=0005894] TotalHideLobbyInterface, false
[t=01:46:07.155095][f=0005900] Player Fateful_Sword left the game: timeout
[t=01:46:07.281200][f=0005904] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=01:46:07.447594][f=0005909] ValidatePlayerList: Add, Fateful_Sword
[t=01:46:07.458491][f=0005909] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:46:07.763679][f=0005919] ValidatePlayerList: Remove, Fateful_Sword
[t=01:46:09.681875][f=0005976] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=01:46:09.844524][f=0005981] ValidatePlayerList: Add, Fateful_Sword
[t=01:46:09.853958][f=0005981] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:46:14.019646][f=0006107] TotalHideLobbyInterface, true
[t=01:46:40.432278][f=0006899] Spectator PoipoipoiNuu left the game: normal quit
[t=01:46:40.704040][f=0006908] ValidatePlayerList: Remove, PoipoipoiNuu
[t=01:46:43.441599][f=0006989] CColtManM added point: Velkan stay down
[t=01:46:55.826988][f=0007360] CColtManM added point: wf
[t=01:47:04.551329][f=0007622] <123vtemp> I swear zk ui is bugg a f
[t=01:47:21.566186][f=0008133] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:47:21.707480][f=0008137] CColtManM added point:
[t=01:47:22.468245][f=0008160] Connection attempt from Fateful_Sword
[t=01:47:22.468264][f=0008160] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:47:22.468621][f=0008160] -> Connection established (given id 11)
[t=01:47:23.643810][f=0008195] CColtManM added point:
[t=01:47:24.326872][f=0008216] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=01:47:24.459675][f=0008219] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=01:47:24.459702][f=0008219] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:47:32.517882][f=0008461] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]"
[t=01:47:32.719311][f=0008467] [Game::ClientReadNet][LOGMSG] sender="Fateful_Sword" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]"
[t=01:47:45.288019][f=0008845] Input grabbing is enabled!
[t=01:47:53.924152][f=0009104] ValidatePlayerList: Remove, Fateful_Sword
[t=01:48:35.895525][f=0010363] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:48:40.774492][f=0010509] TotalHideLobbyInterface, false
[t=01:48:41.050456][f=0010517] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=01:48:41.228414][f=0010522] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:48:41.235608][f=0010523] ValidatePlayerList: Add, Fateful_Sword
[t=01:48:41.404294][f=0010528] ValidatePlayerList: Remove, Fateful_Sword
[t=01:48:42.699135][f=0010567] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=01:48:42.851616][f=0010571] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:48:42.859938][f=0010572] ValidatePlayerList: Add, Fateful_Sword
[t=01:48:47.376499][f=0010707] TotalHideLobbyInterface, true
[t=01:49:00.427362][f=0011099] ValidatePlayerList: Remove, Fateful_Sword
[t=01:49:13.752564][f=0011498] > SPRINGIE:User Fateful_Sword|energygeo|3_3||False|||US
[t=01:49:13.758943][f=0011499] ValidatePlayerList: Add, Fateful_Sword
[t=01:49:17.823838][f=0011621] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:49:21.989579][f=0011745] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:49:24.494082][f=0011821] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:49:25.336938][f=0011847] ValidatePlayerList: Add, XNTWSAD
[t=01:49:25.377139][f=0011847] [Game::ClientReadNet] added new player XNTWSAD with number 13 to team 0
[t=01:49:25.377162][f=0011847] > SPRINGIE:User XNTWSAD|turretsunlance|5_6||False|AM||CN
[t=01:49:26.848951][f=0011892] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:49:36.017660][f=0012166] 123vtemp added point: you can not line draw jump because some bone head cant code right
[t=01:49:44.631666][f=0012425] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:49:46.620686][f=0012484] 123vtemp added point: if they land on teh same spot at the same time insta dead
[t=01:49:47.638250][f=0012515] Player Fateful_Sword left the game: timeout
