Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.001246] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001262] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003187] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003283] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017965] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018002] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018025] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018040] [t=00:00:00.018045] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018051] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018057] Use "none" to disable the default log sections. [t=00:00:00.018070] ============== </Log Sections> ============== [t=00:00:00.018078] ============== <User Config> ============== [t=00:00:00.018169] AllowDeferredMapRendering = 1 [t=00:00:00.018177] AllowDeferredModelRendering = 1 [t=00:00:00.018182] AnimationMT = 0 [t=00:00:00.018187] BumpWaterBlurReflection = 1 [t=00:00:00.018193] BumpWaterTexSizeReflection = 128 [t=00:00:00.018198] CamFreeScrollSpeed = 50 [t=00:00:00.018203] CamMode = 1 [t=00:00:00.018207] CubeTexSizeReflection = 1 [t=00:00:00.018212] CubeTexSizeSpecular = 1 [t=00:00:00.018217] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018222] EdgeMoveDynamic = 0 [t=00:00:00.018230] EdgeMoveWidth = 0.003 [t=00:00:00.018238] FPSFOV = 90 [t=00:00:00.018243] FPSScrollSpeed = 50 [t=00:00:00.018247] FontSize = 18 [t=00:00:00.018252] FullscreenEdgeMove = 0 [t=00:00:00.018259] GrassDetail = 0 [t=00:00:00.018263] GroundDecals = 2 [t=00:00:00.018267] GroundDetail = 90 [t=00:00:00.018272] HangTimeout = 30 [t=00:00:00.018276] HardwareCursor = 1 [t=00:00:00.018281] InitialNetworkTimeout = 0 [t=00:00:00.018286] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018295] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018305] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018311] LinkOutgoingBandwidth = 262144 [t=00:00:00.018319] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018326] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018333] MSAALevel = 1 [t=00:00:00.018339] MaxParticles = 15000 [t=00:00:00.018345] MaxSounds = 32 [t=00:00:00.018352] MaximumTransmissionUnit = 0 [t=00:00:00.018363] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018375] MiniMapMarker = 0 [t=00:00:00.018385] MouseDragScrollThreshold = 0 [t=00:00:00.018393] NetworkLossFactor = 2 [t=00:00:00.018403] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018410] OverheadScrollSpeed = 50 [t=00:00:00.018419] ReconnectTimeout = 0 [t=00:00:00.018434] RotOverheadScrollSpeed = 50 [t=00:00:00.018443] RotateLogFiles = 1 [t=00:00:00.018450] ShadowMapSize = 1024 [t=00:00:00.018457] Shadows = 1 [t=00:00:00.018466] ShowClock = 0 [t=00:00:00.018473] SoftParticles = 2 [t=00:00:00.018487] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018497] UnitIconDist = 151 [t=00:00:00.018504] UpdateBoundingVolumeMT = 0 [t=00:00:00.018514] UpdateWeaponVectorsMT = 0 [t=00:00:00.018521] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018531] UseLuaMemPools = 0 [t=00:00:00.018538] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018548] VFSCacheArchiveFiles = 0 [t=00:00:00.018556] Water = 4 [t=00:00:00.018565] WindowBorderless = 1 [t=00:00:00.018571] WindowPosY = 0 [t=00:00:00.018610] WindowedEdgeMove = 0 [t=00:00:00.018620] XResolutionWindowed = 1920 [t=00:00:00.018625] YResolutionWindowed = 1080 [t=00:00:00.018630] snd_volmaster = 27 [t=00:00:00.018642] ============== </User Config> ============== [t=00:00:00.018647] ============== <User System> ============== [t=00:00:00.018655] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018662] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018671] Compiler Version: gcc-13.2.0 [t=00:00:00.018714] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018763] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018774] Binary Word Size: 64-bit (native) [t=00:00:00.018782] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018789] Physical CPU Cores: 6 [t=00:00:00.018795] Logical CPU Cores: 12 [t=00:00:00.018802] ============== </User System> ============== [t=00:00:00.018967] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018975] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018980] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018984] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018989] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020296] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020313] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025062] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041953] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041969] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041976] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041982] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041987] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041993] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041997] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042002] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042006] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042016] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042021] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042027] [50] 