Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.001213] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001229] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003493] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003613] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020552] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020596] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020623] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020640] [t=00:00:00.020646] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020653] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020660] Use "none" to disable the default log sections. [t=00:00:00.020667] ============== </Log Sections> ============== [t=00:00:00.020676] ============== <User Config> ============== [t=00:00:00.020780] AllowDeferredMapRendering = 1 [t=00:00:00.020791] AllowDeferredModelRendering = 1 [t=00:00:00.020796] AnimationMT = 0 [t=00:00:00.020802] BumpWaterBlurReflection = 1 [t=00:00:00.020810] BumpWaterTexSizeReflection = 128 [t=00:00:00.020816] CamFreeScrollSpeed = 50 [t=00:00:00.020823] CamMode = 1 [t=00:00:00.020829] CubeTexSizeReflection = 1 [t=00:00:00.020834] CubeTexSizeSpecular = 1 [t=00:00:00.020840] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020848] EdgeMoveDynamic = 0 [t=00:00:00.020857] EdgeMoveWidth = 0.003 [t=00:00:00.020863] FPSFOV = 90 [t=00:00:00.020870] FPSScrollSpeed = 50 [t=00:00:00.020876] FontSize = 18 [t=00:00:00.020882] FullscreenEdgeMove = 0 [t=00:00:00.020887] GrassDetail = 0 [t=00:00:00.020895] GroundDecals = 2 [t=00:00:00.020900] GroundDetail = 90 [t=00:00:00.020905] HangTimeout = 30 [t=00:00:00.020910] HardwareCursor = 1 [t=00:00:00.020918] InitialNetworkTimeout = 0 [t=00:00:00.020924] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020935] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020944] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020950] LinkOutgoingBandwidth = 262144 [t=00:00:00.020957] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020966] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020971] MSAALevel = 1 [t=00:00:00.020977] MaxParticles = 15000 [t=00:00:00.020983] MaxSounds = 32 [t=00:00:00.020989] MaximumTransmissionUnit = 0 [t=00:00:00.020994] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021005] MiniMapMarker = 0 [t=00:00:00.021011] MouseDragScrollThreshold = 0 [t=00:00:00.021017] NetworkLossFactor = 2 [t=00:00:00.021022] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021028] OverheadScrollSpeed = 50 [t=00:00:00.021039] ReconnectTimeout = 0 [t=00:00:00.021047] RotOverheadScrollSpeed = 50 [t=00:00:00.021054] RotateLogFiles = 1 [t=00:00:00.021061] ShadowMapSize = 1024 [t=00:00:00.021068] Shadows = 1 [t=00:00:00.021075] ShowClock = 0 [t=00:00:00.021082] SoftParticles = 2 [t=00:00:00.021097] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021110] UnitIconDist = 151 [t=00:00:00.021118] UpdateBoundingVolumeMT = 0 [t=00:00:00.021126] UpdateWeaponVectorsMT = 0 [t=00:00:00.021134] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021146] UseLuaMemPools = 0 [t=00:00:00.021154] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021165] VFSCacheArchiveFiles = 0 [t=00:00:00.021173] Water = 4 [t=00:00:00.021184] WindowBorderless = 1 [t=00:00:00.021191] WindowPosY = 0 [t=00:00:00.021238] WindowedEdgeMove = 0 [t=00:00:00.021251] XResolutionWindowed = 1920 [t=00:00:00.021259] YResolutionWindowed = 1080 [t=00:00:00.021267] snd_volmaster = 27 [t=00:00:00.021285] ============== </User Config> ============== [t=00:00:00.021298] ============== <User System> ============== [t=00:00:00.021307] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.021321] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021335] Compiler Version: gcc-13.2.0 [t=00:00:00.021390] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021449] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021464] Binary Word Size: 64-bit (native) [t=00:00:00.021473] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021501] Physical CPU Cores: 6 [t=00:00:00.021512] Logical CPU Cores: 12 [t=00:00:00.021519] ============== </User System> ============== [t=00:00:00.021682] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021691] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021696] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021701] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021706] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023034] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023049] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029931] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.055024] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.055039] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.055046] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.055052] [11] 2560x1080x24bpp@144Hz [t=00:00:00.055057] [14] 1920x1440x24bpp@144Hz [t=00:00:00.055063] [19] 1920x1200x24bpp@144Hz [t=00:00:00.055067] [23] 1920x1080x24bpp@144Hz [t=00:00:00.055072] [30] 1720x1440x24bpp@144Hz [t=00:00:00.055076] [34] 1680x1050x24bpp@144Hz [t=00:00:00.055086] [40] 1600x1200x24bpp@144Hz [t=00:00:00.055091] [44] 1600x1024x24bpp@144Hz [t=00:00:00.055096] [50] 1600x900x24bpp@144Hz [t=00:00:00.055100] [55] 1440x1080x24bpp@144Hz [t=00:00:00.055107] [62] 1440x900x24bpp@144Hz [t=00:00:00.055111] [67] 1400x1050x24bpp@144Hz [t=00:00:00.055116] [73] 1366x768x24bpp@144Hz [t=00:00:00.055121] [78] 1360x768x24bpp@144Hz [t=00:00:00.055129] [83] 1280x1024x24bpp@144Hz [t=00:00:00.055134] [89] 1280x960x24bpp@144Hz [t=00:00:00.055139] [94] 1280x800x24bpp@144Hz [t=00:00:00.055147] [99] 1280x768x24bpp@144Hz [t=00:00:00.055154] [104] 1280x720x24bpp@144Hz [t=00:00:00.055158] [111] 1152x864x24bpp@144Hz [t=00:00:00.055163] [116] 1024x768x24bpp@144Hz [t=00:00:00.055168] [123] 800x600x24bpp@144Hz [t=00:00:00.055174] [130] 720x576x24bpp@144Hz [t=00:00:00.055179] [135] 720x480x24bpp@144Hz [t=00:00:00.055183] [141] 640x480x24bpp@144Hz [t=00:00:00.062975] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.062992] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.063012] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.063018] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.063022] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.063027] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.063034] [11] 1366x768x24bpp@144Hz [t=00:00:00.063038] [13] 1360x768x24bpp@144Hz [t=00:00:00.063046] [15] 1280x1024x24bpp@144Hz [t=00:00:00.063051] [17] 1280x960x24bpp@144Hz [t=00:00:00.063057] [19] 1280x800x24bpp@144Hz [t=00:00:00.063063] [21] 1280x768x24bpp@144Hz [t=00:00:00.063072] [23] 1280x720x24bpp@144Hz [t=00:00:00.063076] [25] 1280x600x24bpp@144Hz [t=00:00:00.063083] [27] 1152x864x24bpp@144Hz [t=00:00:00.063088] [29] 1024x768x24bpp@144Hz [t=00:00:00.063092] [31] 800x600x24bpp@144Hz [t=00:00:00.063097] [33] 640x480x24bpp@144Hz [t=00:00:00.063102] [35] 640x400x24bpp@144Hz [t=00:00:00.363836] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.364265] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.364282] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.397039] [GR::LogVersionInfo] [t=00:00:00.397058] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.397066] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.397074] GL vendor : NVIDIA Corporation [t=00:00:00.397083] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.397092] GLSL version: 4.60 NVIDIA [t=00:00:00.397120] GLEW version: 2.1.0 [t=00:00:00.397129] GPU memory : 6144MB (total) / 4873MB (available) [t=00:00:00.397155] SDL swap-int: 1 [t=00:00:00.397162] SDL driver : windows [t=00:00:00.397169] [t=00:00:00.397179] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.397191] GLSL shader support : 1 [t=00:00:00.397197] GL4 support : 1 [t=00:00:00.397205] FBO extension support : 1 [t=00:00:00.397224] NVX GPU mem-info support : 1 [t=00:00:00.397245] ATI GPU mem-info support : 0 [t=00:00:00.397266] Texture clamping to edge : 1 [t=00:00:00.397277] NPOT-texture support : 1 (1) [t=00:00:00.397287] S3TC/DXT1 texture support : 1/1 [t=00:00:00.397306] texture query-LOD support : 1 (1) [t=00:00:00.397316] MSAA frame-buffer support : 1 (1) [t=00:00:00.397324] Z-buffer depth : 32 (-) [t=00:00:00.397338] primitive-restart support : 1 (1) [t=00:00:00.397351] clip-space control support: 1 (1) [t=00:00:00.397361] seamless cube-map support : 1 (1) [t=00:00:00.397377] frag-depth layout support : 1 (1) [t=00:00:00.397390] persistent maps support : 1 (1) [t=00:00:00.397399] explicit attribs location : 1 (1) [t=00:00:00.397408] multi draw indirect : 1 (-) [t=00:00:00.397422] array textures : 1 (-) [t=00:00:00.397431] buffer copy support : 1 (-) [t=00:00:00.397440] indirect draw : 1 (-) [t=00:00:00.397452] base instance : 1 (-) [t=00:00:00.397458] [t=00:00:00.397465] max. FBO samples : 32 [t=00:00:00.397478] max. FS/program texture slots : 32/192 [t=00:00:00.397491] max. texture size : 32768 [t=00:00:00.397502] max. texture anisotropy level : 16.000000 [t=00:00:00.397511] max. vec4 varyings/attributes : 31/16 [t=00:00:00.397523] max. draw-buffers : 8 [t=00:00:00.397530] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.397539] max. uniform buffer-bindings : 84 [t=00:00:00.397546] max. uniform block-size : 64KB [t=00:00:00.397564] max. storage buffer-bindings : 96 [t=00:00:00.397572] max. storage block-size : 2047MB [t=00:00:00.397584] [t=00:00:00.397591] enable AMD-hacks : 0 [t=00:00:00.397598] compress MIP-maps: 0 [t=00:00:00.397708] Number of compressed texture formats: 23 [t=00:00:00.397760] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.397819] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.398142] [GR::UpdateGLConfigs] [t=00:00:00.398217] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.398244] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.398279] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.398297] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.398305] [GR::InitGLState] [t=00:00:00.398396] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.504575] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.508169] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.508851] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.515510] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.515572] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.516263] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.520061] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.520086] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.520287] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.520403] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.557739] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.558623] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.562656] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.563108] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.628481] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms [t=00:00:00.628529] [VFS] [SpringVFS::ReserveArchives<this=000001aeeb045c30>] [t=00:00:00.628865] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.632474] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aeeb045c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.632517] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.702851] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.703248] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.703398] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.703514] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.703595] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.703827] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.706846] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.706909] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.707467][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.707648][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.707864][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.707894][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.707907][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.707950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.730695][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.730717][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.730726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.730735][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.748691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.750684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aea62c69f0(default) context=000001aea6252a60 numChannels=2 frameSize=8 [t=00:00:00.750707][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.750717][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.750724][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.750731][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.750861][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.750938][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.750954][f=-000001] [Sound] Devices: [t=00:00:00.755623][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.755645][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.755661][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.755670][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.756652][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.756681][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.807117][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB [t=00:00:00.808937][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.809867][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.811798][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:01.059511][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:01.060485][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.061192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.061793][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.137972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.139155][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.139409][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.141168][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.155935][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.156140][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.156251][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.263860][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.264060][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.264183][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.264272][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.264349][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.787666][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.787994][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.788303][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.788513][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.788913][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.789707][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.789901][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.790302][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.790604][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.790918][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.791270][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.792346][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.792608][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.793315][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.793546][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.793950][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.817694][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.818219][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.960208][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.960657][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.964089][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.965294][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.965902][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.966283][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.967461][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.967751][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.968125][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.968367][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.968608][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.971296][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.971726][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.971954][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.971968][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.971976][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.972066][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.972306][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.972536][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.972783][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.972988][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.973917][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.974280][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.974877][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.976901][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.977389][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.977673][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.977889][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.978167][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.978397][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.978988][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.979237][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.979617][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.980103][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.980563][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.980829][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.981116][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.981358][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.981622][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.982064][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.988907][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.000555][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.001417][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.001876][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.004976][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.005453][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.005825][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:17.007040][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.009913][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.010397][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.010910][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.011746][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.012927][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.013393][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.013679][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.019875][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.021451][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.023956][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.024250][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.024488][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.026982][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.034925][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.035635][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.035965][f=-000001] SetSunLighting [t=00:00:17.036614][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.045216][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.046592][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.047569][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.050370][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.051123][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.051539][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.052046][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.052067][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.052317][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.056973][f=-000001] Writing last game win data [t=00:00:17.066841][f=-000001] LuaUI v0.3 [t=00:00:17.237266][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.237811][f=-000001] [s11n] Loading s11n file... [t=00:00:17.238119][f=-000001] [s11n] Parsing model... [t=00:00:17.240767][f=-000001] [s11n] Populating game world... [t=00:00:17.262751][f=-000001] [s11n] s11n loading