ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107596

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.001246] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001262] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003187] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003283] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017965] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018002] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018025]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018040]   
[t=00:00:00.018045]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018051]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018057]   Use "none" to disable the default log sections.
[t=00:00:00.018070] ============== </Log Sections> ==============

[t=00:00:00.018078] ============== <User Config> ==============
[t=00:00:00.018169]   AllowDeferredMapRendering = 1
[t=00:00:00.018177]   AllowDeferredModelRendering = 1
[t=00:00:00.018182]   AnimationMT = 0
[t=00:00:00.018187]   BumpWaterBlurReflection = 1
[t=00:00:00.018193]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018198]   CamFreeScrollSpeed = 50
[t=00:00:00.018203]   CamMode = 1
[t=00:00:00.018207]   CubeTexSizeReflection = 1
[t=00:00:00.018212]   CubeTexSizeSpecular = 1
[t=00:00:00.018217]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018222]   EdgeMoveDynamic = 0
[t=00:00:00.018230]   EdgeMoveWidth = 0.003
[t=00:00:00.018238]   FPSFOV = 90
[t=00:00:00.018243]   FPSScrollSpeed = 50
[t=00:00:00.018247]   FontSize = 18
[t=00:00:00.018252]   FullscreenEdgeMove = 0
[t=00:00:00.018259]   GrassDetail = 0
[t=00:00:00.018263]   GroundDecals = 2
[t=00:00:00.018267]   GroundDetail = 90
[t=00:00:00.018272]   HangTimeout = 30
[t=00:00:00.018276]   HardwareCursor = 1
[t=00:00:00.018281]   InitialNetworkTimeout = 0
[t=00:00:00.018286]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018295]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018305]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018311]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018319]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018326]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018333]   MSAALevel = 1
[t=00:00:00.018339]   MaxParticles = 15000
[t=00:00:00.018345]   MaxSounds = 32
[t=00:00:00.018352]   MaximumTransmissionUnit = 0
[t=00:00:00.018363]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018375]   MiniMapMarker = 0
[t=00:00:00.018385]   MouseDragScrollThreshold = 0
[t=00:00:00.018393]   NetworkLossFactor = 2
[t=00:00:00.018403]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018410]   OverheadScrollSpeed = 50
[t=00:00:00.018419]   ReconnectTimeout = 0
[t=00:00:00.018434]   RotOverheadScrollSpeed = 50
[t=00:00:00.018443]   RotateLogFiles = 1
[t=00:00:00.018450]   ShadowMapSize = 1024
[t=00:00:00.018457]   Shadows = 1
[t=00:00:00.018466]   ShowClock = 0
[t=00:00:00.018473]   SoftParticles = 2
[t=00:00:00.018487]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018497]   UnitIconDist = 151
[t=00:00:00.018504]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018514]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018521]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018531]   UseLuaMemPools = 0
[t=00:00:00.018538]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018548]   VFSCacheArchiveFiles = 0
[t=00:00:00.018556]   Water = 4
[t=00:00:00.018565]   WindowBorderless = 1
[t=00:00:00.018571]   WindowPosY = 0
[t=00:00:00.018610]   WindowedEdgeMove = 0
[t=00:00:00.018620]   XResolutionWindowed = 1920
[t=00:00:00.018625]   YResolutionWindowed = 1080
[t=00:00:00.018630]   snd_volmaster = 27
[t=00:00:00.018642] ============== </User Config> ==============

[t=00:00:00.018647] ============== <User System> ==============
[t=00:00:00.018655]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018662]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018671]        Compiler Version: gcc-13.2.0
[t=00:00:00.018714]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018763]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018774]        Binary Word Size: 64-bit (native)
[t=00:00:00.018782]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018789]      Physical CPU Cores: 6
[t=00:00:00.018795]       Logical CPU Cores: 12
[t=00:00:00.018802] ============== </User System> ==============

[t=00:00:00.018967] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018975]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018980]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018984]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018989]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020296] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020313] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025062] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041953]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041969]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041976]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041982]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041987]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041993]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041997]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042002]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042006]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042016]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042021]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042027]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042032]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042037]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042044]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042049]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042053]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042059]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042064]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042071]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042089]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042094]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042099]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042104]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042111]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042115]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042119]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042124]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048163]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048202]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048223]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048228]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048232]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048237]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048244]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048248]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048253]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048257]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048264]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048268]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048278]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048285]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048290]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048294]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048300]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048305]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048312]         [35] 640x400x24bpp@144Hz
[t=00:00:00.256888] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.257304] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.257321] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.276354] [GR::LogVersionInfo]
[t=00:00:00.276367]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.276373]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.276378]     GL vendor   : NVIDIA Corporation
[t=00:00:00.276383]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.276388]     GLSL version: 4.60 NVIDIA
[t=00:00:00.276407]     GLEW version: 2.1.0