[t=01:49:48.646360][f=0012546] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:49:51.237882][f=0012622] 123vtemp added point: same with detriments
[t=01:50:25.220778][f=0013643] game_message: Stinger is under attack
[t=01:50:37.024585][f=0013996] 123vtemp added point: the air player does not have bombers
[t=01:50:40.961753][f=0014115] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28877
[t=01:50:42.990691][f=0014175] <CColtManM> Allies: not yet
[t=01:50:48.240216][f=0014333] [liblobby] Warning: Duplicate user(HungrySkeletonCommander) added to channel (zk)
[t=01:50:49.420730][f=0014369] [liblobby] Warning: Duplicate user(HungrySkeletonCommander) added to channel (zk)
[t=01:50:51.763764][f=0014439] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28878
[t=01:51:11.920468][f=0015044] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[t=01:52:04.112302][f=0016610] game_message: Stinger is under attack
[t=01:52:13.152470][f=0016880] [liblobby] Warning: Duplicate user(CarGenBoss12) added to channel (zk)
[t=01:52:14.192110][f=0016912] [liblobby] Warning: Duplicate user(CarGenBoss12) added to channel (zk)
[t=01:52:28.792864][f=0017350] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk)
[t=01:52:30.688879][f=0017407] [liblobby] Warning: Duplicate user(E82Fox) added to channel (zk)
[t=01:52:38.130306][f=0017630] game_message: Stinger is under attack
[t=01:52:44.049156][f=0017807] [liblobby] Warning: Duplicate user(HungrySkeletonCommander) added to channel (zk)
[t=01:52:55.254537][f=0018140] game_message: Welder is under attack
[t=01:53:09.913349][f=0018583] 123vtemp added point: this will die to tthat spider arty
[t=01:53:12.113925][f=0018650] game_message: Gauss is under attack
[t=01:53:12.687264][f=0018667] [liblobby] Warning: Duplicate user(ShellnutInc) added to channel (zk)
[t=01:53:18.094197][f=0018829] game_message: Gauss is under attack
[t=01:53:23.332712][f=0018985] 123vtemp added point: slings are good if it is not on a hill (more range)
[t=01:53:33.290794][f=0019284] 123vtemp added point: a sniper is slow but will do better then what ur using
[t=01:53:35.099085][f=0019339] game_message: Gauss is under attack
[t=01:53:40.239420][f=0019494] game_message: Aegis is under attack
[t=01:53:57.577670][f=0020013] 123vtemp added point: personally I would build a spider lab and build the 280 stun spider and then kill it
[t=01:54:14.091972][f=0020510] game_message: Kodachi is under attack
[t=01:54:16.037853][f=0020567] [liblobby] Warning: Duplicate user(HungrySkeletonCommander) added to channel (zk)
[t=01:54:17.310887][f=0020606] [liblobby] Warning: Duplicate user(HungrySkeletonCommander) added to channel (zk)
[t=01:54:45.907426][f=0021463] 123vtemp added point: also if u get aa I can help u
[t=01:54:52.086953][f=0021647] 123vtemp added point: kinda late tho now
[t=01:54:56.051398][f=0021767] <OzzieGandhi> Allies: have aa
[t=01:54:58.383446][f=0021837] 123vtemp added point: he killed my bobmers
[t=01:54:58.992170][f=0021856] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 28879
[t=01:55:10.332559][f=0022196] [liblobby] Warning: Duplicate user(Rengerburg) added to channel (zk)
[t=01:55:27.467403][f=0022710] CColtManM added point: losing ground
[t=01:55:33.153036][f=0022880] CColtManM added point: need you on the gorund again dude
[t=01:55:53.412765][f=0023485] CColtManM added point: 123vtemp can you help mid?
[t=01:56:12.542449][f=0024062] <123vtemp> Allies: we already lost a while ago I think
[t=01:56:21.664732][f=0024336] <CColtManM> Allies: then they are not strong enough to push
[t=01:56:38.617753][f=0024844] 123vtemp added point:
[t=01:56:39.709553][f=0024877] 123vtemp added point:
[t=01:56:51.010653][f=0025215] 123vtemp added point: you can sink buildings using alt and mosue wheel when placing
[t=01:56:53.342227][f=0025287] game_message: Blitz is under attack
[t=01:57:02.212765][f=0025551] CColtManM added point: cons?
[t=01:57:02.339111][f=0025555] 123vtemp added point: snipers cant hit stuff being walls or below ground
[t=01:57:05.818316][f=0025660] Collecting current game state information.
