ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107598

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.001213] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001229] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003493] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003613] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.020552] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020596] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020623]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020640]   
[t=00:00:00.020646]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020653]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020660]   Use "none" to disable the default log sections.
[t=00:00:00.020667] ============== </Log Sections> ==============

[t=00:00:00.020676] ============== <User Config> ==============
[t=00:00:00.020780]   AllowDeferredMapRendering = 1
[t=00:00:00.020791]   AllowDeferredModelRendering = 1
[t=00:00:00.020796]   AnimationMT = 0
[t=00:00:00.020802]   BumpWaterBlurReflection = 1
[t=00:00:00.020810]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020816]   CamFreeScrollSpeed = 50
[t=00:00:00.020823]   CamMode = 1
[t=00:00:00.020829]   CubeTexSizeReflection = 1
[t=00:00:00.020834]   CubeTexSizeSpecular = 1
[t=00:00:00.020840]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020848]   EdgeMoveDynamic = 0
[t=00:00:00.020857]   EdgeMoveWidth = 0.003
[t=00:00:00.020863]   FPSFOV = 90
[t=00:00:00.020870]   FPSScrollSpeed = 50
[t=00:00:00.020876]   FontSize = 18
[t=00:00:00.020882]   FullscreenEdgeMove = 0
[t=00:00:00.020887]   GrassDetail = 0
[t=00:00:00.020895]   GroundDecals = 2
[t=00:00:00.020900]   GroundDetail = 90
[t=00:00:00.020905]   HangTimeout = 30
[t=00:00:00.020910]   HardwareCursor = 1
[t=00:00:00.020918]   InitialNetworkTimeout = 0
[t=00:00:00.020924]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.020935]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.020944]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.020950]   LinkOutgoingBandwidth = 262144
[t=00:00:00.020957]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020966]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020971]   MSAALevel = 1
[t=00:00:00.020977]   MaxParticles = 15000
[t=00:00:00.020983]   MaxSounds = 32
[t=00:00:00.020989]   MaximumTransmissionUnit = 0
[t=00:00:00.020994]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021005]   MiniMapMarker = 0
[t=00:00:00.021011]   MouseDragScrollThreshold = 0
[t=00:00:00.021017]   NetworkLossFactor = 2
[t=00:00:00.021022]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021028]   OverheadScrollSpeed = 50
[t=00:00:00.021039]   ReconnectTimeout = 0
[t=00:00:00.021047]   RotOverheadScrollSpeed = 50
[t=00:00:00.021054]   RotateLogFiles = 1
[t=00:00:00.021061]   ShadowMapSize = 1024
[t=00:00:00.021068]   Shadows = 1
[t=00:00:00.021075]   ShowClock = 0
[t=00:00:00.021082]   SoftParticles = 2
[t=00:00:00.021097]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021110]   UnitIconDist = 151
[t=00:00:00.021118]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021126]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021134]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021146]   UseLuaMemPools = 0
[t=00:00:00.021154]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021165]   VFSCacheArchiveFiles = 0
[t=00:00:00.021173]   Water = 4
[t=00:00:00.021184]   WindowBorderless = 1
[t=00:00:00.021191]   WindowPosY = 0
[t=00:00:00.021238]   WindowedEdgeMove = 0
[t=00:00:00.021251]   XResolutionWindowed = 1920
[t=00:00:00.021259]   YResolutionWindowed = 1080
[t=00:00:00.021267]   snd_volmaster = 27
[t=00:00:00.021285] ============== </User Config> ==============

[t=00:00:00.021298] ============== <User System> ==============
[t=00:00:00.021307]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.021321]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.021335]        Compiler Version: gcc-13.2.0
[t=00:00:00.021390]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.021449]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.021464]        Binary Word Size: 64-bit (native)
[t=00:00:00.021473]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.021501]      Physical CPU Cores: 6
[t=00:00:00.021512]       Logical CPU Cores: 12
[t=00:00:00.021519] ============== </User System> ==============

[t=00:00:00.021682] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021691]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.021696]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.021701]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.021706]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023034] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023049] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029931] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.055024]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.055039]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.055046]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.055052]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.055057]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.055063]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.055067]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.055072]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.055076]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.055086]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.055091]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.055096]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.055100]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.055107]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.055111]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.055116]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.055121]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.055129]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.055134]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.055139]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.055147]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.055154]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.055158]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.055163]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.055168]         [123] 800x600x24bpp@144Hz
[t=00:00:00.055174]         [130] 720x576x24bpp@144Hz
[t=00:00:00.055179]         [135] 720x480x24bpp@144Hz
[t=00:00:00.055183]         [141] 640x480x24bpp@144Hz
[t=00:00:00.062975]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.062992]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.063012]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.063018]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.063022]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.063027]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.063034]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.063038]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.063046]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.063051]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.063057]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.063063]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.063072]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.063076]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.063083]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.063088]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.063092]         [31] 800x600x24bpp@144Hz