[t=00:00:00.276412]     GPU memory  : 6144MB (total) / 4778MB (available)
[t=00:00:00.276429]     SDL swap-int: 1
[t=00:00:00.276434]     SDL driver  : windows
[t=00:00:00.276438]     
[t=00:00:00.276442]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.276447]     GLSL shader support       : 1
[t=00:00:00.276451]     GL4 support               : 1
[t=00:00:00.276456]     FBO extension support     : 1
[t=00:00:00.276468]     NVX GPU mem-info support  : 1
[t=00:00:00.276479]     ATI GPU mem-info support  : 0
[t=00:00:00.276492]     Texture clamping to edge  : 1
[t=00:00:00.276499]     NPOT-texture support      : 1 (1)
[t=00:00:00.276505]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.276514]     texture query-LOD support : 1 (1)
[t=00:00:00.276519]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.276524]     Z-buffer depth            : 32 (-)
[t=00:00:00.276533]     primitive-restart support : 1 (1)
[t=00:00:00.276540]     clip-space control support: 1 (1)
[t=00:00:00.276546]     seamless cube-map support : 1 (1)
[t=00:00:00.276554]     frag-depth layout support : 1 (1)
[t=00:00:00.276559]     persistent maps support   : 1 (1)
[t=00:00:00.276567]     explicit attribs location : 1 (1)
[t=00:00:00.276572]     multi draw indirect       : 1 (-)
[t=00:00:00.276578]     array textures            : 1 (-)
[t=00:00:00.276583]     buffer copy support       : 1 (-)
[t=00:00:00.276590]     indirect draw             : 1 (-)
[t=00:00:00.276595]     base instance             : 1 (-)
[t=00:00:00.276600]     
[t=00:00:00.276605]     max. FBO samples              : 32
[t=00:00:00.276615]     max. FS/program texture slots : 32/192
[t=00:00:00.276620]     max. texture size             : 32768
[t=00:00:00.276629]     max. texture anisotropy level : 16.000000
[t=00:00:00.276635]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.276640]     max. draw-buffers             : 8
[t=00:00:00.276646]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.276651]     max. uniform buffer-bindings  : 84
[t=00:00:00.276656]     max. uniform block-size       : 64KB
[t=00:00:00.276664]     max. storage buffer-bindings  : 96
[t=00:00:00.276669]     max. storage block-size       : 2047MB
[t=00:00:00.276675]     
[t=00:00:00.276679]     enable AMD-hacks : 0
[t=00:00:00.276683]     compress MIP-maps: 0
[t=00:00:00.276755]     Number of compressed texture formats: 23
[t=00:00:00.276783]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.276820] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.277045] [GR::UpdateGLConfigs]
[t=00:00:00.277088] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.277101] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.277113] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.277124] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.277129] [GR::InitGLState]
[t=00:00:00.277183] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.352412] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.354732] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.355252] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.361354] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.361391] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.361847] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.362742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.362770] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.362847] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.362919] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.379643] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.380117] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.382358] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.382813] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.422709] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[t=00:00:00.422732] [VFS] [SpringVFS::ReserveArchives<this=0000023e57175c30>]
[t=00:00:00.423112] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.425461] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023e57175c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.425483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.494450] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.494827] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.495044] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.495250] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.495429] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.495432] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.495654] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.495692] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.496509][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.496629][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.496813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.496837][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.496849][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.496904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.514305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.514323][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.514332][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.514339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.526030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.527953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023e5a660710(default) context=0000023e5674ec00  numChannels=2 frameSize=8
[t=00:00:00.527974][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.527983][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.527990][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.527996][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.528082][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.528118][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.528129][f=-000001] [Sound]   Devices:
[t=00:00:00.530957][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.530970][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.530982][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.530989][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.531630][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.531645][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.603232][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB
[t=00:00:00.604951][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.605705][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.606841][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:00.853954][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:00.855182][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.855800][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.856349][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.920369][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.921277][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.921475][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.923252][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.933770][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.933915][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.934026][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.007595][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.007845][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.008045][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.008127][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.008198][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.938063][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.938297][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.939272][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.939531][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.940234][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.940527][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.940893][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.960969][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.961387][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.086320][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.086762][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.090539][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.091200][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