complete. [t=00:00:17.263091][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:17.374725][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.375426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.375875][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.375891][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:17.375902][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:17.375914][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:17.375922][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:17.375934][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:17.375940][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:17.375948][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:17.399756][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15041, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367783}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0234} [t=00:00:18.129929][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.402394][f=-000001] GameID: 6e6063665362384e44851efe1e278571 [t=00:00:18.402716][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.402742][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.402929][f=-000001] -> Connection established (given id 0) [t=00:00:18.402954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.402982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.403002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:18.403017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:18.602003][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.602555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001aec34961b0,000001af5c731810}][locale="C"]" [t=00:00:18.602579][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.602618][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:18.602651][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:18.602708][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:18.602725][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:18.602735][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:18.602761][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:20.955067][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.323328][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:37.725642][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:40.723002][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:45.722463][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:51.730051][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:59.751067][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.097534][f=0000894] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.097577][f=0000894] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:08.745240][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:19.221506][f=0001287] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.221530][f=0001287] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.770275][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:31.741680][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:44.738152][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:59.740641][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:15.758579][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:31.727673][f=0003463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:49.729375][f=0004003] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:06.421579][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:08.809615][f=0004573] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:29.755540][f=0005203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:42.157658][f=0005575] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.157677][f=0005575] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:42.188111][f=0005575] [async=0] threads=6 tasks=181255 {sum,avg}{exec,wait}time={{4300.216, 0.024}, {11838.452, 0.065}}ms [t=00:03:42.188135][f=0005575] thread=1 tasks=36251 {sum,min,max,avg}{exec,wait}time={{903.088, 0.000, 77.636, 0.025}, {1099.609, 0.000, 18446744027136.000, 0.030}}ms [t=00:03:42.188164][f=0005575] thread=2 tasks=36251 {sum,min,max,avg}{exec,wait}time={{897.001, 0.000, 75.199, 0.025}, {2717.365, 0.000, 18446744027136.000, 0.075}}ms [t=00:03:42.188176][f=0005575] thread=3 tasks=36251 {sum,min,max,avg}{exec,wait}time={{861.084, 0.000, 74.644, 0.024}, {2681.151, 0.000, 18446744027136.000, 0.074}}ms [t=00:03:42.188187][f=0005575] thread=4 tasks=36251 {sum,min,max,avg}{exec,wait}time={{762.989, 0.000, 74.941, 0.021}, {2586.794, 0.000, 18446744027136.000, 0.071}}ms [t=00:03:42.188201][f=0005575] thread=5 tasks=36251 {sum,min,max,avg}{exec,wait}time={{876.054, 0.000, 74.888, 0.024}, {2753.533, 0.000, 16.211, 0.076}}ms [t=00:03:42.188212][f=0005575] [async=1] threads=6 tasks=3605 {sum,avg}{exec,wait}time={{26954.102, 7.477}, {14879681.000, 4127.512}}ms [t=00:03:42.188226][f=0005575] thread=1 tasks=723 {sum,min,max,avg}{exec,wait}time={{5402.569, 0.000, 423.439, 7.472}, {2970001.000, 0.053, 5400.999, 4107.885}}ms [t=00:03:42.188240][f=0005575] thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{5386.144, 0.000, 423.822, 7.491}, {2978247.750, 0.202, 5401.136, 4142.208}}ms [t=00:03:42.188252][f=0005575] thread=3 