[t=00:00:00.063097]         [33] 640x480x24bpp@144Hz
[t=00:00:00.063102]         [35] 640x400x24bpp@144Hz
[t=00:00:00.363836] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.364265] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.364282] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.397039] [GR::LogVersionInfo]
[t=00:00:00.397058]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.397066]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.397074]     GL vendor   : NVIDIA Corporation
[t=00:00:00.397083]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.397092]     GLSL version: 4.60 NVIDIA
[t=00:00:00.397120]     GLEW version: 2.1.0
[t=00:00:00.397129]     GPU memory  : 6144MB (total) / 4873MB (available)
[t=00:00:00.397155]     SDL swap-int: 1
[t=00:00:00.397162]     SDL driver  : windows
[t=00:00:00.397169]     
[t=00:00:00.397179]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.397191]     GLSL shader support       : 1
[t=00:00:00.397197]     GL4 support               : 1
[t=00:00:00.397205]     FBO extension support     : 1
[t=00:00:00.397224]     NVX GPU mem-info support  : 1
[t=00:00:00.397245]     ATI GPU mem-info support  : 0
[t=00:00:00.397266]     Texture clamping to edge  : 1
[t=00:00:00.397277]     NPOT-texture support      : 1 (1)
[t=00:00:00.397287]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.397306]     texture query-LOD support : 1 (1)
[t=00:00:00.397316]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.397324]     Z-buffer depth            : 32 (-)
[t=00:00:00.397338]     primitive-restart support : 1 (1)
[t=00:00:00.397351]     clip-space control support: 1 (1)
[t=00:00:00.397361]     seamless cube-map support : 1 (1)
[t=00:00:00.397377]     frag-depth layout support : 1 (1)
[t=00:00:00.397390]     persistent maps support   : 1 (1)
[t=00:00:00.397399]     explicit attribs location : 1 (1)
[t=00:00:00.397408]     multi draw indirect       : 1 (-)
[t=00:00:00.397422]     array textures            : 1 (-)
[t=00:00:00.397431]     buffer copy support       : 1 (-)
[t=00:00:00.397440]     indirect draw             : 1 (-)
[t=00:00:00.397452]     base instance             : 1 (-)
[t=00:00:00.397458]     
[t=00:00:00.397465]     max. FBO samples              : 32
[t=00:00:00.397478]     max. FS/program texture slots : 32/192
[t=00:00:00.397491]     max. texture size             : 32768
[t=00:00:00.397502]     max. texture anisotropy level : 16.000000
[t=00:00:00.397511]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.397523]     max. draw-buffers             : 8
[t=00:00:00.397530]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.397539]     max. uniform buffer-bindings  : 84
[t=00:00:00.397546]     max. uniform block-size       : 64KB
[t=00:00:00.397564]     max. storage buffer-bindings  : 96
[t=00:00:00.397572]     max. storage block-size       : 2047MB
[t=00:00:00.397584]     
[t=00:00:00.397591]     enable AMD-hacks : 0
[t=00:00:00.397598]     compress MIP-maps: 0
[t=00:00:00.397708]     Number of compressed texture formats: 23
[t=00:00:00.397760]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.397819] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.398142] [GR::UpdateGLConfigs]
[t=00:00:00.398217] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.398244] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.398279] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.398297] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.398305] [GR::InitGLState]
[t=00:00:00.398396] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.504575] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.508169] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.508851] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.515510] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.515572] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.516263] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.520061] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.520086] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.520287] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.520403] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.557739] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.558623] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.562656] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.563108] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.628481] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms
[t=00:00:00.628529] [VFS] [SpringVFS::ReserveArchives<this=000001aeeb045c30>]
[t=00:00:00.628865] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.632474] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aeeb045c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.632517] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.702851] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.703248] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.703398] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.703514] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.703595] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.703827] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.706846] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.706909] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.707467][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.707648][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.707864][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.707894][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.707907][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.707950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.730695][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.730717][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.730726][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.730735][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.748691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.750684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aea62c69f0(default) context=000001aea6252a60  numChannels=2 frameSize=8
[t=00:00:00.750707][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.750717][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.750724][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.750731][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.750861][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.750938][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.750954][f=-000001] [Sound]   Devices:
[t=00:00:00.755623][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.755645][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.755661][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.755670][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.756652][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.756681][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.807117][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB
[t=00:00:00.808937][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.809867][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.811798][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:01.059511][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:01.060485][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:01.061192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.061793][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:01.137972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:01.139155][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.139409][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.141168][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aeeb045c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.155935][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.156140][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.156251][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.263860][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.264060][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.264183][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.264272][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.264349][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.787666][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.787994][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.788303][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.788513][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.788913][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.789707][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.789901][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.790302][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.790604][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.790918][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.791270][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.792346][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.792608][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.793315][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.793546][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.793950][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.817694][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.818219][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.960208][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.960657][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.964089][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.965294][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.965902][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.966283][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.967461][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.967751][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.968125][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.968367][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.968608][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.971296][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.971726][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.971954][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.971968][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.971976][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.972066][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.972306][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.972536][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.972783][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.972988][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.973917][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.974280][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.974877][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.976901][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.977389][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.977673][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.977889][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.978167][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.978397][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.978988][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.979237][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.979617][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.980103][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.980563][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.980829][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.981116][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.981358][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.981622][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.982064][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.988907][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.000555][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.001417][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.001876][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.004976][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.005453][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.005825][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:00:17.007040][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.009913][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.010397][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.010910][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.011746][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.012927][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.013393][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:17.013679][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.019875][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.021451][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.023956][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.024250][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.024488][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.026982][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.034925][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.035635][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.035965][f=-000001] SetSunLighting
[t=00:00:17.036614][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.045216][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.046592][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.047569][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.050370][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.051123][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.051539][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.052046][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.052067][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.052317][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.056973][f=-000001] Writing last game win data
[t=00:00:17.066841][f=-000001] LuaUI v0.3
[t=00:00:17.237266][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.237811][f=-000001] [s11n] Loading s11n file...
[t=00:00:17.238119][f=-000001] [s11n] Parsing model...
[t=00:00:17.240767][f=-000001] [s11n] Populating game world...
[t=00:00:17.262751][f=-000001] [s11n] s11n loading complete.