.091450][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.091688][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.092650][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.092876][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.093222][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.093447][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.093655][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.096348][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.096817][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.097044][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.097058][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.097066][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.097159][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.097429][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.097638][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.097889][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.098098][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.099707][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.100025][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.100402][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.101401][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.101664][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.101906][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.102089][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.102311][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.102550][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.103082][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.103394][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.103820][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.104321][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.104744][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.104998][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.105322][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.105591][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.105806][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.106124][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.112374][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.123378][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.123873][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.124284][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.125813][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.126018][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.126338][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:00:15.127734][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.130434][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.130790][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.131248][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.132039][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.132585][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.132857][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.133054][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.139111][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.141250][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.143660][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.143916][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.144122][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.146209][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.152816][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.153567][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.153829][f=-000001] SetSunLighting
[t=00:00:15.154350][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.161982][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.163790][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.164820][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.167520][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.167829][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.168028][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.168236][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.168252][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.168510][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.173606][f=-000001] Writing last game win data
[t=00:00:15.182754][f=-000001] LuaUI v0.3
[t=00:00:15.324603][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.324980][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.325220][f=-000001] [s11n] Parsing model...
[t=00:00:15.327863][f=-000001] [s11n] Populating game world...
[t=00:00:15.348693][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.349028][f=-000001] Running Springboard Feature Fixer, 28, 102
[t=00:00:15.450234][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.451129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.451692][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.451707][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:15.451715][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:15.451723][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:15.451730][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:15.451736][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:15.451742][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:15.451749][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:15.472548][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15037, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367671}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219}
[t=00:00:16.189761][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.437134][f=-000001] GameID: b25e63666cf56652ad46ed00e2006e64
[t=00:00:16.437584][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.437610][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.437859][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.437887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:16.437920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.437944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]"
[t=00:00:16.437962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]"
[t=00:00:16.606548][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.682987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023e2fbc0590,0000023ee5d8f810}][locale="C"]"
[t=00:00:16.683013][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.683024][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:16.683043][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:16.683054][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:16.683075][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:16.683108][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6
[t=00:00:16.683121][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7
[t=00:00:18.056718][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:27.625677][f=-000001] Buildings set to face North
[t=00:00:27.625802][f=-000001] game_message:Spectating team: LogicDaemon
[t=00:00:28.808988][f=-000001] Buildings set to face East
[t=00:00:28.983965][f=-000001] Buildings set to face South
[t=00:00:29.405629][f=-000001] Buildings set to face West
[t=00:00:29.872330][f=-000001] Buildings set to face North
[t=00:00:30.081435][f=-000001] Buildings set to face East
[t=00:00:30.289537][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:31.740501][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:34.772827][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:39.773000][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:45.764855][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:53.772906][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:01.639103][f=0000939] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:01.639129][f=0000939] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:02.773141][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:13.539395][f=0001296] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:13.539437][f=0001296] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:13.773551][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:18.915310][f=0001458] Input grabbing is enabled!