1600x900x24bpp@144Hz [t=00:00:00.042032] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042037] [62] 1440x900x24bpp@144Hz [t=00:00:00.042044] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042049] [73] 1366x768x24bpp@144Hz [t=00:00:00.042053] [78] 1360x768x24bpp@144Hz [t=00:00:00.042059] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042064] [89] 1280x960x24bpp@144Hz [t=00:00:00.042071] [94] 1280x800x24bpp@144Hz [t=00:00:00.042089] [99] 1280x768x24bpp@144Hz [t=00:00:00.042094] [104] 1280x720x24bpp@144Hz [t=00:00:00.042099] [111] 1152x864x24bpp@144Hz [t=00:00:00.042104] [116] 1024x768x24bpp@144Hz [t=00:00:00.042111] [123] 800x600x24bpp@144Hz [t=00:00:00.042115] [130] 720x576x24bpp@144Hz [t=00:00:00.042119] [135] 720x480x24bpp@144Hz [t=00:00:00.042124] [141] 640x480x24bpp@144Hz [t=00:00:00.048163] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048202] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048223] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048228] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048232] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048237] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048244] [11] 1366x768x24bpp@144Hz [t=00:00:00.048248] [13] 1360x768x24bpp@144Hz [t=00:00:00.048253] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048257] [17] 1280x960x24bpp@144Hz [t=00:00:00.048264] [19] 1280x800x24bpp@144Hz [t=00:00:00.048268] [21] 1280x768x24bpp@144Hz [t=00:00:00.048278] [23] 1280x720x24bpp@144Hz [t=00:00:00.048285] [25] 1280x600x24bpp@144Hz [t=00:00:00.048290] [27] 1152x864x24bpp@144Hz [t=00:00:00.048294] [29] 1024x768x24bpp@144Hz [t=00:00:00.048300] [31] 800x600x24bpp@144Hz [t=00:00:00.048305] [33] 640x480x24bpp@144Hz [t=00:00:00.048312] [35] 640x400x24bpp@144Hz [t=00:00:00.256888] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.257304] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.257321] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.276354] [GR::LogVersionInfo] [t=00:00:00.276367] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.276373] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.276378] GL vendor : NVIDIA Corporation [t=00:00:00.276383] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.276388] GLSL version: 4.60 NVIDIA [t=00:00:00.276407] GLEW version: 2.1.0 [t=00:00:00.276412] GPU memory : 6144MB (total) / 4778MB (available) [t=00:00:00.276429] SDL swap-int: 1 [t=00:00:00.276434] SDL driver : windows [t=00:00:00.276438] [t=00:00:00.276442] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.276447] GLSL shader support : 1 [t=00:00:00.276451] GL4 support : 1 [t=00:00:00.276456] FBO extension support : 1 [t=00:00:00.276468] NVX GPU mem-info support : 1 [t=00:00:00.276479] ATI GPU mem-info support : 0 [t=00:00:00.276492] Texture clamping to edge : 1 [t=00:00:00.276499] NPOT-texture support : 1 (1) [t=00:00:00.276505] S3TC/DXT1 texture support : 1/1 [t=00:00:00.276514] texture query-LOD support : 1 (1) [t=00:00:00.276519] MSAA frame-buffer support : 1 (1) [t=00:00:00.276524] Z-buffer depth : 32 (-) [t=00:00:00.276533] primitive-restart support : 1 (1) [t=00:00:00.276540] clip-space control support: 1 (1) [t=00:00:00.276546] seamless cube-map support : 1 (1) [t=00:00:00.276554] frag-depth layout support : 1 (1) [t=00:00:00.276559] persistent maps support : 1 (1) [t=00:00:00.276567] explicit attribs location : 1 (1) [t=00:00:00.276572] multi draw indirect : 1 (-) [t=00:00:00.276578] array textures : 1 (-) [t=00:00:00.276583] buffer copy support : 1 (-) [t=00:00:00.276590] indirect draw : 1 (-) [t=00:00:00.276595] base instance : 1 (-) [t=00:00:00.276600] [t=00:00:00.276605] max. FBO samples : 32 [t=00:00:00.276615] max. FS/program texture slots : 32/192 [t=00:00:00.276620] max. texture size : 32768 [t=00:00:00.276629] max. texture anisotropy level : 16.000000 [t=00:00:00.276635] max. vec4 varyings/attributes : 31/16 [t=00:00:00.276640] max. draw-buffers : 8 [t=00:00:00.276646] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.276651] max. uniform buffer-bindings : 84 [t=00:00:00.276656] max. uniform block-size : 64KB [t=00:00:00.276664] max. storage buffer-bindings : 96 [t=00:00:00.276669] max. storage block-size : 2047MB [t=00:00:00.276675] [t=00:00:00.276679] enable AMD-hacks : 0 [t=00:00:00.276683] compress MIP-maps: 0 [t=00:00:00.276755] Number of compressed texture formats: 23 [t=00:00:00.276783] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.276820] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.277045] [GR::UpdateGLConfigs] [t=00:00:00.277088] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.277101] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.277113] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.277124] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.277129] [GR::InitGLState] [t=00:00:00.277183] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.352412] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.354732] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.355252] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.361354] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.361391] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.361847] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.362742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.362770] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.362847] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.362919] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.379643] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.380117] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.382358] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.382813] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.422709] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.422732] [VFS] [SpringVFS::ReserveArchives<this=0000023e57175c30>] [t=00:00:00.423112] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.425461] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023e57175c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.425483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.494450] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.494827] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.495044] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.495250] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.495429] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.495432] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.495654] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.495692] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.496509][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.496629][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.496813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.496837][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.496849][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.496904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.514305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.514323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.514332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.514339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.526030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.527953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023e5a660710(default) context=0000023e5674ec00 numChannels=2 frameSize=8 [t=00:00:00.527974][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.527983][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.527990][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.527996][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.528082][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.528118][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.528129][f=-000001] [Sound] Devices: [t=00:00:00.530957][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.530970][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.530982][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.530989][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.531630][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.531645][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.603232][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB [t=00:00:00.604951][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.605705][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.606841][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.853954][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.855182][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.855800][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.856349][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.920369][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.921277][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.921475][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.923252][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023e57175c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.933770][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.933915][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.934026][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.007595][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.007845][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.008045][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.008127][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.008198][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.938063][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.938297][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.939272][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.939531][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.940234][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.940527][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.940893][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.960969][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.961387][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.086320][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.086762][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.090539][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.091200][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.091450][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