[t=00:00:17.263091][f=-000001] Running Springboard Feature Fixer, 28, 102
[t=00:00:17.374725][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.375426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.375875][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.375891][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:17.375902][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:17.375914][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:17.375922][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:17.375934][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:17.375940][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:17.375948][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:17.399756][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15041, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367783}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0234}
[t=00:00:18.129929][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.402394][f=-000001] GameID: 6e6063665362384e44851efe1e278571
[t=00:00:18.402716][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.402742][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.402929][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.402954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.402982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.403002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]"
[t=00:00:18.403017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]"
[t=00:00:18.602003][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.602555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001aec34961b0,000001af5c731810}][locale="C"]"
[t=00:00:18.602579][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:18.602618][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:18.602651][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:18.602708][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:18.602725][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:18.602735][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6
[t=00:00:18.602761][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7
[t=00:00:20.955067][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.323328][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:37.725642][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:40.723002][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:45.722463][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:51.730051][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:59.751067][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:06.097534][f=0000894] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.097577][f=0000894] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:08.745240][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:19.221506][f=0001287] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:19.221530][f=0001287] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:19.770275][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:31.741680][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:44.738152][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:59.740641][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:15.758579][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:31.727673][f=0003463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:49.729375][f=0004003] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:06.421579][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:08.809615][f=0004573] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:29.755540][f=0005203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:42.157658][f=0005575] [SpringApp::Kill][1] fromRun=1
[t=00:03:42.157677][f=0005575] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:42.188111][f=0005575]  [async=0] threads=6 tasks=181255 {sum,avg}{exec,wait}time={{4300.216, 0.024}, {11838.452, 0.065}}ms
[t=00:03:42.188135][f=0005575]      thread=1 tasks=36251 {sum,min,max,avg}{exec,wait}time={{903.088, 0.000, 77.636, 0.025}, {1099.609, 0.000, 18446744027136.000, 0.030}}ms
[t=00:03:42.188164][f=0005575]      thread=2 tasks=36251 {sum,min,max,avg}{exec,wait}time={{897.001, 0.000, 75.199, 0.025}, {2717.365, 0.000, 18446744027136.000, 0.075}}ms
[t=00:03:42.188176][f=0005575]      thread=3 tasks=36251 {sum,min,max,avg}{exec,wait}time={{861.084, 0.000, 74.644, 0.024}, {2681.151, 0.000, 18446744027136.000, 0.074}}ms