[t=01:57:05.818353][f=0025660] [DumpState] dumping state (from 25660 to 25660 step 1)
[t=01:57:05.818716][f=0025660] [DumpState] using dump-file "ClientGameState--954268409-[25660-25660].txt"
[t=01:57:05.819049][f=0025660] [CAS::GASCB] Archive file="alphabetsiegev1.20.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=01:57:05.819147][f=0025660] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=01:57:05.819475][f=0025660] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=01:57:05.819543][f=0025660] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=01:57:05.819601][f=0025660] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=01:57:05.951636][f=0025660] Sync error for PLT_skigear in frame 25654 (got 3849abcc, correct is 6c5e1509)
[t=01:57:06.014379][f=0025667] game_message: Blitz is under attack
[t=01:57:13.289770][f=0025884] 123vtemp added point: build a spider lab fleas are teh ceapest counter for snipers
[t=01:57:13.749529][f=0025898] CColtManM added point: you have a bunch here, come on dude units
[t=01:57:19.189611][f=0026061] Sync error for PLT_skigear in frame 26055 (got 4709a3b0, correct is a22e8cde)
[t=01:57:32.561295][f=0026462] Sync error for PLT_skigear in frame 26456 (got 9e5fb48b, correct is 6b8c848c)
[t=01:57:45.915760][f=0026863] Sync error for PLT_skigear in frame 26857 (got 71a839f, correct is f9aaefc4)
[t=01:57:46.689141][f=0026886] Player PLT_skigear left the game: normal quit
[t=01:57:47.452297][f=0026910] game_message: Giving all units of PLT_skigear to DeathStealth due to lag/AFK
[t=01:57:49.297383][f=0026965] > SPRINGIE:User PLT_skigear|bomberdisarm|5_5||False|PLOT|Empire|US
[t=01:57:49.750135][f=0026978] <Velkan> Allies: Thank you
[t=01:57:50.732922][f=0027008] Connection attempt from PLT_skigear
[t=01:57:50.732938][f=0027008] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:57:50.733300][f=0027008] -> Connection established (given id 12)
[t=01:57:50.937039][f=0027014] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=01:57:50.937071][f=0027014] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:57:52.512630][f=0027061] Spectator johnmicheal20 left the game: normal quit
[t=01:57:58.173458][f=0027231] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]"
[t=01:57:58.247608][f=0027233] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]"
[t=01:58:03.301743][f=0027385] ValidatePlayerList: Remove, johnmicheal20
[t=01:58:08.008647][f=0027526] CColtManM added point: PLEASE SWITCH TO GROUND
[t=01:58:09.229959][f=0027563] <OzzieGandhi> Allies: gg up north
[t=01:58:14.730634][f=0027727] [Game::ClientReadNet][LOGMSG] sender="PLT_skigear" string="[Game::Load][lua{Rules,Gaia}={0000018d71f5a470,0000000000000000}][locale="C"]"
[t=01:58:15.466827][f=0027750] game_message: Player PLT_skigear is no longer lagging or AFK; returning all their units.
[t=01:58:16.464634][f=0027780] game_message: Giving all units of PLT_skigear to DeathStealth due to lag/AFK
[t=01:58:32.059843][f=0028248] <CColtManM> Allies: I gave 1 unit to 123vtemp.
[t=01:58:39.616545][f=0028474] <OzzieGandhi> !poll resign
[t=01:58:39.654810][f=0028475] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=01:58:39.683724][f=0028476] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=01:58:42.316685][f=0028554] <Velkan> !vote 2
[t=01:58:42.343380][f=0028555] > Poll: Resign team 1? [!y=1/3, !n=1/3]
[t=01:58:47.676057][f=0028716] <Velkan> !vote 1
[t=01:58:47.702898][f=0028717] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=01:58:51.428521][f=0028828] <CColtManM> !vote 1
[t=01:58:51.469137][f=0028829] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[t=01:58:51.469173][f=0028829] > Poll: Resign team 1? [END:SUCCESS]
[t=01:58:51.534490][f=0028831] selectedUnitsShader GL4, recompiled in , 1, ms at, 28831, success, true
[t=01:58:51.547385][f=0028831] game_message: East has been destroyed!
[t=01:58:51.547635][f=0028831] game_message: West wins!
[t=01:58:51.548028][f=0028831] Submitting stats
[t=01:58:51.557410][f=0028831] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:58:51.673528][f=0028832] > Team 1 resigned
[t=01:58:51.697085][f=0028836] <autoquit> Autoquit canceled.
[t=01:58:52.190857][f=0028841] <Ghost Site> Spectator mode. Widget removed.
[t=01:58:55.980363][f=0028860] <Easy Facing> Spectator mode. Widget removed.