.091688][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.092650][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.092876][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.093222][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.093447][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.093655][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.096348][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.096817][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.097044][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.097058][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.097066][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.097159][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.097429][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.097638][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.097889][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.098098][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.099707][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.100025][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.100402][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.101401][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.101664][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.101906][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.102089][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.102311][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.102550][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.103082][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.103394][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.103820][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.104321][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.104744][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.104998][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.105322][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.105591][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.105806][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.106124][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.112374][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.123378][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.123873][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.124284][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.125813][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.126018][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.126338][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.127734][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.130434][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.130790][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.131248][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.132039][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.132585][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.132857][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.133054][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.139111][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.141250][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.143660][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.143916][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.144122][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.146209][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.152816][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.153567][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.153829][f=-000001] SetSunLighting [t=00:00:15.154350][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.161982][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.163790][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.164820][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.167520][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.167829][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.168028][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.168236][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.168252][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.168510][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.173606][f=-000001] Writing last game win data [t=00:00:15.182754][f=-000001] LuaUI v0.3 [t=00:00:15.324603][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.324980][f=-000001] [s11n] Loading s11n file... [t=00:00:15.325220][f=-000001] [s11n] Parsing model... [t=00:00:15.327863][f=-000001] [s11n] Populating game world... [t=00:00:15.348693][f=-000001] [s11n] s11n loading complete. [t=00:00:15.349028][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:15.450234][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.451129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.451692][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.451707][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.451715][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:15.451723][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:15.451730][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:15.451736][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:15.451742][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:15.451749][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:15.472548][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15037, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367671}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219} [t=00:00:16.189761][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.437134][f=-000001] GameID: b25e63666cf56652ad46ed00e2006e64 [t=00:00:16.437584][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.437610][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.437859][f=-000001] -> Connection established (given id 0) [t=00:00:16.437887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.437920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.437944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:16.437962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:16.606548][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.682987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023e2fbc0590,0000023ee5d8f810}][locale="C"]" [t=00:00:16.683013][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.683024][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:16.683043][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:16.683054][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:16.683075][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:16.683108][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:16.683121][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:18.056718][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.625677][f=-000001] Buildings set to face North [t=00:00:27.625802][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:28.808988][f=-000001] Buildings set to face East [t=00:00:28.983965][f=-000001] Buildings set to face South [t=00:00:29.405629][f=-000001] Buildings set to face West [t=00:00:29.872330][f=-000001] Buildings set to face North [t=00:00:30.081435][f=-000001] Buildings set to face East [t=00:00:30.289537][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:31.740501][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:34.772827][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:39.773000][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:45.764855][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:53.772906][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:01.639103][f=0000939] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:01.639129][f=0000939] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:02.773141][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:13.539395][f=0001296] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.539437][f=0001296] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.773551][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:18.915310][f=0001458] Input grabbing is enabled! [t=00:01:25.751604][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:38.752132][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:53.751360][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:00.143601][f=0002693] [Game::ClientReadNet] added new player Alex174 with number 1 to team 0 [t=00:02:00.144332][f=0002694] > SPRINGIE:User Alex174|chicken_listener|0_0||False|||RU [t=00:02:09.748417][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:25.752309][f=0003463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:41.741520][f=0003943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:57.781788][f=0004423] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:00.422098][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:15.770431][f=0004963] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:34.752654][f=0005533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:38.151321][f=0005634] [SpringApp::Kill][1] fromRun=1 [t=00:03:38.151341][f=0005634] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:38.178146][f=0005634] [async=0] threads=6 tasks=205995 {sum,avg}{exec,wait}time={{4081.692, 0.020}, {10362.203, 0.050}}ms [t=00:03:38.178171][f=0005634] thread=1 tasks=41199 {sum,min,max,avg}{exec,wait}time={{856.667, 0.000, 58.091, 0.021}, {1406.254, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:38.178202][f=0005634] thread=2 tasks=41199 {sum,min,max,avg}{exec,wait}time={{809.150, 0.000, 59.597, 0.020}, {2202.314, 0.000, 18446744027136.000, 0.053}}ms [t=00:03:38.178216][f=0005634] thread=3 tasks=41199 {sum,min,max,avg}{exec,wait}time={{903.495, 0.000, 57.177, 0.022}, {2059.074, 0.000, 18446744027136.000, 0.050}}ms [t=00:03:38.178228][f=0005634] thread=4 tasks=41199 {sum,min,max,avg}{exec,wait}time={{742.857, 0.000, 58.336, 0.018}, {2292.252, 0.000, 18446744027136.000, 0.056}}ms [t=00:03:38.178243][f=0005634] thread=5 tasks=41199 {sum,min,max,avg}{exec,wait}time={{769.523, 0.000, 57.172, 0.019}, {2402.309, 0.000, 8.930, 0.058}}ms [t=00:03:38.178255][f=0005634] [async=1] threads=6 tasks=3610 {sum,avg}{exec,wait}time={{25882.297, 7.170}, {14333052.000, 3970.375}}ms [t=00:03:38.178269][f=0005634] thread=1 tasks=724 {sum,min,max,avg}{exec,wait}time={{5190.919, 0.000, 265.428, 7.170}, {2863239.500, 0.030, 5193.891, 3954.751}}ms [t=00:03:38.178288][f=0005634] thread=2 tasks=721 {sum,min,max,avg}{exec,wait}time={{5174.769, 