tasks=719 {sum,min,max,avg}{exec,wait}time={{5397.129, 0.001, 423.484, 7.506}, {2979443.000, 0.289, 5400.771, 4143.871}}ms [t=00:03:42.188294][f=0005575] thread=4 tasks=718 {sum,min,max,avg}{exec,wait}time={{5383.913, 0.000, 424.689, 7.498}, {2979284.000, 0.494, 5401.176, 4149.420}}ms [t=00:03:42.188312][f=0005575] thread=5 tasks=726 {sum,min,max,avg}{exec,wait}time={{5384.346, 0.000, 423.473, 7.416}, {2972704.750, 0.656, 5400.219, 4094.635}}ms [t=00:03:42.188323][f=0005575] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.188330][f=0005575] [SpringApp::Kill][2] [t=00:03:42.188402][f=0005575] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.188412][f=0005575] [Game::KillLua][1] dtor=0 luaUI=000001af36c3c9e0 [t=00:03:42.188447][f=0005575] Start widgetHandler:Shutdown [t=00:03:42.191640][f=0005575] Shutdown - SaveOrderList Complete [t=00:03:42.193327][f=0005575] Writing last game win data [t=00:03:42.202420][f=0005575] Shutdown - SaveConfigData Complete [t=00:03:42.202443][f=0005575] Shutdown Widget - Chili Highlight [t=00:03:42.202460][f=0005575] Shutdown Widget - Draw After Chili [t=00:03:42.202469][f=0005575] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.202481][f=0005575] Shutdown Widget - EPIC Menu [t=00:03:42.204074][f=0005575] Shutdown Widget - Chili Minimap [t=00:03:42.204225][f=0005575] Shutdown Widget - Chili Widget Selector [t=00:03:42.205571][f=0005575] Shutdown Widget - Depth of Field Shader [t=00:03:42.205593][f=0005575] Shutdown Widget - Deferred rendering [t=00:03:42.205609][f=0005575] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.208302][f=0005575] Shutdown Widget - Deferred rendering [t=00:03:42.208320][f=0005575] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.209250][f=0005575] Shutdown Widget - Local Team Colors [t=00:03:42.209266][f=0005575] Shutdown Widget - Display Keys 2 [t=00:03:42.209288][f=0005575] Shutdown Widget - Save Game Menu [t=00:03:42.209311][f=0005575] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.209335][f=0005575] Shutdown Widget - Unit Icons [t=00:03:42.209366][f=0005575] Shutdown Widget - HealthBars [t=00:03:42.210645][f=0005575] Shutdown Widget - Noises [t=00:03:42.210659][f=0005575] Shutdown Widget - Attrition Counter [t=00:03:42.210883][f=0005575] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.210896][f=0005575] Shutdown Widget - BuildETA [t=00:03:42.210907][f=0005575] Shutdown Widget - Chili Chicken Panel [t=00:03:42.210964][f=0005575] Shutdown Widget - External VR Grid [t=00:03:42.210982][f=0005575] Shutdown Widget - Win Counter [t=00:03:42.211009][f=0005575] Shutdown Widget - EndGame APM stats [t=00:03:42.212081][f=0005575] Shutdown Widget - Modular Comm Info [t=00:03:42.212096][f=0005575] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.212105][f=0005575] Shutdown Widget - State Reverse and Latency [t=00:03:42.212113][f=0005575] Shutdown Widget - Music Player v2 [t=00:03:42.212127][f=0005575] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.212249][f=0005575] Shutdown Widget - Stereo3D [t=00:03:42.212263][f=0005575] Shutdown Widget - Chili EndGame Window [t=00:03:42.212278][f=0005575] Shutdown Widget - Chili Nuke Warning [t=00:03:42.212291][f=0005575] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.212332][f=0005575] Shutdown Widget - Darkening [t=00:03:42.212348][f=0005575] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.212364][f=0005575] Shutdown Widget - Defense Range Zero-K [t=00:03:42.212378][f=0005575] Shutdown Widget - Grab Input [t=00:03:42.214849][f=0005575] Input grabbing is disabled! [t=00:03:42.214880][f=0005575] Shutdown Widget - Context Menu [t=00:03:42.214891][f=0005575] Shutdown Widget - Highlight Geos [t=00:03:42.214902][f=0005575] Shutdown Widget - Local Widgets Config [t=00:03:42.214920][f=0005575] Shutdown Widget - Attack Warning [t=00:03:42.214934][f=0005575] Shutdown Widget - MinimapEvents [t=00:03:42.214954][f=0005575] Shutdown Widget - Missile Silo Range [t=00:03:42.214968][f=0005575] Shutdown Widget - Point Tracker [t=00:03:42.214977][f=0005575] Shutdown Widget - Chili Spectator Panels [t=00:03:42.214989][f=0005575] Shutdown Widget - Startup Info and Selector [t=00:03:42.215018][f=0005575] Shutdown Widget - Transport AI [t=00:03:42.215032][f=0005575] Shutdown Widget - Attack AoE [t=00:03:42.215041][f=0005575] Shutdown Widget - Spotter [t=00:03:42.215049][f=0005575] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.215062][f=0005575] Shutdown Widget - Selection Send [t=00:03:42.215072][f=0005575] Shutdown Widget - TeamPlatter [t=00:03:42.215730][f=0005575] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:42.215853][f=0005575] Shutdown Widget - LupsManager [t=00:03:42.215889][f=0005575] Shutdown Widget - Global Build Command [t=00:03:42.216215][f=0005575] Shutdown Widget - Newton Firezone [t=00:03:42.216230][f=0005575] Shutdown Widget - Receive Units Indicator [t=00:03:42.216238][f=0005575] Shutdown Widget - Chili Pro Console [t=00:03:42.216824][f=0005575] Shutdown Widget - Persistent Build Height [t=00:03:42.216842][f=0005575] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.216852][f=0005575] Shutdown Widget - Chili Framework [t=00:03:42.216861][f=0005575] Shutdown