[t=01:58:58.469390][f=0029015] Spectator CColtManM left the game: normal quit
[t=01:58:58.986466][f=0029037] Spectator OzzieGandhi left the game: normal quit
[t=01:58:59.337713][f=0029051] Player CheloCea left the game: normal quit
[t=01:59:02.200744][f=0029140] No clients connected, shutting down server
[t=01:59:02.200764][f=0029140] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 5v4","startTimestamp":1717733888,"state":"In battle lobby"}
[t=01:59:06.021246][f=0029140] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=01:59:06.021285][f=0029140] [SpringApp::Reload][1]
[t=01:59:06.021295][f=0029140] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=01:59:06.046270][f=0029140] [async=0] threads=6 tasks=2247735 {sum,avg}{exec,wait}time={{78512.219, 0.035}, {74079.523, 0.033}}ms
[t=01:59:06.046290][f=0029140] thread=1 tasks=449547 {sum,min,max,avg}{exec,wait}time={{18050.605, 0.000, 843.684, 0.040}, {7820.381, 0.000, 18446744027136.000, 0.017}}ms
[t=01:59:06.046301][f=0029140] thread=2 tasks=449547 {sum,min,max,avg}{exec,wait}time={{15091.389, 0.000, 843.694, 0.034}, {16539.283, 0.000, 18446744027136.000, 0.037}}ms
[t=01:59:06.046316][f=0029140] thread=3 tasks=449547 {sum,min,max,avg}{exec,wait}time={{15501.514, 0.000, 843.683, 0.034}, {16174.799, 0.000, 18446744027136.000, 0.036}}ms
[t=01:59:06.046325][f=0029140] thread=4 tasks=449547 {sum,min,max,avg}{exec,wait}time={{15323.132, 0.000, 843.683, 0.034}, {16527.457, 0.000, 14.021, 0.037}}ms
[t=01:59:06.046336][f=0029140] thread=5 tasks=449547 {sum,min,max,avg}{exec,wait}time={{14545.579, 0.000, 843.693, 0.032}, {17017.607, 0.000, 10.948, 0.038}}ms
[t=01:59:06.046348][f=0029140] [async=1] threads=6 tasks=5039 {sum,avg}{exec,wait}time={{23189.471, 4.602}, {5049168.000, 1002.018}}ms
[t=01:59:06.046358][f=0029140] thread=1 tasks=1009 {sum,min,max,avg}{exec,wait}time={{4648.820, 0.001, 534.318, 4.607}, {1012854.875, 0.063, 3525.901, 1003.820}}ms
[t=01:59:06.046370][f=0029140] thread=2 tasks=979 {sum,min,max,avg}{exec,wait}time={{4649.296, 0.001, 534.628, 4.749}, {1016716.500, 0.000, 3528.935, 1038.526}}ms
[t=01:59:06.046383][f=0029140] thread=3 tasks=1001 {sum,min,max,avg}{exec,wait}time={{4630.399, 0.000, 508.286, 4.626}, {1006994.812, 0.160, 3525.810, 1005.989}}ms
[t=01:59:06.046394][f=0029140] thread=4 tasks=1032 {sum,min,max,avg}{exec,wait}time={{4679.670, 0.001, 513.953, 4.535}, {1007762.188, 0.038, 3528.281, 976.514}}ms
[t=01:59:06.046405][f=0029140] thread=5 tasks=1018 {sum,min,max,avg}{exec,wait}time={{4581.284, 0.000, 534.554, 4.500}, {1004839.500, 0.044, 3528.394, 987.072}}ms
[t=01:59:06.046411][f=0029140] [ThreadPool::SetThreadCount][2] workers=0
[t=01:59:06.046445][f=0029140] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=01:59:06.046623][f=0029140] [ThreadPool::SetThreadCount][2] workers=5
[t=01:59:06.046875][f=0029140] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:59:06.046907][f=0029140] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:59:06.047074][f=0029140] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:59:06.047117][f=0029140] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=01:59:06.047268][f=0029140] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=01:59:06.047302][f=0029140] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=01:59:06.047317][f=0029140] [SpringApp::Reload][2]
[t=01:59:06.047367][f=0029140] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-07_04-14-29-596_Alphabet Siege Dry v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2085873 bytes)
[t=01:59:06.047429][f=0029140] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:59:06.047508][f=0029140] [Game::KillLua][1] dtor=0 luaUI=0000021022c40f70
[t=01:59:06.047583][f=0029140] Start widgetHandler:Shutdown
[t=01:59:06.050218][f=0029140] Shutdown - SaveOrderList Complete
[t=01:59:06.057467][f=0029140] Writing last game win data
[t=01:59:06.061130][f=0029140] Shutdown - SaveConfigData Complete
[t=01:59:06.061147][f=0029140] Shutdown Widget - Chili Highlight
[t=01:59:06.061176][f=0029140] Shutdown Widget - Draw After Chili
[t=01:59:06.061186][f=0029140] Shutdown Widget - API Unit Tracker GL4
[t=01:59:06.061206][f=0029140] Shutdown Widget - EPIC Menu
[t=01:59:06.062288][f=0029140] Shutdown Widget - Chili Minimap
[t=01:59:06.062395][f=0029140] Shutdown Widget - Chili Widget Selector
[t=01:59:06.063317][f=0029140] Shutdown Widget - Depth of Field Shader
[t=01:59:06.063329][f=0029140] Shutdown Widget - Deferred rendering
[t=01:59:06.063338][f=0029140] SSAO: Deferred rendering disabled, disabling.