0.000, 289.794, 7.177}, {2867603.000, 0.189, 5193.578, 3977.258}}ms [t=00:03:38.178306][f=0005634] thread=3 tasks=720 {sum,min,max,avg}{exec,wait}time={{5185.103, 0.001, 300.301, 7.202}, {2871199.250, 0.362, 5193.287, 3987.777}}ms [t=00:03:38.178318][f=0005634] thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{5166.261, 0.000, 265.865, 7.175}, {2867482.250, 0.531, 5194.441, 3982.614}}ms [t=00:03:38.178336][f=0005634] thread=5 tasks=725 {sum,min,max,avg}{exec,wait}time={{5165.246, 0.000, 265.480, 7.124}, {2863528.500, 0.687, 5193.263, 3949.695}}ms [t=00:03:38.178348][f=0005634] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:38.178355][f=0005634] [SpringApp::Kill][2] [t=00:03:38.178404][f=0005634] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:38.178412][f=0005634] [Game::KillLua][1] dtor=0 luaUI=0000023eb6830510 [t=00:03:38.178462][f=0005634] Start widgetHandler:Shutdown [t=00:03:38.181738][f=0005634] Shutdown - SaveOrderList Complete [t=00:03:38.183668][f=0005634] Writing last game win data [t=00:03:38.192745][f=0005634] Shutdown - SaveConfigData Complete [t=00:03:38.192775][f=0005634] Shutdown Widget - Chili Highlight [t=00:03:38.192812][f=0005634] Shutdown Widget - Draw After Chili [t=00:03:38.192825][f=0005634] Shutdown Widget - API Unit Tracker GL4 [t=00:03:38.192842][f=0005634] Shutdown Widget - EPIC Menu [t=00:03:38.194296][f=0005634] Shutdown Widget - Chili Minimap [t=00:03:38.194432][f=0005634] Shutdown Widget - Chili Widget Selector [t=00:03:38.195675][f=0005634] Shutdown Widget - Depth of Field Shader [t=00:03:38.195691][f=0005634] Shutdown Widget - Deferred rendering [t=00:03:38.195700][f=0005634] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.200307][f=0005634] Shutdown Widget - Deferred rendering [t=00:03:38.200332][f=0005634] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.201540][f=0005634] Shutdown Widget - Local Team Colors [t=00:03:38.201557][f=0005634] Shutdown Widget - Display Keys 2 [t=00:03:38.201580][f=0005634] Shutdown Widget - Save Game Menu [t=00:03:38.201601][f=0005634] Shutdown Widget - Highlight Model Api GL4 [t=00:03:38.201642][f=0005634] Shutdown Widget - Unit Icons [t=00:03:38.201738][f=0005634] Shutdown Widget - HealthBars [t=00:03:38.203035][f=0005634] Shutdown Widget - Noises [t=00:03:38.203049][f=0005634] Shutdown Widget - Attrition Counter [t=00:03:38.203267][f=0005634] Shutdown Widget - Selected Units GL4 2 [t=00:03:38.203281][f=0005634] Shutdown Widget - BuildETA [t=00:03:38.203292][f=0005634] Shutdown Widget - Chili Chicken Panel [t=00:03:38.203416][f=0005634] Shutdown Widget - External VR Grid [t=00:03:38.203428][f=0005634] Shutdown Widget - Win Counter [t=00:03:38.203438][f=0005634] Shutdown Widget - EndGame APM stats [t=00:03:38.204543][f=0005634] Shutdown Widget - Modular Comm Info [t=00:03:38.204557][f=0005634] Shutdown Widget - Reclaim Field Highlight [t=00:03:38.204576][f=0005634] Shutdown Widget - State Reverse and Latency [t=00:03:38.204588][f=0005634] Shutdown Widget - Music Player v2 [t=00:03:38.204604][f=0005634] Shutdown Widget - Chili Economy Panel Default [t=00:03:38.204683][f=0005634] Shutdown Widget - Stereo3D [t=00:03:38.204734][f=0005634] Shutdown Widget - Chili EndGame Window [t=00:03:38.204753][f=0005634] Shutdown Widget - Chili Nuke Warning [t=00:03:38.204767][f=0005634] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:38.204792][f=0005634] Shutdown Widget - Darkening [t=00:03:38.204810][f=0005634] Shutdown Widget - Showeco and Grid Drawer [t=00:03:38.204828][f=0005634] Shutdown Widget - Defense Range Zero-K [t=00:03:38.204847][f=0005634] Shutdown Widget - Grab Input [t=00:03:38.204867][f=0005634] Shutdown Widget - Context Menu [t=00:03:38.204878][f=0005634] Shutdown Widget - Highlight Geos [t=00:03:38.204888][f=0005634] Shutdown Widget - Local Widgets Config [t=00:03:38.204903][f=0005634] Shutdown Widget - Attack Warning [t=00:03:38.204915][f=0005634] Shutdown Widget - MinimapEvents [t=00:03:38.204928][f=0005634] Shutdown Widget - Missile Silo Range [t=00:03:38.204949][f=0005634] Shutdown Widget - Point Tracker [t=00:03:38.204961][f=0005634] Shutdown Widget - Chili Spectator Panels [t=00:03:38.204970][f=0005634] Shutdown Widget - Startup Info and Selector [t=00:03:38.204986][f=0005634] Shutdown Widget - Transport AI [t=00:03:38.204997][f=0005634] Shutdown Widget - Attack AoE [t=00:03:38.205007][f=0005634] Shutdown Widget - Spotter [t=00:03:38.205018][f=0005634] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:38.205026][f=0005634] Shutdown Widget - Selection Send [t=00:03:38.205043][f=0005634] Shutdown Widget - TeamPlatter [t=00:03:38.205671][f=0005634] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:38.205783][f=0005634] Shutdown Widget - LupsManager [t=00:03:38.205804][f=0005634] Shutdown Widget - Global Build Command [t=00:03:38.206030][f=0005634] Shutdown Widget - Newton Firezone [t=00:03:38.206047][f=0005634] Shutdown Widget - Receive Units Indicator [t=00:03:38.206056][f=0005634] Shutdown Widget - Chili Pro Console [t=00:03:38.206490][f=0005634] Shutdown Widget - Persistent Build Height [t=00:03:38.206511][f=0005634] Shutdown Widget - Lasso Terraform GUI [t=00:03:38.206521][f=0005634] Shutdown Widget - Chili Framework [t=00:03:38.206533][f=0005634] Shutdown Widget - Lups [t=00:03:38.207169][f=0005634] Shutdown Widget - Mex Placement Handler [t=00:03:38.207210][f=0005634] Shutdown Widget - Chili Core Selector [t=00:03:38.207288][f=0005634] Shutdown Widget - Custom Markers [t=00:03:38.207314][f=0005634] Shutdown Widget - Select Keys [t=00:03:38.207344][f=0005634] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:38.207386][f=0005634] Shutdown Widget - Pause Screen [t=00:03:38.207502][f=0005634] Shutdown Widget - Bloom Shader Deferred [t=00:03:38.207688][f=0005634] Shutdown Widget - Color Blindness Correction [t=00:03:38.207851][f=0005634] Shutdown Widget - Layout Handler [t=00:03:38.207870][f=0005634] Shutdown Widget - Text To Speech Control [t=00:03:38.207878][f=0005634] End widgetHandler:Shutdown [t=00:03:38.271976][f=0005634] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8365068, 0.0} allocedSize{int+, int-, ext}={0, 0, 1661490252}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0450} [t=00:03:38.276066][f=0005634] [Game::KillLua][2] dtor=0 luaGaia=0000023ee5d8f810 [t=00:03:38.292239][f=0005634] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.292323][f=0005634] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.292358][f=0005634] [Game::KillLua][3] dtor=0 luaRules=0000023e2fbc0590 [t=00:03:38.292393][f=0005634] Start gadgetHandler:Shutdown [t=00:03:38.292407][f=0005634] Shutdown - StartSetup [t=00:03:38.292415][f=0005634] Shutdown - UnitMorph [t=00:03:38.292892][f=0005634] Shutdown - Carrier Drones [t=00:03:38.292905][f=0005634] Shutdown - Missile Silo Controller [t=00:03:38.292916][f=0005634] Shutdown - Modular Comm Info [t=00:03:38.292924][f=0005634] Shutdown - Terrain Texture Handler [t=00:03:38.292932][f=0005634] Shutdown - UnitCloakShield [t=00:03:38.293124][f=0005634] Shutdown - Starlight Handler [t=00:03:38.293148][f=0005634] End gadgetHandler:Shutdown [t=00:03:38.318213][f=0005634] Start gadgetHandler:Shutdown [t=00:03:38.318236][f=0005634] Shutdown - Teleport Throw [t=00:03:38.318262][f=0005634] Shutdown - UnitMorph [t=00:03:38.318278][f=0005634] Shutdown - Commander Skin Renderer [t=00:03:38.318950][f=0005634] Shutdown - Missile fired callins [t=00:03:38.318968][f=0005634] Shutdown - Modular Comm Info [t=00:03:38.318976][f=0005634] Shutdown - Retreat Command [t=00:03:38.318988][f=0005634] Shutdown - Shockwaves [t=00:03:38.318996][f=0005634] Shutdown - Unit tint API [t=00:03:38.319044][f=0005634] Shutdown - Unit glow API [t=00:03:38.319085][f=0005634] Shutdown - UnitCloakShield [t=00:03:38.319127][f=0005634] Shutdown - Lups Cloak FX [t=00:03:38.319141][f=0005634] Shutdown - Lups [t=00:03:38.320156][f=0005634] Shutdown - Lups Shield [t=00:03:38.320202][f=0005634] End gadgetHandler:Shutdown [t=00:03:38.336775][f=0005634] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 972, 0.0} allocedSize{int+, int-, ext}={0, 0, 149016}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=00:03:38.340286][f=0005634] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.340380][f=0005634] [Game::KillLua][4] dtor=0 [t=00:03:38.340392][f=0005634] [Game::KillLua][5] dtor=0 [t=00:03:38.368870][f=0005634] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-25-39-213_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (88495 bytes) [t=00:03:38.368981][f=0005634] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:38.394546][f=0005634] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:38.394567][f=0005634] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:38.394658][f=0005634] [Sound] [Sound::UpdateThread][4] ctx=0000023e5674ec00 dev=0000023e5a660710 [t=00:03:38.394849][f=0005634] [Sound] [Sound::UpdateThread][5] ctx=0000023e5674ec00 dev=0000023e5a660710 [t=00:03:38.394861][f=0005634] [Sound] [Sound::Cleanup][alcDestroyContext(0000023e5674ec00)] [t=00:03:38.396021][f=0005634] [Sound] [Sound::Cleanup][alcCloseDevice(0000023e5a660710)] [t=00:03:38.396273][f=0005634] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:38.421419][f=0005634] [Sound] [Sound::UpdateThread][6] [t=00:03:38.422046][f=0005634] [Game::~CGame][1] [t=00:03:38.422061][f=0005634] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:38.422081][f=0005634] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:38.422089][f=0005634] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:38.422096][f=0005634] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:38.422102][f=0005634] [Game::KillLua][4] dtor=1 [t=00:03:38.422110][f=0005634] [Game::KillLua][5] dtor=1 [t=00:03:38.422420][f=0005634] [Game::KillMisc][1] [t=00:03:38.422428][f=0005634] [Game::KillMisc][2] [t=00:03:38.422765][f=0005634] [Game::KillMisc][3] [t=00:03:38.422876][f=0005634] [Game::KillRendering][1] [t=00:03:38.427442][f=0005634] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:38.447848][f=0005634] [3DOParser::Kill] allocated 1 pieces [t=00:03:38.447882][f=0005634] [S3OParser::Kill] allocated 5579 pieces [t=00:03:38.448885][f=0005634] [AssParser::Kill] allocated 677 pieces [t=00:03:38.492689][f=0005634] [Game::KillInterface][1] [t=00:03:38.493374][f=0005634] [Game::KillInterface][2] [t=00:03:38.493814][f=0005634] [Game::KillSimulation][1] [t=00:03:38.493918][f=0005634] [Game::KillSimulation][2] [t=00:03:38.512095][f=0005634] [CCollisionHandler] dis-/continuous