ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107572

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000573] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000584] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.002884] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.002972] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.269213] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.269270] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.269301]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.269317]   
[t=00:00:00.269324]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.269334]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.269342]   Use "none" to disable the default log sections.
[t=00:00:00.269349] ============== </Log Sections> ==============

[t=00:00:00.269356] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.269500]   AllowDeferredMapRendering = 1
[t=00:00:00.269510]   AllowDeferredModelRendering = 1
[t=00:00:00.269516]   AnimationMT = 0
[t=00:00:00.269523]   BumpWaterAnisotropy = 2
[t=00:00:00.269529]   BumpWaterBlurReflection = 1
[t=00:00:00.269537]   BumpWaterDepthBits = 32
[t=00:00:00.269543]   BumpWaterReflection = 2
[t=00:00:00.269550]   BumpWaterTexSizeReflection = 256
[t=00:00:00.269558]   CamFreeScrollSpeed = 50
[t=00:00:00.269564]   CamMode = 1
[t=00:00:00.269572]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.269586]   EdgeMoveDynamic = 0
[t=00:00:00.269593]   EdgeMoveWidth = 0.003
[t=00:00:00.269599]   FPSFOV = 90
[t=00:00:00.269605]   FPSScrollSpeed = 50
[t=00:00:00.269611]   FontSize = 18
[t=00:00:00.269617]   GrassDetail = 0
[t=00:00:00.269623]   GroundDecals = 5
[t=00:00:00.269629]   GroundDetail = 120
[t=00:00:00.269636]   HangTimeout = 30
[t=00:00:00.269645]   HardwareCursor = 1
[t=00:00:00.269651]   InitialNetworkTimeout = 0
[t=00:00:00.269658]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.269670]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.269676]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.269683]   LinkOutgoingBandwidth = 131072
[t=00:00:00.269692]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.269698]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.269704]   MSAALevel = 8
[t=00:00:00.269710]   MaxParticles = 25000
[t=00:00:00.269715]   MaxSounds = 32
[t=00:00:00.269722]   MaximumTransmissionUnit = 0
[t=00:00:00.269729]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.269736]   MiniMapMarker = 0
[t=00:00:00.269747]   MouseDragScrollThreshold = 0
[t=00:00:00.269754]   NetworkLossFactor = 1
[t=00:00:00.269761]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.269768]   OverheadScrollSpeed = 50
[t=00:00:00.269777]   ReconnectTimeout = 0
[t=00:00:00.269784]   RotOverheadScrollSpeed = 50
[t=00:00:00.269790]   RotateLogFiles = 1
[t=00:00:00.269797]   ScrollWheelSpeed = -50
[t=00:00:00.269803]   ShadowMapSize = 8192
[t=00:00:00.269809]   Shadows = 1
[t=00:00:00.269814]   ShowClock = 0
[t=00:00:00.269826]   SoftParticles = 2
[t=00:00:00.269833]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.269841]   UnitIconDist = 151
[t=00:00:00.269848]   UpdateBoundingVolumeMT = 0
[t=00:00:00.269854]   UpdateWeaponVectorsMT = 0
[t=00:00:00.269860]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.269868]   UseLuaMemPools = 0
[t=00:00:00.269874]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.269880]   VFSCacheArchiveFiles = 0
[t=00:00:00.269886]   VSync = 0
[t=00:00:00.269895]   Water = 4
[t=00:00:00.269948]   WindowBorderless = 1
[t=00:00:00.269959]   WindowPosY = 0
[t=00:00:00.269966]   XResolutionWindowed = 1920
[t=00:00:00.269973]   YResolutionWindowed = 1080
[t=00:00:00.269980]   snd_volmaster = 0
[t=00:00:00.269994] ============== </User Config> ==============

[t=00:00:00.270004] ============== <User System> ==============
[t=00:00:00.270012]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.270023]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.280352]        Compiler Version: gcc-13.2.0
[t=00:00:00.280417]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.280470]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 23391MB pagefile
[t=00:00:00.280478]        Binary Word Size: 64-bit (native)
[t=00:00:00.280484]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.280490]      Physical CPU Cores: 4
[t=00:00:00.280495]       Logical CPU Cores: 8
[t=00:00:00.280506] ============== </User System> ==============

[t=00:00:00.280625] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.280631]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.280636]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.280640]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.280644]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.281577] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.281589] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.287262] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.288749]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.288761]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.288766]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.288772]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.288775]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.288780]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.288785]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.288791]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.288797]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.288818]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.288826]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.288831]         [16] 800x600x24bpp@75Hz
[t=00:00:00.288837]         [18] 720x400x24bpp@70Hz
[t=00:00:00.288842]         [20] 640x480x24bpp@75Hz
[t=00:00:00.494923] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.495639] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.495681] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.656254] [GR::LogVersionInfo]
[t=00:00:00.656273]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.656279]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.656284]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.656291]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.656298]     GLSL version: 4.60
[t=00:00:00.656306]     GLEW version: 2.1.0
[t=00:00:00.656330]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.656354]     SDL swap-int: 0
[t=00:00:00.656362]     SDL driver  : windows
[t=00:00:00.656367]     
[t=00:00:00.656374]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.656380]     GLSL shader support       : 1
[t=00:00:00.656386]     GL4 support               : 1
[t=00:00:00.656392]     FBO extension support     : 1
[t=00:00:00.665665]     NVX GPU mem-info support  : 0
[t=00:00:00.665692]     ATI GPU mem-info support  : 1
[t=00:00:00.665714]     Texture clamping to edge  : 1
[t=00:00:00.665752]     NPOT-texture support      : 1 (1)
[t=00:00:00.665770]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.665779]     texture query-LOD support : 0 (0)
[t=00:00:00.665788]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.665794]     Z-buffer depth            : 24 (-)
[t=00:00:00.665811]     primitive-restart support : 1 (1)