[t=01:59:06.068337][f=0029140] Shutdown Widget - Deferred rendering
[t=01:59:06.068362][f=0029140] SSAO: Deferred rendering disabled, disabling.
[t=01:59:06.069339][f=0029140] Shutdown Widget - Local Team Colors
[t=01:59:06.069352][f=0029140] Shutdown Widget - Display Keys 2
[t=01:59:06.069370][f=0029140] Shutdown Widget - Save Game Menu
[t=01:59:06.069381][f=0029140] Shutdown Widget - Highlight Model Api GL4
[t=01:59:06.069425][f=0029140] Shutdown Widget - Unit Icons
[t=01:59:06.069510][f=0029140] Shutdown Widget - HealthBars
[t=01:59:06.070522][f=0029140] Shutdown Widget - Noises
[t=01:59:06.070540][f=0029140] Shutdown Widget - Selected Units GL4 2
[t=01:59:06.070550][f=0029140] Shutdown Widget - BuildETA
[t=01:59:06.070561][f=0029140] Shutdown Widget - Win Counter
[t=01:59:06.070569][f=0029140] Shutdown Widget - EndGame APM stats
[t=01:59:06.070578][f=0029140] Shutdown Widget - Modular Comm Info
[t=01:59:06.070589][f=0029140] Shutdown Widget - CameraShake
[t=01:59:06.070601][f=0029140] Shutdown Widget - Chili Economy Panel Default
[t=01:59:06.070707][f=0029140] Shutdown Widget - Chili EndGame Window
[t=01:59:06.070727][f=0029140] Shutdown Widget - Chili Nuke Warning
[t=01:59:06.070738][f=0029140] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:59:06.070752][f=0029140] Shutdown Widget - Chili Spectator Panels
[t=01:59:06.070762][f=0029140] Shutdown Widget - Context Menu
[t=01:59:06.070771][f=0029140] Shutdown Widget - Darkening
[t=01:59:06.070785][f=0029140] Shutdown Widget - Defense Range Zero-K
[t=01:59:06.070822][f=0029140] Shutdown Widget - Grab Input
[t=01:59:06.070947][f=0029140] Input grabbing is disabled!
[t=01:59:06.070956][f=0029140] Shutdown Widget - Highlight Geos
[t=01:59:06.070968][f=0029140] Shutdown Widget - Local Widgets Config
[t=01:59:06.070980][f=0029140] Shutdown Widget - MinimapEvents
[t=01:59:06.070990][f=0029140] Shutdown Widget - Missile Silo Range
[t=01:59:06.071014][f=0029140] Shutdown Widget - Music Player v2
[t=01:59:06.071058][f=0029140] Shutdown Widget - Point Tracker
[t=01:59:06.071068][f=0029140] Shutdown Widget - Showeco and Grid Drawer
[t=01:59:06.071085][f=0029140] Shutdown Widget - State Reverse and Latency
[t=01:59:06.071096][f=0029140] Shutdown Widget - Stereo3D
[t=01:59:06.071147][f=0029140] Shutdown Widget - Startup Info and Selector
[t=01:59:06.071165][f=0029140] Shutdown Widget - Transport AI
[t=01:59:06.071174][f=0029140] Shutdown Widget - Attack AoE
[t=01:59:06.071184][f=0029140] Shutdown Widget - UnitShapes 3
[t=01:59:06.071219][f=0029140] Shutdown Widget - Map Edge Extension
[t=01:59:06.071649][f=0029140] Shutdown Widget - Highlight Unit GL4 v2
[t=01:59:06.071669][f=0029140] Shutdown Widget - Selection Send
[t=01:59:06.071680][f=0029140] Shutdown Widget - LupsManager
[t=01:59:06.071712][f=0029140] Shutdown Widget - Newton Firezone
[t=01:59:06.071723][f=0029140] Shutdown Widget - Chili Pro Console
[t=01:59:06.072655][f=0029140] Shutdown Widget - Persistent Build Height
[t=01:59:06.072668][f=0029140] Shutdown Widget - Lasso Terraform GUI
[t=01:59:06.072676][f=0029140] Shutdown Widget - Chili Framework
[t=01:59:06.072685][f=0029140] Shutdown Widget - Lups
[t=01:59:06.073548][f=0029140] Shutdown Widget - Chili Core Selector
[t=01:59:06.073632][f=0029140] Shutdown Widget - Custom Markers
[t=01:59:06.073645][f=0029140] Shutdown Widget - Mex Placement Handler
[t=01:59:06.073677][f=0029140] Shutdown Widget - Select Keys
[t=01:59:06.073696][f=0029140] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:59:06.073731][f=0029140] Shutdown Widget - Pause Screen