[t=00:01:25.751604][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:38.752132][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:53.751360][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:00.143601][f=0002693] [Game::ClientReadNet] added new player Alex174 with number 1 to team 0
[t=00:02:00.144332][f=0002694] > SPRINGIE:User Alex174|chicken_listener|0_0||False|||RU
[t=00:02:09.748417][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:25.752309][f=0003463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:41.741520][f=0003943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:57.781788][f=0004423] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:00.422098][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:15.770431][f=0004963] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:34.752654][f=0005533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:38.151321][f=0005634] [SpringApp::Kill][1] fromRun=1
[t=00:03:38.151341][f=0005634] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:38.178146][f=0005634]  [async=0] threads=6 tasks=205995 {sum,avg}{exec,wait}time={{4081.692, 0.020}, {10362.203, 0.050}}ms
[t=00:03:38.178171][f=0005634]      thread=1 tasks=41199 {sum,min,max,avg}{exec,wait}time={{856.667, 0.000, 58.091, 0.021}, {1406.254, 0.000, 18446744027136.000, 0.034}}ms
[t=00:03:38.178202][f=0005634]      thread=2 tasks=41199 {sum,min,max,avg}{exec,wait}time={{809.150, 0.000, 59.597, 0.020}, {2202.314, 0.000, 18446744027136.000, 0.053}}ms
[t=00:03:38.178216][f=0005634]      thread=3 tasks=41199 {sum,min,max,avg}{exec,wait}time={{903.495, 0.000, 57.177, 0.022}, {2059.074, 0.000, 18446744027136.000, 0.050}}ms
[t=00:03:38.178228][f=0005634]      thread=4 tasks=41199 {sum,min,max,avg}{exec,wait}time={{742.857, 0.000, 58.336, 0.018}, {2292.252, 0.000, 18446744027136.000, 0.056}}ms
[t=00:03:38.178243][f=0005634]      thread=5 tasks=41199 {sum,min,max,avg}{exec,wait}time={{769.523, 0.000, 57.172, 0.019}, {2402.309, 0.000, 8.930, 0.058}}ms
[t=00:03:38.178255][f=0005634]  [async=1] threads=6 tasks=3610 {sum,avg}{exec,wait}time={{25882.297, 7.170}, {14333052.000, 3970.375}}ms
[t=00:03:38.178269][f=0005634]      thread=1 tasks=724 {sum,min,max,avg}{exec,wait}time={{5190.919, 0.000, 265.428, 7.170}, {2863239.500, 0.030, 5193.891, 3954.751}}ms
[t=00:03:38.178288][f=0005634]      thread=2 tasks=721 {sum,min,max,avg}{exec,wait}time={{5174.769, 0.000, 289.794, 7.177}, {2867603.000, 0.189, 5193.578, 3977.258}}ms
[t=00:03:38.178306][f=0005634]      thread=3 tasks=720 {sum,min,max,avg}{exec,wait}time={{5185.103, 0.001, 300.301, 7.202}, {2871199.250, 0.362, 5193.287, 3987.777}}ms
[t=00:03:38.178318][f=0005634]      thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{5166.261, 0.000, 265.865, 7.175}, {2867482.250, 0.531, 5194.441, 3982.614}}ms
[t=00:03:38.178336][f=0005634]      thread=5 tasks=725 {sum,min,max,avg}{exec,wait}time={{5165.246, 0.000, 265.480, 7.124}, {2863528.500, 0.687, 5193.263, 3949.695}}ms
[t=00:03:38.178348][f=0005634] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:38.178355][f=0005634] [SpringApp::Kill][2]
[t=00:03:38.178404][f=0005634] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:38.178412][f=0005634] [Game::KillLua][1] dtor=0 luaUI=0000023eb6830510
[t=00:03:38.178462][f=0005634] Start widgetHandler:Shutdown
[t=00:03:38.181738][f=0005634] Shutdown - SaveOrderList Complete
[t=00:03:38.183668][f=0005634] Writing last game win data
[t=00:03:38.192745][f=0005634] Shutdown - SaveConfigData Complete
[t=00:03:38.192775][f=0005634] Shutdown Widget - Chili Highlight
[t=00:03:38.192812][f=0005634] Shutdown Widget - Draw After Chili
[t=00:03:38.192825][f=0005634] Shutdown Widget - API Unit Tracker GL4
[t=00:03:38.192842][f=0005634] Shutdown Widget - EPIC Menu
[t=00:03:38.194296][f=0005634] Shutdown Widget - Chili Minimap
[t=00:03:38.194432][f=0005634] Shutdown Widget - Chili Widget Selector
[t=00:03:38.195675][f=0005634] Shutdown Widget - Depth of Field Shader
[t=00:03:38.195691][f=0005634] Shutdown Widget - Deferred rendering
[t=00:03:38.195700][f=0005634] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.200307][f=0005634] Shutdown Widget - Deferred rendering
[t=00:03:38.200332][f=0005634] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.201540][f=0005634] Shutdown Widget - Local Team Colors
[t=00:03:38.201557][f=0005634] Shutdown Widget - Display Keys 2
[t=00:03:38.201580][f=0005634] Shutdown Widget - Save Game Menu
[t=00:03:38.201601][f=0005634] Shutdown Widget - Highlight Model Api GL4
[t=00:03:38.201642][f=0005634] Shutdown Widget - Unit Icons
[t=00:03:38.201738][f=0005634] Shutdown Widget - HealthBars
[t=00:03:38.203035][f=0005634] Shutdown Widget - Noises
[t=00:03:38.203049][f=0005634] Shutdown Widget - Attrition Counter
[t=00:03:38.203267][f=0005634] Shutdown Widget - Selected Units GL4 2
[t=00:03:38.203281][f=0005634] Shutdown Widget - BuildETA
[t=00:03:38.203292][f=0005634] Shutdown Widget - Chili Chicken Panel
[t=00:03:38.203416][f=0005634] Shutdown Widget - External VR Grid
[t=00:03:38.203428][f=0005634] Shutdown Widget - Win Counter
[t=00:03:38.203438][f=0005634] Shutdown Widget - EndGame APM stats
[t=00:03:38.204543][f=0005634] Shutdown Widget - Modular Comm Info
[t=00:03:38.204557][f=0005634] Shutdown Widget - Reclaim Field Highlight
[t=00:03:38.204576][f=0005634] Shutdown Widget - State Reverse and Latency
[t=00:03:38.204588][f=0005634] Shutdown Widget - Music Player v2
[t=00:03:38.204604][f=0005634] Shutdown Widget - Chili Economy Panel Default
[t=00:03:38.204683][f=0005634] Shutdown Widget - Stereo3D
[t=00:03:38.204734][f=0005634] Shutdown Widget - Chili EndGame Window
[t=00:03:38.204753][f=0005634] Shutdown Widget - Chili Nuke Warning
[t=00:03:38.204767][f=0005634] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:38.204792][f=0005634] Shutdown Widget - Darkening
[t=00:03:38.204810][f=0005634] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:38.204828][f=0005634] Shutdown Widget - Defense Range Zero-K
[t=00:03:38.204847][f=0005634] Shutdown Widget - Grab Input
[t=00:03:38.204867][f=0005634] Shutdown Widget - Context Menu
[t=00:03:38.204878][f=0005634] Shutdown Widget - Highlight Geos
[t=00:03:38.204888][f=0005634] Shutdown Widget - Local Widgets Config
[t=00:03:38.204903][f=0005634] Shutdown Widget - Attack Warning
[t=00:03:38.204915][f=0005634] Shutdown Widget - MinimapEvents
[t=00:03:38.204928][f=0005634] Shutdown Widget - Missile Silo Range
[t=00:03:38.204949][f=0005634] Shutdown Widget - Point Tracker
[t=00:03:38.204961][f=0005634] Shutdown Widget - Chili Spectator Panels
[t=00:03:38.204970][f=0005634] Shutdown Widget - Startup Info and Selector
[t=00:03:38.204986][f=0005634] Shutdown Widget - Transport AI
[t=00:03:38.204997][f=0005634] Shutdown Widget - Attack AoE
[t=00:03:38.205007][f=0005634] Shutdown Widget - Spotter
[t=00:03:38.205018][f=0005634] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:38.205026][f=0005634] Shutdown Widget - Selection Send
[t=00:03:38.205043][f=0005634] Shutdown Widget - TeamPlatter
[t=00:03:38.205671][f=0005634] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:38.205783][f=0005634] Shutdown Widget - LupsManager
[t=00:03:38.205804][f=0005634] Shutdown Widget - Global Build Command
[t=00:03:38.206030][f=0005634] Shutdown Widget - Newton Firezone
[t=00:03:38.206047][f=0005634] Shutdown Widget - Receive Units Indicator
[t=00:03:38.206056][f=0005634] Shutdown Widget - Chili Pro Console
[t=00:03:38.206490][f=0005634] Shutdown Widget - Persistent Build Height
[t=00:03:38.206511][f=0005634] Shutdown Widget - Lasso Terraform GUI
[t=00:03:38.206521][f=0005634] Shutdown Widget - Chili Framework
[t=00:03:38.206533][f=0005634] Shutdown Widget - Lups
[t=00:03:38.207169][f=0005634] Shutdown Widget - Mex Placement Handler
[t=00:03:38.207210][f=0005634] Shutdown Widget - Chili Core Selector
[t=00:03:38.207288][f=0005634] Shutdown Widget - Custom Markers
[t=00:03:38.207314][f=0005634] Shutdown Widget - Select Keys
[t=00:03:38.207344][f=0005634] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:38.207386][f=0005634] Shutdown Widget - Pause Screen
[t=00:03:38.207502][f=0005634] Shutdown Widget - Bloom Shader Deferred
[t=00:03:38.207688][f=0005634] Shutdown Widget - Color Blindness Correction
[t=00:03:38.207851][f=0005634] Shutdown Widget - Layout Handler
[t=00:03:38.207870][f=0005634] Shutdown Widget - Text To Speech Control
[t=00:03:38.207878][f=0005634] End widgetHandler:Shutdown
[t=00:03:38.271976][f=0005634] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8365068, 0.0} allocedSize{int+, int-, ext}={0, 0, 1661490252}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0450}
[t=00:03:38.276066][f=0005634] [Game::KillLua][2] dtor=0 luaGaia=0000023ee5d8f810
[t=00:03:38.292239][f=0005634] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:38.292323][f=0005634] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:38.292358][f=0005634] [Game::KillLua][3] dtor=0 luaRules=0000023e2fbc0590
[t=00:03:38.292393][f=0005634] Start gadgetHandler:Shutdown
[t=00:03:38.292407][f=0005634] Shutdown - StartSetup
[t=00:03:38.292415][f=0005634] Shutdown - UnitMorph
[t=00:03:38.292892][f=0005634] Shutdown - Carrier Drones
[t=00:03:38.292905][f=0005634] Shutdown - Missile Silo Controller
[t=00:03:38.292916][f=0005634] Shutdown - Modular Comm Info
[t=00:03:38.292924][f=0005634] Shutdown - Terrain Texture Handler
[t=00:03:38.292932][f=0005634] Shutdown - UnitCloakShield
[t=00:03:38.293124][f=0005634] Shutdown - Starlight Handler
[t=00:03:38.293148][f=0005634] End gadgetHandler:Shutdown
[t=00:03:38.318213][f=0005634] Start gadgetHandler:Shutdown
[t=00:03:38.318236][f=0005634] Shutdown - Teleport Throw
[t=00:03:38.318262][f=0005634] Shutdown - UnitMorph
[t=00:03:38.318278][f=0005634] Shutdown - Commander Skin Renderer
[t=00:03:38.318950][f=0005634] Shutdown - Missile fired callins
[t=00:03:38.318968][f=0005634] Shutdown - Modular Comm Info
[t=00:03:38.318976][f=0005634] Shutdown - Retreat Command
[t=00:03:38.318988][f=0005634] Shutdown - Shockwaves
[t=00:03:38.318996][f=0005634] Shutdown - Unit tint API
[t=00:03:38.319044][f=0005634] Shutdown - Unit glow API
[t=00:03:38.319085][f=0005634] Shutdown - UnitCloakShield
[t=00:03:38.319127][f=0005634] Shutdown - Lups Cloak FX
[t=00:03:38.319141][f=0005634] Shutdown - Lups
[t=00:03:38.320156][f=0005634] Shutdown - Lups Shield
[t=00:03:38.320202][f=0005634] End gadgetHandler:Shutdown
[t=00:03:38.336775][f=0005634] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 972, 0.0} allocedSize{int+, int-, ext}={0, 0, 149016}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113}
[t=00:03:38.340286][f=0005634] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:38.340380][f=0005634] [Game::KillLua][4] dtor=0
[t=00:03:38.340392][f=0005634] [Game::KillLua][5] dtor=0