[t=00:00:00.665822]     clip-space control support: 1 (1)
[t=00:00:00.665830]     seamless cube-map support : 1 (1)
[t=00:00:00.665837]     frag-depth layout support : 1 (1)
[t=00:00:00.665843]     persistent maps support   : 1 (1)
[t=00:00:00.665871]     explicit attribs location : 1 (1)
[t=00:00:00.665880]     multi draw indirect       : 1 (-)
[t=00:00:00.665888]     array textures            : 1 (-)
[t=00:00:00.665894]     buffer copy support       : 1 (-)
[t=00:00:00.665901]     indirect draw             : 1 (-)
[t=00:00:00.665906]     base instance             : 1 (-)
[t=00:00:00.665912]     
[t=00:00:00.665919]     max. FBO samples              : 8
[t=00:00:00.665926]     max. FS/program texture slots : 32/160
[t=00:00:00.665944]     max. texture size             : 16384
[t=00:00:00.665956]     max. texture anisotropy level : 16.000000
[t=00:00:00.665963]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.665971]     max. draw-buffers             : 8
[t=00:00:00.665978]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.665986]     max. uniform buffer-bindings  : 84
[t=00:00:00.665994]     max. uniform block-size       : 4096KB
[t=00:00:00.666000]     max. storage buffer-bindings  : 32
[t=00:00:00.666007]     max. storage block-size       : 2047MB
[t=00:00:00.666019]     
[t=00:00:00.666027]     enable AMD-hacks : 1
[t=00:00:00.666033]     compress MIP-maps: 0
[t=00:00:00.666117]     Number of compressed texture formats: 33
[t=00:00:00.666166]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.666224] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.666557] [GR::UpdateGLConfigs]
[t=00:00:00.666595] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.666603] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.666620] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.666668] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.666676] [GR::InitGLState]
[t=00:00:00.666760] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.800852] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.804117] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.831539] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.831574] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.832159] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.834268] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.834328] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.834442] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.834543] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.951211] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.951867] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.952505] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.952653] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.971814] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[t=00:00:00.971887] [VFS] [SpringVFS::ReserveArchives<this=000002000853b6d0>]
[t=00:00:00.976423] [VFS] [SpringVFS::AddArchive<this=000002000853b6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.979812] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002000853b6d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.979838] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.190376] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.204090] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.205633] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.207062] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.211663] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.211727] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.216216][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.216358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.216554][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.216576][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.216586][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.216628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.229191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.229245][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.229260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.261370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.275564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020054425740(default) context=0000020008534960  numChannels=2 frameSize=8
[t=00:00:01.275604][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.275644][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.275656][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.275670][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.275709][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.275758][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.275783][f=-000001] [Sound]   Devices:
[t=00:00:01.278297][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.278333][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.278377][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.279544][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.279582][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.316628][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 209886 MB
[t=00:00:01.345692][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.356403][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:01.358720][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name SinkingLizard
[t=00:00:01.358778][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.358795][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.358813][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.358836][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.358863][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.358876][f=-000001] [GR::InitGLState]
[t=00:00:01.358915][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.358930][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.358951][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.358962][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.358978][f=-000001] 
[t=00:00:01.358986][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.358999][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.359011][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.359020][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.359029][f=-000001] 
[t=00:00:01.359037][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.359057][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.359069][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.359081][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.473751][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barbary Coves v2" (loaded=0 cached=0)
[t=00:00:02.474089][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002000853b6d0>(arName="Barbary Coves v2", overwrite=false)] section=1 cached=0