[t=00:03:42.188187][f=0005575]      thread=4 tasks=36251 {sum,min,max,avg}{exec,wait}time={{762.989, 0.000, 74.941, 0.021}, {2586.794, 0.000, 18446744027136.000, 0.071}}ms
[t=00:03:42.188201][f=0005575]      thread=5 tasks=36251 {sum,min,max,avg}{exec,wait}time={{876.054, 0.000, 74.888, 0.024}, {2753.533, 0.000, 16.211, 0.076}}ms
[t=00:03:42.188212][f=0005575]  [async=1] threads=6 tasks=3605 {sum,avg}{exec,wait}time={{26954.102, 7.477}, {14879681.000, 4127.512}}ms
[t=00:03:42.188226][f=0005575]      thread=1 tasks=723 {sum,min,max,avg}{exec,wait}time={{5402.569, 0.000, 423.439, 7.472}, {2970001.000, 0.053, 5400.999, 4107.885}}ms
[t=00:03:42.188240][f=0005575]      thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{5386.144, 0.000, 423.822, 7.491}, {2978247.750, 0.202, 5401.136, 4142.208}}ms
[t=00:03:42.188252][f=0005575]      thread=3 tasks=719 {sum,min,max,avg}{exec,wait}time={{5397.129, 0.001, 423.484, 7.506}, {2979443.000, 0.289, 5400.771, 4143.871}}ms
[t=00:03:42.188294][f=0005575]      thread=4 tasks=718 {sum,min,max,avg}{exec,wait}time={{5383.913, 0.000, 424.689, 7.498}, {2979284.000, 0.494, 5401.176, 4149.420}}ms
[t=00:03:42.188312][f=0005575]      thread=5 tasks=726 {sum,min,max,avg}{exec,wait}time={{5384.346, 0.000, 423.473, 7.416}, {2972704.750, 0.656, 5400.219, 4094.635}}ms
[t=00:03:42.188323][f=0005575] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:42.188330][f=0005575] [SpringApp::Kill][2]
[t=00:03:42.188402][f=0005575] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:42.188412][f=0005575] [Game::KillLua][1] dtor=0 luaUI=000001af36c3c9e0
[t=00:03:42.188447][f=0005575] Start widgetHandler:Shutdown
[t=00:03:42.191640][f=0005575] Shutdown - SaveOrderList Complete
[t=00:03:42.193327][f=0005575] Writing last game win data
[t=00:03:42.202420][f=0005575] Shutdown - SaveConfigData Complete
[t=00:03:42.202443][f=0005575] Shutdown Widget - Chili Highlight
[t=00:03:42.202460][f=0005575] Shutdown Widget - Draw After Chili
[t=00:03:42.202469][f=0005575] Shutdown Widget - API Unit Tracker GL4
[t=00:03:42.202481][f=0005575] Shutdown Widget - EPIC Menu
[t=00:03:42.204074][f=0005575] Shutdown Widget - Chili Minimap
[t=00:03:42.204225][f=0005575] Shutdown Widget - Chili Widget Selector
[t=00:03:42.205571][f=0005575] Shutdown Widget - Depth of Field Shader
[t=00:03:42.205593][f=0005575] Shutdown Widget - Deferred rendering
[t=00:03:42.205609][f=0005575] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.208302][f=0005575] Shutdown Widget - Deferred rendering
[t=00:03:42.208320][f=0005575] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.209250][f=0005575] Shutdown Widget - Local Team Colors
[t=00:03:42.209266][f=0005575] Shutdown Widget - Display Keys 2
[t=00:03:42.209288][f=0005575] Shutdown Widget - Save Game Menu
[t=00:03:42.209311][f=0005575] Shutdown Widget - Highlight Model Api GL4
[t=00:03:42.209335][f=0005575] Shutdown Widget - Unit Icons
[t=00:03:42.209366][f=0005575] Shutdown Widget - HealthBars
[t=00:03:42.210645][f=0005575] Shutdown Widget - Noises
[t=00:03:42.210659][f=0005575] Shutdown Widget - Attrition Counter
[t=00:03:42.210883][f=0005575] Shutdown Widget - Selected Units GL4 2
[t=00:03:42.210896][f=0005575] Shutdown Widget - BuildETA
[t=00:03:42.210907][f=0005575] Shutdown Widget - Chili Chicken Panel
[t=00:03:42.210964][f=0005575] Shutdown Widget - External VR Grid
[t=00:03:42.210982][f=0005575] Shutdown Widget - Win Counter
[t=00:03:42.211009][f=0005575] Shutdown Widget - EndGame APM stats
[t=00:03:42.212081][f=0005575] Shutdown Widget - Modular Comm Info
[t=00:03:42.212096][f=0005575] Shutdown Widget - Reclaim Field Highlight
[t=00:03:42.212105][f=0005575] Shutdown Widget - State Reverse and Latency
[t=00:03:42.212113][f=0005575] Shutdown Widget - Music Player v2
[t=00:03:42.212127][f=0005575] Shutdown Widget - Chili Economy Panel Default
[t=00:03:42.212249][f=0005575] Shutdown Widget - Stereo3D
[t=00:03:42.212263][f=0005575] Shutdown Widget - Chili EndGame Window
[t=00:03:42.212278][f=0005575] Shutdown Widget - Chili Nuke Warning
[t=00:03:42.212291][f=0005575] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:42.212332][f=0005575] Shutdown Widget - Darkening
[t=00:03:42.212348][f=0005575] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:42.212364][f=0005575] Shutdown Widget - Defense Range Zero-K
[t=00:03:42.212378][f=0005575] Shutdown Widget - Grab Input
[t=00:03:42.214849][f=0005575] Input grabbing is disabled!