tests: 848/2428366 [t=00:03:38.512115][f=0005634] [Game::KillSimulation][3] [t=00:03:38.513406][f=0005634] [~CPathCache(28x20)] cacheHits=61 hitPercentage=63% numHashColls=0 maxCacheSize=10 [t=00:03:38.513506][f=0005634] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:38.513696][f=0005634] [~CPathCache(56x40)] cacheHits=122 hitPercentage=26% numHashColls=0 maxCacheSize=9 [t=00:03:38.513900][f=0005634] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:38.515639][f=0005634] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:38.520920][f=0005634] [LosHandler::Kill] raycast instance cache-{hits,misses}={9573,5041}; shared=21%; cached=45% [t=00:03:38.531477][f=0005634] [Game::KillSimulation][4] [t=00:03:38.604743][f=0005634] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:38.604781][f=0005634] [Game::~CGame][2] [t=00:03:38.604814][f=0005634] [Game::~CGame][3] [t=00:03:38.604843][f=0005634] [SpringApp::Kill][3] [t=00:03:38.605025][f=0005634] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 449320 bytes sent in 4538 packets (99.013 bytes/packet) 245605 bytes recv'd in 4584 packets (53.579 bytes/packet) {0.092x, 0.112x} relative protocol overhead {up, down} 14011 incoming chunks dropped, 14754 outgoing chunks resent 4130 incoming chunks processed [t=00:03:38.605099][f=0005634] [SpringApp::Kill][4] font=0000023e570369c0 [t=00:03:38.606894][f=0005634] [SpringApp::Kill][5] [t=00:03:38.612287][f=0005634] [SpringApp::Kill][6] [t=00:03:38.612306] [SpringApp::Kill][7] [t=00:03:38.612360] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.612370] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:38.612393] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:38.612401] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:38.612410] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:38.612421] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.612436] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152} [t=00:03:38.612448] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27120, 1048576, 1048576}, EBO = {40680, 2097152, 2097152} [t=00:03:38.612467] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:38.612484] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.612496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.612515] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:38.612531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 2097152, 2097152} [t=00:03:38.722025] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:38.722049] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:38.722059] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:38.722067] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:38.722074] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:38.722999] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>] [t=00:03:38.723016] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:38.723026] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000023e5acb94e0) [t=00:03:38.723243] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1867ms [t=00:03:38.723284] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms [t=00:03:38.723295] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms [t=00:03:38.723305] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms [t=00:03:38.723313] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms [t=00:03:38.723323] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms [t=00:03:38.723341] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms [t=00:03:38.723351] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms [t=00:03:38.723361] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms [t=00:03:38.723371] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:03:38.723380] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=16ms [t=00:03:38.724698] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000023e5a72fa00) [t=00:03:38.725237] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=1)] #archives[section]=1 #files[section]=169 [t=00:03:38.725256] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (0000023e5a825500) [t=00:03:38.728983] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:38.729093] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023e5a72fc10) [t=00:03:38.729324] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023e5a72fab0) [t=00:03:38.729399] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023e5a72fd70) [t=00:03:38.729491] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:38.729517] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:38.729581] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:38.729596] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:38.729619] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:38.729641] [VFS] [SpringVFS::DeleteArchives<this=0000023e57175c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:38.729866] [SpringApp::Kill][8] [t=00:03:38.729878] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:38.729886] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:03:38.729908] [WatchDog::Uninstall][2] [t=00:03:39.145666] [WatchDog::Uninstall][3] [t=00:03:39.145680] [SpringApp::Kill][9]
infolog_full.txt (truncated):