[t=00:00:02.544725][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002000853b6d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.580182][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:02.580485][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002000853b6d0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:02.613489][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002000853b6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.613689][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002000853b6d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.111259][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:04.111458][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.156955][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barbary Coves v2 (checksum 90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.165679][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.165780][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.165843][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.165894][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.203863][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:04.210076][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-07_15-34-22-465_Barbary Coves v2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:04.210097][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2775ms
[t=00:00:04.245555][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:04.335803][f=-000001] forceSingleThreaded, false
[t=00:00:04.487278][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:04.487347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.487651][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.487706][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.487760][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.503445][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.503466][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.503551][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.503595][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.503636][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.503687][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.504337][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.504564][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.504779][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.574743][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.584116][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.638831][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.638868][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.639223][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.679996][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.682872][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.683938][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.684180][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.684785][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.684812][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.684968][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.685007][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.129655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.254686][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (121 MB)"
[t=00:00:05.447999][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 763ms
[t=00:00:05.448150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.449526][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:05.449660][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.450294][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.450408][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.450501][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.384153][f=-000001] Loading UnitDefs_posts
[t=00:00:12.680256][f=-000001] Loading FeatureDefs_posts
[t=00:00:12.941009][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.140756][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.221988][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7771ms
[t=00:00:13.430028][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7981ms
[t=00:00:13.431836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:18.641964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:18.657180][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:18.675355][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:18.675602][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 33ms
[t=00:00:18.675614][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:18.675632][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:18.684609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:18.705131][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:18.705344][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:21.089656][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
------- TRUNCATED -------
[t=00:01:25.682776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:25.682796][f=-000001] Connection attempt from SinkingLizard
[t=00:01:25.682813][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:25.683134][f=-000001]  -> Connection established (given id 1)
[t=00:01:25.683189][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d"
[t=00:01:25.683226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:25.683278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11de3d47c96b107f25e1809a6becb91cbcdff9d4d02d8f48f4e61fd6675c90044ce4e02f23c6bbecff7bcc5991acc3cf106db506375fa4ef3ebfce2b4bd85b29]"
[t=00:01:25.683303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d475bd7b08c7d3828979a7ee13a9eacec346f3cae0d3b67547aa7336be59f2dfa0070eea663d8a7cb71029ddda64fe6a60e13b61297e27e9e6cec368fdbcb5d7]"
[t=00:01:25.683478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[Game::Load][lua{Rules,Gaia}={00000156af4b1ab0,0000000000000000}][locale="C"]"
[t=00:01:25.684916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11de3d47c96b107f25e1809a6becb91cbcdff9d4d02d8f48f4e61fd6675c90044ce4e02f23c6bbecff7bcc5991acc3cf106db506375fa4ef3ebfce2b4bd85b29]"
[t=00:01:25.684981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d475bd7b08c7d3828979a7ee13a9eacec346f3cae0d3b67547aa7336be59f2dfa0070eea663d8a7cb71029ddda64fe6a60e13b61297e27e9e6cec368fdbcb5d7]"
[t=00:01:25.685255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={00000200ee66a770,0000000000000000}][locale="C"]"
[t=00:01:26.762090][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:28.893145][f=-000001] <SinkingLizard> Allies: I choose: Engineer!
[t=00:02:56.600655][f=0002326] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:08:09.983996][f=0011729] game_message: Metal Extractor is under attack
[t=00:09:02.324249][f=0013298] game_message: Razor is under attack
[t=00:09:08.556945][f=0013486] game_message: Razor is under attack
[t=00:18:45.931480][f=0030807] game_message: Gauss is under attack
[t=00:18:51.934103][f=0030987] game_message: Faraday is under attack
[t=00:18:57.925286][f=0031167] game_message: Faraday is under attack
[t=00:19:03.907357][f=0031347] game_message: Gauss is under attack
[t=00:19:08.937501][f=0031498] game_message: Amphbot Factory is under attack
[t=00:19:15.371115][f=0031690] game_message: Storage is under attack
[t=00:19:20.433097][f=0031842] game_message: Storage is under attack
[t=00:19:27.923696][f=0032067] game_message: Gauss is under attack
[t=00:19:39.940067][f=0032427] game_message: Conch is under attack
[t=00:19:45.914543][f=0032607] game_message: Caretaker is under attack
[t=00:19:51.919980][f=0032787] game_message: Urchin is under attack