Widget - Lups [t=00:03:42.216937][f=0005575] Shutdown Widget - Mex Placement Handler [t=00:03:42.216952][f=0005575] Shutdown Widget - Chili Core Selector [t=00:03:42.217069][f=0005575] Shutdown Widget - Custom Markers [t=00:03:42.217091][f=0005575] Shutdown Widget - Select Keys [t=00:03:42.217129][f=0005575] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.217154][f=0005575] Shutdown Widget - Pause Screen [t=00:03:42.217321][f=0005575] Shutdown Widget - Bloom Shader Deferred [t=00:03:42.217339][f=0005575] Shutdown Widget - Color Blindness Correction [t=00:03:42.217373][f=0005575] Shutdown Widget - Layout Handler [t=00:03:42.217384][f=0005575] Shutdown Widget - Text To Speech Control [t=00:03:42.217395][f=0005575] End widgetHandler:Shutdown [t=00:03:42.285649][f=0005575] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7095915, 0.0} allocedSize{int+, int-, ext}={0, 0, 1491299060}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0488} [t=00:03:42.285796][f=0005575] [Game::KillLua][2] dtor=0 luaGaia=000001af5c731810 [t=00:03:42.301604][f=0005575] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.301660][f=0005575] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.301691][f=0005575] [Game::KillLua][3] dtor=0 luaRules=000001aec34961b0 [t=00:03:42.301725][f=0005575] Start gadgetHandler:Shutdown [t=00:03:42.301739][f=0005575] Shutdown - StartSetup [t=00:03:42.301753][f=0005575] Shutdown - UnitMorph [t=00:03:42.302241][f=0005575] Shutdown - Carrier Drones [t=00:03:42.302255][f=0005575] Shutdown - Missile Silo Controller [t=00:03:42.302266][f=0005575] Shutdown - Modular Comm Info [t=00:03:42.302274][f=0005575] Shutdown - Terrain Texture Handler [t=00:03:42.302282][f=0005575] Shutdown - UnitCloakShield [t=00:03:42.302449][f=0005575] Shutdown - Starlight Handler [t=00:03:42.302472][f=0005575] End gadgetHandler:Shutdown [t=00:03:42.333710][f=0005575] Start gadgetHandler:Shutdown [t=00:03:42.333755][f=0005575] Shutdown - Teleport Throw [t=00:03:42.333770][f=0005575] Shutdown - UnitMorph [t=00:03:42.333785][f=0005575] Shutdown - Commander Skin Renderer [t=00:03:42.334346][f=0005575] Shutdown - Missile fired callins [t=00:03:42.334363][f=0005575] Shutdown - Modular Comm Info [t=00:03:42.334372][f=0005575] Shutdown - Retreat Command [t=00:03:42.334383][f=0005575] Shutdown - Shockwaves [t=00:03:42.334391][f=0005575] Shutdown - Unit tint API [t=00:03:42.334405][f=0005575] Shutdown - Unit glow API [t=00:03:42.334414][f=0005575] Shutdown - UnitCloakShield [t=00:03:42.334425][f=0005575] Shutdown - Lups Cloak FX [t=00:03:42.334437][f=0005575] Shutdown - Lups [t=00:03:42.334484][f=0005575] Shutdown - Lups Shield [t=00:03:42.334520][f=0005575] End gadgetHandler:Shutdown [t=00:03:42.348274][f=0005575] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 876, 0.0} allocedSize{int+, int-, ext}={0, 0, 134104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=00:03:42.348573][f=0005575] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.348647][f=0005575] [Game::KillLua][4] dtor=0 [t=00:03:42.348658][f=0005575] [Game::KillLua][5] dtor=0 [t=00:03:42.377346][f=0005575] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-33-03-700_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (86045 bytes) [t=00:03:42.377480][f=0005575] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.413756][f=0005575] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.413774][f=0005575] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:42.413833][f=0005575] [Sound] [Sound::UpdateThread][4] ctx=000001aea6252a60 dev=000001aea62c69f0 [t=00:03:42.414051][f=0005575] [Sound] [Sound::UpdateThread][5] ctx=000001aea6252a60 dev=000001aea62c69f0 [t=00:03:42.414064][f=0005575] [Sound] [Sound::Cleanup][alcDestroyContext(000001aea6252a60)] [t=00:03:42.415069][f=0005575] [Sound] [Sound::Cleanup][alcCloseDevice(000001aea62c69f0)] [t=00:03:42.415235][f=0005575] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.439830][f=0005575] [Sound] [Sound::UpdateThread][6] [t=00:03:42.440463][f=0005575] [Game::~CGame][1] [t=00:03:42.440492][f=0005575] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.440500][f=0005575] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.440507][f=0005575] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.440513][f=0005575] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.440520][f=0005575] [Game::KillLua][4] dtor=1 [t=00:03:42.440528][f=0005575] [Game::KillLua][5] dtor=1 [t=00:03:42.440812][f=0005575] [Game::KillMisc][1] [t=00:03:42.440822][f=0005575] [Game::KillMisc][2] [t=00:03:42.441106][f=0005575] [Game::KillMisc][3] [t=00:03:42.441204][f=0005575] [Game::KillRendering][1] [t=00:03:42.446580][f=0005575] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.457344][f=0005575] [3DOParser::Kill] allocated 1 pieces [t=00:03:42.457368][f=0005575] [S3OParser::Kill] allocated 5579 pieces [t=00:03:42.457824][f=0005575] [AssParser::Kill] allocated 677 pieces [t=00:03:42.509074][f=0005575] [Game::KillInterface][1] [t=00:03:42.509304][f=0005575] [Game::KillInterface][2] [t=00:03:42.509661][f=0005575] [Game::KillSimulation][1] [t=00:03:42.509742][f=0005575] [Game::KillSimulation][2] [t=00:03:42.529080][f=0005575] [CCollisionHandler] dis-/continuous