[t=01:59:06.073888][f=0029140] Shutdown Widget - Bloom Shader Deferred
[t=01:59:06.074069][f=0029140] Shutdown Widget - Color Blindness Correction
[t=01:59:06.074247][f=0029140] Shutdown Widget - Layout Handler
[t=01:59:06.074284][f=0029140] Shutdown Widget - Text To Speech Control
[t=01:59:06.074292][f=0029140] End widgetHandler:Shutdown
[t=01:59:06.134869][f=0029140] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 50742617, 0.0} allocedSize{int+, int-, ext}={0, 0, 6835446129}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0551}
[t=01:59:06.139965][f=0029140] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:59:06.139978][f=0029140] [Game::KillLua][3] dtor=0 luaRules=00000210cbbc06d0
[t=01:59:06.140016][f=0029140] Start gadgetHandler:Shutdown
[t=01:59:06.140029][f=0029140] Shutdown - StartSetup
[t=01:59:06.140037][f=0029140] Shutdown - UnitMorph
[t=01:59:06.141579][f=0029140] Shutdown - Carrier Drones
[t=01:59:06.141591][f=0029140] Shutdown - Missile Silo Controller
[t=01:59:06.141601][f=0029140] Shutdown - Modular Comm Info
[t=01:59:06.141615][f=0029140] Shutdown - Terrain Texture Handler
[t=01:59:06.141625][f=0029140] Shutdown - UnitCloakShield
[t=01:59:06.142123][f=0029140] Shutdown - Starlight Handler
[t=01:59:06.142165][f=0029140] End gadgetHandler:Shutdown
[t=01:59:06.179018][f=0029140] Start gadgetHandler:Shutdown
[t=01:59:06.179046][f=0029140] Shutdown - Teleport Throw
[t=01:59:06.179059][f=0029140] Shutdown - UnitMorph
[t=01:59:06.179077][f=0029140] Shutdown - Commander Skin Renderer
[t=01:59:06.181429][f=0029140] Shutdown - Missile fired callins
[t=01:59:06.181515][f=0029140] Shutdown - Modular Comm Info
[t=01:59:06.181535][f=0029140] Shutdown - Retreat Command
[t=01:59:06.181565][f=0029140] Shutdown - Shockwaves
[t=01:59:06.181584][f=0029140] Shutdown - Unit tint API
[t=01:59:06.181614][f=0029140] Shutdown - Unit glow API
[t=01:59:06.181680][f=0029140] Shutdown - UnitCloakShield
[t=01:59:06.181729][f=0029140] Shutdown - Lups Cloak FX
[t=01:59:06.182152][f=0029140] Shutdown - Lups
[t=01:59:06.184319][f=0029140] Shutdown - Lups Shield
[t=01:59:06.184616][f=0029140] End gadgetHandler:Shutdown
------- TRUNCATED -------
[t=03:27:40.065566][f=0050464] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:27:40.066433][f=0050464] [~CRectangleOverlapHandler] 9% overlap reduction
[t=03:27:40.086073][f=0050464] [LosHandler::Kill] raycast instance cache-{hits,misses}={190604,271703}; shared=4%; cached=37%
[t=03:27:40.091209][f=0050464] [Game::KillSimulation][4]
[t=03:27:40.492640][f=0050464] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=03:27:40.492672][f=0050464] [Game::~CGame][2]
[t=03:27:40.492680][f=0050464] [Game::~CGame][3]
[t=03:27:40.492756][f=0050464] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
3612864 bytes sent in 41808 packets (86.416 bytes/packet)
7606526 bytes recv'd in 33779 packets (225.185 bytes/packet)
{0.101x, 0.027x} relative protocol overhead {up, down}
74776 incoming chunks dropped, 125002 outgoing chunks resent
35298 incoming chunks processed
[t=03:27:40.492905][f=0050464] [SpringApp::Reload][5]
[t=03:27:40.492940][f=0050464] [SpringApp::Reload][6]
[t=03:27:40.492952][f=0050464] [VFS] [SpringVFS::UnMapArchives<this=0000020f627f16e0>(reload=1)] (#mod=8184 #map=46 #menu=2885)
[t=03:27:40.506768][f=0050464] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=03:27:40.507060][f=0050464] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=03:27:40.507424][f=0050464] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=03:27:40.507505][f=0050464] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=03:27:40.513633][f=0050464] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=03:27:40.513646][f=0050464] [SpringApp::Reload][7]
