Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.001310] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001332] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003413] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003508] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017811] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017850] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017874] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017888] [t=00:00:00.017901] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017908] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017913] Use "none" to disable the default log sections. [t=00:00:00.017919] ============== </Log Sections> ============== [t=00:00:00.017928] ============== <User Config> ============== [t=00:00:00.018025] AllowDeferredMapRendering = 1 [t=00:00:00.018034] AllowDeferredModelRendering = 1 [t=00:00:00.018038] AnimationMT = 0 [t=00:00:00.018043] BumpWaterBlurReflection = 1 [t=00:00:00.018050] BumpWaterTexSizeReflection = 128 [t=00:00:00.018056] CamFreeScrollSpeed = 50 [t=00:00:00.018063] CamMode = 1 [t=00:00:00.018068] CubeTexSizeReflection = 1 [t=00:00:00.018074] CubeTexSizeSpecular = 1 [t=00:00:00.018080] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018088] EdgeMoveDynamic = 0 [t=00:00:00.018096] EdgeMoveWidth = 0.003 [t=00:00:00.018100] FPSFOV = 90 [t=00:00:00.018107] FPSScrollSpeed = 50 [t=00:00:00.018111] FontSize = 18 [t=00:00:00.018116] FullscreenEdgeMove = 0 [t=00:00:00.018123] GrassDetail = 0 [t=00:00:00.018128] GroundDecals = 2 [t=00:00:00.018132] GroundDetail = 90 [t=00:00:00.018137] HangTimeout = 30 [t=00:00:00.018142] HardwareCursor = 1 [t=00:00:00.018149] InitialNetworkTimeout = 0 [t=00:00:00.018154] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018163] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018171] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018176] LinkOutgoingBandwidth = 262144 [t=00:00:00.018182] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018190] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018194] MSAALevel = 1 [t=00:00:00.018199] MaxParticles = 15000 [t=00:00:00.018204] MaxSounds = 32 [t=00:00:00.018209] MaximumTransmissionUnit = 0 [t=00:00:00.018216] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018224] MiniMapMarker = 0 [t=00:00:00.018229] MouseDragScrollThreshold = 0 [t=00:00:00.018237] NetworkLossFactor = 2 [t=00:00:00.018242] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018247] OverheadScrollSpeed = 50 [t=00:00:00.018252] ReconnectTimeout = 0 [t=00:00:00.018259] RotOverheadScrollSpeed = 50 [t=00:00:00.018264] RotateLogFiles = 1 [t=00:00:00.018275] ShadowMapSize = 1024 [t=00:00:00.018283] Shadows = 1 [t=00:00:00.018287] ShowClock = 0 [t=00:00:00.018291] SoftParticles = 2 [t=00:00:00.018300] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018309] UnitIconDist = 151 [t=00:00:00.018314] UpdateBoundingVolumeMT = 0 [t=00:00:00.018329] UpdateWeaponVectorsMT = 0 [t=00:00:00.018339] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018346] UseLuaMemPools = 0 [t=00:00:00.018352] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018358] VFSCacheArchiveFiles = 0 [t=00:00:00.018365] Water = 4 [t=00:00:00.018371] WindowBorderless = 1 [t=00:00:00.018377] WindowPosY = 0 [t=00:00:00.018417] WindowedEdgeMove = 0 [t=00:00:00.018429] XResolutionWindowed = 1920 [t=00:00:00.018437] YResolutionWindowed = 1080 [t=00:00:00.018444] snd_volmaster = 27 [t=00:00:00.018461] ============== </User Config> ============== [t=00:00:00.018471] ============== <User System> ============== [t=00:00:00.018479] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018492] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018502] Compiler Version: gcc-13.2.0 [t=00:00:00.018547] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018600] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018613] Binary Word Size: 64-bit (native) [t=00:00:00.018621] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018628] Physical CPU Cores: 6 [t=00:00:00.018638] Logical CPU Cores: 12 [t=00:00:00.018645] ============== </User System> ============== [t=00:00:00.018787] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018795] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018800] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018804] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018808] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020032] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020045] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025536] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043857] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043873] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043880] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043886] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043891] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043896] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043901] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043905] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043910] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043920] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043925] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043933] [50] 1600x900x24bpp@144Hz [t=00:00:00.043937] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043942] [62] 1440x900x24bpp@144Hz [t=00:00:00.043947] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043954] [73] 1366x768x24bpp@144Hz [t=00:00:00.043959] [78] 1360x768x24bpp@144Hz [t=00:00:00.043964] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043971] [89] 1280x960x24bpp@144Hz [t=00:00:00.043975] [94] 1280x800x24bpp@144Hz [t=00:00:00.043984] [99] 1280x768x24bpp@144Hz [t=00:00:00.043992] [104] 1280x720x24bpp@144Hz [t=00:00:00.043996] [111] 1152x864x24bpp@144Hz [t=00:00:00.044001] [116] 1024x768x24bpp@144Hz [t=00:00:00.044005] [123] 800x600x24bpp@144Hz [t=00:00:00.044020] [130] 720x576x24bpp@144Hz [t=00:00:00.044026] [135] 720x480x24bpp@144Hz [t=00:00:00.044031] [141] 640x480x24bpp@144Hz [t=00:00:00.049953] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049969] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049991] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049996] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050001] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050006] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050013] [11] 1366x768x24bpp@144Hz [t=00:00:00.050018] [13] 1360x768x24bpp@144Hz [t=00:00:00.050022] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050027] [17] 1280x960x24bpp@144Hz [t=00:00:00.050034] [19] 1280x800x24bpp@144Hz [t=00:00:00.050039] [21] 1280x768x24bpp@144Hz [t=00:00:00.050049] [23] 1280x720x24bpp@144Hz [t=00:00:00.050054] [25] 1280x600x24bpp@144Hz [t=00:00:00.050058] [27] 1152x864x24bpp@144Hz [t=00:00:00.050063] [29] 1024x768x24bpp@144Hz [t=00:00:00.050068] [31] 800x600x24bpp@144Hz [t=00:00:00.050073] [33] 640x480x24bpp@144Hz [t=00:00:00.050078] [35] 640x400x24bpp@144Hz [t=00:00:00.263068] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.263906] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.263951] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.282530] [GR::LogVersionInfo] [t=00:00:00.282543] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.282549] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.282554] GL vendor : NVIDIA Corporation [t=00:00:00.282559] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.282564] GLSL version: 4.60 NVIDIA [t=00:00:00.282583] GLEW version: 2.1.0 [t=00:00:00.282588] GPU memory : 6144MB (total) / 4799MB (available) [t=00:00:00.282607] SDL swap-int: 1 [t=00:00:00.282617] SDL driver : windows [t=00:00:00.282621] [t=00:00:00.282625] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.282630] GLSL shader support : 1 [t=00:00:00.282634] GL4 support : 1 [t=00:00:00.282639] FBO extension support : 1 [t=00:00:00.282650] NVX GPU mem-info support : 1 [t=00:00:00.282664] ATI GPU mem-info support : 0 [t=00:00:00.282675] Texture clamping to edge : 1 [t=00:00:00.282682] NPOT-texture support : 1 (1) [t=00:00:00.282692] S3TC/DXT1 texture support : 1/1 [t=00:00:00.282698] texture query-LOD support : 1 (1) [t=00:00:00.282703] MSAA frame-buffer support : 1 (1) [t=00:00:00.282708] Z-buffer depth : 32 (-) [t=00:00:00.282717] primitive-restart support : 1 (1) [t=00:00:00.282724] clip-space control support: 1 (1) [t=00:00:00.282730] seamless cube-map support : 1 (1) [t=00:00:00.282738] frag-depth layout support : 1 (1) [t=00:00:00.282743] persistent maps support : 1 (1) [t=00:00:00.282748] explicit attribs location : 1 (1) [t=00:00:00.282754] multi draw indirect : 1 (-) [t=00:00:00.282759] array textures : 1 (-) [t=00:00:00.282764] buffer copy support : 1 (-) [t=00:00:00.282770] indirect draw : 1 (-) [t=00:00:00.282775] base instance : 1 (-) [t=00:00:00.282779] [t=00:00:00.282783] max. FBO samples : 32 [t=00:00:00.282791] max. FS/program texture slots : 32/192 [t=00:00:00.282799] max. texture size : 32768 [t=00:00:00.282806] max. texture anisotropy level : 16.000000 [t=00:00:00.282811] max. vec4 varyings/attributes : 31/16 [t=00:00:00.282816] max. draw-buffers : 8 [t=00:00:00.282823] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.282828] max. uniform buffer-bindings : 84 [t=00:00:00.282832] max. uniform block-size : 64KB [t=00:00:00.282853] max. storage buffer-bindings : 96 [t=00:00:00.282862] max. storage block-size : 2047MB [t=00:00:00.282867] [t=00:00:00.282872] enable AMD-hacks : 0 [t=00:00:00.282877] compress MIP-maps: 0 [t=00:00:00.282946] Number of compressed texture formats: 23 [t=00:00:00.282978] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.283018] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.283264] [GR::UpdateGLConfigs] [t=00:00:00.283313] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.283329] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.283342] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.283355] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.283361] [GR::InitGLState] [t=00:00:00.283419] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.363275] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.365498] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.366005] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.370533] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.370555] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.370917] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.371729] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.371743] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.371797] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.371864] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.387241] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.387652] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.389109] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.389420] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.424122] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.424141] [VFS] [SpringVFS::ReserveArchives<this=0000014425b95c30>] [t=00:00:00.424361] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.426366] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014425b95c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.426380] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.487494] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.487817] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.487934] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.488055] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.488174] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.488270] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.488409] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.488453] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.489177][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.489277][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.489362][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.489385][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.489396][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.489433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.504775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.504794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.504803][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.504811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.518462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.520355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001442919ca40(default) context=0000014429112870 numChannels=2 frameSize=8 [t=00:00:00.520376][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.520385][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.520392][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.520398][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.520486][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.520520][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.520530][f=-000001] [Sound] Devices: [t=00:00:00.523250][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.523264][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.523276][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.523284][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.523999][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.524016][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.595415][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB [t=00:00:00.597055][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.597920][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.599182][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.878538][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.879364][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.879943][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.880444][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.936535][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.937749][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.937957][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.939403][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014425b95c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.950361][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.950579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.950673][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.008245][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.008389][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.008494][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.008558][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.008610][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.564022][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.564418][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.564676][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.564984][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.565708][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.568759][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.569018][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.569275][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.570029][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.570251][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.570418][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.570698][f=-000001] Initialize [t=00:00:15.570901][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.571133][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.572561][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.572854][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.573514][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.573776][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.573986][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.574542][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.574869][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.714582][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.714928][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.718157][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.738030][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.738628][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.738867][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.739788][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.739979][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.740288][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.740595][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.741048][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.741434][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.741682][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.742492][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.742670][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.743078][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.743496][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.743792][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.744021][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.744237][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.744251][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.744260][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.744393][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.744733][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.745718][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.748523][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.748790][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.749282][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.749561][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.749782][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.749974][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.750190][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.750476][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.750913][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.751381][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.751777][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.752034][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.752288][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.752749][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.766212][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.773102][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.773567][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.773928][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.774312][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.775818][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.776038][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.776337][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.779140][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.779462][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.780778][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.781097][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.781975][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.782668][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.783245][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.783457][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.783653][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.785986][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.787211][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.792880][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.793220][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.795285][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.802363][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.803119][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.803397][f=-000001] SetSunLighting [t=00:00:15.803840][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.804112][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.805260][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.805493][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.805512][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.805707][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.805998][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.808806][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.809770][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.817755][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.822790][f=-000001] Writing last game win data [t=00:00:15.832013][f=-000001] LuaUI v0.3 [t=00:00:15.955418][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.955769][f=-000001] [s11n] Loading s11n file... [t=00:00:15.956061][f=-000001] [s11n] Parsing model... [t=00:00:15.958581][f=-000001] [s11n] Populating game world... [t=00:00:15.979853][f=-000001] [s11n] s11n loading complete. [t=00:00:15.980181][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:16.102294][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.102386][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.102941][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.102956][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:16.102963][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:16.102971][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:16.102977][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:16.102983][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:16.102990][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:16.102996][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.124513][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15042, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367808}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0231} [t=00:00:16.921040][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.211465][f=-000001] GameID: 945f63660a64d592739b510f25307450 [t=00:00:17.212038][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.212087][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.212369][f=-000001] -> Connection established (given id 0) [t=00:00:17.212401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:17.212444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.212478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:17.212504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:17.460330][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.460896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000144021aec20,00000144ea59e080}][locale="C"]" [t=00:00:17.460924][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.460937][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:17.460956][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:17.460979][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:17.461005][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:17.461019][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:17.461029][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:27.427609][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:39.143799][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:40.492858][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:43.541832][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:48.541965][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:54.541808][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:02.541394][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:11.543313][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:22.545298][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:34.544394][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:34.792451][f=0001671] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:34.792477][f=0001671] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.097845][f=0001980] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:01:47.543063][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:02.547229][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:18.541556][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:36.543614][f=0003523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:55.544046][f=0004093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:58.942121][f=0004195] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.942148][f=0004195] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:09.227092][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:16.522385][f=0004723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:29.865314][f=0005121] [SpringApp::Kill][1] fromRun=1 [t=00:03:29.865334][f=0005121] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:29.890385][f=0005121] [async=0] threads=6 tasks=153465 {sum,avg}{exec,wait}time={{3354.827, 0.022}, {12593.849, 0.082}}ms [t=00:03:29.890411][f=0005121] thread=1 tasks=30693 {sum,min,max,avg}{exec,wait}time={{721.253, 0.000, 79.134, 0.023}, {1178.561, 0.000, 18446744027136.000, 0.038}}ms [t=00:03:29.890442][f=0005121] thread=2 tasks=30693 {sum,min,max,avg}{exec,wait}time={{679.786, 0.000, 80.983, 0.022}, {2733.461, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:29.890457][f=0005121] thread=3 tasks=30693 {sum,min,max,avg}{exec,wait}time={{706.285, 0.000, 73.397, 0.023}, {2749.180, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:29.890469][f=0005121] thread=4 tasks=30693 {sum,min,max,avg}{exec,wait}time={{609.231, 0.000, 78.988, 0.020}, {2910.355, 0.000, 18446744027136.000, 0.095}}ms [t=00:03:29.890488][f=0005121] thread=5 tasks=30693 {sum,min,max,avg}{exec,wait}time={{638.273, 0.000, 75.136, 0.021}, {3022.291, 0.000, 21.294, 0.098}}ms [t=00:03:29.890501][f=0005121] [async=1] threads=6 tasks=3679 {sum,avg}{exec,wait}time={{27509.652, 7.477}, {15209204.000, 4134.059}}ms [t=00:03:29.890517][f=0005121] thread=1 tasks=733 {sum,min,max,avg}{exec,wait}time={{5499.156, 0.000, 301.903, 7.502}, {3036992.000, 0.001, 5525.516, 4143.236}}ms [t=00:03:29.890533][f=0005121] thread=2 tasks=731 {sum,min,max,avg}{exec,wait}time={{5498.192, 0.000, 325.438, 7.521}, {3043645.250, 0.145, 5524.439, 4163.673}}ms [t=00:03:29.890549][f=0005121] thread=3 tasks=734 {sum,min,max,avg}{exec,wait}time={{5500.043, 0.000, 459.591, 7.493}, {3045902.250, 0.271, 5525.513, 4149.730}}ms [t=00:03:29.890561][f=0005121] thread=4 tasks=740 {sum,min,max,avg}{exec,wait}time={{5502.261, 0.000, 459.096, 7.435}, {3045262.000, 0.365, 5525.446, 4115.219}}ms [t=00:03:29.890580][f=0005121] thread=5 tasks=741 {sum,min,max,avg}{exec,wait}time={{5509.999, 0.000, 458.608, 7.436}, {3037401.750, 0.491, 5524.627, 4099.058}}ms [t=00:03:29.890590][f=0005121] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:29.890598][f=0005121] [SpringApp::Kill][2] [t=00:03:29.890646][f=0005121] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:29.890657][f=0005121] [Game::KillLua][1] dtor=0 luaUI=00000144b7f83300 [t=00:03:29.890697][f=0005121] Start widgetHandler:Shutdown [t=00:03:29.894174][f=0005121] Shutdown - SaveOrderList Complete [t=00:03:29.896826][f=0005121] Writing last game win data [t=00:03:29.909285][f=0005121] Shutdown - SaveConfigData Complete [t=00:03:29.909308][f=0005121] Shutdown Widget - Chili Highlight [t=00:03:29.909322][f=0005121] Shutdown Widget - Draw After Chili [t=00:03:29.909331][f=0005121] Shutdown Widget - API Unit Tracker GL4 [t=00:03:29.909344][f=0005121] Shutdown Widget - EPIC Menu [t=00:03:29.911815][f=0005121] Shutdown Widget - Depth of Field Shader [t=00:03:29.911861][f=0005121] Shutdown Widget - Chili Widget Selector [t=00:03:29.913605][f=0005121] Shutdown Widget - Chili Minimap [t=00:03:29.913767][f=0005121] Shutdown Widget - Deferred rendering [t=00:03:29.913784][f=0005121] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.916455][f=0005121] Shutdown Widget - Deferred rendering [t=00:03:29.916475][f=0005121] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.917381][f=0005121] Shutdown Widget - Local Team Colors [t=00:03:29.917399][f=0005121] Shutdown Widget - Display Keys 2 [t=00:03:29.917422][f=0005121] Shutdown Widget - Save Game Menu [t=00:03:29.917442][f=0005121] Shutdown Widget - Highlight Model Api GL4 [t=00:03:29.917462][f=0005121] Shutdown Widget - Unit Icons [t=00:03:29.917485][f=0005121] Shutdown Widget - Attrition Counter [t=00:03:29.917761][f=0005121] Shutdown Widget - Noises [t=00:03:29.917782][f=0005121] Shutdown Widget - HealthBars [t=00:03:29.919256][f=0005121] Shutdown Widget - Chili Chicken Panel [t=00:03:29.919301][f=0005121] Shutdown Widget - BuildETA [t=00:03:29.919317][f=0005121] Shutdown Widget - Selected Units GL4 2 [t=00:03:29.919342][f=0005121] Shutdown Widget - External VR Grid [t=00:03:29.919355][f=0005121] Shutdown Widget - Win Counter [t=00:03:29.919365][f=0005121] Shutdown Widget - EndGame APM stats [t=00:03:29.920594][f=0005121] Shutdown Widget - Modular Comm Info [t=00:03:29.920611][f=0005121] Shutdown Widget - Transport AI [t=00:03:29.920623][f=0005121] Shutdown Widget - Startup Info and Selector [t=00:03:29.920640][f=0005121] Shutdown Widget - Chili Spectator Panels [t=00:03:29.920658][f=0005121] Shutdown Widget - Point Tracker [t=00:03:29.920676][f=0005121] Shutdown Widget - Missile Silo Range [t=00:03:29.920691][f=0005121] Shutdown Widget - MinimapEvents [t=00:03:29.920701][f=0005121] Shutdown Widget - Attack Warning [t=00:03:29.920711][f=0005121] Shutdown Widget - Local Widgets Config [t=00:03:29.920731][f=0005121] Shutdown Widget - Highlight Geos [t=00:03:29.920744][f=0005121] Shutdown Widget - Context Menu [t=00:03:29.920753][f=0005121] Shutdown Widget - Grab Input [t=00:03:29.923667][f=0005121] Input grabbing is disabled! [t=00:03:29.923695][f=0005121] Shutdown Widget - Defense Range Zero-K [t=00:03:29.923712][f=0005121] Shutdown Widget - Showeco and Grid Drawer [t=00:03:29.923725][f=0005121] Shutdown Widget - Darkening [t=00:03:29.923752][f=0005121] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:29.923775][f=0005121] Shutdown Widget - Chili Nuke Warning [t=00:03:29.923788][f=0005121] Shutdown Widget - Chili EndGame Window [t=00:03:29.923804][f=0005121] Shutdown Widget - Stereo3D [t=00:03:29.923825][f=0005121] Shutdown Widget - Chili Economy Panel Default [t=00:03:29.923923][f=0005121] Shutdown Widget - Music Player v2 [t=00:03:29.923937][f=0005121] Shutdown Widget - State Reverse and Latency [t=00:03:29.923947][f=0005121] Shutdown Widget - Reclaim Field Highlight [t=00:03:29.923956][f=0005121] Shutdown Widget - Attack AoE [t=00:03:29.923965][f=0005121] Shutdown Widget - TeamPlatter [t=00:03:29.924453][f=0005121] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:29.924559][f=0005121] Shutdown Widget - Selection Send [t=00:03:29.924575][f=0005121] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:29.924584][f=0005121] Shutdown Widget - Spotter [t=00:03:29.924593][f=0005121] Shutdown Widget - Global Build Command [t=00:03:29.924976][f=0005121] Shutdown Widget - LupsManager [t=00:03:29.924995][f=0005121] Shutdown Widget - Receive Units Indicator [t=00:03:29.925005][f=0005121] Shutdown Widget - Newton Firezone [t=00:03:29.925015][f=0005121] Shutdown Widget - Chili Pro Console [t=00:03:29.925509][f=0005121] Shutdown Widget - Persistent Build Height [t=00:03:29.925527][f=0005121] Shutdown Widget - Lasso Terraform GUI [t=00:03:29.925537][f=0005121] Shutdown Widget - Lups [t=00:03:29.925597][f=0005121] Shutdown Widget - Chili Framework [t=00:03:29.925610][f=0005121] Shutdown Widget - Custom Markers [t=00:03:29.925626][f=0005121] Shutdown Widget - Chili Core Selector [t=00:03:29.925720][f=0005121] Shutdown Widget - Mex Placement Handler [t=00:03:29.925734][f=0005121] Shutdown Widget - Select Keys [t=00:03:29.925760][f=0005121] Shutdown Widget - Pause Screen [t=00:03:29.925903][f=0005121] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:29.925925][f=0005121] Shutdown Widget - Bloom Shader Deferred [t=00:03:29.925963][f=0005121] Shutdown Widget - Text To Speech Control [t=00:03:29.925974][f=0005121] Shutdown Widget - Layout Handler [t=00:03:29.925991][f=0005121] Shutdown Widget - Color Blindness Correction [t=00:03:29.926007][f=0005121] End widgetHandler:Shutdown [t=00:03:30.000258][f=0005121] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6424670, 0.0} allocedSize{int+, int-, ext}={0, 0, 1406485721}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0378} [t=00:03:30.000589][f=0005121] [Game::KillLua][2] dtor=0 luaGaia=00000144ea59e080 [t=00:03:30.025972][f=0005121] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:30.026139][f=0005121] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:30.026219][f=0005121] [Game::KillLua][3] dtor=0 luaRules=00000144021aec20 [t=00:03:30.026304][f=0005121] Start gadgetHandler:Shutdown [t=00:03:30.026342][f=0005121] Shutdown - StartSetup [t=00:03:30.026368][f=0005121] Shutdown - UnitMorph [t=00:03:30.027223][f=0005121] Shutdown - Carrier Drones [t=00:03:30.027241][f=0005121] Shutdown - Missile Silo Controller [t=00:03:30.027251][f=0005121] Shutdown - Modular Comm Info [t=00:03:30.027259][f=0005121] Shutdown - Terrain Texture Handler [t=00:03:30.027268][f=0005121] Shutdown - UnitCloakShield [t=00:03:30.027563][f=0005121] Shutdown - Starlight Handler [t=00:03:30.027597][f=0005121] End gadgetHandler:Shutdown [t=00:03:30.053371][f=0005121] Start gadgetHandler:Shutdown [t=00:03:30.053409][f=0005121] Shutdown - Teleport Throw [t=00:03:30.053421][f=0005121] Shutdown - UnitMorph [t=00:03:30.053436][f=0005121] Shutdown - Commander Skin Renderer [t=00:03:30.054438][f=0005121] Shutdown - Missile fired callins [t=00:03:30.054454][f=0005121] Shutdown - Modular Comm Info [t=00:03:30.054462][f=0005121] Shutdown - Retreat Command [t=00:03:30.054474][f=0005121] Shutdown - Shockwaves [t=00:03:30.054484][f=0005121] Shutdown - Unit tint API [t=00:03:30.054497][f=0005121] Shutdown - Unit glow API [t=00:03:30.054506][f=0005121] Shutdown - UnitCloakShield [t=00:03:30.054517][f=0005121] Shutdown - Lups Cloak FX [t=00:03:30.054525][f=0005121] Shutdown - Lups [t=00:03:30.054576][f=0005121] Shutdown - Lups Shield [t=00:03:30.054636][f=0005121] End gadgetHandler:Shutdown [t=00:03:30.073050][f=0005121] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1632, 0.0} allocedSize{int+, int-, ext}={0, 0, 252792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055} [t=00:03:30.073289][f=0005121] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:30.073368][f=0005121] [Game::KillLua][4] dtor=0 [t=00:03:30.073379][f=0005121] [Game::KillLua][5] dtor=0 [t=00:03:30.108979][f=0005121] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-29-25-360_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (80129 bytes) [t=00:03:30.109084][f=0005121] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:30.138659][f=0005121] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:30.138683][f=0005121] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:03:30.138744][f=0005121] [Sound] [Sound::UpdateThread][4] ctx=0000014429112870 dev=000001442919ca40 [t=00:03:30.138933][f=0005121] [Sound] [Sound::UpdateThread][5] ctx=0000014429112870 dev=000001442919ca40 [t=00:03:30.138947][f=0005121] [Sound] [Sound::Cleanup][alcDestroyContext(0000014429112870)] [t=00:03:30.139921][f=0005121] [Sound] [Sound::Cleanup][alcCloseDevice(000001442919ca40)] [t=00:03:30.140142][f=0005121] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:30.163697][f=0005121] [Sound] [Sound::UpdateThread][6] [t=00:03:30.164436][f=0005121] [Game::~CGame][1] [t=00:03:30.164468][f=0005121] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:30.164479][f=0005121] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:30.164486][f=0005121] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:30.164493][f=0005121] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:30.164499][f=0005121] [Game::KillLua][4] dtor=1 [t=00:03:30.164514][f=0005121] [Game::KillLua][5] dtor=1 [t=00:03:30.164796][f=0005121] [Game::KillMisc][1] [t=00:03:30.164806][f=0005121] [Game::KillMisc][2] [t=00:03:30.165105][f=0005121] [Game::KillMisc][3] [t=00:03:30.165211][f=0005121] [Game::KillRendering][1] [t=00:03:30.173294][f=0005121] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:30.184745][f=0005121] [3DOParser::Kill] allocated 1 pieces [t=00:03:30.184829][f=0005121] [S3OParser::Kill] allocated 5579 pieces [t=00:03:30.186754][f=0005121] [AssParser::Kill] allocated 677 pieces [t=00:03:30.243123][f=0005121] [Game::KillInterface][1] [t=00:03:30.243482][f=0005121] [Game::KillInterface][2] [t=00:03:30.243894][f=0005121] [Game::KillSimulation][1] [t=00:03:30.243987][f=0005121] [Game::KillSimulation][2] [t=00:03:30.260522][f=0005121] [CCollisionHandler] dis-/continuous tests: 18/1068603 [t=00:03:30.260544][f=0005121] [Game::KillSimulation][3] [t=00:03:30.262060][f=0005121] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:03:30.262297][f=0005121] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:30.262505][f=0005121] [~CPathCache(56x40)] cacheHits=10 hitPercentage=5% numHashColls=0 maxCacheSize=6 [t=00:03:30.262667][f=0005121] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:30.263107][f=0005121] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:30.270462][f=0005121] [LosHandler::Kill] raycast instance cache-{hits,misses}={5211,3243}; shared=19%; cached=42% [t=00:03:30.281619][f=0005121] [Game::KillSimulation][4] [t=00:03:30.317029][f=0005121] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:30.317079][f=0005121] [Game::~CGame][2] [t=00:03:30.317088][f=0005121] [Game::~CGame][3] [t=00:03:30.317344][f=0005121] [SpringApp::Kill][3] [t=00:03:30.317505][f=0005121] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 365293 bytes sent in 3854 packets (94.783 bytes/packet) 217528 bytes recv'd in 4357 packets (49.926 bytes/packet) {0.102x, 0.120x} relative protocol overhead {up, down} 13203 incoming chunks dropped, 10708 outgoing chunks resent 3776 incoming chunks processed [t=00:03:30.317585][f=0005121] [SpringApp::Kill][4] font=0000014425a569c0 [t=00:03:30.320088][f=0005121] [SpringApp::Kill][5] [t=00:03:30.325005][f=0005121] [SpringApp::Kill][6] [t=00:03:30.325031] [SpringApp::Kill][7] [t=00:03:30.326845] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.326883] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:30.326894] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:30.326911] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:30.326921] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:03:30.326936] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.326948] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152} [t=00:03:30.326958] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7116, 1048576, 1048576}, EBO = {10674, 2097152, 2097152} [t=00:03:30.326970] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:30.326982] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.326991] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.327006] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:30.327019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {440, 1048576, 1048576}, EBO = {660, 2097152, 2097152} [t=00:03:30.426123] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:30.426154] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:30.426162] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:30.426169] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:30.426192] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:30.428140] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>] [t=00:03:30.428207] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:30.428224] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000014429292740) [t=00:03:30.428506] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2007ms [t=00:03:30.428552] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=42ms [t=00:03:30.428563] file="unittextures/bcore_abc_2.tga" indx=7357 inflSize=1800kb readTime=30ms [t=00:03:30.428573] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=27ms [t=00:03:30.428583] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms [t=00:03:30.428603] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=25ms [t=00:03:30.428623] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=21ms [t=00:03:30.428636] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms [t=00:03:30.428651] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=19ms [t=00:03:30.428662] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=18ms [t=00:03:30.428680] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=18ms [t=00:03:30.434025] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000014429190c90) [t=00:03:30.434620] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=1)] #archives[section]=1 #files[section]=169 [t=00:03:30.434639] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (0000014429286380) [t=00:03:30.436257] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:30.436287] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000014429190a80) [t=00:03:30.436313] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001442918f7f0) [t=00:03:30.436396] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000014429190d40) [t=00:03:30.436487] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:30.436501] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:30.436557] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:30.436570] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:30.436584] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:30.436592] [VFS] [SpringVFS::DeleteArchives<this=0000014425b95c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:30.436904] [SpringApp::Kill][8] [t=00:03:30.436915] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:30.436923] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:03:30.436929] [WatchDog::Uninstall][2] [t=00:03:31.144973] [WatchDog::Uninstall][3] [t=00:03:31.145045] [SpringApp::Kill][9]
infolog_full.txt (truncated):