tests: 572/1916212 [t=00:03:42.529104][f=0005575] [Game::KillSimulation][3] [t=00:03:42.530472][f=0005575] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:03:42.531745][f=0005575] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.531801][f=0005575] [~CPathCache(56x40)] cacheHits=3 hitPercentage=1% numHashColls=0 maxCacheSize=8 [t=00:03:42.531876][f=0005575] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.532099][f=0005575] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.536540][f=0005575] [LosHandler::Kill] raycast instance cache-{hits,misses}={7736,4137}; shared=19%; cached=46% [t=00:03:42.545656][f=0005575] [Game::KillSimulation][4] [t=00:03:42.624413][f=0005575] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:42.624478][f=0005575] [Game::~CGame][2] [t=00:03:42.624489][f=0005575] [Game::~CGame][3] [t=00:03:42.624532][f=0005575] [SpringApp::Kill][3] [t=00:03:42.624783][f=0005575] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 394052 bytes sent in 4080 packets (96.581 bytes/packet) 241329 bytes recv'd in 4638 packets (52.033 bytes/packet) {0.103x, 0.115x} relative protocol overhead {up, down} 14302 incoming chunks dropped, 11389 outgoing chunks resent 4098 incoming chunks processed [t=00:03:42.624970][f=0005575] [SpringApp::Kill][4] font=000001aeeaf069c0 [t=00:03:42.628977][f=0005575] [SpringApp::Kill][5] [t=00:03:42.631301][f=0005575] [SpringApp::Kill][6] [t=00:03:42.631317] [SpringApp::Kill][7] [t=00:03:42.632405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.632436] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:42.632448] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.632458] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.632498] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:42.632526] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.632559] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152} [t=00:03:42.632571] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23020, 1048576, 1048576}, EBO = {34530, 2097152, 2097152} [t=00:03:42.632587] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.632599] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.632613] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.632633] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:42.632648] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {408, 1048576, 1048576}, EBO = {612, 2097152, 2097152} [t=00:03:42.733182] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:42.733223] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:42.733233] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:42.733239] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:42.733257] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:42.733701] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>] [t=00:03:42.733716] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:42.733725] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001aea69c3660) [t=00:03:42.733793] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1954ms [t=00:03:42.733816] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=45ms [t=00:03:42.733823] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=26ms [t=00:03:42.733830] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=24ms [t=00:03:42.733837] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=24ms [t=00:03:42.733847] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=23ms [t=00:03:42.733872] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=22ms [t=00:03:42.733883] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms [t=00:03:42.733891] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=22ms [t=00:03:42.733899] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=20ms [t=00:03:42.733914] file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=19ms [t=00:03:42.735967] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001aea62d0920) [t=00:03:42.736296] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=1)] #archives[section]=1 #files[section]=169 [t=00:03:42.736307] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000001aea63bcc20) [t=00:03:42.738766] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:42.738803] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001aea62cf530) [t=00:03:42.738842] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001aea62d05b0) [t=00:03:42.738960] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001aea62cfc10) [t=00:03:42.739128] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:42.739143] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:42.739179] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:42.739205] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:42.739229] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:42.739241] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:42.739526] [SpringApp::Kill][8] [t=00:03:42.739539] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:42.739546] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:03:42.739551] [WatchDog::Uninstall][2] [t=00:03:43.141505] [WatchDog::Uninstall][3] [t=00:03:43.141618] [SpringApp::Kill][9]
infolog_full.txt (truncated):