[t=03:27:40.514729][f=0050464] [SpringApp::Reload][8]
[t=03:27:40.514956][f=0050464] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=03:27:40.515222][f=0050464] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=03:27:40.515240][f=0050464] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=03:27:40.515248][f=0050464] [Sound] [Sound::InitThread][1]
[t=03:27:40.515284][f=0050464] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=03:27:40.520163][f=0050464] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=03:27:40.520178][f=0050464] [Sound] [Sound::OpenLoopbackDevice] * "0" "Odyssey G65B (HD Audio Driver for Display Audio)"
[t=03:27:40.520187][f=0050464] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)"
[t=03:27:40.520204][f=0050464] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (LE-Black Diamond)"
[t=03:27:40.520210][f=0050464] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=03:27:40.531001][f=0050464] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=03:27:40.532153][f=0050464] [Sound] [Sound::OpenLoopbackDevice] device=00000210ce0b8030(default) context=00000210053f58b0 numChannels=2 frameSize=8
[t=03:27:40.532168][f=0050464] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=03:27:40.532184][f=0050464] [Sound] Vendor: OpenAL Community
[t=03:27:40.532191][f=0050464] [Sound] Version: 1.1 ALSOFT 1.21.0
[t=03:27:40.532201][f=0050464] [Sound] Renderer: OpenAL Soft
[t=03:27:40.532219][f=0050464] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=03:27:40.532264][f=0050464] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=03:27:40.532275][f=0050464] [Sound] Devices:
[t=03:27:40.533778][f=0050464] [Sound] [OpenAL Soft on Headphones (LE-Black Diamond)]
[t=03:27:40.533799][f=0050464] [Sound] [OpenAL Soft on Odyssey G65B (HD Audio Driver for Display Audio)]
[t=03:27:40.533808][f=0050464] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=03:27:40.533815][f=0050464] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=03:27:40.533822][f=0050464] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=03:27:40.534879][f=0050464] [Sound] EFX Enabled: yes
[t=03:27:40.534892][f=0050464] [Sound] [Sound::UpdateThread][2]
[t=03:27:40.614975][f=0050464] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[t=03:27:40.615105][f=0050464] [SpringApp::Reload][10]
[t=03:27:40.615257][f=-000001] [SpringApp::Reload][11]
[t=03:27:40.615265][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=03:27:40.615651][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020f627f16e0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=03:27:40.616867][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020f627f16e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=03:27:40.617011][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020f627f16e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=03:27:40.617101][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020f627f16e0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=03:27:40.654636][f=-000001] [SpringApp::Reload][12] #script=0
[t=03:27:40.654831][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000020f25f94160
[t=03:27:40.654859][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"}
[t=03:27:40.661438][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[t=03:27:40.661457][f=-000001] [SpringApp::Reload][13] reloadCount=18
[t=03:27:40.663290][f=-000001] TotalHideLobbyInterface, false
[t=03:28:13.986395][f=-000001] Quitting...