[t=00:19:57.915720][f=0032967] game_message: Advanced Radar is under attack
[t=00:20:03.906720][f=0033147] game_message: Amphbot Factory is under attack
[t=00:20:09.935049][f=0033327] game_message: Amphbot Factory is under attack
[t=00:20:15.937053][f=0033507] game_message: Amphbot Factory is under attack
[t=00:20:21.925573][f=0033687] game_message: Storage is under attack
[t=00:20:27.934328][f=0033867] game_message: Metal Extractor is under attack
[t=00:20:39.909905][f=0034227] game_message: Wind/Tidal Generator is under attack
[t=00:20:45.933259][f=0034407] game_message: Wind/Tidal Generator is under attack
[t=00:20:51.952777][f=0034587] game_message: Wind/Tidal Generator is under attack
[t=00:20:57.923556][f=0034767] game_message: Wind/Tidal Generator is under attack
[t=00:21:03.986286][f=0034947] game_message: Wind/Tidal Generator is under attack
[t=00:21:09.939793][f=0035127] game_message: Wind/Tidal Generator is under attack
[t=00:21:15.943016][f=0035307] game_message: Wind/Tidal Generator is under attack
[t=00:21:21.923345][f=0035487] game_message: Wind/Tidal Generator is under attack
[t=00:21:39.917491][f=0036027] game_message: Razor is under attack
[t=00:21:45.938132][f=0036207] game_message: Razor is under attack
[t=00:21:51.926045][f=0036387] game_message: Razor is under attack
[t=00:21:57.901931][f=0036567] game_message: Razor is under attack
[t=00:22:31.262614][f=0037567] game_message: Metal Extractor is under attack
[t=00:22:36.844501][f=0037735] game_message: Metal Extractor is under attack
[t=00:22:44.843633][f=0037975] game_message: Metal Extractor is under attack
[t=00:22:50.023821][f=0038130] game_message: Locust is under attack
[t=00:22:55.030687][f=0038280] game_message: Wasp is under attack
[t=00:23:00.492828][f=0038444] game_message: Wasp is under attack
[t=00:24:02.389958][f=0040301] game_message: Conch is under attack
[t=00:24:13.044562][f=0040621] game_message: Metal Extractor is under attack
[t=00:24:35.511903][f=0041295] game_message: Fusion Reactor is under attack
[t=00:25:59.942015][f=0043828] game_message: Locust is under attack
[t=00:26:13.157950][f=0044224] game_message: Locust is under attack
[t=00:26:27.405126][f=0044652] game_message: Locust is under attack
[t=00:26:32.400970][f=0044802] game_message: Locust is under attack
[t=00:28:18.847112][f=0047995] game_message: Duck is under attack
[t=00:28:29.181351][f=0048306] game_message: Duck is under attack
[t=00:28:35.212874][f=0048486] game_message: Duck is under attack
[t=00:28:45.217325][f=0048786] game_message: Duck is under attack
[t=00:29:22.982835][f=0049919] game_message: Duck is under attack
[t=00:29:27.978686][f=0050069] game_message: Duck is under attack
[t=00:29:33.358197][f=0050230] game_message: Duck is under attack
[t=00:29:38.360542][f=0050381] game_message: Duck is under attack
[t=00:30:05.526242][f=0051195] game_message: Duck is under attack
[t=00:30:10.522999][f=0051345] game_message: Duck is under attack
[t=00:30:48.383974][f=0052481] game_message: Locust is under attack
[t=00:35:43.635722][f=0061339] game_message: Duck is under attack
[t=00:35:53.886439][f=0061646] game_message: Duck is under attack
[t=00:35:59.730781][f=0061822] game_message: Duck is under attack
[t=00:36:05.296480][f=0061989] game_message: Duck is under attack
[t=00:36:15.319473][f=0062289] game_message: Duck is under attack
[t=00:36:22.168106][f=0062494] game_message: Duck is under attack
[t=00:37:58.137704][f=0065374] game_message: Duck is under attack
[t=00:38:03.149343][f=0065524] game_message: Duck is under attack
[t=00:38:10.604479][f=0065748] game_message: Duck is under attack
[t=00:38:16.396241][f=0065922] game_message: Duck is under attack
[t=00:43:29.920464][f=0075327] game_message: Wasp is under attack
[t=00:47:26.292239][f=0082419] game_message: Metal Extractor is under attack
[t=00:47:35.302571][f=0082689] game_message: Wasp is under attack
[t=00:47:50.097436][f=0083132] game_message: Metal Extractor is under attack
[t=00:49:39.635738][f=0086419] game_message: Metal Extractor is under attack
[t=00:51:23.872704][f=0089546] game_message: Metal Extractor is under attack
[t=00:51:39.985442][f=0090029] game_message: Metal Extractor is under attack
[t=00:52:45.604563][f=0091997] game_message: Bulkhead is under attack
[t=00:54:14.883098][f=0094677] game_message: Bulkhead is under attack
[t=00:54:34.905141][f=0095277] game_message: Bulkhead is under attack
[t=00:54:44.888375][f=0095577] game_message: Bulkhead is under attack
[t=00:55:16.633751][f=0096529] game_message: Metal Extractor is under attack
[t=00:55:37.409300][f=0097152] game_message: Metal Extractor is under attack
[t=00:56:23.322979][f=0098530] game_message: Wasp is under attack
[t=00:56:54.455939][f=0099463] game_message: Duck is under attack
[t=00:57:03.627339][f=0099738] game_message: Duck is under attack
[t=00:57:56.074004][f=0101312] game_message: Grizzly is under attack
[t=00:58:08.770502][f=0101693] game_message: Bulkhead is under attack
[t=00:58:13.921640][f=0101848] game_message: Bulkhead is under attack
[t=00:58:18.950281][f=0101998] game_message: Bulkhead is under attack
[t=00:58:23.936623][f=0102148] game_message: Bulkhead is under attack
[t=00:58:28.937101][f=0102298] game_message: Grizzly is under attack
[t=00:58:34.291585][f=0102458] game_message: Bulkhead is under attack
[t=00:58:39.278058][f=0102608] game_message: Grizzly is under attack
[t=00:58:48.776593][f=0102893] game_message: Grizzly is under attack
[t=00:58:56.492864][f=0103124] game_message: Grizzly is under attack
[t=00:59:02.112226][f=0103293] game_message: Bulkhead is under attack
[t=00:59:08.771136][f=0103493] game_message: Grizzly is under attack
[t=00:59:14.457442][f=0103664] game_message: Grizzly is under attack
[t=00:59:22.753794][f=0103913] game_message: Bulkhead is under attack
[t=00:59:28.776867][f=0104093] game_message: Bulkhead is under attack
[t=00:59:40.791475][f=0104453] game_message: Bulkhead is under attack
[t=00:59:45.833303][f=0104605] game_message: Bulkhead is under attack
[t=00:59:50.951796][f=0104758] game_message: Bulkhead is under attack
[t=01:00:01.925872][f=0105087] game_message: Bulkhead is under attack
[t=01:01:01.057381][f=0106861] game_message: Bulkhead is under attack
[t=01:01:09.060651][f=0107102] game_message: Bulkhead is under attack
[t=01:01:17.291825][f=0107349] game_message: Bulkhead is under attack
[t=01:01:22.734892][f=0107512] game_message: Bulkhead is under attack
[t=01:01:47.205342][f=0108246] game_message: Ultimatum is under attack
[t=01:01:55.706819][f=0108501] game_message: Bulkhead is under attack
[t=01:02:06.006027][f=0108810] game_message: Bulkhead is under attack
[t=01:02:12.442038][f=0109003] game_message: Bulkhead is under attack
[t=01:02:25.985119][f=0109410] game_message: Bulkhead is under attack
[t=01:02:32.571342][f=0109607] game_message: Antinuke is under attack
[t=01:03:33.692563][f=0111440] game_message: Bulkhead is under attack
[t=01:04:01.215879][f=0112266] game_message: Conch is under attack
[t=01:04:04.410343][f=0112359] selectedUnitsShader GL4,  recompiled in , 2, ms at, 112359, success, true
[t=01:04:04.431684][f=0112359] game_message: SinkingLizard has been destroyed!
[t=01:04:04.431932][f=0112359] game_message: error80810 wins!
[t=01:04:04.432429][f=0112359] Submitting stats
[t=01:04:04.585204][f=0112359] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:04:04.617215][f=0112359] <Ghost Site> Spectator mode. Widget removed.
[t=01:04:05.331714][f=0112381] <autoquit> Autoquit canceled.
[t=01:04:05.331748][f=0112381] <Easy Facing> Spectator mode. Widget removed.
[t=01:04:14.959475][f=0112667] No clients connected, shutting down server
[t=01:04:14.959538][f=0112667] Server shutdown
[t=01:04:23.793353][f=0112667] [QuitAction] user exited to system
[t=01:04:23.806594][f=0112667] [SpringApp::Kill][1] fromRun=1
[t=01:04:23.806617][f=0112667] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=01:04:23.836900][f=0112667]  [async=0] threads=4 tasks=4367634 {sum,avg}{exec,wait}time={{83491.883, 0.019}, {101629.758, 0.023}}ms
[t=01:04:23.836969][f=0112667]      thread=1 tasks=1455878 {sum,min,max,avg}{exec,wait}time={{29762.520, 0.000, 754.283, 0.020}, {24180.939, 0.000, 48.174, 0.017}}ms
[t=01:04:23.836995][f=0112667]      thread=2 tasks=1455878 {sum,min,max,avg}{exec,wait}time={{27606.643, 0.000, 754.078, 0.019}, {30827.318, 0.000, 25.577, 0.021}}ms
[t=01:04:23.837015][f=0112667]      thread=3 tasks=1455878 {sum,min,max,avg}{exec,wait}time={{26122.717, 0.000, 723.513, 0.018}, {46621.496, 0.000, 48.141, 0.032}}ms
[t=01:04:23.837033][f=0112667]  [async=1] threads=4 tasks=5295 {sum,avg}{exec,wait}time={{82638.977, 15.607}, {33688360.000, 6362.296}}ms
[t=01:04:23.837064][f=0112667]      thread=1 tasks=1746 {sum,min,max,avg}{exec,wait}time={{28000.662, 0.000, 1678.307, 16.037}, {11226606.000, 0.003, 26597.928, 6429.900}}ms
[t=01:04:23.837089][f=0112667]      thread=2 tasks=1771 {sum,min,max,avg}{exec,wait}time={{27896.947, 0.001, 1687.609, 15.752}, {11287942.000, 0.125, 26571.789, 6373.768}}ms
[t=01:04:23.837110][f=0112667]      thread=3 tasks=1778 {sum,min,max,avg}{exec,wait}time={{26741.369, 0.000, 1694.405, 15.040}, {11173811.000, 0.277, 26577.324, 6284.483}}ms
[t=01:04:23.837132][f=0112667] [ThreadPool::SetThreadCount][2] workers=0
[t=01:04:23.837144][f=0112667] [SpringApp::Kill][2]
[t=01:04:23.851068][f=0112667] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:04:23.851090][f=0112667] [Game::KillLua][1] dtor=0 luaUI=00000200ee00d5a0
[t=01:04:23.851152][f=0112667] Start widgetHandler:Shutdown
[t=01:04:23.853686][f=0112667] Shutdown - SaveOrderList Complete
[t=01:04:23.871665][f=0112667] Writing last game win data
[t=01:04:23.875315][f=0112667] Shutdown - SaveConfigData Complete
[t=01:04:23.875334][f=0112667] Shutdown Widget - Chili Highlight
[t=01:04:23.875369][f=0112667] Shutdown Widget - Draw After Chili
[t=01:04:23.875381][f=0112667] Shutdown Widget - API Unit Tracker GL4
[t=01:04:23.875400][f=0112667] Shutdown Widget - EPIC Menu
[t=01:04:23.877340][f=0112667] Shutdown Widget - Depth of Field Shader
[t=01:04:23.877358][f=0112667] Shutdown Widget - Chili Widget Selector
[t=01:04:23.878492][f=0112667] Shutdown Widget - Chili Minimap
[t=01:04:23.878712][f=0112667] Shutdown Widget - Deferred rendering
[t=01:04:23.878727][f=0112667] SSAO: Deferred rendering disabled, disabling.
[t=01:04:23.905933][f=0112667] Shutdown Widget - Deferred rendering
[t=01:04:23.905952][f=0112667] SSAO: Deferred rendering disabled, disabling.
[t=01:04:23.907195][f=0112667] Shutdown Widget - Local Team Colors
[t=01:04:23.907214][f=0112667] Shutdown Widget - Display Keys 2
[t=01:04:23.907240][f=0112667] Shutdown Widget - Save Game Menu
[t=01:04:23.907280][f=0112667] Shutdown Widget - Highlight Model Api GL4
[t=01:04:23.907328][f=0112667] Shutdown Widget - Unit Icons
[t=01:04:23.907431][f=0112667] Shutdown Widget - Noises
[t=01:04:23.907445][f=0112667] Shutdown Widget - HealthBars
[t=01:04:23.909070][f=0112667] Shutdown Widget - BuildETA
[t=01:04:23.909087][f=0112667] Shutdown Widget - Selected Units GL4 2
[t=01:04:23.909127][f=0112667] Shutdown Widget - Win Counter
[t=01:04:23.909141][f=0112667] Shutdown Widget - EndGame APM stats
[t=01:04:23.909153][f=0112667] Shutdown Widget - Modular Comm Info
[t=01:04:23.909176][f=0112667] Shutdown Widget - Transport AI
[t=01:04:23.909190][f=0112667] Shutdown Widget - Startup Info and Selector
[t=01:04:23.909213][f=0112667] Shutdown Widget - Stereo3D
[t=01:04:23.909284][f=0112667] Shutdown Widget - State Reverse and Latency
[t=01:04:23.909300][f=0112667] Shutdown Widget - Showeco and Grid Drawer
[t=01:04:23.909340][f=0112667] Shutdown Widget - Point Tracker
[t=01:04:23.909354][f=0112667] Shutdown Widget - Music Player v2
[t=01:04:23.909394][f=0112667] Shutdown Widget - Missile Silo Range
[t=01:04:23.909412][f=0112667] Shutdown Widget - MinimapEvents
[t=01:04:23.909445][f=0112667] Shutdown Widget - Local Widgets Config
[t=01:04:23.909474][f=0112667] Shutdown Widget - Highlight Geos
[t=01:04:23.909494][f=0112667] Shutdown Widget - Grab Input
[t=01:04:23.909637][f=0112667] Input grabbing is disabled!
[t=01:04:23.909654][f=0112667] Shutdown Widget - Defense Range Zero-K
[t=01:04:23.909785][f=0112667] Shutdown Widget - Darkening
[t=01:04:23.909830][f=0112667] Shutdown Widget - Context Menu
[t=01:04:23.909848][f=0112667] Shutdown Widget - Chili Spectator Panels
[t=01:04:23.909863][f=0112667] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:04:23.909884][f=0112667] Shutdown Widget - Chili Nuke Warning
[t=01:04:23.909970][f=0112667] Shutdown Widget - Chili EndGame Window
[t=01:04:23.909988][f=0112667] Shutdown Widget - Chili Economy Panel Default
[t=01:04:23.910080][f=0112667] Shutdown Widget - CameraShake
[t=01:04:23.910089][f=0112667] Shutdown Widget - Attack AoE
[t=01:04:23.910112][f=0112667] Shutdown Widget - Map Edge Extension
[t=01:04:23.910292][f=0112667] Shutdown Widget - Selection Send
[t=01:04:23.910306][f=0112667] Shutdown Widget - Highlight Unit GL4 v2
[t=01:04:23.910315][f=0112667] Shutdown Widget - LupsManager
[t=01:04:23.910360][f=0112667] Shutdown Widget - Newton Firezone
[t=01:04:23.910375][f=0112667] Shutdown Widget - Chili Pro Console
[t=01:04:23.911148][f=0112667] Shutdown Widget - Persistent Build Height
[t=01:04:23.911173][f=0112667] Shutdown Widget - Lasso Terraform GUI
[t=01:04:23.911186][f=0112667] Shutdown Widget - Lups
[t=01:04:23.918087][f=0112667] Shutdown Widget - Chili Framework
[t=01:04:23.918111][f=0112667] Shutdown Widget - Mex Placement Handler
[t=01:04:23.919418][f=0112667] Shutdown Widget - Custom Markers
[t=01:04:23.919449][f=0112667] Shutdown Widget - Chili Core Selector
[t=01:04:23.919556][f=0112667] Shutdown Widget - Select Keys
[t=01:04:23.919582][f=0112667] Shutdown Widget - Pause Screen
[t=01:04:23.921392][f=0112667] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:04:23.921470][f=0112667] Shutdown Widget - Bloom Shader Deferred
[t=01:04:23.921521][f=0112667] Shutdown Widget - Text To Speech Control
[t=01:04:23.921536][f=0112667] Shutdown Widget - Layout Handler
[t=01:04:23.921555][f=0112667] Shutdown Widget - Color Blindness Correction
[t=01:04:23.921571][f=0112667] End widgetHandler:Shutdown
[t=01:04:23.988422][f=0112667] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 166584303, 0.0} allocedSize{int+, int-, ext}={0, 0, 18728114990}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0193}
[t=01:04:24.000829][f=0112667] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:04:24.000848][f=0112667] [Game::KillLua][3] dtor=0 luaRules=00000200ee66a770
[t=01:04:24.000888][f=0112667] Start gadgetHandler:Shutdown
[t=01:04:24.000903][f=0112667] Shutdown - StartSetup
[t=01:04:24.000914][f=0112667] Shutdown - UnitMorph
[t=01:04:24.002141][f=0112667] Shutdown - Carrier Drones
[t=01:04:24.002159][f=0112667] Shutdown - Missile Silo Controller
[t=01:04:24.002169][f=0112667] Shutdown - Modular Comm Info
[t=01:04:24.002177][f=0112667] Shutdown - Terrain Texture Handler
[t=01:04:24.002190][f=0112667] Shutdown - UnitCloakShield
[t=01:04:24.002581][f=0112667] Shutdown - Starlight Handler
[t=01:04:24.002626][f=0112667] End gadgetHandler:Shutdown
[t=01:04:24.051370][f=0112667] Start gadgetHandler:Shutdown
[t=01:04:24.051399][f=0112667] Shutdown - Teleport Throw
[t=01:04:24.051449][f=0112667] Shutdown - UnitMorph
[t=01:04:24.051473][f=0112667] Shutdown - Commander Skin Renderer
[t=01:04:24.053977][f=0112667] Shutdown - Missile fired callins
[t=01:04:24.054006][f=0112667] Shutdown - Modular Comm Info
[t=01:04:24.054076][f=0112667] Shutdown - Retreat Command
[t=01:04:24.054098][f=0112667] Shutdown - Shockwaves
[t=01:04:24.054112][f=0112667] Shutdown - Unit tint API
[t=01:04:24.054158][f=0112667] Shutdown - Unit glow API
[t=01:04:24.054241][f=0112667] Shutdown - UnitCloakShield
[t=01:04:24.054806][f=0112667] Shutdown - Lups Cloak FX
[t=01:04:24.054875][f=0112667] Shutdown - Lups
[t=01:04:24.063752][f=0112667] Shutdown - Lups Shield
[t=01:04:24.063940][f=0112667] End gadgetHandler:Shutdown
[t=01:04:24.141058][f=0112667] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2368, 0.0} allocedSize{int+, int-, ext}={0, 0, 366904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0131}
[t=01:04:24.147221][f=0112667] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:04:24.147571][f=0112667] [Game::KillLua][4] dtor=0
[t=01:04:24.147588][f=0112667] [Game::KillLua][5] dtor=0
[t=01:04:24.191674][f=0112667] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-07_15-34-22-465_Barbary Coves v2_105.1.1-2457-g8095d30 BAR105.sdfz" (1795676 bytes)
[t=01:04:24.193637][f=0112667] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:04:24.205822][f=0112667] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:04:24.205898][f=0112667] [Sound] [Sound::UpdateThread][3] #sources=32 #items=71
[t=01:04:24.206125][f=0112667] [Sound] [Sound::UpdateThread][4] ctx=0000020008534960 dev=0000020054425740
[t=01:04:24.206464][f=0112667] [Sound] [Sound::UpdateThread][5] ctx=0000020008534960 dev=0000020054425740
[t=01:04:24.206501][f=0112667] [Sound] [Sound::Cleanup][alcDestroyContext(0000020008534960)]
[t=01:04:24.210325][f=0112667] [Sound] [Sound::Cleanup][alcCloseDevice(0000020054425740)]
[t=01:04:24.233619][f=0112667] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:04:24.266180][f=0112667] [Sound] [Sound::UpdateThread][6]
[t=01:04:24.267432][f=0112667] [Game::~CGame][1]
[t=01:04:24.267452][f=0112667] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:04:24.267482][f=0112667] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:04:24.267495][f=0112667] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:04:24.267504][f=0112667] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:04:24.267512][f=0112667] [Game::KillLua][4] dtor=1
[t=01:04:24.267526][f=0112667] [Game::KillLua][5] dtor=1
[t=01:04:24.267608][f=0112667] [Game::KillMisc][1]
[t=01:04:24.278066][f=0112667] [Game::KillMisc][2]
[t=01:04:24.279832][f=0112667] [Game::KillMisc][3]
[t=01:04:24.293132][f=0112667] [Game::KillRendering][1]
[t=01:04:24.326244][f=0112667] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:04:24.374804][f=0112667] [3DOParser::Kill] allocated 1 pieces
[t=01:04:24.374838][f=0112667] [S3OParser::Kill] allocated 5518 pieces
[t=01:04:24.377676][f=0112667] [AssParser::Kill] allocated 674 pieces
[t=01:04:24.495786][f=0112667] [Game::KillInterface][1]
[t=01:04:24.499986][f=0112667] [Game::KillInterface][2]
[t=01:04:24.502174][f=0112667] [Game::KillSimulation][1]
[t=01:04:24.502206][f=0112667] [Game::KillSimulation][2]
[t=01:04:24.570291][f=0112667] [CCollisionHandler] dis-/continuous tests: 0/38981494
[t=01:04:24.570354][f=0112667] [Game::KillSimulation][3]
[t=01:04:24.571056][f=0112667] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:04:24.571176][f=0112667] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:04:24.574433][f=0112667] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:04:24.574697][f=0112667] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:04:24.575171][f=0112667] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:04:24.619099][f=0112667] [LosHandler::Kill] raycast instance cache-{hits,misses}={199535,130637}; shared=11%; cached=49%
[t=01:04:24.651767][f=0112667] [Game::KillSimulation][4]
[t=01:04:24.962598][f=0112667] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:04:24.962643][f=0112667] [Game::~CGame][2]
[t=01:04:24.962694][f=0112667] [Game::~CGame][3]
[t=01:04:24.962993][f=0112667] [SpringApp::Kill][3]
[t=01:04:24.963023][f=0112667] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5051912 bytes sent   in 98522 packets (51.277 bytes/packet)
    1552299 bytes recv'd in 52927 packets (29.329 bytes/packet)