[t=00:03:38.368870][f=0005634] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-25-39-213_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (88495 bytes)
[t=00:03:38.368981][f=0005634] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:38.394546][f=0005634] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:38.394567][f=0005634] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:38.394658][f=0005634] [Sound] [Sound::UpdateThread][4] ctx=0000023e5674ec00 dev=0000023e5a660710
[t=00:03:38.394849][f=0005634] [Sound] [Sound::UpdateThread][5] ctx=0000023e5674ec00 dev=0000023e5a660710
[t=00:03:38.394861][f=0005634] [Sound] [Sound::Cleanup][alcDestroyContext(0000023e5674ec00)]
[t=00:03:38.396021][f=0005634] [Sound] [Sound::Cleanup][alcCloseDevice(0000023e5a660710)]
[t=00:03:38.396273][f=0005634] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:38.421419][f=0005634] [Sound] [Sound::UpdateThread][6]
[t=00:03:38.422046][f=0005634] [Game::~CGame][1]
[t=00:03:38.422061][f=0005634] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:38.422081][f=0005634] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:38.422089][f=0005634] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:38.422096][f=0005634] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:38.422102][f=0005634] [Game::KillLua][4] dtor=1
[t=00:03:38.422110][f=0005634] [Game::KillLua][5] dtor=1
[t=00:03:38.422420][f=0005634] [Game::KillMisc][1]
[t=00:03:38.422428][f=0005634] [Game::KillMisc][2]
[t=00:03:38.422765][f=0005634] [Game::KillMisc][3]
[t=00:03:38.422876][f=0005634] [Game::KillRendering][1]
[t=00:03:38.427442][f=0005634] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:38.447848][f=0005634] [3DOParser::Kill] allocated 1 pieces
[t=00:03:38.447882][f=0005634] [S3OParser::Kill] allocated 5579 pieces
[t=00:03:38.448885][f=0005634] [AssParser::Kill] allocated 677 pieces
[t=00:03:38.492689][f=0005634] [Game::KillInterface][1]
[t=00:03:38.493374][f=0005634] [Game::KillInterface][2]
[t=00:03:38.493814][f=0005634] [Game::KillSimulation][1]
[t=00:03:38.493918][f=0005634] [Game::KillSimulation][2]
[t=00:03:38.512095][f=0005634] [CCollisionHandler] dis-/continuous tests: 848/2428366
[t=00:03:38.512115][f=0005634] [Game::KillSimulation][3]
[t=00:03:38.513406][f=0005634] [~CPathCache(28x20)] cacheHits=61 hitPercentage=63% numHashColls=0 maxCacheSize=10
[t=00:03:38.513506][f=0005634] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:38.513696][f=0005634] [~CPathCache(56x40)] cacheHits=122 hitPercentage=26% numHashColls=0 maxCacheSize=9
[t=00:03:38.513900][f=0005634] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:38.515639][f=0005634] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:38.520920][f=0005634] [LosHandler::Kill] raycast instance cache-{hits,misses}={9573,5041}; shared=21%; cached=45%
[t=00:03:38.531477][f=0005634] [Game::KillSimulation][4]
[t=00:03:38.604743][f=0005634] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:38.604781][f=0005634] [Game::~CGame][2]
[t=00:03:38.604814][f=0005634] [Game::~CGame][3]
[t=00:03:38.604843][f=0005634] [SpringApp::Kill][3]
[t=00:03:38.605025][f=0005634] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    449320 bytes sent   in 4538 packets (99.013 bytes/packet)
    245605 bytes recv'd in 4584 packets (53.579 bytes/packet)
    {0.092x, 0.112x} relative protocol overhead {up, down}
    14011 incoming chunks dropped, 14754 outgoing chunks resent
    4130 incoming chunks processed

[t=00:03:38.605099][f=0005634] [SpringApp::Kill][4] font=0000023e570369c0
[t=00:03:38.606894][f=0005634] [SpringApp::Kill][5]
[t=00:03:38.612287][f=0005634] [SpringApp::Kill][6]
[t=00:03:38.612306] [SpringApp::Kill][7]