[t=03:28:14.000491][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=03:28:14.000511][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=03:28:14.019336][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=03:28:14.019399][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.216, 0.043}, {0.973, 0.195}}ms
[t=03:28:14.019410][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.210, 0.210, 0.210, 0.210}}ms
[t=03:28:14.019420][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.097, 0.097, 0.097, 0.097}}ms
[t=03:28:14.019441][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.256, 0.256, 0.256, 0.256}}ms
[t=03:28:14.019449][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.350, 0.350, 0.350, 0.350}}ms
[t=03:28:14.019459][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.060, 0.060, 0.060, 0.060}}ms
[t=03:28:14.019466][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=03:28:14.019472][f=-000001] [SpringApp::Kill][2]
[t=03:28:14.019539][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=03:28:14.037889][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=03:28:14.037905][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=03:28:14.037932][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000210053f58b0 dev=00000210ce0b8030
[t=03:28:14.038206][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000210053f58b0 dev=00000210ce0b8030
[t=03:28:14.038213][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000210053f58b0)]
[t=03:28:14.038637][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000210ce0b8030)]
[t=03:28:14.038655][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=03:28:14.075781][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=03:28:14.083971][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=03:28:14.086559][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=03:28:14.248025][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 72089348, 0.0} allocedSize{int+, int-, ext}={0, 0, 8842675374}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0116}
[t=03:28:14.271202][f=-000001] [SpringApp::Kill][3]
[t=03:28:14.271219][f=-000001] [SpringApp::Kill][4] font=0000020f626b2480
[t=03:28:14.292604][f=-000001] [SpringApp::Kill][5]
[t=03:28:14.295202][f=-000001] [SpringApp::Kill][6]
[t=03:28:14.295213] [SpringApp::Kill][7]
[t=03:28:14.295259] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {10060, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:14.295267] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=03:28:14.295274] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=03:28:14.295284] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=03:28:14.295291] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2384, 65536, 65536}, EBO = {3576, 262144, 262144}
[t=03:28:14.295317] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:14.295326] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4480, 1048576, 1048576}, EBO = {6720, 2097152, 2097152}
[t=03:28:14.295335] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {154388, 1048576, 1048576}, EBO = {231582, 2097152, 2097152}
[t=03:28:14.295342] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=03:28:14.295352] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:14.295360] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:28:14.295367] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=03:28:14.295375] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3972, 1048576, 1048576}, EBO = {5958, 2097152, 2097152}
[t=03:28:14.381075] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=03:28:14.381097] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=03:28:14.381104] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=03:28:14.381111] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466
[t=03:28:14.381117] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=03:28:14.382086] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>]
[t=03:28:14.382109] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=0)] #archives[section]=0 #files[section]=0
[t=03:28:14.382117] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=1)] #archives[section]=0 #files[section]=0
[t=03:28:14.382125] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=2)] #archives[section]=4 #files[section]=437
[t=03:28:14.382133] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020f4e5b9770)
[t=03:28:14.382263] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000020f62298730)
[t=03:28:14.382323] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020f62298f70)
[t=03:28:14.382387] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020f622992e0)
[t=03:28:14.382650] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=3)] #archives[section]=0 #files[section]=2885
[t=03:28:14.383072] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=4)] #archives[section]=0 #files[section]=0
[t=03:28:14.383081] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=5)] #archives[section]=1 #files[section]=0
[t=03:28:14.383090] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000020f4e5b9820)
[t=03:28:14.386139] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=6)] #archives[section]=7 #files[section]=0
[t=03:28:14.386158] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\StormSiege_v3.sd7 (00000210dbc7e8d0)
[t=03:28:14.387821] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\RustyDelta_Final.sd7 (0000021054d2e9d0)
[t=03:28:14.389166] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\AlphabetSiegev1.20.sd7 (0000021025f99f50)
[t=03:28:14.389717] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (0000020f25a01ef0)
[t=03:28:14.397216] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (0000021011eb7930)
[t=03:28:14.397453] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\desert_needle_small_3.2.sd7 (00000210282a4690)
[t=03:28:14.397919] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\otago_1.4.sd7 (0000021025f9a5e0)
[t=03:28:14.400104] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=7)] #archives[section]=0 #files[section]=0
[t=03:28:14.400122] [VFS] [SpringVFS::DeleteArchives<this=0000020f627f16e0>(section=8)] #archives[section]=1 #files[section]=0
[t=03:28:14.400133] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000020f62299020)
[t=03:28:14.402489] [SpringApp::Kill][8]
[t=03:28:14.402505] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=03:28:14.402531] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a1847430 (joinable=1)
[t=03:28:14.402536] [WatchDog::Uninstall][2]
[t=03:28:15.410126] [WatchDog::Uninstall][3]
[t=03:28:15.410144] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited