Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.011811] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.011829] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.013659] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.013754] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.027289] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.027344] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.027381] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027402] [t=00:00:00.027410] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027419] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027427] Use "none" to disable the default log sections. [t=00:00:00.027437] ============== </Log Sections> ============== [t=00:00:00.027446] ============== <User Config> ============== [t=00:00:00.027595] AllowDeferredMapRendering = 1 [t=00:00:00.027610] AllowDeferredModelRendering = 1 [t=00:00:00.027628] AnimationMT = 0 [t=00:00:00.027636] BumpWaterBlurReflection = 1 [t=00:00:00.027643] BumpWaterTexSizeReflection = 128 [t=00:00:00.027651] CamFreeScrollSpeed = 50 [t=00:00:00.027658] CamMode = 1 [t=00:00:00.027670] CubeTexSizeReflection = 1 [t=00:00:00.027677] CubeTexSizeSpecular = 1 [t=00:00:00.027685] DualScreenMiniMapOnLeft = 1 [t=00:00:00.027696] EdgeMoveDynamic = 0 [t=00:00:00.027711] EdgeMoveWidth = 0.003 [t=00:00:00.027718] FPSFOV = 90 [t=00:00:00.027725] FPSScrollSpeed = 50 [t=00:00:00.027731] FontSize = 18 [t=00:00:00.027737] FullscreenEdgeMove = 0 [t=00:00:00.027744] GrassDetail = 0 [t=00:00:00.027750] GroundDecals = 2 [t=00:00:00.027757] GroundDetail = 90 [t=00:00:00.027763] HangTimeout = 30 [t=00:00:00.027770] HardwareCursor = 1 [t=00:00:00.027783] InitialNetworkTimeout = 0 [t=00:00:00.027790] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.027805] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.027816] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.027824] LinkOutgoingBandwidth = 262144 [t=00:00:00.027832] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027839] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027847] MSAALevel = 1 [t=00:00:00.027853] MaxParticles = 15000 [t=00:00:00.027860] MaxSounds = 32 [t=00:00:00.027867] MaximumTransmissionUnit = 0 [t=00:00:00.027874] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027888] MiniMapMarker = 0 [t=00:00:00.027900] MouseDragScrollThreshold = 0 [t=00:00:00.027908] NetworkLossFactor = 2 [t=00:00:00.027920] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.027927] OverheadScrollSpeed = 50 [t=00:00:00.027938] ReconnectTimeout = 0 [t=00:00:00.027946] RotOverheadScrollSpeed = 50 [t=00:00:00.027953] RotateLogFiles = 1 [t=00:00:00.027963] ShadowMapSize = 1024 [t=00:00:00.027970] Shadows = 1 [t=00:00:00.027977] ShowClock = 0 [t=00:00:00.027988] SoftParticles = 2 [t=00:00:00.028002] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.028014] UnitIconDist = 151 [t=00:00:00.028032] UpdateBoundingVolumeMT = 0 [t=00:00:00.028043] UpdateWeaponVectorsMT = 0 [t=00:00:00.028050] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028057] UseLuaMemPools = 0 [t=00:00:00.028064] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028071] VFSCacheArchiveFiles = 0 [t=00:00:00.028079] Water = 4 [t=00:00:00.028085] WindowBorderless = 1 [t=00:00:00.028092] WindowPosY = 0 [t=00:00:00.028137] WindowedEdgeMove = 0 [t=00:00:00.028151] XResolutionWindowed = 1920 [t=00:00:00.028159] YResolutionWindowed = 1080 [t=00:00:00.028167] snd_volmaster = 27 [t=00:00:00.028187] ============== </User Config> ============== [t=00:00:00.028198] ============== <User System> ============== [t=00:00:00.028207] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.028221] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028237] Compiler Version: gcc-13.2.0 [t=00:00:00.028298] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.028363] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.028378] Binary Word Size: 64-bit (native) [t=00:00:00.028386] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028394] Physical CPU Cores: 6 [t=00:00:00.028405] Logical CPU Cores: 12 [t=00:00:00.028413] ============== </User System> ============== [t=00:00:00.028650] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028663] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028671] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028679] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028685] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.030653] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.030672] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.039159] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.083942] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.083957] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.083963] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.083969] [11] 2560x1080x24bpp@144Hz [t=00:00:00.083974] [14] 1920x1440x24bpp@144Hz [t=00:00:00.083979] [19] 1920x1200x24bpp@144Hz [t=00:00:00.083984] [23] 1920x1080x24bpp@144Hz [t=00:00:00.083990] [30] 1720x1440x24bpp@144Hz [t=00:00:00.083995] [34] 1680x1050x24bpp@144Hz [t=00:00:00.084005] [40] 1600x1200x24bpp@144Hz [t=00:00:00.084010] [44] 1600x1024x24bpp@144Hz [t=00:00:00.084021] [50] 1600x900x24bpp@144Hz [t=00:00:00.084029] [55] 1440x1080x24bpp@144Hz [t=00:00:00.084036] [62] 1440x900x24bpp@144Hz [t=00:00:00.084044] [67] 1400x1050x24bpp@144Hz [t=00:00:00.084051] [73] 1366x768x24bpp@144Hz [t=00:00:00.084057] [78] 1360x768x24bpp@144Hz [t=00:00:00.084063] [83] 1280x1024x24bpp@144Hz [t=00:00:00.084071] [89] 1280x960x24bpp@144Hz [t=00:00:00.084075] [94] 1280x800x24bpp@144Hz [t=00:00:00.084083] [99] 1280x768x24bpp@144Hz [t=00:00:00.084088] [104] 1280x720x24bpp@144Hz [t=00:00:00.084093] [111] 1152x864x24bpp@144Hz [t=00:00:00.084100] [116] 1024x768x24bpp@144Hz [t=00:00:00.084105] [123] 800x600x24bpp@144Hz [t=00:00:00.084109] [130] 720x576x24bpp@144Hz [t=00:00:00.084115] [135] 720x480x24bpp@144Hz [t=00:00:00.084119] [141] 640x480x24bpp@144Hz [t=00:00:00.103664] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.103679] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.103699] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.103705] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.103710] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.103714] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.103721] [11] 1366x768x24bpp@144Hz [t=00:00:00.103726] [13] 1360x768x24bpp@144Hz [t=00:00:00.103731] [15] 1280x1024x24bpp@144Hz [t=00:00:00.103738] [17] 1280x960x24bpp@144Hz [t=00:00:00.103742] [19] 1280x800x24bpp@144Hz [t=00:00:00.103758] [21] 1280x768x24bpp@144Hz [t=00:00:00.103767] [23] 1280x720x24bpp@144Hz [t=00:00:00.103772] [25] 1280x600x24bpp@144Hz [t=00:00:00.103779] [27] 1152x864x24bpp@144Hz [t=00:00:00.103783] [29] 1024x768x24bpp@144Hz [t=00:00:00.103788] [31] 800x600x24bpp@144Hz [t=00:00:00.103793] [33] 640x480x24bpp@144Hz [t=00:00:00.103797] [35] 640x400x24bpp@144Hz [t=00:00:00.375085] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.375501] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.375516] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.411671] [GR::LogVersionInfo] [t=00:00:00.411685] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.411692] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.411697] GL vendor : NVIDIA Corporation [t=00:00:00.411702] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.411707] GLSL version: 4.60 NVIDIA [t=00:00:00.411731] GLEW version: 2.1.0 [t=00:00:00.411736] GPU memory : 6144MB (total) / 4271MB (available) [t=00:00:00.411756] SDL swap-int: 1 [t=00:00:00.411763] SDL driver : windows [t=00:00:00.411767] [t=00:00:00.411773] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.411794] GLSL shader support : 1 [t=00:00:00.411805] GL4 support : 1 [t=00:00:00.411812] FBO extension support : 1 [t=00:00:00.411845] NVX GPU mem-info support : 1 [t=00:00:00.411880] ATI GPU mem-info support : 0 [t=00:00:00.411894] Texture clamping to edge : 1 [t=00:00:00.411902] NPOT-texture support : 1 (1) [t=00:00:00.411909] S3TC/DXT1 texture support : 1/1 [t=00:00:00.411916] texture query-LOD support : 1 (1) [t=00:00:00.411921] MSAA frame-buffer support : 1 (1) [t=00:00:00.411926] Z-buffer depth : 32 (-) [t=00:00:00.411936] primitive-restart support : 1 (1) [t=00:00:00.411944] clip-space control support: 1 (1) [t=00:00:00.411950] seamless cube-map support : 1 (1) [t=00:00:00.411959] frag-depth layout support : 1 (1) [t=00:00:00.411965] persistent maps support : 1 (1) [t=00:00:00.411970] explicit attribs location : 1 (1) [t=00:00:00.411979] multi draw indirect : 1 (-) [t=00:00:00.411985] array textures : 1 (-) [t=00:00:00.411990] buffer copy support : 1 (-) [t=00:00:00.411996] indirect draw : 1 (-) [t=00:00:00.412004] base instance : 1 (-) [t=00:00:00.412009] [t=00:00:00.412014] max. FBO samples : 32 [t=00:00:00.412023] max. FS/program texture slots : 32/192 [t=00:00:00.412033] max. texture size : 32768 [t=00:00:00.412045] max. texture anisotropy level : 16.000000 [t=00:00:00.412052] max. vec4 varyings/attributes : 31/16 [t=00:00:00.412062] max. draw-buffers : 8 [t=00:00:00.412071] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.412083] max. uniform buffer-bindings : 84 [t=00:00:00.412090] max. uniform block-size : 64KB [t=00:00:00.412104] max. storage buffer-bindings : 96 [t=00:00:00.412115] max. storage block-size : 2047MB [t=00:00:00.412121] [t=00:00:00.412127] enable AMD-hacks : 0 [t=00:00:00.412134] compress MIP-maps: 0 [t=00:00:00.412201] Number of compressed texture formats: 23 [t=00:00:00.412240] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.412306] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.412613] [GR::UpdateGLConfigs] [t=00:00:00.412677] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.412705] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.412725] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.412741] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.412749] [GR::InitGLState] [t=00:00:00.412817] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.510522] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.513595] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.514099] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.518959] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.518986] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.519464] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.520285] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.520298] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.520355] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.520410] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.534063] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.534478] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.535893] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.536202] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.569863] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.569905] [VFS] [SpringVFS::ReserveArchives<this=000002b22a35ecd0>] [t=00:00:00.570262] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.572315] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b22a35ecd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.572337] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.642149] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.642478] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.642660] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.642725] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.642775] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.642905] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.643059] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.643092] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.643593][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.643687][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.643809][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.643933][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.643945][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.643977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.659328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.659347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.659356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.659364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.673211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.675268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b266a18140(default) context=000002b22974eb10 numChannels=2 frameSize=8 [t=00:00:00.675288][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.675297][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.675304][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.675310][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.675380][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.675415][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.675427][f=-000001] [Sound] Devices: [t=00:00:00.678455][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.678473][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.678486][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.678494][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.679456][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.679479][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.749192][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663201 MB [t=00:00:00.750766][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.751481][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.752621][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:01.007500][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:01.008252][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.011137][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.011825][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.066787][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.067708][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.067873][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.069421][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b22a35ecd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.079892][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.080017][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.080081][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.134934][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.135083][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.135188][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.135254][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.135304][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.721114][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.721411][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.721748][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.722552][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.725462][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.725655][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.725867][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.726641][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.726830][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.727047][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.727246][f=-000001] Initialize [t=00:00:17.727429][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.727663][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.728468][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.728668][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.729271][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.729532][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.729747][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.730254][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.730524][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.860504][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.861096][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.865774][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.886393][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.886999][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.887258][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.888280][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.888474][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.888780][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.889006][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.889262][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.889466][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.889649][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.890376][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.890511][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.890777][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.890984][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.891207][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.891424][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.891646][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.891659][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.891668][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.891729][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.892058][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.893032][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.895829][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.896108][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.896674][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.896903][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.897114][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.897309][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.897535][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.897854][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.898276][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.898737][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.899134][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.899356][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.899587][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.899892][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.910643][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.917088][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.917540][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.918009][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.918454][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.920219][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.920586][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.920971][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.923643][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.923969][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:17.925185][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.925487][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.926369][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.926976][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.927540][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.927758][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.927951][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.930473][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.931988][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.937980][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.938349][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.940143][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.947015][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.947785][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.948047][f=-000001] SetSunLighting [t=00:00:17.948492][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.948701][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.949871][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.950075][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.950093][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.950330][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.950613][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.953230][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.954828][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.964226][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.969422][f=-000001] Writing last game win data [t=00:00:17.978401][f=-000001] LuaUI v0.3 [t=00:00:18.126992][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.127379][f=-000001] [s11n] Loading s11n file... [t=00:00:18.127647][f=-000001] [s11n] Parsing model... [t=00:00:18.130370][f=-000001] [s11n] Populating game world... [t=00:00:18.149453][f=-000001] [s11n] s11n loading complete. [t=00:00:18.149811][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:18.251290][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.251325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.251818][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.251834][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:18.251842][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:18.251848][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:18.251854][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:18.251862][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:18.251869][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:18.251875][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.273453][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15115, 0.0} allocedSize{int+, int-, ext}={0, 0, 2371660}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0191} [t=00:00:18.911653][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.201049][f=-000001] GameID: a25d6366064f2369a2f8ce91c08a2de7 [t=00:00:19.201383][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.201411][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.201586][f=-000001] -> Connection established (given id 0) [t=00:00:19.201613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:19.201644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.201707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:19.201725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:19.432788][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.433348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b201983c10,000002b2a2c2c9b0}][locale="C"]" [t=00:00:19.433370][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.433382][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:19.433396][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:19.433407][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:19.433419][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:19.433430][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:19.433445][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:53.952198][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:25.030459][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:01:26.440261][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:29.440328][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:34.437515][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:40.437568][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:48.448963][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:53.747271][f=0000863] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:53.747324][f=0000863] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:57.446329][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:08.463913][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:13.414045][f=0001452] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:13.414084][f=0001452] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:20.445398][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:33.447610][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:48.485857][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:04.487997][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:22.457479][f=0003523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:41.472124][f=0004093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:55.152763][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:00.440520][f=0004663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:21.439192][f=0005293] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:24.631989][f=0005387] [SpringApp::Kill][1] fromRun=1 [t=00:04:24.632008][f=0005387] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:24.661742][f=0005387] [async=0] threads=6 tasks=171495 {sum,avg}{exec,wait}time={{6401.518, 0.037}, {12345.809, 0.072}}ms [t=00:04:24.661765][f=0005387] thread=1 tasks=34299 {sum,min,max,avg}{exec,wait}time={{1307.543, 0.000, 462.933, 0.038}, {1556.922, 0.000, 18446744027136.000, 0.045}}ms [t=00:04:24.661796][f=0005387] thread=2 tasks=34299 {sum,min,max,avg}{exec,wait}time={{1308.393, 0.000, 462.917, 0.038}, {2400.434, 0.000, 11.901, 0.070}}ms [t=00:04:24.661809][f=0005387] thread=3 tasks=34299 {sum,min,max,avg}{exec,wait}time={{1286.306, 0.000, 462.945, 0.038}, {2845.456, 0.000, 18446744027136.000, 0.083}}ms [t=00:04:24.661820][f=0005387] thread=4 tasks=34299 {sum,min,max,avg}{exec,wait}time={{1214.458, 0.000, 462.874, 0.035}, {2605.059, 0.000, 11.904, 0.076}}ms [t=00:04:24.661835][f=0005387] thread=5 tasks=34299 {sum,min,max,avg}{exec,wait}time={{1284.817, 0.000, 462.859, 0.037}, {2937.937, 0.000, 14.822, 0.086}}ms [t=00:04:24.661845][f=0005387] [async=1] threads=6 tasks=3604 {sum,avg}{exec,wait}time={{31681.830, 8.791}, {17478358.000, 4849.711}}ms [t=00:04:24.661858][f=0005387] thread=1 tasks=722 {sum,min,max,avg}{exec,wait}time={{6329.407, 0.000, 455.777, 8.766}, {3489762.750, 0.193, 6355.148, 4833.466}}ms [t=00:04:24.661899][f=0005387] thread=2 tasks=721 {sum,min,max,avg}{exec,wait}time={{6344.317, 0.000, 741.240, 8.799}, {3493095.000, 0.091, 6355.723, 4844.792}}ms [t=00:04:24.661915][f=0005387] thread=3 tasks=719 {sum,min,max,avg}{exec,wait}time={{6332.672, 0.000, 453.406, 8.808}, {3495175.750, 0.234, 6350.250, 4861.163}}ms [t=00:04:24.661930][f=0005387] thread=4 tasks=721 {sum,min,max,avg}{exec,wait}time={{6343.378, 0.000, 453.186, 8.798}, {3502926.250, 0.358, 6355.711, 4858.428}}ms [t=00:04:24.661961][f=0005387] thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{6332.057, 0.000, 454.439, 8.782}, {3497399.250, 0.483, 6355.152, 4850.762}}ms [t=00:04:24.661972][f=0005387] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:24.661978][f=0005387] [SpringApp::Kill][2] [t=00:04:24.662023][f=0005387] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:24.662033][f=0005387] [Game::KillLua][1] dtor=0 luaUI=000002b2b8a08920 [t=00:04:24.662071][f=0005387] Start widgetHandler:Shutdown [t=00:04:24.665258][f=0005387] Shutdown - SaveOrderList Complete [t=00:04:24.667147][f=0005387] Writing last game win data [t=00:04:24.677795][f=0005387] Shutdown - SaveConfigData Complete [t=00:04:24.677824][f=0005387] Shutdown Widget - Chili Highlight [t=00:04:24.677844][f=0005387] Shutdown Widget - Draw After Chili [t=00:04:24.677859][f=0005387] Shutdown Widget - API Unit Tracker GL4 [t=00:04:24.677878][f=0005387] Shutdown Widget - EPIC Menu [t=00:04:24.679602][f=0005387] Shutdown Widget - Depth of Field Shader [t=00:04:24.679626][f=0005387] Shutdown Widget - Chili Widget Selector [t=00:04:24.680877][f=0005387] Shutdown Widget - Chili Minimap [t=00:04:24.681088][f=0005387] Shutdown Widget - Deferred rendering [t=00:04:24.681121][f=0005387] SSAO: Deferred rendering disabled, disabling. [t=00:04:24.683532][f=0005387] Shutdown Widget - Deferred rendering [t=00:04:24.683550][f=0005387] SSAO: Deferred rendering disabled, disabling. [t=00:04:24.684481][f=0005387] Shutdown Widget - Local Team Colors [t=00:04:24.684497][f=0005387] Shutdown Widget - Display Keys 2 [t=00:04:24.684541][f=0005387] Shutdown Widget - Save Game Menu [t=00:04:24.684561][f=0005387] Shutdown Widget - Highlight Model Api GL4 [t=00:04:24.684587][f=0005387] Shutdown Widget - Unit Icons [t=00:04:24.684620][f=0005387] Shutdown Widget - Attrition Counter [t=00:04:24.684842][f=0005387] Shutdown Widget - Noises [t=00:04:24.684854][f=0005387] Shutdown Widget - HealthBars [t=00:04:24.686409][f=0005387] Shutdown Widget - Chili Chicken Panel [t=00:04:24.686475][f=0005387] Shutdown Widget - BuildETA [t=00:04:24.686490][f=0005387] Shutdown Widget - Selected Units GL4 2 [t=00:04:24.686520][f=0005387] Shutdown Widget - External VR Grid [t=00:04:24.686533][f=0005387] Shutdown Widget - Win Counter [t=00:04:24.686546][f=0005387] Shutdown Widget - EndGame APM stats [t=00:04:24.687715][f=0005387] Shutdown Widget - Modular Comm Info [t=00:04:24.687729][f=0005387] Shutdown Widget - Transport AI [t=00:04:24.687739][f=0005387] Shutdown Widget - Startup Info and Selector [t=00:04:24.687754][f=0005387] Shutdown Widget - Chili Spectator Panels [t=00:04:24.687804][f=0005387] Shutdown Widget - Point Tracker [t=00:04:24.687816][f=0005387] Shutdown Widget - Missile Silo Range [t=00:04:24.687828][f=0005387] Shutdown Widget - MinimapEvents [t=00:04:24.687839][f=0005387] Shutdown Widget - Attack Warning [t=00:04:24.687850][f=0005387] Shutdown Widget - Local Widgets Config [t=00:04:24.687868][f=0005387] Shutdown Widget - Highlight Geos [t=00:04:24.687879][f=0005387] Shutdown Widget - Context Menu [t=00:04:24.687887][f=0005387] Shutdown Widget - Grab Input [t=00:04:24.690160][f=0005387] Input grabbing is disabled! [t=00:04:24.690178][f=0005387] Shutdown Widget - Defense Range Zero-K [t=00:04:24.690192][f=0005387] Shutdown Widget - Showeco and Grid Drawer [t=00:04:24.690201][f=0005387] Shutdown Widget - Darkening [t=00:04:24.690221][f=0005387] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:24.690240][f=0005387] Shutdown Widget - Chili Nuke Warning [t=00:04:24.690253][f=0005387] Shutdown Widget - Chili EndGame Window [t=00:04:24.690276][f=0005387] Shutdown Widget - Stereo3D [t=00:04:24.690297][f=0005387] Shutdown Widget - Chili Economy Panel Default [t=00:04:24.690383][f=0005387] Shutdown Widget - Music Player v2 [t=00:04:24.690397][f=0005387] Shutdown Widget - State Reverse and Latency [t=00:04:24.690406][f=0005387] Shutdown Widget - Reclaim Field Highlight [t=00:04:24.690415][f=0005387] Shutdown Widget - Attack AoE [t=00:04:24.690427][f=0005387] Shutdown Widget - TeamPlatter [t=00:04:24.690883][f=0005387] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:24.690983][f=0005387] Shutdown Widget - Selection Send [t=00:04:24.690998][f=0005387] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:24.691007][f=0005387] Shutdown Widget - Spotter [t=00:04:24.691018][f=0005387] Shutdown Widget - Global Build Command [t=00:04:24.691369][f=0005387] Shutdown Widget - LupsManager [t=00:04:24.691388][f=0005387] Shutdown Widget - Receive Units Indicator [t=00:04:24.691398][f=0005387] Shutdown Widget - Newton Firezone [t=00:04:24.691408][f=0005387] Shutdown Widget - Chili Pro Console [t=00:04:24.691830][f=0005387] Shutdown Widget - Persistent Build Height [t=00:04:24.691845][f=0005387] Shutdown Widget - Lasso Terraform GUI [t=00:04:24.691854][f=0005387] Shutdown Widget - Lups [t=00:04:24.691915][f=0005387] Shutdown Widget - Chili Framework [t=00:04:24.691929][f=0005387] Shutdown Widget - Custom Markers [t=00:04:24.691940][f=0005387] Shutdown Widget - Chili Core Selector [t=00:04:24.692008][f=0005387] Shutdown Widget - Mex Placement Handler [t=00:04:24.692022][f=0005387] Shutdown Widget - Select Keys [t=00:04:24.692045][f=0005387] Shutdown Widget - Pause Screen [t=00:04:24.692173][f=0005387] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:24.692197][f=0005387] Shutdown Widget - Bloom Shader Deferred [t=00:04:24.692217][f=0005387] Shutdown Widget - Text To Speech Control [t=00:04:24.692230][f=0005387] Shutdown Widget - Layout Handler [t=00:04:24.692240][f=0005387] Shutdown Widget - Color Blindness Correction [t=00:04:24.692250][f=0005387] End widgetHandler:Shutdown [t=00:04:24.748770][f=0005387] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6898003, 0.0} allocedSize{int+, int-, ext}={0, 0, 1462135158}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0304} [t=00:04:24.748911][f=0005387] [Game::KillLua][2] dtor=0 luaGaia=000002b2a2c2c9b0 [t=00:04:24.766192][f=0005387] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:24.766251][f=0005387] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:24.766281][f=0005387] [Game::KillLua][3] dtor=0 luaRules=000002b201983c10 [t=00:04:24.766315][f=0005387] Start gadgetHandler:Shutdown [t=00:04:24.766327][f=0005387] Shutdown - StartSetup [t=00:04:24.766342][f=0005387] Shutdown - UnitMorph [t=00:04:24.767061][f=0005387] Shutdown - Carrier Drones [t=00:04:24.767074][f=0005387] Shutdown - Missile Silo Controller [t=00:04:24.767084][f=0005387] Shutdown - Modular Comm Info [t=00:04:24.767092][f=0005387] Shutdown - Terrain Texture Handler [t=00:04:24.767101][f=0005387] Shutdown - UnitCloakShield [t=00:04:24.767389][f=0005387] Shutdown - Starlight Handler [t=00:04:24.767418][f=0005387] End gadgetHandler:Shutdown [t=00:04:24.790457][f=0005387] Start gadgetHandler:Shutdown [t=00:04:24.790497][f=0005387] Shutdown - Teleport Throw [t=00:04:24.790517][f=0005387] Shutdown - UnitMorph [t=00:04:24.790536][f=0005387] Shutdown - Commander Skin Renderer [t=00:04:24.791497][f=0005387] Shutdown - Missile fired callins [t=00:04:24.791515][f=0005387] Shutdown - Modular Comm Info [t=00:04:24.791523][f=0005387] Shutdown - Retreat Command [t=00:04:24.791535][f=0005387] Shutdown - Shockwaves [t=00:04:24.791544][f=0005387] Shutdown - Unit tint API [t=00:04:24.791552][f=0005387] Shutdown - Unit glow API [t=00:04:24.791570][f=0005387] Shutdown - UnitCloakShield [t=00:04:24.791581][f=0005387] Shutdown - Lups Cloak FX [t=00:04:24.791590][f=0005387] Shutdown - Lups [t=00:04:24.791639][f=0005387] Shutdown - Lups Shield [t=00:04:24.791689][f=0005387] End gadgetHandler:Shutdown [t=00:04:24.805444][f=0005387] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1440, 0.0} allocedSize{int+, int-, ext}={0, 0, 222776}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028} [t=00:04:24.805782][f=0005387] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:24.805863][f=0005387] [Game::KillLua][4] dtor=0 [t=00:04:24.805874][f=0005387] [Game::KillLua][5] dtor=0 [t=00:04:24.835989][f=0005387] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-21-06-784_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (83384 bytes) [t=00:04:24.836123][f=0005387] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:24.859249][f=0005387] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:24.859286][f=0005387] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:04:24.859366][f=0005387] [Sound] [Sound::UpdateThread][4] ctx=000002b22974eb10 dev=000002b266a18140 [t=00:04:24.859562][f=0005387] [Sound] [Sound::UpdateThread][5] ctx=000002b22974eb10 dev=000002b266a18140 [t=00:04:24.859577][f=0005387] [Sound] [Sound::Cleanup][alcDestroyContext(000002b22974eb10)] [t=00:04:24.860649][f=0005387] [Sound] [Sound::Cleanup][alcCloseDevice(000002b266a18140)] [t=00:04:24.860913][f=0005387] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:24.887794][f=0005387] [Sound] [Sound::UpdateThread][6] [t=00:04:24.888533][f=0005387] [Game::~CGame][1] [t=00:04:24.888564][f=0005387] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:24.888572][f=0005387] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:24.888579][f=0005387] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:24.888586][f=0005387] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:24.888592][f=0005387] [Game::KillLua][4] dtor=1 [t=00:04:24.888601][f=0005387] [Game::KillLua][5] dtor=1 [t=00:04:24.888907][f=0005387] [Game::KillMisc][1] [t=00:04:24.888916][f=0005387] [Game::KillMisc][2] [t=00:04:24.889263][f=0005387] [Game::KillMisc][3] [t=00:04:24.889433][f=0005387] [Game::KillRendering][1] [t=00:04:24.896031][f=0005387] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:24.909676][f=0005387] [3DOParser::Kill] allocated 1 pieces [t=00:04:24.909694][f=0005387] [S3OParser::Kill] allocated 5579 pieces [t=00:04:24.910034][f=0005387] [AssParser::Kill] allocated 677 pieces [t=00:04:24.962069][f=0005387] [Game::KillInterface][1] [t=00:04:24.962363][f=0005387] [Game::KillInterface][2] [t=00:04:24.962767][f=0005387] [Game::KillSimulation][1] [t=00:04:24.962851][f=0005387] [Game::KillSimulation][2] [t=00:04:24.981813][f=0005387] [CCollisionHandler] dis-/continuous tests: 257/1256340 [t=00:04:24.981842][f=0005387] [Game::KillSimulation][3] [t=00:04:24.984392][f=0005387] [~CPathCache(28x20)] cacheHits=19 hitPercentage=42% numHashColls=0 maxCacheSize=4 [t=00:04:24.984659][f=0005387] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:24.984797][f=0005387] [~CPathCache(56x40)] cacheHits=52 hitPercentage=23% numHashColls=0 maxCacheSize=8 [t=00:04:24.986194][f=0005387] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:24.986406][f=0005387] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:24.992448][f=0005387] [LosHandler::Kill] raycast instance cache-{hits,misses}={6467,3986}; shared=16%; cached=46% [t=00:04:25.003184][f=0005387] [Game::KillSimulation][4] [t=00:04:25.068230][f=0005387] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:04:25.068288][f=0005387] [Game::~CGame][2] [t=00:04:25.068309][f=0005387] [Game::~CGame][3] [t=00:04:25.068527][f=0005387] [SpringApp::Kill][3] [t=00:04:25.068658][f=0005387] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 392452 bytes sent in 4585 packets (85.595 bytes/packet) 242804 bytes recv'd in 5329 packets (45.563 bytes/packet) {0.101x, 0.132x} relative protocol overhead {up, down} 14580 incoming chunks dropped, 11697 outgoing chunks resent 4050 incoming chunks processed [t=00:04:25.068749][f=0005387] [SpringApp::Kill][4] font=000002b22a034b80 [t=00:04:25.072869][f=0005387] [SpringApp::Kill][5] [t=00:04:25.076393][f=0005387] [SpringApp::Kill][6] [t=00:04:25.076412] [SpringApp::Kill][7] [t=00:04:25.077413] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:25.077446] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:04:25.077458] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:25.077467] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:25.077478] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:04:25.077490] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:25.077501] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152} [t=00:04:25.077511] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10384, 1048576, 1048576}, EBO = {15576, 2097152, 2097152} [t=00:04:25.077524] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:25.077533] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:25.077544] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:25.077589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:04:25.077601] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152} [t=00:04:25.180826] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:25.180844] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:25.180850] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:25.180856] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:04:25.180880] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:25.181423] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>] [t=00:04:25.181437] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:04:25.181445] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002b266f9dae0) [t=00:04:25.181556] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2758ms [t=00:04:25.181578] file="units/vehaa.lua" indx=7269 inflSize=4kb readTime=51ms [t=00:04:25.181585] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=39ms [t=00:04:25.181592] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=32ms [t=00:04:25.181605] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=32ms [t=00:04:25.181621] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=27ms [t=00:04:25.181630] file="objects3d/amphraider2.s3o" indx=5182 inflSize=115kb readTime=26ms [t=00:04:25.181639] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=26ms [t=00:04:25.181648] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=24ms [t=00:04:25.181657] file="unittextures/detriment_2.dds" indx=7495 inflSize=5461kb readTime=22ms [t=00:04:25.181670] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms [t=00:04:25.183695] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000002b266a0ad60) [t=00:04:25.184094] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=1)] #archives[section]=1 #files[section]=169 [t=00:04:25.184108] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000002b266b01f20) [t=00:04:25.188269] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:25.188314] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b266a0a100) [t=00:04:25.188388] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b266a09600) [t=00:04:25.188510] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b266a0ab50) [t=00:04:25.188736] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:25.188755] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:04:25.188815] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:25.188829] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:25.188849] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:25.188864] [VFS] [SpringVFS::DeleteArchives<this=000002b22a35ecd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:25.189120] [SpringApp::Kill][8] [t=00:04:25.189136] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:25.189146] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:04:25.189154] [WatchDog::Uninstall][2] [t=00:04:26.171446] [WatchDog::Uninstall][3] [t=00:04:26.171460] [SpringApp::Kill][9]
infolog_full.txt (truncated):