[t=00:03:42.214880][f=0005575] Shutdown Widget - Context Menu
[t=00:03:42.214891][f=0005575] Shutdown Widget - Highlight Geos
[t=00:03:42.214902][f=0005575] Shutdown Widget - Local Widgets Config
[t=00:03:42.214920][f=0005575] Shutdown Widget - Attack Warning
[t=00:03:42.214934][f=0005575] Shutdown Widget - MinimapEvents
[t=00:03:42.214954][f=0005575] Shutdown Widget - Missile Silo Range
[t=00:03:42.214968][f=0005575] Shutdown Widget - Point Tracker
[t=00:03:42.214977][f=0005575] Shutdown Widget - Chili Spectator Panels
[t=00:03:42.214989][f=0005575] Shutdown Widget - Startup Info and Selector
[t=00:03:42.215018][f=0005575] Shutdown Widget - Transport AI
[t=00:03:42.215032][f=0005575] Shutdown Widget - Attack AoE
[t=00:03:42.215041][f=0005575] Shutdown Widget - Spotter
[t=00:03:42.215049][f=0005575] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:42.215062][f=0005575] Shutdown Widget - Selection Send
[t=00:03:42.215072][f=0005575] Shutdown Widget - TeamPlatter
[t=00:03:42.215730][f=0005575] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:42.215853][f=0005575] Shutdown Widget - LupsManager
[t=00:03:42.215889][f=0005575] Shutdown Widget - Global Build Command
[t=00:03:42.216215][f=0005575] Shutdown Widget - Newton Firezone
[t=00:03:42.216230][f=0005575] Shutdown Widget - Receive Units Indicator
[t=00:03:42.216238][f=0005575] Shutdown Widget - Chili Pro Console
[t=00:03:42.216824][f=0005575] Shutdown Widget - Persistent Build Height
[t=00:03:42.216842][f=0005575] Shutdown Widget - Lasso Terraform GUI
[t=00:03:42.216852][f=0005575] Shutdown Widget - Chili Framework
[t=00:03:42.216861][f=0005575] Shutdown Widget - Lups
[t=00:03:42.216937][f=0005575] Shutdown Widget - Mex Placement Handler
[t=00:03:42.216952][f=0005575] Shutdown Widget - Chili Core Selector
[t=00:03:42.217069][f=0005575] Shutdown Widget - Custom Markers
[t=00:03:42.217091][f=0005575] Shutdown Widget - Select Keys
[t=00:03:42.217129][f=0005575] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:42.217154][f=0005575] Shutdown Widget - Pause Screen
[t=00:03:42.217321][f=0005575] Shutdown Widget - Bloom Shader Deferred
[t=00:03:42.217339][f=0005575] Shutdown Widget - Color Blindness Correction
[t=00:03:42.217373][f=0005575] Shutdown Widget - Layout Handler
[t=00:03:42.217384][f=0005575] Shutdown Widget - Text To Speech Control
[t=00:03:42.217395][f=0005575] End widgetHandler:Shutdown
[t=00:03:42.285649][f=0005575] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7095915, 0.0} allocedSize{int+, int-, ext}={0, 0, 1491299060}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0488}
[t=00:03:42.285796][f=0005575] [Game::KillLua][2] dtor=0 luaGaia=000001af5c731810
[t=00:03:42.301604][f=0005575] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.301660][f=0005575] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.301691][f=0005575] [Game::KillLua][3] dtor=0 luaRules=000001aec34961b0
[t=00:03:42.301725][f=0005575] Start gadgetHandler:Shutdown
[t=00:03:42.301739][f=0005575] Shutdown - StartSetup
[t=00:03:42.301753][f=0005575] Shutdown - UnitMorph
[t=00:03:42.302241][f=0005575] Shutdown - Carrier Drones
[t=00:03:42.302255][f=0005575] Shutdown - Missile Silo Controller
[t=00:03:42.302266][f=0005575] Shutdown - Modular Comm Info
[t=00:03:42.302274][f=0005575] Shutdown - Terrain Texture Handler
[t=00:03:42.302282][f=0005575] Shutdown - UnitCloakShield
[t=00:03:42.302449][f=0005575] Shutdown - Starlight Handler
[t=00:03:42.302472][f=0005575] End gadgetHandler:Shutdown
[t=00:03:42.333710][f=0005575] Start gadgetHandler:Shutdown
[t=00:03:42.333755][f=0005575] Shutdown - Teleport Throw
[t=00:03:42.333770][f=0005575] Shutdown - UnitMorph
[t=00:03:42.333785][f=0005575] Shutdown - Commander Skin Renderer
[t=00:03:42.334346][f=0005575] Shutdown - Missile fired callins
[t=00:03:42.334363][f=0005575] Shutdown - Modular Comm Info
[t=00:03:42.334372][f=0005575] Shutdown - Retreat Command
[t=00:03:42.334383][f=0005575] Shutdown - Shockwaves
[t=00:03:42.334391][f=0005575] Shutdown - Unit tint API