    {0.158x, 0.205x} relative protocol overhead {up, down}
    13702 incoming chunks dropped, 140878 outgoing chunks resent
    52228 incoming chunks processed

[t=01:04:24.963412][f=0112667] [SpringApp::Kill][4] font=0000020008953b80
[t=01:04:24.966348][f=0112667] [SpringApp::Kill][5]
[t=01:04:24.975438][f=0112667] [SpringApp::Kill][6]
[t=01:04:24.975474] [SpringApp::Kill][7]
[t=01:04:24.978748] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:24.978770] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4160, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:04:24.978808] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:04:24.978824] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:04:24.978837] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {10420, 65536, 65536}, EBO = {15630, 262144, 262144}
[t=01:04:24.978857] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:24.978871] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1024, 1048576, 1048576}, EBO = {1536, 2097152, 2097152}
[t=01:04:24.978887] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {146832, 1048576, 1048576}, EBO = {220248, 2097152, 2097152}
[t=01:04:24.978907] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:04:24.978920] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:24.978932] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:24.978948] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:04:24.978960] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1416, 1048576, 1048576}, EBO = {2124, 2097152, 2097152}
[t=01:04:25.053875] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:04:25.054020] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:04:25.054085] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:04:25.054114] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=01:04:25.054135] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:04:25.064422] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>]
[t=01:04:25.064490] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=0)] #archives[section]=1 #files[section]=8184
[t=01:04:25.064540] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000020008c187a0)
[t=01:04:25.066539] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=79680ms
[t=01:04:25.066588]     file="bitmaps/unknown/scars_newer/scar5_big_normal.png" indx=673 inflSize=1073kb readTime=201ms
[t=01:04:25.066631]     file="unitpics/module_dmg_booster.png" indx=6832 inflSize=3kb readTime=166ms
[t=01:04:25.066648]     file="unitpics/jumparty.png" indx=6812 inflSize=11kb readTime=153ms
[t=01:04:25.066660]     file="unitpics/commweapon_lparticlebeam.png" indx=6736 inflSize=3kb readTime=152ms
[t=01:04:25.066753]     file="icons/vehicleassault.dds" indx=1264 inflSize=5kb readTime=149ms
[t=01:04:25.066853]     file="unittextures/factoryveh1_invert.png" indx=7538 inflSize=1130kb readTime=149ms
[t=01:04:25.066902]     file="icons/vehiclebomb.dds" indx=1265 inflSize=5kb readTime=142ms
[t=01:04:25.066919]     file="unittextures/b_sumo_manti_gimp1.dds" indx=7342 inflSize=1365kb readTime=141ms
[t=01:04:25.066933]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=138ms
[t=01:04:25.066942]     file="unitpics/droneheavyslow.png" indx=6763 inflSize=10kb readTime=130ms
[t=01:04:25.076134] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=1)] #archives[section]=1 #files[section]=3
[t=01:04:25.076162] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\barbary_coves_v2.sd7 (0000020054361660)
[t=01:04:25.077342] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=2)] #archives[section]=3 #files[section]=327
[t=01:04:25.078172] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000200543315c0)
[t=01:04:25.078688] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020054330ac0)
[t=01:04:25.095156] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020054331720)
[t=01:04:25.095490] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:04:25.095521] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=4)] #archives[section]=0 #files[section]=130
[t=01:04:25.095535] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:04:25.095546] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:04:25.095557] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:04:25.095571] [VFS] [SpringVFS::DeleteArchives<this=000002000853b6d0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:04:25.095865] [SpringApp::Kill][8]
[t=01:04:25.095873] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:04:25.095878] [WatchDog::Uninstall][1] hangDetectorThread=00007ff659aa7430 (joinable=1)
[t=01:04:25.095883] [WatchDog::Uninstall][2]
[t=01:04:26.012761] [WatchDog::Uninstall][3]
[t=01:04:26.012777] [SpringApp::Kill][9]