[t=00:03:38.612360] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:38.612370] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:38.612393] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:38.612401] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:38.612410] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:38.612421] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:38.612436] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152}
[t=00:03:38.612448] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27120, 1048576, 1048576}, EBO = {40680, 2097152, 2097152}
[t=00:03:38.612467] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:38.612484] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:38.612496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:38.612515] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:38.612531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 2097152, 2097152}
[t=00:03:38.722025] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:38.722049] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:38.722059] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:38.722067] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:03:38.722074] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:38.722999] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>]
[t=00:03:38.723016] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:38.723026] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000023e5acb94e0)
[t=00:03:38.723243] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1867ms
[t=00:03:38.723284]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms
[t=00:03:38.723295]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms
[t=00:03:38.723305]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms
[t=00:03:38.723313]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms
[t=00:03:38.723323]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms
[t=00:03:38.723341]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms
[t=00:03:38.723351]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:03:38.723361]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms
[t=00:03:38.723371]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms
[t=00:03:38.723380]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=16ms
[t=00:03:38.724698] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000023e5a72fa00)
[t=00:03:38.725237] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=1)] #archives[section]=1 #files[section]=169
[t=00:03:38.725256] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (0000023e5a825500)
[t=00:03:38.728983] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:38.729093] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023e5a72fc10)
[t=00:03:38.729324] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023e5a72fab0)
[t=00:03:38.729399] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023e5a72fd70)
[t=00:03:38.729491] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:38.729517] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:38.729581] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:38.729596] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:38.729619] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:38.729641] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:38.729866] [SpringApp::Kill][8]
[t=00:03:38.729878] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:38.729886] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1)
[t=00:03:38.729908] [WatchDog::Uninstall][2]
[t=00:03:39.145666] [WatchDog::Uninstall][3]
[t=00:03:39.145680] [SpringApp::Kill][9]