[t=00:03:42.334405][f=0005575] Shutdown - Unit glow API
[t=00:03:42.334414][f=0005575] Shutdown - UnitCloakShield
[t=00:03:42.334425][f=0005575] Shutdown - Lups Cloak FX
[t=00:03:42.334437][f=0005575] Shutdown - Lups
[t=00:03:42.334484][f=0005575] Shutdown - Lups Shield
[t=00:03:42.334520][f=0005575] End gadgetHandler:Shutdown
[t=00:03:42.348274][f=0005575] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 876, 0.0} allocedSize{int+, int-, ext}={0, 0, 134104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=00:03:42.348573][f=0005575] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.348647][f=0005575] [Game::KillLua][4] dtor=0
[t=00:03:42.348658][f=0005575] [Game::KillLua][5] dtor=0
[t=00:03:42.377346][f=0005575] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-33-03-700_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (86045 bytes)
[t=00:03:42.377480][f=0005575] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:42.413756][f=0005575] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:42.413774][f=0005575] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:42.413833][f=0005575] [Sound] [Sound::UpdateThread][4] ctx=000001aea6252a60 dev=000001aea62c69f0
[t=00:03:42.414051][f=0005575] [Sound] [Sound::UpdateThread][5] ctx=000001aea6252a60 dev=000001aea62c69f0
[t=00:03:42.414064][f=0005575] [Sound] [Sound::Cleanup][alcDestroyContext(000001aea6252a60)]
[t=00:03:42.415069][f=0005575] [Sound] [Sound::Cleanup][alcCloseDevice(000001aea62c69f0)]
[t=00:03:42.415235][f=0005575] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:42.439830][f=0005575] [Sound] [Sound::UpdateThread][6]
[t=00:03:42.440463][f=0005575] [Game::~CGame][1]
[t=00:03:42.440492][f=0005575] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:42.440500][f=0005575] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:42.440507][f=0005575] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:42.440513][f=0005575] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:42.440520][f=0005575] [Game::KillLua][4] dtor=1
[t=00:03:42.440528][f=0005575] [Game::KillLua][5] dtor=1
[t=00:03:42.440812][f=0005575] [Game::KillMisc][1]
[t=00:03:42.440822][f=0005575] [Game::KillMisc][2]
[t=00:03:42.441106][f=0005575] [Game::KillMisc][3]
[t=00:03:42.441204][f=0005575] [Game::KillRendering][1]
[t=00:03:42.446580][f=0005575] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:42.457344][f=0005575] [3DOParser::Kill] allocated 1 pieces
[t=00:03:42.457368][f=0005575] [S3OParser::Kill] allocated 5579 pieces
[t=00:03:42.457824][f=0005575] [AssParser::Kill] allocated 677 pieces
[t=00:03:42.509074][f=0005575] [Game::KillInterface][1]
[t=00:03:42.509304][f=0005575] [Game::KillInterface][2]
[t=00:03:42.509661][f=0005575] [Game::KillSimulation][1]
[t=00:03:42.509742][f=0005575] [Game::KillSimulation][2]
[t=00:03:42.529080][f=0005575] [CCollisionHandler] dis-/continuous tests: 572/1916212
[t=00:03:42.529104][f=0005575] [Game::KillSimulation][3]
[t=00:03:42.530472][f=0005575] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=00:03:42.531745][f=0005575] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.531801][f=0005575] [~CPathCache(56x40)] cacheHits=3 hitPercentage=1% numHashColls=0 maxCacheSize=8
[t=00:03:42.531876][f=0005575] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.532099][f=0005575] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:42.536540][f=0005575] [LosHandler::Kill] raycast instance cache-{hits,misses}={7736,4137}; shared=19%; cached=46%
[t=00:03:42.545656][f=0005575] [Game::KillSimulation][4]
[t=00:03:42.624413][f=0005575] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:42.624478][f=0005575] [Game::~CGame][2]
[t=00:03:42.624489][f=0005575] [Game::~CGame][3]
[t=00:03:42.624532][f=0005575] [SpringApp::Kill][3]
[t=00:03:42.624783][f=0005575] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    394052 bytes sent   in 4080 packets (96.581 bytes/packet)
    241329 bytes recv'd in 4638 packets (52.033 bytes/packet)
    {0.103x, 0.115x} relative protocol overhead {up, down}
    14302 incoming chunks dropped, 11389 outgoing chunks resent
    4098 incoming chunks processed

[t=00:03:42.624970][f=0005575] [SpringApp::Kill][4] font=000001aeeaf069c0
[t=00:03:42.628977][f=0005575] [SpringApp::Kill][5]
[t=00:03:42.631301][f=0005575] [SpringApp::Kill][6]
[t=00:03:42.631317] [SpringApp::Kill][7]
[t=00:03:42.632405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.632436] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:42.632448] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:42.632458] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:42.632498] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:42.632526] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.632559] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152}
[t=00:03:42.632571] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23020, 1048576, 1048576}, EBO = {34530, 2097152, 2097152}
[t=00:03:42.632587] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:42.632599] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.632613] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.632633] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:42.632648] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {408, 1048576, 1048576}, EBO = {612, 2097152, 2097152}
[t=00:03:42.733182] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:42.733223] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:42.733233] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:42.733239] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:03:42.733257] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:42.733701] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>]
[t=00:03:42.733716] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:42.733725] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001aea69c3660)
[t=00:03:42.733793] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1954ms
[t=00:03:42.733816]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=45ms
[t=00:03:42.733823]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=26ms
[t=00:03:42.733830]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=24ms
[t=00:03:42.733837]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=24ms
[t=00:03:42.733847]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=23ms
[t=00:03:42.733872]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=22ms
[t=00:03:42.733883]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms
[t=00:03:42.733891]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=22ms
[t=00:03:42.733899]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=20ms
[t=00:03:42.733914]     file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=19ms
[t=00:03:42.735967] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001aea62d0920)
[t=00:03:42.736296] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=1)] #archives[section]=1 #files[section]=169
[t=00:03:42.736307] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000001aea63bcc20)
[t=00:03:42.738766] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:42.738803] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001aea62cf530)
[t=00:03:42.738842] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001aea62d05b0)
[t=00:03:42.738960] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001aea62cfc10)
[t=00:03:42.739128] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:42.739143] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:42.739179] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:42.739205] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:42.739229] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:42.739241] [VFS] [SpringVFS::DeleteArchives<this=000001aeeb045c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:42.739526] [SpringApp::Kill][8]
[t=00:03:42.739539] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:42.739546] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1)
[t=00:03:42.739551] [WatchDog::Uninstall][2]
[t=00:03:43.141505] [WatchDog::Uninstall][3]
[t=00:03:43.141618] [SpringApp::Kill][9]